@espressif/dashboard-ui-components 1.10.0 → 1.11.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (340) hide show
  1. package/CHANGELOG.md +75 -0
  2. package/dist/_vendor/@radix-ui/primitive/dist/index.js +9 -0
  3. package/dist/_vendor/@radix-ui/react-checkbox/dist/index.js +185 -0
  4. package/dist/_vendor/@radix-ui/react-compose-refs/dist/index.js +28 -0
  5. package/dist/_vendor/@radix-ui/react-context/dist/index.js +68 -0
  6. package/dist/_vendor/@radix-ui/react-presence/dist/index.js +127 -0
  7. package/dist/_vendor/@radix-ui/react-primitive/dist/index.js +42 -0
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  15. package/dist/assets/illustrations/bulb-cloud-drawing.js +4 -0
  16. package/dist/assets/illustrations/rm-dashboard-update.js +4 -0
  17. package/dist/assets/illustrations/rm-data-download.js +4 -0
  18. package/dist/assets/logos/espressif/espressif-no-text.js +4 -0
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  103. package/dist/components/data-table/table-header.js +21 -0
  104. package/dist/components/date-picker/date-picker.js +95 -0
  105. package/dist/components/date-range-picker/date-range-picker.js +301 -0
  106. package/dist/components/date-range-picker/presets.js +174 -0
  107. package/dist/components/date-time-picker/date-time-picker.js +144 -0
  108. package/dist/components/date-time-picker/date-time-picker.utils.js +32 -0
  109. package/dist/components/device-icon/device-icon.config.js +194 -0
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  111. package/dist/components/device-icon/icons/air-conditioner.js +22 -0
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  140. package/dist/components/index.d.ts +0 -20
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  306. package/dist/core/utils/get-strict-context.js +18 -0
  307. package/dist/index.js +148 -9
  308. package/dist/layouts/entry-layout/entry-layout-bg.js +4 -0
  309. package/dist/layouts/entry-layout/entry-layout.js +52 -0
  310. package/dist/layouts/index.js +7 -6
  311. package/dist/layouts/workspace-layout/account-menu/account-menu.js +108 -0
  312. package/dist/layouts/workspace-layout/breadcrumbs/derive-breadcrumbs.js +37 -0
  313. package/dist/layouts/workspace-layout/breadcrumbs/workspace-breadcrumbs.js +22 -0
  314. package/dist/layouts/workspace-layout/footer/footer.js +15 -0
  315. package/dist/layouts/workspace-layout/header/header.js +54 -0
  316. package/dist/layouts/workspace-layout/workspace-layout.js +157 -0
  317. package/dist/tailwind-preset.js +3 -4
  318. package/dist/utils/cn.js +8 -0
  319. package/dist/utils/color.js +72 -0
  320. package/dist/utils/index.js +3 -2
  321. package/dist/utils/path-match.js +17 -0
  322. package/dist/utils/silver-shine.js +63 -0
  323. package/dist/utils/variant-gradient-underlay.js +45 -0
  324. package/dist/utils/variant.js +426 -0
  325. package/package.json +7 -4
  326. package/dist/chunk-2GDYZAKR.js +0 -505
  327. package/dist/chunk-ALCWXFUC.js +0 -733
  328. package/dist/chunk-CDHBLANU.js +0 -59
  329. package/dist/chunk-LUESSJAF.js +0 -70068
  330. package/dist/chunk-TMORRNEB.js +0 -323
  331. package/dist/chunk-TRTQSARU.js +0 -31
  332. package/dist/chunk-VU4CZ76T.js +0 -43
  333. package/dist/chunk-XNLCVHBC.js +0 -364
  334. package/dist/chunk-Z4776NRY.js +0 -4347
  335. package/src/assets/illustrations/add-to-group.svg +0 -32
  336. package/src/assets/illustrations/chip.svg +0 -51
  337. package/src/assets/illustrations/create-new-group.svg +0 -27
  338. package/src/assets/illustrations/new-ota.svg +0 -61
  339. package/src/assets/illustrations/secured-key.svg +0 -48
  340. /package/dist/assets/{entry-layout-bg-JPI7GJ42.webp → entry-layout-bg-DUM0UhT3.webp} +0 -0
@@ -0,0 +1,537 @@
1
+ import { __toESM } from "../../../_virtual/_rolldown/runtime.js";
2
+ import { require_lottie } from "../../lottie-web/build/player/lottie.js";
3
+ import React, { useEffect, useRef, useState } from "react";
4
+ //#region node_modules/lottie-react/build/index.es.js
5
+ var import_lottie = /* @__PURE__ */ __toESM(require_lottie());
6
+ function _arrayLikeToArray(r, a) {
7
+ (null == a || a > r.length) && (a = r.length);
8
+ for (var e = 0, n = Array(a); e < a; e++) n[e] = r[e];
9
+ return n;
10
+ }
11
+ function _arrayWithHoles(r) {
12
+ if (Array.isArray(r)) return r;
13
+ }
14
+ function _defineProperty(e, r, t) {
15
+ return (r = _toPropertyKey(r)) in e ? Object.defineProperty(e, r, {
16
+ value: t,
17
+ enumerable: !0,
18
+ configurable: !0,
19
+ writable: !0
20
+ }) : e[r] = t, e;
21
+ }
22
+ function _iterableToArrayLimit(r, l) {
23
+ var t = null == r ? null : "undefined" != typeof Symbol && r[Symbol.iterator] || r["@@iterator"];
24
+ if (null != t) {
25
+ var e, n, i, u, a = [], f = !0, o = !1;
26
+ try {
27
+ if (i = (t = t.call(r)).next, 0 === l) {
28
+ if (Object(t) !== t) return;
29
+ f = !1;
30
+ } else for (; !(f = (e = i.call(t)).done) && (a.push(e.value), a.length !== l); f = !0);
31
+ } catch (r) {
32
+ o = !0, n = r;
33
+ } finally {
34
+ try {
35
+ if (!f && null != t.return && (u = t.return(), Object(u) !== u)) return;
36
+ } finally {
37
+ if (o) throw n;
38
+ }
39
+ }
40
+ return a;
41
+ }
42
+ }
43
+ function _nonIterableRest() {
44
+ throw new TypeError("Invalid attempt to destructure non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.");
45
+ }
46
+ function ownKeys(e, r) {
47
+ var t = Object.keys(e);
48
+ if (Object.getOwnPropertySymbols) {
49
+ var o = Object.getOwnPropertySymbols(e);
50
+ r && (o = o.filter(function(r) {
51
+ return Object.getOwnPropertyDescriptor(e, r).enumerable;
52
+ })), t.push.apply(t, o);
53
+ }
54
+ return t;
55
+ }
56
+ function _objectSpread2(e) {
57
+ for (var r = 1; r < arguments.length; r++) {
58
+ var t = null != arguments[r] ? arguments[r] : {};
59
+ r % 2 ? ownKeys(Object(t), !0).forEach(function(r) {
60
+ _defineProperty(e, r, t[r]);
61
+ }) : Object.getOwnPropertyDescriptors ? Object.defineProperties(e, Object.getOwnPropertyDescriptors(t)) : ownKeys(Object(t)).forEach(function(r) {
62
+ Object.defineProperty(e, r, Object.getOwnPropertyDescriptor(t, r));
63
+ });
64
+ }
65
+ return e;
66
+ }
67
+ function _objectWithoutProperties(e, t) {
68
+ if (null == e) return {};
69
+ var o, r, i = _objectWithoutPropertiesLoose(e, t);
70
+ if (Object.getOwnPropertySymbols) {
71
+ var s = Object.getOwnPropertySymbols(e);
72
+ for (r = 0; r < s.length; r++) o = s[r], t.includes(o) || {}.propertyIsEnumerable.call(e, o) && (i[o] = e[o]);
73
+ }
74
+ return i;
75
+ }
76
+ function _objectWithoutPropertiesLoose(r, e) {
77
+ if (null == r) return {};
78
+ var t = {};
79
+ for (var n in r) if ({}.hasOwnProperty.call(r, n)) {
80
+ if (e.includes(n)) continue;
81
+ t[n] = r[n];
82
+ }
83
+ return t;
84
+ }
85
+ function _slicedToArray(r, e) {
86
+ return _arrayWithHoles(r) || _iterableToArrayLimit(r, e) || _unsupportedIterableToArray(r, e) || _nonIterableRest();
87
+ }
88
+ function _toPrimitive(t, r) {
89
+ if ("object" != typeof t || !t) return t;
90
+ var e = t[Symbol.toPrimitive];
91
+ if (void 0 !== e) {
92
+ var i = e.call(t, r || "default");
93
+ if ("object" != typeof i) return i;
94
+ throw new TypeError("@@toPrimitive must return a primitive value.");
95
+ }
96
+ return ("string" === r ? String : Number)(t);
97
+ }
98
+ function _toPropertyKey(t) {
99
+ var i = _toPrimitive(t, "string");
100
+ return "symbol" == typeof i ? i : i + "";
101
+ }
102
+ function _unsupportedIterableToArray(r, a) {
103
+ if (r) {
104
+ if ("string" == typeof r) return _arrayLikeToArray(r, a);
105
+ var t = {}.toString.call(r).slice(8, -1);
106
+ return "Object" === t && r.constructor && (t = r.constructor.name), "Map" === t || "Set" === t ? Array.from(r) : "Arguments" === t || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(t) ? _arrayLikeToArray(r, a) : void 0;
107
+ }
108
+ }
109
+ var _excluded$1 = [
110
+ "animationData",
111
+ "loop",
112
+ "autoplay",
113
+ "initialSegment",
114
+ "onComplete",
115
+ "onLoopComplete",
116
+ "onEnterFrame",
117
+ "onSegmentStart",
118
+ "onConfigReady",
119
+ "onDataReady",
120
+ "onDataFailed",
121
+ "onLoadedImages",
122
+ "onDOMLoaded",
123
+ "onDestroy",
124
+ "lottieRef",
125
+ "renderer",
126
+ "name",
127
+ "assetsPath",
128
+ "rendererSettings"
129
+ ];
130
+ var useLottie = function useLottie(props, style) {
131
+ var animationData = props.animationData, loop = props.loop, autoplay = props.autoplay, initialSegment = props.initialSegment, onComplete = props.onComplete, onLoopComplete = props.onLoopComplete, onEnterFrame = props.onEnterFrame, onSegmentStart = props.onSegmentStart, onConfigReady = props.onConfigReady, onDataReady = props.onDataReady, onDataFailed = props.onDataFailed, onLoadedImages = props.onLoadedImages, onDOMLoaded = props.onDOMLoaded, onDestroy = props.onDestroy;
132
+ props.lottieRef;
133
+ props.renderer;
134
+ props.name;
135
+ props.assetsPath;
136
+ props.rendererSettings;
137
+ var rest = _objectWithoutProperties(props, _excluded$1);
138
+ var _useState2 = _slicedToArray(useState(false), 2), animationLoaded = _useState2[0], setAnimationLoaded = _useState2[1];
139
+ var animationInstanceRef = useRef();
140
+ var animationContainer = useRef(null);
141
+ /**
142
+ * Play
143
+ */
144
+ var play = function play() {
145
+ var _a;
146
+ (_a = animationInstanceRef.current) === null || _a === void 0 || _a.play();
147
+ };
148
+ /**
149
+ * Stop
150
+ */
151
+ var stop = function stop() {
152
+ var _a;
153
+ (_a = animationInstanceRef.current) === null || _a === void 0 || _a.stop();
154
+ };
155
+ /**
156
+ * Pause
157
+ */
158
+ var pause = function pause() {
159
+ var _a;
160
+ (_a = animationInstanceRef.current) === null || _a === void 0 || _a.pause();
161
+ };
162
+ /**
163
+ * Set animation speed
164
+ * @param speed
165
+ */
166
+ var setSpeed = function setSpeed(speed) {
167
+ var _a;
168
+ (_a = animationInstanceRef.current) === null || _a === void 0 || _a.setSpeed(speed);
169
+ };
170
+ /**
171
+ * Got to frame and play
172
+ * @param value
173
+ * @param isFrame
174
+ */
175
+ var goToAndPlay = function goToAndPlay(value, isFrame) {
176
+ var _a;
177
+ (_a = animationInstanceRef.current) === null || _a === void 0 || _a.goToAndPlay(value, isFrame);
178
+ };
179
+ /**
180
+ * Got to frame and stop
181
+ * @param value
182
+ * @param isFrame
183
+ */
184
+ var goToAndStop = function goToAndStop(value, isFrame) {
185
+ var _a;
186
+ (_a = animationInstanceRef.current) === null || _a === void 0 || _a.goToAndStop(value, isFrame);
187
+ };
188
+ /**
189
+ * Set animation direction
190
+ * @param direction
191
+ */
192
+ var setDirection = function setDirection(direction) {
193
+ var _a;
194
+ (_a = animationInstanceRef.current) === null || _a === void 0 || _a.setDirection(direction);
195
+ };
196
+ /**
197
+ * Play animation segments
198
+ * @param segments
199
+ * @param forceFlag
200
+ */
201
+ var playSegments = function playSegments(segments, forceFlag) {
202
+ var _a;
203
+ (_a = animationInstanceRef.current) === null || _a === void 0 || _a.playSegments(segments, forceFlag);
204
+ };
205
+ /**
206
+ * Set sub frames
207
+ * @param useSubFrames
208
+ */
209
+ var setSubframe = function setSubframe(useSubFrames) {
210
+ var _a;
211
+ (_a = animationInstanceRef.current) === null || _a === void 0 || _a.setSubframe(useSubFrames);
212
+ };
213
+ /**
214
+ * Get animation duration
215
+ * @param inFrames
216
+ */
217
+ var getDuration = function getDuration(inFrames) {
218
+ var _a;
219
+ return (_a = animationInstanceRef.current) === null || _a === void 0 ? void 0 : _a.getDuration(inFrames);
220
+ };
221
+ /**
222
+ * Destroy animation
223
+ */
224
+ var destroy = function destroy() {
225
+ var _a;
226
+ (_a = animationInstanceRef.current) === null || _a === void 0 || _a.destroy();
227
+ animationInstanceRef.current = void 0;
228
+ };
229
+ /**
230
+ * Load a new animation, and if it's the case, destroy the previous one
231
+ * @param {Object} forcedConfigs
232
+ */
233
+ var loadAnimation = function loadAnimation() {
234
+ var forcedConfigs = arguments.length > 0 && arguments[0] !== void 0 ? arguments[0] : {};
235
+ var _a;
236
+ if (!animationContainer.current) return;
237
+ (_a = animationInstanceRef.current) === null || _a === void 0 || _a.destroy();
238
+ var config = _objectSpread2(_objectSpread2(_objectSpread2({}, props), forcedConfigs), {}, { container: animationContainer.current });
239
+ animationInstanceRef.current = import_lottie.default.loadAnimation(config);
240
+ setAnimationLoaded(!!animationInstanceRef.current);
241
+ return function() {
242
+ var _a;
243
+ (_a = animationInstanceRef.current) === null || _a === void 0 || _a.destroy();
244
+ animationInstanceRef.current = void 0;
245
+ };
246
+ };
247
+ /**
248
+ * (Re)Initialize when animation data changed
249
+ */
250
+ useEffect(function() {
251
+ var onUnmount = loadAnimation();
252
+ return function() {
253
+ return onUnmount === null || onUnmount === void 0 ? void 0 : onUnmount();
254
+ };
255
+ }, [animationData, loop]);
256
+ useEffect(function() {
257
+ if (!animationInstanceRef.current) return;
258
+ animationInstanceRef.current.autoplay = !!autoplay;
259
+ }, [autoplay]);
260
+ useEffect(function() {
261
+ if (!animationInstanceRef.current) return;
262
+ if (!initialSegment) {
263
+ animationInstanceRef.current.resetSegments(true);
264
+ return;
265
+ }
266
+ if (!Array.isArray(initialSegment) || !initialSegment.length) return;
267
+ if (animationInstanceRef.current.currentRawFrame < initialSegment[0] || animationInstanceRef.current.currentRawFrame > initialSegment[1]) animationInstanceRef.current.currentRawFrame = initialSegment[0];
268
+ animationInstanceRef.current.setSegment(initialSegment[0], initialSegment[1]);
269
+ }, [initialSegment]);
270
+ /**
271
+ * Reinitialize listener on change
272
+ */
273
+ useEffect(function() {
274
+ var listeners = [
275
+ {
276
+ name: "complete",
277
+ handler: onComplete
278
+ },
279
+ {
280
+ name: "loopComplete",
281
+ handler: onLoopComplete
282
+ },
283
+ {
284
+ name: "enterFrame",
285
+ handler: onEnterFrame
286
+ },
287
+ {
288
+ name: "segmentStart",
289
+ handler: onSegmentStart
290
+ },
291
+ {
292
+ name: "config_ready",
293
+ handler: onConfigReady
294
+ },
295
+ {
296
+ name: "data_ready",
297
+ handler: onDataReady
298
+ },
299
+ {
300
+ name: "data_failed",
301
+ handler: onDataFailed
302
+ },
303
+ {
304
+ name: "loaded_images",
305
+ handler: onLoadedImages
306
+ },
307
+ {
308
+ name: "DOMLoaded",
309
+ handler: onDOMLoaded
310
+ },
311
+ {
312
+ name: "destroy",
313
+ handler: onDestroy
314
+ }
315
+ ].filter(function(listener) {
316
+ return listener.handler != null;
317
+ });
318
+ if (!listeners.length) return;
319
+ var deregisterList = listeners.map(
320
+ /**
321
+ * Handle the process of adding an event listener
322
+ * @param {Listener} listener
323
+ * @return {Function} Function that deregister the listener
324
+ */
325
+ function(listener) {
326
+ var _a;
327
+ (_a = animationInstanceRef.current) === null || _a === void 0 || _a.addEventListener(listener.name, listener.handler);
328
+ return function() {
329
+ var _a;
330
+ (_a = animationInstanceRef.current) === null || _a === void 0 || _a.removeEventListener(listener.name, listener.handler);
331
+ };
332
+ }
333
+ );
334
+ return function() {
335
+ deregisterList.forEach(function(deregister) {
336
+ return deregister();
337
+ });
338
+ };
339
+ }, [
340
+ onComplete,
341
+ onLoopComplete,
342
+ onEnterFrame,
343
+ onSegmentStart,
344
+ onConfigReady,
345
+ onDataReady,
346
+ onDataFailed,
347
+ onLoadedImages,
348
+ onDOMLoaded,
349
+ onDestroy
350
+ ]);
351
+ return {
352
+ View: /* @__PURE__ */ React.createElement("div", _objectSpread2({
353
+ style,
354
+ ref: animationContainer
355
+ }, rest)),
356
+ play,
357
+ stop,
358
+ pause,
359
+ setSpeed,
360
+ goToAndStop,
361
+ goToAndPlay,
362
+ setDirection,
363
+ playSegments,
364
+ setSubframe,
365
+ getDuration,
366
+ destroy,
367
+ animationContainerRef: animationContainer,
368
+ animationLoaded,
369
+ animationItem: animationInstanceRef.current
370
+ };
371
+ };
372
+ function getContainerVisibility(container) {
373
+ var _container$getBoundin = container.getBoundingClientRect(), top = _container$getBoundin.top, height = _container$getBoundin.height;
374
+ return (window.innerHeight - top) / (window.innerHeight + height);
375
+ }
376
+ function getContainerCursorPosition(container, cursorX, cursorY) {
377
+ var _container$getBoundin2 = container.getBoundingClientRect(), top = _container$getBoundin2.top, left = _container$getBoundin2.left, width = _container$getBoundin2.width, height = _container$getBoundin2.height;
378
+ return {
379
+ x: (cursorX - left) / width,
380
+ y: (cursorY - top) / height
381
+ };
382
+ }
383
+ var useInitInteractivity = function useInitInteractivity(_ref) {
384
+ var wrapperRef = _ref.wrapperRef, animationItem = _ref.animationItem, mode = _ref.mode, actions = _ref.actions;
385
+ useEffect(function() {
386
+ var wrapper = wrapperRef.current;
387
+ if (!wrapper || !animationItem || !actions.length) return;
388
+ animationItem.stop();
389
+ var scrollModeHandler = function scrollModeHandler() {
390
+ var assignedSegment = null;
391
+ var scrollHandler = function scrollHandler() {
392
+ var currentPercent = getContainerVisibility(wrapper);
393
+ var action = actions.find(function(_ref2) {
394
+ var visibility = _ref2.visibility;
395
+ return visibility && currentPercent >= visibility[0] && currentPercent <= visibility[1];
396
+ });
397
+ if (!action) return;
398
+ if (action.type === "seek" && action.visibility && action.frames.length === 2) {
399
+ var frameToGo = action.frames[0] + Math.ceil((currentPercent - action.visibility[0]) / (action.visibility[1] - action.visibility[0]) * action.frames[1]);
400
+ //! goToAndStop must be relative to the start of the current segment
401
+ animationItem.goToAndStop(frameToGo - animationItem.firstFrame - 1, true);
402
+ }
403
+ if (action.type === "loop") {
404
+ if (assignedSegment === null) {
405
+ animationItem.playSegments(action.frames, true);
406
+ assignedSegment = action.frames;
407
+ } else if (assignedSegment !== action.frames) {
408
+ animationItem.playSegments(action.frames, true);
409
+ assignedSegment = action.frames;
410
+ } else if (animationItem.isPaused) {
411
+ animationItem.playSegments(action.frames, true);
412
+ assignedSegment = action.frames;
413
+ }
414
+ }
415
+ if (action.type === "play" && animationItem.isPaused) {
416
+ animationItem.resetSegments(true);
417
+ animationItem.play();
418
+ }
419
+ if (action.type === "stop") animationItem.goToAndStop(action.frames[0] - animationItem.firstFrame - 1, true);
420
+ };
421
+ document.addEventListener("scroll", scrollHandler);
422
+ return function() {
423
+ document.removeEventListener("scroll", scrollHandler);
424
+ };
425
+ };
426
+ var cursorModeHandler = function cursorModeHandler() {
427
+ var handleCursor = function handleCursor(_x, _y) {
428
+ var x = _x;
429
+ var y = _y;
430
+ if (x !== -1 && y !== -1) {
431
+ var pos = getContainerCursorPosition(wrapper, x, y);
432
+ x = pos.x;
433
+ y = pos.y;
434
+ }
435
+ var action = actions.find(function(_ref3) {
436
+ var position = _ref3.position;
437
+ if (position && Array.isArray(position.x) && Array.isArray(position.y)) return x >= position.x[0] && x <= position.x[1] && y >= position.y[0] && y <= position.y[1];
438
+ if (position && !Number.isNaN(position.x) && !Number.isNaN(position.y)) return x === position.x && y === position.y;
439
+ return false;
440
+ });
441
+ if (!action) return;
442
+ if (action.type === "seek" && action.position && Array.isArray(action.position.x) && Array.isArray(action.position.y) && action.frames.length === 2) {
443
+ var xPercent = (x - action.position.x[0]) / (action.position.x[1] - action.position.x[0]);
444
+ var yPercent = (y - action.position.y[0]) / (action.position.y[1] - action.position.y[0]);
445
+ animationItem.playSegments(action.frames, true);
446
+ animationItem.goToAndStop(Math.ceil((xPercent + yPercent) / 2 * (action.frames[1] - action.frames[0])), true);
447
+ }
448
+ if (action.type === "loop") animationItem.playSegments(action.frames, true);
449
+ if (action.type === "play") {
450
+ if (animationItem.isPaused) animationItem.resetSegments(false);
451
+ animationItem.playSegments(action.frames);
452
+ }
453
+ if (action.type === "stop") animationItem.goToAndStop(action.frames[0], true);
454
+ };
455
+ var mouseMoveHandler = function mouseMoveHandler(ev) {
456
+ handleCursor(ev.clientX, ev.clientY);
457
+ };
458
+ var mouseOutHandler = function mouseOutHandler() {
459
+ handleCursor(-1, -1);
460
+ };
461
+ wrapper.addEventListener("mousemove", mouseMoveHandler);
462
+ wrapper.addEventListener("mouseout", mouseOutHandler);
463
+ return function() {
464
+ wrapper.removeEventListener("mousemove", mouseMoveHandler);
465
+ wrapper.removeEventListener("mouseout", mouseOutHandler);
466
+ };
467
+ };
468
+ switch (mode) {
469
+ case "scroll": return scrollModeHandler();
470
+ case "cursor": return cursorModeHandler();
471
+ }
472
+ }, [mode, animationItem]);
473
+ };
474
+ var useLottieInteractivity = function useLottieInteractivity(_ref4) {
475
+ var actions = _ref4.actions, mode = _ref4.mode, lottieObj = _ref4.lottieObj;
476
+ var animationItem = lottieObj.animationItem, View = lottieObj.View, animationContainerRef = lottieObj.animationContainerRef;
477
+ useInitInteractivity({
478
+ actions,
479
+ animationItem,
480
+ mode,
481
+ wrapperRef: animationContainerRef
482
+ });
483
+ return View;
484
+ };
485
+ var _excluded = ["style", "interactivity"];
486
+ var Lottie = function Lottie(props) {
487
+ var _a, _b, _c;
488
+ var style = props.style, interactivity = props.interactivity;
489
+ /**
490
+ * Initialize the 'useLottie' hook
491
+ */
492
+ var _useLottie = useLottie(_objectWithoutProperties(props, _excluded), style), View = _useLottie.View, play = _useLottie.play, stop = _useLottie.stop, pause = _useLottie.pause, setSpeed = _useLottie.setSpeed, goToAndStop = _useLottie.goToAndStop, goToAndPlay = _useLottie.goToAndPlay, setDirection = _useLottie.setDirection, playSegments = _useLottie.playSegments, setSubframe = _useLottie.setSubframe, getDuration = _useLottie.getDuration, destroy = _useLottie.destroy, animationContainerRef = _useLottie.animationContainerRef, animationLoaded = _useLottie.animationLoaded, animationItem = _useLottie.animationItem;
493
+ /**
494
+ * Make the hook variables/methods available through the provided 'lottieRef'
495
+ */
496
+ useEffect(function() {
497
+ if (props.lottieRef) props.lottieRef.current = {
498
+ play,
499
+ stop,
500
+ pause,
501
+ setSpeed,
502
+ goToAndPlay,
503
+ goToAndStop,
504
+ setDirection,
505
+ playSegments,
506
+ setSubframe,
507
+ getDuration,
508
+ destroy,
509
+ animationContainerRef,
510
+ animationLoaded,
511
+ animationItem
512
+ };
513
+ }, [(_a = props.lottieRef) === null || _a === void 0 ? void 0 : _a.current]);
514
+ return useLottieInteractivity({
515
+ lottieObj: {
516
+ View,
517
+ play,
518
+ stop,
519
+ pause,
520
+ setSpeed,
521
+ goToAndStop,
522
+ goToAndPlay,
523
+ setDirection,
524
+ playSegments,
525
+ setSubframe,
526
+ getDuration,
527
+ destroy,
528
+ animationContainerRef,
529
+ animationLoaded,
530
+ animationItem
531
+ },
532
+ actions: (_b = interactivity === null || interactivity === void 0 ? void 0 : interactivity.actions) !== null && _b !== void 0 ? _b : [],
533
+ mode: (_c = interactivity === null || interactivity === void 0 ? void 0 : interactivity.mode) !== null && _c !== void 0 ? _c : "scroll"
534
+ });
535
+ };
536
+ //#endregion
537
+ export { Lottie as default, useLottie, useLottieInteractivity };