@escapenavigator/types 1.10.162 → 1.10.164

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (62) hide show
  1. package/dist/admin/questroom-change/enum/questroom-change-field.enum.d.ts +15 -0
  2. package/dist/admin/questroom-change/enum/questroom-change-field.enum.js +19 -0
  3. package/dist/admin/questroom-change/enum/questroom-change-source.enum.d.ts +4 -0
  4. package/dist/admin/questroom-change/enum/questroom-change-source.enum.js +8 -0
  5. package/dist/admin/questroom-change/enum/questroom-change-status.enum.d.ts +5 -0
  6. package/dist/admin/questroom-change/enum/questroom-change-status.enum.js +9 -0
  7. package/dist/admin/questroom-change/questroom-change-set.ro.d.ts +20 -0
  8. package/dist/admin/questroom-change/questroom-change-set.ro.js +68 -0
  9. package/dist/admin/questroom-change/questroom-change.ro.d.ts +24 -0
  10. package/dist/admin/questroom-change/questroom-change.ro.js +74 -0
  11. package/dist/admin/questroom-change/update-questroom-change-status.dto.d.ts +4 -0
  12. package/dist/admin/questroom-change/update-questroom-change-status.dto.js +23 -0
  13. package/dist/agregator/agregator-sitemap-questroom.ro.d.ts +1 -0
  14. package/dist/agregator/agregator-sitemap-questroom.ro.js +4 -0
  15. package/dist/certificate-sale/certificate-sale.ro.d.ts +1 -0
  16. package/dist/certificate-sale/certificate-sale.ro.js +4 -0
  17. package/dist/certificate-sale/mark-certificate-used.dto.d.ts +3 -0
  18. package/dist/certificate-sale/mark-certificate-used.dto.js +23 -0
  19. package/dist/location/create-location.dto.d.ts +2 -0
  20. package/dist/location/create-location.dto.js +12 -0
  21. package/dist/location/location-light.ro.d.ts +2 -0
  22. package/dist/location/location-light.ro.js +8 -0
  23. package/dist/location/update-location-for-admin.dto.d.ts +1 -0
  24. package/dist/location/update-location-for-admin.dto.js +7 -0
  25. package/dist/log/log-title.enum.d.ts +1 -0
  26. package/dist/log/log-title.enum.js +1 -0
  27. package/dist/openapi/widget/openapi-widget-info.ro.d.ts +3 -1
  28. package/dist/openapi/widget/openapi-widget-info.ro.js +8 -0
  29. package/dist/profile/company-ai-context.d.ts +2 -0
  30. package/dist/profile/profile.ro.d.ts +2 -0
  31. package/dist/profile/profile.ro.js +4 -0
  32. package/dist/promocode/promocode.ro.d.ts +1 -0
  33. package/dist/promocode/promocode.ro.js +4 -0
  34. package/dist/questroom/create-questroom.dto.d.ts +16 -0
  35. package/dist/questroom/create-questroom.dto.js +72 -0
  36. package/dist/questroom/questroom-ai-context.d.ts +16 -0
  37. package/dist/questroom/questroom-completeness.ro.d.ts +18 -0
  38. package/dist/questroom/questroom-completeness.ro.js +53 -0
  39. package/dist/questroom/questroom-light.ro.d.ts +16 -0
  40. package/dist/questroom/questroom-light.ro.js +16 -0
  41. package/dist/questroom/questroom.ro.d.ts +7 -0
  42. package/dist/questroom/questroom.ro.js +28 -0
  43. package/dist/questroom/update-questroom-game-conduction.dto.d.ts +3 -0
  44. package/dist/questroom/update-questroom-game-conduction.dto.js +22 -0
  45. package/dist/tsconfig.build.tsbuildinfo +1 -1
  46. package/dist/widget-chat/widget-chat-ai-usage.ro.d.ts +7 -0
  47. package/dist/widget-chat/widget-chat-ai-usage.ro.js +2 -0
  48. package/dist/widget-chat/widget-chat-faq-template.ro.d.ts +9 -0
  49. package/dist/widget-chat/widget-chat-faq-template.ro.js +2 -0
  50. package/dist/widget-chat/widget-chat-init.ro.d.ts +3 -2
  51. package/dist/widget-chat/widget-chat-knowledge-save.dto.d.ts +11 -7
  52. package/dist/widget-chat/widget-chat-knowledge-save.dto.js +34 -27
  53. package/dist/widget-chat/widget-chat-message.ro.d.ts +21 -3
  54. package/dist/widget-chat/widget-chat-profile-settings-update.dto.d.ts +3 -0
  55. package/dist/widget-chat/widget-chat-profile-settings-update.dto.js +20 -0
  56. package/dist/widget-chat/widget-chat-profile-settings.ro.d.ts +3 -0
  57. package/dist/widget-chat/widget-chat-profile-settings.ro.js +2 -0
  58. package/dist/widget-chat/widget-chat-starter-chip-save.dto.d.ts +16 -0
  59. package/dist/widget-chat/widget-chat-starter-chip-save.dto.js +78 -0
  60. package/dist/widget-chat/widget-chat-starter-chip.ro.d.ts +43 -0
  61. package/dist/widget-chat/widget-chat-starter-chip.ro.js +23 -0
  62. package/package.json +2 -2
@@ -329,3 +329,75 @@ __decorate([
329
329
  (0, class_validator_1.MaxLength)(2000),
330
330
  __metadata("design:type", String)
331
331
  ], CreateQuestroomDto.prototype, "reviewLink", void 0);
332
+ __decorate([
333
+ (0, class_validator_1.IsOptional)(),
334
+ (0, class_validator_1.IsBoolean)(),
335
+ (0, class_transformer_1.Transform)(({ value }) => !!value),
336
+ (0, class_transformer_1.Expose)(),
337
+ __metadata("design:type", Boolean)
338
+ ], CreateQuestroomDto.prototype, "wheelchairAccessible", void 0);
339
+ __decorate([
340
+ (0, class_validator_1.IsOptional)(),
341
+ (0, class_validator_1.IsBoolean)(),
342
+ (0, class_transformer_1.Transform)(({ value }) => !!value),
343
+ (0, class_transformer_1.Expose)(),
344
+ __metadata("design:type", Boolean)
345
+ ], CreateQuestroomDto.prototype, "pregnancyAllowed", void 0);
346
+ __decorate([
347
+ (0, class_validator_1.IsOptional)(),
348
+ (0, class_validator_1.IsBoolean)(),
349
+ (0, class_transformer_1.Transform)(({ value }) => !!value),
350
+ (0, class_transformer_1.Expose)(),
351
+ __metadata("design:type", Boolean)
352
+ ], CreateQuestroomDto.prototype, "epilepsySafe", void 0);
353
+ __decorate([
354
+ (0, class_validator_1.IsOptional)(),
355
+ (0, class_validator_1.IsBoolean)(),
356
+ (0, class_transformer_1.Transform)(({ value }) => !!value),
357
+ (0, class_transformer_1.Expose)(),
358
+ __metadata("design:type", Boolean)
359
+ ], CreateQuestroomDto.prototype, "requiresCrawling", void 0);
360
+ __decorate([
361
+ (0, class_validator_1.IsOptional)(),
362
+ (0, class_validator_1.IsBoolean)(),
363
+ (0, class_transformer_1.Transform)(({ value }) => !!value),
364
+ (0, class_transformer_1.Expose)(),
365
+ __metadata("design:type", Boolean)
366
+ ], CreateQuestroomDto.prototype, "gameConductionEnabled", void 0);
367
+ __decorate([
368
+ (0, class_validator_1.IsOptional)(),
369
+ (0, class_validator_1.IsBoolean)(),
370
+ (0, class_transformer_1.Transform)(({ value }) => !!value),
371
+ (0, class_transformer_1.Expose)(),
372
+ __metadata("design:type", Boolean)
373
+ ], CreateQuestroomDto.prototype, "requiresRunning", void 0);
374
+ __decorate([
375
+ (0, class_validator_1.IsOptional)(),
376
+ (0, class_validator_1.IsBoolean)(),
377
+ (0, class_transformer_1.Transform)(({ value }) => !!value),
378
+ (0, class_transformer_1.Expose)(),
379
+ __metadata("design:type", Boolean)
380
+ ], CreateQuestroomDto.prototype, "requiresClimbing", void 0);
381
+ __decorate([
382
+ (0, class_validator_1.IsOptional)(),
383
+ (0, class_validator_1.IsBoolean)(),
384
+ (0, class_transformer_1.Transform)(({ value }) => !!value),
385
+ (0, class_transformer_1.Expose)(),
386
+ __metadata("design:type", Boolean)
387
+ ], CreateQuestroomDto.prototype, "petsAllowed", void 0);
388
+ __decorate([
389
+ (0, class_validator_1.IsOptional)(),
390
+ (0, class_validator_1.IsInt)(),
391
+ (0, class_validator_1.Min)(0),
392
+ (0, class_transformer_1.Transform)(({ value }) => value || 0),
393
+ (0, class_transformer_1.Expose)(),
394
+ __metadata("design:type", Number)
395
+ ], CreateQuestroomDto.prototype, "minPrice", void 0);
396
+ __decorate([
397
+ (0, class_validator_1.IsOptional)(),
398
+ (0, class_validator_1.IsInt)(),
399
+ (0, class_validator_1.Min)(0),
400
+ (0, class_transformer_1.Transform)(({ value }) => value || 0),
401
+ (0, class_transformer_1.Expose)(),
402
+ __metadata("design:type", Number)
403
+ ], CreateQuestroomDto.prototype, "maxPrice", void 0);
@@ -35,6 +35,7 @@ export type QuestroomAiContext = {
35
35
  parking: boolean;
36
36
  waitingArea: boolean;
37
37
  waitingAreaSize?: number;
38
+ lockersAvailable: boolean;
38
39
  };
39
40
  };
40
41
  description?: {
@@ -52,6 +53,15 @@ export type QuestroomAiContext = {
52
53
  durationMinutes: number;
53
54
  playersMin: number;
54
55
  playersMax: number;
56
+ accessibility?: {
57
+ wheelchairAccessible: boolean;
58
+ pregnancyAllowed: boolean;
59
+ epilepsySafe: boolean;
60
+ requiresCrawling: boolean;
61
+ requiresRunning: boolean;
62
+ requiresClimbing: boolean;
63
+ petsAllowed: boolean;
64
+ };
55
65
  };
56
66
  price?: {
57
67
  min?: number;
@@ -59,9 +69,14 @@ export type QuestroomAiContext = {
59
69
  currency?: string;
60
70
  };
61
71
  languages?: Languages[];
72
+ payment?: {
73
+ online: boolean;
74
+ paypal: boolean;
75
+ };
62
76
  booking: {
63
77
  isClosed: boolean;
64
78
  openingDate?: string;
79
+ shared: boolean;
65
80
  };
66
81
  media?: {
67
82
  mainPhoto?: string;
@@ -90,5 +105,6 @@ export type QuestroomAiIndexItem = {
90
105
  tags: TagsEnum[];
91
106
  languages: Languages[];
92
107
  isClosed: boolean;
108
+ shared: boolean;
93
109
  locationId?: number;
94
110
  };
@@ -0,0 +1,18 @@
1
+ export type CompletenessCategory = 'media' | 'description' | 'tags' | 'accessibility' | 'pricing' | 'translations';
2
+ export type CompletenessItemKey = 'photos' | 'legend' | 'importantInfo' | 'themeTags' | 'audienceTags' | 'accessibility' | 'prices' | 'translations';
3
+ export declare class QuestroomCompletenessItemRO {
4
+ /** Stable key — maps to `quest-score:{key}Label` / `quest-score:{key}Hint` on the frontend. */
5
+ key: CompletenessItemKey;
6
+ category: CompletenessCategory;
7
+ max: number;
8
+ earned: number;
9
+ filled: boolean;
10
+ }
11
+ /**
12
+ * Детальная разбивка «Quest Score» для модалки в кабинете владельца.
13
+ * Отдаётся `GET /questrooms/:id/completeness`.
14
+ */
15
+ export declare class QuestroomCompletenessRO {
16
+ score: number;
17
+ items: QuestroomCompletenessItemRO[];
18
+ }
@@ -0,0 +1,53 @@
1
+ "use strict";
2
+ var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
3
+ var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
4
+ if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
5
+ else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
6
+ return c > 3 && r && Object.defineProperty(target, key, r), r;
7
+ };
8
+ var __metadata = (this && this.__metadata) || function (k, v) {
9
+ if (typeof Reflect === "object" && typeof Reflect.metadata === "function") return Reflect.metadata(k, v);
10
+ };
11
+ Object.defineProperty(exports, "__esModule", { value: true });
12
+ exports.QuestroomCompletenessRO = exports.QuestroomCompletenessItemRO = void 0;
13
+ /* eslint-disable max-classes-per-file */
14
+ const class_transformer_1 = require("class-transformer");
15
+ class QuestroomCompletenessItemRO {
16
+ }
17
+ exports.QuestroomCompletenessItemRO = QuestroomCompletenessItemRO;
18
+ __decorate([
19
+ (0, class_transformer_1.Expose)(),
20
+ __metadata("design:type", String)
21
+ ], QuestroomCompletenessItemRO.prototype, "key", void 0);
22
+ __decorate([
23
+ (0, class_transformer_1.Expose)(),
24
+ __metadata("design:type", String)
25
+ ], QuestroomCompletenessItemRO.prototype, "category", void 0);
26
+ __decorate([
27
+ (0, class_transformer_1.Expose)(),
28
+ __metadata("design:type", Number)
29
+ ], QuestroomCompletenessItemRO.prototype, "max", void 0);
30
+ __decorate([
31
+ (0, class_transformer_1.Expose)(),
32
+ __metadata("design:type", Number)
33
+ ], QuestroomCompletenessItemRO.prototype, "earned", void 0);
34
+ __decorate([
35
+ (0, class_transformer_1.Expose)(),
36
+ __metadata("design:type", Boolean)
37
+ ], QuestroomCompletenessItemRO.prototype, "filled", void 0);
38
+ /**
39
+ * Детальная разбивка «Quest Score» для модалки в кабинете владельца.
40
+ * Отдаётся `GET /questrooms/:id/completeness`.
41
+ */
42
+ class QuestroomCompletenessRO {
43
+ }
44
+ exports.QuestroomCompletenessRO = QuestroomCompletenessRO;
45
+ __decorate([
46
+ (0, class_transformer_1.Expose)(),
47
+ __metadata("design:type", Number)
48
+ ], QuestroomCompletenessRO.prototype, "score", void 0);
49
+ __decorate([
50
+ (0, class_transformer_1.Expose)(),
51
+ (0, class_transformer_1.Type)(() => QuestroomCompletenessItemRO),
52
+ __metadata("design:type", Array)
53
+ ], QuestroomCompletenessRO.prototype, "items", void 0);
@@ -83,4 +83,20 @@ export declare class QuestroomLightRO extends RO {
83
83
  * показа/скрытия кнопки «Чеклист» в карточке брони.
84
84
  */
85
85
  hasChecklist?: boolean;
86
+ /** Включено ли ведение игры (таймер, загадки, кнопка «Запустить» в карточке брони). */
87
+ gameConductionEnabled?: boolean;
88
+ /**
89
+ * «Quest Score» (0..100) — полнота заполнения карточки квеста. Показывается
90
+ * бейджем в списке квестов; детальную разбивку фронт берёт отдельным
91
+ * запросом (`GET /questrooms/:id/completeness`).
92
+ */
93
+ completenessScore: number;
94
+ /**
95
+ * Мин/макс цена в минорных единицах (центах). Производятся из тарифов
96
+ * ({@link https}), но владелец может задать их вручную в карточке для
97
+ * квестов без расписания (ручное значение — fallback, перетирается тарифом
98
+ * при изменении расписания). Нужны для показа/редактирования цены в списке.
99
+ */
100
+ minPrice: number;
101
+ maxPrice: number;
86
102
  }
@@ -223,3 +223,19 @@ __decorate([
223
223
  (0, class_transformer_1.Transform)(({ obj }) => Array.isArray(obj.checklist) && obj.checklist.length > 0),
224
224
  __metadata("design:type", Boolean)
225
225
  ], QuestroomLightRO.prototype, "hasChecklist", void 0);
226
+ __decorate([
227
+ (0, class_transformer_1.Expose)(),
228
+ __metadata("design:type", Boolean)
229
+ ], QuestroomLightRO.prototype, "gameConductionEnabled", void 0);
230
+ __decorate([
231
+ (0, class_transformer_1.Expose)(),
232
+ __metadata("design:type", Number)
233
+ ], QuestroomLightRO.prototype, "completenessScore", void 0);
234
+ __decorate([
235
+ (0, class_transformer_1.Expose)(),
236
+ __metadata("design:type", Number)
237
+ ], QuestroomLightRO.prototype, "minPrice", void 0);
238
+ __decorate([
239
+ (0, class_transformer_1.Expose)(),
240
+ __metadata("design:type", Number)
241
+ ], QuestroomLightRO.prototype, "maxPrice", void 0);
@@ -29,4 +29,11 @@ export declare class QuestroomRO extends QuestroomLightRO {
29
29
  aiNote?: string;
30
30
  hideFromChat?: boolean;
31
31
  reviewLink?: string | null;
32
+ wheelchairAccessible?: boolean;
33
+ pregnancyAllowed?: boolean;
34
+ epilepsySafe?: boolean;
35
+ requiresCrawling?: boolean;
36
+ requiresRunning?: boolean;
37
+ requiresClimbing?: boolean;
38
+ petsAllowed?: boolean;
32
39
  }
@@ -102,3 +102,31 @@ __decorate([
102
102
  (0, class_transformer_1.Expose)(),
103
103
  __metadata("design:type", String)
104
104
  ], QuestroomRO.prototype, "reviewLink", void 0);
105
+ __decorate([
106
+ (0, class_transformer_1.Expose)(),
107
+ __metadata("design:type", Boolean)
108
+ ], QuestroomRO.prototype, "wheelchairAccessible", void 0);
109
+ __decorate([
110
+ (0, class_transformer_1.Expose)(),
111
+ __metadata("design:type", Boolean)
112
+ ], QuestroomRO.prototype, "pregnancyAllowed", void 0);
113
+ __decorate([
114
+ (0, class_transformer_1.Expose)(),
115
+ __metadata("design:type", Boolean)
116
+ ], QuestroomRO.prototype, "epilepsySafe", void 0);
117
+ __decorate([
118
+ (0, class_transformer_1.Expose)(),
119
+ __metadata("design:type", Boolean)
120
+ ], QuestroomRO.prototype, "requiresCrawling", void 0);
121
+ __decorate([
122
+ (0, class_transformer_1.Expose)(),
123
+ __metadata("design:type", Boolean)
124
+ ], QuestroomRO.prototype, "requiresRunning", void 0);
125
+ __decorate([
126
+ (0, class_transformer_1.Expose)(),
127
+ __metadata("design:type", Boolean)
128
+ ], QuestroomRO.prototype, "requiresClimbing", void 0);
129
+ __decorate([
130
+ (0, class_transformer_1.Expose)(),
131
+ __metadata("design:type", Boolean)
132
+ ], QuestroomRO.prototype, "petsAllowed", void 0);
@@ -0,0 +1,3 @@
1
+ export declare class UpdateQuestroomGameConductionDto {
2
+ gameConductionEnabled: boolean;
3
+ }
@@ -0,0 +1,22 @@
1
+ "use strict";
2
+ var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
3
+ var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
4
+ if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
5
+ else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
6
+ return c > 3 && r && Object.defineProperty(target, key, r), r;
7
+ };
8
+ var __metadata = (this && this.__metadata) || function (k, v) {
9
+ if (typeof Reflect === "object" && typeof Reflect.metadata === "function") return Reflect.metadata(k, v);
10
+ };
11
+ Object.defineProperty(exports, "__esModule", { value: true });
12
+ exports.UpdateQuestroomGameConductionDto = void 0;
13
+ const class_transformer_1 = require("class-transformer");
14
+ const class_validator_1 = require("class-validator");
15
+ class UpdateQuestroomGameConductionDto {
16
+ }
17
+ exports.UpdateQuestroomGameConductionDto = UpdateQuestroomGameConductionDto;
18
+ __decorate([
19
+ (0, class_validator_1.IsBoolean)(),
20
+ (0, class_transformer_1.Expose)(),
21
+ __metadata("design:type", Boolean)
22
+ ], UpdateQuestroomGameConductionDto.prototype, "gameConductionEnabled", void 0);