@esengine/ecs-framework 2.2.18 → 2.2.19
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/index.cjs +1 -1
- package/index.cjs.map +1 -1
- package/index.d.ts +28 -2
- package/index.es5.js +2 -2
- package/index.es5.js.map +1 -1
- package/index.mjs +1 -1
- package/index.mjs.map +1 -1
- package/index.umd.js +2 -2
- package/index.umd.js.map +1 -1
- package/package.json +1 -1
package/index.d.ts
CHANGED
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@@ -1,5 +1,5 @@
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1
1
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/**
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2
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-
* @esengine/ecs-framework v2.2.
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2
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+
* @esengine/ecs-framework v2.2.19
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3
3
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* TypeScript definitions
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4
4
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*/
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5
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/**
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@@ -5159,6 +5159,13 @@ declare class Scene implements IScene {
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* 系统错误次数超过此阈值后将被自动禁用
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*/
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private _maxErrorCount;
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5162
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+
/**
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5163
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* 系统添加计数器
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5164
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*
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5165
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* 用于为每个添加的系统分配唯一的添加顺序,保证排序稳定性
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5166
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* Counter for assigning unique add order to each system for stable sorting
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5167
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*/
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5168
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private _systemAddCounter;
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/**
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* 获取场景中所有已注册的EntitySystem
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*
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@@ -5178,7 +5185,8 @@ declare class Scene implements IScene {
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*/
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private _filterEntitySystems;
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/**
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-
* 按updateOrder
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5188
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* 按 updateOrder 排序系统,相同时按 addOrder 保证稳定性
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5189
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* Sort systems by updateOrder, use addOrder as secondary key for stability
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*/
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private _sortSystemsByUpdateOrder;
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/**
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@@ -5740,6 +5748,12 @@ declare class Scene implements IScene {
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*/
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declare abstract class EntitySystem implements ISystemBase, IService {
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private _updateOrder;
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5751
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/**
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5752
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* 添加顺序,用于 updateOrder 相同时的稳定排序
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5753
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* Add order for stable sorting when updateOrder is the same
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5754
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* @internal
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5755
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*/
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5756
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private _addOrder;
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private _enabled;
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private _performanceMonitor;
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private _systemName;
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@@ -5767,6 +5781,18 @@ declare abstract class EntitySystem implements ISystemBase, IService {
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*/
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get updateOrder(): number;
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set updateOrder(value: number);
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/**
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* 获取系统的添加顺序
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5786
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* Get the add order of the system
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* @internal
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*/
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get addOrder(): number;
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/**
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5791
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* 设置系统的添加顺序(由 Scene 在添加时设置)
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* Set the add order of the system (set by Scene when adding)
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* @internal
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*/
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set addOrder(value: number);
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/**
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* 获取系统的启用状态
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*/
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