@esengine/ecs-framework 2.7.0 → 2.7.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/index.cjs +1 -1
- package/index.cjs.map +1 -1
- package/index.d.ts +40 -3
- package/index.es5.js +1 -1
- package/index.es5.js.map +1 -1
- package/index.mjs +1 -1
- package/index.mjs.map +1 -1
- package/index.umd.js +1 -1
- package/index.umd.js.map +1 -1
- package/package.json +1 -1
package/index.d.ts
CHANGED
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@@ -1,5 +1,5 @@
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/**
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2
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-
* @esengine/ecs-framework v2.7.
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2
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* @esengine/ecs-framework v2.7.1
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* TypeScript definitions
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*/
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/**
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@@ -14465,7 +14465,8 @@ declare class Core {
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* Core.create({ runtimeEnvironment: 'server' });
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* ```
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*/
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static runtimeEnvironment: RuntimeEnvironment;
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static get runtimeEnvironment(): RuntimeEnvironment;
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static set runtimeEnvironment(value: RuntimeEnvironment);
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/**
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* @zh 是否在服务端运行
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* @en Whether running on server
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@@ -14865,6 +14866,42 @@ declare class Core {
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static destroy(): void;
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}
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/**
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* @zh 全局运行时配置
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* @en Global runtime configuration
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*
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* @zh 独立模块,避免 Core 和 Scene 之间的循环依赖
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* @en Standalone module to avoid circular dependency between Core and Scene
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*/
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declare class RuntimeConfigClass {
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private _runtimeEnvironment;
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/**
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* @zh 获取运行时环境
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* @en Get runtime environment
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*/
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get runtimeEnvironment(): RuntimeEnvironment;
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/**
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* @zh 设置运行时环境
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* @en Set runtime environment
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*/
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set runtimeEnvironment(value: RuntimeEnvironment);
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/**
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* @zh 是否在服务端运行
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* @en Whether running on server
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*/
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get isServer(): boolean;
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/**
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* @zh 是否在客户端运行
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* @en Whether running on client
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*/
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get isClient(): boolean;
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}
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/**
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* @zh 全局运行时配置单例
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* @en Global runtime configuration singleton
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*/
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declare const RuntimeConfig: RuntimeConfigClass;
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/**
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* 插件管理器
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*
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@@ -17438,5 +17475,5 @@ declare function getFullPlatformConfig(): Promise<any>;
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declare function supportsFeature(feature: 'worker' | 'shared-array-buffer' | 'transferable-objects' | 'module-worker'): boolean;
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declare function hasAdapter(): boolean;
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-
export { AdvancedProfilerCollector, After, AutoProfiler, Before, BinaryReader, BinarySerializer, BinaryWriter, BitMask64Utils, Bits, CHANGE_TRACKER, COMPONENT_DEPENDENCIES, COMPONENT_EDITOR_OPTIONS, COMPONENT_TYPE_NAME, ChangeOperation, ChangeTracker, ClientOnly, Colors, CommandBuffer, CommandType, CompiledQuery, Component, ComponentDataCollector, ComponentPool, ComponentPoolManager, ComponentRegistry, ComponentSerializer, ComponentSparseSet, ComponentStorage, ConsoleLogger, Core, CycleDependencyError, DEFAULT_PROFILER_CONFIG, DEFAULT_STAGE_ORDER, DebugConfigService, DebugManager, DebugPlugin, DeepCopy, ECSComponent, ECSEventType, ECSFluentAPI, ECSSystem, EEntityLifecyclePolicy, EMPTY_GUID, ENTITY_REF_METADATA, EVENT_TYPES, Emitter, EnableSoA, Entity, EntityDataCollector, EntityHandleManager, EntityList, EntityProcessorList, EntityRef, EntitySerializer, EntitySystem, EntityTags, EpochManager, EventBus, EventPriority, EventTypeValidator, Float32, Float64, FuncPack, GEN_BITS, GEN_MASK, GlobalComponentRegistry, GlobalEventBus, GlobalManager, HierarchyComponent, HierarchySystem, INDEX_BITS, INDEX_MASK, IdentifierPool, IgnoreSerialization, InSet, IncrementalSerializer, InjectProperty, Injectable, Int16, Int32, Int8, IntervalSystem, LogLevel, Logger, LoggerManager, MAX_ENTITIES, MAX_GENERATION, Matcher, MigrationBuilder, NETWORK_ENTITY_METADATA, NULL_HANDLE, NetworkEntity, NotClient, NotServer, NumberExtension, PREFAB_FORMAT_VERSION, PROPERTY_METADATA, PassiveSystem, PerformanceDataCollector, PerformanceMonitor, PerformanceWarningType, PlatformDetector, PlatformManager, PlatformWorkerPool, PluginManager, PluginServiceRegistry, PluginState, Pool, PoolManager, PrefabInstanceComponent, PrefabSerializer, ProcessingSystem, Profile, ProfileCategory, ProfileClass, ProfilerSDK, Property, QuerySystem, ReactiveQuery, ReactiveQueryChangeType, ReferenceTracker, RuntimeModeService, RuntimeModeToken, SCHEDULING_METADATA, SERIALIZABLE_METADATA, SERIALIZE_FIELD, SERIALIZE_OPTIONS, SYNC_METADATA, SYSTEM_TYPE_NAME, Scene, SceneDataCollector, SceneManager, SceneSerializer, Serializable, SerializationContext, Serialize, SerializeArray, SerializeAsMap, SerializeAsSet, SerializeMap, SerializeSet, ServerOnly, ServiceContainer, ServiceLifetime, SoAStorage, SparseSet, Stage, SyncOperation, SystemDataCollector, SystemDependencyGraph, SystemScheduler, TYPE_SIZES, Time, Timer, TimerManager, TypeSafeEventSystem, TypeUtils, TypedEntityBuilder, TypedQueryBuilder, TypedQueryResult, Uint16, Uint32, Uint8, Uint8Clamped, Updatable, ValueSerializer, VersionMigrationManager, WebSocketManager, WorkerEntitySystem, World, WorldManager, addAndConfigure, addEntityTag, buildEntity, clearChanges, createECSAPI, createEditorModeService, createInstance, createLogger, createQuery, createServiceToken, createStandaloneModeService, decodeComponent, decodeDespawn, decodeEntity, decodeSignedVarint, decodeSnapshot, decodeSpawn, decodeVarint, encodeComponentDelta, encodeComponentFull, encodeDespawn, encodeDespawnBatch, encodeEntity, encodeSignedVarint, encodeSnapshot, encodeSpawn, encodeVarint, genOf, generateGUID, getBasicWorkerConfig, getChangeTracker, getComponentDependencies, getComponentEditorOptions, getComponentInstanceEditorOptions, getComponentInstanceTypeName, getComponentTypeName, getComponents, getCurrentAdapter, getEntityRefMetadata, getEntityRefProperties, getFullPlatformConfig, getGlobalWithMiniGame, getNetworkEntityMetadata, getOrAddComponent, getPerformanceWithMemory, getPropertyInjectMetadata, getPropertyMetadata, getSceneByEntityId, getSchedulingMetadata, getSerializationMetadata, getSyncMetadata, getSystemInstanceMetadata, getSystemInstanceTypeName, getSystemMetadata, getSystemTypeName, getUpdatableMetadata, handleEquals, handleToString, hasAdapter, hasAnyComponent, hasChanges, hasComponents, hasECSComponentDecorator, hasEntityRef, hasEntityTag, hasPropertyMetadata, hasSchedulingMetadata, hasSyncFields, indexOf, initChangeTracker, injectProperties, isComponentArray, isComponentHiddenInInspector, isComponentInstanceHiddenInInspector, isComponentType, isEntityRefProperty, isFolder, isHidden, isLocked, isNetworkEntity, isSerializable, isUpdatable, isValidGUID, isValidHandle, makeHandle, processDespawn, queryFor, queryForAll, registerInjectable, registerPlatformAdapter, removeEntityTag, requireComponent, resetLoggerColors, setGlobalLogLevel, setLoggerColors, setLoggerFactory, supportsFeature, sync, tryGetComponent, updateComponent, varintSize, zigzagDecode, zigzagEncode };
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+
export { AdvancedProfilerCollector, After, AutoProfiler, Before, BinaryReader, BinarySerializer, BinaryWriter, BitMask64Utils, Bits, CHANGE_TRACKER, COMPONENT_DEPENDENCIES, COMPONENT_EDITOR_OPTIONS, COMPONENT_TYPE_NAME, ChangeOperation, ChangeTracker, ClientOnly, Colors, CommandBuffer, CommandType, CompiledQuery, Component, ComponentDataCollector, ComponentPool, ComponentPoolManager, ComponentRegistry, ComponentSerializer, ComponentSparseSet, ComponentStorage, ConsoleLogger, Core, CycleDependencyError, DEFAULT_PROFILER_CONFIG, DEFAULT_STAGE_ORDER, DebugConfigService, DebugManager, DebugPlugin, DeepCopy, ECSComponent, ECSEventType, ECSFluentAPI, ECSSystem, EEntityLifecyclePolicy, EMPTY_GUID, ENTITY_REF_METADATA, EVENT_TYPES, Emitter, EnableSoA, Entity, EntityDataCollector, EntityHandleManager, EntityList, EntityProcessorList, EntityRef, EntitySerializer, EntitySystem, EntityTags, EpochManager, EventBus, EventPriority, EventTypeValidator, Float32, Float64, FuncPack, GEN_BITS, GEN_MASK, GlobalComponentRegistry, GlobalEventBus, GlobalManager, HierarchyComponent, HierarchySystem, INDEX_BITS, INDEX_MASK, IdentifierPool, IgnoreSerialization, InSet, IncrementalSerializer, InjectProperty, Injectable, Int16, Int32, Int8, IntervalSystem, LogLevel, Logger, LoggerManager, MAX_ENTITIES, MAX_GENERATION, Matcher, MigrationBuilder, NETWORK_ENTITY_METADATA, NULL_HANDLE, NetworkEntity, NotClient, NotServer, NumberExtension, PREFAB_FORMAT_VERSION, PROPERTY_METADATA, PassiveSystem, PerformanceDataCollector, PerformanceMonitor, PerformanceWarningType, PlatformDetector, PlatformManager, PlatformWorkerPool, PluginManager, PluginServiceRegistry, PluginState, Pool, PoolManager, PrefabInstanceComponent, PrefabSerializer, ProcessingSystem, Profile, ProfileCategory, ProfileClass, ProfilerSDK, Property, QuerySystem, ReactiveQuery, ReactiveQueryChangeType, ReferenceTracker, RuntimeConfig, RuntimeModeService, RuntimeModeToken, SCHEDULING_METADATA, SERIALIZABLE_METADATA, SERIALIZE_FIELD, SERIALIZE_OPTIONS, SYNC_METADATA, SYSTEM_TYPE_NAME, Scene, SceneDataCollector, SceneManager, SceneSerializer, Serializable, SerializationContext, Serialize, SerializeArray, SerializeAsMap, SerializeAsSet, SerializeMap, SerializeSet, ServerOnly, ServiceContainer, ServiceLifetime, SoAStorage, SparseSet, Stage, SyncOperation, SystemDataCollector, SystemDependencyGraph, SystemScheduler, TYPE_SIZES, Time, Timer, TimerManager, TypeSafeEventSystem, TypeUtils, TypedEntityBuilder, TypedQueryBuilder, TypedQueryResult, Uint16, Uint32, Uint8, Uint8Clamped, Updatable, ValueSerializer, VersionMigrationManager, WebSocketManager, WorkerEntitySystem, World, WorldManager, addAndConfigure, addEntityTag, buildEntity, clearChanges, createECSAPI, createEditorModeService, createInstance, createLogger, createQuery, createServiceToken, createStandaloneModeService, decodeComponent, decodeDespawn, decodeEntity, decodeSignedVarint, decodeSnapshot, decodeSpawn, decodeVarint, encodeComponentDelta, encodeComponentFull, encodeDespawn, encodeDespawnBatch, encodeEntity, encodeSignedVarint, encodeSnapshot, encodeSpawn, encodeVarint, genOf, generateGUID, getBasicWorkerConfig, getChangeTracker, getComponentDependencies, getComponentEditorOptions, getComponentInstanceEditorOptions, getComponentInstanceTypeName, getComponentTypeName, getComponents, getCurrentAdapter, getEntityRefMetadata, getEntityRefProperties, getFullPlatformConfig, getGlobalWithMiniGame, getNetworkEntityMetadata, getOrAddComponent, getPerformanceWithMemory, getPropertyInjectMetadata, getPropertyMetadata, getSceneByEntityId, getSchedulingMetadata, getSerializationMetadata, getSyncMetadata, getSystemInstanceMetadata, getSystemInstanceTypeName, getSystemMetadata, getSystemTypeName, getUpdatableMetadata, handleEquals, handleToString, hasAdapter, hasAnyComponent, hasChanges, hasComponents, hasECSComponentDecorator, hasEntityRef, hasEntityTag, hasPropertyMetadata, hasSchedulingMetadata, hasSyncFields, indexOf, initChangeTracker, injectProperties, isComponentArray, isComponentHiddenInInspector, isComponentInstanceHiddenInInspector, isComponentType, isEntityRefProperty, isFolder, isHidden, isLocked, isNetworkEntity, isSerializable, isUpdatable, isValidGUID, isValidHandle, makeHandle, processDespawn, queryFor, queryForAll, registerInjectable, registerPlatformAdapter, removeEntityTag, requireComponent, resetLoggerColors, setGlobalLogLevel, setLoggerColors, setLoggerFactory, supportsFeature, sync, tryGetComponent, updateComponent, varintSize, zigzagDecode, zigzagEncode };
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export type { AnyComponentConstructor, AutoProfilerConfig, BitMask64Data, CallGraphNode, ComponentChange, ComponentConstructor, ComponentDebugInfo, ComponentEditorOptions, ComponentInstance, ComponentMigrationFunction, ComponentOptions, ComponentType, ComponentTypeMap, ComponentTypeName, ComponentTypeNames, ComponentTypeWithMetadata, DataOnly, DecodeDespawnResult, DecodeEntityResult, DecodeSnapshotResult, DecodeSpawnResult, DeepPartial, DeepReadonly, DeferredCommand, DeserializationStrategy, ECSDebugStats, EntityChange, EntityDebugInfo, EntityHandle, EntityRefMetadata, EntityRefRecord, EntityTagValue, EntityWithComponents, EnumOption, EventListenerConfig, EventStats, ExtractComponents, FieldSerializeOptions, IAdvancedProfilerData, IAlipayMiniGameAPI, IBaiduMiniGameAPI, IByteDanceMiniGameAPI, IChromeMemoryInfo, IComponent, IComponentDebugData, IComponentEventData, IComponentRegistry, IComponentTypeMetadata, ICoreConfig, IECSDebugConfig, IECSDebugData, IEntityDebugData, IEntityEventData, IEntityHierarchyNode, IEventBus, IEventData, IEventListenerConfig, IEventStats, IGlobalThisWithMiniGame, ILogger, IMiniGamePlatformAPI, IPerformanceDebugData, IPerformanceEventData, IPerformanceWithMemory, IPlatformAdapter, IPlugin, IPluginMetadata, IPoolable, IRuntimeMode, IScene, ISceneConfig, ISceneDebugData, ISceneEventData, ISceneFactory, IService, ISystemBase, ISystemDebugData, ISystemEventData, ITimer, IUpdatable, IWeChatMiniGameAPI, IWorkerPoolStatus, IWorkerSystemConfig, IWorldConfig, IWorldManagerConfig, IncrementalSerializationFormat, IncrementalSerializationOptions, IncrementalSnapshot, InjectableMetadata, InstanceTypes, LoggerColorConfig, LoggerConfig, LongTaskInfo, MemorySnapshot, MigrationFunction, NetworkEntityMetadata, NetworkEntityOptions, PartialComponent, PerformanceData, PerformanceStats, PerformanceThresholds, PerformanceWarning, PlatformConfig, PlatformDetectionResult, PlatformWorker, PoolStats, PrefabComponentTypeEntry, PrefabCreateOptions, PrefabData, PrefabInstantiateOptions, PrefabMetadata, ProcessingMode, ProfileCounter, ProfileFrame, ProfileReport, ProfileSample, ProfileSampleStats, ProfilerConfig, PropertyAction, PropertyAssetType, PropertyControl, PropertyOptions, PropertyType, QueryResult$1 as QueryResult, ReactiveQueryChange, ReactiveQueryConfig, ReactiveQueryListener, ReadonlyComponent, RuntimeEnvironment, RuntimeModeConfig, SampleHandle, SceneDataChange, SceneDebugInfo, SceneDeserializationOptions, SceneMigrationFunction, SceneSerializationOptions, SerializableComponent, SerializableFields, SerializableOptions, SerializableValue, SerializationFormat, SerializationMetadata, SerializedComponent, SerializedEntity, SerializedEntityRef, SerializedPrefabEntity, SerializedScene, ServiceIdentifier, ServiceToken, ServiceType, SharedArrayBufferProcessFunction, SupportedTypedArray, SyncFieldMetadata, SyncMetadata, SyncType, SystemDebugInfo, SystemDependencyInfo, SystemEntityType, SystemLifecycleHooks, SystemMetadata, SystemSchedulingMetadata, SystemStage, TypeDef as TypeHandler, TypeSafeBuilder, TypedEventHandler, TypedQueryCondition, TypedValue, UpdatableMetadata, ValidComponent, ValidComponentArray, WorkerCreationOptions, WorkerProcessFunction, WorkerSystemConfig };
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