@escapenavigator/types 1.10.155 → 1.10.156
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/game-session/enum/game-session-event-type.enum.d.ts +2 -0
- package/dist/game-session/enum/game-session-event-type.enum.js +2 -0
- package/dist/questroom-riddle/enum/riddle-type.enum.d.ts +5 -1
- package/dist/questroom-riddle/enum/riddle-type.enum.js +4 -0
- package/dist/tsconfig.build.tsbuildinfo +1 -1
- package/package.json +2 -2
|
@@ -7,6 +7,8 @@ export declare enum GameSessionEventTypeEnum {
|
|
|
7
7
|
RIDDLE_UNSOLVED = "riddle_unsolved",
|
|
8
8
|
INTRO_PLAYED = "intro_played",
|
|
9
9
|
OUTRO_PLAYED = "outro_played",
|
|
10
|
+
BACKGROUND_PLAYED = "background_played",
|
|
11
|
+
SOUND_PLAYED = "sound_played",
|
|
10
12
|
DEVICE_TRIGGER = "device_trigger",
|
|
11
13
|
STOP = "stop"
|
|
12
14
|
}
|
|
@@ -11,6 +11,8 @@ var GameSessionEventTypeEnum;
|
|
|
11
11
|
GameSessionEventTypeEnum["RIDDLE_UNSOLVED"] = "riddle_unsolved";
|
|
12
12
|
GameSessionEventTypeEnum["INTRO_PLAYED"] = "intro_played";
|
|
13
13
|
GameSessionEventTypeEnum["OUTRO_PLAYED"] = "outro_played";
|
|
14
|
+
GameSessionEventTypeEnum["BACKGROUND_PLAYED"] = "background_played";
|
|
15
|
+
GameSessionEventTypeEnum["SOUND_PLAYED"] = "sound_played";
|
|
14
16
|
GameSessionEventTypeEnum["DEVICE_TRIGGER"] = "device_trigger";
|
|
15
17
|
GameSessionEventTypeEnum["STOP"] = "stop";
|
|
16
18
|
})(GameSessionEventTypeEnum || (exports.GameSessionEventTypeEnum = GameSessionEventTypeEnum = {}));
|
|
@@ -1,5 +1,9 @@
|
|
|
1
1
|
export declare enum RiddleTypeEnum {
|
|
2
2
|
INTRO = "intro",
|
|
3
3
|
MILESTONE = "milestone",
|
|
4
|
-
OUTRO = "outro"
|
|
4
|
+
OUTRO = "outro",
|
|
5
|
+
/** Фоновое сопровождение — звуковая дорожка, играющая фоном всю игру. */
|
|
6
|
+
BACKGROUND = "background",
|
|
7
|
+
/** Звуковой эффект — именованная дорожка, запускаемая по ходу игры. */
|
|
8
|
+
SOUND = "sound"
|
|
5
9
|
}
|
|
@@ -6,4 +6,8 @@ var RiddleTypeEnum;
|
|
|
6
6
|
RiddleTypeEnum["INTRO"] = "intro";
|
|
7
7
|
RiddleTypeEnum["MILESTONE"] = "milestone";
|
|
8
8
|
RiddleTypeEnum["OUTRO"] = "outro";
|
|
9
|
+
/** Фоновое сопровождение — звуковая дорожка, играющая фоном всю игру. */
|
|
10
|
+
RiddleTypeEnum["BACKGROUND"] = "background";
|
|
11
|
+
/** Звуковой эффект — именованная дорожка, запускаемая по ходу игры. */
|
|
12
|
+
RiddleTypeEnum["SOUND"] = "sound";
|
|
9
13
|
})(RiddleTypeEnum || (exports.RiddleTypeEnum = RiddleTypeEnum = {}));
|