@esotericsoftware/spine-phaser-v3 4.2.80 → 4.2.81

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@@ -3954,11 +3954,13 @@ var _AnimationState = class {
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  if (!last) {
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  this.setCurrent(trackIndex, entry, true);
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  this.queue.drain();
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+ if (delay < 0)
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+ delay = 0;
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  } else {
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  last.next = entry;
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  entry.previous = last;
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  if (delay <= 0)
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- delay += last.getTrackComplete() - entry.mixDuration;
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+ delay = Math.max(delay + last.getTrackComplete() - entry.mixDuration, 0);
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  }
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  entry.delay = delay;
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  return entry;
@@ -3997,7 +3999,7 @@ var _AnimationState = class {
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  addEmptyAnimation(trackIndex, mixDuration = 0, delay = 0) {
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  let entry = this.addAnimationWith(trackIndex, _AnimationState.emptyAnimation(), false, delay);
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  if (delay <= 0)
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- entry.delay += entry.mixDuration - mixDuration;
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+ entry.delay = Math.max(entry.delay + entry.mixDuration - mixDuration, 0);
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  entry.mixDuration = mixDuration;
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  entry.trackEnd = mixDuration;
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  return entry;
@@ -4281,8 +4283,12 @@ var TrackEntry = class {
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  }
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  setMixDurationWithDelay(mixDuration, delay) {
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  this._mixDuration = mixDuration;
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- if (this.previous != null && delay <= 0)
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- delay += this.previous.getTrackComplete() - mixDuration;
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+ if (delay <= 0) {
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+ if (this.previous != null)
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+ delay = Math.max(delay + this.previous.getTrackComplete() - mixDuration, 0);
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+ else
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+ delay = 0;
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+ }
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  this.delay = delay;
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  }
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  /** Controls how properties keyed in the animation are mixed with lower tracks. Defaults to {@link MixBlend#replace}, which