@esotericsoftware/spine-webgl 4.2.69 → 4.2.71

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -7177,7 +7177,7 @@ var spine = (() => {
7177
7177
  }
7178
7178
  if (a >= t) {
7179
7179
  d = Math.pow(this.damping, 60 * t);
7180
- const m = this.massInverse * t, e = this.strength, w = this.wind * f, g = (Skeleton.yDown ? -this.gravity : this.gravity) * f;
7180
+ const m = this.massInverse * t, e = this.strength, w = this.wind * f * skeleton.scaleX, g = (Skeleton.yDown ? -this.gravity : this.gravity) * f * skeleton.scaleY;
7181
7181
  do {
7182
7182
  if (x) {
7183
7183
  this.xVelocity += (w - this.xOffset * e) * m;