@esengine/pathfinding 1.0.7 → 1.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/dist/index.d.ts +740 -0
- package/dist/index.js +1826 -0
- package/dist/index.js.map +1 -0
- package/module.json +24 -0
- package/package.json +58 -73
- package/README.md +0 -358
- package/dist/pathfinding.cjs +0 -566
- package/dist/pathfinding.cjs.map +0 -1
- package/dist/pathfinding.d.ts +0 -152
- package/dist/pathfinding.js +0 -572
- package/dist/pathfinding.js.map +0 -1
- package/dist/pathfinding.mjs +0 -558
- package/dist/pathfinding.mjs.map +0 -1
package/dist/pathfinding.mjs
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/**
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* @esengine/pathfinding v1.0.7
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* 高性能寻路算法库 - 支持A*、广度优先等算法,适用于Cocos Creator、Laya等游戏引擎
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*
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* @author yhh
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* @license MIT
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*/
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var Vector2Utils = (function () {
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function Vector2Utils() {
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}
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Vector2Utils.equals = function (a, b) {
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if (a.equals) {
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return a.equals(b);
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}
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return a.x === b.x && a.y === b.y;
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};
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Vector2Utils.create = function (x, y) {
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return { x: x, y: y };
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};
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Vector2Utils.clone = function (vector) {
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return { x: vector.x, y: vector.y };
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};
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Vector2Utils.add = function (a, b) {
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return { x: a.x + b.x, y: a.y + b.y };
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};
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Vector2Utils.manhattanDistance = function (a, b) {
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return Math.abs(a.x - b.x) + Math.abs(a.y - b.y);
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};
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Vector2Utils.distance = function (a, b) {
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var dx = a.x - b.x;
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var dy = a.y - b.y;
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return Math.sqrt(dx * dx + dy * dy);
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};
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Vector2Utils.toHash = function (vector) {
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var x = (vector.x + this.MAX_COORD) | 0;
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var y = (vector.y + this.MAX_COORD) | 0;
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return (x << 16) | y;
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};
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Vector2Utils.toKey = function (vector) {
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return "".concat(vector.x, ",").concat(vector.y);
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};
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Vector2Utils.fromHash = function (hash) {
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var x = (hash >> 16) - this.MAX_COORD;
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var y = (hash & 0xFFFF) - this.MAX_COORD;
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return { x: x, y: y };
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};
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Vector2Utils.HASH_MULTIPLIER = 73856093;
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Vector2Utils.MAX_COORD = 32767;
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return Vector2Utils;
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}());
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var PriorityQueue = (function () {
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function PriorityQueue() {
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this._heap = [];
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this._size = 0;
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}
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Object.defineProperty(PriorityQueue.prototype, "size", {
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get: function () {
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return this._size;
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},
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enumerable: false,
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configurable: true
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});
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Object.defineProperty(PriorityQueue.prototype, "isEmpty", {
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get: function () {
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return this._size === 0;
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},
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enumerable: false,
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configurable: true
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});
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PriorityQueue.prototype.clear = function () {
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this._heap.length = 0;
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this._size = 0;
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};
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PriorityQueue.prototype.enqueue = function (item) {
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this._heap[this._size] = item;
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this._bubbleUp(this._size);
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this._size++;
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};
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PriorityQueue.prototype.dequeue = function () {
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if (this._size === 0) {
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return undefined;
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}
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var result = this._heap[0];
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this._size--;
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if (this._size > 0) {
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this._heap[0] = this._heap[this._size];
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this._bubbleDown(0);
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}
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return result;
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};
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PriorityQueue.prototype.peek = function () {
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return this._size > 0 ? this._heap[0] : undefined;
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};
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PriorityQueue.prototype._bubbleUp = function (index) {
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while (index > 0) {
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var parentIndex = Math.floor((index - 1) / 2);
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if (this._heap[index].priority >= this._heap[parentIndex].priority) {
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break;
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}
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this._swap(index, parentIndex);
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index = parentIndex;
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}
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};
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PriorityQueue.prototype._bubbleDown = function (index) {
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while (true) {
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var minIndex = index;
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var leftChild = 2 * index + 1;
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var rightChild = 2 * index + 2;
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if (leftChild < this._size &&
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this._heap[leftChild].priority < this._heap[minIndex].priority) {
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minIndex = leftChild;
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}
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if (rightChild < this._size &&
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this._heap[rightChild].priority < this._heap[minIndex].priority) {
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minIndex = rightChild;
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}
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if (minIndex === index) {
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break;
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}
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this._swap(index, minIndex);
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index = minIndex;
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}
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};
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PriorityQueue.prototype._swap = function (i, j) {
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var temp = this._heap[i];
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this._heap[i] = this._heap[j];
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this._heap[j] = temp;
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};
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return PriorityQueue;
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}());
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var __spreadArray = (globalThis && globalThis.__spreadArray) || function (to, from, pack) {
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if (pack || arguments.length === 2) for (var i = 0, l = from.length, ar; i < l; i++) {
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if (ar || !(i in from)) {
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if (!ar) ar = Array.prototype.slice.call(from, 0, i);
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ar[i] = from[i];
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}
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}
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return to.concat(ar || Array.prototype.slice.call(from));
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};
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var AStarNode = (function () {
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function AStarNode(node, gCost, hCost, parent) {
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if (gCost === void 0) { gCost = 0; }
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if (hCost === void 0) { hCost = 0; }
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if (parent === void 0) { parent = null; }
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this.priority = 0;
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this.gCost = 0;
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this.hCost = 0;
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this.parent = null;
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this.hash = 0;
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this.node = node;
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this.gCost = gCost;
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this.hCost = hCost;
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this.priority = gCost + hCost;
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this.parent = parent;
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this.hash = Vector2Utils.toHash(node);
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}
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AStarNode.prototype.updateCosts = function (gCost, hCost, parent) {
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if (parent === void 0) { parent = null; }
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this.gCost = gCost;
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this.hCost = hCost;
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this.priority = gCost + hCost;
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this.parent = parent;
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};
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AStarNode.prototype.updateNode = function (node, gCost, hCost, parent) {
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if (gCost === void 0) { gCost = 0; }
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if (hCost === void 0) { hCost = 0; }
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if (parent === void 0) { parent = null; }
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this.node = node;
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this.gCost = gCost;
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this.hCost = hCost;
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this.priority = gCost + hCost;
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this.parent = parent;
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this.hash = Vector2Utils.toHash(node);
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};
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AStarNode.prototype.reset = function () {
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this.node = null;
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this.priority = 0;
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this.gCost = 0;
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this.hCost = 0;
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this.parent = null;
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this.hash = 0;
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};
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return AStarNode;
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}());
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var AStarPathfinder = (function () {
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function AStarPathfinder() {
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}
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AStarPathfinder._getNode = function (node, gCost, hCost, parent) {
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if (gCost === void 0) { gCost = 0; }
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if (hCost === void 0) { hCost = 0; }
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if (parent === void 0) { parent = null; }
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var astarNode = this._nodePool.pop();
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if (!astarNode) {
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astarNode = new AStarNode(node, gCost, hCost, parent);
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}
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else {
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astarNode.updateNode(node, gCost, hCost, parent);
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}
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return astarNode;
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};
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AStarPathfinder._recycleNode = function (node) {
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if (this._nodePool.length < 1000) {
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node.reset();
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this._nodePool.push(node);
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}
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};
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AStarPathfinder.search = function (graph, start, goal) {
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var openSet = new PriorityQueue();
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var closedSet = new Set();
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var openSetMap = new Map();
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var startHash = Vector2Utils.toHash(start);
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var goalHash = Vector2Utils.toHash(goal);
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if (startHash === goalHash) {
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return { found: true, goalNode: this._getNode(start, 0, 0) };
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}
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if (!graph.isNodePassable(start)) {
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return { found: false, openSetNodes: [] };
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}
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var startNode = this._getNode(start, 0, graph.heuristic(start, goal));
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openSet.enqueue(startNode);
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openSetMap.set(startHash, startNode);
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var goalNode;
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var processedNodes = [];
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while (!openSet.isEmpty) {
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var current = openSet.dequeue();
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var currentHash = current.hash;
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openSetMap.delete(currentHash);
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if (currentHash === goalHash) {
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goalNode = current;
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break;
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}
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closedSet.add(currentHash);
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for (var _i = 0, _a = graph.getNeighbors(current.node); _i < _a.length; _i++) {
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var neighbor = _a[_i];
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var neighborHash = Vector2Utils.toHash(neighbor);
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if (closedSet.has(neighborHash)) {
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continue;
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}
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var tentativeGScore = current.gCost + graph.cost(current.node, neighbor);
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var existingNode = openSetMap.get(neighborHash);
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if (existingNode) {
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if (tentativeGScore < existingNode.gCost) {
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var hCost = existingNode.hCost;
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existingNode.updateCosts(tentativeGScore, hCost, current);
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}
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}
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else {
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var hCost = graph.heuristic(neighbor, goal);
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var neighborNode = this._getNode(neighbor, tentativeGScore, hCost, current);
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openSet.enqueue(neighborNode);
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openSetMap.set(neighborHash, neighborNode);
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}
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}
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processedNodes.push(current);
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}
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var remainingNodes = [];
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while (!openSet.isEmpty) {
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remainingNodes.push(openSet.dequeue());
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}
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var allNodesToRecycle = __spreadArray(__spreadArray([], processedNodes, true), remainingNodes, true);
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return { found: !!goalNode, goalNode: goalNode, openSetNodes: allNodesToRecycle };
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};
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AStarPathfinder.searchPath = function (graph, start, goal) {
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var result = this.search(graph, start, goal);
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if (!result.found || !result.goalNode) {
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if (result.openSetNodes) {
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for (var _i = 0, _a = result.openSetNodes; _i < _a.length; _i++) {
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var node = _a[_i];
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this._recycleNode(node);
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}
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}
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return [];
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}
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var path = this.reconstructPathFromNode(result.goalNode);
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if (result.openSetNodes) {
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for (var _b = 0, _c = result.openSetNodes; _b < _c.length; _b++) {
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var node = _c[_b];
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this._recycleNode(node);
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}
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}
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return path;
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};
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AStarPathfinder.reconstructPathFromNode = function (goalNode) {
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this._tempPath.length = 0;
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var current = goalNode;
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while (current) {
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this._tempPath.unshift(current.node);
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current = current.parent;
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}
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return __spreadArray([], this._tempPath, true);
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};
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AStarPathfinder.hasPath = function (graph, start, goal) {
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var result = this.search(graph, start, goal);
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if (result.goalNode) {
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this._recycleNode(result.goalNode);
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}
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if (result.openSetNodes) {
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for (var _i = 0, _a = result.openSetNodes; _i < _a.length; _i++) {
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var node = _a[_i];
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if (node !== result.goalNode) {
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this._recycleNode(node);
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}
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}
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}
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return result.found;
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};
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-
AStarPathfinder.clearPool = function () {
|
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310
|
-
this._nodePool.length = 0;
|
|
311
|
-
this._tempPath.length = 0;
|
|
312
|
-
};
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313
|
-
AStarPathfinder.getPoolStats = function () {
|
|
314
|
-
return {
|
|
315
|
-
poolSize: this._nodePool.length,
|
|
316
|
-
maxPoolSize: 1000
|
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317
|
-
};
|
|
318
|
-
};
|
|
319
|
-
AStarPathfinder._nodePool = [];
|
|
320
|
-
AStarPathfinder._tempPath = [];
|
|
321
|
-
return AStarPathfinder;
|
|
322
|
-
}());
|
|
323
|
-
|
|
324
|
-
var AstarGridGraph = (function () {
|
|
325
|
-
function AstarGridGraph(width, height) {
|
|
326
|
-
this.dirs = [
|
|
327
|
-
Vector2Utils.create(1, 0),
|
|
328
|
-
Vector2Utils.create(0, -1),
|
|
329
|
-
Vector2Utils.create(-1, 0),
|
|
330
|
-
Vector2Utils.create(0, 1)
|
|
331
|
-
];
|
|
332
|
-
this.walls = [];
|
|
333
|
-
this.weightedNodes = [];
|
|
334
|
-
this.defaultWeight = 1;
|
|
335
|
-
this.weightedNodeWeight = 5;
|
|
336
|
-
this._neighbors = new Array(4);
|
|
337
|
-
this._wallsSet = new Set();
|
|
338
|
-
this._weightedNodesSet = new Set();
|
|
339
|
-
this._wallsDirty = true;
|
|
340
|
-
this._weightedNodesDirty = true;
|
|
341
|
-
this._width = width;
|
|
342
|
-
this._height = height;
|
|
343
|
-
}
|
|
344
|
-
AstarGridGraph.prototype.addWall = function (wall) {
|
|
345
|
-
this.walls.push(wall);
|
|
346
|
-
this._wallsDirty = true;
|
|
347
|
-
};
|
|
348
|
-
AstarGridGraph.prototype.addWalls = function (walls) {
|
|
349
|
-
var _a;
|
|
350
|
-
(_a = this.walls).push.apply(_a, walls);
|
|
351
|
-
this._wallsDirty = true;
|
|
352
|
-
};
|
|
353
|
-
AstarGridGraph.prototype.clearWalls = function () {
|
|
354
|
-
this.walls.length = 0;
|
|
355
|
-
this._wallsSet.clear();
|
|
356
|
-
this._wallsDirty = false;
|
|
357
|
-
};
|
|
358
|
-
AstarGridGraph.prototype.addWeightedNode = function (node) {
|
|
359
|
-
this.weightedNodes.push(node);
|
|
360
|
-
this._weightedNodesDirty = true;
|
|
361
|
-
};
|
|
362
|
-
AstarGridGraph.prototype.addWeightedNodes = function (nodes) {
|
|
363
|
-
var _a;
|
|
364
|
-
(_a = this.weightedNodes).push.apply(_a, nodes);
|
|
365
|
-
this._weightedNodesDirty = true;
|
|
366
|
-
};
|
|
367
|
-
AstarGridGraph.prototype.clearWeightedNodes = function () {
|
|
368
|
-
this.weightedNodes.length = 0;
|
|
369
|
-
this._weightedNodesSet.clear();
|
|
370
|
-
this._weightedNodesDirty = false;
|
|
371
|
-
};
|
|
372
|
-
AstarGridGraph.prototype._updateHashSets = function () {
|
|
373
|
-
if (this._wallsDirty) {
|
|
374
|
-
this._wallsSet.clear();
|
|
375
|
-
for (var _i = 0, _a = this.walls; _i < _a.length; _i++) {
|
|
376
|
-
var wall = _a[_i];
|
|
377
|
-
this._wallsSet.add(Vector2Utils.toHash(wall));
|
|
378
|
-
}
|
|
379
|
-
this._wallsDirty = false;
|
|
380
|
-
}
|
|
381
|
-
if (this._weightedNodesDirty) {
|
|
382
|
-
this._weightedNodesSet.clear();
|
|
383
|
-
for (var _b = 0, _c = this.weightedNodes; _b < _c.length; _b++) {
|
|
384
|
-
var node = _c[_b];
|
|
385
|
-
this._weightedNodesSet.add(Vector2Utils.toHash(node));
|
|
386
|
-
}
|
|
387
|
-
this._weightedNodesDirty = false;
|
|
388
|
-
}
|
|
389
|
-
};
|
|
390
|
-
AstarGridGraph.prototype.isNodeInBounds = function (node) {
|
|
391
|
-
return 0 <= node.x && node.x < this._width && 0 <= node.y && node.y < this._height;
|
|
392
|
-
};
|
|
393
|
-
AstarGridGraph.prototype.isNodePassable = function (node) {
|
|
394
|
-
this._updateHashSets();
|
|
395
|
-
return !this._wallsSet.has(Vector2Utils.toHash(node));
|
|
396
|
-
};
|
|
397
|
-
AstarGridGraph.prototype.search = function (start, goal) {
|
|
398
|
-
return AStarPathfinder.hasPath(this, start, goal);
|
|
399
|
-
};
|
|
400
|
-
AstarGridGraph.prototype.searchPath = function (start, goal) {
|
|
401
|
-
return AStarPathfinder.searchPath(this, start, goal);
|
|
402
|
-
};
|
|
403
|
-
AstarGridGraph.prototype.getNeighbors = function (node) {
|
|
404
|
-
this._neighbors.length = 0;
|
|
405
|
-
for (var _i = 0, _a = this.dirs; _i < _a.length; _i++) {
|
|
406
|
-
var dir = _a[_i];
|
|
407
|
-
var next = Vector2Utils.add(node, dir);
|
|
408
|
-
if (this.isNodeInBounds(next) && this.isNodePassable(next)) {
|
|
409
|
-
this._neighbors.push(next);
|
|
410
|
-
}
|
|
411
|
-
}
|
|
412
|
-
return this._neighbors;
|
|
413
|
-
};
|
|
414
|
-
AstarGridGraph.prototype.cost = function (from, to) {
|
|
415
|
-
this._updateHashSets();
|
|
416
|
-
return this._weightedNodesSet.has(Vector2Utils.toHash(to)) ? this.weightedNodeWeight : this.defaultWeight;
|
|
417
|
-
};
|
|
418
|
-
AstarGridGraph.prototype.heuristic = function (node, goal) {
|
|
419
|
-
return Vector2Utils.manhattanDistance(node, goal);
|
|
420
|
-
};
|
|
421
|
-
AstarGridGraph.prototype.getStats = function () {
|
|
422
|
-
this._updateHashSets();
|
|
423
|
-
return {
|
|
424
|
-
walls: this.walls.length,
|
|
425
|
-
weightedNodes: this.weightedNodes.length,
|
|
426
|
-
gridSize: "".concat(this._width, "x").concat(this._height),
|
|
427
|
-
wallsSetSize: this._wallsSet.size,
|
|
428
|
-
weightedNodesSetSize: this._weightedNodesSet.size
|
|
429
|
-
};
|
|
430
|
-
};
|
|
431
|
-
return AstarGridGraph;
|
|
432
|
-
}());
|
|
433
|
-
|
|
434
|
-
var BreadthFirstPathfinder = (function () {
|
|
435
|
-
function BreadthFirstPathfinder() {
|
|
436
|
-
}
|
|
437
|
-
BreadthFirstPathfinder.search = function (graph, start, goal, cameFrom) {
|
|
438
|
-
var frontier = [];
|
|
439
|
-
var visited = new Set();
|
|
440
|
-
var pathMap = cameFrom || new Map();
|
|
441
|
-
var startHash = Vector2Utils.toHash(start);
|
|
442
|
-
var goalHash = Vector2Utils.toHash(goal);
|
|
443
|
-
if (startHash === goalHash) {
|
|
444
|
-
return true;
|
|
445
|
-
}
|
|
446
|
-
frontier.push(start);
|
|
447
|
-
visited.add(startHash);
|
|
448
|
-
while (frontier.length > 0) {
|
|
449
|
-
var current = frontier.shift();
|
|
450
|
-
var currentHash = Vector2Utils.toHash(current);
|
|
451
|
-
if (currentHash === goalHash) {
|
|
452
|
-
return true;
|
|
453
|
-
}
|
|
454
|
-
for (var _i = 0, _a = graph.getNeighbors(current); _i < _a.length; _i++) {
|
|
455
|
-
var neighbor = _a[_i];
|
|
456
|
-
var neighborHash = Vector2Utils.toHash(neighbor);
|
|
457
|
-
if (visited.has(neighborHash)) {
|
|
458
|
-
continue;
|
|
459
|
-
}
|
|
460
|
-
visited.add(neighborHash);
|
|
461
|
-
pathMap.set(neighborHash, current);
|
|
462
|
-
frontier.push(neighbor);
|
|
463
|
-
}
|
|
464
|
-
}
|
|
465
|
-
return false;
|
|
466
|
-
};
|
|
467
|
-
BreadthFirstPathfinder.searchPath = function (graph, start, goal) {
|
|
468
|
-
var cameFrom = new Map();
|
|
469
|
-
if (this.search(graph, start, goal, cameFrom)) {
|
|
470
|
-
return this.reconstructPath(cameFrom, start, goal);
|
|
471
|
-
}
|
|
472
|
-
return [];
|
|
473
|
-
};
|
|
474
|
-
BreadthFirstPathfinder.reconstructPath = function (cameFrom, start, goal) {
|
|
475
|
-
var path = [];
|
|
476
|
-
var current = goal;
|
|
477
|
-
var startHash = Vector2Utils.toHash(start);
|
|
478
|
-
while (Vector2Utils.toHash(current) !== startHash) {
|
|
479
|
-
path.unshift(current);
|
|
480
|
-
var currentHash = Vector2Utils.toHash(current);
|
|
481
|
-
var parent_1 = cameFrom.get(currentHash);
|
|
482
|
-
if (!parent_1)
|
|
483
|
-
break;
|
|
484
|
-
current = parent_1;
|
|
485
|
-
}
|
|
486
|
-
path.unshift(start);
|
|
487
|
-
return path;
|
|
488
|
-
};
|
|
489
|
-
return BreadthFirstPathfinder;
|
|
490
|
-
}());
|
|
491
|
-
|
|
492
|
-
var UnweightedGraph = (function () {
|
|
493
|
-
function UnweightedGraph() {
|
|
494
|
-
this.edges = new Map();
|
|
495
|
-
}
|
|
496
|
-
UnweightedGraph.prototype.addEdgesForNode = function (node, neighbors) {
|
|
497
|
-
this.edges.set(node, neighbors);
|
|
498
|
-
return this;
|
|
499
|
-
};
|
|
500
|
-
UnweightedGraph.prototype.getNeighbors = function (node) {
|
|
501
|
-
return this.edges.get(node) || [];
|
|
502
|
-
};
|
|
503
|
-
return UnweightedGraph;
|
|
504
|
-
}());
|
|
505
|
-
|
|
506
|
-
var UnweightedGridGraph = (function () {
|
|
507
|
-
function UnweightedGridGraph(width, height, allowDiagonalSearch) {
|
|
508
|
-
if (allowDiagonalSearch === void 0) { allowDiagonalSearch = false; }
|
|
509
|
-
this.walls = [];
|
|
510
|
-
this._neighbors = [];
|
|
511
|
-
this._width = width;
|
|
512
|
-
this._height = height;
|
|
513
|
-
this._dirs = allowDiagonalSearch ? UnweightedGridGraph.COMPASS_DIRS : UnweightedGridGraph.CARDINAL_DIRS;
|
|
514
|
-
}
|
|
515
|
-
UnweightedGridGraph.prototype.isNodeInBounds = function (node) {
|
|
516
|
-
return 0 <= node.x && node.x < this._width && 0 <= node.y && node.y < this._height;
|
|
517
|
-
};
|
|
518
|
-
UnweightedGridGraph.prototype.isNodePassable = function (node) {
|
|
519
|
-
return !this.walls.find(function (wall) { return Vector2Utils.equals(wall, node); });
|
|
520
|
-
};
|
|
521
|
-
UnweightedGridGraph.prototype.getNeighbors = function (node) {
|
|
522
|
-
this._neighbors.length = 0;
|
|
523
|
-
for (var _i = 0, _a = this._dirs; _i < _a.length; _i++) {
|
|
524
|
-
var dir = _a[_i];
|
|
525
|
-
var next = Vector2Utils.add(node, dir);
|
|
526
|
-
if (this.isNodeInBounds(next) && this.isNodePassable(next)) {
|
|
527
|
-
this._neighbors.push(next);
|
|
528
|
-
}
|
|
529
|
-
}
|
|
530
|
-
return this._neighbors;
|
|
531
|
-
};
|
|
532
|
-
UnweightedGridGraph.prototype.searchPath = function (start, goal) {
|
|
533
|
-
return BreadthFirstPathfinder.searchPath(this, start, goal);
|
|
534
|
-
};
|
|
535
|
-
UnweightedGridGraph.prototype.hasPath = function (start, goal) {
|
|
536
|
-
return BreadthFirstPathfinder.search(this, start, goal);
|
|
537
|
-
};
|
|
538
|
-
UnweightedGridGraph.CARDINAL_DIRS = [
|
|
539
|
-
Vector2Utils.create(1, 0),
|
|
540
|
-
Vector2Utils.create(0, -1),
|
|
541
|
-
Vector2Utils.create(-1, 0),
|
|
542
|
-
Vector2Utils.create(0, 1)
|
|
543
|
-
];
|
|
544
|
-
UnweightedGridGraph.COMPASS_DIRS = [
|
|
545
|
-
Vector2Utils.create(1, 0),
|
|
546
|
-
Vector2Utils.create(1, -1),
|
|
547
|
-
Vector2Utils.create(0, -1),
|
|
548
|
-
Vector2Utils.create(-1, -1),
|
|
549
|
-
Vector2Utils.create(-1, 0),
|
|
550
|
-
Vector2Utils.create(-1, 1),
|
|
551
|
-
Vector2Utils.create(0, 1),
|
|
552
|
-
Vector2Utils.create(1, 1),
|
|
553
|
-
];
|
|
554
|
-
return UnweightedGridGraph;
|
|
555
|
-
}());
|
|
556
|
-
|
|
557
|
-
export { AStarPathfinder, AstarGridGraph, BreadthFirstPathfinder, PriorityQueue, UnweightedGraph, UnweightedGridGraph, Vector2Utils };
|
|
558
|
-
//# sourceMappingURL=pathfinding.mjs.map
|
package/dist/pathfinding.mjs.map
DELETED
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"pathfinding.mjs","sources":["../bin/Types/IVector2.js","../bin/Utils/PriorityQueue.js","../bin/AI/Pathfinding/AStar/AStarPathfinder.js","../bin/AI/Pathfinding/AStar/AstarGridGraph.js","../bin/AI/Pathfinding/BreadthFirst/BreadthFirstPathfinder.js","../bin/AI/Pathfinding/BreadthFirst/UnweightedGraph.js","../bin/AI/Pathfinding/BreadthFirst/UnweightedGridGraph.js"],"sourcesContent":["var Vector2Utils = (function () {\n function Vector2Utils() {\n }\n Vector2Utils.equals = function (a, b) {\n if (a.equals) {\n return a.equals(b);\n }\n return a.x === b.x && a.y === b.y;\n };\n Vector2Utils.create = function (x, y) {\n return { x: x, y: y };\n };\n Vector2Utils.clone = function (vector) {\n return { x: vector.x, y: vector.y };\n };\n Vector2Utils.add = function (a, b) {\n return { x: a.x + b.x, y: a.y + b.y };\n };\n Vector2Utils.manhattanDistance = function (a, b) {\n return Math.abs(a.x - b.x) + Math.abs(a.y - b.y);\n };\n Vector2Utils.distance = function (a, b) {\n var dx = a.x - b.x;\n var dy = a.y - b.y;\n return Math.sqrt(dx * dx + dy * dy);\n };\n Vector2Utils.toHash = function (vector) {\n var x = (vector.x + this.MAX_COORD) | 0;\n var y = (vector.y + this.MAX_COORD) | 0;\n return (x << 16) | y;\n };\n Vector2Utils.toKey = function (vector) {\n return \"\".concat(vector.x, \",\").concat(vector.y);\n };\n Vector2Utils.fromHash = function (hash) {\n var x = (hash >> 16) - this.MAX_COORD;\n var y = (hash & 0xFFFF) - this.MAX_COORD;\n return { x: x, y: y };\n };\n Vector2Utils.HASH_MULTIPLIER = 73856093;\n Vector2Utils.MAX_COORD = 32767;\n return Vector2Utils;\n}());\nexport { Vector2Utils };\n","var PriorityQueue = (function () {\n function PriorityQueue() {\n this._heap = [];\n this._size = 0;\n }\n Object.defineProperty(PriorityQueue.prototype, \"size\", {\n get: function () {\n return this._size;\n },\n enumerable: false,\n configurable: true\n });\n Object.defineProperty(PriorityQueue.prototype, \"isEmpty\", {\n get: function () {\n return this._size === 0;\n },\n enumerable: false,\n configurable: true\n });\n PriorityQueue.prototype.clear = function () {\n this._heap.length = 0;\n this._size = 0;\n };\n PriorityQueue.prototype.enqueue = function (item) {\n this._heap[this._size] = item;\n this._bubbleUp(this._size);\n this._size++;\n };\n PriorityQueue.prototype.dequeue = function () {\n if (this._size === 0) {\n return undefined;\n }\n var result = this._heap[0];\n this._size--;\n if (this._size > 0) {\n this._heap[0] = this._heap[this._size];\n this._bubbleDown(0);\n }\n return result;\n };\n PriorityQueue.prototype.peek = function () {\n return this._size > 0 ? this._heap[0] : undefined;\n };\n PriorityQueue.prototype._bubbleUp = function (index) {\n while (index > 0) {\n var parentIndex = Math.floor((index - 1) / 2);\n if (this._heap[index].priority >= this._heap[parentIndex].priority) {\n break;\n }\n this._swap(index, parentIndex);\n index = parentIndex;\n }\n };\n PriorityQueue.prototype._bubbleDown = function (index) {\n while (true) {\n var minIndex = index;\n var leftChild = 2 * index + 1;\n var rightChild = 2 * index + 2;\n if (leftChild < this._size &&\n this._heap[leftChild].priority < this._heap[minIndex].priority) {\n minIndex = leftChild;\n }\n if (rightChild < this._size &&\n this._heap[rightChild].priority < this._heap[minIndex].priority) {\n minIndex = rightChild;\n }\n if (minIndex === index) {\n break;\n }\n this._swap(index, minIndex);\n index = minIndex;\n }\n };\n PriorityQueue.prototype._swap = function (i, j) {\n var temp = this._heap[i];\n this._heap[i] = this._heap[j];\n this._heap[j] = temp;\n };\n return PriorityQueue;\n}());\nexport { PriorityQueue };\n","var __spreadArray = (this && this.__spreadArray) || function (to, from, pack) {\n if (pack || arguments.length === 2) for (var i = 0, l = from.length, ar; i < l; i++) {\n if (ar || !(i in from)) {\n if (!ar) ar = Array.prototype.slice.call(from, 0, i);\n ar[i] = from[i];\n }\n }\n return to.concat(ar || Array.prototype.slice.call(from));\n};\nimport { Vector2Utils } from '../../../Types/IVector2';\nimport { PriorityQueue } from '../../../Utils/PriorityQueue';\nvar AStarNode = (function () {\n function AStarNode(node, gCost, hCost, parent) {\n if (gCost === void 0) { gCost = 0; }\n if (hCost === void 0) { hCost = 0; }\n if (parent === void 0) { parent = null; }\n this.priority = 0;\n this.gCost = 0;\n this.hCost = 0;\n this.parent = null;\n this.hash = 0;\n this.node = node;\n this.gCost = gCost;\n this.hCost = hCost;\n this.priority = gCost + hCost;\n this.parent = parent;\n this.hash = Vector2Utils.toHash(node);\n }\n AStarNode.prototype.updateCosts = function (gCost, hCost, parent) {\n if (parent === void 0) { parent = null; }\n this.gCost = gCost;\n this.hCost = hCost;\n this.priority = gCost + hCost;\n this.parent = parent;\n };\n AStarNode.prototype.updateNode = function (node, gCost, hCost, parent) {\n if (gCost === void 0) { gCost = 0; }\n if (hCost === void 0) { hCost = 0; }\n if (parent === void 0) { parent = null; }\n this.node = node;\n this.gCost = gCost;\n this.hCost = hCost;\n this.priority = gCost + hCost;\n this.parent = parent;\n this.hash = Vector2Utils.toHash(node);\n };\n AStarNode.prototype.reset = function () {\n this.node = null;\n this.priority = 0;\n this.gCost = 0;\n this.hCost = 0;\n this.parent = null;\n this.hash = 0;\n };\n return AStarNode;\n}());\nvar AStarPathfinder = (function () {\n function AStarPathfinder() {\n }\n AStarPathfinder._getNode = function (node, gCost, hCost, parent) {\n if (gCost === void 0) { gCost = 0; }\n if (hCost === void 0) { hCost = 0; }\n if (parent === void 0) { parent = null; }\n var astarNode = this._nodePool.pop();\n if (!astarNode) {\n astarNode = new AStarNode(node, gCost, hCost, parent);\n }\n else {\n astarNode.updateNode(node, gCost, hCost, parent);\n }\n return astarNode;\n };\n AStarPathfinder._recycleNode = function (node) {\n if (this._nodePool.length < 1000) {\n node.reset();\n this._nodePool.push(node);\n }\n };\n AStarPathfinder.search = function (graph, start, goal) {\n var openSet = new PriorityQueue();\n var closedSet = new Set();\n var openSetMap = new Map();\n var startHash = Vector2Utils.toHash(start);\n var goalHash = Vector2Utils.toHash(goal);\n if (startHash === goalHash) {\n return { found: true, goalNode: this._getNode(start, 0, 0) };\n }\n if (!graph.isNodePassable(start)) {\n return { found: false, openSetNodes: [] };\n }\n var startNode = this._getNode(start, 0, graph.heuristic(start, goal));\n openSet.enqueue(startNode);\n openSetMap.set(startHash, startNode);\n var goalNode;\n var processedNodes = [];\n while (!openSet.isEmpty) {\n var current = openSet.dequeue();\n var currentHash = current.hash;\n openSetMap.delete(currentHash);\n if (currentHash === goalHash) {\n goalNode = current;\n break;\n }\n closedSet.add(currentHash);\n for (var _i = 0, _a = graph.getNeighbors(current.node); _i < _a.length; _i++) {\n var neighbor = _a[_i];\n var neighborHash = Vector2Utils.toHash(neighbor);\n if (closedSet.has(neighborHash)) {\n continue;\n }\n var tentativeGScore = current.gCost + graph.cost(current.node, neighbor);\n var existingNode = openSetMap.get(neighborHash);\n if (existingNode) {\n if (tentativeGScore < existingNode.gCost) {\n var hCost = existingNode.hCost;\n existingNode.updateCosts(tentativeGScore, hCost, current);\n }\n }\n else {\n var hCost = graph.heuristic(neighbor, goal);\n var neighborNode = this._getNode(neighbor, tentativeGScore, hCost, current);\n openSet.enqueue(neighborNode);\n openSetMap.set(neighborHash, neighborNode);\n }\n }\n processedNodes.push(current);\n }\n var remainingNodes = [];\n while (!openSet.isEmpty) {\n remainingNodes.push(openSet.dequeue());\n }\n var allNodesToRecycle = __spreadArray(__spreadArray([], processedNodes, true), remainingNodes, true);\n return { found: !!goalNode, goalNode: goalNode, openSetNodes: allNodesToRecycle };\n };\n AStarPathfinder.searchPath = function (graph, start, goal) {\n var result = this.search(graph, start, goal);\n if (!result.found || !result.goalNode) {\n if (result.openSetNodes) {\n for (var _i = 0, _a = result.openSetNodes; _i < _a.length; _i++) {\n var node = _a[_i];\n this._recycleNode(node);\n }\n }\n return [];\n }\n var path = this.reconstructPathFromNode(result.goalNode);\n if (result.openSetNodes) {\n for (var _b = 0, _c = result.openSetNodes; _b < _c.length; _b++) {\n var node = _c[_b];\n this._recycleNode(node);\n }\n }\n return path;\n };\n AStarPathfinder.reconstructPathFromNode = function (goalNode) {\n this._tempPath.length = 0;\n var current = goalNode;\n while (current) {\n this._tempPath.unshift(current.node);\n current = current.parent;\n }\n return __spreadArray([], this._tempPath, true);\n };\n AStarPathfinder.hasPath = function (graph, start, goal) {\n var result = this.search(graph, start, goal);\n if (result.goalNode) {\n this._recycleNode(result.goalNode);\n }\n if (result.openSetNodes) {\n for (var _i = 0, _a = result.openSetNodes; _i < _a.length; _i++) {\n var node = _a[_i];\n if (node !== result.goalNode) {\n this._recycleNode(node);\n }\n }\n }\n return result.found;\n };\n AStarPathfinder.clearPool = function () {\n this._nodePool.length = 0;\n this._tempPath.length = 0;\n };\n AStarPathfinder.getPoolStats = function () {\n return {\n poolSize: this._nodePool.length,\n maxPoolSize: 1000\n };\n };\n AStarPathfinder._nodePool = [];\n AStarPathfinder._tempPath = [];\n return AStarPathfinder;\n}());\nexport { AStarPathfinder };\n","import { Vector2Utils } from '../../../Types/IVector2';\nimport { AStarPathfinder } from './AStarPathfinder';\nvar AstarGridGraph = (function () {\n function AstarGridGraph(width, height) {\n this.dirs = [\n Vector2Utils.create(1, 0),\n Vector2Utils.create(0, -1),\n Vector2Utils.create(-1, 0),\n Vector2Utils.create(0, 1)\n ];\n this.walls = [];\n this.weightedNodes = [];\n this.defaultWeight = 1;\n this.weightedNodeWeight = 5;\n this._neighbors = new Array(4);\n this._wallsSet = new Set();\n this._weightedNodesSet = new Set();\n this._wallsDirty = true;\n this._weightedNodesDirty = true;\n this._width = width;\n this._height = height;\n }\n AstarGridGraph.prototype.addWall = function (wall) {\n this.walls.push(wall);\n this._wallsDirty = true;\n };\n AstarGridGraph.prototype.addWalls = function (walls) {\n var _a;\n (_a = this.walls).push.apply(_a, walls);\n this._wallsDirty = true;\n };\n AstarGridGraph.prototype.clearWalls = function () {\n this.walls.length = 0;\n this._wallsSet.clear();\n this._wallsDirty = false;\n };\n AstarGridGraph.prototype.addWeightedNode = function (node) {\n this.weightedNodes.push(node);\n this._weightedNodesDirty = true;\n };\n AstarGridGraph.prototype.addWeightedNodes = function (nodes) {\n var _a;\n (_a = this.weightedNodes).push.apply(_a, nodes);\n this._weightedNodesDirty = true;\n };\n AstarGridGraph.prototype.clearWeightedNodes = function () {\n this.weightedNodes.length = 0;\n this._weightedNodesSet.clear();\n this._weightedNodesDirty = false;\n };\n AstarGridGraph.prototype._updateHashSets = function () {\n if (this._wallsDirty) {\n this._wallsSet.clear();\n for (var _i = 0, _a = this.walls; _i < _a.length; _i++) {\n var wall = _a[_i];\n this._wallsSet.add(Vector2Utils.toHash(wall));\n }\n this._wallsDirty = false;\n }\n if (this._weightedNodesDirty) {\n this._weightedNodesSet.clear();\n for (var _b = 0, _c = this.weightedNodes; _b < _c.length; _b++) {\n var node = _c[_b];\n this._weightedNodesSet.add(Vector2Utils.toHash(node));\n }\n this._weightedNodesDirty = false;\n }\n };\n AstarGridGraph.prototype.isNodeInBounds = function (node) {\n return 0 <= node.x && node.x < this._width && 0 <= node.y && node.y < this._height;\n };\n AstarGridGraph.prototype.isNodePassable = function (node) {\n this._updateHashSets();\n return !this._wallsSet.has(Vector2Utils.toHash(node));\n };\n AstarGridGraph.prototype.search = function (start, goal) {\n return AStarPathfinder.hasPath(this, start, goal);\n };\n AstarGridGraph.prototype.searchPath = function (start, goal) {\n return AStarPathfinder.searchPath(this, start, goal);\n };\n AstarGridGraph.prototype.getNeighbors = function (node) {\n this._neighbors.length = 0;\n for (var _i = 0, _a = this.dirs; _i < _a.length; _i++) {\n var dir = _a[_i];\n var next = Vector2Utils.add(node, dir);\n if (this.isNodeInBounds(next) && this.isNodePassable(next)) {\n this._neighbors.push(next);\n }\n }\n return this._neighbors;\n };\n AstarGridGraph.prototype.cost = function (from, to) {\n this._updateHashSets();\n return this._weightedNodesSet.has(Vector2Utils.toHash(to)) ? this.weightedNodeWeight : this.defaultWeight;\n };\n AstarGridGraph.prototype.heuristic = function (node, goal) {\n return Vector2Utils.manhattanDistance(node, goal);\n };\n AstarGridGraph.prototype.getStats = function () {\n this._updateHashSets();\n return {\n walls: this.walls.length,\n weightedNodes: this.weightedNodes.length,\n gridSize: \"\".concat(this._width, \"x\").concat(this._height),\n wallsSetSize: this._wallsSet.size,\n weightedNodesSetSize: this._weightedNodesSet.size\n };\n };\n return AstarGridGraph;\n}());\nexport { AstarGridGraph };\n","import { Vector2Utils } from '../../../Types/IVector2';\nvar BreadthFirstPathfinder = (function () {\n function BreadthFirstPathfinder() {\n }\n BreadthFirstPathfinder.search = function (graph, start, goal, cameFrom) {\n var frontier = [];\n var visited = new Set();\n var pathMap = cameFrom || new Map();\n var startHash = Vector2Utils.toHash(start);\n var goalHash = Vector2Utils.toHash(goal);\n if (startHash === goalHash) {\n return true;\n }\n frontier.push(start);\n visited.add(startHash);\n while (frontier.length > 0) {\n var current = frontier.shift();\n var currentHash = Vector2Utils.toHash(current);\n if (currentHash === goalHash) {\n return true;\n }\n for (var _i = 0, _a = graph.getNeighbors(current); _i < _a.length; _i++) {\n var neighbor = _a[_i];\n var neighborHash = Vector2Utils.toHash(neighbor);\n if (visited.has(neighborHash)) {\n continue;\n }\n visited.add(neighborHash);\n pathMap.set(neighborHash, current);\n frontier.push(neighbor);\n }\n }\n return false;\n };\n BreadthFirstPathfinder.searchPath = function (graph, start, goal) {\n var cameFrom = new Map();\n if (this.search(graph, start, goal, cameFrom)) {\n return this.reconstructPath(cameFrom, start, goal);\n }\n return [];\n };\n BreadthFirstPathfinder.reconstructPath = function (cameFrom, start, goal) {\n var path = [];\n var current = goal;\n var startHash = Vector2Utils.toHash(start);\n while (Vector2Utils.toHash(current) !== startHash) {\n path.unshift(current);\n var currentHash = Vector2Utils.toHash(current);\n var parent_1 = cameFrom.get(currentHash);\n if (!parent_1)\n break;\n current = parent_1;\n }\n path.unshift(start);\n return path;\n };\n return BreadthFirstPathfinder;\n}());\nexport { BreadthFirstPathfinder };\n","var UnweightedGraph = (function () {\n function UnweightedGraph() {\n this.edges = new Map();\n }\n UnweightedGraph.prototype.addEdgesForNode = function (node, neighbors) {\n this.edges.set(node, neighbors);\n return this;\n };\n UnweightedGraph.prototype.getNeighbors = function (node) {\n return this.edges.get(node) || [];\n };\n return UnweightedGraph;\n}());\nexport { UnweightedGraph };\n","import { Vector2Utils } from '../../../Types/IVector2';\nimport { BreadthFirstPathfinder } from './BreadthFirstPathfinder';\nvar UnweightedGridGraph = (function () {\n function UnweightedGridGraph(width, height, allowDiagonalSearch) {\n if (allowDiagonalSearch === void 0) { allowDiagonalSearch = false; }\n this.walls = [];\n this._neighbors = [];\n this._width = width;\n this._height = height;\n this._dirs = allowDiagonalSearch ? UnweightedGridGraph.COMPASS_DIRS : UnweightedGridGraph.CARDINAL_DIRS;\n }\n UnweightedGridGraph.prototype.isNodeInBounds = function (node) {\n return 0 <= node.x && node.x < this._width && 0 <= node.y && node.y < this._height;\n };\n UnweightedGridGraph.prototype.isNodePassable = function (node) {\n return !this.walls.find(function (wall) { return Vector2Utils.equals(wall, node); });\n };\n UnweightedGridGraph.prototype.getNeighbors = function (node) {\n this._neighbors.length = 0;\n for (var _i = 0, _a = this._dirs; _i < _a.length; _i++) {\n var dir = _a[_i];\n var next = Vector2Utils.add(node, dir);\n if (this.isNodeInBounds(next) && this.isNodePassable(next)) {\n this._neighbors.push(next);\n }\n }\n return this._neighbors;\n };\n UnweightedGridGraph.prototype.searchPath = function (start, goal) {\n return BreadthFirstPathfinder.searchPath(this, start, goal);\n };\n UnweightedGridGraph.prototype.hasPath = function (start, goal) {\n return BreadthFirstPathfinder.search(this, start, goal);\n };\n UnweightedGridGraph.CARDINAL_DIRS = [\n Vector2Utils.create(1, 0),\n Vector2Utils.create(0, -1),\n Vector2Utils.create(-1, 0),\n Vector2Utils.create(0, 1)\n ];\n UnweightedGridGraph.COMPASS_DIRS = [\n Vector2Utils.create(1, 0),\n Vector2Utils.create(1, -1),\n Vector2Utils.create(0, -1),\n Vector2Utils.create(-1, -1),\n Vector2Utils.create(-1, 0),\n Vector2Utils.create(-1, 1),\n Vector2Utils.create(0, 1),\n Vector2Utils.create(1, 1),\n ];\n return UnweightedGridGraph;\n}());\nexport { UnweightedGridGraph 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