@esotericsoftware/spine-canvas 4.1.4 → 4.1.8
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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@@ -513,6 +513,8 @@ var spine = (() => {
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constructor(name) {
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super(name);
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this.id = _VertexAttachment.nextID++;
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+
this.bones = null;
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+
this.vertices = null;
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this.worldVerticesLength = 0;
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this.timelineAttahment = this;
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}
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@@ -658,6 +660,8 @@ var spine = (() => {
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// spine-core/src/Animation.ts
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var Animation = class {
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constructor(name, timelines, duration) {
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this.timelines = null;
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this.timelineIds = null;
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if (!name)
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throw new Error("name cannot be null.");
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this.name = name;
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@@ -727,6 +731,8 @@ var spine = (() => {
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};
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var Timeline = class {
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constructor(frameCount, propertyIds) {
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this.propertyIds = null;
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this.frames = null;
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this.propertyIds = propertyIds;
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this.frames = Utils.newFloatArray(frameCount * this.getFrameEntries());
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}
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@@ -760,6 +766,7 @@ var spine = (() => {
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var CurveTimeline = class extends Timeline {
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constructor(frameCount, bezierCount, propertyIds) {
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super(frameCount, propertyIds);
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this.curves = null;
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this.curves = Utils.newFloatArray(frameCount + bezierCount * 18);
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this.curves[frameCount - 1] = 1;
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}
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@@ -1096,8 +1103,8 @@ var spine = (() => {
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bone.scaleY = by + (Math.abs(y) * MathUtils.signum(by) - by) * alpha;
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break;
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case 3:
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-
bone.scaleX
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-
bone.scaleY
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bone.scaleX += (x - bone.data.scaleX) * alpha;
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bone.scaleY += (y - bone.data.scaleY) * alpha;
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}
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} else {
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switch (blend) {
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@@ -1163,7 +1170,7 @@ var spine = (() => {
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bone.scaleX = bx + (Math.abs(x) * MathUtils.signum(bx) - bx) * alpha;
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break;
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case 3:
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bone.scaleX
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bone.scaleX += (x - bone.data.scaleX) * alpha;
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}
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} else {
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switch (blend) {
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@@ -1224,7 +1231,7 @@ var spine = (() => {
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bone.scaleY = by + (Math.abs(y) * MathUtils.signum(by) - by) * alpha;
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break;
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case 3:
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bone.scaleY
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bone.scaleY += (y - bone.data.scaleY) * alpha;
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}
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} else {
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switch (blend) {
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@@ -1819,6 +1826,8 @@ var spine = (() => {
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Property.deform + "|" + slotIndex + "|" + attachment.id
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]);
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this.slotIndex = 0;
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this.attachment = null;
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this.vertices = null;
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this.slotIndex = slotIndex;
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this.attachment = attachment;
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this.vertices = new Array(frameCount);
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@@ -2035,6 +2044,7 @@ var spine = (() => {
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var _EventTimeline = class extends Timeline {
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constructor(frameCount) {
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super(frameCount, _EventTimeline.propertyIds);
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this.events = null;
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this.events = new Array(frameCount);
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}
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getFrameCount() {
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@@ -2077,6 +2087,7 @@ var spine = (() => {
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var _DrawOrderTimeline = class extends Timeline {
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constructor(frameCount) {
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super(frameCount, _DrawOrderTimeline.propertyIds);
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this.drawOrders = null;
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this.drawOrders = new Array(frameCount);
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}
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getFrameCount() {
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@@ -2115,6 +2126,7 @@ var spine = (() => {
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super(frameCount, bezierCount, [
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Property.ikConstraint + "|" + ikConstraintIndex
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]);
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this.ikConstraintIndex = 0;
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this.ikConstraintIndex = ikConstraintIndex;
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}
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getFrameEntries() {
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@@ -2200,6 +2212,7 @@ var spine = (() => {
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super(frameCount, bezierCount, [
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Property.transformConstraint + "|" + transformConstraintIndex
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]);
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this.transformConstraintIndex = 0;
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this.transformConstraintIndex = transformConstraintIndex;
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}
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getFrameEntries() {
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@@ -2299,6 +2312,7 @@ var spine = (() => {
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var PathConstraintPositionTimeline = class extends CurveTimeline1 {
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constructor(frameCount, bezierCount, pathConstraintIndex) {
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super(frameCount, bezierCount, Property.pathConstraintPosition + "|" + pathConstraintIndex);
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this.pathConstraintIndex = 0;
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this.pathConstraintIndex = pathConstraintIndex;
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}
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apply(skeleton, lastTime, time, firedEvents, alpha, blend, direction) {
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@@ -2480,17 +2494,25 @@ var spine = (() => {
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case SequenceMode.loop:
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index %= count;
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break;
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-
case SequenceMode.pingpong:
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case SequenceMode.pingpong: {
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let n = (count << 1) - 2;
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index %= n;
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if (index >= count)
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index = n - index;
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break;
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}
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case SequenceMode.onceReverse:
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index = Math.max(count - 1 - index, 0);
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break;
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case SequenceMode.loopReverse:
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index = count - 1 - index % count;
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break;
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case SequenceMode.pingpongReverse: {
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let n = (count << 1) - 2;
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index = (index + count - 1) % n;
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if (index >= count)
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index = n - index;
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}
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}
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}
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slot.sequenceIndex = index;
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@@ -2504,6 +2526,7 @@ var spine = (() => {
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// spine-core/src/AnimationState.ts
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var AnimationState = class {
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constructor(data) {
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this.data = null;
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this.tracks = new Array();
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this.timeScale = 1;
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this.unkeyedState = 0;
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@@ -2630,13 +2653,14 @@ var spine = (() => {
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}
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} else {
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let timelineMode = current.timelineMode;
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let
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let shortestRotation = current.shortestRotation;
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let firstFrame = !shortestRotation && current.timelinesRotation.length != timelineCount << 1;
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if (firstFrame)
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current.timelinesRotation.length = timelineCount << 1;
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for (let ii = 0; ii < timelineCount; ii++) {
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let timeline2 = timelines[ii];
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let timelineBlend = timelineMode[ii] == SUBSEQUENT ? blend : MixBlend.setup;
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if (timeline2 instanceof RotateTimeline) {
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if (!shortestRotation && timeline2 instanceof RotateTimeline) {
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this.applyRotateTimeline(timeline2, skeleton, applyTime, mix, timelineBlend, current.timelinesRotation, ii << 1, firstFrame);
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} else if (timeline2 instanceof AttachmentTimeline) {
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this.applyAttachmentTimeline(timeline2, skeleton, applyTime, blend, true);
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@@ -2696,7 +2720,8 @@ var spine = (() => {
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} else {
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let timelineMode = from.timelineMode;
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let timelineHoldMix = from.timelineHoldMix;
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let
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let shortestRotation = from.shortestRotation;
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let firstFrame = !shortestRotation && from.timelinesRotation.length != timelineCount << 1;
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if (firstFrame)
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from.timelinesRotation.length = timelineCount << 1;
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from.totalAlpha = 0;
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@@ -2731,7 +2756,7 @@ var spine = (() => {
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break;
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}
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from.totalAlpha += alpha;
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if (timeline instanceof RotateTimeline)
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if (!shortestRotation && timeline instanceof RotateTimeline)
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this.applyRotateTimeline(timeline, skeleton, applyTime, alpha, timelineBlend, from.timelinesRotation, i << 1, firstFrame);
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else if (timeline instanceof AttachmentTimeline)
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this.applyAttachmentTimeline(timeline, skeleton, applyTime, timelineBlend, attachments);
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@@ -2982,10 +3007,13 @@ var spine = (() => {
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}
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trackEntry(trackIndex, animation, loop, last) {
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let entry = this.trackEntryPool.obtain();
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entry.reset();
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entry.trackIndex = trackIndex;
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entry.animation = animation;
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entry.loop = loop;
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entry.holdPrevious = false;
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entry.reverse = false;
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entry.shortestRotation = false;
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entry.eventThreshold = 0;
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entry.attachmentThreshold = 0;
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entry.drawOrderThreshold = 0;
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@@ -3000,9 +3028,10 @@ var spine = (() => {
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entry.trackEnd = Number.MAX_VALUE;
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entry.timeScale = 1;
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entry.alpha = 1;
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entry.interruptAlpha = 1;
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entry.mixTime = 0;
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entry.mixDuration = !last ? 0 : this.data.getMix(last.animation, animation);
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entry.interruptAlpha = 1;
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entry.totalAlpha = 0;
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entry.mixBlend = MixBlend.replace;
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return entry;
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}
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@@ -3092,6 +3121,35 @@ var spine = (() => {
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};
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var TrackEntry = class {
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constructor() {
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this.animation = null;
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this.previous = null;
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this.next = null;
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this.mixingFrom = null;
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this.mixingTo = null;
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this.listener = null;
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this.trackIndex = 0;
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this.loop = false;
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this.holdPrevious = false;
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this.reverse = false;
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this.shortestRotation = false;
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this.eventThreshold = 0;
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this.attachmentThreshold = 0;
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this.drawOrderThreshold = 0;
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this.animationStart = 0;
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this.animationEnd = 0;
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this.animationLast = 0;
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this.nextAnimationLast = 0;
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this.delay = 0;
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this.trackTime = 0;
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this.trackLast = 0;
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this.nextTrackLast = 0;
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this.trackEnd = 0;
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this.timeScale = 0;
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this.alpha = 0;
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this.mixTime = 0;
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this.mixDuration = 0;
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this.interruptAlpha = 0;
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this.totalAlpha = 0;
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this.mixBlend = MixBlend.replace;
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this.timelineMode = new Array();
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this.timelineHoldMix = new Array();
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@@ -3142,6 +3200,7 @@ var spine = (() => {
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constructor(animState) {
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this.objects = [];
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this.drainDisabled = false;
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this.animState = null;
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this.animState = animState;
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}
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start(entry) {
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@@ -3268,6 +3327,7 @@ var spine = (() => {
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// spine-core/src/AnimationStateData.ts
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var AnimationStateData = class {
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constructor(skeletonData) {
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this.skeletonData = null;
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this.animationToMixTime = {};
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this.defaultMix = 0;
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if (!skeletonData)
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@@ -3316,6 +3376,7 @@ var spine = (() => {
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var ClippingAttachment = class extends VertexAttachment {
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constructor(name) {
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super(name);
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this.endSlot = null;
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this.color = new Color(0.2275, 0.2275, 0.8078, 1);
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}
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copy() {
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@@ -3539,6 +3600,7 @@ var spine = (() => {
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};
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var TextureAtlasReader = class {
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constructor(text) {
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+
this.lines = null;
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this.index = 0;
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this.lines = text.split(/\r\n|\r|\n/);
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}
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@@ -3572,10 +3634,15 @@ var spine = (() => {
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};
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var TextureAtlasPage = class {
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constructor() {
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this.name = null;
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this.minFilter = TextureFilter.Nearest;
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this.magFilter = TextureFilter.Nearest;
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this.uWrap = TextureWrap.ClampToEdge;
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this.vWrap = TextureWrap.ClampToEdge;
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+
this.texture = null;
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3643
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+
this.width = 0;
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3644
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+
this.height = 0;
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3645
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+
this.pma = false;
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}
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3580
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setTexture(texture) {
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3581
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this.texture = texture;
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|
@@ -3584,13 +3651,39 @@ var spine = (() => {
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3584
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}
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3585
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};
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3586
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var TextureAtlasRegion = class extends TextureRegion {
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3654
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+
constructor() {
|
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3655
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+
super(...arguments);
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3656
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+
this.page = null;
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3657
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+
this.name = null;
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3658
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+
this.x = 0;
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|
3659
|
+
this.y = 0;
|
|
3660
|
+
this.offsetX = 0;
|
|
3661
|
+
this.offsetY = 0;
|
|
3662
|
+
this.originalWidth = 0;
|
|
3663
|
+
this.originalHeight = 0;
|
|
3664
|
+
this.index = 0;
|
|
3665
|
+
this.degrees = 0;
|
|
3666
|
+
this.names = null;
|
|
3667
|
+
this.values = null;
|
|
3668
|
+
}
|
|
3587
3669
|
};
|
|
3588
3670
|
|
|
3589
3671
|
// spine-core/src/attachments/MeshAttachment.ts
|
|
3590
3672
|
var MeshAttachment = class extends VertexAttachment {
|
|
3591
3673
|
constructor(name) {
|
|
3592
3674
|
super(name);
|
|
3675
|
+
this.region = null;
|
|
3676
|
+
this.path = null;
|
|
3677
|
+
this.regionUVs = null;
|
|
3678
|
+
this.uvs = null;
|
|
3679
|
+
this.triangles = null;
|
|
3593
3680
|
this.color = new Color(1, 1, 1, 1);
|
|
3681
|
+
this.width = 0;
|
|
3682
|
+
this.height = 0;
|
|
3683
|
+
this.hullLength = 0;
|
|
3684
|
+
this.edges = null;
|
|
3685
|
+
this.parentMesh = null;
|
|
3686
|
+
this.sequence = null;
|
|
3594
3687
|
this.tempColor = new Color(0, 0, 0, 0);
|
|
3595
3688
|
}
|
|
3596
3689
|
updateRegion() {
|
|
@@ -3712,6 +3805,7 @@ var spine = (() => {
|
|
|
3712
3805
|
var PathAttachment = class extends VertexAttachment {
|
|
3713
3806
|
constructor(name) {
|
|
3714
3807
|
super(name);
|
|
3808
|
+
this.lengths = null;
|
|
3715
3809
|
this.closed = false;
|
|
3716
3810
|
this.constantSpeed = false;
|
|
3717
3811
|
this.color = new Color(1, 1, 1, 1);
|
|
@@ -3732,6 +3826,9 @@ var spine = (() => {
|
|
|
3732
3826
|
var PointAttachment = class extends VertexAttachment {
|
|
3733
3827
|
constructor(name) {
|
|
3734
3828
|
super(name);
|
|
3829
|
+
this.x = 0;
|
|
3830
|
+
this.y = 0;
|
|
3831
|
+
this.rotation = 0;
|
|
3735
3832
|
this.color = new Color(0.38, 0.94, 0, 1);
|
|
3736
3833
|
}
|
|
3737
3834
|
computeWorldPosition(bone, point) {
|
|
@@ -3767,6 +3864,10 @@ var spine = (() => {
|
|
|
3767
3864
|
this.width = 0;
|
|
3768
3865
|
this.height = 0;
|
|
3769
3866
|
this.color = new Color(1, 1, 1, 1);
|
|
3867
|
+
this.path = null;
|
|
3868
|
+
this.rendererObject = null;
|
|
3869
|
+
this.region = null;
|
|
3870
|
+
this.sequence = null;
|
|
3770
3871
|
this.offset = Utils.newFloatArray(8);
|
|
3771
3872
|
this.uvs = Utils.newFloatArray(8);
|
|
3772
3873
|
this.tempColor = new Color(1, 1, 1, 1);
|
|
@@ -3905,6 +4006,7 @@ var spine = (() => {
|
|
|
3905
4006
|
// spine-core/src/AtlasAttachmentLoader.ts
|
|
3906
4007
|
var AtlasAttachmentLoader = class {
|
|
3907
4008
|
constructor(atlas) {
|
|
4009
|
+
this.atlas = null;
|
|
3908
4010
|
this.atlas = atlas;
|
|
3909
4011
|
}
|
|
3910
4012
|
loadSequence(name, basePath, sequence) {
|
|
@@ -3960,6 +4062,10 @@ var spine = (() => {
|
|
|
3960
4062
|
// spine-core/src/BoneData.ts
|
|
3961
4063
|
var BoneData = class {
|
|
3962
4064
|
constructor(index, name, parent) {
|
|
4065
|
+
this.index = 0;
|
|
4066
|
+
this.name = null;
|
|
4067
|
+
this.parent = null;
|
|
4068
|
+
this.length = 0;
|
|
3963
4069
|
this.x = 0;
|
|
3964
4070
|
this.y = 0;
|
|
3965
4071
|
this.rotation = 0;
|
|
@@ -3991,6 +4097,9 @@ var spine = (() => {
|
|
|
3991
4097
|
// spine-core/src/Bone.ts
|
|
3992
4098
|
var Bone = class {
|
|
3993
4099
|
constructor(data, skeleton, parent) {
|
|
4100
|
+
this.data = null;
|
|
4101
|
+
this.skeleton = null;
|
|
4102
|
+
this.parent = null;
|
|
3994
4103
|
this.children = new Array();
|
|
3995
4104
|
this.x = 0;
|
|
3996
4105
|
this.y = 0;
|
|
@@ -4243,6 +4352,7 @@ var spine = (() => {
|
|
|
4243
4352
|
// spine-core/src/AssetManagerBase.ts
|
|
4244
4353
|
var AssetManagerBase = class {
|
|
4245
4354
|
constructor(textureLoader, pathPrefix = "", downloader = null) {
|
|
4355
|
+
this.pathPrefix = null;
|
|
4246
4356
|
this.assets = {};
|
|
4247
4357
|
this.errors = {};
|
|
4248
4358
|
this.toLoad = 0;
|
|
@@ -4326,7 +4436,7 @@ var spine = (() => {
|
|
|
4326
4436
|
image.src = path;
|
|
4327
4437
|
}
|
|
4328
4438
|
}
|
|
4329
|
-
loadTextureAtlas(path, success = null, error = null) {
|
|
4439
|
+
loadTextureAtlas(path, success = null, error = null, fileAlias = null) {
|
|
4330
4440
|
let index = path.lastIndexOf("/");
|
|
4331
4441
|
let parent = index >= 0 ? path.substring(0, index + 1) : "";
|
|
4332
4442
|
path = this.start(path);
|
|
@@ -4335,7 +4445,7 @@ var spine = (() => {
|
|
|
4335
4445
|
let atlas = new TextureAtlas(atlasText);
|
|
4336
4446
|
let toLoad = atlas.pages.length, abort = false;
|
|
4337
4447
|
for (let page of atlas.pages) {
|
|
4338
|
-
this.loadTexture(parent + page.name, (imagePath, texture) => {
|
|
4448
|
+
this.loadTexture(fileAlias == null ? parent + page.name : fileAlias[page.name], (imagePath, texture) => {
|
|
4339
4449
|
if (!abort) {
|
|
4340
4450
|
page.setTexture(texture);
|
|
4341
4451
|
if (--toLoad == 0)
|
|
@@ -4512,6 +4622,13 @@ var spine = (() => {
|
|
|
4512
4622
|
// spine-core/src/Event.ts
|
|
4513
4623
|
var Event = class {
|
|
4514
4624
|
constructor(time, data) {
|
|
4625
|
+
this.data = null;
|
|
4626
|
+
this.intValue = 0;
|
|
4627
|
+
this.floatValue = 0;
|
|
4628
|
+
this.stringValue = null;
|
|
4629
|
+
this.time = 0;
|
|
4630
|
+
this.volume = 0;
|
|
4631
|
+
this.balance = 0;
|
|
4515
4632
|
if (!data)
|
|
4516
4633
|
throw new Error("data cannot be null.");
|
|
4517
4634
|
this.time = time;
|
|
@@ -4522,6 +4639,13 @@ var spine = (() => {
|
|
|
4522
4639
|
// spine-core/src/EventData.ts
|
|
4523
4640
|
var EventData = class {
|
|
4524
4641
|
constructor(name) {
|
|
4642
|
+
this.name = null;
|
|
4643
|
+
this.intValue = 0;
|
|
4644
|
+
this.floatValue = 0;
|
|
4645
|
+
this.stringValue = null;
|
|
4646
|
+
this.audioPath = null;
|
|
4647
|
+
this.volume = 0;
|
|
4648
|
+
this.balance = 0;
|
|
4525
4649
|
this.name = name;
|
|
4526
4650
|
}
|
|
4527
4651
|
};
|
|
@@ -4529,6 +4653,9 @@ var spine = (() => {
|
|
|
4529
4653
|
// spine-core/src/IkConstraint.ts
|
|
4530
4654
|
var IkConstraint = class {
|
|
4531
4655
|
constructor(data, skeleton) {
|
|
4656
|
+
this.data = null;
|
|
4657
|
+
this.bones = null;
|
|
4658
|
+
this.target = null;
|
|
4532
4659
|
this.bendDirection = 0;
|
|
4533
4660
|
this.compress = false;
|
|
4534
4661
|
this.stretch = false;
|
|
@@ -4767,6 +4894,7 @@ var spine = (() => {
|
|
|
4767
4894
|
constructor(name) {
|
|
4768
4895
|
super(name, 0, false);
|
|
4769
4896
|
this.bones = new Array();
|
|
4897
|
+
this.target = null;
|
|
4770
4898
|
this.bendDirection = 1;
|
|
4771
4899
|
this.compress = false;
|
|
4772
4900
|
this.stretch = false;
|
|
@@ -4781,6 +4909,13 @@ var spine = (() => {
|
|
|
4781
4909
|
constructor(name) {
|
|
4782
4910
|
super(name, 0, false);
|
|
4783
4911
|
this.bones = new Array();
|
|
4912
|
+
this.target = null;
|
|
4913
|
+
this.positionMode = null;
|
|
4914
|
+
this.spacingMode = null;
|
|
4915
|
+
this.rotateMode = null;
|
|
4916
|
+
this.offsetRotation = 0;
|
|
4917
|
+
this.position = 0;
|
|
4918
|
+
this.spacing = 0;
|
|
4784
4919
|
this.mixRotate = 0;
|
|
4785
4920
|
this.mixX = 0;
|
|
4786
4921
|
this.mixY = 0;
|
|
@@ -4808,6 +4943,9 @@ var spine = (() => {
|
|
|
4808
4943
|
// spine-core/src/PathConstraint.ts
|
|
4809
4944
|
var _PathConstraint = class {
|
|
4810
4945
|
constructor(data, skeleton) {
|
|
4946
|
+
this.data = null;
|
|
4947
|
+
this.bones = null;
|
|
4948
|
+
this.target = null;
|
|
4811
4949
|
this.position = 0;
|
|
4812
4950
|
this.spacing = 0;
|
|
4813
4951
|
this.mixRotate = 0;
|
|
@@ -5227,6 +5365,12 @@ var spine = (() => {
|
|
|
5227
5365
|
// spine-core/src/Slot.ts
|
|
5228
5366
|
var Slot = class {
|
|
5229
5367
|
constructor(data, bone) {
|
|
5368
|
+
this.data = null;
|
|
5369
|
+
this.bone = null;
|
|
5370
|
+
this.color = null;
|
|
5371
|
+
this.darkColor = null;
|
|
5372
|
+
this.attachment = null;
|
|
5373
|
+
this.attachmentState = 0;
|
|
5230
5374
|
this.deform = new Array();
|
|
5231
5375
|
if (!data)
|
|
5232
5376
|
throw new Error("data cannot be null.");
|
|
@@ -5269,6 +5413,9 @@ var spine = (() => {
|
|
|
5269
5413
|
// spine-core/src/TransformConstraint.ts
|
|
5270
5414
|
var TransformConstraint = class {
|
|
5271
5415
|
constructor(data, skeleton) {
|
|
5416
|
+
this.data = null;
|
|
5417
|
+
this.bones = null;
|
|
5418
|
+
this.target = null;
|
|
5272
5419
|
this.mixRotate = 0;
|
|
5273
5420
|
this.mixX = 0;
|
|
5274
5421
|
this.mixY = 0;
|
|
@@ -5476,7 +5623,16 @@ var spine = (() => {
|
|
|
5476
5623
|
// spine-core/src/Skeleton.ts
|
|
5477
5624
|
var Skeleton = class {
|
|
5478
5625
|
constructor(data) {
|
|
5626
|
+
this.data = null;
|
|
5627
|
+
this.bones = null;
|
|
5628
|
+
this.slots = null;
|
|
5629
|
+
this.drawOrder = null;
|
|
5630
|
+
this.ikConstraints = null;
|
|
5631
|
+
this.transformConstraints = null;
|
|
5632
|
+
this.pathConstraints = null;
|
|
5479
5633
|
this._updateCache = new Array();
|
|
5634
|
+
this.skin = null;
|
|
5635
|
+
this.color = null;
|
|
5480
5636
|
this.scaleX = 1;
|
|
5481
5637
|
this.scaleY = 1;
|
|
5482
5638
|
this.x = 0;
|
|
@@ -5935,15 +6091,25 @@ var spine = (() => {
|
|
|
5935
6091
|
// spine-core/src/SkeletonData.ts
|
|
5936
6092
|
var SkeletonData = class {
|
|
5937
6093
|
constructor() {
|
|
6094
|
+
this.name = null;
|
|
5938
6095
|
this.bones = new Array();
|
|
5939
6096
|
this.slots = new Array();
|
|
5940
6097
|
this.skins = new Array();
|
|
6098
|
+
this.defaultSkin = null;
|
|
5941
6099
|
this.events = new Array();
|
|
5942
6100
|
this.animations = new Array();
|
|
5943
6101
|
this.ikConstraints = new Array();
|
|
5944
6102
|
this.transformConstraints = new Array();
|
|
5945
6103
|
this.pathConstraints = new Array();
|
|
6104
|
+
this.x = 0;
|
|
6105
|
+
this.y = 0;
|
|
6106
|
+
this.width = 0;
|
|
6107
|
+
this.height = 0;
|
|
6108
|
+
this.version = null;
|
|
6109
|
+
this.hash = null;
|
|
5946
6110
|
this.fps = 0;
|
|
6111
|
+
this.imagesPath = null;
|
|
6112
|
+
this.audioPath = null;
|
|
5947
6113
|
}
|
|
5948
6114
|
findBone(boneName) {
|
|
5949
6115
|
if (!boneName)
|
|
@@ -6037,7 +6203,7 @@ var spine = (() => {
|
|
|
6037
6203
|
|
|
6038
6204
|
// spine-core/src/Skin.ts
|
|
6039
6205
|
var SkinEntry = class {
|
|
6040
|
-
constructor(slotIndex, name, attachment) {
|
|
6206
|
+
constructor(slotIndex = 0, name = null, attachment = null) {
|
|
6041
6207
|
this.slotIndex = slotIndex;
|
|
6042
6208
|
this.name = name;
|
|
6043
6209
|
this.attachment = attachment;
|
|
@@ -6045,6 +6211,7 @@ var spine = (() => {
|
|
|
6045
6211
|
};
|
|
6046
6212
|
var Skin = class {
|
|
6047
6213
|
constructor(name) {
|
|
6214
|
+
this.name = null;
|
|
6048
6215
|
this.attachments = new Array();
|
|
6049
6216
|
this.bones = Array();
|
|
6050
6217
|
this.constraints = new Array();
|
|
@@ -6195,7 +6362,13 @@ var spine = (() => {
|
|
|
6195
6362
|
// spine-core/src/SlotData.ts
|
|
6196
6363
|
var SlotData = class {
|
|
6197
6364
|
constructor(index, name, boneData) {
|
|
6365
|
+
this.index = 0;
|
|
6366
|
+
this.name = null;
|
|
6367
|
+
this.boneData = null;
|
|
6198
6368
|
this.color = new Color(1, 1, 1, 1);
|
|
6369
|
+
this.darkColor = null;
|
|
6370
|
+
this.attachmentName = null;
|
|
6371
|
+
this.blendMode = null;
|
|
6199
6372
|
if (index < 0)
|
|
6200
6373
|
throw new Error("index must be >= 0.");
|
|
6201
6374
|
if (!name)
|
|
@@ -6220,6 +6393,7 @@ var spine = (() => {
|
|
|
6220
6393
|
constructor(name) {
|
|
6221
6394
|
super(name, 0, false);
|
|
6222
6395
|
this.bones = new Array();
|
|
6396
|
+
this.target = null;
|
|
6223
6397
|
this.mixRotate = 0;
|
|
6224
6398
|
this.mixX = 0;
|
|
6225
6399
|
this.mixY = 0;
|
|
@@ -6241,6 +6415,7 @@ var spine = (() => {
|
|
|
6241
6415
|
var SkeletonBinary = class {
|
|
6242
6416
|
constructor(attachmentLoader) {
|
|
6243
6417
|
this.scale = 1;
|
|
6418
|
+
this.attachmentLoader = null;
|
|
6244
6419
|
this.linkedMeshes = new Array();
|
|
6245
6420
|
this.attachmentLoader = attachmentLoader;
|
|
6246
6421
|
}
|
|
@@ -7952,6 +8127,7 @@ var spine = (() => {
|
|
|
7952
8127
|
// spine-core/src/SkeletonJson.ts
|
|
7953
8128
|
var SkeletonJson = class {
|
|
7954
8129
|
constructor(attachmentLoader) {
|
|
8130
|
+
this.attachmentLoader = null;
|
|
7955
8131
|
this.scale = 1;
|
|
7956
8132
|
this.linkedMeshes = new Array();
|
|
7957
8133
|
this.attachmentLoader = attachmentLoader;
|
|
@@ -8950,9 +9126,7 @@ var spine = (() => {
|
|
|
8950
9126
|
}
|
|
8951
9127
|
ctx.scale(1, -1);
|
|
8952
9128
|
ctx.translate(-w / 2, -h / 2);
|
|
8953
|
-
|
|
8954
|
-
ctx.globalAlpha = color.a;
|
|
8955
|
-
}
|
|
9129
|
+
ctx.globalAlpha = color.a;
|
|
8956
9130
|
ctx.drawImage(image, region.x, region.y, w, h, 0, 0, w, h);
|
|
8957
9131
|
if (this.debugRendering)
|
|
8958
9132
|
ctx.strokeRect(0, 0, w, h);
|
|
@@ -8991,9 +9165,7 @@ var spine = (() => {
|
|
|
8991
9165
|
let slotColor = slot.color;
|
|
8992
9166
|
let attachmentColor = attachment.color;
|
|
8993
9167
|
color.set(skeletonColor.r * slotColor.r * attachmentColor.r, skeletonColor.g * slotColor.g * attachmentColor.g, skeletonColor.b * slotColor.b * attachmentColor.b, skeletonColor.a * slotColor.a * attachmentColor.a);
|
|
8994
|
-
|
|
8995
|
-
ctx.globalAlpha = color.a;
|
|
8996
|
-
}
|
|
9168
|
+
ctx.globalAlpha = color.a;
|
|
8997
9169
|
for (var j = 0; j < triangles.length; j += 3) {
|
|
8998
9170
|
let t1 = triangles[j] * 8, t2 = triangles[j + 1] * 8, t3 = triangles[j + 2] * 8;
|
|
8999
9171
|
let x0 = vertices[t1], y0 = vertices[t1 + 1], u0 = vertices[t1 + 6], v0 = vertices[t1 + 7];
|