@esotericsoftware/spine-canvaskit 4.2.69 → 4.2.71

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@@ -6995,7 +6995,7 @@ var PhysicsConstraint = class {
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  }
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  if (a >= t) {
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  d = Math.pow(this.damping, 60 * t);
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- const m = this.massInverse * t, e = this.strength, w = this.wind * f, g = (Skeleton.yDown ? -this.gravity : this.gravity) * f;
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+ const m = this.massInverse * t, e = this.strength, w = this.wind * f * skeleton.scaleX, g = (Skeleton.yDown ? -this.gravity : this.gravity) * f * skeleton.scaleY;
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  do {
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  if (x) {
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  this.xVelocity += (w - this.xOffset * e) * m;