@esotericsoftware/spine-pixi-v8 4.2.107 → 4.2.108
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/Spine.js +5 -3
- package/dist/SpinePipe.js +8 -6
- package/dist/esm/spine-pixi-v8.min.mjs +3 -3
- package/dist/esm/spine-pixi-v8.mjs +7 -6
- package/dist/esm/spine-pixi-v8.mjs.map +2 -2
- package/dist/iife/spine-pixi-v8.js +7 -6
- package/dist/iife/spine-pixi-v8.js.map +2 -2
- package/dist/iife/spine-pixi-v8.min.js +3 -3
- package/package.json +2 -2
|
@@ -12734,6 +12734,7 @@ var spine = (() => {
|
|
|
12734
12734
|
} else if (spine.spineTexturesDirty) {
|
|
12735
12735
|
const drawOrder = spine.skeleton.drawOrder;
|
|
12736
12736
|
const gpuSpine = this.gpuSpineData[spine.uid];
|
|
12737
|
+
if (!gpuSpine) return false;
|
|
12737
12738
|
for (let i = 0, n = drawOrder.length; i < n; i++) {
|
|
12738
12739
|
const slot = drawOrder[i];
|
|
12739
12740
|
const attachment = slot.getAttachment();
|
|
@@ -12805,16 +12806,15 @@ var spine = (() => {
|
|
|
12805
12806
|
const containerAttachment = spine._slotsObject[slot.data.name];
|
|
12806
12807
|
if (containerAttachment) {
|
|
12807
12808
|
const container = containerAttachment.container;
|
|
12808
|
-
|
|
12809
|
-
|
|
12810
|
-
container.collectRenderables(instructionSet, this.renderer, null);
|
|
12811
|
-
}
|
|
12809
|
+
container.includeInBuild = true;
|
|
12810
|
+
container.collectRenderables(instructionSet, this.renderer, null);
|
|
12812
12811
|
container.includeInBuild = false;
|
|
12813
12812
|
}
|
|
12814
12813
|
}
|
|
12815
12814
|
}
|
|
12816
12815
|
updateRenderable(spine) {
|
|
12817
12816
|
const gpuSpine = this.gpuSpineData[spine.uid];
|
|
12817
|
+
if (!gpuSpine) return;
|
|
12818
12818
|
spine._validateAndTransformAttachments();
|
|
12819
12819
|
spine.spineAttachmentsDirty = false;
|
|
12820
12820
|
spine.spineTexturesDirty = false;
|
|
@@ -13337,7 +13337,8 @@ var spine = (() => {
|
|
|
13337
13337
|
updateSlotObject(slotAttachment) {
|
|
13338
13338
|
const { slot, container } = slotAttachment;
|
|
13339
13339
|
const followAttachmentValue = slotAttachment.followAttachmentTimeline ? Boolean(slot.attachment) : true;
|
|
13340
|
-
|
|
13340
|
+
const slotAlpha = this.skeleton.color.a * slot.color.a;
|
|
13341
|
+
container.visible = this.skeleton.drawOrder.includes(slot) && followAttachmentValue && this.alpha > 0 && slotAlpha > 0;
|
|
13341
13342
|
if (container.visible) {
|
|
13342
13343
|
let bone = slot.bone;
|
|
13343
13344
|
const matrix = container.localTransform;
|
|
@@ -13348,7 +13349,7 @@ var spine = (() => {
|
|
|
13348
13349
|
matrix.tx = bone.worldX;
|
|
13349
13350
|
matrix.ty = bone.worldY;
|
|
13350
13351
|
container.setFromMatrix(matrix);
|
|
13351
|
-
container.alpha =
|
|
13352
|
+
container.alpha = slotAlpha;
|
|
13352
13353
|
}
|
|
13353
13354
|
}
|
|
13354
13355
|
/** @internal */
|