@escapenavigator/types 1.6.62 → 1.6.63

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@@ -4,7 +4,7 @@ exports.currencyByCountry = void 0;
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  const profile_currency_1 = require("../profile/enum/profile-currency");
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  const countries_enum_1 = require("../shared/enum/countries.enum");
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  exports.currencyByCountry = {
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- [countries_enum_1.CountriesEnum.RUSSIA]: profile_currency_1.ProfileCurrencyEnum.RUR,
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+ [countries_enum_1.CountriesEnum.RUSSIA]: profile_currency_1.ProfileCurrencyEnum.RUB,
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  [countries_enum_1.CountriesEnum.USA]: profile_currency_1.ProfileCurrencyEnum.USD,
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  [countries_enum_1.CountriesEnum.GERMANY]: profile_currency_1.ProfileCurrencyEnum.EUR,
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  [countries_enum_1.CountriesEnum.AUSTRIA]: profile_currency_1.ProfileCurrencyEnum.EUR,
@@ -1,5 +1,5 @@
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  export declare enum ProfileCurrencyEnum {
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  EUR = "EUR",
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- RUR = "RUR",
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+ RUB = "RUB",
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  USD = "USD"
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  }
@@ -4,6 +4,6 @@ exports.ProfileCurrencyEnum = void 0;
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  var ProfileCurrencyEnum;
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  (function (ProfileCurrencyEnum) {
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  ProfileCurrencyEnum["EUR"] = "EUR";
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- ProfileCurrencyEnum["RUR"] = "RUR";
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+ ProfileCurrencyEnum["RUB"] = "RUB";
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  ProfileCurrencyEnum["USD"] = "USD";
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  })(ProfileCurrencyEnum = exports.ProfileCurrencyEnum || (exports.ProfileCurrencyEnum = {}));
@@ -20,7 +20,6 @@ export declare class CreateQuestroomDto {
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  difficult: number;
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  fear: number;
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  minAge: number;
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- questroomIds: number[];
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  onlinePaymentsCashbox: number;
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  paypalCashbox: number;
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  cashPaymentsCashbox: number;
@@ -109,12 +109,6 @@ __decorate([
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  (0, class_transformer_1.Expose)(),
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  __metadata("design:type", Number)
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  ], CreateQuestroomDto.prototype, "minAge", void 0);
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- __decorate([
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- (0, class_validator_1.IsArray)(),
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- (0, class_transformer_1.Transform)(({ value }) => ((value === null || value === void 0 ? void 0 : value.length) ? value : [])),
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- (0, class_transformer_1.Expose)(),
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- __metadata("design:type", Array)
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- ], CreateQuestroomDto.prototype, "questroomIds", void 0);
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  __decorate([
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  (0, class_validator_1.IsOptional)(),
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  (0, class_transformer_1.Expose)(),
@@ -24,7 +24,6 @@ export declare class QuestroomRO extends RO {
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  price: number;
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  fear: number;
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  minAge: number;
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- questroomIds: number[];
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  cashPaymentsCashbox: number;
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  cardPaymentsCashbox: number;
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  time: number;
@@ -87,10 +87,6 @@ __decorate([
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  (0, class_transformer_1.Expose)(),
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  __metadata("design:type", Number)
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  ], QuestroomRO.prototype, "minAge", void 0);
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- __decorate([
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- (0, class_transformer_1.Expose)(),
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- __metadata("design:type", Array)
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- ], QuestroomRO.prototype, "questroomIds", void 0);
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  __decorate([
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  (0, class_transformer_1.Expose)(),
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  __metadata("design:type", Number)
@@ -2,5 +2,6 @@ export declare enum TranslationStatusEnum {
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  NOT_READY = "not_ready",
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  WAITING = "waiting",
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  NEED_CHECK = "need_check",
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- READY = "ready"
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+ READY = "ready",
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+ SKIPPER = "skipped"
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  }
@@ -7,4 +7,5 @@ var TranslationStatusEnum;
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  TranslationStatusEnum["WAITING"] = "waiting";
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  TranslationStatusEnum["NEED_CHECK"] = "need_check";
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  TranslationStatusEnum["READY"] = "ready";
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+ TranslationStatusEnum["SKIPPER"] = "skipped";
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  })(TranslationStatusEnum = exports.TranslationStatusEnum || (exports.TranslationStatusEnum = {}));