@esotericsoftware/spine-phaser-v3 4.2.83 → 4.2.84

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@@ -4802,7 +4802,7 @@ var MeshAttachment = class _MeshAttachment extends VertexAttachment {
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  this.copyTo(copy);
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  copy.regionUVs = new Array(this.regionUVs.length);
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  Utils.arrayCopy(this.regionUVs, 0, copy.regionUVs, 0, this.regionUVs.length);
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- copy.uvs = new Array(this.uvs.length);
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+ copy.uvs = this.uvs instanceof Float32Array ? Utils.newFloatArray(this.uvs.length) : new Array(this.uvs.length);
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  Utils.arrayCopy(this.uvs, 0, copy.uvs, 0, this.uvs.length);
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  copy.triangles = new Array(this.triangles.length);
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  Utils.arrayCopy(this.triangles, 0, copy.triangles, 0, this.triangles.length);