@esotericsoftware/spine-pixi-v8 4.2.107 → 4.2.109
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/Spine.js +5 -3
- package/dist/SpinePipe.js +8 -6
- package/dist/esm/spine-pixi-v8.min.mjs +3 -3
- package/dist/esm/spine-pixi-v8.mjs +7 -6
- package/dist/esm/spine-pixi-v8.mjs.map +2 -2
- package/dist/iife/spine-pixi-v8.js +7 -6
- package/dist/iife/spine-pixi-v8.js.map +2 -2
- package/dist/iife/spine-pixi-v8.min.js +3 -3
- package/package.json +2 -2
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@@ -12615,6 +12615,7 @@ var SpinePipe = class {
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} else if (spine.spineTexturesDirty) {
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const drawOrder = spine.skeleton.drawOrder;
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const gpuSpine = this.gpuSpineData[spine.uid];
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+
if (!gpuSpine) return false;
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for (let i = 0, n = drawOrder.length; i < n; i++) {
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const slot = drawOrder[i];
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const attachment = slot.getAttachment();
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@@ -12686,16 +12687,15 @@ var SpinePipe = class {
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const containerAttachment = spine._slotsObject[slot.data.name];
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if (containerAttachment) {
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const container = containerAttachment.container;
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12689
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-
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12690
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-
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12691
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-
container.collectRenderables(instructionSet, this.renderer, null);
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12692
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-
}
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12690
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+
container.includeInBuild = true;
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12691
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+
container.collectRenderables(instructionSet, this.renderer, null);
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container.includeInBuild = false;
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}
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}
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}
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updateRenderable(spine) {
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const gpuSpine = this.gpuSpineData[spine.uid];
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12698
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+
if (!gpuSpine) return;
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spine._validateAndTransformAttachments();
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spine.spineAttachmentsDirty = false;
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spine.spineTexturesDirty = false;
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@@ -13227,7 +13227,8 @@ var Spine = class _Spine extends ViewContainer {
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updateSlotObject(slotAttachment) {
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const { slot, container } = slotAttachment;
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const followAttachmentValue = slotAttachment.followAttachmentTimeline ? Boolean(slot.attachment) : true;
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-
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+
const slotAlpha = this.skeleton.color.a * slot.color.a;
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container.visible = this.skeleton.drawOrder.includes(slot) && followAttachmentValue && this.alpha > 0 && slotAlpha > 0;
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if (container.visible) {
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let bone = slot.bone;
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const matrix = container.localTransform;
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@@ -13238,7 +13239,7 @@ var Spine = class _Spine extends ViewContainer {
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matrix.tx = bone.worldX;
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matrix.ty = bone.worldY;
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container.setFromMatrix(matrix);
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-
container.alpha =
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+
container.alpha = slotAlpha;
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}
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}
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/** @internal */
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