@esri/solutions-components 0.10.27 → 0.10.29

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  1. package/dist/cjs/ExpandToggle-2cdd9a8e.js +115 -0
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+ /*!
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+ * Copyright 2022 Esri
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+ * Licensed under the Apache License, Version 2.0
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+ * http://www.apache.org/licenses/LICENSE-2.0
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+ */
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+ import { D as DEBOUNCE } from './resources-8e2ed936.js';
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+ import { g as getElementDir } from './dom-75c641a7.js';
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+ import { i as isBrowser } from './browser-b67d8df6.js';
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+ import { d as debounce } from './debounce-6e9ade8c.js';
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+
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+ /**
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+ * Custom positioning reference element.
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+ * @see https://floating-ui.com/docs/virtual-elements
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+ */
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+ const sides = ['top', 'right', 'bottom', 'left'];
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+ const min = Math.min;
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+ const round = Math.round;
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+ const floor = Math.floor;
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+ const createCoords = v => ({
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+ x: v,
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+ y: v
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+ });
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+ const oppositeSideMap = {
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+ left: 'right',
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+ right: 'left',
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+ bottom: 'top',
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+ top: 'bottom'
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+ };
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+ const oppositeAlignmentMap = {
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+ start: 'end',
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+ end: 'start'
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+ };
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+ function clamp(start, value, end) {
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+ return max(start, min(value, end));
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+ }
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+ function evaluate(value, param) {
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+ return typeof value === 'function' ? value(param) : value;
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+ }
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+ function getSide(placement) {
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+ return placement.split('-')[0];
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+ }
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+ function getAlignment(placement) {
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+ return placement.split('-')[1];
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+ }
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+ function getOppositeAxis(axis) {
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+ return axis === 'x' ? 'y' : 'x';
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+ }
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+ function getAxisLength(axis) {
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+ return axis === 'y' ? 'height' : 'width';
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+ }
55
+ function getSideAxis(placement) {
56
+ return ['top', 'bottom'].includes(getSide(placement)) ? 'y' : 'x';
57
+ }
58
+ function getAlignmentAxis(placement) {
59
+ return getOppositeAxis(getSideAxis(placement));
60
+ }
61
+ function getAlignmentSides(placement, rects, rtl) {
62
+ if (rtl === void 0) {
63
+ rtl = false;
64
+ }
65
+ const alignment = getAlignment(placement);
66
+ const alignmentAxis = getAlignmentAxis(placement);
67
+ const length = getAxisLength(alignmentAxis);
68
+ let mainAlignmentSide = alignmentAxis === 'x' ? alignment === (rtl ? 'end' : 'start') ? 'right' : 'left' : alignment === 'start' ? 'bottom' : 'top';
69
+ if (rects.reference[length] > rects.floating[length]) {
70
+ mainAlignmentSide = getOppositePlacement(mainAlignmentSide);
71
+ }
72
+ return [mainAlignmentSide, getOppositePlacement(mainAlignmentSide)];
73
+ }
74
+ function getExpandedPlacements(placement) {
75
+ const oppositePlacement = getOppositePlacement(placement);
76
+ return [getOppositeAlignmentPlacement(placement), oppositePlacement, getOppositeAlignmentPlacement(oppositePlacement)];
77
+ }
78
+ function getOppositeAlignmentPlacement(placement) {
79
+ return placement.replace(/start|end/g, alignment => oppositeAlignmentMap[alignment]);
80
+ }
81
+ function getSideList(side, isStart, rtl) {
82
+ const lr = ['left', 'right'];
83
+ const rl = ['right', 'left'];
84
+ const tb = ['top', 'bottom'];
85
+ const bt = ['bottom', 'top'];
86
+ switch (side) {
87
+ case 'top':
88
+ case 'bottom':
89
+ if (rtl) return isStart ? rl : lr;
90
+ return isStart ? lr : rl;
91
+ case 'left':
92
+ case 'right':
93
+ return isStart ? tb : bt;
94
+ default:
95
+ return [];
96
+ }
97
+ }
98
+ function getOppositeAxisPlacements(placement, flipAlignment, direction, rtl) {
99
+ const alignment = getAlignment(placement);
100
+ let list = getSideList(getSide(placement), direction === 'start', rtl);
101
+ if (alignment) {
102
+ list = list.map(side => side + "-" + alignment);
103
+ if (flipAlignment) {
104
+ list = list.concat(list.map(getOppositeAlignmentPlacement));
105
+ }
106
+ }
107
+ return list;
108
+ }
109
+ function getOppositePlacement(placement) {
110
+ return placement.replace(/left|right|bottom|top/g, side => oppositeSideMap[side]);
111
+ }
112
+ function expandPaddingObject(padding) {
113
+ return {
114
+ top: 0,
115
+ right: 0,
116
+ bottom: 0,
117
+ left: 0,
118
+ ...padding
119
+ };
120
+ }
121
+ function getPaddingObject(padding) {
122
+ return typeof padding !== 'number' ? expandPaddingObject(padding) : {
123
+ top: padding,
124
+ right: padding,
125
+ bottom: padding,
126
+ left: padding
127
+ };
128
+ }
129
+ function rectToClientRect(rect) {
130
+ const {
131
+ x,
132
+ y,
133
+ width,
134
+ height
135
+ } = rect;
136
+ return {
137
+ width,
138
+ height,
139
+ top: y,
140
+ left: x,
141
+ right: x + width,
142
+ bottom: y + height,
143
+ x,
144
+ y
145
+ };
146
+ }
147
+
148
+ function computeCoordsFromPlacement(_ref, placement, rtl) {
149
+ let {
150
+ reference,
151
+ floating
152
+ } = _ref;
153
+ const sideAxis = getSideAxis(placement);
154
+ const alignmentAxis = getAlignmentAxis(placement);
155
+ const alignLength = getAxisLength(alignmentAxis);
156
+ const side = getSide(placement);
157
+ const isVertical = sideAxis === 'y';
158
+ const commonX = reference.x + reference.width / 2 - floating.width / 2;
159
+ const commonY = reference.y + reference.height / 2 - floating.height / 2;
160
+ const commonAlign = reference[alignLength] / 2 - floating[alignLength] / 2;
161
+ let coords;
162
+ switch (side) {
163
+ case 'top':
164
+ coords = {
165
+ x: commonX,
166
+ y: reference.y - floating.height
167
+ };
168
+ break;
169
+ case 'bottom':
170
+ coords = {
171
+ x: commonX,
172
+ y: reference.y + reference.height
173
+ };
174
+ break;
175
+ case 'right':
176
+ coords = {
177
+ x: reference.x + reference.width,
178
+ y: commonY
179
+ };
180
+ break;
181
+ case 'left':
182
+ coords = {
183
+ x: reference.x - floating.width,
184
+ y: commonY
185
+ };
186
+ break;
187
+ default:
188
+ coords = {
189
+ x: reference.x,
190
+ y: reference.y
191
+ };
192
+ }
193
+ switch (getAlignment(placement)) {
194
+ case 'start':
195
+ coords[alignmentAxis] -= commonAlign * (rtl && isVertical ? -1 : 1);
196
+ break;
197
+ case 'end':
198
+ coords[alignmentAxis] += commonAlign * (rtl && isVertical ? -1 : 1);
199
+ break;
200
+ }
201
+ return coords;
202
+ }
203
+
204
+ /**
205
+ * Computes the `x` and `y` coordinates that will place the floating element
206
+ * next to a given reference element.
207
+ *
208
+ * This export does not have any `platform` interface logic. You will need to
209
+ * write one for the platform you are using Floating UI with.
210
+ */
211
+ const computePosition$1 = async (reference, floating, config) => {
212
+ const {
213
+ placement = 'bottom',
214
+ strategy = 'absolute',
215
+ middleware = [],
216
+ platform
217
+ } = config;
218
+ const validMiddleware = middleware.filter(Boolean);
219
+ const rtl = await (platform.isRTL == null ? void 0 : platform.isRTL(floating));
220
+ let rects = await platform.getElementRects({
221
+ reference,
222
+ floating,
223
+ strategy
224
+ });
225
+ let {
226
+ x,
227
+ y
228
+ } = computeCoordsFromPlacement(rects, placement, rtl);
229
+ let statefulPlacement = placement;
230
+ let middlewareData = {};
231
+ let resetCount = 0;
232
+ for (let i = 0; i < validMiddleware.length; i++) {
233
+ const {
234
+ name,
235
+ fn
236
+ } = validMiddleware[i];
237
+ const {
238
+ x: nextX,
239
+ y: nextY,
240
+ data,
241
+ reset
242
+ } = await fn({
243
+ x,
244
+ y,
245
+ initialPlacement: placement,
246
+ placement: statefulPlacement,
247
+ strategy,
248
+ middlewareData,
249
+ rects,
250
+ platform,
251
+ elements: {
252
+ reference,
253
+ floating
254
+ }
255
+ });
256
+ x = nextX != null ? nextX : x;
257
+ y = nextY != null ? nextY : y;
258
+ middlewareData = {
259
+ ...middlewareData,
260
+ [name]: {
261
+ ...middlewareData[name],
262
+ ...data
263
+ }
264
+ };
265
+ if (reset && resetCount <= 50) {
266
+ resetCount++;
267
+ if (typeof reset === 'object') {
268
+ if (reset.placement) {
269
+ statefulPlacement = reset.placement;
270
+ }
271
+ if (reset.rects) {
272
+ rects = reset.rects === true ? await platform.getElementRects({
273
+ reference,
274
+ floating,
275
+ strategy
276
+ }) : reset.rects;
277
+ }
278
+ ({
279
+ x,
280
+ y
281
+ } = computeCoordsFromPlacement(rects, statefulPlacement, rtl));
282
+ }
283
+ i = -1;
284
+ }
285
+ }
286
+ return {
287
+ x,
288
+ y,
289
+ placement: statefulPlacement,
290
+ strategy,
291
+ middlewareData
292
+ };
293
+ };
294
+
295
+ /**
296
+ * Resolves with an object of overflow side offsets that determine how much the
297
+ * element is overflowing a given clipping boundary on each side.
298
+ * - positive = overflowing the boundary by that number of pixels
299
+ * - negative = how many pixels left before it will overflow
300
+ * - 0 = lies flush with the boundary
301
+ * @see https://floating-ui.com/docs/detectOverflow
302
+ */
303
+ async function detectOverflow(state, options) {
304
+ var _await$platform$isEle;
305
+ if (options === void 0) {
306
+ options = {};
307
+ }
308
+ const {
309
+ x,
310
+ y,
311
+ platform,
312
+ rects,
313
+ elements,
314
+ strategy
315
+ } = state;
316
+ const {
317
+ boundary = 'clippingAncestors',
318
+ rootBoundary = 'viewport',
319
+ elementContext = 'floating',
320
+ altBoundary = false,
321
+ padding = 0
322
+ } = evaluate(options, state);
323
+ const paddingObject = getPaddingObject(padding);
324
+ const altContext = elementContext === 'floating' ? 'reference' : 'floating';
325
+ const element = elements[altBoundary ? altContext : elementContext];
326
+ const clippingClientRect = rectToClientRect(await platform.getClippingRect({
327
+ element: ((_await$platform$isEle = await (platform.isElement == null ? void 0 : platform.isElement(element))) != null ? _await$platform$isEle : true) ? element : element.contextElement || (await (platform.getDocumentElement == null ? void 0 : platform.getDocumentElement(elements.floating))),
328
+ boundary,
329
+ rootBoundary,
330
+ strategy
331
+ }));
332
+ const rect = elementContext === 'floating' ? {
333
+ x,
334
+ y,
335
+ width: rects.floating.width,
336
+ height: rects.floating.height
337
+ } : rects.reference;
338
+ const offsetParent = await (platform.getOffsetParent == null ? void 0 : platform.getOffsetParent(elements.floating));
339
+ const offsetScale = (await (platform.isElement == null ? void 0 : platform.isElement(offsetParent))) ? (await (platform.getScale == null ? void 0 : platform.getScale(offsetParent))) || {
340
+ x: 1,
341
+ y: 1
342
+ } : {
343
+ x: 1,
344
+ y: 1
345
+ };
346
+ const elementClientRect = rectToClientRect(platform.convertOffsetParentRelativeRectToViewportRelativeRect ? await platform.convertOffsetParentRelativeRectToViewportRelativeRect({
347
+ elements,
348
+ rect,
349
+ offsetParent,
350
+ strategy
351
+ }) : rect);
352
+ return {
353
+ top: (clippingClientRect.top - elementClientRect.top + paddingObject.top) / offsetScale.y,
354
+ bottom: (elementClientRect.bottom - clippingClientRect.bottom + paddingObject.bottom) / offsetScale.y,
355
+ left: (clippingClientRect.left - elementClientRect.left + paddingObject.left) / offsetScale.x,
356
+ right: (elementClientRect.right - clippingClientRect.right + paddingObject.right) / offsetScale.x
357
+ };
358
+ }
359
+
360
+ /**
361
+ * Provides data to position an inner element of the floating element so that it
362
+ * appears centered to the reference element.
363
+ * @see https://floating-ui.com/docs/arrow
364
+ */
365
+ const arrow$1 = options => ({
366
+ name: 'arrow',
367
+ options,
368
+ async fn(state) {
369
+ const {
370
+ x,
371
+ y,
372
+ placement,
373
+ rects,
374
+ platform,
375
+ elements,
376
+ middlewareData
377
+ } = state;
378
+ // Since `element` is required, we don't Partial<> the type.
379
+ const {
380
+ element,
381
+ padding = 0
382
+ } = evaluate(options, state) || {};
383
+ if (element == null) {
384
+ return {};
385
+ }
386
+ const paddingObject = getPaddingObject(padding);
387
+ const coords = {
388
+ x,
389
+ y
390
+ };
391
+ const axis = getAlignmentAxis(placement);
392
+ const length = getAxisLength(axis);
393
+ const arrowDimensions = await platform.getDimensions(element);
394
+ const isYAxis = axis === 'y';
395
+ const minProp = isYAxis ? 'top' : 'left';
396
+ const maxProp = isYAxis ? 'bottom' : 'right';
397
+ const clientProp = isYAxis ? 'clientHeight' : 'clientWidth';
398
+ const endDiff = rects.reference[length] + rects.reference[axis] - coords[axis] - rects.floating[length];
399
+ const startDiff = coords[axis] - rects.reference[axis];
400
+ const arrowOffsetParent = await (platform.getOffsetParent == null ? void 0 : platform.getOffsetParent(element));
401
+ let clientSize = arrowOffsetParent ? arrowOffsetParent[clientProp] : 0;
402
+
403
+ // DOM platform can return `window` as the `offsetParent`.
404
+ if (!clientSize || !(await (platform.isElement == null ? void 0 : platform.isElement(arrowOffsetParent)))) {
405
+ clientSize = elements.floating[clientProp] || rects.floating[length];
406
+ }
407
+ const centerToReference = endDiff / 2 - startDiff / 2;
408
+
409
+ // If the padding is large enough that it causes the arrow to no longer be
410
+ // centered, modify the padding so that it is centered.
411
+ const largestPossiblePadding = clientSize / 2 - arrowDimensions[length] / 2 - 1;
412
+ const minPadding = min(paddingObject[minProp], largestPossiblePadding);
413
+ const maxPadding = min(paddingObject[maxProp], largestPossiblePadding);
414
+
415
+ // Make sure the arrow doesn't overflow the floating element if the center
416
+ // point is outside the floating element's bounds.
417
+ const min$1 = minPadding;
418
+ const max = clientSize - arrowDimensions[length] - maxPadding;
419
+ const center = clientSize / 2 - arrowDimensions[length] / 2 + centerToReference;
420
+ const offset = clamp(min$1, center, max);
421
+
422
+ // If the reference is small enough that the arrow's padding causes it to
423
+ // to point to nothing for an aligned placement, adjust the offset of the
424
+ // floating element itself. To ensure `shift()` continues to take action,
425
+ // a single reset is performed when this is true.
426
+ const shouldAddOffset = !middlewareData.arrow && getAlignment(placement) != null && center !== offset && rects.reference[length] / 2 - (center < min$1 ? minPadding : maxPadding) - arrowDimensions[length] / 2 < 0;
427
+ const alignmentOffset = shouldAddOffset ? center < min$1 ? center - min$1 : center - max : 0;
428
+ return {
429
+ [axis]: coords[axis] + alignmentOffset,
430
+ data: {
431
+ [axis]: offset,
432
+ centerOffset: center - offset - alignmentOffset,
433
+ ...(shouldAddOffset && {
434
+ alignmentOffset
435
+ })
436
+ },
437
+ reset: shouldAddOffset
438
+ };
439
+ }
440
+ });
441
+
442
+ function getPlacementList(alignment, autoAlignment, allowedPlacements) {
443
+ const allowedPlacementsSortedByAlignment = alignment ? [...allowedPlacements.filter(placement => getAlignment(placement) === alignment), ...allowedPlacements.filter(placement => getAlignment(placement) !== alignment)] : allowedPlacements.filter(placement => getSide(placement) === placement);
444
+ return allowedPlacementsSortedByAlignment.filter(placement => {
445
+ if (alignment) {
446
+ return getAlignment(placement) === alignment || (autoAlignment ? getOppositeAlignmentPlacement(placement) !== placement : false);
447
+ }
448
+ return true;
449
+ });
450
+ }
451
+ /**
452
+ * Optimizes the visibility of the floating element by choosing the placement
453
+ * that has the most space available automatically, without needing to specify a
454
+ * preferred placement. Alternative to `flip`.
455
+ * @see https://floating-ui.com/docs/autoPlacement
456
+ */
457
+ const autoPlacement$1 = function (options) {
458
+ if (options === void 0) {
459
+ options = {};
460
+ }
461
+ return {
462
+ name: 'autoPlacement',
463
+ options,
464
+ async fn(state) {
465
+ var _middlewareData$autoP, _middlewareData$autoP2, _placementsThatFitOnE;
466
+ const {
467
+ rects,
468
+ middlewareData,
469
+ placement,
470
+ platform,
471
+ elements
472
+ } = state;
473
+ const {
474
+ crossAxis = false,
475
+ alignment,
476
+ allowedPlacements = placements,
477
+ autoAlignment = true,
478
+ ...detectOverflowOptions
479
+ } = evaluate(options, state);
480
+ const placements$1 = alignment !== undefined || allowedPlacements === placements ? getPlacementList(alignment || null, autoAlignment, allowedPlacements) : allowedPlacements;
481
+ const overflow = await detectOverflow(state, detectOverflowOptions);
482
+ const currentIndex = ((_middlewareData$autoP = middlewareData.autoPlacement) == null ? void 0 : _middlewareData$autoP.index) || 0;
483
+ const currentPlacement = placements$1[currentIndex];
484
+ if (currentPlacement == null) {
485
+ return {};
486
+ }
487
+ const alignmentSides = getAlignmentSides(currentPlacement, rects, await (platform.isRTL == null ? void 0 : platform.isRTL(elements.floating)));
488
+
489
+ // Make `computeCoords` start from the right place.
490
+ if (placement !== currentPlacement) {
491
+ return {
492
+ reset: {
493
+ placement: placements$1[0]
494
+ }
495
+ };
496
+ }
497
+ const currentOverflows = [overflow[getSide(currentPlacement)], overflow[alignmentSides[0]], overflow[alignmentSides[1]]];
498
+ const allOverflows = [...(((_middlewareData$autoP2 = middlewareData.autoPlacement) == null ? void 0 : _middlewareData$autoP2.overflows) || []), {
499
+ placement: currentPlacement,
500
+ overflows: currentOverflows
501
+ }];
502
+ const nextPlacement = placements$1[currentIndex + 1];
503
+
504
+ // There are more placements to check.
505
+ if (nextPlacement) {
506
+ return {
507
+ data: {
508
+ index: currentIndex + 1,
509
+ overflows: allOverflows
510
+ },
511
+ reset: {
512
+ placement: nextPlacement
513
+ }
514
+ };
515
+ }
516
+ const placementsSortedByMostSpace = allOverflows.map(d => {
517
+ const alignment = getAlignment(d.placement);
518
+ return [d.placement, alignment && crossAxis ?
519
+ // Check along the mainAxis and main crossAxis side.
520
+ d.overflows.slice(0, 2).reduce((acc, v) => acc + v, 0) :
521
+ // Check only the mainAxis.
522
+ d.overflows[0], d.overflows];
523
+ }).sort((a, b) => a[1] - b[1]);
524
+ const placementsThatFitOnEachSide = placementsSortedByMostSpace.filter(d => d[2].slice(0,
525
+ // Aligned placements should not check their opposite crossAxis
526
+ // side.
527
+ getAlignment(d[0]) ? 2 : 3).every(v => v <= 0));
528
+ const resetPlacement = ((_placementsThatFitOnE = placementsThatFitOnEachSide[0]) == null ? void 0 : _placementsThatFitOnE[0]) || placementsSortedByMostSpace[0][0];
529
+ if (resetPlacement !== placement) {
530
+ return {
531
+ data: {
532
+ index: currentIndex + 1,
533
+ overflows: allOverflows
534
+ },
535
+ reset: {
536
+ placement: resetPlacement
537
+ }
538
+ };
539
+ }
540
+ return {};
541
+ }
542
+ };
543
+ };
544
+
545
+ /**
546
+ * Optimizes the visibility of the floating element by flipping the `placement`
547
+ * in order to keep it in view when the preferred placement(s) will overflow the
548
+ * clipping boundary. Alternative to `autoPlacement`.
549
+ * @see https://floating-ui.com/docs/flip
550
+ */
551
+ const flip$1 = function (options) {
552
+ if (options === void 0) {
553
+ options = {};
554
+ }
555
+ return {
556
+ name: 'flip',
557
+ options,
558
+ async fn(state) {
559
+ var _middlewareData$arrow, _middlewareData$flip;
560
+ const {
561
+ placement,
562
+ middlewareData,
563
+ rects,
564
+ initialPlacement,
565
+ platform,
566
+ elements
567
+ } = state;
568
+ const {
569
+ mainAxis: checkMainAxis = true,
570
+ crossAxis: checkCrossAxis = true,
571
+ fallbackPlacements: specifiedFallbackPlacements,
572
+ fallbackStrategy = 'bestFit',
573
+ fallbackAxisSideDirection = 'none',
574
+ flipAlignment = true,
575
+ ...detectOverflowOptions
576
+ } = evaluate(options, state);
577
+
578
+ // If a reset by the arrow was caused due to an alignment offset being
579
+ // added, we should skip any logic now since `flip()` has already done its
580
+ // work.
581
+ // https://github.com/floating-ui/floating-ui/issues/2549#issuecomment-1719601643
582
+ if ((_middlewareData$arrow = middlewareData.arrow) != null && _middlewareData$arrow.alignmentOffset) {
583
+ return {};
584
+ }
585
+ const side = getSide(placement);
586
+ const initialSideAxis = getSideAxis(initialPlacement);
587
+ const isBasePlacement = getSide(initialPlacement) === initialPlacement;
588
+ const rtl = await (platform.isRTL == null ? void 0 : platform.isRTL(elements.floating));
589
+ const fallbackPlacements = specifiedFallbackPlacements || (isBasePlacement || !flipAlignment ? [getOppositePlacement(initialPlacement)] : getExpandedPlacements(initialPlacement));
590
+ const hasFallbackAxisSideDirection = fallbackAxisSideDirection !== 'none';
591
+ if (!specifiedFallbackPlacements && hasFallbackAxisSideDirection) {
592
+ fallbackPlacements.push(...getOppositeAxisPlacements(initialPlacement, flipAlignment, fallbackAxisSideDirection, rtl));
593
+ }
594
+ const placements = [initialPlacement, ...fallbackPlacements];
595
+ const overflow = await detectOverflow(state, detectOverflowOptions);
596
+ const overflows = [];
597
+ let overflowsData = ((_middlewareData$flip = middlewareData.flip) == null ? void 0 : _middlewareData$flip.overflows) || [];
598
+ if (checkMainAxis) {
599
+ overflows.push(overflow[side]);
600
+ }
601
+ if (checkCrossAxis) {
602
+ const sides = getAlignmentSides(placement, rects, rtl);
603
+ overflows.push(overflow[sides[0]], overflow[sides[1]]);
604
+ }
605
+ overflowsData = [...overflowsData, {
606
+ placement,
607
+ overflows
608
+ }];
609
+
610
+ // One or more sides is overflowing.
611
+ if (!overflows.every(side => side <= 0)) {
612
+ var _middlewareData$flip2, _overflowsData$filter;
613
+ const nextIndex = (((_middlewareData$flip2 = middlewareData.flip) == null ? void 0 : _middlewareData$flip2.index) || 0) + 1;
614
+ const nextPlacement = placements[nextIndex];
615
+ if (nextPlacement) {
616
+ // Try next placement and re-run the lifecycle.
617
+ return {
618
+ data: {
619
+ index: nextIndex,
620
+ overflows: overflowsData
621
+ },
622
+ reset: {
623
+ placement: nextPlacement
624
+ }
625
+ };
626
+ }
627
+
628
+ // First, find the candidates that fit on the mainAxis side of overflow,
629
+ // then find the placement that fits the best on the main crossAxis side.
630
+ let resetPlacement = (_overflowsData$filter = overflowsData.filter(d => d.overflows[0] <= 0).sort((a, b) => a.overflows[1] - b.overflows[1])[0]) == null ? void 0 : _overflowsData$filter.placement;
631
+
632
+ // Otherwise fallback.
633
+ if (!resetPlacement) {
634
+ switch (fallbackStrategy) {
635
+ case 'bestFit':
636
+ {
637
+ var _overflowsData$filter2;
638
+ const placement = (_overflowsData$filter2 = overflowsData.filter(d => {
639
+ if (hasFallbackAxisSideDirection) {
640
+ const currentSideAxis = getSideAxis(d.placement);
641
+ return currentSideAxis === initialSideAxis ||
642
+ // Create a bias to the `y` side axis due to horizontal
643
+ // reading directions favoring greater width.
644
+ currentSideAxis === 'y';
645
+ }
646
+ return true;
647
+ }).map(d => [d.placement, d.overflows.filter(overflow => overflow > 0).reduce((acc, overflow) => acc + overflow, 0)]).sort((a, b) => a[1] - b[1])[0]) == null ? void 0 : _overflowsData$filter2[0];
648
+ if (placement) {
649
+ resetPlacement = placement;
650
+ }
651
+ break;
652
+ }
653
+ case 'initialPlacement':
654
+ resetPlacement = initialPlacement;
655
+ break;
656
+ }
657
+ }
658
+ if (placement !== resetPlacement) {
659
+ return {
660
+ reset: {
661
+ placement: resetPlacement
662
+ }
663
+ };
664
+ }
665
+ }
666
+ return {};
667
+ }
668
+ };
669
+ };
670
+
671
+ function getSideOffsets(overflow, rect) {
672
+ return {
673
+ top: overflow.top - rect.height,
674
+ right: overflow.right - rect.width,
675
+ bottom: overflow.bottom - rect.height,
676
+ left: overflow.left - rect.width
677
+ };
678
+ }
679
+ function isAnySideFullyClipped(overflow) {
680
+ return sides.some(side => overflow[side] >= 0);
681
+ }
682
+ /**
683
+ * Provides data to hide the floating element in applicable situations, such as
684
+ * when it is not in the same clipping context as the reference element.
685
+ * @see https://floating-ui.com/docs/hide
686
+ */
687
+ const hide$1 = function (options) {
688
+ if (options === void 0) {
689
+ options = {};
690
+ }
691
+ return {
692
+ name: 'hide',
693
+ options,
694
+ async fn(state) {
695
+ const {
696
+ rects
697
+ } = state;
698
+ const {
699
+ strategy = 'referenceHidden',
700
+ ...detectOverflowOptions
701
+ } = evaluate(options, state);
702
+ switch (strategy) {
703
+ case 'referenceHidden':
704
+ {
705
+ const overflow = await detectOverflow(state, {
706
+ ...detectOverflowOptions,
707
+ elementContext: 'reference'
708
+ });
709
+ const offsets = getSideOffsets(overflow, rects.reference);
710
+ return {
711
+ data: {
712
+ referenceHiddenOffsets: offsets,
713
+ referenceHidden: isAnySideFullyClipped(offsets)
714
+ }
715
+ };
716
+ }
717
+ case 'escaped':
718
+ {
719
+ const overflow = await detectOverflow(state, {
720
+ ...detectOverflowOptions,
721
+ altBoundary: true
722
+ });
723
+ const offsets = getSideOffsets(overflow, rects.floating);
724
+ return {
725
+ data: {
726
+ escapedOffsets: offsets,
727
+ escaped: isAnySideFullyClipped(offsets)
728
+ }
729
+ };
730
+ }
731
+ default:
732
+ {
733
+ return {};
734
+ }
735
+ }
736
+ }
737
+ };
738
+ };
739
+
740
+ function getBoundingRect(rects) {
741
+ const minX = min(...rects.map(rect => rect.left));
742
+ const minY = min(...rects.map(rect => rect.top));
743
+ const maxX = max(...rects.map(rect => rect.right));
744
+ const maxY = max(...rects.map(rect => rect.bottom));
745
+ return {
746
+ x: minX,
747
+ y: minY,
748
+ width: maxX - minX,
749
+ height: maxY - minY
750
+ };
751
+ }
752
+ function getRectsByLine(rects) {
753
+ const sortedRects = rects.slice().sort((a, b) => a.y - b.y);
754
+ const groups = [];
755
+ let prevRect = null;
756
+ for (let i = 0; i < sortedRects.length; i++) {
757
+ const rect = sortedRects[i];
758
+ if (!prevRect || rect.y - prevRect.y > prevRect.height / 2) {
759
+ groups.push([rect]);
760
+ } else {
761
+ groups[groups.length - 1].push(rect);
762
+ }
763
+ prevRect = rect;
764
+ }
765
+ return groups.map(rect => rectToClientRect(getBoundingRect(rect)));
766
+ }
767
+ /**
768
+ * Provides improved positioning for inline reference elements that can span
769
+ * over multiple lines, such as hyperlinks or range selections.
770
+ * @see https://floating-ui.com/docs/inline
771
+ */
772
+ const inline = function (options) {
773
+ if (options === void 0) {
774
+ options = {};
775
+ }
776
+ return {
777
+ name: 'inline',
778
+ options,
779
+ async fn(state) {
780
+ const {
781
+ placement,
782
+ elements,
783
+ rects,
784
+ platform,
785
+ strategy
786
+ } = state;
787
+ // A MouseEvent's client{X,Y} coords can be up to 2 pixels off a
788
+ // ClientRect's bounds, despite the event listener being triggered. A
789
+ // padding of 2 seems to handle this issue.
790
+ const {
791
+ padding = 2,
792
+ x,
793
+ y
794
+ } = evaluate(options, state);
795
+ const nativeClientRects = Array.from((await (platform.getClientRects == null ? void 0 : platform.getClientRects(elements.reference))) || []);
796
+ const clientRects = getRectsByLine(nativeClientRects);
797
+ const fallback = rectToClientRect(getBoundingRect(nativeClientRects));
798
+ const paddingObject = getPaddingObject(padding);
799
+ function getBoundingClientRect() {
800
+ // There are two rects and they are disjoined.
801
+ if (clientRects.length === 2 && clientRects[0].left > clientRects[1].right && x != null && y != null) {
802
+ // Find the first rect in which the point is fully inside.
803
+ return clientRects.find(rect => x > rect.left - paddingObject.left && x < rect.right + paddingObject.right && y > rect.top - paddingObject.top && y < rect.bottom + paddingObject.bottom) || fallback;
804
+ }
805
+
806
+ // There are 2 or more connected rects.
807
+ if (clientRects.length >= 2) {
808
+ if (getSideAxis(placement) === 'y') {
809
+ const firstRect = clientRects[0];
810
+ const lastRect = clientRects[clientRects.length - 1];
811
+ const isTop = getSide(placement) === 'top';
812
+ const top = firstRect.top;
813
+ const bottom = lastRect.bottom;
814
+ const left = isTop ? firstRect.left : lastRect.left;
815
+ const right = isTop ? firstRect.right : lastRect.right;
816
+ const width = right - left;
817
+ const height = bottom - top;
818
+ return {
819
+ top,
820
+ bottom,
821
+ left,
822
+ right,
823
+ width,
824
+ height,
825
+ x: left,
826
+ y: top
827
+ };
828
+ }
829
+ const isLeftSide = getSide(placement) === 'left';
830
+ const maxRight = max(...clientRects.map(rect => rect.right));
831
+ const minLeft = min(...clientRects.map(rect => rect.left));
832
+ const measureRects = clientRects.filter(rect => isLeftSide ? rect.left === minLeft : rect.right === maxRight);
833
+ const top = measureRects[0].top;
834
+ const bottom = measureRects[measureRects.length - 1].bottom;
835
+ const left = minLeft;
836
+ const right = maxRight;
837
+ const width = right - left;
838
+ const height = bottom - top;
839
+ return {
840
+ top,
841
+ bottom,
842
+ left,
843
+ right,
844
+ width,
845
+ height,
846
+ x: left,
847
+ y: top
848
+ };
849
+ }
850
+ return fallback;
851
+ }
852
+ const resetRects = await platform.getElementRects({
853
+ reference: {
854
+ getBoundingClientRect
855
+ },
856
+ floating: elements.floating,
857
+ strategy
858
+ });
859
+ if (rects.reference.x !== resetRects.reference.x || rects.reference.y !== resetRects.reference.y || rects.reference.width !== resetRects.reference.width || rects.reference.height !== resetRects.reference.height) {
860
+ return {
861
+ reset: {
862
+ rects: resetRects
863
+ }
864
+ };
865
+ }
866
+ return {};
867
+ }
868
+ };
869
+ };
870
+
871
+ // For type backwards-compatibility, the `OffsetOptions` type was also
872
+ // Derivable.
873
+
874
+ async function convertValueToCoords(state, options) {
875
+ const {
876
+ placement,
877
+ platform,
878
+ elements
879
+ } = state;
880
+ const rtl = await (platform.isRTL == null ? void 0 : platform.isRTL(elements.floating));
881
+ const side = getSide(placement);
882
+ const alignment = getAlignment(placement);
883
+ const isVertical = getSideAxis(placement) === 'y';
884
+ const mainAxisMulti = ['left', 'top'].includes(side) ? -1 : 1;
885
+ const crossAxisMulti = rtl && isVertical ? -1 : 1;
886
+ const rawValue = evaluate(options, state);
887
+
888
+ // eslint-disable-next-line prefer-const
889
+ let {
890
+ mainAxis,
891
+ crossAxis,
892
+ alignmentAxis
893
+ } = typeof rawValue === 'number' ? {
894
+ mainAxis: rawValue,
895
+ crossAxis: 0,
896
+ alignmentAxis: null
897
+ } : {
898
+ mainAxis: 0,
899
+ crossAxis: 0,
900
+ alignmentAxis: null,
901
+ ...rawValue
902
+ };
903
+ if (alignment && typeof alignmentAxis === 'number') {
904
+ crossAxis = alignment === 'end' ? alignmentAxis * -1 : alignmentAxis;
905
+ }
906
+ return isVertical ? {
907
+ x: crossAxis * crossAxisMulti,
908
+ y: mainAxis * mainAxisMulti
909
+ } : {
910
+ x: mainAxis * mainAxisMulti,
911
+ y: crossAxis * crossAxisMulti
912
+ };
913
+ }
914
+
915
+ /**
916
+ * Modifies the placement by translating the floating element along the
917
+ * specified axes.
918
+ * A number (shorthand for `mainAxis` or distance), or an axes configuration
919
+ * object may be passed.
920
+ * @see https://floating-ui.com/docs/offset
921
+ */
922
+ const offset$1 = function (options) {
923
+ if (options === void 0) {
924
+ options = 0;
925
+ }
926
+ return {
927
+ name: 'offset',
928
+ options,
929
+ async fn(state) {
930
+ var _middlewareData$offse, _middlewareData$arrow;
931
+ const {
932
+ x,
933
+ y,
934
+ placement,
935
+ middlewareData
936
+ } = state;
937
+ const diffCoords = await convertValueToCoords(state, options);
938
+
939
+ // If the placement is the same and the arrow caused an alignment offset
940
+ // then we don't need to change the positioning coordinates.
941
+ if (placement === ((_middlewareData$offse = middlewareData.offset) == null ? void 0 : _middlewareData$offse.placement) && (_middlewareData$arrow = middlewareData.arrow) != null && _middlewareData$arrow.alignmentOffset) {
942
+ return {};
943
+ }
944
+ return {
945
+ x: x + diffCoords.x,
946
+ y: y + diffCoords.y,
947
+ data: {
948
+ ...diffCoords,
949
+ placement
950
+ }
951
+ };
952
+ }
953
+ };
954
+ };
955
+
956
+ /**
957
+ * Optimizes the visibility of the floating element by shifting it in order to
958
+ * keep it in view when it will overflow the clipping boundary.
959
+ * @see https://floating-ui.com/docs/shift
960
+ */
961
+ const shift$1 = function (options) {
962
+ if (options === void 0) {
963
+ options = {};
964
+ }
965
+ return {
966
+ name: 'shift',
967
+ options,
968
+ async fn(state) {
969
+ const {
970
+ x,
971
+ y,
972
+ placement
973
+ } = state;
974
+ const {
975
+ mainAxis: checkMainAxis = true,
976
+ crossAxis: checkCrossAxis = false,
977
+ limiter = {
978
+ fn: _ref => {
979
+ let {
980
+ x,
981
+ y
982
+ } = _ref;
983
+ return {
984
+ x,
985
+ y
986
+ };
987
+ }
988
+ },
989
+ ...detectOverflowOptions
990
+ } = evaluate(options, state);
991
+ const coords = {
992
+ x,
993
+ y
994
+ };
995
+ const overflow = await detectOverflow(state, detectOverflowOptions);
996
+ const crossAxis = getSideAxis(getSide(placement));
997
+ const mainAxis = getOppositeAxis(crossAxis);
998
+ let mainAxisCoord = coords[mainAxis];
999
+ let crossAxisCoord = coords[crossAxis];
1000
+ if (checkMainAxis) {
1001
+ const minSide = mainAxis === 'y' ? 'top' : 'left';
1002
+ const maxSide = mainAxis === 'y' ? 'bottom' : 'right';
1003
+ const min = mainAxisCoord + overflow[minSide];
1004
+ const max = mainAxisCoord - overflow[maxSide];
1005
+ mainAxisCoord = clamp(min, mainAxisCoord, max);
1006
+ }
1007
+ if (checkCrossAxis) {
1008
+ const minSide = crossAxis === 'y' ? 'top' : 'left';
1009
+ const maxSide = crossAxis === 'y' ? 'bottom' : 'right';
1010
+ const min = crossAxisCoord + overflow[minSide];
1011
+ const max = crossAxisCoord - overflow[maxSide];
1012
+ crossAxisCoord = clamp(min, crossAxisCoord, max);
1013
+ }
1014
+ const limitedCoords = limiter.fn({
1015
+ ...state,
1016
+ [mainAxis]: mainAxisCoord,
1017
+ [crossAxis]: crossAxisCoord
1018
+ });
1019
+ return {
1020
+ ...limitedCoords,
1021
+ data: {
1022
+ x: limitedCoords.x - x,
1023
+ y: limitedCoords.y - y
1024
+ }
1025
+ };
1026
+ }
1027
+ };
1028
+ };
1029
+ /**
1030
+ * Built-in `limiter` that will stop `shift()` at a certain point.
1031
+ */
1032
+ const limitShift = function (options) {
1033
+ if (options === void 0) {
1034
+ options = {};
1035
+ }
1036
+ return {
1037
+ options,
1038
+ fn(state) {
1039
+ const {
1040
+ x,
1041
+ y,
1042
+ placement,
1043
+ rects,
1044
+ middlewareData
1045
+ } = state;
1046
+ const {
1047
+ offset = 0,
1048
+ mainAxis: checkMainAxis = true,
1049
+ crossAxis: checkCrossAxis = true
1050
+ } = evaluate(options, state);
1051
+ const coords = {
1052
+ x,
1053
+ y
1054
+ };
1055
+ const crossAxis = getSideAxis(placement);
1056
+ const mainAxis = getOppositeAxis(crossAxis);
1057
+ let mainAxisCoord = coords[mainAxis];
1058
+ let crossAxisCoord = coords[crossAxis];
1059
+ const rawOffset = evaluate(offset, state);
1060
+ const computedOffset = typeof rawOffset === 'number' ? {
1061
+ mainAxis: rawOffset,
1062
+ crossAxis: 0
1063
+ } : {
1064
+ mainAxis: 0,
1065
+ crossAxis: 0,
1066
+ ...rawOffset
1067
+ };
1068
+ if (checkMainAxis) {
1069
+ const len = mainAxis === 'y' ? 'height' : 'width';
1070
+ const limitMin = rects.reference[mainAxis] - rects.floating[len] + computedOffset.mainAxis;
1071
+ const limitMax = rects.reference[mainAxis] + rects.reference[len] - computedOffset.mainAxis;
1072
+ if (mainAxisCoord < limitMin) {
1073
+ mainAxisCoord = limitMin;
1074
+ } else if (mainAxisCoord > limitMax) {
1075
+ mainAxisCoord = limitMax;
1076
+ }
1077
+ }
1078
+ if (checkCrossAxis) {
1079
+ var _middlewareData$offse, _middlewareData$offse2;
1080
+ const len = mainAxis === 'y' ? 'width' : 'height';
1081
+ const isOriginSide = ['top', 'left'].includes(getSide(placement));
1082
+ const limitMin = rects.reference[crossAxis] - rects.floating[len] + (isOriginSide ? ((_middlewareData$offse = middlewareData.offset) == null ? void 0 : _middlewareData$offse[crossAxis]) || 0 : 0) + (isOriginSide ? 0 : computedOffset.crossAxis);
1083
+ const limitMax = rects.reference[crossAxis] + rects.reference[len] + (isOriginSide ? 0 : ((_middlewareData$offse2 = middlewareData.offset) == null ? void 0 : _middlewareData$offse2[crossAxis]) || 0) - (isOriginSide ? computedOffset.crossAxis : 0);
1084
+ if (crossAxisCoord < limitMin) {
1085
+ crossAxisCoord = limitMin;
1086
+ } else if (crossAxisCoord > limitMax) {
1087
+ crossAxisCoord = limitMax;
1088
+ }
1089
+ }
1090
+ return {
1091
+ [mainAxis]: mainAxisCoord,
1092
+ [crossAxis]: crossAxisCoord
1093
+ };
1094
+ }
1095
+ };
1096
+ };
1097
+
1098
+ /**
1099
+ * Provides data that allows you to change the size of the floating element —
1100
+ * for instance, prevent it from overflowing the clipping boundary or match the
1101
+ * width of the reference element.
1102
+ * @see https://floating-ui.com/docs/size
1103
+ */
1104
+ const size = function (options) {
1105
+ if (options === void 0) {
1106
+ options = {};
1107
+ }
1108
+ return {
1109
+ name: 'size',
1110
+ options,
1111
+ async fn(state) {
1112
+ const {
1113
+ placement,
1114
+ rects,
1115
+ platform,
1116
+ elements
1117
+ } = state;
1118
+ const {
1119
+ apply = () => {},
1120
+ ...detectOverflowOptions
1121
+ } = evaluate(options, state);
1122
+ const overflow = await detectOverflow(state, detectOverflowOptions);
1123
+ const side = getSide(placement);
1124
+ const alignment = getAlignment(placement);
1125
+ const isYAxis = getSideAxis(placement) === 'y';
1126
+ const {
1127
+ width,
1128
+ height
1129
+ } = rects.floating;
1130
+ let heightSide;
1131
+ let widthSide;
1132
+ if (side === 'top' || side === 'bottom') {
1133
+ heightSide = side;
1134
+ widthSide = alignment === ((await (platform.isRTL == null ? void 0 : platform.isRTL(elements.floating))) ? 'start' : 'end') ? 'left' : 'right';
1135
+ } else {
1136
+ widthSide = side;
1137
+ heightSide = alignment === 'end' ? 'top' : 'bottom';
1138
+ }
1139
+ const maximumClippingHeight = height - overflow.top - overflow.bottom;
1140
+ const maximumClippingWidth = width - overflow.left - overflow.right;
1141
+ const overflowAvailableHeight = min(height - overflow[heightSide], maximumClippingHeight);
1142
+ const overflowAvailableWidth = min(width - overflow[widthSide], maximumClippingWidth);
1143
+ const noShift = !state.middlewareData.shift;
1144
+ let availableHeight = overflowAvailableHeight;
1145
+ let availableWidth = overflowAvailableWidth;
1146
+ if (isYAxis) {
1147
+ availableWidth = alignment || noShift ? min(overflowAvailableWidth, maximumClippingWidth) : maximumClippingWidth;
1148
+ } else {
1149
+ availableHeight = alignment || noShift ? min(overflowAvailableHeight, maximumClippingHeight) : maximumClippingHeight;
1150
+ }
1151
+ if (noShift && !alignment) {
1152
+ const xMin = max(overflow.left, 0);
1153
+ const xMax = max(overflow.right, 0);
1154
+ const yMin = max(overflow.top, 0);
1155
+ const yMax = max(overflow.bottom, 0);
1156
+ if (isYAxis) {
1157
+ availableWidth = width - 2 * (xMin !== 0 || xMax !== 0 ? xMin + xMax : max(overflow.left, overflow.right));
1158
+ } else {
1159
+ availableHeight = height - 2 * (yMin !== 0 || yMax !== 0 ? yMin + yMax : max(overflow.top, overflow.bottom));
1160
+ }
1161
+ }
1162
+ await apply({
1163
+ ...state,
1164
+ availableWidth,
1165
+ availableHeight
1166
+ });
1167
+ const nextDimensions = await platform.getDimensions(elements.floating);
1168
+ if (width !== nextDimensions.width || height !== nextDimensions.height) {
1169
+ return {
1170
+ reset: {
1171
+ rects: true
1172
+ }
1173
+ };
1174
+ }
1175
+ return {};
1176
+ }
1177
+ };
1178
+ };
1179
+
1180
+ function hasWindow() {
1181
+ return typeof window !== 'undefined';
1182
+ }
1183
+ function getNodeName(node) {
1184
+ if (isNode(node)) {
1185
+ return (node.nodeName || '').toLowerCase();
1186
+ }
1187
+ // Mocked nodes in testing environments may not be instances of Node. By
1188
+ // returning `#document` an infinite loop won't occur.
1189
+ // https://github.com/floating-ui/floating-ui/issues/2317
1190
+ return '#document';
1191
+ }
1192
+ function getWindow(node) {
1193
+ var _node$ownerDocument;
1194
+ return (node == null || (_node$ownerDocument = node.ownerDocument) == null ? void 0 : _node$ownerDocument.defaultView) || window;
1195
+ }
1196
+ function getDocumentElement(node) {
1197
+ var _ref;
1198
+ return (_ref = (isNode(node) ? node.ownerDocument : node.document) || window.document) == null ? void 0 : _ref.documentElement;
1199
+ }
1200
+ function isNode(value) {
1201
+ if (!hasWindow()) {
1202
+ return false;
1203
+ }
1204
+ return value instanceof Node || value instanceof getWindow(value).Node;
1205
+ }
1206
+ function isElement(value) {
1207
+ if (!hasWindow()) {
1208
+ return false;
1209
+ }
1210
+ return value instanceof Element || value instanceof getWindow(value).Element;
1211
+ }
1212
+ function isHTMLElement(value) {
1213
+ if (!hasWindow()) {
1214
+ return false;
1215
+ }
1216
+ return value instanceof HTMLElement || value instanceof getWindow(value).HTMLElement;
1217
+ }
1218
+ function isShadowRoot(value) {
1219
+ if (!hasWindow() || typeof ShadowRoot === 'undefined') {
1220
+ return false;
1221
+ }
1222
+ return value instanceof ShadowRoot || value instanceof getWindow(value).ShadowRoot;
1223
+ }
1224
+ function isOverflowElement(element) {
1225
+ const {
1226
+ overflow,
1227
+ overflowX,
1228
+ overflowY,
1229
+ display
1230
+ } = getComputedStyle$1(element);
1231
+ return /auto|scroll|overlay|hidden|clip/.test(overflow + overflowY + overflowX) && !['inline', 'contents'].includes(display);
1232
+ }
1233
+ function isTableElement(element) {
1234
+ return ['table', 'td', 'th'].includes(getNodeName(element));
1235
+ }
1236
+ function isTopLayer(element) {
1237
+ return [':popover-open', ':modal'].some(selector => {
1238
+ try {
1239
+ return element.matches(selector);
1240
+ } catch (e) {
1241
+ return false;
1242
+ }
1243
+ });
1244
+ }
1245
+ function isContainingBlock(elementOrCss) {
1246
+ const webkit = isWebKit();
1247
+ const css = isElement(elementOrCss) ? getComputedStyle$1(elementOrCss) : elementOrCss;
1248
+
1249
+ // https://developer.mozilla.org/en-US/docs/Web/CSS/Containing_block#identifying_the_containing_block
1250
+ return css.transform !== 'none' || css.perspective !== 'none' || (css.containerType ? css.containerType !== 'normal' : false) || !webkit && (css.backdropFilter ? css.backdropFilter !== 'none' : false) || !webkit && (css.filter ? css.filter !== 'none' : false) || ['transform', 'perspective', 'filter'].some(value => (css.willChange || '').includes(value)) || ['paint', 'layout', 'strict', 'content'].some(value => (css.contain || '').includes(value));
1251
+ }
1252
+ function getContainingBlock(element) {
1253
+ let currentNode = getParentNode(element);
1254
+ while (isHTMLElement(currentNode) && !isLastTraversableNode(currentNode)) {
1255
+ if (isContainingBlock(currentNode)) {
1256
+ return currentNode;
1257
+ } else if (isTopLayer(currentNode)) {
1258
+ return null;
1259
+ }
1260
+ currentNode = getParentNode(currentNode);
1261
+ }
1262
+ return null;
1263
+ }
1264
+ function isWebKit() {
1265
+ if (typeof CSS === 'undefined' || !CSS.supports) return false;
1266
+ return CSS.supports('-webkit-backdrop-filter', 'none');
1267
+ }
1268
+ function isLastTraversableNode(node) {
1269
+ return ['html', 'body', '#document'].includes(getNodeName(node));
1270
+ }
1271
+ function getComputedStyle$1(element) {
1272
+ return getWindow(element).getComputedStyle(element);
1273
+ }
1274
+ function getNodeScroll(element) {
1275
+ if (isElement(element)) {
1276
+ return {
1277
+ scrollLeft: element.scrollLeft,
1278
+ scrollTop: element.scrollTop
1279
+ };
1280
+ }
1281
+ return {
1282
+ scrollLeft: element.scrollX,
1283
+ scrollTop: element.scrollY
1284
+ };
1285
+ }
1286
+ function getParentNode(node) {
1287
+ if (getNodeName(node) === 'html') {
1288
+ return node;
1289
+ }
1290
+ const result =
1291
+ // Step into the shadow DOM of the parent of a slotted node.
1292
+ node.assignedSlot ||
1293
+ // DOM Element detected.
1294
+ node.parentNode ||
1295
+ // ShadowRoot detected.
1296
+ isShadowRoot(node) && node.host ||
1297
+ // Fallback.
1298
+ getDocumentElement(node);
1299
+ return isShadowRoot(result) ? result.host : result;
1300
+ }
1301
+ function getNearestOverflowAncestor(node) {
1302
+ const parentNode = getParentNode(node);
1303
+ if (isLastTraversableNode(parentNode)) {
1304
+ return node.ownerDocument ? node.ownerDocument.body : node.body;
1305
+ }
1306
+ if (isHTMLElement(parentNode) && isOverflowElement(parentNode)) {
1307
+ return parentNode;
1308
+ }
1309
+ return getNearestOverflowAncestor(parentNode);
1310
+ }
1311
+ function getOverflowAncestors(node, list, traverseIframes) {
1312
+ var _node$ownerDocument2;
1313
+ if (list === void 0) {
1314
+ list = [];
1315
+ }
1316
+ if (traverseIframes === void 0) {
1317
+ traverseIframes = true;
1318
+ }
1319
+ const scrollableAncestor = getNearestOverflowAncestor(node);
1320
+ const isBody = scrollableAncestor === ((_node$ownerDocument2 = node.ownerDocument) == null ? void 0 : _node$ownerDocument2.body);
1321
+ const win = getWindow(scrollableAncestor);
1322
+ if (isBody) {
1323
+ const frameElement = getFrameElement(win);
1324
+ return list.concat(win, win.visualViewport || [], isOverflowElement(scrollableAncestor) ? scrollableAncestor : [], frameElement && traverseIframes ? getOverflowAncestors(frameElement) : []);
1325
+ }
1326
+ return list.concat(scrollableAncestor, getOverflowAncestors(scrollableAncestor, [], traverseIframes));
1327
+ }
1328
+ function getFrameElement(win) {
1329
+ return win.parent && Object.getPrototypeOf(win.parent) ? win.frameElement : null;
1330
+ }
1331
+
1332
+ function getCssDimensions(element) {
1333
+ const css = getComputedStyle$1(element);
1334
+ // In testing environments, the `width` and `height` properties are empty
1335
+ // strings for SVG elements, returning NaN. Fallback to `0` in this case.
1336
+ let width = parseFloat(css.width) || 0;
1337
+ let height = parseFloat(css.height) || 0;
1338
+ const hasOffset = isHTMLElement(element);
1339
+ const offsetWidth = hasOffset ? element.offsetWidth : width;
1340
+ const offsetHeight = hasOffset ? element.offsetHeight : height;
1341
+ const shouldFallback = round(width) !== offsetWidth || round(height) !== offsetHeight;
1342
+ if (shouldFallback) {
1343
+ width = offsetWidth;
1344
+ height = offsetHeight;
1345
+ }
1346
+ return {
1347
+ width,
1348
+ height,
1349
+ $: shouldFallback
1350
+ };
1351
+ }
1352
+
1353
+ function unwrapElement(element) {
1354
+ return !isElement(element) ? element.contextElement : element;
1355
+ }
1356
+
1357
+ function getScale(element) {
1358
+ const domElement = unwrapElement(element);
1359
+ if (!isHTMLElement(domElement)) {
1360
+ return createCoords(1);
1361
+ }
1362
+ const rect = domElement.getBoundingClientRect();
1363
+ const {
1364
+ width,
1365
+ height,
1366
+ $
1367
+ } = getCssDimensions(domElement);
1368
+ let x = ($ ? round(rect.width) : rect.width) / width;
1369
+ let y = ($ ? round(rect.height) : rect.height) / height;
1370
+
1371
+ // 0, NaN, or Infinity should always fallback to 1.
1372
+
1373
+ if (!x || !Number.isFinite(x)) {
1374
+ x = 1;
1375
+ }
1376
+ if (!y || !Number.isFinite(y)) {
1377
+ y = 1;
1378
+ }
1379
+ return {
1380
+ x,
1381
+ y
1382
+ };
1383
+ }
1384
+
1385
+ const noOffsets = /*#__PURE__*/createCoords(0);
1386
+ function getVisualOffsets(element) {
1387
+ const win = getWindow(element);
1388
+ if (!isWebKit() || !win.visualViewport) {
1389
+ return noOffsets;
1390
+ }
1391
+ return {
1392
+ x: win.visualViewport.offsetLeft,
1393
+ y: win.visualViewport.offsetTop
1394
+ };
1395
+ }
1396
+ function shouldAddVisualOffsets(element, isFixed, floatingOffsetParent) {
1397
+ if (isFixed === void 0) {
1398
+ isFixed = false;
1399
+ }
1400
+ if (!floatingOffsetParent || isFixed && floatingOffsetParent !== getWindow(element)) {
1401
+ return false;
1402
+ }
1403
+ return isFixed;
1404
+ }
1405
+
1406
+ function getBoundingClientRect(element, includeScale, isFixedStrategy, offsetParent) {
1407
+ if (includeScale === void 0) {
1408
+ includeScale = false;
1409
+ }
1410
+ if (isFixedStrategy === void 0) {
1411
+ isFixedStrategy = false;
1412
+ }
1413
+ const clientRect = element.getBoundingClientRect();
1414
+ const domElement = unwrapElement(element);
1415
+ let scale = createCoords(1);
1416
+ if (includeScale) {
1417
+ if (offsetParent) {
1418
+ if (isElement(offsetParent)) {
1419
+ scale = getScale(offsetParent);
1420
+ }
1421
+ } else {
1422
+ scale = getScale(element);
1423
+ }
1424
+ }
1425
+ const visualOffsets = shouldAddVisualOffsets(domElement, isFixedStrategy, offsetParent) ? getVisualOffsets(domElement) : createCoords(0);
1426
+ let x = (clientRect.left + visualOffsets.x) / scale.x;
1427
+ let y = (clientRect.top + visualOffsets.y) / scale.y;
1428
+ let width = clientRect.width / scale.x;
1429
+ let height = clientRect.height / scale.y;
1430
+ if (domElement) {
1431
+ const win = getWindow(domElement);
1432
+ const offsetWin = offsetParent && isElement(offsetParent) ? getWindow(offsetParent) : offsetParent;
1433
+ let currentWin = win;
1434
+ let currentIFrame = getFrameElement(currentWin);
1435
+ while (currentIFrame && offsetParent && offsetWin !== currentWin) {
1436
+ const iframeScale = getScale(currentIFrame);
1437
+ const iframeRect = currentIFrame.getBoundingClientRect();
1438
+ const css = getComputedStyle$1(currentIFrame);
1439
+ const left = iframeRect.left + (currentIFrame.clientLeft + parseFloat(css.paddingLeft)) * iframeScale.x;
1440
+ const top = iframeRect.top + (currentIFrame.clientTop + parseFloat(css.paddingTop)) * iframeScale.y;
1441
+ x *= iframeScale.x;
1442
+ y *= iframeScale.y;
1443
+ width *= iframeScale.x;
1444
+ height *= iframeScale.y;
1445
+ x += left;
1446
+ y += top;
1447
+ currentWin = getWindow(currentIFrame);
1448
+ currentIFrame = getFrameElement(currentWin);
1449
+ }
1450
+ }
1451
+ return rectToClientRect({
1452
+ width,
1453
+ height,
1454
+ x,
1455
+ y
1456
+ });
1457
+ }
1458
+
1459
+ function convertOffsetParentRelativeRectToViewportRelativeRect(_ref) {
1460
+ let {
1461
+ elements,
1462
+ rect,
1463
+ offsetParent,
1464
+ strategy
1465
+ } = _ref;
1466
+ const isFixed = strategy === 'fixed';
1467
+ const documentElement = getDocumentElement(offsetParent);
1468
+ const topLayer = elements ? isTopLayer(elements.floating) : false;
1469
+ if (offsetParent === documentElement || topLayer && isFixed) {
1470
+ return rect;
1471
+ }
1472
+ let scroll = {
1473
+ scrollLeft: 0,
1474
+ scrollTop: 0
1475
+ };
1476
+ let scale = createCoords(1);
1477
+ const offsets = createCoords(0);
1478
+ const isOffsetParentAnElement = isHTMLElement(offsetParent);
1479
+ if (isOffsetParentAnElement || !isOffsetParentAnElement && !isFixed) {
1480
+ if (getNodeName(offsetParent) !== 'body' || isOverflowElement(documentElement)) {
1481
+ scroll = getNodeScroll(offsetParent);
1482
+ }
1483
+ if (isHTMLElement(offsetParent)) {
1484
+ const offsetRect = getBoundingClientRect(offsetParent);
1485
+ scale = getScale(offsetParent);
1486
+ offsets.x = offsetRect.x + offsetParent.clientLeft;
1487
+ offsets.y = offsetRect.y + offsetParent.clientTop;
1488
+ }
1489
+ }
1490
+ return {
1491
+ width: rect.width * scale.x,
1492
+ height: rect.height * scale.y,
1493
+ x: rect.x * scale.x - scroll.scrollLeft * scale.x + offsets.x,
1494
+ y: rect.y * scale.y - scroll.scrollTop * scale.y + offsets.y
1495
+ };
1496
+ }
1497
+
1498
+ function getClientRects(element) {
1499
+ return Array.from(element.getClientRects());
1500
+ }
1501
+
1502
+ // If <html> has a CSS width greater than the viewport, then this will be
1503
+ // incorrect for RTL.
1504
+ function getWindowScrollBarX(element, rect) {
1505
+ const leftScroll = getNodeScroll(element).scrollLeft;
1506
+ if (!rect) {
1507
+ return getBoundingClientRect(getDocumentElement(element)).left + leftScroll;
1508
+ }
1509
+ return rect.left + leftScroll;
1510
+ }
1511
+
1512
+ // Gets the entire size of the scrollable document area, even extending outside
1513
+ // of the `<html>` and `<body>` rect bounds if horizontally scrollable.
1514
+ function getDocumentRect(element) {
1515
+ const html = getDocumentElement(element);
1516
+ const scroll = getNodeScroll(element);
1517
+ const body = element.ownerDocument.body;
1518
+ const width = max(html.scrollWidth, html.clientWidth, body.scrollWidth, body.clientWidth);
1519
+ const height = max(html.scrollHeight, html.clientHeight, body.scrollHeight, body.clientHeight);
1520
+ let x = -scroll.scrollLeft + getWindowScrollBarX(element);
1521
+ const y = -scroll.scrollTop;
1522
+ if (getComputedStyle$1(body).direction === 'rtl') {
1523
+ x += max(html.clientWidth, body.clientWidth) - width;
1524
+ }
1525
+ return {
1526
+ width,
1527
+ height,
1528
+ x,
1529
+ y
1530
+ };
1531
+ }
1532
+
1533
+ function getViewportRect(element, strategy) {
1534
+ const win = getWindow(element);
1535
+ const html = getDocumentElement(element);
1536
+ const visualViewport = win.visualViewport;
1537
+ let width = html.clientWidth;
1538
+ let height = html.clientHeight;
1539
+ let x = 0;
1540
+ let y = 0;
1541
+ if (visualViewport) {
1542
+ width = visualViewport.width;
1543
+ height = visualViewport.height;
1544
+ const visualViewportBased = isWebKit();
1545
+ if (!visualViewportBased || visualViewportBased && strategy === 'fixed') {
1546
+ x = visualViewport.offsetLeft;
1547
+ y = visualViewport.offsetTop;
1548
+ }
1549
+ }
1550
+ return {
1551
+ width,
1552
+ height,
1553
+ x,
1554
+ y
1555
+ };
1556
+ }
1557
+
1558
+ // Returns the inner client rect, subtracting scrollbars if present.
1559
+ function getInnerBoundingClientRect(element, strategy) {
1560
+ const clientRect = getBoundingClientRect(element, true, strategy === 'fixed');
1561
+ const top = clientRect.top + element.clientTop;
1562
+ const left = clientRect.left + element.clientLeft;
1563
+ const scale = isHTMLElement(element) ? getScale(element) : createCoords(1);
1564
+ const width = element.clientWidth * scale.x;
1565
+ const height = element.clientHeight * scale.y;
1566
+ const x = left * scale.x;
1567
+ const y = top * scale.y;
1568
+ return {
1569
+ width,
1570
+ height,
1571
+ x,
1572
+ y
1573
+ };
1574
+ }
1575
+ function getClientRectFromClippingAncestor(element, clippingAncestor, strategy) {
1576
+ let rect;
1577
+ if (clippingAncestor === 'viewport') {
1578
+ rect = getViewportRect(element, strategy);
1579
+ } else if (clippingAncestor === 'document') {
1580
+ rect = getDocumentRect(getDocumentElement(element));
1581
+ } else if (isElement(clippingAncestor)) {
1582
+ rect = getInnerBoundingClientRect(clippingAncestor, strategy);
1583
+ } else {
1584
+ const visualOffsets = getVisualOffsets(element);
1585
+ rect = {
1586
+ ...clippingAncestor,
1587
+ x: clippingAncestor.x - visualOffsets.x,
1588
+ y: clippingAncestor.y - visualOffsets.y
1589
+ };
1590
+ }
1591
+ return rectToClientRect(rect);
1592
+ }
1593
+ function hasFixedPositionAncestor(element, stopNode) {
1594
+ const parentNode = getParentNode(element);
1595
+ if (parentNode === stopNode || !isElement(parentNode) || isLastTraversableNode(parentNode)) {
1596
+ return false;
1597
+ }
1598
+ return getComputedStyle$1(parentNode).position === 'fixed' || hasFixedPositionAncestor(parentNode, stopNode);
1599
+ }
1600
+
1601
+ // A "clipping ancestor" is an `overflow` element with the characteristic of
1602
+ // clipping (or hiding) child elements. This returns all clipping ancestors
1603
+ // of the given element up the tree.
1604
+ function getClippingElementAncestors(element, cache) {
1605
+ const cachedResult = cache.get(element);
1606
+ if (cachedResult) {
1607
+ return cachedResult;
1608
+ }
1609
+ let result = getOverflowAncestors(element, [], false).filter(el => isElement(el) && getNodeName(el) !== 'body');
1610
+ let currentContainingBlockComputedStyle = null;
1611
+ const elementIsFixed = getComputedStyle$1(element).position === 'fixed';
1612
+ let currentNode = elementIsFixed ? getParentNode(element) : element;
1613
+
1614
+ // https://developer.mozilla.org/en-US/docs/Web/CSS/Containing_block#identifying_the_containing_block
1615
+ while (isElement(currentNode) && !isLastTraversableNode(currentNode)) {
1616
+ const computedStyle = getComputedStyle$1(currentNode);
1617
+ const currentNodeIsContaining = isContainingBlock(currentNode);
1618
+ if (!currentNodeIsContaining && computedStyle.position === 'fixed') {
1619
+ currentContainingBlockComputedStyle = null;
1620
+ }
1621
+ const shouldDropCurrentNode = elementIsFixed ? !currentNodeIsContaining && !currentContainingBlockComputedStyle : !currentNodeIsContaining && computedStyle.position === 'static' && !!currentContainingBlockComputedStyle && ['absolute', 'fixed'].includes(currentContainingBlockComputedStyle.position) || isOverflowElement(currentNode) && !currentNodeIsContaining && hasFixedPositionAncestor(element, currentNode);
1622
+ if (shouldDropCurrentNode) {
1623
+ // Drop non-containing blocks.
1624
+ result = result.filter(ancestor => ancestor !== currentNode);
1625
+ } else {
1626
+ // Record last containing block for next iteration.
1627
+ currentContainingBlockComputedStyle = computedStyle;
1628
+ }
1629
+ currentNode = getParentNode(currentNode);
1630
+ }
1631
+ cache.set(element, result);
1632
+ return result;
1633
+ }
1634
+
1635
+ // Gets the maximum area that the element is visible in due to any number of
1636
+ // clipping ancestors.
1637
+ function getClippingRect(_ref) {
1638
+ let {
1639
+ element,
1640
+ boundary,
1641
+ rootBoundary,
1642
+ strategy
1643
+ } = _ref;
1644
+ const elementClippingAncestors = boundary === 'clippingAncestors' ? isTopLayer(element) ? [] : getClippingElementAncestors(element, this._c) : [].concat(boundary);
1645
+ const clippingAncestors = [...elementClippingAncestors, rootBoundary];
1646
+ const firstClippingAncestor = clippingAncestors[0];
1647
+ const clippingRect = clippingAncestors.reduce((accRect, clippingAncestor) => {
1648
+ const rect = getClientRectFromClippingAncestor(element, clippingAncestor, strategy);
1649
+ accRect.top = max(rect.top, accRect.top);
1650
+ accRect.right = min(rect.right, accRect.right);
1651
+ accRect.bottom = min(rect.bottom, accRect.bottom);
1652
+ accRect.left = max(rect.left, accRect.left);
1653
+ return accRect;
1654
+ }, getClientRectFromClippingAncestor(element, firstClippingAncestor, strategy));
1655
+ return {
1656
+ width: clippingRect.right - clippingRect.left,
1657
+ height: clippingRect.bottom - clippingRect.top,
1658
+ x: clippingRect.left,
1659
+ y: clippingRect.top
1660
+ };
1661
+ }
1662
+
1663
+ function getDimensions(element) {
1664
+ const {
1665
+ width,
1666
+ height
1667
+ } = getCssDimensions(element);
1668
+ return {
1669
+ width,
1670
+ height
1671
+ };
1672
+ }
1673
+
1674
+ function getRectRelativeToOffsetParent(element, offsetParent, strategy) {
1675
+ const isOffsetParentAnElement = isHTMLElement(offsetParent);
1676
+ const documentElement = getDocumentElement(offsetParent);
1677
+ const isFixed = strategy === 'fixed';
1678
+ const rect = getBoundingClientRect(element, true, isFixed, offsetParent);
1679
+ let scroll = {
1680
+ scrollLeft: 0,
1681
+ scrollTop: 0
1682
+ };
1683
+ const offsets = createCoords(0);
1684
+ if (isOffsetParentAnElement || !isOffsetParentAnElement && !isFixed) {
1685
+ if (getNodeName(offsetParent) !== 'body' || isOverflowElement(documentElement)) {
1686
+ scroll = getNodeScroll(offsetParent);
1687
+ }
1688
+ if (isOffsetParentAnElement) {
1689
+ const offsetRect = getBoundingClientRect(offsetParent, true, isFixed, offsetParent);
1690
+ offsets.x = offsetRect.x + offsetParent.clientLeft;
1691
+ offsets.y = offsetRect.y + offsetParent.clientTop;
1692
+ } else if (documentElement) {
1693
+ // If the <body> scrollbar appears on the left (e.g. RTL systems). Use
1694
+ // Firefox with layout.scrollbar.side = 3 in about:config to test this.
1695
+ offsets.x = getWindowScrollBarX(documentElement);
1696
+ }
1697
+ }
1698
+ let htmlX = 0;
1699
+ let htmlY = 0;
1700
+ if (documentElement && !isOffsetParentAnElement && !isFixed) {
1701
+ const htmlRect = documentElement.getBoundingClientRect();
1702
+ htmlY = htmlRect.top + scroll.scrollTop;
1703
+ htmlX = htmlRect.left + scroll.scrollLeft -
1704
+ // RTL <body> scrollbar.
1705
+ getWindowScrollBarX(documentElement, htmlRect);
1706
+ }
1707
+ const x = rect.left + scroll.scrollLeft - offsets.x - htmlX;
1708
+ const y = rect.top + scroll.scrollTop - offsets.y - htmlY;
1709
+ return {
1710
+ x,
1711
+ y,
1712
+ width: rect.width,
1713
+ height: rect.height
1714
+ };
1715
+ }
1716
+
1717
+ function isStaticPositioned(element) {
1718
+ return getComputedStyle$1(element).position === 'static';
1719
+ }
1720
+
1721
+ function getTrueOffsetParent(element, polyfill) {
1722
+ if (!isHTMLElement(element) || getComputedStyle$1(element).position === 'fixed') {
1723
+ return null;
1724
+ }
1725
+ if (polyfill) {
1726
+ return polyfill(element);
1727
+ }
1728
+ let rawOffsetParent = element.offsetParent;
1729
+
1730
+ // Firefox returns the <html> element as the offsetParent if it's non-static,
1731
+ // while Chrome and Safari return the <body> element. The <body> element must
1732
+ // be used to perform the correct calculations even if the <html> element is
1733
+ // non-static.
1734
+ if (getDocumentElement(element) === rawOffsetParent) {
1735
+ rawOffsetParent = rawOffsetParent.ownerDocument.body;
1736
+ }
1737
+ return rawOffsetParent;
1738
+ }
1739
+
1740
+ // Gets the closest ancestor positioned element. Handles some edge cases,
1741
+ // such as table ancestors and cross browser bugs.
1742
+ function getOffsetParent(element, polyfill) {
1743
+ const win = getWindow(element);
1744
+ if (isTopLayer(element)) {
1745
+ return win;
1746
+ }
1747
+ if (!isHTMLElement(element)) {
1748
+ let svgOffsetParent = getParentNode(element);
1749
+ while (svgOffsetParent && !isLastTraversableNode(svgOffsetParent)) {
1750
+ if (isElement(svgOffsetParent) && !isStaticPositioned(svgOffsetParent)) {
1751
+ return svgOffsetParent;
1752
+ }
1753
+ svgOffsetParent = getParentNode(svgOffsetParent);
1754
+ }
1755
+ return win;
1756
+ }
1757
+ let offsetParent = getTrueOffsetParent(element, polyfill);
1758
+ while (offsetParent && isTableElement(offsetParent) && isStaticPositioned(offsetParent)) {
1759
+ offsetParent = getTrueOffsetParent(offsetParent, polyfill);
1760
+ }
1761
+ if (offsetParent && isLastTraversableNode(offsetParent) && isStaticPositioned(offsetParent) && !isContainingBlock(offsetParent)) {
1762
+ return win;
1763
+ }
1764
+ return offsetParent || getContainingBlock(element) || win;
1765
+ }
1766
+
1767
+ const getElementRects = async function (data) {
1768
+ const getOffsetParentFn = this.getOffsetParent || getOffsetParent;
1769
+ const getDimensionsFn = this.getDimensions;
1770
+ const floatingDimensions = await getDimensionsFn(data.floating);
1771
+ return {
1772
+ reference: getRectRelativeToOffsetParent(data.reference, await getOffsetParentFn(data.floating), data.strategy),
1773
+ floating: {
1774
+ x: 0,
1775
+ y: 0,
1776
+ width: floatingDimensions.width,
1777
+ height: floatingDimensions.height
1778
+ }
1779
+ };
1780
+ };
1781
+
1782
+ function isRTL(element) {
1783
+ return getComputedStyle$1(element).direction === 'rtl';
1784
+ }
1785
+
1786
+ const platform = {
1787
+ convertOffsetParentRelativeRectToViewportRelativeRect,
1788
+ getDocumentElement,
1789
+ getClippingRect,
1790
+ getOffsetParent,
1791
+ getElementRects,
1792
+ getClientRects,
1793
+ getDimensions,
1794
+ getScale,
1795
+ isElement,
1796
+ isRTL
1797
+ };
1798
+
1799
+ // https://samthor.au/2021/observing-dom/
1800
+ function observeMove(element, onMove) {
1801
+ let io = null;
1802
+ let timeoutId;
1803
+ const root = getDocumentElement(element);
1804
+ function cleanup() {
1805
+ var _io;
1806
+ clearTimeout(timeoutId);
1807
+ (_io = io) == null || _io.disconnect();
1808
+ io = null;
1809
+ }
1810
+ function refresh(skip, threshold) {
1811
+ if (skip === void 0) {
1812
+ skip = false;
1813
+ }
1814
+ if (threshold === void 0) {
1815
+ threshold = 1;
1816
+ }
1817
+ cleanup();
1818
+ const {
1819
+ left,
1820
+ top,
1821
+ width,
1822
+ height
1823
+ } = element.getBoundingClientRect();
1824
+ if (!skip) {
1825
+ onMove();
1826
+ }
1827
+ if (!width || !height) {
1828
+ return;
1829
+ }
1830
+ const insetTop = floor(top);
1831
+ const insetRight = floor(root.clientWidth - (left + width));
1832
+ const insetBottom = floor(root.clientHeight - (top + height));
1833
+ const insetLeft = floor(left);
1834
+ const rootMargin = -insetTop + "px " + -insetRight + "px " + -insetBottom + "px " + -insetLeft + "px";
1835
+ const options = {
1836
+ rootMargin,
1837
+ threshold: max(0, min(1, threshold)) || 1
1838
+ };
1839
+ let isFirstUpdate = true;
1840
+ function handleObserve(entries) {
1841
+ const ratio = entries[0].intersectionRatio;
1842
+ if (ratio !== threshold) {
1843
+ if (!isFirstUpdate) {
1844
+ return refresh();
1845
+ }
1846
+ if (!ratio) {
1847
+ // If the reference is clipped, the ratio is 0. Throttle the refresh
1848
+ // to prevent an infinite loop of updates.
1849
+ timeoutId = setTimeout(() => {
1850
+ refresh(false, 1e-7);
1851
+ }, 1000);
1852
+ } else {
1853
+ refresh(false, ratio);
1854
+ }
1855
+ }
1856
+ isFirstUpdate = false;
1857
+ }
1858
+
1859
+ // Older browsers don't support a `document` as the root and will throw an
1860
+ // error.
1861
+ try {
1862
+ io = new IntersectionObserver(handleObserve, {
1863
+ ...options,
1864
+ // Handle <iframe>s
1865
+ root: root.ownerDocument
1866
+ });
1867
+ } catch (e) {
1868
+ io = new IntersectionObserver(handleObserve, options);
1869
+ }
1870
+ io.observe(element);
1871
+ }
1872
+ refresh(true);
1873
+ return cleanup;
1874
+ }
1875
+
1876
+ /**
1877
+ * Automatically updates the position of the floating element when necessary.
1878
+ * Should only be called when the floating element is mounted on the DOM or
1879
+ * visible on the screen.
1880
+ * @returns cleanup function that should be invoked when the floating element is
1881
+ * removed from the DOM or hidden from the screen.
1882
+ * @see https://floating-ui.com/docs/autoUpdate
1883
+ */
1884
+ function autoUpdate(reference, floating, update, options) {
1885
+ if (options === void 0) {
1886
+ options = {};
1887
+ }
1888
+ const {
1889
+ ancestorScroll = true,
1890
+ ancestorResize = true,
1891
+ elementResize = typeof ResizeObserver === 'function',
1892
+ layoutShift = typeof IntersectionObserver === 'function',
1893
+ animationFrame = false
1894
+ } = options;
1895
+ const referenceEl = unwrapElement(reference);
1896
+ const ancestors = ancestorScroll || ancestorResize ? [...(referenceEl ? getOverflowAncestors(referenceEl) : []), ...getOverflowAncestors(floating)] : [];
1897
+ ancestors.forEach(ancestor => {
1898
+ ancestorScroll && ancestor.addEventListener('scroll', update, {
1899
+ passive: true
1900
+ });
1901
+ ancestorResize && ancestor.addEventListener('resize', update);
1902
+ });
1903
+ const cleanupIo = referenceEl && layoutShift ? observeMove(referenceEl, update) : null;
1904
+ let reobserveFrame = -1;
1905
+ let resizeObserver = null;
1906
+ if (elementResize) {
1907
+ resizeObserver = new ResizeObserver(_ref => {
1908
+ let [firstEntry] = _ref;
1909
+ if (firstEntry && firstEntry.target === referenceEl && resizeObserver) {
1910
+ // Prevent update loops when using the `size` middleware.
1911
+ // https://github.com/floating-ui/floating-ui/issues/1740
1912
+ resizeObserver.unobserve(floating);
1913
+ cancelAnimationFrame(reobserveFrame);
1914
+ reobserveFrame = requestAnimationFrame(() => {
1915
+ var _resizeObserver;
1916
+ (_resizeObserver = resizeObserver) == null || _resizeObserver.observe(floating);
1917
+ });
1918
+ }
1919
+ update();
1920
+ });
1921
+ if (referenceEl && !animationFrame) {
1922
+ resizeObserver.observe(referenceEl);
1923
+ }
1924
+ resizeObserver.observe(floating);
1925
+ }
1926
+ let frameId;
1927
+ let prevRefRect = animationFrame ? getBoundingClientRect(reference) : null;
1928
+ if (animationFrame) {
1929
+ frameLoop();
1930
+ }
1931
+ function frameLoop() {
1932
+ const nextRefRect = getBoundingClientRect(reference);
1933
+ if (prevRefRect && (nextRefRect.x !== prevRefRect.x || nextRefRect.y !== prevRefRect.y || nextRefRect.width !== prevRefRect.width || nextRefRect.height !== prevRefRect.height)) {
1934
+ update();
1935
+ }
1936
+ prevRefRect = nextRefRect;
1937
+ frameId = requestAnimationFrame(frameLoop);
1938
+ }
1939
+ update();
1940
+ return () => {
1941
+ var _resizeObserver2;
1942
+ ancestors.forEach(ancestor => {
1943
+ ancestorScroll && ancestor.removeEventListener('scroll', update);
1944
+ ancestorResize && ancestor.removeEventListener('resize', update);
1945
+ });
1946
+ cleanupIo == null || cleanupIo();
1947
+ (_resizeObserver2 = resizeObserver) == null || _resizeObserver2.disconnect();
1948
+ resizeObserver = null;
1949
+ if (animationFrame) {
1950
+ cancelAnimationFrame(frameId);
1951
+ }
1952
+ };
1953
+ }
1954
+
1955
+ /**
1956
+ * Modifies the placement by translating the floating element along the
1957
+ * specified axes.
1958
+ * A number (shorthand for `mainAxis` or distance), or an axes configuration
1959
+ * object may be passed.
1960
+ * @see https://floating-ui.com/docs/offset
1961
+ */
1962
+ const offset = offset$1;
1963
+
1964
+ /**
1965
+ * Optimizes the visibility of the floating element by choosing the placement
1966
+ * that has the most space available automatically, without needing to specify a
1967
+ * preferred placement. Alternative to `flip`.
1968
+ * @see https://floating-ui.com/docs/autoPlacement
1969
+ */
1970
+ const autoPlacement = autoPlacement$1;
1971
+
1972
+ /**
1973
+ * Optimizes the visibility of the floating element by shifting it in order to
1974
+ * keep it in view when it will overflow the clipping boundary.
1975
+ * @see https://floating-ui.com/docs/shift
1976
+ */
1977
+ const shift = shift$1;
1978
+
1979
+ /**
1980
+ * Optimizes the visibility of the floating element by flipping the `placement`
1981
+ * in order to keep it in view when the preferred placement(s) will overflow the
1982
+ * clipping boundary. Alternative to `autoPlacement`.
1983
+ * @see https://floating-ui.com/docs/flip
1984
+ */
1985
+ const flip = flip$1;
1986
+
1987
+ /**
1988
+ * Provides data that allows you to change the size of the floating element —
1989
+ * for instance, prevent it from overflowing the clipping boundary or match the
1990
+ * width of the reference element.
1991
+ * @see https://floating-ui.com/docs/size
1992
+ */
1993
+ size;
1994
+
1995
+ /**
1996
+ * Provides data to hide the floating element in applicable situations, such as
1997
+ * when it is not in the same clipping context as the reference element.
1998
+ * @see https://floating-ui.com/docs/hide
1999
+ */
2000
+ const hide = hide$1;
2001
+
2002
+ /**
2003
+ * Provides data to position an inner element of the floating element so that it
2004
+ * appears centered to the reference element.
2005
+ * @see https://floating-ui.com/docs/arrow
2006
+ */
2007
+ const arrow = arrow$1;
2008
+
2009
+ /**
2010
+ * Provides improved positioning for inline reference elements that can span
2011
+ * over multiple lines, such as hyperlinks or range selections.
2012
+ * @see https://floating-ui.com/docs/inline
2013
+ */
2014
+ inline;
2015
+
2016
+ /**
2017
+ * Built-in `limiter` that will stop `shift()` at a certain point.
2018
+ */
2019
+ limitShift;
2020
+
2021
+ /**
2022
+ * Computes the `x` and `y` coordinates that will place the floating element
2023
+ * next to a given reference element.
2024
+ */
2025
+ const computePosition = (reference, floating, options) => {
2026
+ // This caches the expensive `getClippingElementAncestors` function so that
2027
+ // multiple lifecycle resets re-use the same result. It only lives for a
2028
+ // single call. If other functions become expensive, we can add them as well.
2029
+ const cache = new Map();
2030
+ const mergedOptions = {
2031
+ platform,
2032
+ ...options
2033
+ };
2034
+ const platformWithCache = {
2035
+ ...mergedOptions.platform,
2036
+ _c: cache
2037
+ };
2038
+ return computePosition$1(reference, floating, {
2039
+ ...mergedOptions,
2040
+ platform: platformWithCache
2041
+ });
2042
+ };
2043
+
2044
+ function offsetParent(element) {
2045
+ return offsetParentPolyfill(element);
2046
+ }
2047
+ function flatTreeParent(element) {
2048
+ if (element.assignedSlot) {
2049
+ return element.assignedSlot;
2050
+ }
2051
+ if (element.parentNode instanceof ShadowRoot) {
2052
+ return element.parentNode.host;
2053
+ }
2054
+ return element.parentNode;
2055
+ }
2056
+ function offsetParentPolyfill(element) {
2057
+ // Do an initial walk to check for display:none ancestors.
2058
+ for (let ancestor = element; ancestor; ancestor = flatTreeParent(ancestor)) {
2059
+ if (!(ancestor instanceof Element)) {
2060
+ continue;
2061
+ }
2062
+ if (getComputedStyle(ancestor).display === 'none') {
2063
+ return null;
2064
+ }
2065
+ }
2066
+ for (let ancestor = flatTreeParent(element); ancestor; ancestor = flatTreeParent(ancestor)) {
2067
+ if (!(ancestor instanceof Element)) {
2068
+ continue;
2069
+ }
2070
+ const style = getComputedStyle(ancestor);
2071
+ // Display:contents nodes aren't in the layout tree, so they should be skipped.
2072
+ if (style.display === 'contents') {
2073
+ continue;
2074
+ }
2075
+ if (style.position !== 'static' || isContainingBlock(style)) {
2076
+ return ancestor;
2077
+ }
2078
+ if (ancestor.tagName === 'BODY') {
2079
+ return ancestor;
2080
+ }
2081
+ }
2082
+ return null;
2083
+ }
2084
+
2085
+ /*!
2086
+ * All material copyright ESRI, All Rights Reserved, unless otherwise specified.
2087
+ * See https://github.com/Esri/calcite-design-system/blob/dev/LICENSE.md for details.
2088
+ * v2.13.0
2089
+ */
2090
+ (function setUpFloatingUiForShadowDomPositioning() {
2091
+ if (isBrowser()) {
2092
+ const originalGetOffsetParent = platform.getOffsetParent;
2093
+ platform.getOffsetParent = (element) => originalGetOffsetParent(element, offsetParent);
2094
+ }
2095
+ })();
2096
+ function roundByDPR(value) {
2097
+ const dpr = window.devicePixelRatio || 1;
2098
+ return Math.round(value * dpr) / dpr;
2099
+ }
2100
+ /**
2101
+ * Positions the floating element relative to the reference element.
2102
+ *
2103
+ * **Note:** exported for testing purposes only
2104
+ *
2105
+ * @param root0
2106
+ * @param root0.referenceEl
2107
+ * @param root0.floatingEl
2108
+ * @param root0.overlayPositioning
2109
+ * @param root0.placement
2110
+ * @param root0.flipDisabled
2111
+ * @param root0.flipPlacements
2112
+ * @param root0.offsetDistance
2113
+ * @param root0.offsetSkidding
2114
+ * @param root0.arrowEl
2115
+ * @param root0.type
2116
+ * @param component
2117
+ * @param root0.referenceEl.referenceEl
2118
+ * @param root0.referenceEl.floatingEl
2119
+ * @param root0.referenceEl.overlayPositioning
2120
+ * @param root0.referenceEl.placement
2121
+ * @param root0.referenceEl.flipDisabled
2122
+ * @param root0.referenceEl.flipPlacements
2123
+ * @param root0.referenceEl.offsetDistance
2124
+ * @param root0.referenceEl.offsetSkidding
2125
+ * @param root0.referenceEl.arrowEl
2126
+ * @param root0.referenceEl.type
2127
+ * @param component.referenceEl
2128
+ * @param component.floatingEl
2129
+ * @param component.overlayPositioning
2130
+ * @param component.placement
2131
+ * @param component.flipDisabled
2132
+ * @param component.flipPlacements
2133
+ * @param component.offsetDistance
2134
+ * @param component.offsetSkidding
2135
+ * @param component.arrowEl
2136
+ * @param component.type
2137
+ */
2138
+ const positionFloatingUI =
2139
+ /* we export arrow function to allow us to spy on it during testing */
2140
+ async (component, { referenceEl, floatingEl, overlayPositioning = "absolute", placement, flipDisabled, flipPlacements, offsetDistance, offsetSkidding, arrowEl, type, }) => {
2141
+ if (!referenceEl || !floatingEl) {
2142
+ return null;
2143
+ }
2144
+ const isRTL = getElementDir(floatingEl) === "rtl";
2145
+ const { x, y, placement: effectivePlacement, strategy: position, middlewareData, } = await computePosition(referenceEl, floatingEl, {
2146
+ strategy: overlayPositioning,
2147
+ placement: placement === "auto" || placement === "auto-start" || placement === "auto-end"
2148
+ ? undefined
2149
+ : getEffectivePlacement(placement, isRTL),
2150
+ middleware: getMiddleware({
2151
+ placement,
2152
+ flipDisabled,
2153
+ flipPlacements: flipPlacements?.map((placement) => getEffectivePlacement(placement, isRTL)),
2154
+ offsetDistance,
2155
+ offsetSkidding,
2156
+ arrowEl,
2157
+ type,
2158
+ }),
2159
+ });
2160
+ if (arrowEl && middlewareData.arrow) {
2161
+ const { x, y } = middlewareData.arrow;
2162
+ const side = effectivePlacement.split("-")[0];
2163
+ const alignment = x != null ? "left" : "top";
2164
+ const transform = ARROW_CSS_TRANSFORM[side];
2165
+ const reset = { left: "", top: "", bottom: "", right: "" };
2166
+ if ("floatingLayout" in component) {
2167
+ component.floatingLayout = side === "left" || side === "right" ? "horizontal" : "vertical";
2168
+ }
2169
+ Object.assign(arrowEl.style, {
2170
+ ...reset,
2171
+ [alignment]: `${alignment == "left" ? x : y}px`,
2172
+ [side]: "100%",
2173
+ transform,
2174
+ });
2175
+ }
2176
+ const referenceHidden = middlewareData.hide?.referenceHidden;
2177
+ const visibility = referenceHidden ? "hidden" : null;
2178
+ const pointerEvents = visibility ? "none" : null;
2179
+ floatingEl.setAttribute(placementDataAttribute, effectivePlacement);
2180
+ const { open } = component;
2181
+ Object.assign(floatingEl.style, {
2182
+ visibility,
2183
+ pointerEvents,
2184
+ position,
2185
+ transform: open ? `translate(${roundByDPR(x)}px,${roundByDPR(y)}px)` : "",
2186
+ top: 0,
2187
+ left: 0,
2188
+ });
2189
+ };
2190
+ /**
2191
+ * Exported for testing purposes only
2192
+ */
2193
+ const placementDataAttribute = "data-placement";
2194
+ const flipPlacements = [
2195
+ "top",
2196
+ "bottom",
2197
+ "right",
2198
+ "left",
2199
+ "top-start",
2200
+ "top-end",
2201
+ "bottom-start",
2202
+ "bottom-end",
2203
+ "right-start",
2204
+ "right-end",
2205
+ "left-start",
2206
+ "left-end",
2207
+ "leading",
2208
+ "trailing",
2209
+ "leading-start",
2210
+ "leading-end",
2211
+ "trailing-start",
2212
+ "trailing-end",
2213
+ ];
2214
+ const defaultMenuPlacement = "bottom-start";
2215
+ const defaultEndMenuPlacement = "bottom-end";
2216
+ const FloatingCSS = {
2217
+ animation: "calcite-floating-ui-anim",
2218
+ animationActive: "calcite-floating-ui-anim--active",
2219
+ arrow: "calcite-floating-ui-arrow",
2220
+ arrowStroke: "calcite-floating-ui-arrow__stroke",
2221
+ };
2222
+ function getMiddleware({ placement, flipDisabled, flipPlacements, offsetDistance, offsetSkidding, arrowEl, type, }) {
2223
+ const defaultMiddleware = [shift(), hide()];
2224
+ if (type === "menu") {
2225
+ return [
2226
+ ...defaultMiddleware,
2227
+ flip({
2228
+ fallbackPlacements: flipPlacements || ["top-start", "top", "top-end", "bottom-start", "bottom", "bottom-end"],
2229
+ }),
2230
+ ];
2231
+ }
2232
+ if (type === "popover" || type === "tooltip") {
2233
+ const middleware = [
2234
+ ...defaultMiddleware,
2235
+ offset({
2236
+ mainAxis: typeof offsetDistance === "number" ? offsetDistance : 0,
2237
+ crossAxis: typeof offsetSkidding === "number" ? offsetSkidding : 0,
2238
+ }),
2239
+ ];
2240
+ if (placement === "auto" || placement === "auto-start" || placement === "auto-end") {
2241
+ middleware.push(autoPlacement({ alignment: placement === "auto-start" ? "start" : placement === "auto-end" ? "end" : null }));
2242
+ }
2243
+ else if (!flipDisabled) {
2244
+ middleware.push(flip(flipPlacements ? { fallbackPlacements: flipPlacements } : {}));
2245
+ }
2246
+ if (arrowEl) {
2247
+ middleware.push(arrow({
2248
+ element: arrowEl,
2249
+ }));
2250
+ }
2251
+ return middleware;
2252
+ }
2253
+ return [];
2254
+ }
2255
+ function filterValidFlipPlacements(placements, el) {
2256
+ const filteredPlacements = placements.filter((placement) => flipPlacements.includes(placement));
2257
+ if (filteredPlacements.length !== placements.length) {
2258
+ console.warn(`${el.tagName}: Invalid value found in: flipPlacements. Try any of these: ${flipPlacements
2259
+ .map((placement) => `"${placement}"`)
2260
+ .join(", ")
2261
+ .trim()}`, { el });
2262
+ }
2263
+ return filteredPlacements;
2264
+ }
2265
+ function getEffectivePlacement(placement, isRTL = false) {
2266
+ const placements = ["left", "right"];
2267
+ if (isRTL) {
2268
+ placements.reverse();
2269
+ }
2270
+ return placement.replace(/leading/gi, placements[0]).replace(/trailing/gi, placements[1]);
2271
+ }
2272
+ /**
2273
+ * Convenience function to manage `reposition` calls for FloatingUIComponents that use `positionFloatingUI.
2274
+ *
2275
+ * Note: this is not needed for components that use `calcite-popover`.
2276
+ *
2277
+ * @param component - A floating-ui component.
2278
+ * @param options - Reposition parameters.
2279
+ * @param options.referenceEl - The `referenceElement` used to position the component according to its `placement` value.
2280
+ * @param options.floatingEl - The `floatingElement` containing the floating ui.
2281
+ * @param options.overlayPositioning - type of positioning to use for the overlaid content.
2282
+ * @param options.placement - Determines where the component will be positioned relative to the `referenceElement`.
2283
+ * @param options.flipDisabled - Prevents flipping the component's placement when overlapping its `referenceElement`.
2284
+ * @param options.flipPlacements - Defines the available placements that can be used when a flip occurs.
2285
+ * @param options.offsetDistance - Offsets the position of the popover away from the `referenceElement`.
2286
+ * @param options.offsetSkidding - Offsets the position of the component along the `referenceElement`.
2287
+ * @param options.arrowEl - A customizable arrow element.
2288
+ * @param options.type - The type of floating UI.
2289
+ * @param delayed - Reposition the component after a delay.
2290
+ * @returns {Promise<void>}
2291
+ */
2292
+ async function reposition(component, options, delayed = false) {
2293
+ if (!component.open || !options.floatingEl || !options.referenceEl) {
2294
+ return;
2295
+ }
2296
+ const trackedState = autoUpdatingComponentMap.get(component);
2297
+ if (!trackedState) {
2298
+ return runAutoUpdate(component, options.referenceEl, options.floatingEl);
2299
+ }
2300
+ const positionFunction = delayed ? getDebouncedReposition(component) : positionFloatingUI;
2301
+ await positionFunction(component, options);
2302
+ }
2303
+ function getDebouncedReposition(component) {
2304
+ let debounced = componentToDebouncedRepositionMap.get(component);
2305
+ if (debounced) {
2306
+ return debounced;
2307
+ }
2308
+ debounced = debounce(positionFloatingUI, DEBOUNCE.reposition, {
2309
+ leading: true,
2310
+ maxWait: DEBOUNCE.reposition,
2311
+ });
2312
+ componentToDebouncedRepositionMap.set(component, debounced);
2313
+ return debounced;
2314
+ }
2315
+ const ARROW_CSS_TRANSFORM = {
2316
+ top: "",
2317
+ left: "rotate(-90deg)",
2318
+ bottom: "rotate(180deg)",
2319
+ right: "rotate(90deg)",
2320
+ };
2321
+ /**
2322
+ * Exported for testing purposes only
2323
+ *
2324
+ * @internal
2325
+ */
2326
+ const autoUpdatingComponentMap = new WeakMap();
2327
+ const componentToDebouncedRepositionMap = new WeakMap();
2328
+ async function runAutoUpdate(component, referenceEl, floatingEl) {
2329
+ if (!floatingEl.isConnected) {
2330
+ return;
2331
+ }
2332
+ const effectiveAutoUpdate = isBrowser()
2333
+ ? autoUpdate
2334
+ : (_refEl, _floatingEl, updateCallback) => {
2335
+ updateCallback();
2336
+ return () => {
2337
+ /* noop */
2338
+ };
2339
+ };
2340
+ // we set initial state here to make it available for `reposition` calls
2341
+ autoUpdatingComponentMap.set(component, { state: "pending" });
2342
+ let repositionPromise;
2343
+ const cleanUp = effectiveAutoUpdate(referenceEl, floatingEl,
2344
+ // callback is invoked immediately
2345
+ () => {
2346
+ const promise = component.reposition();
2347
+ if (!repositionPromise) {
2348
+ repositionPromise = promise;
2349
+ }
2350
+ });
2351
+ autoUpdatingComponentMap.set(component, { state: "active", cleanUp });
2352
+ return repositionPromise;
2353
+ }
2354
+ /**
2355
+ * Helper to set up floating element interactions on connectedCallback.
2356
+ *
2357
+ * @param component - A floating-ui component.
2358
+ * @param referenceEl - The `referenceElement` used to position the component according to its `placement` value.
2359
+ * @param floatingEl - The `floatingElement` containing the floating ui.
2360
+ */
2361
+ async function connectFloatingUI(component, referenceEl, floatingEl) {
2362
+ if (!floatingEl || !referenceEl) {
2363
+ return;
2364
+ }
2365
+ disconnectFloatingUI(component, referenceEl, floatingEl);
2366
+ Object.assign(floatingEl.style, {
2367
+ visibility: "hidden",
2368
+ pointerEvents: "none",
2369
+ // initial positioning based on https://floating-ui.com/docs/computePosition#initial-layout
2370
+ position: component.overlayPositioning,
2371
+ });
2372
+ if (!component.open) {
2373
+ return;
2374
+ }
2375
+ return runAutoUpdate(component, referenceEl, floatingEl);
2376
+ }
2377
+ /**
2378
+ * Helper to tear down floating element interactions on disconnectedCallback.
2379
+ *
2380
+ * @param component - A floating-ui component.
2381
+ * @param referenceEl - The `referenceElement` used to position the component according to its `placement` value.
2382
+ * @param floatingEl - The `floatingElement` containing the floating ui.
2383
+ */
2384
+ function disconnectFloatingUI(component, referenceEl, floatingEl) {
2385
+ if (!floatingEl || !referenceEl) {
2386
+ return;
2387
+ }
2388
+ const trackedState = autoUpdatingComponentMap.get(component);
2389
+ if (trackedState?.state === "active") {
2390
+ trackedState.cleanUp();
2391
+ }
2392
+ autoUpdatingComponentMap.delete(component);
2393
+ componentToDebouncedRepositionMap.get(component)?.cancel();
2394
+ componentToDebouncedRepositionMap.delete(component);
2395
+ }
2396
+ const visiblePointerSize = 4;
2397
+ /**
2398
+ * Default offset the position of the floating element away from the reference element.
2399
+ *
2400
+ * @default 6
2401
+ */
2402
+ const defaultOffsetDistance = Math.ceil(Math.hypot(visiblePointerSize, visiblePointerSize));
2403
+
2404
+ export { FloatingCSS as F, defaultMenuPlacement as a, disconnectFloatingUI as b, connectFloatingUI as c, defaultEndMenuPlacement as d, defaultOffsetDistance as e, filterValidFlipPlacements as f, reposition as r };