@esengine/ecs-framework 2.7.0 → 2.11.1

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package/index.d.ts CHANGED
@@ -1,5 +1,5 @@
1
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  /**
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- * @esengine/ecs-framework v2.7.0
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+ * @esengine/ecs-framework v2.11.1
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  * TypeScript definitions
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  */
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  /**
@@ -5355,6 +5355,114 @@ declare class IncrementalSerializer {
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  static resetVersion(): void;
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  }
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5357
 
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+ /**
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+ * 轻量级实体句柄
5360
+ *
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+ * 使用数值表示实体,包含索引和代数信息。
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+ * 28位索引 + 20位代数 = 48位,在 JavaScript 安全整数范围内。
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+ *
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+ * Lightweight entity handle.
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+ * Uses numeric value to represent entity with index and generation.
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+ * 28-bit index + 20-bit generation = 48-bit, within JavaScript safe integer range.
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+ *
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+ * @example
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+ * ```typescript
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+ * const handle = makeHandle(42, 1);
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+ * console.log(indexOf(handle)); // 42
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+ * console.log(genOf(handle)); // 1
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+ * console.log(isValidHandle(handle)); // true
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+ * ```
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+ */
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+ /**
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+ * 实体句柄类型
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+ *
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+ * 使用 branded type 提供类型安全。
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+ *
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+ * Entity handle type.
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+ * Uses branded type for type safety.
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+ */
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+ type EntityHandle = number & {
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+ readonly __brand: 'EntityHandle';
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+ };
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+ /**
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+ * 索引位数 | Index bits
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+ */
5390
+ declare const INDEX_BITS = 28;
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+ /**
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+ * 代数位数 | Generation bits
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+ */
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+ declare const GEN_BITS = 20;
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+ /**
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+ * 索引掩码 | Index mask
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+ */
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+ declare const INDEX_MASK: number;
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+ /**
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+ * 代数掩码 | Generation mask
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+ */
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+ declare const GEN_MASK: number;
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+ /**
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+ * 最大实体数量 | Maximum entity count
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+ */
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+ declare const MAX_ENTITIES: number;
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+ /**
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+ * 最大代数值 | Maximum generation value
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+ */
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+ declare const MAX_GENERATION: number;
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+ /**
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+ * 空句柄常量 | Null handle constant
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+ */
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+ declare const NULL_HANDLE: EntityHandle;
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+ /**
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+ * 创建实体句柄
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+ * Create entity handle
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+ *
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+ * @param index 实体索引 | Entity index
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+ * @param generation 实体代数 | Entity generation
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+ * @returns 实体句柄 | Entity handle
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+ */
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+ declare function makeHandle(index: number, generation: number): EntityHandle;
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+ /**
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+ * 从句柄提取索引
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+ * Extract index from handle
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+ *
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+ * @param handle 实体句柄 | Entity handle
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+ * @returns 实体索引 | Entity index
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+ */
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+ declare function indexOf(handle: EntityHandle): number;
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+ /**
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+ * 从句柄提取代数
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+ * Extract generation from handle
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+ *
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+ * @param handle 实体句柄 | Entity handle
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+ * @returns 实体代数 | Entity generation
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+ */
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+ declare function genOf(handle: EntityHandle): number;
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+ /**
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+ * 检查句柄是否有效(非空)
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+ * Check if handle is valid (non-null)
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+ *
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+ * @param handle 实体句柄 | Entity handle
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+ * @returns 是否有效 | Whether valid
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+ */
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+ declare function isValidHandle(handle: EntityHandle): boolean;
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+ /**
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+ * 比较两个句柄是否相等
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+ * Compare two handles for equality
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+ *
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+ * @param a 第一个句柄 | First handle
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+ * @param b 第二个句柄 | Second handle
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+ * @returns 是否相等 | Whether equal
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+ */
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+ declare function handleEquals(a: EntityHandle, b: EntityHandle): boolean;
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+ /**
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+ * 将句柄转换为字符串(用于调试)
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+ * Convert handle to string (for debugging)
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+ *
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+ * @param handle 实体句柄 | Entity handle
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+ * @returns 字符串表示 | String representation
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+ */
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+ declare function handleToString(handle: EntityHandle): string;
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+
5358
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  /**
5359
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  * 场景接口定义
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5468
  *
@@ -5557,6 +5665,19 @@ type IScene = {
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  * 根据ID查找实体
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  */
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  findEntityById(id: number): Entity | null;
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+ /**
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+ * 释放实体句柄
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+ *
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+ * 从句柄管理器中销毁句柄并清理映射关系。
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+ * 当实体被销毁时调用此方法。
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+ *
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+ * Release entity handle.
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+ * Destroys the handle in the handle manager and cleans up the mapping.
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+ * Called when an entity is destroyed.
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+ *
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+ * @param handle 实体句柄 | Entity handle
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+ */
5680
+ releaseEntityHandle(handle: EntityHandle): void;
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  /**
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  * 根据名称查找实体
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  */
@@ -5824,114 +5945,6 @@ declare class ReferenceTracker {
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  private _findRecord;
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  }
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5947
 
5827
- /**
5828
- * 轻量级实体句柄
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- *
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- * 使用数值表示实体,包含索引和代数信息。
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- * 28位索引 + 20位代数 = 48位,在 JavaScript 安全整数范围内。
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- *
5833
- * Lightweight entity handle.
5834
- * Uses numeric value to represent entity with index and generation.
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- * 28-bit index + 20-bit generation = 48-bit, within JavaScript safe integer range.
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- *
5837
- * @example
5838
- * ```typescript
5839
- * const handle = makeHandle(42, 1);
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- * console.log(indexOf(handle)); // 42
5841
- * console.log(genOf(handle)); // 1
5842
- * console.log(isValidHandle(handle)); // true
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- * ```
5844
- */
5845
- /**
5846
- * 实体句柄类型
5847
- *
5848
- * 使用 branded type 提供类型安全。
5849
- *
5850
- * Entity handle type.
5851
- * Uses branded type for type safety.
5852
- */
5853
- type EntityHandle = number & {
5854
- readonly __brand: 'EntityHandle';
5855
- };
5856
- /**
5857
- * 索引位数 | Index bits
5858
- */
5859
- declare const INDEX_BITS = 28;
5860
- /**
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- * 代数位数 | Generation bits
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- */
5863
- declare const GEN_BITS = 20;
5864
- /**
5865
- * 索引掩码 | Index mask
5866
- */
5867
- declare const INDEX_MASK: number;
5868
- /**
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- * 代数掩码 | Generation mask
5870
- */
5871
- declare const GEN_MASK: number;
5872
- /**
5873
- * 最大实体数量 | Maximum entity count
5874
- */
5875
- declare const MAX_ENTITIES: number;
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- /**
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- * 最大代数值 | Maximum generation value
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- */
5879
- declare const MAX_GENERATION: number;
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- /**
5881
- * 空句柄常量 | Null handle constant
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- */
5883
- declare const NULL_HANDLE: EntityHandle;
5884
- /**
5885
- * 创建实体句柄
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- * Create entity handle
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- *
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- * @param index 实体索引 | Entity index
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- * @param generation 实体代数 | Entity generation
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- * @returns 实体句柄 | Entity handle
5891
- */
5892
- declare function makeHandle(index: number, generation: number): EntityHandle;
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- /**
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- * 从句柄提取索引
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- * Extract index from handle
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- *
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- * @param handle 实体句柄 | Entity handle
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- * @returns 实体索引 | Entity index
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- */
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- declare function indexOf(handle: EntityHandle): number;
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- /**
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- * 从句柄提取代数
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- * Extract generation from handle
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- *
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- * @param handle 实体句柄 | Entity handle
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- * @returns 实体代数 | Entity generation
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- */
5908
- declare function genOf(handle: EntityHandle): number;
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- /**
5910
- * 检查句柄是否有效(非空)
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- * Check if handle is valid (non-null)
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- *
5913
- * @param handle 实体句柄 | Entity handle
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- * @returns 是否有效 | Whether valid
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- */
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- declare function isValidHandle(handle: EntityHandle): boolean;
5917
- /**
5918
- * 比较两个句柄是否相等
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- * Compare two handles for equality
5920
- *
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- * @param a 第一个句柄 | First handle
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- * @param b 第二个句柄 | Second handle
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- * @returns 是否相等 | Whether equal
5924
- */
5925
- declare function handleEquals(a: EntityHandle, b: EntityHandle): boolean;
5926
- /**
5927
- * 将句柄转换为字符串(用于调试)
5928
- * Convert handle to string (for debugging)
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- *
5930
- * @param handle 实体句柄 | Entity handle
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- * @returns 字符串表示 | String representation
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- */
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- declare function handleToString(handle: EntityHandle): string;
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-
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5948
  /**
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  * 实体句柄管理器
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  *
@@ -6571,6 +6584,19 @@ declare class Scene implements IScene {
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  * @returns 实体实例或 null | Entity instance or null
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  */
6573
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  findEntityByHandle(handle: EntityHandle): Entity | null;
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+ /**
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+ * 释放实体句柄
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+ *
6590
+ * 从句柄管理器中销毁句柄并清理映射关系。
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+ * 当实体被销毁时调用此方法。
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+ *
6593
+ * Release entity handle.
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+ * Destroys the handle in the handle manager and cleans up the mapping.
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+ * Called when an entity is destroyed.
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+ *
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+ * @param handle 实体句柄 | Entity handle
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+ */
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+ releaseEntityHandle(handle: EntityHandle): void;
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  /**
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  * 根据标签查找实体
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  * @param tag 实体标签
@@ -14465,7 +14491,8 @@ declare class Core {
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  * Core.create({ runtimeEnvironment: 'server' });
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14492
  * ```
14467
14493
  */
14468
- static runtimeEnvironment: RuntimeEnvironment;
14494
+ static get runtimeEnvironment(): RuntimeEnvironment;
14495
+ static set runtimeEnvironment(value: RuntimeEnvironment);
14469
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  /**
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  * @zh 是否在服务端运行
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  * @en Whether running on server
@@ -14865,6 +14892,42 @@ declare class Core {
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14892
  static destroy(): void;
14866
14893
  }
14867
14894
 
14895
+ /**
14896
+ * @zh 全局运行时配置
14897
+ * @en Global runtime configuration
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+ *
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+ * @zh 独立模块,避免 Core 和 Scene 之间的循环依赖
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+ * @en Standalone module to avoid circular dependency between Core and Scene
14901
+ */
14902
+ declare class RuntimeConfigClass {
14903
+ private _runtimeEnvironment;
14904
+ /**
14905
+ * @zh 获取运行时环境
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+ * @en Get runtime environment
14907
+ */
14908
+ get runtimeEnvironment(): RuntimeEnvironment;
14909
+ /**
14910
+ * @zh 设置运行时环境
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+ * @en Set runtime environment
14912
+ */
14913
+ set runtimeEnvironment(value: RuntimeEnvironment);
14914
+ /**
14915
+ * @zh 是否在服务端运行
14916
+ * @en Whether running on server
14917
+ */
14918
+ get isServer(): boolean;
14919
+ /**
14920
+ * @zh 是否在客户端运行
14921
+ * @en Whether running on client
14922
+ */
14923
+ get isClient(): boolean;
14924
+ }
14925
+ /**
14926
+ * @zh 全局运行时配置单例
14927
+ * @en Global runtime configuration singleton
14928
+ */
14929
+ declare const RuntimeConfig: RuntimeConfigClass;
14930
+
14868
14931
  /**
14869
14932
  * 插件管理器
14870
14933
  *
@@ -17438,5 +17501,5 @@ declare function getFullPlatformConfig(): Promise<any>;
17438
17501
  declare function supportsFeature(feature: 'worker' | 'shared-array-buffer' | 'transferable-objects' | 'module-worker'): boolean;
17439
17502
  declare function hasAdapter(): boolean;
17440
17503
 
17441
- export { AdvancedProfilerCollector, After, AutoProfiler, Before, BinaryReader, BinarySerializer, BinaryWriter, BitMask64Utils, Bits, CHANGE_TRACKER, COMPONENT_DEPENDENCIES, COMPONENT_EDITOR_OPTIONS, COMPONENT_TYPE_NAME, ChangeOperation, ChangeTracker, ClientOnly, Colors, CommandBuffer, CommandType, CompiledQuery, Component, ComponentDataCollector, ComponentPool, ComponentPoolManager, ComponentRegistry, ComponentSerializer, ComponentSparseSet, ComponentStorage, ConsoleLogger, Core, CycleDependencyError, DEFAULT_PROFILER_CONFIG, DEFAULT_STAGE_ORDER, DebugConfigService, DebugManager, DebugPlugin, DeepCopy, ECSComponent, ECSEventType, ECSFluentAPI, ECSSystem, EEntityLifecyclePolicy, EMPTY_GUID, ENTITY_REF_METADATA, EVENT_TYPES, Emitter, EnableSoA, Entity, EntityDataCollector, EntityHandleManager, EntityList, EntityProcessorList, EntityRef, EntitySerializer, EntitySystem, EntityTags, EpochManager, EventBus, EventPriority, EventTypeValidator, Float32, Float64, FuncPack, GEN_BITS, GEN_MASK, GlobalComponentRegistry, GlobalEventBus, GlobalManager, HierarchyComponent, HierarchySystem, INDEX_BITS, INDEX_MASK, IdentifierPool, IgnoreSerialization, InSet, IncrementalSerializer, InjectProperty, Injectable, Int16, Int32, Int8, IntervalSystem, LogLevel, Logger, LoggerManager, MAX_ENTITIES, MAX_GENERATION, Matcher, MigrationBuilder, NETWORK_ENTITY_METADATA, NULL_HANDLE, NetworkEntity, NotClient, NotServer, NumberExtension, PREFAB_FORMAT_VERSION, PROPERTY_METADATA, PassiveSystem, PerformanceDataCollector, PerformanceMonitor, PerformanceWarningType, PlatformDetector, PlatformManager, PlatformWorkerPool, PluginManager, PluginServiceRegistry, PluginState, Pool, PoolManager, PrefabInstanceComponent, PrefabSerializer, ProcessingSystem, Profile, ProfileCategory, ProfileClass, ProfilerSDK, Property, QuerySystem, ReactiveQuery, ReactiveQueryChangeType, ReferenceTracker, RuntimeModeService, RuntimeModeToken, SCHEDULING_METADATA, SERIALIZABLE_METADATA, SERIALIZE_FIELD, SERIALIZE_OPTIONS, SYNC_METADATA, SYSTEM_TYPE_NAME, Scene, SceneDataCollector, SceneManager, SceneSerializer, Serializable, SerializationContext, Serialize, SerializeArray, SerializeAsMap, SerializeAsSet, SerializeMap, SerializeSet, ServerOnly, ServiceContainer, ServiceLifetime, SoAStorage, SparseSet, Stage, SyncOperation, SystemDataCollector, SystemDependencyGraph, SystemScheduler, TYPE_SIZES, Time, Timer, TimerManager, TypeSafeEventSystem, TypeUtils, TypedEntityBuilder, TypedQueryBuilder, TypedQueryResult, Uint16, Uint32, Uint8, Uint8Clamped, Updatable, ValueSerializer, VersionMigrationManager, WebSocketManager, WorkerEntitySystem, World, WorldManager, addAndConfigure, addEntityTag, buildEntity, clearChanges, createECSAPI, createEditorModeService, createInstance, createLogger, createQuery, createServiceToken, createStandaloneModeService, decodeComponent, decodeDespawn, decodeEntity, decodeSignedVarint, decodeSnapshot, decodeSpawn, decodeVarint, encodeComponentDelta, encodeComponentFull, encodeDespawn, encodeDespawnBatch, encodeEntity, encodeSignedVarint, encodeSnapshot, encodeSpawn, encodeVarint, genOf, generateGUID, getBasicWorkerConfig, getChangeTracker, getComponentDependencies, getComponentEditorOptions, getComponentInstanceEditorOptions, getComponentInstanceTypeName, getComponentTypeName, getComponents, getCurrentAdapter, getEntityRefMetadata, getEntityRefProperties, getFullPlatformConfig, getGlobalWithMiniGame, getNetworkEntityMetadata, getOrAddComponent, getPerformanceWithMemory, getPropertyInjectMetadata, getPropertyMetadata, getSceneByEntityId, getSchedulingMetadata, getSerializationMetadata, getSyncMetadata, getSystemInstanceMetadata, getSystemInstanceTypeName, getSystemMetadata, getSystemTypeName, getUpdatableMetadata, handleEquals, handleToString, hasAdapter, hasAnyComponent, hasChanges, hasComponents, hasECSComponentDecorator, hasEntityRef, hasEntityTag, hasPropertyMetadata, hasSchedulingMetadata, hasSyncFields, indexOf, initChangeTracker, injectProperties, isComponentArray, isComponentHiddenInInspector, isComponentInstanceHiddenInInspector, isComponentType, isEntityRefProperty, isFolder, isHidden, isLocked, isNetworkEntity, isSerializable, isUpdatable, isValidGUID, isValidHandle, makeHandle, processDespawn, queryFor, queryForAll, registerInjectable, registerPlatformAdapter, removeEntityTag, requireComponent, resetLoggerColors, setGlobalLogLevel, setLoggerColors, setLoggerFactory, supportsFeature, sync, tryGetComponent, updateComponent, varintSize, zigzagDecode, zigzagEncode };
17504
+ export { AdvancedProfilerCollector, After, AutoProfiler, Before, BinaryReader, BinarySerializer, BinaryWriter, BitMask64Utils, Bits, CHANGE_TRACKER, COMPONENT_DEPENDENCIES, COMPONENT_EDITOR_OPTIONS, COMPONENT_TYPE_NAME, ChangeOperation, ChangeTracker, ClientOnly, Colors, CommandBuffer, CommandType, CompiledQuery, Component, ComponentDataCollector, ComponentPool, ComponentPoolManager, ComponentRegistry, ComponentSerializer, ComponentSparseSet, ComponentStorage, ConsoleLogger, Core, CycleDependencyError, DEFAULT_PROFILER_CONFIG, DEFAULT_STAGE_ORDER, DebugConfigService, DebugManager, DebugPlugin, DeepCopy, ECSComponent, ECSEventType, ECSFluentAPI, ECSSystem, EEntityLifecyclePolicy, EMPTY_GUID, ENTITY_REF_METADATA, EVENT_TYPES, Emitter, EnableSoA, Entity, EntityDataCollector, EntityHandleManager, EntityList, EntityProcessorList, EntityRef, EntitySerializer, EntitySystem, EntityTags, EpochManager, EventBus, EventPriority, EventTypeValidator, Float32, Float64, FuncPack, GEN_BITS, GEN_MASK, GlobalComponentRegistry, GlobalEventBus, GlobalManager, HierarchyComponent, HierarchySystem, INDEX_BITS, INDEX_MASK, IdentifierPool, IgnoreSerialization, InSet, IncrementalSerializer, InjectProperty, Injectable, Int16, Int32, Int8, IntervalSystem, LogLevel, Logger, LoggerManager, MAX_ENTITIES, MAX_GENERATION, Matcher, MigrationBuilder, NETWORK_ENTITY_METADATA, NULL_HANDLE, NetworkEntity, NotClient, NotServer, NumberExtension, PREFAB_FORMAT_VERSION, PROPERTY_METADATA, PassiveSystem, PerformanceDataCollector, PerformanceMonitor, PerformanceWarningType, PlatformDetector, PlatformManager, PlatformWorkerPool, PluginManager, PluginServiceRegistry, PluginState, Pool, PoolManager, PrefabInstanceComponent, PrefabSerializer, ProcessingSystem, Profile, ProfileCategory, ProfileClass, ProfilerSDK, Property, QuerySystem, ReactiveQuery, ReactiveQueryChangeType, ReferenceTracker, RuntimeConfig, RuntimeModeService, RuntimeModeToken, SCHEDULING_METADATA, SERIALIZABLE_METADATA, SERIALIZE_FIELD, SERIALIZE_OPTIONS, SYNC_METADATA, SYSTEM_TYPE_NAME, Scene, SceneDataCollector, SceneManager, SceneSerializer, Serializable, SerializationContext, Serialize, SerializeArray, SerializeAsMap, SerializeAsSet, SerializeMap, SerializeSet, ServerOnly, ServiceContainer, ServiceLifetime, SoAStorage, SparseSet, Stage, SyncOperation, SystemDataCollector, SystemDependencyGraph, SystemScheduler, TYPE_SIZES, Time, Timer, TimerManager, TypeSafeEventSystem, TypeUtils, TypedEntityBuilder, TypedQueryBuilder, TypedQueryResult, Uint16, Uint32, Uint8, Uint8Clamped, Updatable, ValueSerializer, VersionMigrationManager, WebSocketManager, WorkerEntitySystem, World, WorldManager, addAndConfigure, addEntityTag, buildEntity, clearChanges, createECSAPI, createEditorModeService, createInstance, createLogger, createQuery, createServiceToken, createStandaloneModeService, decodeComponent, decodeDespawn, decodeEntity, decodeSignedVarint, decodeSnapshot, decodeSpawn, decodeVarint, encodeComponentDelta, encodeComponentFull, encodeDespawn, encodeDespawnBatch, encodeEntity, encodeSignedVarint, encodeSnapshot, encodeSpawn, encodeVarint, genOf, generateGUID, getBasicWorkerConfig, getChangeTracker, getComponentDependencies, getComponentEditorOptions, getComponentInstanceEditorOptions, getComponentInstanceTypeName, getComponentTypeName, getComponents, getCurrentAdapter, getEntityRefMetadata, getEntityRefProperties, getFullPlatformConfig, getGlobalWithMiniGame, getNetworkEntityMetadata, getOrAddComponent, getPerformanceWithMemory, getPropertyInjectMetadata, getPropertyMetadata, getSceneByEntityId, getSchedulingMetadata, getSerializationMetadata, getSyncMetadata, getSystemInstanceMetadata, getSystemInstanceTypeName, getSystemMetadata, getSystemTypeName, getUpdatableMetadata, handleEquals, handleToString, hasAdapter, hasAnyComponent, hasChanges, hasComponents, hasECSComponentDecorator, hasEntityRef, hasEntityTag, hasPropertyMetadata, hasSchedulingMetadata, hasSyncFields, indexOf, initChangeTracker, injectProperties, isComponentArray, isComponentHiddenInInspector, isComponentInstanceHiddenInInspector, isComponentType, isEntityRefProperty, isFolder, isHidden, isLocked, isNetworkEntity, isSerializable, isUpdatable, isValidGUID, isValidHandle, makeHandle, processDespawn, queryFor, queryForAll, registerInjectable, registerPlatformAdapter, removeEntityTag, requireComponent, resetLoggerColors, setGlobalLogLevel, setLoggerColors, setLoggerFactory, supportsFeature, sync, tryGetComponent, updateComponent, varintSize, zigzagDecode, zigzagEncode };
17442
17505
  export type { AnyComponentConstructor, AutoProfilerConfig, BitMask64Data, CallGraphNode, ComponentChange, ComponentConstructor, ComponentDebugInfo, ComponentEditorOptions, ComponentInstance, ComponentMigrationFunction, ComponentOptions, ComponentType, ComponentTypeMap, ComponentTypeName, ComponentTypeNames, ComponentTypeWithMetadata, DataOnly, DecodeDespawnResult, DecodeEntityResult, DecodeSnapshotResult, DecodeSpawnResult, DeepPartial, DeepReadonly, DeferredCommand, DeserializationStrategy, ECSDebugStats, EntityChange, EntityDebugInfo, EntityHandle, EntityRefMetadata, EntityRefRecord, EntityTagValue, EntityWithComponents, EnumOption, EventListenerConfig, EventStats, ExtractComponents, FieldSerializeOptions, IAdvancedProfilerData, IAlipayMiniGameAPI, IBaiduMiniGameAPI, IByteDanceMiniGameAPI, IChromeMemoryInfo, IComponent, IComponentDebugData, IComponentEventData, IComponentRegistry, IComponentTypeMetadata, ICoreConfig, IECSDebugConfig, IECSDebugData, IEntityDebugData, IEntityEventData, IEntityHierarchyNode, IEventBus, IEventData, IEventListenerConfig, IEventStats, IGlobalThisWithMiniGame, ILogger, IMiniGamePlatformAPI, IPerformanceDebugData, IPerformanceEventData, IPerformanceWithMemory, IPlatformAdapter, IPlugin, IPluginMetadata, IPoolable, IRuntimeMode, IScene, ISceneConfig, ISceneDebugData, ISceneEventData, ISceneFactory, IService, ISystemBase, ISystemDebugData, ISystemEventData, ITimer, IUpdatable, IWeChatMiniGameAPI, IWorkerPoolStatus, IWorkerSystemConfig, IWorldConfig, IWorldManagerConfig, IncrementalSerializationFormat, IncrementalSerializationOptions, IncrementalSnapshot, InjectableMetadata, InstanceTypes, LoggerColorConfig, LoggerConfig, LongTaskInfo, MemorySnapshot, MigrationFunction, NetworkEntityMetadata, NetworkEntityOptions, PartialComponent, PerformanceData, PerformanceStats, PerformanceThresholds, PerformanceWarning, PlatformConfig, PlatformDetectionResult, PlatformWorker, PoolStats, PrefabComponentTypeEntry, PrefabCreateOptions, PrefabData, PrefabInstantiateOptions, PrefabMetadata, ProcessingMode, ProfileCounter, ProfileFrame, ProfileReport, ProfileSample, ProfileSampleStats, ProfilerConfig, PropertyAction, PropertyAssetType, PropertyControl, PropertyOptions, PropertyType, QueryResult$1 as QueryResult, ReactiveQueryChange, ReactiveQueryConfig, ReactiveQueryListener, ReadonlyComponent, RuntimeEnvironment, RuntimeModeConfig, SampleHandle, SceneDataChange, SceneDebugInfo, SceneDeserializationOptions, SceneMigrationFunction, SceneSerializationOptions, SerializableComponent, SerializableFields, SerializableOptions, SerializableValue, SerializationFormat, SerializationMetadata, SerializedComponent, SerializedEntity, SerializedEntityRef, SerializedPrefabEntity, SerializedScene, ServiceIdentifier, ServiceToken, ServiceType, SharedArrayBufferProcessFunction, SupportedTypedArray, SyncFieldMetadata, SyncMetadata, SyncType, SystemDebugInfo, SystemDependencyInfo, SystemEntityType, SystemLifecycleHooks, SystemMetadata, SystemSchedulingMetadata, SystemStage, TypeDef as TypeHandler, TypeSafeBuilder, TypedEventHandler, TypedQueryCondition, TypedValue, UpdatableMetadata, ValidComponent, ValidComponentArray, WorkerCreationOptions, WorkerProcessFunction, WorkerSystemConfig };