@esotericsoftware/spine-canvas 4.2.42 → 4.2.43
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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@@ -257,6 +257,10 @@ var spine = (() => {
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257
257
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color.g = ((value & 65280) >>> 8) / 255;
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258
258
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color.b = (value & 255) / 255;
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259
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}
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260
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+
toRgb888() {
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261
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+
const hex = (x) => ("0" + (x * 255).toString(16)).slice(-2);
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262
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+
return Number("0x" + hex(this.r) + hex(this.g) + hex(this.b));
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263
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}
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static fromString(hex) {
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261
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return new _Color().setFromString(hex);
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}
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@@ -8554,8 +8558,6 @@ var spine = (() => {
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8554
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blendMode = BlendMode.Normal;
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8555
8559
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/** False if the slot was hidden in Spine and nonessential data was exported. Does not affect runtime rendering. */
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8556
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visible = true;
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8557
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-
/** The folders for this slot in the draw order, delimited by <code>/</code>, or null if nonessential data was not exported. */
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8558
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-
path = null;
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8559
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constructor(index, name, boneData) {
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8560
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if (index < 0)
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8561
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throw new Error("index must be >= 0.");
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@@ -8685,14 +8687,6 @@ var spine = (() => {
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8685
8687
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let slotName = input.readString();
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8686
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if (!slotName)
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8687
8689
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throw new Error("Slot name must not be null.");
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8688
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-
let path = null;
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8689
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if (nonessential) {
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8690
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const slash = slotName.lastIndexOf("/");
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8691
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if (slash != -1) {
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8692
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path = slotName.substring(0, slash);
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8693
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slotName = slotName.substring(slash + 1);
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8694
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}
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8695
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}
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8696
8690
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let boneData = skeletonData.bones[input.readInt(true)];
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8697
8691
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let data = new SlotData(i, slotName, boneData);
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8698
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Color.rgba8888ToColor(data.color, input.readInt32());
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@@ -8701,10 +8695,8 @@ var spine = (() => {
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8701
8695
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Color.rgb888ToColor(data.darkColor = new Color(), darkColor);
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8702
8696
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data.attachmentName = input.readStringRef();
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8703
8697
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data.blendMode = input.readInt(true);
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8704
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-
if (nonessential)
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8698
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+
if (nonessential)
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8705
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data.visible = input.readBoolean();
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8706
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-
data.path = path;
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8707
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}
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8708
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skeletonData.slots.push(data);
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8709
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}
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n = input.readInt(true);
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@@ -10680,13 +10672,7 @@ var spine = (() => {
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if (root.slots) {
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10681
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for (let i = 0; i < root.slots.length; i++) {
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10682
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let slotMap = root.slots[i];
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10683
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-
let path = null;
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10684
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let slotName = slotMap.name;
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10685
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const slash = slotName.lastIndexOf("/");
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10686
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if (slash != -1) {
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10687
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path = slotName.substring(0, slash);
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10688
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slotName = slotName.substring(slash + 1);
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10689
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-
}
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10690
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let boneData = skeletonData.findBone(slotMap.bone);
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10691
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if (!boneData)
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10692
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throw new Error(`Couldn't find bone ${slotMap.bone} for slot ${slotName}`);
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@@ -10700,7 +10686,6 @@ var spine = (() => {
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10686
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data.attachmentName = getValue(slotMap, "attachment", null);
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10701
10687
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data.blendMode = Utils.enumValue(BlendMode, getValue(slotMap, "blend", "normal"));
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10702
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data.visible = getValue(slotMap, "visible", true);
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10703
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-
data.path = path;
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10704
10689
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skeletonData.slots.push(data);
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10705
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}
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10706
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}
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@@ -11438,7 +11423,7 @@ var spine = (() => {
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continue;
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11439
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let frames = timelineMap.length;
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11440
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if (timelineName == "reset") {
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11441
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-
const timeline2 = new PhysicsConstraintResetTimeline(
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11426
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+
const timeline2 = new PhysicsConstraintResetTimeline(frames, constraintIndex);
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11442
11427
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for (let frame = 0; keyMap != null; keyMap = timelineMap[frame + 1], frame++)
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timeline2.setFrame(frame, getValue(keyMap, "time", 0));
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timelines.push(timeline2);
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