@esotericsoftware/spine-webgl 4.2.34 → 4.2.35
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/iife/spine-webgl.js
CHANGED
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@@ -8727,8 +8727,8 @@ var spine = (() => {
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8727
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data.strength = input.readFloat();
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8728
8728
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data.damping = input.readFloat();
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8729
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data.massInverse = input.readFloat();
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8730
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-
data.wind = input.readFloat();
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8731
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-
data.gravity = input.readFloat();
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8730
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+
data.wind = input.readFloat() * scale;
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8731
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data.gravity = input.readFloat() * scale;
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data.mix = input.readFloat();
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flags = input.readByte();
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if ((flags & 1) != 0)
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@@ -9429,10 +9429,10 @@ var spine = (() => {
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timelines.push(readTimeline1(input, new PhysicsConstraintMassTimeline(frameCount, bezierCount, index), 1));
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break;
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case PHYSICS_WIND:
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9432
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-
timelines.push(readTimeline1(input, new PhysicsConstraintWindTimeline(frameCount, bezierCount, index),
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+
timelines.push(readTimeline1(input, new PhysicsConstraintWindTimeline(frameCount, bezierCount, index), scale));
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break;
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case PHYSICS_GRAVITY:
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9435
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-
timelines.push(readTimeline1(input, new PhysicsConstraintGravityTimeline(frameCount, bezierCount, index),
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9435
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+
timelines.push(readTimeline1(input, new PhysicsConstraintGravityTimeline(frameCount, bezierCount, index), scale));
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break;
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case PHYSICS_MIX:
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timelines.push(readTimeline1(input, new PhysicsConstraintMixTimeline(frameCount, bezierCount, index), 1));
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@@ -10633,8 +10633,8 @@ var spine = (() => {
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data.strength = getValue(constraintMap, "strength", 100);
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data.damping = getValue(constraintMap, "damping", 1);
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data.massInverse = 1 / getValue(constraintMap, "mass", 1);
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10636
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-
data.wind = getValue(constraintMap, "wind", 0);
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10637
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-
data.gravity = getValue(constraintMap, "gravity", 0);
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10636
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data.wind = getValue(constraintMap, "wind", 0) * scale;
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data.gravity = getValue(constraintMap, "gravity", 0) * scale;
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data.mix = getValue(constraintMap, "mix", 1);
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data.inertiaGlobal = getValue(constraintMap, "inertiaGlobal", false);
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data.strengthGlobal = getValue(constraintMap, "strengthGlobal", false);
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@@ -11250,6 +11250,7 @@ var spine = (() => {
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continue;
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}
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let timeline;
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11253
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+
let timelineScale = 1;
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if (timelineName == "inertia")
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timeline = new PhysicsConstraintInertiaTimeline(frames, frames, constraintIndex);
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else if (timelineName == "strength")
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@@ -11258,15 +11259,17 @@ var spine = (() => {
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timeline = new PhysicsConstraintDampingTimeline(frames, frames, constraintIndex);
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else if (timelineName == "mass")
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timeline = new PhysicsConstraintMassTimeline(frames, frames, constraintIndex);
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11261
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-
else if (timelineName == "wind")
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11262
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else if (timelineName == "wind") {
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timeline = new PhysicsConstraintWindTimeline(frames, frames, constraintIndex);
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11263
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-
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11264
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+
timelineScale = scale;
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11265
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} else if (timelineName == "gravity") {
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timeline = new PhysicsConstraintGravityTimeline(frames, frames, constraintIndex);
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11265
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-
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11267
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+
timelineScale = scale;
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11268
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} else if (timelineName == "mix")
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timeline = new PhysicsConstraintMixTimeline(frames, frames, constraintIndex);
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else
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continue;
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11269
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-
timelines.push(readTimeline12(timelineMap, timeline, 0,
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11272
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+
timelines.push(readTimeline12(timelineMap, timeline, 0, timelineScale));
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}
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}
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}
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