@escapenavigator/types 1.10.149 → 1.10.151

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (83) hide show
  1. package/dist/admin/aggregator-order/create-aggregator-order.dto.d.ts +2 -0
  2. package/dist/admin/aggregator-order/create-aggregator-order.dto.js +7 -0
  3. package/dist/agb/get-for-order-service.dto.d.ts +7 -2
  4. package/dist/agb/get-for-order-service.dto.js +1 -2
  5. package/dist/city/city.ro.d.ts +1 -0
  6. package/dist/game-session/enum/game-session-event-type.enum.d.ts +12 -0
  7. package/dist/game-session/enum/game-session-event-type.enum.js +16 -0
  8. package/dist/game-session/enum/game-session-status.enum.d.ts +5 -0
  9. package/dist/game-session/enum/game-session-status.enum.js +9 -0
  10. package/dist/game-session/finish-game-session.dto.d.ts +9 -0
  11. package/dist/game-session/finish-game-session.dto.js +29 -0
  12. package/dist/game-session/game-session-event.dto.d.ts +7 -0
  13. package/dist/game-session/game-session-event.dto.js +41 -0
  14. package/dist/game-session/game-session.ro.d.ts +26 -0
  15. package/dist/game-session/game-session.ro.js +67 -0
  16. package/dist/game-session/start-game-session.dto.d.ts +5 -0
  17. package/dist/game-session/start-game-session.dto.js +29 -0
  18. package/dist/openapi/certificates/openapi-set-certificate-marketing-consent.dto.d.ts +8 -0
  19. package/dist/openapi/certificates/openapi-set-certificate-marketing-consent.dto.js +33 -0
  20. package/dist/openapi/orders/openapi-set-marketing-consent.dto.d.ts +9 -0
  21. package/dist/openapi/orders/openapi-set-marketing-consent.dto.js +34 -0
  22. package/dist/order/closing-document-generated.ro.d.ts +10 -0
  23. package/dist/order/closing-document-generated.ro.js +2 -0
  24. package/dist/order/create-order-closing-document.dto.d.ts +7 -2
  25. package/dist/order/create-order-closing-document.dto.js +8 -0
  26. package/dist/order/waivers/order-to-sign.ro.d.ts +11 -0
  27. package/dist/order/waivers/order-to-sign.ro.js +9 -0
  28. package/dist/order-checklist/order-checklist.ro.d.ts +4 -0
  29. package/dist/order-checklist/order-checklist.ro.js +21 -0
  30. package/dist/order-checklist/update-order-checklist.dto.d.ts +3 -0
  31. package/dist/order-checklist/update-order-checklist.dto.js +23 -0
  32. package/dist/order-group/create-order-group-closing-document.dto.d.ts +7 -2
  33. package/dist/order-group/create-order-group-closing-document.dto.js +8 -0
  34. package/dist/order-group/create-order-group-invoice.dto.d.ts +13 -3
  35. package/dist/order-group/create-order-group-invoice.dto.js +15 -0
  36. package/dist/order-transaction/create-order-invoice.dto.d.ts +13 -3
  37. package/dist/order-transaction/create-order-invoice.dto.js +15 -0
  38. package/dist/order-transaction/invoice-generated.ro.d.ts +11 -0
  39. package/dist/order-transaction/invoice-generated.ro.js +2 -0
  40. package/dist/questroom/checklist-item.d.ts +9 -0
  41. package/dist/questroom/checklist-item.js +40 -0
  42. package/dist/questroom/questroom-checklist.ro.d.ts +5 -0
  43. package/dist/questroom/questroom-checklist.ro.js +23 -0
  44. package/dist/questroom/questroom-light.ro.d.ts +7 -0
  45. package/dist/questroom/questroom-light.ro.js +5 -0
  46. package/dist/questroom/update-questroom-checklist.dto.d.ts +4 -0
  47. package/dist/questroom/update-questroom-checklist.dto.js +25 -0
  48. package/dist/questroom-device/create-questroom-device.dto.d.ts +13 -0
  49. package/dist/questroom-device/create-questroom-device.dto.js +63 -0
  50. package/dist/questroom-device/enum/device-connection-type.enum.d.ts +5 -0
  51. package/dist/questroom-device/enum/device-connection-type.enum.js +9 -0
  52. package/dist/questroom-device/enum/device-kind.enum.d.ts +4 -0
  53. package/dist/questroom-device/enum/device-kind.enum.js +8 -0
  54. package/dist/questroom-device/questroom-device.ro.d.ts +13 -0
  55. package/dist/questroom-device/questroom-device.ro.js +51 -0
  56. package/dist/questroom-device/trigger-device.dto.d.ts +10 -0
  57. package/dist/questroom-device/trigger-device.dto.js +23 -0
  58. package/dist/questroom-riddle/create-questroom-riddle-locale.dto.d.ts +12 -0
  59. package/dist/questroom-riddle/create-questroom-riddle-locale.dto.js +69 -0
  60. package/dist/questroom-riddle/create-questroom-riddle.dto.d.ts +24 -0
  61. package/dist/questroom-riddle/create-questroom-riddle.dto.js +73 -0
  62. package/dist/questroom-riddle/enum/riddle-tts-mood.enum.d.ts +8 -0
  63. package/dist/questroom-riddle/enum/riddle-tts-mood.enum.js +12 -0
  64. package/dist/questroom-riddle/enum/riddle-tts-voice.enum.d.ts +12 -0
  65. package/dist/questroom-riddle/enum/riddle-tts-voice.enum.js +16 -0
  66. package/dist/questroom-riddle/enum/riddle-type.enum.d.ts +5 -0
  67. package/dist/questroom-riddle/enum/riddle-type.enum.js +9 -0
  68. package/dist/questroom-riddle/generate-riddle-audio.dto.d.ts +12 -0
  69. package/dist/questroom-riddle/generate-riddle-audio.dto.js +48 -0
  70. package/dist/questroom-riddle/generate-riddle-audio.ro.d.ts +3 -0
  71. package/dist/questroom-riddle/generate-riddle-audio.ro.js +2 -0
  72. package/dist/questroom-riddle/questroom-riddle.ro.d.ts +27 -0
  73. package/dist/questroom-riddle/questroom-riddle.ro.js +97 -0
  74. package/dist/role/create-role.dto.d.ts +1 -0
  75. package/dist/role/create-role.dto.js +6 -0
  76. package/dist/role/role.ro.d.ts +1 -0
  77. package/dist/role/role.ro.js +4 -0
  78. package/dist/shared/language-to-country.d.ts +16 -0
  79. package/dist/shared/language-to-country.js +54 -0
  80. package/dist/shared/source.enum.d.ts +2 -1
  81. package/dist/shared/source.enum.js +1 -0
  82. package/dist/tsconfig.build.tsbuildinfo +1 -1
  83. package/package.json +2 -2
@@ -0,0 +1,73 @@
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+ "use strict";
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+ var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
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+ var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
4
+ if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
5
+ else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
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+ return c > 3 && r && Object.defineProperty(target, key, r), r;
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+ };
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+ var __metadata = (this && this.__metadata) || function (k, v) {
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+ if (typeof Reflect === "object" && typeof Reflect.metadata === "function") return Reflect.metadata(k, v);
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+ };
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+ Object.defineProperty(exports, "__esModule", { value: true });
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+ exports.CreateQuestroomRiddleDto = void 0;
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+ const class_transformer_1 = require("class-transformer");
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+ const class_validator_1 = require("class-validator");
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+ const create_questroom_riddle_locale_dto_1 = require("./create-questroom-riddle-locale.dto");
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+ const riddle_tts_mood_enum_1 = require("./enum/riddle-tts-mood.enum");
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+ const riddle_tts_voice_enum_1 = require("./enum/riddle-tts-voice.enum");
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+ const riddle_type_enum_1 = require("./enum/riddle-type.enum");
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+ class CreateQuestroomRiddleDto {
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+ }
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+ exports.CreateQuestroomRiddleDto = CreateQuestroomRiddleDto;
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+ __decorate([
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+ (0, class_validator_1.IsPositive)(),
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+ (0, class_transformer_1.Expose)(),
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+ __metadata("design:type", Number)
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+ ], CreateQuestroomRiddleDto.prototype, "questroomId", void 0);
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+ __decorate([
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+ (0, class_validator_1.IsEnum)(riddle_type_enum_1.RiddleTypeEnum),
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+ (0, class_transformer_1.Expose)(),
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+ __metadata("design:type", String)
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+ ], CreateQuestroomRiddleDto.prototype, "type", void 0);
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+ __decorate([
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+ (0, class_validator_1.IsString)(),
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+ (0, class_transformer_1.Expose)(),
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+ __metadata("design:type", String)
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+ ], CreateQuestroomRiddleDto.prototype, "internalTitle", void 0);
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+ __decorate([
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+ (0, class_validator_1.IsOptional)(),
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+ (0, class_validator_1.IsString)(),
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+ (0, class_transformer_1.Expose)(),
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+ __metadata("design:type", String)
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+ ], CreateQuestroomRiddleDto.prototype, "internalDescription", void 0);
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+ __decorate([
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+ (0, class_validator_1.IsOptional)(),
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+ (0, class_validator_1.IsNumber)(),
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+ (0, class_transformer_1.Expose)(),
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+ __metadata("design:type", Number)
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+ ], CreateQuestroomRiddleDto.prototype, "offsetMinutes", void 0);
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+ __decorate([
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+ (0, class_validator_1.IsOptional)(),
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+ (0, class_validator_1.IsNumber)(),
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+ (0, class_transformer_1.Expose)(),
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+ __metadata("design:type", Number)
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+ ], CreateQuestroomRiddleDto.prototype, "sortPosition", void 0);
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+ __decorate([
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+ (0, class_validator_1.IsEnum)(riddle_tts_voice_enum_1.RiddleTtsVoiceEnum),
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+ (0, class_transformer_1.Expose)(),
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+ __metadata("design:type", String)
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+ ], CreateQuestroomRiddleDto.prototype, "ttsVoice", void 0);
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+ __decorate([
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+ (0, class_validator_1.IsEnum)(riddle_tts_mood_enum_1.RiddleTtsMoodEnum),
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+ (0, class_transformer_1.Expose)(),
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+ __metadata("design:type", String)
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+ ], CreateQuestroomRiddleDto.prototype, "ttsMood", void 0);
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+ __decorate([
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+ (0, class_validator_1.IsOptional)(),
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+ (0, class_validator_1.IsArray)(),
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+ (0, class_validator_1.IsObject)({ each: true }),
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+ (0, class_validator_1.ValidateNested)({ each: true }),
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+ (0, class_transformer_1.Type)(() => create_questroom_riddle_locale_dto_1.CreateQuestroomRiddleLocaleDto),
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+ (0, class_transformer_1.Expose)(),
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+ __metadata("design:type", Array)
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+ ], CreateQuestroomRiddleDto.prototype, "locales", void 0);
@@ -0,0 +1,8 @@
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+ export declare enum RiddleTtsMoodEnum {
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+ NEUTRAL = "neutral",
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+ MYSTERIOUS = "mysterious",
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+ SCARY = "scary",
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+ CHEERFUL = "cheerful",
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+ DRAMATIC = "dramatic",
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+ CALM = "calm"
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+ }
@@ -0,0 +1,12 @@
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+ "use strict";
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+ Object.defineProperty(exports, "__esModule", { value: true });
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+ exports.RiddleTtsMoodEnum = void 0;
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+ var RiddleTtsMoodEnum;
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+ (function (RiddleTtsMoodEnum) {
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+ RiddleTtsMoodEnum["NEUTRAL"] = "neutral";
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+ RiddleTtsMoodEnum["MYSTERIOUS"] = "mysterious";
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+ RiddleTtsMoodEnum["SCARY"] = "scary";
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+ RiddleTtsMoodEnum["CHEERFUL"] = "cheerful";
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+ RiddleTtsMoodEnum["DRAMATIC"] = "dramatic";
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+ RiddleTtsMoodEnum["CALM"] = "calm";
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+ })(RiddleTtsMoodEnum || (exports.RiddleTtsMoodEnum = RiddleTtsMoodEnum = {}));
@@ -0,0 +1,12 @@
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+ /**
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+ * Голоса OpenAI TTS (`gpt-4o-mini-tts` / `tts-1`). Значения совпадают с
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+ * именами голосов в API — отправляются как есть в `audio.speech.create`.
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+ */
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+ export declare enum RiddleTtsVoiceEnum {
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+ ALLOY = "alloy",
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+ ECHO = "echo",
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+ FABLE = "fable",
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+ ONYX = "onyx",
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+ NOVA = "nova",
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+ SHIMMER = "shimmer"
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+ }
@@ -0,0 +1,16 @@
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+ "use strict";
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+ Object.defineProperty(exports, "__esModule", { value: true });
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+ exports.RiddleTtsVoiceEnum = void 0;
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+ /**
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+ * Голоса OpenAI TTS (`gpt-4o-mini-tts` / `tts-1`). Значения совпадают с
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+ * именами голосов в API — отправляются как есть в `audio.speech.create`.
7
+ */
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+ var RiddleTtsVoiceEnum;
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+ (function (RiddleTtsVoiceEnum) {
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+ RiddleTtsVoiceEnum["ALLOY"] = "alloy";
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+ RiddleTtsVoiceEnum["ECHO"] = "echo";
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+ RiddleTtsVoiceEnum["FABLE"] = "fable";
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+ RiddleTtsVoiceEnum["ONYX"] = "onyx";
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+ RiddleTtsVoiceEnum["NOVA"] = "nova";
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+ RiddleTtsVoiceEnum["SHIMMER"] = "shimmer";
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+ })(RiddleTtsVoiceEnum || (exports.RiddleTtsVoiceEnum = RiddleTtsVoiceEnum = {}));
@@ -0,0 +1,5 @@
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+ export declare enum RiddleTypeEnum {
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+ INTRO = "intro",
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+ MILESTONE = "milestone",
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+ OUTRO = "outro"
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+ }
@@ -0,0 +1,9 @@
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+ "use strict";
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+ Object.defineProperty(exports, "__esModule", { value: true });
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+ exports.RiddleTypeEnum = void 0;
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+ var RiddleTypeEnum;
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+ (function (RiddleTypeEnum) {
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+ RiddleTypeEnum["INTRO"] = "intro";
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+ RiddleTypeEnum["MILESTONE"] = "milestone";
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+ RiddleTypeEnum["OUTRO"] = "outro";
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+ })(RiddleTypeEnum || (exports.RiddleTypeEnum = RiddleTypeEnum = {}));
@@ -0,0 +1,12 @@
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+ import { Languages } from '../shared/enum/languages.enum';
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+ import { RiddleTtsMoodEnum } from './enum/riddle-tts-mood.enum';
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+ import { RiddleTtsVoiceEnum } from './enum/riddle-tts-voice.enum';
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+ export declare class GenerateRiddleAudioDto {
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+ language: Languages;
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+ /** Уровень подсказки: 1 / 2 / 3. Для INTRO/OUTRO всегда 1. */
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+ level: 1 | 2 | 3;
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+ /** Текст для озвучки. Если не передан — берётся из локали загадки. */
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+ text?: string;
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+ voice?: RiddleTtsVoiceEnum;
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+ mood?: RiddleTtsMoodEnum;
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+ }
@@ -0,0 +1,48 @@
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+ "use strict";
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+ var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
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+ var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
4
+ if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
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+ else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
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+ return c > 3 && r && Object.defineProperty(target, key, r), r;
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+ };
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+ var __metadata = (this && this.__metadata) || function (k, v) {
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+ if (typeof Reflect === "object" && typeof Reflect.metadata === "function") return Reflect.metadata(k, v);
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+ };
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+ Object.defineProperty(exports, "__esModule", { value: true });
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+ exports.GenerateRiddleAudioDto = void 0;
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+ const class_transformer_1 = require("class-transformer");
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+ const class_validator_1 = require("class-validator");
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+ const languages_enum_1 = require("../shared/enum/languages.enum");
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+ const riddle_tts_mood_enum_1 = require("./enum/riddle-tts-mood.enum");
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+ const riddle_tts_voice_enum_1 = require("./enum/riddle-tts-voice.enum");
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+ class GenerateRiddleAudioDto {
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+ }
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+ exports.GenerateRiddleAudioDto = GenerateRiddleAudioDto;
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+ __decorate([
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+ (0, class_validator_1.IsEnum)(languages_enum_1.Languages),
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+ (0, class_transformer_1.Expose)(),
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+ __metadata("design:type", String)
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+ ], GenerateRiddleAudioDto.prototype, "language", void 0);
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+ __decorate([
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+ (0, class_validator_1.IsIn)([1, 2, 3]),
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+ (0, class_transformer_1.Expose)(),
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+ __metadata("design:type", Number)
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+ ], GenerateRiddleAudioDto.prototype, "level", void 0);
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+ __decorate([
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+ (0, class_validator_1.IsOptional)(),
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+ (0, class_validator_1.IsString)(),
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+ (0, class_transformer_1.Expose)(),
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+ __metadata("design:type", String)
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+ ], GenerateRiddleAudioDto.prototype, "text", void 0);
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+ __decorate([
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+ (0, class_validator_1.IsOptional)(),
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+ (0, class_validator_1.IsEnum)(riddle_tts_voice_enum_1.RiddleTtsVoiceEnum),
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+ (0, class_transformer_1.Expose)(),
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+ __metadata("design:type", String)
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+ ], GenerateRiddleAudioDto.prototype, "voice", void 0);
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+ __decorate([
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+ (0, class_validator_1.IsOptional)(),
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+ (0, class_validator_1.IsEnum)(riddle_tts_mood_enum_1.RiddleTtsMoodEnum),
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+ (0, class_transformer_1.Expose)(),
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+ __metadata("design:type", String)
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+ ], GenerateRiddleAudioDto.prototype, "mood", void 0);
@@ -0,0 +1,3 @@
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+ export type GenerateRiddleAudioRO = {
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+ url: string;
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+ };
@@ -0,0 +1,2 @@
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+ "use strict";
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+ Object.defineProperty(exports, "__esModule", { value: true });
@@ -0,0 +1,27 @@
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+ import { Languages } from '../shared/enum/languages.enum';
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+ import { RO } from '../shared/ro-class';
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+ import { RiddleTtsMoodEnum } from './enum/riddle-tts-mood.enum';
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+ import { RiddleTtsVoiceEnum } from './enum/riddle-tts-voice.enum';
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+ import { RiddleTypeEnum } from './enum/riddle-type.enum';
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+ export declare class QuestroomRiddleLocaleRO {
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+ id: number;
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+ language: Languages;
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+ title: string;
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+ hint1Text?: string;
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+ hint2Text?: string;
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+ hint3Text?: string;
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+ hint1Audio?: string;
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+ hint2Audio?: string;
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+ hint3Audio?: string;
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+ }
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+ export declare class QuestroomRiddleRO extends RO {
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+ questroomId: number;
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+ type: RiddleTypeEnum;
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+ internalTitle: string;
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+ internalDescription?: string;
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+ offsetMinutes?: number | null;
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+ sortPosition: number;
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+ ttsVoice: RiddleTtsVoiceEnum;
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+ ttsMood: RiddleTtsMoodEnum;
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+ locales: QuestroomRiddleLocaleRO[];
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+ }
@@ -0,0 +1,97 @@
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+ "use strict";
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+ var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
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+ var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
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+ if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
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+ else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
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+ return c > 3 && r && Object.defineProperty(target, key, r), r;
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+ };
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+ var __metadata = (this && this.__metadata) || function (k, v) {
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+ if (typeof Reflect === "object" && typeof Reflect.metadata === "function") return Reflect.metadata(k, v);
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+ };
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+ Object.defineProperty(exports, "__esModule", { value: true });
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+ exports.QuestroomRiddleRO = exports.QuestroomRiddleLocaleRO = void 0;
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+ const class_transformer_1 = require("class-transformer");
14
+ const languages_enum_1 = require("../shared/enum/languages.enum");
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+ const ro_class_1 = require("../shared/ro-class");
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+ const riddle_tts_mood_enum_1 = require("./enum/riddle-tts-mood.enum");
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+ const riddle_tts_voice_enum_1 = require("./enum/riddle-tts-voice.enum");
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+ const riddle_type_enum_1 = require("./enum/riddle-type.enum");
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+ class QuestroomRiddleLocaleRO {
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+ }
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+ exports.QuestroomRiddleLocaleRO = QuestroomRiddleLocaleRO;
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+ __decorate([
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+ (0, class_transformer_1.Expose)(),
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+ __metadata("design:type", Number)
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+ ], QuestroomRiddleLocaleRO.prototype, "id", void 0);
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+ __decorate([
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+ (0, class_transformer_1.Expose)(),
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+ __metadata("design:type", String)
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+ ], QuestroomRiddleLocaleRO.prototype, "language", void 0);
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+ __decorate([
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+ (0, class_transformer_1.Expose)(),
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+ __metadata("design:type", String)
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+ ], QuestroomRiddleLocaleRO.prototype, "title", void 0);
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+ __decorate([
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+ (0, class_transformer_1.Expose)(),
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+ __metadata("design:type", String)
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+ ], QuestroomRiddleLocaleRO.prototype, "hint1Text", void 0);
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+ __decorate([
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+ (0, class_transformer_1.Expose)(),
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+ __metadata("design:type", String)
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+ ], QuestroomRiddleLocaleRO.prototype, "hint2Text", void 0);
42
+ __decorate([
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+ (0, class_transformer_1.Expose)(),
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+ __metadata("design:type", String)
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+ ], QuestroomRiddleLocaleRO.prototype, "hint3Text", void 0);
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+ __decorate([
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+ (0, class_transformer_1.Expose)(),
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+ __metadata("design:type", String)
49
+ ], QuestroomRiddleLocaleRO.prototype, "hint1Audio", void 0);
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+ __decorate([
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+ (0, class_transformer_1.Expose)(),
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+ __metadata("design:type", String)
53
+ ], QuestroomRiddleLocaleRO.prototype, "hint2Audio", void 0);
54
+ __decorate([
55
+ (0, class_transformer_1.Expose)(),
56
+ __metadata("design:type", String)
57
+ ], QuestroomRiddleLocaleRO.prototype, "hint3Audio", void 0);
58
+ class QuestroomRiddleRO extends ro_class_1.RO {
59
+ }
60
+ exports.QuestroomRiddleRO = QuestroomRiddleRO;
61
+ __decorate([
62
+ (0, class_transformer_1.Expose)(),
63
+ __metadata("design:type", Number)
64
+ ], QuestroomRiddleRO.prototype, "questroomId", void 0);
65
+ __decorate([
66
+ (0, class_transformer_1.Expose)(),
67
+ __metadata("design:type", String)
68
+ ], QuestroomRiddleRO.prototype, "type", void 0);
69
+ __decorate([
70
+ (0, class_transformer_1.Expose)(),
71
+ __metadata("design:type", String)
72
+ ], QuestroomRiddleRO.prototype, "internalTitle", void 0);
73
+ __decorate([
74
+ (0, class_transformer_1.Expose)(),
75
+ __metadata("design:type", String)
76
+ ], QuestroomRiddleRO.prototype, "internalDescription", void 0);
77
+ __decorate([
78
+ (0, class_transformer_1.Expose)(),
79
+ __metadata("design:type", Number)
80
+ ], QuestroomRiddleRO.prototype, "offsetMinutes", void 0);
81
+ __decorate([
82
+ (0, class_transformer_1.Expose)(),
83
+ __metadata("design:type", Number)
84
+ ], QuestroomRiddleRO.prototype, "sortPosition", void 0);
85
+ __decorate([
86
+ (0, class_transformer_1.Expose)(),
87
+ __metadata("design:type", String)
88
+ ], QuestroomRiddleRO.prototype, "ttsVoice", void 0);
89
+ __decorate([
90
+ (0, class_transformer_1.Expose)(),
91
+ __metadata("design:type", String)
92
+ ], QuestroomRiddleRO.prototype, "ttsMood", void 0);
93
+ __decorate([
94
+ (0, class_transformer_1.Expose)(),
95
+ (0, class_transformer_1.Type)(() => QuestroomRiddleLocaleRO),
96
+ __metadata("design:type", Array)
97
+ ], QuestroomRiddleRO.prototype, "locales", void 0);
@@ -20,4 +20,5 @@ export declare class CreateRoleDto {
20
20
  canAddRefunds: boolean;
21
21
  canEditModerators: boolean;
22
22
  canEditSchedule: boolean;
23
+ canExportData: boolean;
23
24
  }
@@ -141,3 +141,9 @@ __decorate([
141
141
  (0, class_transformer_1.Expose)(),
142
142
  __metadata("design:type", Boolean)
143
143
  ], CreateRoleDto.prototype, "canEditSchedule", void 0);
144
+ __decorate([
145
+ (0, class_validator_1.IsBoolean)(),
146
+ (0, class_transformer_1.Transform)(({ value }) => (value !== undefined ? value : false)),
147
+ (0, class_transformer_1.Expose)(),
148
+ __metadata("design:type", Boolean)
149
+ ], CreateRoleDto.prototype, "canExportData", void 0);
@@ -19,4 +19,5 @@ export declare class RoleRO extends RoleLightRO {
19
19
  canAddRefunds: boolean;
20
20
  canEditModerators: boolean;
21
21
  canEditSchedule: boolean;
22
+ canExportData: boolean;
22
23
  }
@@ -91,3 +91,7 @@ __decorate([
91
91
  (0, class_transformer_1.Expose)(),
92
92
  __metadata("design:type", Boolean)
93
93
  ], RoleRO.prototype, "canEditSchedule", void 0);
94
+ __decorate([
95
+ (0, class_transformer_1.Expose)(),
96
+ __metadata("design:type", Boolean)
97
+ ], RoleRO.prototype, "canExportData", void 0);
@@ -0,0 +1,16 @@
1
+ import { CountriesEnum } from './enum/countries.enum';
2
+ import { Languages } from './enum/languages.enum';
3
+ /**
4
+ * Основная страна для каждого языка интерфейса. Используется, когда публичный
5
+ * запрос документа (`/documents/:type/:country`) приходит с кодом языка игры
6
+ * вместо кода страны: коды частично расходятся (en→us, el→gr, cs→cz, da→dk,
7
+ * sv→se, he→il, et→ee), поэтому маппинг явный, а не «взять как есть».
8
+ */
9
+ export declare const languageToCountry: Record<Languages, CountriesEnum>;
10
+ /**
11
+ * Резолвит входной локаль-сегмент (код страны ИЛИ код языка) в код страны.
12
+ * Приоритет у страны: если значение — валидная страна, отдаём как есть; иначе
13
+ * если это язык — мапим на основную страну; иначе `undefined` (вызывающая
14
+ * сторона решает, как фолбэчить).
15
+ */
16
+ export declare const resolveCountryFromLocale: (value?: string) => CountriesEnum | undefined;
@@ -0,0 +1,54 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.resolveCountryFromLocale = exports.languageToCountry = void 0;
4
+ const countries_enum_1 = require("./enum/countries.enum");
5
+ const languages_enum_1 = require("./enum/languages.enum");
6
+ /**
7
+ * Основная страна для каждого языка интерфейса. Используется, когда публичный
8
+ * запрос документа (`/documents/:type/:country`) приходит с кодом языка игры
9
+ * вместо кода страны: коды частично расходятся (en→us, el→gr, cs→cz, da→dk,
10
+ * sv→se, he→il, et→ee), поэтому маппинг явный, а не «взять как есть».
11
+ */
12
+ exports.languageToCountry = {
13
+ [languages_enum_1.Languages.EN]: countries_enum_1.CountriesEnum.USA,
14
+ [languages_enum_1.Languages.DE]: countries_enum_1.CountriesEnum.GERMANY,
15
+ [languages_enum_1.Languages.ET]: countries_enum_1.CountriesEnum.ESTONIA,
16
+ [languages_enum_1.Languages.RU]: countries_enum_1.CountriesEnum.RUSSIA,
17
+ [languages_enum_1.Languages.ES]: countries_enum_1.CountriesEnum.SPAIN,
18
+ [languages_enum_1.Languages.PT]: countries_enum_1.CountriesEnum.PORTUGAL,
19
+ [languages_enum_1.Languages.PL]: countries_enum_1.CountriesEnum.POLAND,
20
+ [languages_enum_1.Languages.FR]: countries_enum_1.CountriesEnum.FRANCE,
21
+ [languages_enum_1.Languages.IT]: countries_enum_1.CountriesEnum.ITALY,
22
+ [languages_enum_1.Languages.GR]: countries_enum_1.CountriesEnum.GREECE,
23
+ [languages_enum_1.Languages.CS]: countries_enum_1.CountriesEnum.CZECH,
24
+ [languages_enum_1.Languages.NL]: countries_enum_1.CountriesEnum.NETHERLANDS,
25
+ [languages_enum_1.Languages.FI]: countries_enum_1.CountriesEnum.FINLAND,
26
+ [languages_enum_1.Languages.DA]: countries_enum_1.CountriesEnum.DENMARK,
27
+ [languages_enum_1.Languages.SK]: countries_enum_1.CountriesEnum.SLOVAKIA,
28
+ [languages_enum_1.Languages.HU]: countries_enum_1.CountriesEnum.HUNGARY,
29
+ [languages_enum_1.Languages.SV]: countries_enum_1.CountriesEnum.SWEDEN,
30
+ [languages_enum_1.Languages.LV]: countries_enum_1.CountriesEnum.LATVIA,
31
+ [languages_enum_1.Languages.BG]: countries_enum_1.CountriesEnum.BULGARIA,
32
+ [languages_enum_1.Languages.RO]: countries_enum_1.CountriesEnum.ROMANIA,
33
+ [languages_enum_1.Languages.LT]: countries_enum_1.CountriesEnum.LITVA,
34
+ [languages_enum_1.Languages.HE]: countries_enum_1.CountriesEnum.IZRAEL,
35
+ };
36
+ const COUNTRY_VALUES = new Set(Object.values(countries_enum_1.CountriesEnum));
37
+ const LANGUAGE_VALUES = new Set(Object.values(languages_enum_1.Languages));
38
+ /**
39
+ * Резолвит входной локаль-сегмент (код страны ИЛИ код языка) в код страны.
40
+ * Приоритет у страны: если значение — валидная страна, отдаём как есть; иначе
41
+ * если это язык — мапим на основную страну; иначе `undefined` (вызывающая
42
+ * сторона решает, как фолбэчить).
43
+ */
44
+ const resolveCountryFromLocale = (value) => {
45
+ if (!value)
46
+ return undefined;
47
+ const normalized = value.toLowerCase();
48
+ if (COUNTRY_VALUES.has(normalized))
49
+ return normalized;
50
+ if (LANGUAGE_VALUES.has(normalized))
51
+ return exports.languageToCountry[normalized];
52
+ return undefined;
53
+ };
54
+ exports.resolveCountryFromLocale = resolveCountryFromLocale;
@@ -13,5 +13,6 @@ export declare enum SourceEnum {
13
13
  MIR_KVESTOV = "mir-kvestov",
14
14
  QUEST_STARTS = "quest-starts",
15
15
  QUEST_HUNTER = "quest-hunter",
16
- QUEST_GUIDE = "quest-guide"
16
+ QUEST_GUIDE = "quest-guide",
17
+ QUEST_BATL = "quest-batl"
17
18
  }
@@ -19,4 +19,5 @@ var SourceEnum;
19
19
  SourceEnum["QUEST_STARTS"] = "quest-starts";
20
20
  SourceEnum["QUEST_HUNTER"] = "quest-hunter";
21
21
  SourceEnum["QUEST_GUIDE"] = "quest-guide";
22
+ SourceEnum["QUEST_BATL"] = "quest-batl";
22
23
  })(SourceEnum || (exports.SourceEnum = SourceEnum = {}));