@esotericsoftware/spine-core 4.1.16 → 4.2.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/Animation.d.ts +7 -7
- package/dist/Animation.js +8 -16
- package/dist/AnimationState.d.ts +18 -17
- package/dist/AnimationState.js +33 -26
- package/dist/AnimationStateData.js +1 -3
- package/dist/AssetManagerBase.js +10 -10
- package/dist/AtlasAttachmentLoader.js +7 -7
- package/dist/Bone.d.ts +2 -2
- package/dist/Bone.js +1 -5
- package/dist/BoneData.d.ts +2 -2
- package/dist/BoneData.js +1 -3
- package/dist/Event.d.ts +1 -1
- package/dist/Event.js +1 -2
- package/dist/EventData.d.ts +2 -2
- package/dist/EventData.js +1 -2
- package/dist/IkConstraint.js +15 -10
- package/dist/IkConstraintData.d.ts +3 -1
- package/dist/IkConstraintData.js +9 -2
- package/dist/PathConstraint.js +13 -12
- package/dist/PathConstraintData.d.ts +3 -1
- package/dist/PathConstraintData.js +12 -5
- package/dist/Skeleton.d.ts +9 -9
- package/dist/Skeleton.js +9 -18
- package/dist/SkeletonBinary.d.ts +2 -2
- package/dist/SkeletonBinary.js +54 -14
- package/dist/SkeletonBounds.d.ts +3 -3
- package/dist/SkeletonClipping.js +5 -3
- package/dist/SkeletonData.d.ts +14 -14
- package/dist/SkeletonData.js +1 -1
- package/dist/SkeletonJson.d.ts +2 -2
- package/dist/SkeletonJson.js +96 -23
- package/dist/Skin.d.ts +2 -2
- package/dist/Skin.js +3 -5
- package/dist/Slot.d.ts +4 -4
- package/dist/Slot.js +4 -8
- package/dist/SlotData.d.ts +2 -2
- package/dist/SlotData.js +2 -6
- package/dist/TextureAtlas.d.ts +6 -4
- package/dist/TextureAtlas.js +29 -33
- package/dist/TransformConstraint.js +11 -10
- package/dist/TransformConstraintData.d.ts +3 -1
- package/dist/TransformConstraintData.js +9 -2
- package/dist/Utils.d.ts +2 -2
- package/dist/Utils.js +1 -1
- package/dist/attachments/Attachment.d.ts +1 -1
- package/dist/attachments/Attachment.js +2 -4
- package/dist/attachments/AttachmentLoader.d.ts +2 -2
- package/dist/attachments/ClippingAttachment.d.ts +1 -1
- package/dist/attachments/ClippingAttachment.js +1 -1
- package/dist/attachments/HasTextureRegion.d.ts +2 -2
- package/dist/attachments/MeshAttachment.d.ts +4 -4
- package/dist/attachments/MeshAttachment.js +11 -12
- package/dist/attachments/PathAttachment.js +2 -2
- package/dist/attachments/RegionAttachment.d.ts +3 -3
- package/dist/attachments/RegionAttachment.js +6 -6
- package/dist/iife/spine-core.js +354 -197
- package/dist/iife/spine-core.js.map +2 -2
- package/dist/iife/spine-core.min.js +2 -2
- package/package.json +1 -1
package/dist/Animation.d.ts
CHANGED
|
@@ -95,7 +95,7 @@ export declare abstract class Timeline {
|
|
|
95
95
|
getFrameEntries(): number;
|
|
96
96
|
getFrameCount(): number;
|
|
97
97
|
getDuration(): number;
|
|
98
|
-
abstract apply(skeleton: Skeleton, lastTime: number, time: number, events: Array<Event
|
|
98
|
+
abstract apply(skeleton: Skeleton, lastTime: number, time: number, events: Array<Event> | null, alpha: number, blend: MixBlend, direction: MixDirection): void;
|
|
99
99
|
static search1(frames: NumberArrayLike, time: number): number;
|
|
100
100
|
static search(frames: NumberArrayLike, time: number, step: number): number;
|
|
101
101
|
}
|
|
@@ -164,7 +164,7 @@ export declare abstract class CurveTimeline2 extends CurveTimeline {
|
|
|
164
164
|
export declare class RotateTimeline extends CurveTimeline1 implements BoneTimeline {
|
|
165
165
|
boneIndex: number;
|
|
166
166
|
constructor(frameCount: number, bezierCount: number, boneIndex: number);
|
|
167
|
-
apply(skeleton: Skeleton, lastTime: number, time: number, events: Array<Event
|
|
167
|
+
apply(skeleton: Skeleton, lastTime: number, time: number, events: Array<Event> | null, alpha: number, blend: MixBlend, direction: MixDirection): void;
|
|
168
168
|
}
|
|
169
169
|
/** Changes a bone's local {@link Bone#x} and {@link Bone#y}. */
|
|
170
170
|
export declare class TranslateTimeline extends CurveTimeline2 implements BoneTimeline {
|
|
@@ -266,13 +266,13 @@ export declare class RGB2Timeline extends CurveTimeline implements SlotTimeline
|
|
|
266
266
|
export declare class AttachmentTimeline extends Timeline implements SlotTimeline {
|
|
267
267
|
slotIndex: number;
|
|
268
268
|
/** The attachment name for each key frame. May contain null values to clear the attachment. */
|
|
269
|
-
attachmentNames: Array<string>;
|
|
269
|
+
attachmentNames: Array<string | null>;
|
|
270
270
|
constructor(frameCount: number, slotIndex: number);
|
|
271
271
|
getFrameCount(): number;
|
|
272
272
|
/** Sets the time in seconds and the attachment name for the specified key frame. */
|
|
273
|
-
setFrame(frame: number, time: number, attachmentName: string): void;
|
|
273
|
+
setFrame(frame: number, time: number, attachmentName: string | null): void;
|
|
274
274
|
apply(skeleton: Skeleton, lastTime: number, time: number, events: Array<Event>, alpha: number, blend: MixBlend, direction: MixDirection): void;
|
|
275
|
-
setAttachment(skeleton: Skeleton, slot: Slot, attachmentName: string): void;
|
|
275
|
+
setAttachment(skeleton: Skeleton, slot: Slot, attachmentName: string | null): void;
|
|
276
276
|
}
|
|
277
277
|
/** Changes a slot's {@link Slot#deform} to deform a {@link VertexAttachment}. */
|
|
278
278
|
export declare class DeformTimeline extends CurveTimeline implements SlotTimeline {
|
|
@@ -308,13 +308,13 @@ export declare class EventTimeline extends Timeline {
|
|
|
308
308
|
export declare class DrawOrderTimeline extends Timeline {
|
|
309
309
|
static propertyIds: string[];
|
|
310
310
|
/** The draw order for each key frame. See {@link #setFrame(int, float, int[])}. */
|
|
311
|
-
drawOrders: Array<Array<number
|
|
311
|
+
drawOrders: Array<Array<number> | null>;
|
|
312
312
|
constructor(frameCount: number);
|
|
313
313
|
getFrameCount(): number;
|
|
314
314
|
/** Sets the time in seconds and the draw order for the specified key frame.
|
|
315
315
|
* @param drawOrder For each slot in {@link Skeleton#slots}, the index of the new draw order. May be null to use setup pose
|
|
316
316
|
* draw order. */
|
|
317
|
-
setFrame(frame: number, time: number, drawOrder: Array<number>): void;
|
|
317
|
+
setFrame(frame: number, time: number, drawOrder: Array<number> | null): void;
|
|
318
318
|
apply(skeleton: Skeleton, lastTime: number, time: number, firedEvents: Array<Event>, alpha: number, blend: MixBlend, direction: MixDirection): void;
|
|
319
319
|
}
|
|
320
320
|
/** Changes an IK constraint's {@link IkConstraint#mix}, {@link IkConstraint#softness},
|