@esotericsoftware/spine-pixi-v8 4.2.69 → 4.2.71
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/Spine.d.ts +10 -1
- package/dist/Spine.js +22 -5
- package/dist/SpinePipe.js +5 -1
- package/dist/assets/atlasLoader.js +3 -3
- package/dist/esm/spine-pixi-v8.min.mjs +4 -4
- package/dist/esm/spine-pixi-v8.mjs +28 -6
- package/dist/esm/spine-pixi-v8.mjs.map +2 -2
- package/dist/iife/spine-pixi-v8.js +27 -6
- package/dist/iife/spine-pixi-v8.js.map +2 -2
- package/dist/iife/spine-pixi-v8.min.js +3 -3
- package/package.json +2 -2
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@@ -7162,7 +7162,7 @@ var spine = (() => {
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}
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if (a >= t) {
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d = Math.pow(this.damping, 60 * t);
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-
const m = this.massInverse * t, e = this.strength, w = this.wind * f, g = (Skeleton.yDown ? -this.gravity : this.gravity) * f;
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+
const m = this.massInverse * t, e = this.strength, w = this.wind * f * skeleton.scaleX, g = (Skeleton.yDown ? -this.gravity : this.gravity) * f * skeleton.scaleY;
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do {
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if (x) {
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this.xVelocity += (w - this.xOffset * e) * m;
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@@ -11968,7 +11968,7 @@ var spine = (() => {
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} else {
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const url = providedPage ?? import_pixi2.path.normalize([...basePath.split(import_pixi2.path.sep), pageName].join(import_pixi2.path.sep));
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const assetsToLoadIn = {
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-
src: url,
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+
src: (0, import_pixi2.copySearchParams)(url, options.src),
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data: {
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...metadata.imageMetadata,
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alphaMode: page.pma ? "premultiplied-alpha" : "premultiply-alpha-on-upload"
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@@ -12406,6 +12406,8 @@ var spine = (() => {
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const drawOrder = spine.skeleton.drawOrder;
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const roundPixels = this.renderer._roundPixels | spine._roundPixels;
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spine._validateAndTransformAttachments();
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+
spine.spineAttachmentsDirty = false;
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spine.spineTexturesDirty = false;
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for (let i = 0, n = drawOrder.length; i < n; i++) {
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const slot = drawOrder[i];
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const attachment = slot.getAttachment();
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@@ -12435,6 +12437,8 @@ var spine = (() => {
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updateRenderable(spine) {
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const gpuSpine = this.gpuSpineData[spine.uid];
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spine._validateAndTransformAttachments();
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+
spine.spineAttachmentsDirty = false;
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spine.spineTexturesDirty = false;
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const drawOrder = spine.skeleton.drawOrder;
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for (let i = 0, n = drawOrder.length; i < n; i++) {
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const slot = drawOrder[i];
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@@ -12675,7 +12679,7 @@ var spine = (() => {
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spineAttachmentsDirty = true;
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lastAttachments.length = index;
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}
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-
this.spineAttachmentsDirty
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+
this.spineAttachmentsDirty ||= spineAttachmentsDirty;
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}
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updateAndSetPixiMask(slot, last) {
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const attachment = slot.attachment;
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@@ -12842,7 +12846,8 @@ var spine = (() => {
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}
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updateSlotObject(slotAttachment) {
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const { slot, container } = slotAttachment;
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-
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const followAttachmentValue = slotAttachment.followAttachmentTimeline ? Boolean(slot.attachment) : true;
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container.visible = this.skeleton.drawOrder.includes(slot) && followAttachmentValue;
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if (container.visible) {
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const bone = slot.bone;
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container.position.set(bone.worldX, bone.worldY);
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@@ -12907,8 +12912,10 @@ var spine = (() => {
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*
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* @param container - The container to attach to the slot
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* @param slotRef - The slot id or slot to attach to
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* @param options - Optional settings for the attachment.
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* @param options.followAttachmentTimeline - If true, the attachment will follow the slot's attachment timeline.
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*/
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-
addSlotObject(slot, container) {
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+
addSlotObject(slot, container, options) {
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slot = this.getSlotFromRef(slot);
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for (const i in this._slotsObject) {
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if (this._slotsObject[i]?.container === container) {
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@@ -12918,7 +12925,11 @@ var spine = (() => {
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this.removeSlotObject(slot);
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container.includeInBuild = false;
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this.addChild(container);
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-
const slotObject = {
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const slotObject = {
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container,
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slot,
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followAttachmentTimeline: options?.followAttachmentTimeline || false
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};
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this._slotsObject[slot.data.name] = slotObject;
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this.updateSlotObject(slotObject);
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}
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@@ -12948,6 +12959,16 @@ var spine = (() => {
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containerToRemove.includeInBuild = true;
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}
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}
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/**
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* Removes all PixiJS containers attached to any slot.
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*/
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removeSlotObjects() {
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Object.entries(this._slotsObject).forEach(([slotName, slotObject]) => {
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if (slotObject)
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slotObject.container.removeFromParent();
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delete this._slotsObject[slotName];
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});
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}
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/**
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* Returns a container attached to a slot, or undefined if no container is attached.
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*
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