@esotericsoftware/spine-webgl 4.2.38 → 4.2.39

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@@ -3969,7 +3969,7 @@ var spine = (() => {
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  complete = true;
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  else {
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  const cycles = Math.floor(entry.trackTime / duration);
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- complete = cycles > 0 && cycles > Math.floor(entry.trackTime / duration);
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+ complete = cycles > 0 && cycles > Math.floor(entry.trackLast / duration);
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  }
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  } else
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  complete = animationTime >= animationEnd && entry.animationLast < animationEnd;