@esportsplus/reactivity 0.2.5 → 0.2.6

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@@ -6,7 +6,10 @@ class ReactiveArray extends Array {
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  proxy;
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  signal;
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  constructor(data, proxy, options = {}) {
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- super(...data);
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+ super();
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+ for (let i = 0, n = data.length; i < n; i++) {
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+ super.push(data[i]);
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+ }
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  this.options = options;
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  this.proxy = proxy;
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  this.signal = signal(false);
@@ -158,11 +161,16 @@ export default (input, options = {}) => {
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  set(_, key, value) {
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  if (isNumber(key)) {
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  let host = a[key];
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- if (isInstanceOf(host, Reactive)) {
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+ if (host === undefined) {
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+ a[key] = factory([value], options)[0];
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+ }
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+ else if (isInstanceOf(host, Reactive)) {
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  host.set(value);
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- return true;
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  }
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- return false;
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+ else {
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+ return false;
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+ }
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+ return true;
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  }
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  return a[key] = value;
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  }
package/package.json CHANGED
@@ -17,5 +17,5 @@
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  "prepublishOnly": "npm run build"
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  },
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  "types": "build/index.d.ts",
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- "version": "0.2.5"
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+ "version": "0.2.6"
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  }
@@ -46,7 +46,13 @@ class ReactiveArray<T> extends Array<Item<T>> {
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  constructor(data: Item<T>[], proxy: API<T>, options: Options = {}) {
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- super(...data);
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+ super();
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+
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+ // Only method I could use to prevent TS and runtime JS errors
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+ for (let i = 0, n = data.length; i < n; i++) {
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+ super.push(data[i]);
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+ }
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+
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  this.options = options;
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  this.proxy = proxy;
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  this.signal = signal(false);
@@ -283,12 +289,17 @@ export default <T>(input: T[], options: Options = {}) => {
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  if (isNumber(key)) {
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  let host = a[key];
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- if (isInstanceOf(host, Reactive)) {
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+ if (host === undefined) {
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+ a[key] = factory([value] as T[], options)[0];
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+ }
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+ else if (isInstanceOf(host, Reactive)) {
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  host.set(value);
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- return true;
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+ }
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+ else {
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+ return false;
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  }
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- return false;
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+ return true;
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  }
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  return a[key] = value;