@esotericsoftware/spine-core 4.0.14 → 4.0.18
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/Animation.js +20 -1
- package/dist/AnimationState.d.ts +6 -6
- package/dist/AnimationState.js +125 -1
- package/dist/AnimationStateData.js +3 -1
- package/dist/AssetManagerBase.d.ts +3 -1
- package/dist/AssetManagerBase.js +6 -5
- package/dist/AtlasAttachmentLoader.js +2 -1
- package/dist/Bone.js +7 -1
- package/dist/BoneData.js +9 -1
- package/dist/Event.js +8 -1
- package/dist/EventData.js +8 -1
- package/dist/IkConstraint.js +7 -1
- package/dist/IkConstraintData.js +3 -1
- package/dist/PathConstraint.js +7 -1
- package/dist/PathConstraintData.js +15 -1
- package/dist/Skeleton.js +19 -1
- package/dist/SkeletonBinary.js +2 -1
- package/dist/SkeletonData.js +24 -1
- package/dist/SkeletonJson.js +2 -1
- package/dist/Skin.d.ts +1 -1
- package/dist/Skin.js +4 -2
- package/dist/Slot.js +14 -1
- package/dist/SlotData.js +14 -1
- package/dist/TextureAtlas.js +22 -1
- package/dist/TransformConstraint.js +7 -1
- package/dist/TransformConstraintData.js +3 -1
- package/dist/attachments/Attachment.js +9 -1
- package/dist/attachments/ClippingAttachment.js +4 -1
- package/dist/attachments/MeshAttachment.js +22 -1
- package/dist/attachments/PathAttachment.js +3 -1
- package/dist/attachments/PointAttachment.js +4 -1
- package/dist/attachments/RegionAttachment.js +5 -1
- package/dist/iife/spine-core.js +166 -8
- package/dist/iife/spine-core.js.map +2 -2
- package/dist/iife/spine-core.min.js +2 -2
- package/package.json +1 -1
package/dist/iife/spine-core.js
CHANGED
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@@ -1,9 +1,6 @@
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1
1
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var spine = (() => {
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var __defProp = Object.defineProperty;
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var __markAsModule = (target) => __defProp(target, "__esModule", { value: true });
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-
var __require = typeof require !== "undefined" ? require : (x) => {
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-
throw new Error('Dynamic require of "' + x + '" is not supported');
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-
};
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var __export = (target, all) => {
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__markAsModule(target);
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6
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for (var name in all)
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@@ -512,6 +509,8 @@ var spine = (() => {
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constructor(name) {
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super(name);
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this.id = _VertexAttachment.nextID++;
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512
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+
this.bones = null;
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+
this.vertices = null;
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this.worldVerticesLength = 0;
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this.deformAttachment = this;
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}
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@@ -594,6 +593,8 @@ var spine = (() => {
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// spine-core/src/Animation.ts
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var Animation = class {
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constructor(name, timelines, duration) {
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this.timelines = null;
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this.timelineIds = null;
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if (!name)
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throw new Error("name cannot be null.");
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this.name = name;
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@@ -662,6 +663,8 @@ var spine = (() => {
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};
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var Timeline = class {
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constructor(frameCount, propertyIds) {
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this.propertyIds = null;
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this.frames = null;
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this.propertyIds = propertyIds;
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this.frames = Utils.newFloatArray(frameCount * this.getFrameEntries());
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}
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@@ -695,6 +698,7 @@ var spine = (() => {
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var CurveTimeline = class extends Timeline {
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constructor(frameCount, bezierCount, propertyIds) {
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super(frameCount, propertyIds);
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this.curves = null;
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this.curves = Utils.newFloatArray(frameCount + bezierCount * 18);
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this.curves[frameCount - 1] = 1;
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}
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@@ -1754,6 +1758,8 @@ var spine = (() => {
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Property.deform + "|" + slotIndex + "|" + attachment.id
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]);
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this.slotIndex = 0;
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this.attachment = null;
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this.vertices = null;
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this.slotIndex = slotIndex;
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this.attachment = attachment;
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this.vertices = new Array(frameCount);
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@@ -1970,6 +1976,7 @@ var spine = (() => {
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var _EventTimeline = class extends Timeline {
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constructor(frameCount) {
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super(frameCount, _EventTimeline.propertyIds);
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this.events = null;
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this.events = new Array(frameCount);
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}
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getFrameCount() {
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@@ -2012,6 +2019,7 @@ var spine = (() => {
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var _DrawOrderTimeline = class extends Timeline {
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constructor(frameCount) {
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super(frameCount, _DrawOrderTimeline.propertyIds);
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this.drawOrders = null;
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this.drawOrders = new Array(frameCount);
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}
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getFrameCount() {
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@@ -2050,6 +2058,7 @@ var spine = (() => {
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super(frameCount, bezierCount, [
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Property.ikConstraint + "|" + ikConstraintIndex
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]);
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this.ikConstraintIndex = 0;
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this.ikConstraintIndex = ikConstraintIndex;
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}
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getFrameEntries() {
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@@ -2135,6 +2144,7 @@ var spine = (() => {
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super(frameCount, bezierCount, [
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Property.transformConstraint + "|" + transformConstraintIndex
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]);
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this.transformConstraintIndex = 0;
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this.transformConstraintIndex = transformConstraintIndex;
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}
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getFrameEntries() {
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@@ -2234,6 +2244,7 @@ var spine = (() => {
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var PathConstraintPositionTimeline = class extends CurveTimeline1 {
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constructor(frameCount, bezierCount, pathConstraintIndex) {
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super(frameCount, bezierCount, Property.pathConstraintPosition + "|" + pathConstraintIndex);
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this.pathConstraintIndex = 0;
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this.pathConstraintIndex = pathConstraintIndex;
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}
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apply(skeleton, lastTime, time, firedEvents, alpha, blend, direction) {
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@@ -2364,6 +2375,7 @@ var spine = (() => {
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// spine-core/src/AnimationState.ts
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var AnimationState = class {
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constructor(data) {
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this.data = null;
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this.tracks = new Array();
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this.timeScale = 1;
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this.unkeyedState = 0;
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@@ -2842,6 +2854,7 @@ var spine = (() => {
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}
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trackEntry(trackIndex, animation, loop, last) {
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let entry = this.trackEntryPool.obtain();
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entry.reset();
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entry.trackIndex = trackIndex;
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entry.animation = animation;
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entry.loop = loop;
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@@ -2952,6 +2965,34 @@ var spine = (() => {
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};
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var TrackEntry = class {
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constructor() {
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this.animation = null;
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this.previous = null;
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this.next = null;
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this.mixingFrom = null;
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this.mixingTo = null;
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this.listener = null;
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this.trackIndex = 0;
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this.loop = false;
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this.holdPrevious = false;
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this.reverse = false;
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this.eventThreshold = 0;
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this.attachmentThreshold = 0;
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this.drawOrderThreshold = 0;
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this.animationStart = 0;
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this.animationEnd = 0;
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this.animationLast = 0;
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this.nextAnimationLast = 0;
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this.delay = 0;
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this.trackTime = 0;
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this.trackLast = 0;
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this.nextTrackLast = 0;
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this.trackEnd = 0;
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this.timeScale = 0;
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this.alpha = 0;
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this.mixTime = 0;
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this.mixDuration = 0;
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this.interruptAlpha = 0;
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this.totalAlpha = 0;
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this.mixBlend = MixBlend.replace;
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this.timelineMode = new Array();
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this.timelineHoldMix = new Array();
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@@ -3002,6 +3043,7 @@ var spine = (() => {
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constructor(animState) {
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this.objects = [];
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this.drainDisabled = false;
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this.animState = null;
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this.animState = animState;
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}
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start(entry) {
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@@ -3128,6 +3170,7 @@ var spine = (() => {
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// spine-core/src/AnimationStateData.ts
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var AnimationStateData = class {
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constructor(skeletonData) {
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this.skeletonData = null;
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this.animationToMixTime = {};
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this.defaultMix = 0;
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if (!skeletonData)
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@@ -3176,6 +3219,7 @@ var spine = (() => {
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var ClippingAttachment = class extends VertexAttachment {
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constructor(name) {
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super(name);
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this.endSlot = null;
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this.color = new Color(0.2275, 0.2275, 0.8078, 1);
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}
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copy() {
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@@ -3399,6 +3443,7 @@ var spine = (() => {
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};
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var TextureAtlasReader = class {
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constructor(text) {
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this.lines = null;
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this.index = 0;
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this.lines = text.split(/\r\n|\r|\n/);
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}
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@@ -3432,10 +3477,15 @@ var spine = (() => {
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};
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var TextureAtlasPage = class {
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constructor() {
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this.name = null;
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this.minFilter = TextureFilter.Nearest;
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this.magFilter = TextureFilter.Nearest;
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this.uWrap = TextureWrap.ClampToEdge;
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this.vWrap = TextureWrap.ClampToEdge;
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this.texture = null;
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this.width = 0;
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this.height = 0;
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this.pma = false;
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}
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setTexture(texture) {
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this.texture = texture;
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@@ -3444,13 +3494,38 @@ var spine = (() => {
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}
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};
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var TextureAtlasRegion = class extends TextureRegion {
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constructor() {
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super(...arguments);
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this.page = null;
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this.name = null;
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this.x = 0;
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this.y = 0;
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this.offsetX = 0;
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this.offsetY = 0;
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this.originalWidth = 0;
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this.originalHeight = 0;
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this.index = 0;
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this.degrees = 0;
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this.names = null;
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this.values = null;
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}
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};
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// spine-core/src/attachments/MeshAttachment.ts
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var MeshAttachment = class extends VertexAttachment {
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constructor(name) {
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super(name);
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this.region = null;
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this.path = null;
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this.regionUVs = null;
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this.uvs = null;
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this.triangles = null;
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this.color = new Color(1, 1, 1, 1);
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this.width = 0;
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this.height = 0;
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this.hullLength = 0;
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this.edges = null;
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this.parentMesh = null;
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this.tempColor = new Color(0, 0, 0, 0);
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}
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updateUVs() {
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@@ -3565,6 +3640,7 @@ var spine = (() => {
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var PathAttachment = class extends VertexAttachment {
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constructor(name) {
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super(name);
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this.lengths = null;
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this.closed = false;
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this.constantSpeed = false;
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this.color = new Color(1, 1, 1, 1);
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@@ -3585,6 +3661,9 @@ var spine = (() => {
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var PointAttachment = class extends VertexAttachment {
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constructor(name) {
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super(name);
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this.x = 0;
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this.y = 0;
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this.rotation = 0;
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this.color = new Color(0.38, 0.94, 0, 1);
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}
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computeWorldPosition(bone, point) {
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@@ -3620,6 +3699,9 @@ var spine = (() => {
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this.width = 0;
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this.height = 0;
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this.color = new Color(1, 1, 1, 1);
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this.path = null;
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this.rendererObject = null;
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this.region = null;
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this.offset = Utils.newFloatArray(8);
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this.uvs = Utils.newFloatArray(8);
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this.tempColor = new Color(1, 1, 1, 1);
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@@ -3757,6 +3839,7 @@ var spine = (() => {
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// spine-core/src/AtlasAttachmentLoader.ts
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var AtlasAttachmentLoader = class {
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|
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constructor(atlas) {
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3842
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+
this.atlas = null;
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this.atlas = atlas;
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}
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newRegionAttachment(skin, name, path) {
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@@ -3794,6 +3877,10 @@ var spine = (() => {
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|
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// spine-core/src/BoneData.ts
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var BoneData = class {
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constructor(index, name, parent) {
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this.index = 0;
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this.name = null;
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this.parent = null;
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this.length = 0;
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this.x = 0;
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this.y = 0;
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this.rotation = 0;
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@@ -3825,6 +3912,9 @@ var spine = (() => {
|
|
|
3825
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// spine-core/src/Bone.ts
|
|
3826
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|
var Bone = class {
|
|
3827
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|
constructor(data, skeleton, parent) {
|
|
3915
|
+
this.data = null;
|
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|
+
this.skeleton = null;
|
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+
this.parent = null;
|
|
3828
3918
|
this.children = new Array();
|
|
3829
3919
|
this.x = 0;
|
|
3830
3920
|
this.y = 0;
|
|
@@ -4077,6 +4167,7 @@ var spine = (() => {
|
|
|
4077
4167
|
// spine-core/src/AssetManagerBase.ts
|
|
4078
4168
|
var AssetManagerBase = class {
|
|
4079
4169
|
constructor(textureLoader, pathPrefix = "", downloader = null) {
|
|
4170
|
+
this.pathPrefix = null;
|
|
4080
4171
|
this.assets = {};
|
|
4081
4172
|
this.errors = {};
|
|
4082
4173
|
this.toLoad = 0;
|
|
@@ -4160,7 +4251,7 @@ var spine = (() => {
|
|
|
4160
4251
|
image.src = path;
|
|
4161
4252
|
}
|
|
4162
4253
|
}
|
|
4163
|
-
loadTextureAtlas(path, success = null, error = null) {
|
|
4254
|
+
loadTextureAtlas(path, success = null, error = null, fileAlias = null) {
|
|
4164
4255
|
let index = path.lastIndexOf("/");
|
|
4165
4256
|
let parent = index >= 0 ? path.substring(0, index + 1) : "";
|
|
4166
4257
|
path = this.start(path);
|
|
@@ -4169,7 +4260,7 @@ var spine = (() => {
|
|
|
4169
4260
|
let atlas = new TextureAtlas(atlasText);
|
|
4170
4261
|
let toLoad = atlas.pages.length, abort = false;
|
|
4171
4262
|
for (let page of atlas.pages) {
|
|
4172
|
-
this.loadTexture(parent + page.name, (imagePath, texture) => {
|
|
4263
|
+
this.loadTexture(fileAlias == null ? parent + page.name : fileAlias[page.name], (imagePath, texture) => {
|
|
4173
4264
|
if (!abort) {
|
|
4174
4265
|
page.setTexture(texture);
|
|
4175
4266
|
if (--toLoad == 0)
|
|
@@ -4316,7 +4407,7 @@ var spine = (() => {
|
|
|
4316
4407
|
this.finish(url, request.status, request.response);
|
|
4317
4408
|
};
|
|
4318
4409
|
request.onload = () => {
|
|
4319
|
-
if (request.status == 200)
|
|
4410
|
+
if (request.status == 200 || request.status == 0)
|
|
4320
4411
|
this.finish(url, 200, new Uint8Array(request.response));
|
|
4321
4412
|
else
|
|
4322
4413
|
onerror();
|
|
@@ -4337,7 +4428,7 @@ var spine = (() => {
|
|
|
4337
4428
|
finish(url, status, data) {
|
|
4338
4429
|
let callbacks = this.callbacks[url];
|
|
4339
4430
|
delete this.callbacks[url];
|
|
4340
|
-
let args = status == 200 ? [data] : [status, data];
|
|
4431
|
+
let args = status == 200 || status == 0 ? [data] : [status, data];
|
|
4341
4432
|
for (let i = args.length - 1, n = callbacks.length; i < n; i += 2)
|
|
4342
4433
|
callbacks[i].apply(null, args);
|
|
4343
4434
|
}
|
|
@@ -4346,6 +4437,13 @@ var spine = (() => {
|
|
|
4346
4437
|
// spine-core/src/Event.ts
|
|
4347
4438
|
var Event = class {
|
|
4348
4439
|
constructor(time, data) {
|
|
4440
|
+
this.data = null;
|
|
4441
|
+
this.intValue = 0;
|
|
4442
|
+
this.floatValue = 0;
|
|
4443
|
+
this.stringValue = null;
|
|
4444
|
+
this.time = 0;
|
|
4445
|
+
this.volume = 0;
|
|
4446
|
+
this.balance = 0;
|
|
4349
4447
|
if (!data)
|
|
4350
4448
|
throw new Error("data cannot be null.");
|
|
4351
4449
|
this.time = time;
|
|
@@ -4356,6 +4454,13 @@ var spine = (() => {
|
|
|
4356
4454
|
// spine-core/src/EventData.ts
|
|
4357
4455
|
var EventData = class {
|
|
4358
4456
|
constructor(name) {
|
|
4457
|
+
this.name = null;
|
|
4458
|
+
this.intValue = 0;
|
|
4459
|
+
this.floatValue = 0;
|
|
4460
|
+
this.stringValue = null;
|
|
4461
|
+
this.audioPath = null;
|
|
4462
|
+
this.volume = 0;
|
|
4463
|
+
this.balance = 0;
|
|
4359
4464
|
this.name = name;
|
|
4360
4465
|
}
|
|
4361
4466
|
};
|
|
@@ -4363,6 +4468,9 @@ var spine = (() => {
|
|
|
4363
4468
|
// spine-core/src/IkConstraint.ts
|
|
4364
4469
|
var IkConstraint = class {
|
|
4365
4470
|
constructor(data, skeleton) {
|
|
4471
|
+
this.data = null;
|
|
4472
|
+
this.bones = null;
|
|
4473
|
+
this.target = null;
|
|
4366
4474
|
this.bendDirection = 0;
|
|
4367
4475
|
this.compress = false;
|
|
4368
4476
|
this.stretch = false;
|
|
@@ -4601,6 +4709,7 @@ var spine = (() => {
|
|
|
4601
4709
|
constructor(name) {
|
|
4602
4710
|
super(name, 0, false);
|
|
4603
4711
|
this.bones = new Array();
|
|
4712
|
+
this.target = null;
|
|
4604
4713
|
this.bendDirection = 1;
|
|
4605
4714
|
this.compress = false;
|
|
4606
4715
|
this.stretch = false;
|
|
@@ -4615,6 +4724,13 @@ var spine = (() => {
|
|
|
4615
4724
|
constructor(name) {
|
|
4616
4725
|
super(name, 0, false);
|
|
4617
4726
|
this.bones = new Array();
|
|
4727
|
+
this.target = null;
|
|
4728
|
+
this.positionMode = null;
|
|
4729
|
+
this.spacingMode = null;
|
|
4730
|
+
this.rotateMode = null;
|
|
4731
|
+
this.offsetRotation = 0;
|
|
4732
|
+
this.position = 0;
|
|
4733
|
+
this.spacing = 0;
|
|
4618
4734
|
this.mixRotate = 0;
|
|
4619
4735
|
this.mixX = 0;
|
|
4620
4736
|
this.mixY = 0;
|
|
@@ -4642,6 +4758,9 @@ var spine = (() => {
|
|
|
4642
4758
|
// spine-core/src/PathConstraint.ts
|
|
4643
4759
|
var _PathConstraint = class {
|
|
4644
4760
|
constructor(data, skeleton) {
|
|
4761
|
+
this.data = null;
|
|
4762
|
+
this.bones = null;
|
|
4763
|
+
this.target = null;
|
|
4645
4764
|
this.position = 0;
|
|
4646
4765
|
this.spacing = 0;
|
|
4647
4766
|
this.mixRotate = 0;
|
|
@@ -5061,6 +5180,13 @@ var spine = (() => {
|
|
|
5061
5180
|
// spine-core/src/Slot.ts
|
|
5062
5181
|
var Slot = class {
|
|
5063
5182
|
constructor(data, bone) {
|
|
5183
|
+
this.data = null;
|
|
5184
|
+
this.bone = null;
|
|
5185
|
+
this.color = null;
|
|
5186
|
+
this.darkColor = null;
|
|
5187
|
+
this.attachment = null;
|
|
5188
|
+
this.attachmentTime = 0;
|
|
5189
|
+
this.attachmentState = 0;
|
|
5064
5190
|
this.deform = new Array();
|
|
5065
5191
|
if (!data)
|
|
5066
5192
|
throw new Error("data cannot be null.");
|
|
@@ -5109,6 +5235,9 @@ var spine = (() => {
|
|
|
5109
5235
|
// spine-core/src/TransformConstraint.ts
|
|
5110
5236
|
var TransformConstraint = class {
|
|
5111
5237
|
constructor(data, skeleton) {
|
|
5238
|
+
this.data = null;
|
|
5239
|
+
this.bones = null;
|
|
5240
|
+
this.target = null;
|
|
5112
5241
|
this.mixRotate = 0;
|
|
5113
5242
|
this.mixX = 0;
|
|
5114
5243
|
this.mixY = 0;
|
|
@@ -5316,7 +5445,16 @@ var spine = (() => {
|
|
|
5316
5445
|
// spine-core/src/Skeleton.ts
|
|
5317
5446
|
var Skeleton = class {
|
|
5318
5447
|
constructor(data) {
|
|
5448
|
+
this.data = null;
|
|
5449
|
+
this.bones = null;
|
|
5450
|
+
this.slots = null;
|
|
5451
|
+
this.drawOrder = null;
|
|
5452
|
+
this.ikConstraints = null;
|
|
5453
|
+
this.transformConstraints = null;
|
|
5454
|
+
this.pathConstraints = null;
|
|
5319
5455
|
this._updateCache = new Array();
|
|
5456
|
+
this.skin = null;
|
|
5457
|
+
this.color = null;
|
|
5320
5458
|
this.time = 0;
|
|
5321
5459
|
this.scaleX = 1;
|
|
5322
5460
|
this.scaleY = 1;
|
|
@@ -5779,15 +5917,25 @@ var spine = (() => {
|
|
|
5779
5917
|
// spine-core/src/SkeletonData.ts
|
|
5780
5918
|
var SkeletonData = class {
|
|
5781
5919
|
constructor() {
|
|
5920
|
+
this.name = null;
|
|
5782
5921
|
this.bones = new Array();
|
|
5783
5922
|
this.slots = new Array();
|
|
5784
5923
|
this.skins = new Array();
|
|
5924
|
+
this.defaultSkin = null;
|
|
5785
5925
|
this.events = new Array();
|
|
5786
5926
|
this.animations = new Array();
|
|
5787
5927
|
this.ikConstraints = new Array();
|
|
5788
5928
|
this.transformConstraints = new Array();
|
|
5789
5929
|
this.pathConstraints = new Array();
|
|
5930
|
+
this.x = 0;
|
|
5931
|
+
this.y = 0;
|
|
5932
|
+
this.width = 0;
|
|
5933
|
+
this.height = 0;
|
|
5934
|
+
this.version = null;
|
|
5935
|
+
this.hash = null;
|
|
5790
5936
|
this.fps = 0;
|
|
5937
|
+
this.imagesPath = null;
|
|
5938
|
+
this.audioPath = null;
|
|
5791
5939
|
}
|
|
5792
5940
|
findBone(boneName) {
|
|
5793
5941
|
if (!boneName)
|
|
@@ -5881,7 +6029,7 @@ var spine = (() => {
|
|
|
5881
6029
|
|
|
5882
6030
|
// spine-core/src/Skin.ts
|
|
5883
6031
|
var SkinEntry = class {
|
|
5884
|
-
constructor(slotIndex, name, attachment) {
|
|
6032
|
+
constructor(slotIndex = 0, name = null, attachment = null) {
|
|
5885
6033
|
this.slotIndex = slotIndex;
|
|
5886
6034
|
this.name = name;
|
|
5887
6035
|
this.attachment = attachment;
|
|
@@ -5889,6 +6037,7 @@ var spine = (() => {
|
|
|
5889
6037
|
};
|
|
5890
6038
|
var Skin = class {
|
|
5891
6039
|
constructor(name) {
|
|
6040
|
+
this.name = null;
|
|
5892
6041
|
this.attachments = new Array();
|
|
5893
6042
|
this.bones = Array();
|
|
5894
6043
|
this.constraints = new Array();
|
|
@@ -6039,7 +6188,13 @@ var spine = (() => {
|
|
|
6039
6188
|
// spine-core/src/SlotData.ts
|
|
6040
6189
|
var SlotData = class {
|
|
6041
6190
|
constructor(index, name, boneData) {
|
|
6191
|
+
this.index = 0;
|
|
6192
|
+
this.name = null;
|
|
6193
|
+
this.boneData = null;
|
|
6042
6194
|
this.color = new Color(1, 1, 1, 1);
|
|
6195
|
+
this.darkColor = null;
|
|
6196
|
+
this.attachmentName = null;
|
|
6197
|
+
this.blendMode = null;
|
|
6043
6198
|
if (index < 0)
|
|
6044
6199
|
throw new Error("index must be >= 0.");
|
|
6045
6200
|
if (!name)
|
|
@@ -6064,6 +6219,7 @@ var spine = (() => {
|
|
|
6064
6219
|
constructor(name) {
|
|
6065
6220
|
super(name, 0, false);
|
|
6066
6221
|
this.bones = new Array();
|
|
6222
|
+
this.target = null;
|
|
6067
6223
|
this.mixRotate = 0;
|
|
6068
6224
|
this.mixX = 0;
|
|
6069
6225
|
this.mixY = 0;
|
|
@@ -6085,6 +6241,7 @@ var spine = (() => {
|
|
|
6085
6241
|
var SkeletonBinary = class {
|
|
6086
6242
|
constructor(attachmentLoader) {
|
|
6087
6243
|
this.scale = 1;
|
|
6244
|
+
this.attachmentLoader = null;
|
|
6088
6245
|
this.linkedMeshes = new Array();
|
|
6089
6246
|
this.attachmentLoader = attachmentLoader;
|
|
6090
6247
|
}
|
|
@@ -7760,6 +7917,7 @@ var spine = (() => {
|
|
|
7760
7917
|
// spine-core/src/SkeletonJson.ts
|
|
7761
7918
|
var SkeletonJson = class {
|
|
7762
7919
|
constructor(attachmentLoader) {
|
|
7920
|
+
this.attachmentLoader = null;
|
|
7763
7921
|
this.scale = 1;
|
|
7764
7922
|
this.linkedMeshes = new Array();
|
|
7765
7923
|
this.attachmentLoader = attachmentLoader;
|