@esri/solutions-components 0.10.3 → 0.10.5

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  1. package/dist/cjs/ExpandToggle-9cf51aba.js +115 -0
  2. package/dist/cjs/FloatingArrow-f78d627c.js +48 -0
  3. package/dist/cjs/Heading-5b274572.js +25 -0
  4. package/dist/cjs/Validation-a9d22fb7.js +20 -0
  5. package/dist/cjs/app-globals-62e0da30.js +67 -0
  6. package/dist/cjs/ar-67bbaacf.js +107 -0
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  180. package/dist/collection/collection-manifest.json +1 -0
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  182. package/dist/collection/components/map-select-tools/map-select-tools.js +7 -3
  183. package/dist/collection/utils/interfaces.ts +2 -0
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@@ -0,0 +1,2362 @@
1
+ /*!
2
+ * Copyright 2022 Esri
3
+ * Licensed under the Apache License, Version 2.0
4
+ * http://www.apache.org/licenses/LICENSE-2.0
5
+ */
6
+ 'use strict';
7
+
8
+ const resources = require('./resources-8556a9ce.js');
9
+ const dom = require('./dom-63b93b3b.js');
10
+ const browser = require('./browser-02cbd1d9.js');
11
+ const debounce = require('./debounce-7f1e04d6.js');
12
+
13
+ /**
14
+ * Custom positioning reference element.
15
+ * @see https://floating-ui.com/docs/virtual-elements
16
+ */
17
+
18
+ const sides = ['top', 'right', 'bottom', 'left'];
19
+ const alignments = ['start', 'end'];
20
+ const placements = /*#__PURE__*/sides.reduce((acc, side) => acc.concat(side, side + "-" + alignments[0], side + "-" + alignments[1]), []);
21
+ const min = Math.min;
22
+ const max = Math.max;
23
+ const round = Math.round;
24
+ const floor = Math.floor;
25
+ const createCoords = v => ({
26
+ x: v,
27
+ y: v
28
+ });
29
+ const oppositeSideMap = {
30
+ left: 'right',
31
+ right: 'left',
32
+ bottom: 'top',
33
+ top: 'bottom'
34
+ };
35
+ const oppositeAlignmentMap = {
36
+ start: 'end',
37
+ end: 'start'
38
+ };
39
+ function clamp(start, value, end) {
40
+ return max(start, min(value, end));
41
+ }
42
+ function evaluate(value, param) {
43
+ return typeof value === 'function' ? value(param) : value;
44
+ }
45
+ function getSide(placement) {
46
+ return placement.split('-')[0];
47
+ }
48
+ function getAlignment(placement) {
49
+ return placement.split('-')[1];
50
+ }
51
+ function getOppositeAxis(axis) {
52
+ return axis === 'x' ? 'y' : 'x';
53
+ }
54
+ function getAxisLength(axis) {
55
+ return axis === 'y' ? 'height' : 'width';
56
+ }
57
+ function getSideAxis(placement) {
58
+ return ['top', 'bottom'].includes(getSide(placement)) ? 'y' : 'x';
59
+ }
60
+ function getAlignmentAxis(placement) {
61
+ return getOppositeAxis(getSideAxis(placement));
62
+ }
63
+ function getAlignmentSides(placement, rects, rtl) {
64
+ if (rtl === void 0) {
65
+ rtl = false;
66
+ }
67
+ const alignment = getAlignment(placement);
68
+ const alignmentAxis = getAlignmentAxis(placement);
69
+ const length = getAxisLength(alignmentAxis);
70
+ let mainAlignmentSide = alignmentAxis === 'x' ? alignment === (rtl ? 'end' : 'start') ? 'right' : 'left' : alignment === 'start' ? 'bottom' : 'top';
71
+ if (rects.reference[length] > rects.floating[length]) {
72
+ mainAlignmentSide = getOppositePlacement(mainAlignmentSide);
73
+ }
74
+ return [mainAlignmentSide, getOppositePlacement(mainAlignmentSide)];
75
+ }
76
+ function getExpandedPlacements(placement) {
77
+ const oppositePlacement = getOppositePlacement(placement);
78
+ return [getOppositeAlignmentPlacement(placement), oppositePlacement, getOppositeAlignmentPlacement(oppositePlacement)];
79
+ }
80
+ function getOppositeAlignmentPlacement(placement) {
81
+ return placement.replace(/start|end/g, alignment => oppositeAlignmentMap[alignment]);
82
+ }
83
+ function getSideList(side, isStart, rtl) {
84
+ const lr = ['left', 'right'];
85
+ const rl = ['right', 'left'];
86
+ const tb = ['top', 'bottom'];
87
+ const bt = ['bottom', 'top'];
88
+ switch (side) {
89
+ case 'top':
90
+ case 'bottom':
91
+ if (rtl) return isStart ? rl : lr;
92
+ return isStart ? lr : rl;
93
+ case 'left':
94
+ case 'right':
95
+ return isStart ? tb : bt;
96
+ default:
97
+ return [];
98
+ }
99
+ }
100
+ function getOppositeAxisPlacements(placement, flipAlignment, direction, rtl) {
101
+ const alignment = getAlignment(placement);
102
+ let list = getSideList(getSide(placement), direction === 'start', rtl);
103
+ if (alignment) {
104
+ list = list.map(side => side + "-" + alignment);
105
+ if (flipAlignment) {
106
+ list = list.concat(list.map(getOppositeAlignmentPlacement));
107
+ }
108
+ }
109
+ return list;
110
+ }
111
+ function getOppositePlacement(placement) {
112
+ return placement.replace(/left|right|bottom|top/g, side => oppositeSideMap[side]);
113
+ }
114
+ function expandPaddingObject(padding) {
115
+ return {
116
+ top: 0,
117
+ right: 0,
118
+ bottom: 0,
119
+ left: 0,
120
+ ...padding
121
+ };
122
+ }
123
+ function getPaddingObject(padding) {
124
+ return typeof padding !== 'number' ? expandPaddingObject(padding) : {
125
+ top: padding,
126
+ right: padding,
127
+ bottom: padding,
128
+ left: padding
129
+ };
130
+ }
131
+ function rectToClientRect(rect) {
132
+ const {
133
+ x,
134
+ y,
135
+ width,
136
+ height
137
+ } = rect;
138
+ return {
139
+ width,
140
+ height,
141
+ top: y,
142
+ left: x,
143
+ right: x + width,
144
+ bottom: y + height,
145
+ x,
146
+ y
147
+ };
148
+ }
149
+
150
+ function computeCoordsFromPlacement(_ref, placement, rtl) {
151
+ let {
152
+ reference,
153
+ floating
154
+ } = _ref;
155
+ const sideAxis = getSideAxis(placement);
156
+ const alignmentAxis = getAlignmentAxis(placement);
157
+ const alignLength = getAxisLength(alignmentAxis);
158
+ const side = getSide(placement);
159
+ const isVertical = sideAxis === 'y';
160
+ const commonX = reference.x + reference.width / 2 - floating.width / 2;
161
+ const commonY = reference.y + reference.height / 2 - floating.height / 2;
162
+ const commonAlign = reference[alignLength] / 2 - floating[alignLength] / 2;
163
+ let coords;
164
+ switch (side) {
165
+ case 'top':
166
+ coords = {
167
+ x: commonX,
168
+ y: reference.y - floating.height
169
+ };
170
+ break;
171
+ case 'bottom':
172
+ coords = {
173
+ x: commonX,
174
+ y: reference.y + reference.height
175
+ };
176
+ break;
177
+ case 'right':
178
+ coords = {
179
+ x: reference.x + reference.width,
180
+ y: commonY
181
+ };
182
+ break;
183
+ case 'left':
184
+ coords = {
185
+ x: reference.x - floating.width,
186
+ y: commonY
187
+ };
188
+ break;
189
+ default:
190
+ coords = {
191
+ x: reference.x,
192
+ y: reference.y
193
+ };
194
+ }
195
+ switch (getAlignment(placement)) {
196
+ case 'start':
197
+ coords[alignmentAxis] -= commonAlign * (rtl && isVertical ? -1 : 1);
198
+ break;
199
+ case 'end':
200
+ coords[alignmentAxis] += commonAlign * (rtl && isVertical ? -1 : 1);
201
+ break;
202
+ }
203
+ return coords;
204
+ }
205
+
206
+ /**
207
+ * Computes the `x` and `y` coordinates that will place the floating element
208
+ * next to a given reference element.
209
+ *
210
+ * This export does not have any `platform` interface logic. You will need to
211
+ * write one for the platform you are using Floating UI with.
212
+ */
213
+ const computePosition$1 = async (reference, floating, config) => {
214
+ const {
215
+ placement = 'bottom',
216
+ strategy = 'absolute',
217
+ middleware = [],
218
+ platform
219
+ } = config;
220
+ const validMiddleware = middleware.filter(Boolean);
221
+ const rtl = await (platform.isRTL == null ? void 0 : platform.isRTL(floating));
222
+ let rects = await platform.getElementRects({
223
+ reference,
224
+ floating,
225
+ strategy
226
+ });
227
+ let {
228
+ x,
229
+ y
230
+ } = computeCoordsFromPlacement(rects, placement, rtl);
231
+ let statefulPlacement = placement;
232
+ let middlewareData = {};
233
+ let resetCount = 0;
234
+ for (let i = 0; i < validMiddleware.length; i++) {
235
+ const {
236
+ name,
237
+ fn
238
+ } = validMiddleware[i];
239
+ const {
240
+ x: nextX,
241
+ y: nextY,
242
+ data,
243
+ reset
244
+ } = await fn({
245
+ x,
246
+ y,
247
+ initialPlacement: placement,
248
+ placement: statefulPlacement,
249
+ strategy,
250
+ middlewareData,
251
+ rects,
252
+ platform,
253
+ elements: {
254
+ reference,
255
+ floating
256
+ }
257
+ });
258
+ x = nextX != null ? nextX : x;
259
+ y = nextY != null ? nextY : y;
260
+ middlewareData = {
261
+ ...middlewareData,
262
+ [name]: {
263
+ ...middlewareData[name],
264
+ ...data
265
+ }
266
+ };
267
+ if (reset && resetCount <= 50) {
268
+ resetCount++;
269
+ if (typeof reset === 'object') {
270
+ if (reset.placement) {
271
+ statefulPlacement = reset.placement;
272
+ }
273
+ if (reset.rects) {
274
+ rects = reset.rects === true ? await platform.getElementRects({
275
+ reference,
276
+ floating,
277
+ strategy
278
+ }) : reset.rects;
279
+ }
280
+ ({
281
+ x,
282
+ y
283
+ } = computeCoordsFromPlacement(rects, statefulPlacement, rtl));
284
+ }
285
+ i = -1;
286
+ }
287
+ }
288
+ return {
289
+ x,
290
+ y,
291
+ placement: statefulPlacement,
292
+ strategy,
293
+ middlewareData
294
+ };
295
+ };
296
+
297
+ /**
298
+ * Resolves with an object of overflow side offsets that determine how much the
299
+ * element is overflowing a given clipping boundary on each side.
300
+ * - positive = overflowing the boundary by that number of pixels
301
+ * - negative = how many pixels left before it will overflow
302
+ * - 0 = lies flush with the boundary
303
+ * @see https://floating-ui.com/docs/detectOverflow
304
+ */
305
+ async function detectOverflow(state, options) {
306
+ var _await$platform$isEle;
307
+ if (options === void 0) {
308
+ options = {};
309
+ }
310
+ const {
311
+ x,
312
+ y,
313
+ platform,
314
+ rects,
315
+ elements,
316
+ strategy
317
+ } = state;
318
+ const {
319
+ boundary = 'clippingAncestors',
320
+ rootBoundary = 'viewport',
321
+ elementContext = 'floating',
322
+ altBoundary = false,
323
+ padding = 0
324
+ } = evaluate(options, state);
325
+ const paddingObject = getPaddingObject(padding);
326
+ const altContext = elementContext === 'floating' ? 'reference' : 'floating';
327
+ const element = elements[altBoundary ? altContext : elementContext];
328
+ const clippingClientRect = rectToClientRect(await platform.getClippingRect({
329
+ element: ((_await$platform$isEle = await (platform.isElement == null ? void 0 : platform.isElement(element))) != null ? _await$platform$isEle : true) ? element : element.contextElement || (await (platform.getDocumentElement == null ? void 0 : platform.getDocumentElement(elements.floating))),
330
+ boundary,
331
+ rootBoundary,
332
+ strategy
333
+ }));
334
+ const rect = elementContext === 'floating' ? {
335
+ x,
336
+ y,
337
+ width: rects.floating.width,
338
+ height: rects.floating.height
339
+ } : rects.reference;
340
+ const offsetParent = await (platform.getOffsetParent == null ? void 0 : platform.getOffsetParent(elements.floating));
341
+ const offsetScale = (await (platform.isElement == null ? void 0 : platform.isElement(offsetParent))) ? (await (platform.getScale == null ? void 0 : platform.getScale(offsetParent))) || {
342
+ x: 1,
343
+ y: 1
344
+ } : {
345
+ x: 1,
346
+ y: 1
347
+ };
348
+ const elementClientRect = rectToClientRect(platform.convertOffsetParentRelativeRectToViewportRelativeRect ? await platform.convertOffsetParentRelativeRectToViewportRelativeRect({
349
+ elements,
350
+ rect,
351
+ offsetParent,
352
+ strategy
353
+ }) : rect);
354
+ return {
355
+ top: (clippingClientRect.top - elementClientRect.top + paddingObject.top) / offsetScale.y,
356
+ bottom: (elementClientRect.bottom - clippingClientRect.bottom + paddingObject.bottom) / offsetScale.y,
357
+ left: (clippingClientRect.left - elementClientRect.left + paddingObject.left) / offsetScale.x,
358
+ right: (elementClientRect.right - clippingClientRect.right + paddingObject.right) / offsetScale.x
359
+ };
360
+ }
361
+
362
+ /**
363
+ * Provides data to position an inner element of the floating element so that it
364
+ * appears centered to the reference element.
365
+ * @see https://floating-ui.com/docs/arrow
366
+ */
367
+ const arrow$1 = options => ({
368
+ name: 'arrow',
369
+ options,
370
+ async fn(state) {
371
+ const {
372
+ x,
373
+ y,
374
+ placement,
375
+ rects,
376
+ platform,
377
+ elements,
378
+ middlewareData
379
+ } = state;
380
+ // Since `element` is required, we don't Partial<> the type.
381
+ const {
382
+ element,
383
+ padding = 0
384
+ } = evaluate(options, state) || {};
385
+ if (element == null) {
386
+ return {};
387
+ }
388
+ const paddingObject = getPaddingObject(padding);
389
+ const coords = {
390
+ x,
391
+ y
392
+ };
393
+ const axis = getAlignmentAxis(placement);
394
+ const length = getAxisLength(axis);
395
+ const arrowDimensions = await platform.getDimensions(element);
396
+ const isYAxis = axis === 'y';
397
+ const minProp = isYAxis ? 'top' : 'left';
398
+ const maxProp = isYAxis ? 'bottom' : 'right';
399
+ const clientProp = isYAxis ? 'clientHeight' : 'clientWidth';
400
+ const endDiff = rects.reference[length] + rects.reference[axis] - coords[axis] - rects.floating[length];
401
+ const startDiff = coords[axis] - rects.reference[axis];
402
+ const arrowOffsetParent = await (platform.getOffsetParent == null ? void 0 : platform.getOffsetParent(element));
403
+ let clientSize = arrowOffsetParent ? arrowOffsetParent[clientProp] : 0;
404
+
405
+ // DOM platform can return `window` as the `offsetParent`.
406
+ if (!clientSize || !(await (platform.isElement == null ? void 0 : platform.isElement(arrowOffsetParent)))) {
407
+ clientSize = elements.floating[clientProp] || rects.floating[length];
408
+ }
409
+ const centerToReference = endDiff / 2 - startDiff / 2;
410
+
411
+ // If the padding is large enough that it causes the arrow to no longer be
412
+ // centered, modify the padding so that it is centered.
413
+ const largestPossiblePadding = clientSize / 2 - arrowDimensions[length] / 2 - 1;
414
+ const minPadding = min(paddingObject[minProp], largestPossiblePadding);
415
+ const maxPadding = min(paddingObject[maxProp], largestPossiblePadding);
416
+
417
+ // Make sure the arrow doesn't overflow the floating element if the center
418
+ // point is outside the floating element's bounds.
419
+ const min$1 = minPadding;
420
+ const max = clientSize - arrowDimensions[length] - maxPadding;
421
+ const center = clientSize / 2 - arrowDimensions[length] / 2 + centerToReference;
422
+ const offset = clamp(min$1, center, max);
423
+
424
+ // If the reference is small enough that the arrow's padding causes it to
425
+ // to point to nothing for an aligned placement, adjust the offset of the
426
+ // floating element itself. To ensure `shift()` continues to take action,
427
+ // a single reset is performed when this is true.
428
+ const shouldAddOffset = !middlewareData.arrow && getAlignment(placement) != null && center !== offset && rects.reference[length] / 2 - (center < min$1 ? minPadding : maxPadding) - arrowDimensions[length] / 2 < 0;
429
+ const alignmentOffset = shouldAddOffset ? center < min$1 ? center - min$1 : center - max : 0;
430
+ return {
431
+ [axis]: coords[axis] + alignmentOffset,
432
+ data: {
433
+ [axis]: offset,
434
+ centerOffset: center - offset - alignmentOffset,
435
+ ...(shouldAddOffset && {
436
+ alignmentOffset
437
+ })
438
+ },
439
+ reset: shouldAddOffset
440
+ };
441
+ }
442
+ });
443
+
444
+ function getPlacementList(alignment, autoAlignment, allowedPlacements) {
445
+ const allowedPlacementsSortedByAlignment = alignment ? [...allowedPlacements.filter(placement => getAlignment(placement) === alignment), ...allowedPlacements.filter(placement => getAlignment(placement) !== alignment)] : allowedPlacements.filter(placement => getSide(placement) === placement);
446
+ return allowedPlacementsSortedByAlignment.filter(placement => {
447
+ if (alignment) {
448
+ return getAlignment(placement) === alignment || (autoAlignment ? getOppositeAlignmentPlacement(placement) !== placement : false);
449
+ }
450
+ return true;
451
+ });
452
+ }
453
+ /**
454
+ * Optimizes the visibility of the floating element by choosing the placement
455
+ * that has the most space available automatically, without needing to specify a
456
+ * preferred placement. Alternative to `flip`.
457
+ * @see https://floating-ui.com/docs/autoPlacement
458
+ */
459
+ const autoPlacement$1 = function (options) {
460
+ if (options === void 0) {
461
+ options = {};
462
+ }
463
+ return {
464
+ name: 'autoPlacement',
465
+ options,
466
+ async fn(state) {
467
+ var _middlewareData$autoP, _middlewareData$autoP2, _placementsThatFitOnE;
468
+ const {
469
+ rects,
470
+ middlewareData,
471
+ placement,
472
+ platform,
473
+ elements
474
+ } = state;
475
+ const {
476
+ crossAxis = false,
477
+ alignment,
478
+ allowedPlacements = placements,
479
+ autoAlignment = true,
480
+ ...detectOverflowOptions
481
+ } = evaluate(options, state);
482
+ const placements$1 = alignment !== undefined || allowedPlacements === placements ? getPlacementList(alignment || null, autoAlignment, allowedPlacements) : allowedPlacements;
483
+ const overflow = await detectOverflow(state, detectOverflowOptions);
484
+ const currentIndex = ((_middlewareData$autoP = middlewareData.autoPlacement) == null ? void 0 : _middlewareData$autoP.index) || 0;
485
+ const currentPlacement = placements$1[currentIndex];
486
+ if (currentPlacement == null) {
487
+ return {};
488
+ }
489
+ const alignmentSides = getAlignmentSides(currentPlacement, rects, await (platform.isRTL == null ? void 0 : platform.isRTL(elements.floating)));
490
+
491
+ // Make `computeCoords` start from the right place.
492
+ if (placement !== currentPlacement) {
493
+ return {
494
+ reset: {
495
+ placement: placements$1[0]
496
+ }
497
+ };
498
+ }
499
+ const currentOverflows = [overflow[getSide(currentPlacement)], overflow[alignmentSides[0]], overflow[alignmentSides[1]]];
500
+ const allOverflows = [...(((_middlewareData$autoP2 = middlewareData.autoPlacement) == null ? void 0 : _middlewareData$autoP2.overflows) || []), {
501
+ placement: currentPlacement,
502
+ overflows: currentOverflows
503
+ }];
504
+ const nextPlacement = placements$1[currentIndex + 1];
505
+
506
+ // There are more placements to check.
507
+ if (nextPlacement) {
508
+ return {
509
+ data: {
510
+ index: currentIndex + 1,
511
+ overflows: allOverflows
512
+ },
513
+ reset: {
514
+ placement: nextPlacement
515
+ }
516
+ };
517
+ }
518
+ const placementsSortedByMostSpace = allOverflows.map(d => {
519
+ const alignment = getAlignment(d.placement);
520
+ return [d.placement, alignment && crossAxis ?
521
+ // Check along the mainAxis and main crossAxis side.
522
+ d.overflows.slice(0, 2).reduce((acc, v) => acc + v, 0) :
523
+ // Check only the mainAxis.
524
+ d.overflows[0], d.overflows];
525
+ }).sort((a, b) => a[1] - b[1]);
526
+ const placementsThatFitOnEachSide = placementsSortedByMostSpace.filter(d => d[2].slice(0,
527
+ // Aligned placements should not check their opposite crossAxis
528
+ // side.
529
+ getAlignment(d[0]) ? 2 : 3).every(v => v <= 0));
530
+ const resetPlacement = ((_placementsThatFitOnE = placementsThatFitOnEachSide[0]) == null ? void 0 : _placementsThatFitOnE[0]) || placementsSortedByMostSpace[0][0];
531
+ if (resetPlacement !== placement) {
532
+ return {
533
+ data: {
534
+ index: currentIndex + 1,
535
+ overflows: allOverflows
536
+ },
537
+ reset: {
538
+ placement: resetPlacement
539
+ }
540
+ };
541
+ }
542
+ return {};
543
+ }
544
+ };
545
+ };
546
+
547
+ /**
548
+ * Optimizes the visibility of the floating element by flipping the `placement`
549
+ * in order to keep it in view when the preferred placement(s) will overflow the
550
+ * clipping boundary. Alternative to `autoPlacement`.
551
+ * @see https://floating-ui.com/docs/flip
552
+ */
553
+ const flip$1 = function (options) {
554
+ if (options === void 0) {
555
+ options = {};
556
+ }
557
+ return {
558
+ name: 'flip',
559
+ options,
560
+ async fn(state) {
561
+ var _middlewareData$arrow, _middlewareData$flip;
562
+ const {
563
+ placement,
564
+ middlewareData,
565
+ rects,
566
+ initialPlacement,
567
+ platform,
568
+ elements
569
+ } = state;
570
+ const {
571
+ mainAxis: checkMainAxis = true,
572
+ crossAxis: checkCrossAxis = true,
573
+ fallbackPlacements: specifiedFallbackPlacements,
574
+ fallbackStrategy = 'bestFit',
575
+ fallbackAxisSideDirection = 'none',
576
+ flipAlignment = true,
577
+ ...detectOverflowOptions
578
+ } = evaluate(options, state);
579
+
580
+ // If a reset by the arrow was caused due to an alignment offset being
581
+ // added, we should skip any logic now since `flip()` has already done its
582
+ // work.
583
+ // https://github.com/floating-ui/floating-ui/issues/2549#issuecomment-1719601643
584
+ if ((_middlewareData$arrow = middlewareData.arrow) != null && _middlewareData$arrow.alignmentOffset) {
585
+ return {};
586
+ }
587
+ const side = getSide(placement);
588
+ const isBasePlacement = getSide(initialPlacement) === initialPlacement;
589
+ const rtl = await (platform.isRTL == null ? void 0 : platform.isRTL(elements.floating));
590
+ const fallbackPlacements = specifiedFallbackPlacements || (isBasePlacement || !flipAlignment ? [getOppositePlacement(initialPlacement)] : getExpandedPlacements(initialPlacement));
591
+ if (!specifiedFallbackPlacements && fallbackAxisSideDirection !== 'none') {
592
+ fallbackPlacements.push(...getOppositeAxisPlacements(initialPlacement, flipAlignment, fallbackAxisSideDirection, rtl));
593
+ }
594
+ const placements = [initialPlacement, ...fallbackPlacements];
595
+ const overflow = await detectOverflow(state, detectOverflowOptions);
596
+ const overflows = [];
597
+ let overflowsData = ((_middlewareData$flip = middlewareData.flip) == null ? void 0 : _middlewareData$flip.overflows) || [];
598
+ if (checkMainAxis) {
599
+ overflows.push(overflow[side]);
600
+ }
601
+ if (checkCrossAxis) {
602
+ const sides = getAlignmentSides(placement, rects, rtl);
603
+ overflows.push(overflow[sides[0]], overflow[sides[1]]);
604
+ }
605
+ overflowsData = [...overflowsData, {
606
+ placement,
607
+ overflows
608
+ }];
609
+
610
+ // One or more sides is overflowing.
611
+ if (!overflows.every(side => side <= 0)) {
612
+ var _middlewareData$flip2, _overflowsData$filter;
613
+ const nextIndex = (((_middlewareData$flip2 = middlewareData.flip) == null ? void 0 : _middlewareData$flip2.index) || 0) + 1;
614
+ const nextPlacement = placements[nextIndex];
615
+ if (nextPlacement) {
616
+ // Try next placement and re-run the lifecycle.
617
+ return {
618
+ data: {
619
+ index: nextIndex,
620
+ overflows: overflowsData
621
+ },
622
+ reset: {
623
+ placement: nextPlacement
624
+ }
625
+ };
626
+ }
627
+
628
+ // First, find the candidates that fit on the mainAxis side of overflow,
629
+ // then find the placement that fits the best on the main crossAxis side.
630
+ let resetPlacement = (_overflowsData$filter = overflowsData.filter(d => d.overflows[0] <= 0).sort((a, b) => a.overflows[1] - b.overflows[1])[0]) == null ? void 0 : _overflowsData$filter.placement;
631
+
632
+ // Otherwise fallback.
633
+ if (!resetPlacement) {
634
+ switch (fallbackStrategy) {
635
+ case 'bestFit':
636
+ {
637
+ var _overflowsData$map$so;
638
+ const placement = (_overflowsData$map$so = overflowsData.map(d => [d.placement, d.overflows.filter(overflow => overflow > 0).reduce((acc, overflow) => acc + overflow, 0)]).sort((a, b) => a[1] - b[1])[0]) == null ? void 0 : _overflowsData$map$so[0];
639
+ if (placement) {
640
+ resetPlacement = placement;
641
+ }
642
+ break;
643
+ }
644
+ case 'initialPlacement':
645
+ resetPlacement = initialPlacement;
646
+ break;
647
+ }
648
+ }
649
+ if (placement !== resetPlacement) {
650
+ return {
651
+ reset: {
652
+ placement: resetPlacement
653
+ }
654
+ };
655
+ }
656
+ }
657
+ return {};
658
+ }
659
+ };
660
+ };
661
+
662
+ function getSideOffsets(overflow, rect) {
663
+ return {
664
+ top: overflow.top - rect.height,
665
+ right: overflow.right - rect.width,
666
+ bottom: overflow.bottom - rect.height,
667
+ left: overflow.left - rect.width
668
+ };
669
+ }
670
+ function isAnySideFullyClipped(overflow) {
671
+ return sides.some(side => overflow[side] >= 0);
672
+ }
673
+ /**
674
+ * Provides data to hide the floating element in applicable situations, such as
675
+ * when it is not in the same clipping context as the reference element.
676
+ * @see https://floating-ui.com/docs/hide
677
+ */
678
+ const hide$1 = function (options) {
679
+ if (options === void 0) {
680
+ options = {};
681
+ }
682
+ return {
683
+ name: 'hide',
684
+ options,
685
+ async fn(state) {
686
+ const {
687
+ rects
688
+ } = state;
689
+ const {
690
+ strategy = 'referenceHidden',
691
+ ...detectOverflowOptions
692
+ } = evaluate(options, state);
693
+ switch (strategy) {
694
+ case 'referenceHidden':
695
+ {
696
+ const overflow = await detectOverflow(state, {
697
+ ...detectOverflowOptions,
698
+ elementContext: 'reference'
699
+ });
700
+ const offsets = getSideOffsets(overflow, rects.reference);
701
+ return {
702
+ data: {
703
+ referenceHiddenOffsets: offsets,
704
+ referenceHidden: isAnySideFullyClipped(offsets)
705
+ }
706
+ };
707
+ }
708
+ case 'escaped':
709
+ {
710
+ const overflow = await detectOverflow(state, {
711
+ ...detectOverflowOptions,
712
+ altBoundary: true
713
+ });
714
+ const offsets = getSideOffsets(overflow, rects.floating);
715
+ return {
716
+ data: {
717
+ escapedOffsets: offsets,
718
+ escaped: isAnySideFullyClipped(offsets)
719
+ }
720
+ };
721
+ }
722
+ default:
723
+ {
724
+ return {};
725
+ }
726
+ }
727
+ }
728
+ };
729
+ };
730
+
731
+ function getBoundingRect(rects) {
732
+ const minX = min(...rects.map(rect => rect.left));
733
+ const minY = min(...rects.map(rect => rect.top));
734
+ const maxX = max(...rects.map(rect => rect.right));
735
+ const maxY = max(...rects.map(rect => rect.bottom));
736
+ return {
737
+ x: minX,
738
+ y: minY,
739
+ width: maxX - minX,
740
+ height: maxY - minY
741
+ };
742
+ }
743
+ function getRectsByLine(rects) {
744
+ const sortedRects = rects.slice().sort((a, b) => a.y - b.y);
745
+ const groups = [];
746
+ let prevRect = null;
747
+ for (let i = 0; i < sortedRects.length; i++) {
748
+ const rect = sortedRects[i];
749
+ if (!prevRect || rect.y - prevRect.y > prevRect.height / 2) {
750
+ groups.push([rect]);
751
+ } else {
752
+ groups[groups.length - 1].push(rect);
753
+ }
754
+ prevRect = rect;
755
+ }
756
+ return groups.map(rect => rectToClientRect(getBoundingRect(rect)));
757
+ }
758
+ /**
759
+ * Provides improved positioning for inline reference elements that can span
760
+ * over multiple lines, such as hyperlinks or range selections.
761
+ * @see https://floating-ui.com/docs/inline
762
+ */
763
+ const inline = function (options) {
764
+ if (options === void 0) {
765
+ options = {};
766
+ }
767
+ return {
768
+ name: 'inline',
769
+ options,
770
+ async fn(state) {
771
+ const {
772
+ placement,
773
+ elements,
774
+ rects,
775
+ platform,
776
+ strategy
777
+ } = state;
778
+ // A MouseEvent's client{X,Y} coords can be up to 2 pixels off a
779
+ // ClientRect's bounds, despite the event listener being triggered. A
780
+ // padding of 2 seems to handle this issue.
781
+ const {
782
+ padding = 2,
783
+ x,
784
+ y
785
+ } = evaluate(options, state);
786
+ const nativeClientRects = Array.from((await (platform.getClientRects == null ? void 0 : platform.getClientRects(elements.reference))) || []);
787
+ const clientRects = getRectsByLine(nativeClientRects);
788
+ const fallback = rectToClientRect(getBoundingRect(nativeClientRects));
789
+ const paddingObject = getPaddingObject(padding);
790
+ function getBoundingClientRect() {
791
+ // There are two rects and they are disjoined.
792
+ if (clientRects.length === 2 && clientRects[0].left > clientRects[1].right && x != null && y != null) {
793
+ // Find the first rect in which the point is fully inside.
794
+ return clientRects.find(rect => x > rect.left - paddingObject.left && x < rect.right + paddingObject.right && y > rect.top - paddingObject.top && y < rect.bottom + paddingObject.bottom) || fallback;
795
+ }
796
+
797
+ // There are 2 or more connected rects.
798
+ if (clientRects.length >= 2) {
799
+ if (getSideAxis(placement) === 'y') {
800
+ const firstRect = clientRects[0];
801
+ const lastRect = clientRects[clientRects.length - 1];
802
+ const isTop = getSide(placement) === 'top';
803
+ const top = firstRect.top;
804
+ const bottom = lastRect.bottom;
805
+ const left = isTop ? firstRect.left : lastRect.left;
806
+ const right = isTop ? firstRect.right : lastRect.right;
807
+ const width = right - left;
808
+ const height = bottom - top;
809
+ return {
810
+ top,
811
+ bottom,
812
+ left,
813
+ right,
814
+ width,
815
+ height,
816
+ x: left,
817
+ y: top
818
+ };
819
+ }
820
+ const isLeftSide = getSide(placement) === 'left';
821
+ const maxRight = max(...clientRects.map(rect => rect.right));
822
+ const minLeft = min(...clientRects.map(rect => rect.left));
823
+ const measureRects = clientRects.filter(rect => isLeftSide ? rect.left === minLeft : rect.right === maxRight);
824
+ const top = measureRects[0].top;
825
+ const bottom = measureRects[measureRects.length - 1].bottom;
826
+ const left = minLeft;
827
+ const right = maxRight;
828
+ const width = right - left;
829
+ const height = bottom - top;
830
+ return {
831
+ top,
832
+ bottom,
833
+ left,
834
+ right,
835
+ width,
836
+ height,
837
+ x: left,
838
+ y: top
839
+ };
840
+ }
841
+ return fallback;
842
+ }
843
+ const resetRects = await platform.getElementRects({
844
+ reference: {
845
+ getBoundingClientRect
846
+ },
847
+ floating: elements.floating,
848
+ strategy
849
+ });
850
+ if (rects.reference.x !== resetRects.reference.x || rects.reference.y !== resetRects.reference.y || rects.reference.width !== resetRects.reference.width || rects.reference.height !== resetRects.reference.height) {
851
+ return {
852
+ reset: {
853
+ rects: resetRects
854
+ }
855
+ };
856
+ }
857
+ return {};
858
+ }
859
+ };
860
+ };
861
+
862
+ // For type backwards-compatibility, the `OffsetOptions` type was also
863
+ // Derivable.
864
+
865
+ async function convertValueToCoords(state, options) {
866
+ const {
867
+ placement,
868
+ platform,
869
+ elements
870
+ } = state;
871
+ const rtl = await (platform.isRTL == null ? void 0 : platform.isRTL(elements.floating));
872
+ const side = getSide(placement);
873
+ const alignment = getAlignment(placement);
874
+ const isVertical = getSideAxis(placement) === 'y';
875
+ const mainAxisMulti = ['left', 'top'].includes(side) ? -1 : 1;
876
+ const crossAxisMulti = rtl && isVertical ? -1 : 1;
877
+ const rawValue = evaluate(options, state);
878
+
879
+ // eslint-disable-next-line prefer-const
880
+ let {
881
+ mainAxis,
882
+ crossAxis,
883
+ alignmentAxis
884
+ } = typeof rawValue === 'number' ? {
885
+ mainAxis: rawValue,
886
+ crossAxis: 0,
887
+ alignmentAxis: null
888
+ } : {
889
+ mainAxis: 0,
890
+ crossAxis: 0,
891
+ alignmentAxis: null,
892
+ ...rawValue
893
+ };
894
+ if (alignment && typeof alignmentAxis === 'number') {
895
+ crossAxis = alignment === 'end' ? alignmentAxis * -1 : alignmentAxis;
896
+ }
897
+ return isVertical ? {
898
+ x: crossAxis * crossAxisMulti,
899
+ y: mainAxis * mainAxisMulti
900
+ } : {
901
+ x: mainAxis * mainAxisMulti,
902
+ y: crossAxis * crossAxisMulti
903
+ };
904
+ }
905
+
906
+ /**
907
+ * Modifies the placement by translating the floating element along the
908
+ * specified axes.
909
+ * A number (shorthand for `mainAxis` or distance), or an axes configuration
910
+ * object may be passed.
911
+ * @see https://floating-ui.com/docs/offset
912
+ */
913
+ const offset$1 = function (options) {
914
+ if (options === void 0) {
915
+ options = 0;
916
+ }
917
+ return {
918
+ name: 'offset',
919
+ options,
920
+ async fn(state) {
921
+ var _middlewareData$offse, _middlewareData$arrow;
922
+ const {
923
+ x,
924
+ y,
925
+ placement,
926
+ middlewareData
927
+ } = state;
928
+ const diffCoords = await convertValueToCoords(state, options);
929
+
930
+ // If the placement is the same and the arrow caused an alignment offset
931
+ // then we don't need to change the positioning coordinates.
932
+ if (placement === ((_middlewareData$offse = middlewareData.offset) == null ? void 0 : _middlewareData$offse.placement) && (_middlewareData$arrow = middlewareData.arrow) != null && _middlewareData$arrow.alignmentOffset) {
933
+ return {};
934
+ }
935
+ return {
936
+ x: x + diffCoords.x,
937
+ y: y + diffCoords.y,
938
+ data: {
939
+ ...diffCoords,
940
+ placement
941
+ }
942
+ };
943
+ }
944
+ };
945
+ };
946
+
947
+ /**
948
+ * Optimizes the visibility of the floating element by shifting it in order to
949
+ * keep it in view when it will overflow the clipping boundary.
950
+ * @see https://floating-ui.com/docs/shift
951
+ */
952
+ const shift$1 = function (options) {
953
+ if (options === void 0) {
954
+ options = {};
955
+ }
956
+ return {
957
+ name: 'shift',
958
+ options,
959
+ async fn(state) {
960
+ const {
961
+ x,
962
+ y,
963
+ placement
964
+ } = state;
965
+ const {
966
+ mainAxis: checkMainAxis = true,
967
+ crossAxis: checkCrossAxis = false,
968
+ limiter = {
969
+ fn: _ref => {
970
+ let {
971
+ x,
972
+ y
973
+ } = _ref;
974
+ return {
975
+ x,
976
+ y
977
+ };
978
+ }
979
+ },
980
+ ...detectOverflowOptions
981
+ } = evaluate(options, state);
982
+ const coords = {
983
+ x,
984
+ y
985
+ };
986
+ const overflow = await detectOverflow(state, detectOverflowOptions);
987
+ const crossAxis = getSideAxis(getSide(placement));
988
+ const mainAxis = getOppositeAxis(crossAxis);
989
+ let mainAxisCoord = coords[mainAxis];
990
+ let crossAxisCoord = coords[crossAxis];
991
+ if (checkMainAxis) {
992
+ const minSide = mainAxis === 'y' ? 'top' : 'left';
993
+ const maxSide = mainAxis === 'y' ? 'bottom' : 'right';
994
+ const min = mainAxisCoord + overflow[minSide];
995
+ const max = mainAxisCoord - overflow[maxSide];
996
+ mainAxisCoord = clamp(min, mainAxisCoord, max);
997
+ }
998
+ if (checkCrossAxis) {
999
+ const minSide = crossAxis === 'y' ? 'top' : 'left';
1000
+ const maxSide = crossAxis === 'y' ? 'bottom' : 'right';
1001
+ const min = crossAxisCoord + overflow[minSide];
1002
+ const max = crossAxisCoord - overflow[maxSide];
1003
+ crossAxisCoord = clamp(min, crossAxisCoord, max);
1004
+ }
1005
+ const limitedCoords = limiter.fn({
1006
+ ...state,
1007
+ [mainAxis]: mainAxisCoord,
1008
+ [crossAxis]: crossAxisCoord
1009
+ });
1010
+ return {
1011
+ ...limitedCoords,
1012
+ data: {
1013
+ x: limitedCoords.x - x,
1014
+ y: limitedCoords.y - y
1015
+ }
1016
+ };
1017
+ }
1018
+ };
1019
+ };
1020
+ /**
1021
+ * Built-in `limiter` that will stop `shift()` at a certain point.
1022
+ */
1023
+ const limitShift = function (options) {
1024
+ if (options === void 0) {
1025
+ options = {};
1026
+ }
1027
+ return {
1028
+ options,
1029
+ fn(state) {
1030
+ const {
1031
+ x,
1032
+ y,
1033
+ placement,
1034
+ rects,
1035
+ middlewareData
1036
+ } = state;
1037
+ const {
1038
+ offset = 0,
1039
+ mainAxis: checkMainAxis = true,
1040
+ crossAxis: checkCrossAxis = true
1041
+ } = evaluate(options, state);
1042
+ const coords = {
1043
+ x,
1044
+ y
1045
+ };
1046
+ const crossAxis = getSideAxis(placement);
1047
+ const mainAxis = getOppositeAxis(crossAxis);
1048
+ let mainAxisCoord = coords[mainAxis];
1049
+ let crossAxisCoord = coords[crossAxis];
1050
+ const rawOffset = evaluate(offset, state);
1051
+ const computedOffset = typeof rawOffset === 'number' ? {
1052
+ mainAxis: rawOffset,
1053
+ crossAxis: 0
1054
+ } : {
1055
+ mainAxis: 0,
1056
+ crossAxis: 0,
1057
+ ...rawOffset
1058
+ };
1059
+ if (checkMainAxis) {
1060
+ const len = mainAxis === 'y' ? 'height' : 'width';
1061
+ const limitMin = rects.reference[mainAxis] - rects.floating[len] + computedOffset.mainAxis;
1062
+ const limitMax = rects.reference[mainAxis] + rects.reference[len] - computedOffset.mainAxis;
1063
+ if (mainAxisCoord < limitMin) {
1064
+ mainAxisCoord = limitMin;
1065
+ } else if (mainAxisCoord > limitMax) {
1066
+ mainAxisCoord = limitMax;
1067
+ }
1068
+ }
1069
+ if (checkCrossAxis) {
1070
+ var _middlewareData$offse, _middlewareData$offse2;
1071
+ const len = mainAxis === 'y' ? 'width' : 'height';
1072
+ const isOriginSide = ['top', 'left'].includes(getSide(placement));
1073
+ const limitMin = rects.reference[crossAxis] - rects.floating[len] + (isOriginSide ? ((_middlewareData$offse = middlewareData.offset) == null ? void 0 : _middlewareData$offse[crossAxis]) || 0 : 0) + (isOriginSide ? 0 : computedOffset.crossAxis);
1074
+ const limitMax = rects.reference[crossAxis] + rects.reference[len] + (isOriginSide ? 0 : ((_middlewareData$offse2 = middlewareData.offset) == null ? void 0 : _middlewareData$offse2[crossAxis]) || 0) - (isOriginSide ? computedOffset.crossAxis : 0);
1075
+ if (crossAxisCoord < limitMin) {
1076
+ crossAxisCoord = limitMin;
1077
+ } else if (crossAxisCoord > limitMax) {
1078
+ crossAxisCoord = limitMax;
1079
+ }
1080
+ }
1081
+ return {
1082
+ [mainAxis]: mainAxisCoord,
1083
+ [crossAxis]: crossAxisCoord
1084
+ };
1085
+ }
1086
+ };
1087
+ };
1088
+
1089
+ /**
1090
+ * Provides data that allows you to change the size of the floating element —
1091
+ * for instance, prevent it from overflowing the clipping boundary or match the
1092
+ * width of the reference element.
1093
+ * @see https://floating-ui.com/docs/size
1094
+ */
1095
+ const size = function (options) {
1096
+ if (options === void 0) {
1097
+ options = {};
1098
+ }
1099
+ return {
1100
+ name: 'size',
1101
+ options,
1102
+ async fn(state) {
1103
+ const {
1104
+ placement,
1105
+ rects,
1106
+ platform,
1107
+ elements
1108
+ } = state;
1109
+ const {
1110
+ apply = () => {},
1111
+ ...detectOverflowOptions
1112
+ } = evaluate(options, state);
1113
+ const overflow = await detectOverflow(state, detectOverflowOptions);
1114
+ const side = getSide(placement);
1115
+ const alignment = getAlignment(placement);
1116
+ const isYAxis = getSideAxis(placement) === 'y';
1117
+ const {
1118
+ width,
1119
+ height
1120
+ } = rects.floating;
1121
+ let heightSide;
1122
+ let widthSide;
1123
+ if (side === 'top' || side === 'bottom') {
1124
+ heightSide = side;
1125
+ widthSide = alignment === ((await (platform.isRTL == null ? void 0 : platform.isRTL(elements.floating))) ? 'start' : 'end') ? 'left' : 'right';
1126
+ } else {
1127
+ widthSide = side;
1128
+ heightSide = alignment === 'end' ? 'top' : 'bottom';
1129
+ }
1130
+ const maximumClippingHeight = height - overflow.top - overflow.bottom;
1131
+ const maximumClippingWidth = width - overflow.left - overflow.right;
1132
+ const overflowAvailableHeight = min(height - overflow[heightSide], maximumClippingHeight);
1133
+ const overflowAvailableWidth = min(width - overflow[widthSide], maximumClippingWidth);
1134
+ const noShift = !state.middlewareData.shift;
1135
+ let availableHeight = overflowAvailableHeight;
1136
+ let availableWidth = overflowAvailableWidth;
1137
+ if (isYAxis) {
1138
+ availableWidth = alignment || noShift ? min(overflowAvailableWidth, maximumClippingWidth) : maximumClippingWidth;
1139
+ } else {
1140
+ availableHeight = alignment || noShift ? min(overflowAvailableHeight, maximumClippingHeight) : maximumClippingHeight;
1141
+ }
1142
+ if (noShift && !alignment) {
1143
+ const xMin = max(overflow.left, 0);
1144
+ const xMax = max(overflow.right, 0);
1145
+ const yMin = max(overflow.top, 0);
1146
+ const yMax = max(overflow.bottom, 0);
1147
+ if (isYAxis) {
1148
+ availableWidth = width - 2 * (xMin !== 0 || xMax !== 0 ? xMin + xMax : max(overflow.left, overflow.right));
1149
+ } else {
1150
+ availableHeight = height - 2 * (yMin !== 0 || yMax !== 0 ? yMin + yMax : max(overflow.top, overflow.bottom));
1151
+ }
1152
+ }
1153
+ await apply({
1154
+ ...state,
1155
+ availableWidth,
1156
+ availableHeight
1157
+ });
1158
+ const nextDimensions = await platform.getDimensions(elements.floating);
1159
+ if (width !== nextDimensions.width || height !== nextDimensions.height) {
1160
+ return {
1161
+ reset: {
1162
+ rects: true
1163
+ }
1164
+ };
1165
+ }
1166
+ return {};
1167
+ }
1168
+ };
1169
+ };
1170
+
1171
+ function getNodeName(node) {
1172
+ if (isNode(node)) {
1173
+ return (node.nodeName || '').toLowerCase();
1174
+ }
1175
+ // Mocked nodes in testing environments may not be instances of Node. By
1176
+ // returning `#document` an infinite loop won't occur.
1177
+ // https://github.com/floating-ui/floating-ui/issues/2317
1178
+ return '#document';
1179
+ }
1180
+ function getWindow(node) {
1181
+ var _node$ownerDocument;
1182
+ return (node == null || (_node$ownerDocument = node.ownerDocument) == null ? void 0 : _node$ownerDocument.defaultView) || window;
1183
+ }
1184
+ function getDocumentElement(node) {
1185
+ var _ref;
1186
+ return (_ref = (isNode(node) ? node.ownerDocument : node.document) || window.document) == null ? void 0 : _ref.documentElement;
1187
+ }
1188
+ function isNode(value) {
1189
+ return value instanceof Node || value instanceof getWindow(value).Node;
1190
+ }
1191
+ function isElement(value) {
1192
+ return value instanceof Element || value instanceof getWindow(value).Element;
1193
+ }
1194
+ function isHTMLElement(value) {
1195
+ return value instanceof HTMLElement || value instanceof getWindow(value).HTMLElement;
1196
+ }
1197
+ function isShadowRoot(value) {
1198
+ // Browsers without `ShadowRoot` support.
1199
+ if (typeof ShadowRoot === 'undefined') {
1200
+ return false;
1201
+ }
1202
+ return value instanceof ShadowRoot || value instanceof getWindow(value).ShadowRoot;
1203
+ }
1204
+ function isOverflowElement(element) {
1205
+ const {
1206
+ overflow,
1207
+ overflowX,
1208
+ overflowY,
1209
+ display
1210
+ } = getComputedStyle$1(element);
1211
+ return /auto|scroll|overlay|hidden|clip/.test(overflow + overflowY + overflowX) && !['inline', 'contents'].includes(display);
1212
+ }
1213
+ function isTableElement(element) {
1214
+ return ['table', 'td', 'th'].includes(getNodeName(element));
1215
+ }
1216
+ function isTopLayer(element) {
1217
+ return [':popover-open', ':modal'].some(selector => {
1218
+ try {
1219
+ return element.matches(selector);
1220
+ } catch (e) {
1221
+ return false;
1222
+ }
1223
+ });
1224
+ }
1225
+ function isContainingBlock(elementOrCss) {
1226
+ const webkit = isWebKit();
1227
+ const css = isElement(elementOrCss) ? getComputedStyle$1(elementOrCss) : elementOrCss;
1228
+
1229
+ // https://developer.mozilla.org/en-US/docs/Web/CSS/Containing_block#identifying_the_containing_block
1230
+ return css.transform !== 'none' || css.perspective !== 'none' || (css.containerType ? css.containerType !== 'normal' : false) || !webkit && (css.backdropFilter ? css.backdropFilter !== 'none' : false) || !webkit && (css.filter ? css.filter !== 'none' : false) || ['transform', 'perspective', 'filter'].some(value => (css.willChange || '').includes(value)) || ['paint', 'layout', 'strict', 'content'].some(value => (css.contain || '').includes(value));
1231
+ }
1232
+ function getContainingBlock(element) {
1233
+ let currentNode = getParentNode(element);
1234
+ while (isHTMLElement(currentNode) && !isLastTraversableNode(currentNode)) {
1235
+ if (isContainingBlock(currentNode)) {
1236
+ return currentNode;
1237
+ } else if (isTopLayer(currentNode)) {
1238
+ return null;
1239
+ }
1240
+ currentNode = getParentNode(currentNode);
1241
+ }
1242
+ return null;
1243
+ }
1244
+ function isWebKit() {
1245
+ if (typeof CSS === 'undefined' || !CSS.supports) return false;
1246
+ return CSS.supports('-webkit-backdrop-filter', 'none');
1247
+ }
1248
+ function isLastTraversableNode(node) {
1249
+ return ['html', 'body', '#document'].includes(getNodeName(node));
1250
+ }
1251
+ function getComputedStyle$1(element) {
1252
+ return getWindow(element).getComputedStyle(element);
1253
+ }
1254
+ function getNodeScroll(element) {
1255
+ if (isElement(element)) {
1256
+ return {
1257
+ scrollLeft: element.scrollLeft,
1258
+ scrollTop: element.scrollTop
1259
+ };
1260
+ }
1261
+ return {
1262
+ scrollLeft: element.scrollX,
1263
+ scrollTop: element.scrollY
1264
+ };
1265
+ }
1266
+ function getParentNode(node) {
1267
+ if (getNodeName(node) === 'html') {
1268
+ return node;
1269
+ }
1270
+ const result =
1271
+ // Step into the shadow DOM of the parent of a slotted node.
1272
+ node.assignedSlot ||
1273
+ // DOM Element detected.
1274
+ node.parentNode ||
1275
+ // ShadowRoot detected.
1276
+ isShadowRoot(node) && node.host ||
1277
+ // Fallback.
1278
+ getDocumentElement(node);
1279
+ return isShadowRoot(result) ? result.host : result;
1280
+ }
1281
+ function getNearestOverflowAncestor(node) {
1282
+ const parentNode = getParentNode(node);
1283
+ if (isLastTraversableNode(parentNode)) {
1284
+ return node.ownerDocument ? node.ownerDocument.body : node.body;
1285
+ }
1286
+ if (isHTMLElement(parentNode) && isOverflowElement(parentNode)) {
1287
+ return parentNode;
1288
+ }
1289
+ return getNearestOverflowAncestor(parentNode);
1290
+ }
1291
+ function getOverflowAncestors(node, list, traverseIframes) {
1292
+ var _node$ownerDocument2;
1293
+ if (list === void 0) {
1294
+ list = [];
1295
+ }
1296
+ if (traverseIframes === void 0) {
1297
+ traverseIframes = true;
1298
+ }
1299
+ const scrollableAncestor = getNearestOverflowAncestor(node);
1300
+ const isBody = scrollableAncestor === ((_node$ownerDocument2 = node.ownerDocument) == null ? void 0 : _node$ownerDocument2.body);
1301
+ const win = getWindow(scrollableAncestor);
1302
+ if (isBody) {
1303
+ const frameElement = getFrameElement(win);
1304
+ return list.concat(win, win.visualViewport || [], isOverflowElement(scrollableAncestor) ? scrollableAncestor : [], frameElement && traverseIframes ? getOverflowAncestors(frameElement) : []);
1305
+ }
1306
+ return list.concat(scrollableAncestor, getOverflowAncestors(scrollableAncestor, [], traverseIframes));
1307
+ }
1308
+ function getFrameElement(win) {
1309
+ return win.parent && Object.getPrototypeOf(win.parent) ? win.frameElement : null;
1310
+ }
1311
+
1312
+ function getCssDimensions(element) {
1313
+ const css = getComputedStyle$1(element);
1314
+ // In testing environments, the `width` and `height` properties are empty
1315
+ // strings for SVG elements, returning NaN. Fallback to `0` in this case.
1316
+ let width = parseFloat(css.width) || 0;
1317
+ let height = parseFloat(css.height) || 0;
1318
+ const hasOffset = isHTMLElement(element);
1319
+ const offsetWidth = hasOffset ? element.offsetWidth : width;
1320
+ const offsetHeight = hasOffset ? element.offsetHeight : height;
1321
+ const shouldFallback = round(width) !== offsetWidth || round(height) !== offsetHeight;
1322
+ if (shouldFallback) {
1323
+ width = offsetWidth;
1324
+ height = offsetHeight;
1325
+ }
1326
+ return {
1327
+ width,
1328
+ height,
1329
+ $: shouldFallback
1330
+ };
1331
+ }
1332
+
1333
+ function unwrapElement(element) {
1334
+ return !isElement(element) ? element.contextElement : element;
1335
+ }
1336
+
1337
+ function getScale(element) {
1338
+ const domElement = unwrapElement(element);
1339
+ if (!isHTMLElement(domElement)) {
1340
+ return createCoords(1);
1341
+ }
1342
+ const rect = domElement.getBoundingClientRect();
1343
+ const {
1344
+ width,
1345
+ height,
1346
+ $
1347
+ } = getCssDimensions(domElement);
1348
+ let x = ($ ? round(rect.width) : rect.width) / width;
1349
+ let y = ($ ? round(rect.height) : rect.height) / height;
1350
+
1351
+ // 0, NaN, or Infinity should always fallback to 1.
1352
+
1353
+ if (!x || !Number.isFinite(x)) {
1354
+ x = 1;
1355
+ }
1356
+ if (!y || !Number.isFinite(y)) {
1357
+ y = 1;
1358
+ }
1359
+ return {
1360
+ x,
1361
+ y
1362
+ };
1363
+ }
1364
+
1365
+ const noOffsets = /*#__PURE__*/createCoords(0);
1366
+ function getVisualOffsets(element) {
1367
+ const win = getWindow(element);
1368
+ if (!isWebKit() || !win.visualViewport) {
1369
+ return noOffsets;
1370
+ }
1371
+ return {
1372
+ x: win.visualViewport.offsetLeft,
1373
+ y: win.visualViewport.offsetTop
1374
+ };
1375
+ }
1376
+ function shouldAddVisualOffsets(element, isFixed, floatingOffsetParent) {
1377
+ if (isFixed === void 0) {
1378
+ isFixed = false;
1379
+ }
1380
+ if (!floatingOffsetParent || isFixed && floatingOffsetParent !== getWindow(element)) {
1381
+ return false;
1382
+ }
1383
+ return isFixed;
1384
+ }
1385
+
1386
+ function getBoundingClientRect(element, includeScale, isFixedStrategy, offsetParent) {
1387
+ if (includeScale === void 0) {
1388
+ includeScale = false;
1389
+ }
1390
+ if (isFixedStrategy === void 0) {
1391
+ isFixedStrategy = false;
1392
+ }
1393
+ const clientRect = element.getBoundingClientRect();
1394
+ const domElement = unwrapElement(element);
1395
+ let scale = createCoords(1);
1396
+ if (includeScale) {
1397
+ if (offsetParent) {
1398
+ if (isElement(offsetParent)) {
1399
+ scale = getScale(offsetParent);
1400
+ }
1401
+ } else {
1402
+ scale = getScale(element);
1403
+ }
1404
+ }
1405
+ const visualOffsets = shouldAddVisualOffsets(domElement, isFixedStrategy, offsetParent) ? getVisualOffsets(domElement) : createCoords(0);
1406
+ let x = (clientRect.left + visualOffsets.x) / scale.x;
1407
+ let y = (clientRect.top + visualOffsets.y) / scale.y;
1408
+ let width = clientRect.width / scale.x;
1409
+ let height = clientRect.height / scale.y;
1410
+ if (domElement) {
1411
+ const win = getWindow(domElement);
1412
+ const offsetWin = offsetParent && isElement(offsetParent) ? getWindow(offsetParent) : offsetParent;
1413
+ let currentWin = win;
1414
+ let currentIFrame = currentWin.frameElement;
1415
+ while (currentIFrame && offsetParent && offsetWin !== currentWin) {
1416
+ const iframeScale = getScale(currentIFrame);
1417
+ const iframeRect = currentIFrame.getBoundingClientRect();
1418
+ const css = getComputedStyle$1(currentIFrame);
1419
+ const left = iframeRect.left + (currentIFrame.clientLeft + parseFloat(css.paddingLeft)) * iframeScale.x;
1420
+ const top = iframeRect.top + (currentIFrame.clientTop + parseFloat(css.paddingTop)) * iframeScale.y;
1421
+ x *= iframeScale.x;
1422
+ y *= iframeScale.y;
1423
+ width *= iframeScale.x;
1424
+ height *= iframeScale.y;
1425
+ x += left;
1426
+ y += top;
1427
+ currentWin = getWindow(currentIFrame);
1428
+ currentIFrame = currentWin.frameElement;
1429
+ }
1430
+ }
1431
+ return rectToClientRect({
1432
+ width,
1433
+ height,
1434
+ x,
1435
+ y
1436
+ });
1437
+ }
1438
+
1439
+ function convertOffsetParentRelativeRectToViewportRelativeRect(_ref) {
1440
+ let {
1441
+ elements,
1442
+ rect,
1443
+ offsetParent,
1444
+ strategy
1445
+ } = _ref;
1446
+ const isFixed = strategy === 'fixed';
1447
+ const documentElement = getDocumentElement(offsetParent);
1448
+ const topLayer = elements ? isTopLayer(elements.floating) : false;
1449
+ if (offsetParent === documentElement || topLayer && isFixed) {
1450
+ return rect;
1451
+ }
1452
+ let scroll = {
1453
+ scrollLeft: 0,
1454
+ scrollTop: 0
1455
+ };
1456
+ let scale = createCoords(1);
1457
+ const offsets = createCoords(0);
1458
+ const isOffsetParentAnElement = isHTMLElement(offsetParent);
1459
+ if (isOffsetParentAnElement || !isOffsetParentAnElement && !isFixed) {
1460
+ if (getNodeName(offsetParent) !== 'body' || isOverflowElement(documentElement)) {
1461
+ scroll = getNodeScroll(offsetParent);
1462
+ }
1463
+ if (isHTMLElement(offsetParent)) {
1464
+ const offsetRect = getBoundingClientRect(offsetParent);
1465
+ scale = getScale(offsetParent);
1466
+ offsets.x = offsetRect.x + offsetParent.clientLeft;
1467
+ offsets.y = offsetRect.y + offsetParent.clientTop;
1468
+ }
1469
+ }
1470
+ return {
1471
+ width: rect.width * scale.x,
1472
+ height: rect.height * scale.y,
1473
+ x: rect.x * scale.x - scroll.scrollLeft * scale.x + offsets.x,
1474
+ y: rect.y * scale.y - scroll.scrollTop * scale.y + offsets.y
1475
+ };
1476
+ }
1477
+
1478
+ function getClientRects(element) {
1479
+ return Array.from(element.getClientRects());
1480
+ }
1481
+
1482
+ function getWindowScrollBarX(element) {
1483
+ // If <html> has a CSS width greater than the viewport, then this will be
1484
+ // incorrect for RTL.
1485
+ return getBoundingClientRect(getDocumentElement(element)).left + getNodeScroll(element).scrollLeft;
1486
+ }
1487
+
1488
+ // Gets the entire size of the scrollable document area, even extending outside
1489
+ // of the `<html>` and `<body>` rect bounds if horizontally scrollable.
1490
+ function getDocumentRect(element) {
1491
+ const html = getDocumentElement(element);
1492
+ const scroll = getNodeScroll(element);
1493
+ const body = element.ownerDocument.body;
1494
+ const width = max(html.scrollWidth, html.clientWidth, body.scrollWidth, body.clientWidth);
1495
+ const height = max(html.scrollHeight, html.clientHeight, body.scrollHeight, body.clientHeight);
1496
+ let x = -scroll.scrollLeft + getWindowScrollBarX(element);
1497
+ const y = -scroll.scrollTop;
1498
+ if (getComputedStyle$1(body).direction === 'rtl') {
1499
+ x += max(html.clientWidth, body.clientWidth) - width;
1500
+ }
1501
+ return {
1502
+ width,
1503
+ height,
1504
+ x,
1505
+ y
1506
+ };
1507
+ }
1508
+
1509
+ function getViewportRect(element, strategy) {
1510
+ const win = getWindow(element);
1511
+ const html = getDocumentElement(element);
1512
+ const visualViewport = win.visualViewport;
1513
+ let width = html.clientWidth;
1514
+ let height = html.clientHeight;
1515
+ let x = 0;
1516
+ let y = 0;
1517
+ if (visualViewport) {
1518
+ width = visualViewport.width;
1519
+ height = visualViewport.height;
1520
+ const visualViewportBased = isWebKit();
1521
+ if (!visualViewportBased || visualViewportBased && strategy === 'fixed') {
1522
+ x = visualViewport.offsetLeft;
1523
+ y = visualViewport.offsetTop;
1524
+ }
1525
+ }
1526
+ return {
1527
+ width,
1528
+ height,
1529
+ x,
1530
+ y
1531
+ };
1532
+ }
1533
+
1534
+ // Returns the inner client rect, subtracting scrollbars if present.
1535
+ function getInnerBoundingClientRect(element, strategy) {
1536
+ const clientRect = getBoundingClientRect(element, true, strategy === 'fixed');
1537
+ const top = clientRect.top + element.clientTop;
1538
+ const left = clientRect.left + element.clientLeft;
1539
+ const scale = isHTMLElement(element) ? getScale(element) : createCoords(1);
1540
+ const width = element.clientWidth * scale.x;
1541
+ const height = element.clientHeight * scale.y;
1542
+ const x = left * scale.x;
1543
+ const y = top * scale.y;
1544
+ return {
1545
+ width,
1546
+ height,
1547
+ x,
1548
+ y
1549
+ };
1550
+ }
1551
+ function getClientRectFromClippingAncestor(element, clippingAncestor, strategy) {
1552
+ let rect;
1553
+ if (clippingAncestor === 'viewport') {
1554
+ rect = getViewportRect(element, strategy);
1555
+ } else if (clippingAncestor === 'document') {
1556
+ rect = getDocumentRect(getDocumentElement(element));
1557
+ } else if (isElement(clippingAncestor)) {
1558
+ rect = getInnerBoundingClientRect(clippingAncestor, strategy);
1559
+ } else {
1560
+ const visualOffsets = getVisualOffsets(element);
1561
+ rect = {
1562
+ ...clippingAncestor,
1563
+ x: clippingAncestor.x - visualOffsets.x,
1564
+ y: clippingAncestor.y - visualOffsets.y
1565
+ };
1566
+ }
1567
+ return rectToClientRect(rect);
1568
+ }
1569
+ function hasFixedPositionAncestor(element, stopNode) {
1570
+ const parentNode = getParentNode(element);
1571
+ if (parentNode === stopNode || !isElement(parentNode) || isLastTraversableNode(parentNode)) {
1572
+ return false;
1573
+ }
1574
+ return getComputedStyle$1(parentNode).position === 'fixed' || hasFixedPositionAncestor(parentNode, stopNode);
1575
+ }
1576
+
1577
+ // A "clipping ancestor" is an `overflow` element with the characteristic of
1578
+ // clipping (or hiding) child elements. This returns all clipping ancestors
1579
+ // of the given element up the tree.
1580
+ function getClippingElementAncestors(element, cache) {
1581
+ const cachedResult = cache.get(element);
1582
+ if (cachedResult) {
1583
+ return cachedResult;
1584
+ }
1585
+ let result = getOverflowAncestors(element, [], false).filter(el => isElement(el) && getNodeName(el) !== 'body');
1586
+ let currentContainingBlockComputedStyle = null;
1587
+ const elementIsFixed = getComputedStyle$1(element).position === 'fixed';
1588
+ let currentNode = elementIsFixed ? getParentNode(element) : element;
1589
+
1590
+ // https://developer.mozilla.org/en-US/docs/Web/CSS/Containing_block#identifying_the_containing_block
1591
+ while (isElement(currentNode) && !isLastTraversableNode(currentNode)) {
1592
+ const computedStyle = getComputedStyle$1(currentNode);
1593
+ const currentNodeIsContaining = isContainingBlock(currentNode);
1594
+ if (!currentNodeIsContaining && computedStyle.position === 'fixed') {
1595
+ currentContainingBlockComputedStyle = null;
1596
+ }
1597
+ const shouldDropCurrentNode = elementIsFixed ? !currentNodeIsContaining && !currentContainingBlockComputedStyle : !currentNodeIsContaining && computedStyle.position === 'static' && !!currentContainingBlockComputedStyle && ['absolute', 'fixed'].includes(currentContainingBlockComputedStyle.position) || isOverflowElement(currentNode) && !currentNodeIsContaining && hasFixedPositionAncestor(element, currentNode);
1598
+ if (shouldDropCurrentNode) {
1599
+ // Drop non-containing blocks.
1600
+ result = result.filter(ancestor => ancestor !== currentNode);
1601
+ } else {
1602
+ // Record last containing block for next iteration.
1603
+ currentContainingBlockComputedStyle = computedStyle;
1604
+ }
1605
+ currentNode = getParentNode(currentNode);
1606
+ }
1607
+ cache.set(element, result);
1608
+ return result;
1609
+ }
1610
+
1611
+ // Gets the maximum area that the element is visible in due to any number of
1612
+ // clipping ancestors.
1613
+ function getClippingRect(_ref) {
1614
+ let {
1615
+ element,
1616
+ boundary,
1617
+ rootBoundary,
1618
+ strategy
1619
+ } = _ref;
1620
+ const elementClippingAncestors = boundary === 'clippingAncestors' ? isTopLayer(element) ? [] : getClippingElementAncestors(element, this._c) : [].concat(boundary);
1621
+ const clippingAncestors = [...elementClippingAncestors, rootBoundary];
1622
+ const firstClippingAncestor = clippingAncestors[0];
1623
+ const clippingRect = clippingAncestors.reduce((accRect, clippingAncestor) => {
1624
+ const rect = getClientRectFromClippingAncestor(element, clippingAncestor, strategy);
1625
+ accRect.top = max(rect.top, accRect.top);
1626
+ accRect.right = min(rect.right, accRect.right);
1627
+ accRect.bottom = min(rect.bottom, accRect.bottom);
1628
+ accRect.left = max(rect.left, accRect.left);
1629
+ return accRect;
1630
+ }, getClientRectFromClippingAncestor(element, firstClippingAncestor, strategy));
1631
+ return {
1632
+ width: clippingRect.right - clippingRect.left,
1633
+ height: clippingRect.bottom - clippingRect.top,
1634
+ x: clippingRect.left,
1635
+ y: clippingRect.top
1636
+ };
1637
+ }
1638
+
1639
+ function getDimensions(element) {
1640
+ const {
1641
+ width,
1642
+ height
1643
+ } = getCssDimensions(element);
1644
+ return {
1645
+ width,
1646
+ height
1647
+ };
1648
+ }
1649
+
1650
+ function getRectRelativeToOffsetParent(element, offsetParent, strategy) {
1651
+ const isOffsetParentAnElement = isHTMLElement(offsetParent);
1652
+ const documentElement = getDocumentElement(offsetParent);
1653
+ const isFixed = strategy === 'fixed';
1654
+ const rect = getBoundingClientRect(element, true, isFixed, offsetParent);
1655
+ let scroll = {
1656
+ scrollLeft: 0,
1657
+ scrollTop: 0
1658
+ };
1659
+ const offsets = createCoords(0);
1660
+ if (isOffsetParentAnElement || !isOffsetParentAnElement && !isFixed) {
1661
+ if (getNodeName(offsetParent) !== 'body' || isOverflowElement(documentElement)) {
1662
+ scroll = getNodeScroll(offsetParent);
1663
+ }
1664
+ if (isOffsetParentAnElement) {
1665
+ const offsetRect = getBoundingClientRect(offsetParent, true, isFixed, offsetParent);
1666
+ offsets.x = offsetRect.x + offsetParent.clientLeft;
1667
+ offsets.y = offsetRect.y + offsetParent.clientTop;
1668
+ } else if (documentElement) {
1669
+ offsets.x = getWindowScrollBarX(documentElement);
1670
+ }
1671
+ }
1672
+ const x = rect.left + scroll.scrollLeft - offsets.x;
1673
+ const y = rect.top + scroll.scrollTop - offsets.y;
1674
+ return {
1675
+ x,
1676
+ y,
1677
+ width: rect.width,
1678
+ height: rect.height
1679
+ };
1680
+ }
1681
+
1682
+ function isStaticPositioned(element) {
1683
+ return getComputedStyle$1(element).position === 'static';
1684
+ }
1685
+
1686
+ function getTrueOffsetParent(element, polyfill) {
1687
+ if (!isHTMLElement(element) || getComputedStyle$1(element).position === 'fixed') {
1688
+ return null;
1689
+ }
1690
+ if (polyfill) {
1691
+ return polyfill(element);
1692
+ }
1693
+ return element.offsetParent;
1694
+ }
1695
+
1696
+ // Gets the closest ancestor positioned element. Handles some edge cases,
1697
+ // such as table ancestors and cross browser bugs.
1698
+ function getOffsetParent(element, polyfill) {
1699
+ const win = getWindow(element);
1700
+ if (isTopLayer(element)) {
1701
+ return win;
1702
+ }
1703
+ if (!isHTMLElement(element)) {
1704
+ let svgOffsetParent = getParentNode(element);
1705
+ while (svgOffsetParent && !isLastTraversableNode(svgOffsetParent)) {
1706
+ if (isElement(svgOffsetParent) && !isStaticPositioned(svgOffsetParent)) {
1707
+ return svgOffsetParent;
1708
+ }
1709
+ svgOffsetParent = getParentNode(svgOffsetParent);
1710
+ }
1711
+ return win;
1712
+ }
1713
+ let offsetParent = getTrueOffsetParent(element, polyfill);
1714
+ while (offsetParent && isTableElement(offsetParent) && isStaticPositioned(offsetParent)) {
1715
+ offsetParent = getTrueOffsetParent(offsetParent, polyfill);
1716
+ }
1717
+ if (offsetParent && isLastTraversableNode(offsetParent) && isStaticPositioned(offsetParent) && !isContainingBlock(offsetParent)) {
1718
+ return win;
1719
+ }
1720
+ return offsetParent || getContainingBlock(element) || win;
1721
+ }
1722
+
1723
+ const getElementRects = async function (data) {
1724
+ const getOffsetParentFn = this.getOffsetParent || getOffsetParent;
1725
+ const getDimensionsFn = this.getDimensions;
1726
+ const floatingDimensions = await getDimensionsFn(data.floating);
1727
+ return {
1728
+ reference: getRectRelativeToOffsetParent(data.reference, await getOffsetParentFn(data.floating), data.strategy),
1729
+ floating: {
1730
+ x: 0,
1731
+ y: 0,
1732
+ width: floatingDimensions.width,
1733
+ height: floatingDimensions.height
1734
+ }
1735
+ };
1736
+ };
1737
+
1738
+ function isRTL(element) {
1739
+ return getComputedStyle$1(element).direction === 'rtl';
1740
+ }
1741
+
1742
+ const platform = {
1743
+ convertOffsetParentRelativeRectToViewportRelativeRect,
1744
+ getDocumentElement,
1745
+ getClippingRect,
1746
+ getOffsetParent,
1747
+ getElementRects,
1748
+ getClientRects,
1749
+ getDimensions,
1750
+ getScale,
1751
+ isElement,
1752
+ isRTL
1753
+ };
1754
+
1755
+ // https://samthor.au/2021/observing-dom/
1756
+ function observeMove(element, onMove) {
1757
+ let io = null;
1758
+ let timeoutId;
1759
+ const root = getDocumentElement(element);
1760
+ function cleanup() {
1761
+ var _io;
1762
+ clearTimeout(timeoutId);
1763
+ (_io = io) == null || _io.disconnect();
1764
+ io = null;
1765
+ }
1766
+ function refresh(skip, threshold) {
1767
+ if (skip === void 0) {
1768
+ skip = false;
1769
+ }
1770
+ if (threshold === void 0) {
1771
+ threshold = 1;
1772
+ }
1773
+ cleanup();
1774
+ const {
1775
+ left,
1776
+ top,
1777
+ width,
1778
+ height
1779
+ } = element.getBoundingClientRect();
1780
+ if (!skip) {
1781
+ onMove();
1782
+ }
1783
+ if (!width || !height) {
1784
+ return;
1785
+ }
1786
+ const insetTop = floor(top);
1787
+ const insetRight = floor(root.clientWidth - (left + width));
1788
+ const insetBottom = floor(root.clientHeight - (top + height));
1789
+ const insetLeft = floor(left);
1790
+ const rootMargin = -insetTop + "px " + -insetRight + "px " + -insetBottom + "px " + -insetLeft + "px";
1791
+ const options = {
1792
+ rootMargin,
1793
+ threshold: max(0, min(1, threshold)) || 1
1794
+ };
1795
+ let isFirstUpdate = true;
1796
+ function handleObserve(entries) {
1797
+ const ratio = entries[0].intersectionRatio;
1798
+ if (ratio !== threshold) {
1799
+ if (!isFirstUpdate) {
1800
+ return refresh();
1801
+ }
1802
+ if (!ratio) {
1803
+ // If the reference is clipped, the ratio is 0. Throttle the refresh
1804
+ // to prevent an infinite loop of updates.
1805
+ timeoutId = setTimeout(() => {
1806
+ refresh(false, 1e-7);
1807
+ }, 1000);
1808
+ } else {
1809
+ refresh(false, ratio);
1810
+ }
1811
+ }
1812
+ isFirstUpdate = false;
1813
+ }
1814
+
1815
+ // Older browsers don't support a `document` as the root and will throw an
1816
+ // error.
1817
+ try {
1818
+ io = new IntersectionObserver(handleObserve, {
1819
+ ...options,
1820
+ // Handle <iframe>s
1821
+ root: root.ownerDocument
1822
+ });
1823
+ } catch (e) {
1824
+ io = new IntersectionObserver(handleObserve, options);
1825
+ }
1826
+ io.observe(element);
1827
+ }
1828
+ refresh(true);
1829
+ return cleanup;
1830
+ }
1831
+
1832
+ /**
1833
+ * Automatically updates the position of the floating element when necessary.
1834
+ * Should only be called when the floating element is mounted on the DOM or
1835
+ * visible on the screen.
1836
+ * @returns cleanup function that should be invoked when the floating element is
1837
+ * removed from the DOM or hidden from the screen.
1838
+ * @see https://floating-ui.com/docs/autoUpdate
1839
+ */
1840
+ function autoUpdate(reference, floating, update, options) {
1841
+ if (options === void 0) {
1842
+ options = {};
1843
+ }
1844
+ const {
1845
+ ancestorScroll = true,
1846
+ ancestorResize = true,
1847
+ elementResize = typeof ResizeObserver === 'function',
1848
+ layoutShift = typeof IntersectionObserver === 'function',
1849
+ animationFrame = false
1850
+ } = options;
1851
+ const referenceEl = unwrapElement(reference);
1852
+ const ancestors = ancestorScroll || ancestorResize ? [...(referenceEl ? getOverflowAncestors(referenceEl) : []), ...getOverflowAncestors(floating)] : [];
1853
+ ancestors.forEach(ancestor => {
1854
+ ancestorScroll && ancestor.addEventListener('scroll', update, {
1855
+ passive: true
1856
+ });
1857
+ ancestorResize && ancestor.addEventListener('resize', update);
1858
+ });
1859
+ const cleanupIo = referenceEl && layoutShift ? observeMove(referenceEl, update) : null;
1860
+ let reobserveFrame = -1;
1861
+ let resizeObserver = null;
1862
+ if (elementResize) {
1863
+ resizeObserver = new ResizeObserver(_ref => {
1864
+ let [firstEntry] = _ref;
1865
+ if (firstEntry && firstEntry.target === referenceEl && resizeObserver) {
1866
+ // Prevent update loops when using the `size` middleware.
1867
+ // https://github.com/floating-ui/floating-ui/issues/1740
1868
+ resizeObserver.unobserve(floating);
1869
+ cancelAnimationFrame(reobserveFrame);
1870
+ reobserveFrame = requestAnimationFrame(() => {
1871
+ var _resizeObserver;
1872
+ (_resizeObserver = resizeObserver) == null || _resizeObserver.observe(floating);
1873
+ });
1874
+ }
1875
+ update();
1876
+ });
1877
+ if (referenceEl && !animationFrame) {
1878
+ resizeObserver.observe(referenceEl);
1879
+ }
1880
+ resizeObserver.observe(floating);
1881
+ }
1882
+ let frameId;
1883
+ let prevRefRect = animationFrame ? getBoundingClientRect(reference) : null;
1884
+ if (animationFrame) {
1885
+ frameLoop();
1886
+ }
1887
+ function frameLoop() {
1888
+ const nextRefRect = getBoundingClientRect(reference);
1889
+ if (prevRefRect && (nextRefRect.x !== prevRefRect.x || nextRefRect.y !== prevRefRect.y || nextRefRect.width !== prevRefRect.width || nextRefRect.height !== prevRefRect.height)) {
1890
+ update();
1891
+ }
1892
+ prevRefRect = nextRefRect;
1893
+ frameId = requestAnimationFrame(frameLoop);
1894
+ }
1895
+ update();
1896
+ return () => {
1897
+ var _resizeObserver2;
1898
+ ancestors.forEach(ancestor => {
1899
+ ancestorScroll && ancestor.removeEventListener('scroll', update);
1900
+ ancestorResize && ancestor.removeEventListener('resize', update);
1901
+ });
1902
+ cleanupIo == null || cleanupIo();
1903
+ (_resizeObserver2 = resizeObserver) == null || _resizeObserver2.disconnect();
1904
+ resizeObserver = null;
1905
+ if (animationFrame) {
1906
+ cancelAnimationFrame(frameId);
1907
+ }
1908
+ };
1909
+ }
1910
+
1911
+ /**
1912
+ * Modifies the placement by translating the floating element along the
1913
+ * specified axes.
1914
+ * A number (shorthand for `mainAxis` or distance), or an axes configuration
1915
+ * object may be passed.
1916
+ * @see https://floating-ui.com/docs/offset
1917
+ */
1918
+ const offset = offset$1;
1919
+
1920
+ /**
1921
+ * Optimizes the visibility of the floating element by choosing the placement
1922
+ * that has the most space available automatically, without needing to specify a
1923
+ * preferred placement. Alternative to `flip`.
1924
+ * @see https://floating-ui.com/docs/autoPlacement
1925
+ */
1926
+ const autoPlacement = autoPlacement$1;
1927
+
1928
+ /**
1929
+ * Optimizes the visibility of the floating element by shifting it in order to
1930
+ * keep it in view when it will overflow the clipping boundary.
1931
+ * @see https://floating-ui.com/docs/shift
1932
+ */
1933
+ const shift = shift$1;
1934
+
1935
+ /**
1936
+ * Optimizes the visibility of the floating element by flipping the `placement`
1937
+ * in order to keep it in view when the preferred placement(s) will overflow the
1938
+ * clipping boundary. Alternative to `autoPlacement`.
1939
+ * @see https://floating-ui.com/docs/flip
1940
+ */
1941
+ const flip = flip$1;
1942
+
1943
+ /**
1944
+ * Provides data that allows you to change the size of the floating element —
1945
+ * for instance, prevent it from overflowing the clipping boundary or match the
1946
+ * width of the reference element.
1947
+ * @see https://floating-ui.com/docs/size
1948
+ */
1949
+ size;
1950
+
1951
+ /**
1952
+ * Provides data to hide the floating element in applicable situations, such as
1953
+ * when it is not in the same clipping context as the reference element.
1954
+ * @see https://floating-ui.com/docs/hide
1955
+ */
1956
+ const hide = hide$1;
1957
+
1958
+ /**
1959
+ * Provides data to position an inner element of the floating element so that it
1960
+ * appears centered to the reference element.
1961
+ * @see https://floating-ui.com/docs/arrow
1962
+ */
1963
+ const arrow = arrow$1;
1964
+
1965
+ /**
1966
+ * Provides improved positioning for inline reference elements that can span
1967
+ * over multiple lines, such as hyperlinks or range selections.
1968
+ * @see https://floating-ui.com/docs/inline
1969
+ */
1970
+ inline;
1971
+
1972
+ /**
1973
+ * Built-in `limiter` that will stop `shift()` at a certain point.
1974
+ */
1975
+ limitShift;
1976
+
1977
+ /**
1978
+ * Computes the `x` and `y` coordinates that will place the floating element
1979
+ * next to a given reference element.
1980
+ */
1981
+ const computePosition = (reference, floating, options) => {
1982
+ // This caches the expensive `getClippingElementAncestors` function so that
1983
+ // multiple lifecycle resets re-use the same result. It only lives for a
1984
+ // single call. If other functions become expensive, we can add them as well.
1985
+ const cache = new Map();
1986
+ const mergedOptions = {
1987
+ platform,
1988
+ ...options
1989
+ };
1990
+ const platformWithCache = {
1991
+ ...mergedOptions.platform,
1992
+ _c: cache
1993
+ };
1994
+ return computePosition$1(reference, floating, {
1995
+ ...mergedOptions,
1996
+ platform: platformWithCache
1997
+ });
1998
+ };
1999
+
2000
+ function offsetParent(element) {
2001
+ return offsetParentPolyfill(element);
2002
+ }
2003
+ function flatTreeParent(element) {
2004
+ if (element.assignedSlot) {
2005
+ return element.assignedSlot;
2006
+ }
2007
+ if (element.parentNode instanceof ShadowRoot) {
2008
+ return element.parentNode.host;
2009
+ }
2010
+ return element.parentNode;
2011
+ }
2012
+ function offsetParentPolyfill(element) {
2013
+ // Do an initial walk to check for display:none ancestors.
2014
+ for (let ancestor = element; ancestor; ancestor = flatTreeParent(ancestor)) {
2015
+ if (!(ancestor instanceof Element)) {
2016
+ continue;
2017
+ }
2018
+ if (getComputedStyle(ancestor).display === 'none') {
2019
+ return null;
2020
+ }
2021
+ }
2022
+ for (let ancestor = flatTreeParent(element); ancestor; ancestor = flatTreeParent(ancestor)) {
2023
+ if (!(ancestor instanceof Element)) {
2024
+ continue;
2025
+ }
2026
+ const style = getComputedStyle(ancestor);
2027
+ // Display:contents nodes aren't in the layout tree, so they should be skipped.
2028
+ if (style.display === 'contents') {
2029
+ continue;
2030
+ }
2031
+ if (style.position !== 'static' || isContainingBlock(style)) {
2032
+ return ancestor;
2033
+ }
2034
+ if (ancestor.tagName === 'BODY') {
2035
+ return ancestor;
2036
+ }
2037
+ }
2038
+ return null;
2039
+ }
2040
+
2041
+ /*!
2042
+ * All material copyright ESRI, All Rights Reserved, unless otherwise specified.
2043
+ * See https://github.com/Esri/calcite-design-system/blob/dev/LICENSE.md for details.
2044
+ * v2.11.1
2045
+ */
2046
+ (function setUpFloatingUiForShadowDomPositioning() {
2047
+ if (browser.isBrowser()) {
2048
+ const originalGetOffsetParent = platform.getOffsetParent;
2049
+ platform.getOffsetParent = (element) => originalGetOffsetParent(element, offsetParent);
2050
+ }
2051
+ })();
2052
+ function roundByDPR(value) {
2053
+ const dpr = window.devicePixelRatio || 1;
2054
+ return Math.round(value * dpr) / dpr;
2055
+ }
2056
+ /**
2057
+ * Positions the floating element relative to the reference element.
2058
+ *
2059
+ * **Note:** exported for testing purposes only
2060
+ *
2061
+ * @param root0
2062
+ * @param root0.referenceEl
2063
+ * @param root0.floatingEl
2064
+ * @param root0.overlayPositioning
2065
+ * @param root0.placement
2066
+ * @param root0.flipDisabled
2067
+ * @param root0.flipPlacements
2068
+ * @param root0.offsetDistance
2069
+ * @param root0.offsetSkidding
2070
+ * @param root0.arrowEl
2071
+ * @param root0.type
2072
+ * @param component
2073
+ * @param root0.referenceEl.referenceEl
2074
+ * @param root0.referenceEl.floatingEl
2075
+ * @param root0.referenceEl.overlayPositioning
2076
+ * @param root0.referenceEl.placement
2077
+ * @param root0.referenceEl.flipDisabled
2078
+ * @param root0.referenceEl.flipPlacements
2079
+ * @param root0.referenceEl.offsetDistance
2080
+ * @param root0.referenceEl.offsetSkidding
2081
+ * @param root0.referenceEl.arrowEl
2082
+ * @param root0.referenceEl.type
2083
+ * @param component.referenceEl
2084
+ * @param component.floatingEl
2085
+ * @param component.overlayPositioning
2086
+ * @param component.placement
2087
+ * @param component.flipDisabled
2088
+ * @param component.flipPlacements
2089
+ * @param component.offsetDistance
2090
+ * @param component.offsetSkidding
2091
+ * @param component.arrowEl
2092
+ * @param component.type
2093
+ */
2094
+ const positionFloatingUI =
2095
+ /* we export arrow function to allow us to spy on it during testing */
2096
+ async (component, { referenceEl, floatingEl, overlayPositioning = "absolute", placement, flipDisabled, flipPlacements, offsetDistance, offsetSkidding, arrowEl, type, }) => {
2097
+ if (!referenceEl || !floatingEl) {
2098
+ return null;
2099
+ }
2100
+ const { x, y, placement: effectivePlacement, strategy: position, middlewareData, } = await computePosition(referenceEl, floatingEl, {
2101
+ strategy: overlayPositioning,
2102
+ placement: placement === "auto" || placement === "auto-start" || placement === "auto-end"
2103
+ ? undefined
2104
+ : getEffectivePlacement(floatingEl, placement),
2105
+ middleware: getMiddleware({
2106
+ placement,
2107
+ flipDisabled,
2108
+ flipPlacements: flipPlacements?.map((placement) => getEffectivePlacement(floatingEl, placement)),
2109
+ offsetDistance,
2110
+ offsetSkidding,
2111
+ arrowEl,
2112
+ type,
2113
+ }),
2114
+ });
2115
+ if (arrowEl && middlewareData.arrow) {
2116
+ const { x, y } = middlewareData.arrow;
2117
+ const side = effectivePlacement.split("-")[0];
2118
+ const alignment = x != null ? "left" : "top";
2119
+ const transform = ARROW_CSS_TRANSFORM[side];
2120
+ const reset = { left: "", top: "", bottom: "", right: "" };
2121
+ if ("floatingLayout" in component) {
2122
+ component.floatingLayout = side === "left" || side === "right" ? "horizontal" : "vertical";
2123
+ }
2124
+ Object.assign(arrowEl.style, {
2125
+ ...reset,
2126
+ [alignment]: `${alignment == "left" ? x : y}px`,
2127
+ [side]: "100%",
2128
+ transform,
2129
+ });
2130
+ }
2131
+ const referenceHidden = middlewareData.hide?.referenceHidden;
2132
+ const visibility = referenceHidden ? "hidden" : null;
2133
+ const pointerEvents = visibility ? "none" : null;
2134
+ floatingEl.setAttribute(placementDataAttribute, effectivePlacement);
2135
+ const { open } = component;
2136
+ Object.assign(floatingEl.style, {
2137
+ visibility,
2138
+ pointerEvents,
2139
+ position,
2140
+ transform: open ? `translate(${roundByDPR(x)}px,${roundByDPR(y)}px)` : "",
2141
+ top: 0,
2142
+ left: 0,
2143
+ });
2144
+ };
2145
+ /**
2146
+ * Exported for testing purposes only
2147
+ */
2148
+ const placementDataAttribute = "data-placement";
2149
+ const flipPlacements = [
2150
+ "top",
2151
+ "bottom",
2152
+ "right",
2153
+ "left",
2154
+ "top-start",
2155
+ "top-end",
2156
+ "bottom-start",
2157
+ "bottom-end",
2158
+ "right-start",
2159
+ "right-end",
2160
+ "left-start",
2161
+ "left-end",
2162
+ "leading",
2163
+ "trailing",
2164
+ "leading-start",
2165
+ "leading-end",
2166
+ "trailing-start",
2167
+ "trailing-end",
2168
+ ];
2169
+ const defaultMenuPlacement = "bottom-start";
2170
+ const FloatingCSS = {
2171
+ animation: "calcite-floating-ui-anim",
2172
+ animationActive: "calcite-floating-ui-anim--active",
2173
+ };
2174
+ function getMiddleware({ placement, flipDisabled, flipPlacements, offsetDistance, offsetSkidding, arrowEl, type, }) {
2175
+ const defaultMiddleware = [shift(), hide()];
2176
+ if (type === "menu") {
2177
+ return [
2178
+ ...defaultMiddleware,
2179
+ flip({
2180
+ fallbackPlacements: flipPlacements || ["top-start", "top", "top-end", "bottom-start", "bottom", "bottom-end"],
2181
+ }),
2182
+ ];
2183
+ }
2184
+ if (type === "popover" || type === "tooltip") {
2185
+ const middleware = [
2186
+ ...defaultMiddleware,
2187
+ offset({
2188
+ mainAxis: typeof offsetDistance === "number" ? offsetDistance : 0,
2189
+ crossAxis: typeof offsetSkidding === "number" ? offsetSkidding : 0,
2190
+ }),
2191
+ ];
2192
+ if (placement === "auto" || placement === "auto-start" || placement === "auto-end") {
2193
+ middleware.push(autoPlacement({ alignment: placement === "auto-start" ? "start" : placement === "auto-end" ? "end" : null }));
2194
+ }
2195
+ else if (!flipDisabled) {
2196
+ middleware.push(flip(flipPlacements ? { fallbackPlacements: flipPlacements } : {}));
2197
+ }
2198
+ if (arrowEl) {
2199
+ middleware.push(arrow({
2200
+ element: arrowEl,
2201
+ }));
2202
+ }
2203
+ return middleware;
2204
+ }
2205
+ return [];
2206
+ }
2207
+ function filterValidFlipPlacements(placements, el) {
2208
+ const filteredPlacements = placements.filter((placement) => flipPlacements.includes(placement));
2209
+ if (filteredPlacements.length !== placements.length) {
2210
+ console.warn(`${el.tagName}: Invalid value found in: flipPlacements. Try any of these: ${flipPlacements
2211
+ .map((placement) => `"${placement}"`)
2212
+ .join(", ")
2213
+ .trim()}`, { el });
2214
+ }
2215
+ return filteredPlacements;
2216
+ }
2217
+ function getEffectivePlacement(floatingEl, placement) {
2218
+ const placements = ["left", "right"];
2219
+ if (dom.getElementDir(floatingEl) === "rtl") {
2220
+ placements.reverse();
2221
+ }
2222
+ return placement.replace(/leading/gi, placements[0]).replace(/trailing/gi, placements[1]);
2223
+ }
2224
+ /**
2225
+ * Convenience function to manage `reposition` calls for FloatingUIComponents that use `positionFloatingUI.
2226
+ *
2227
+ * Note: this is not needed for components that use `calcite-popover`.
2228
+ *
2229
+ * @param component - A floating-ui component.
2230
+ * @param options - Reposition parameters.
2231
+ * @param options.referenceEl - The `referenceElement` used to position the component according to its `placement` value.
2232
+ * @param options.floatingEl - The `floatingElement` containing the floating ui.
2233
+ * @param options.overlayPositioning - type of positioning to use for the overlaid content.
2234
+ * @param options.placement - Determines where the component will be positioned relative to the `referenceElement`.
2235
+ * @param options.flipDisabled - Prevents flipping the component's placement when overlapping its `referenceElement`.
2236
+ * @param options.flipPlacements - Defines the available placements that can be used when a flip occurs.
2237
+ * @param options.offsetDistance - Offsets the position of the popover away from the `referenceElement`.
2238
+ * @param options.offsetSkidding - Offsets the position of the component along the `referenceElement`.
2239
+ * @param options.arrowEl - A customizable arrow element.
2240
+ * @param options.type - The type of floating UI.
2241
+ * @param delayed - Reposition the component after a delay.
2242
+ * @returns {Promise<void>}
2243
+ */
2244
+ async function reposition(component, options, delayed = false) {
2245
+ if (!component.open || !options.floatingEl || !options.referenceEl) {
2246
+ return;
2247
+ }
2248
+ const trackedState = autoUpdatingComponentMap.get(component);
2249
+ if (!trackedState) {
2250
+ return runAutoUpdate(component, options.referenceEl, options.floatingEl);
2251
+ }
2252
+ const positionFunction = delayed ? getDebouncedReposition(component) : positionFloatingUI;
2253
+ await positionFunction(component, options);
2254
+ }
2255
+ function getDebouncedReposition(component) {
2256
+ let debounced = componentToDebouncedRepositionMap.get(component);
2257
+ if (debounced) {
2258
+ return debounced;
2259
+ }
2260
+ debounced = debounce.debounce(positionFloatingUI, resources.DEBOUNCE.reposition, {
2261
+ leading: true,
2262
+ maxWait: resources.DEBOUNCE.reposition,
2263
+ });
2264
+ componentToDebouncedRepositionMap.set(component, debounced);
2265
+ return debounced;
2266
+ }
2267
+ const ARROW_CSS_TRANSFORM = {
2268
+ top: "",
2269
+ left: "rotate(-90deg)",
2270
+ bottom: "rotate(180deg)",
2271
+ right: "rotate(90deg)",
2272
+ };
2273
+ /**
2274
+ * Exported for testing purposes only
2275
+ *
2276
+ * @internal
2277
+ */
2278
+ const autoUpdatingComponentMap = new WeakMap();
2279
+ const componentToDebouncedRepositionMap = new WeakMap();
2280
+ async function runAutoUpdate(component, referenceEl, floatingEl) {
2281
+ if (!floatingEl.isConnected) {
2282
+ return;
2283
+ }
2284
+ const effectiveAutoUpdate = browser.isBrowser()
2285
+ ? autoUpdate
2286
+ : (_refEl, _floatingEl, updateCallback) => {
2287
+ updateCallback();
2288
+ return () => {
2289
+ /* noop */
2290
+ };
2291
+ };
2292
+ // we set initial state here to make it available for `reposition` calls
2293
+ autoUpdatingComponentMap.set(component, { state: "pending" });
2294
+ let repositionPromise;
2295
+ const cleanUp = effectiveAutoUpdate(referenceEl, floatingEl,
2296
+ // callback is invoked immediately
2297
+ () => {
2298
+ const promise = component.reposition();
2299
+ if (!repositionPromise) {
2300
+ repositionPromise = promise;
2301
+ }
2302
+ });
2303
+ autoUpdatingComponentMap.set(component, { state: "active", cleanUp });
2304
+ return repositionPromise;
2305
+ }
2306
+ /**
2307
+ * Helper to set up floating element interactions on connectedCallback.
2308
+ *
2309
+ * @param component - A floating-ui component.
2310
+ * @param referenceEl - The `referenceElement` used to position the component according to its `placement` value.
2311
+ * @param floatingEl - The `floatingElement` containing the floating ui.
2312
+ */
2313
+ async function connectFloatingUI(component, referenceEl, floatingEl) {
2314
+ if (!floatingEl || !referenceEl) {
2315
+ return;
2316
+ }
2317
+ disconnectFloatingUI(component, referenceEl, floatingEl);
2318
+ Object.assign(floatingEl.style, {
2319
+ visibility: "hidden",
2320
+ pointerEvents: "none",
2321
+ // initial positioning based on https://floating-ui.com/docs/computePosition#initial-layout
2322
+ position: component.overlayPositioning,
2323
+ });
2324
+ if (!component.open) {
2325
+ return;
2326
+ }
2327
+ return runAutoUpdate(component, referenceEl, floatingEl);
2328
+ }
2329
+ /**
2330
+ * Helper to tear down floating element interactions on disconnectedCallback.
2331
+ *
2332
+ * @param component - A floating-ui component.
2333
+ * @param referenceEl - The `referenceElement` used to position the component according to its `placement` value.
2334
+ * @param floatingEl - The `floatingElement` containing the floating ui.
2335
+ */
2336
+ function disconnectFloatingUI(component, referenceEl, floatingEl) {
2337
+ if (!floatingEl || !referenceEl) {
2338
+ return;
2339
+ }
2340
+ const trackedState = autoUpdatingComponentMap.get(component);
2341
+ if (trackedState?.state === "active") {
2342
+ trackedState.cleanUp();
2343
+ }
2344
+ autoUpdatingComponentMap.delete(component);
2345
+ componentToDebouncedRepositionMap.get(component)?.cancel();
2346
+ componentToDebouncedRepositionMap.delete(component);
2347
+ }
2348
+ const visiblePointerSize = 4;
2349
+ /**
2350
+ * Default offset the position of the floating element away from the reference element.
2351
+ *
2352
+ * @default 6
2353
+ */
2354
+ const defaultOffsetDistance = Math.ceil(Math.hypot(visiblePointerSize, visiblePointerSize));
2355
+
2356
+ exports.FloatingCSS = FloatingCSS;
2357
+ exports.connectFloatingUI = connectFloatingUI;
2358
+ exports.defaultMenuPlacement = defaultMenuPlacement;
2359
+ exports.defaultOffsetDistance = defaultOffsetDistance;
2360
+ exports.disconnectFloatingUI = disconnectFloatingUI;
2361
+ exports.filterValidFlipPlacements = filterValidFlipPlacements;
2362
+ exports.reposition = reposition;