@equinor/videx-3d 5.1.0-beta

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Files changed (235) hide show
  1. package/LICENSE.md +21 -0
  2. package/README.md +120 -0
  3. package/dist/chunk-BX-cez1_.js +23 -0
  4. package/dist/chunk-CnY6Tmof.js +358 -0
  5. package/dist/chunk-MFzFdEWm.js +591 -0
  6. package/dist/chunk-iY0wQ9Z6.js +887 -0
  7. package/dist/generators.js +711 -0
  8. package/dist/main.js +8405 -0
  9. package/dist/sdk.js +610 -0
  10. package/dist/shaderLib/color-conversion.glsl +33 -0
  11. package/dist/shaderLib/colors.glsl +8 -0
  12. package/dist/shaderLib/glyphs.glsl +78 -0
  13. package/dist/shaderLib/random.glsl +3 -0
  14. package/dist/shaderLib/remap.glsl +13 -0
  15. package/dist/shaderLib/render-number.glsl +74 -0
  16. package/dist/shaderLib/render-text.glsl +66 -0
  17. package/dist/shaderLib/rotation.glsl +19 -0
  18. package/dist/shaderLib/sdf-functions.glsl +18 -0
  19. package/dist/textures/normal_map.jpg +0 -0
  20. package/dist/types/common/color-ramps.d.ts +5 -0
  21. package/dist/types/common/types.d.ts +25 -0
  22. package/dist/types/components/Annotations/Annotations.d.ts +42 -0
  23. package/dist/types/components/Annotations/AnnotationsHMTL.d.ts +1 -0
  24. package/dist/types/components/Annotations/AnnotationsLayer.d.ts +46 -0
  25. package/dist/types/components/Annotations/AutoUpdate.d.ts +3 -0
  26. package/dist/types/components/Annotations/DefaultLabelComponent.d.ts +11 -0
  27. package/dist/types/components/Annotations/TestAnnotations.d.ts +12 -0
  28. package/dist/types/components/Annotations/annotations-renderer.d.ts +26 -0
  29. package/dist/types/components/Annotations/annotations-state.d.ts +88 -0
  30. package/dist/types/components/Annotations/helpers.d.ts +11 -0
  31. package/dist/types/components/Annotations/index.d.ts +8 -0
  32. package/dist/types/components/Annotations/types.d.ts +80 -0
  33. package/dist/types/components/Annotations/update-annotations.d.ts +12 -0
  34. package/dist/types/components/CameraTargetMarker/CameraTargetMarker.d.ts +29 -0
  35. package/dist/types/components/Distance/Distance.d.ts +35 -0
  36. package/dist/types/components/Distance/DistanceContext.d.ts +12 -0
  37. package/dist/types/components/Distance/index.d.ts +2 -0
  38. package/dist/types/components/EventEmitter/EventEmitter.d.ts +20 -0
  39. package/dist/types/components/EventEmitter/EventEmitterContext.d.ts +90 -0
  40. package/dist/types/components/EventEmitter/index.d.ts +3 -0
  41. package/dist/types/components/EventEmitter/picking-helper.d.ts +32 -0
  42. package/dist/types/components/EventEmitter/picking-material.d.ts +11 -0
  43. package/dist/types/components/Grids/BoxGrid/BoxGrid.d.ts +52 -0
  44. package/dist/types/components/Grids/Grid/Grid.d.ts +62 -0
  45. package/dist/types/components/Grids/Grid/GridAxesLabels.d.ts +24 -0
  46. package/dist/types/components/Grids/Grid/UtmGrid.d.ts +30 -0
  47. package/dist/types/components/Grids/Grid/grid-helpers.d.ts +2 -0
  48. package/dist/types/components/Grids/index.d.ts +5 -0
  49. package/dist/types/components/Highlighter/Highlighter.d.ts +23 -0
  50. package/dist/types/components/Highlighter/highlight-state.d.ts +43 -0
  51. package/dist/types/components/Highlighter/index.d.ts +2 -0
  52. package/dist/types/components/Html/DepthSelector.d.ts +1 -0
  53. package/dist/types/components/Html/OutputPanel/OutputPanel.d.ts +10 -0
  54. package/dist/types/components/Html/OutputPanel/index.d.ts +2 -0
  55. package/dist/types/components/Html/OutputPanel/output-panel-state.d.ts +38 -0
  56. package/dist/types/components/Html/Panel/Panel.d.ts +20 -0
  57. package/dist/types/components/Html/WellMap/ActiveTrack.d.ts +9 -0
  58. package/dist/types/components/Html/WellMap/DepthCursor.d.ts +8 -0
  59. package/dist/types/components/Html/WellMap/DepthReadout.d.ts +6 -0
  60. package/dist/types/components/Html/WellMap/Schematic.d.ts +15 -0
  61. package/dist/types/components/Html/WellMap/Track.d.ts +13 -0
  62. package/dist/types/components/Html/WellMap/WellMap.d.ts +47 -0
  63. package/dist/types/components/Html/WellMap/addons/WellMapCasingShoes.d.ts +14 -0
  64. package/dist/types/components/Html/WellMap/addons/WellMapCompletionIntervals.d.ts +15 -0
  65. package/dist/types/components/Html/WellMap/addons/WellMapFormations.d.ts +14 -0
  66. package/dist/types/components/Html/WellMap/addons/WellMapTvd.d.ts +14 -0
  67. package/dist/types/components/Html/WellMap/addons/index.d.ts +4 -0
  68. package/dist/types/components/Html/WellMap/index.d.ts +4 -0
  69. package/dist/types/components/Html/WellMap/themes.d.ts +13 -0
  70. package/dist/types/components/Html/WellMap/well-map-context.d.ts +34 -0
  71. package/dist/types/components/Html/WellMap/well-map-state.d.ts +38 -0
  72. package/dist/types/components/Html/index.d.ts +5 -0
  73. package/dist/types/components/ObservableGroup/ObservableGroup.d.ts +38 -0
  74. package/dist/types/components/SDFTest/SDFTest.d.ts +12 -0
  75. package/dist/types/components/Surfaces/Surface.d.ts +46 -0
  76. package/dist/types/components/Surfaces/SurfaceMaterial.d.ts +53 -0
  77. package/dist/types/components/Surfaces/index.d.ts +4 -0
  78. package/dist/types/components/Surfaces/surface-defs.d.ts +7 -0
  79. package/dist/types/components/Symbol/Symbol.d.ts +45 -0
  80. package/dist/types/components/Symbol/index.d.ts +1 -0
  81. package/dist/types/components/UtmArea/UtmArea.d.ts +37 -0
  82. package/dist/types/components/UtmArea/UtmAreaContext.d.ts +32 -0
  83. package/dist/types/components/UtmArea/UtmPosition.d.ts +26 -0
  84. package/dist/types/components/UtmArea/Wgs84Position.d.ts +26 -0
  85. package/dist/types/components/UtmArea/index.d.ts +4 -0
  86. package/dist/types/components/Wellbores/BasicTrajectory/BasicTrajectory.d.ts +27 -0
  87. package/dist/types/components/Wellbores/BasicTrajectory/basic-trajectory-defs.d.ts +3 -0
  88. package/dist/types/components/Wellbores/BasicTrajectory/index.d.ts +2 -0
  89. package/dist/types/components/Wellbores/Casings/CasingAnnotations/CasingAnnotations.d.ts +9 -0
  90. package/dist/types/components/Wellbores/Casings/CasingAnnotations/CasingLabel.d.ts +9 -0
  91. package/dist/types/components/Wellbores/Casings/CasingAnnotations/casing-annotations-defs.d.ts +1 -0
  92. package/dist/types/components/Wellbores/Casings/Casings.d.ts +42 -0
  93. package/dist/types/components/Wellbores/Casings/casings-defs.d.ts +6 -0
  94. package/dist/types/components/Wellbores/Casings/index.d.ts +5 -0
  95. package/dist/types/components/Wellbores/CompletionTools/CompletionAnnotations/CompletionAnnotations.d.ts +9 -0
  96. package/dist/types/components/Wellbores/CompletionTools/CompletionAnnotations/completion-annotations-defs.d.ts +1 -0
  97. package/dist/types/components/Wellbores/CompletionTools/CompletionTools.d.ts +31 -0
  98. package/dist/types/components/Wellbores/CompletionTools/Screen/screen-material.d.ts +8 -0
  99. package/dist/types/components/Wellbores/CompletionTools/completion-tools-defs.d.ts +4 -0
  100. package/dist/types/components/Wellbores/CompletionTools/index.d.ts +5 -0
  101. package/dist/types/components/Wellbores/DepthMarkers/DepthMarkerLabel.d.ts +11 -0
  102. package/dist/types/components/Wellbores/DepthMarkers/DepthMarkers.d.ts +27 -0
  103. package/dist/types/components/Wellbores/DepthMarkers/depth-markers-defs.d.ts +1 -0
  104. package/dist/types/components/Wellbores/DepthMarkers/index.d.ts +3 -0
  105. package/dist/types/components/Wellbores/FormationMarkers/FormationMarkerLabel.d.ts +10 -0
  106. package/dist/types/components/Wellbores/FormationMarkers/FormationMarkers.d.ts +33 -0
  107. package/dist/types/components/Wellbores/FormationMarkers/formation-markers-defs.d.ts +3 -0
  108. package/dist/types/components/Wellbores/FormationMarkers/index.d.ts +3 -0
  109. package/dist/types/components/Wellbores/Perforations/Perforations.d.ts +32 -0
  110. package/dist/types/components/Wellbores/Perforations/index.d.ts +2 -0
  111. package/dist/types/components/Wellbores/Perforations/perforations-defs.d.ts +3 -0
  112. package/dist/types/components/Wellbores/Perimeter/Perimeter.d.ts +29 -0
  113. package/dist/types/components/Wellbores/Perimeter/index.d.ts +2 -0
  114. package/dist/types/components/Wellbores/Perimeter/perimeter-defs.d.ts +3 -0
  115. package/dist/types/components/Wellbores/PositionMarkers/PositionMarkers.d.ts +12 -0
  116. package/dist/types/components/Wellbores/PositionMarkers/position-markers-defs.d.ts +3 -0
  117. package/dist/types/components/Wellbores/Shoes/Shoes.d.ts +34 -0
  118. package/dist/types/components/Wellbores/Shoes/index.d.ts +2 -0
  119. package/dist/types/components/Wellbores/Shoes/shoes-defs.d.ts +3 -0
  120. package/dist/types/components/Wellbores/TubeTrajectory/TubeTrajectory.d.ts +25 -0
  121. package/dist/types/components/Wellbores/TubeTrajectory/index.d.ts +2 -0
  122. package/dist/types/components/Wellbores/TubeTrajectory/tube-geometry-defs.d.ts +3 -0
  123. package/dist/types/components/Wellbores/Wellbore/Wellbore.d.ts +45 -0
  124. package/dist/types/components/Wellbores/Wellbore/WellboreContext.d.ts +19 -0
  125. package/dist/types/components/Wellbores/Wellbore/index.d.ts +2 -0
  126. package/dist/types/components/Wellbores/WellboreBounds/WellboreBounds.d.ts +47 -0
  127. package/dist/types/components/Wellbores/WellboreBounds/index.d.ts +2 -0
  128. package/dist/types/components/Wellbores/WellboreBounds/wellbore-bounds-defs.d.ts +1 -0
  129. package/dist/types/components/Wellbores/WellboreFormationColumn/WellboreFormationColumn.d.ts +30 -0
  130. package/dist/types/components/Wellbores/WellboreFormationColumn/index.d.ts +2 -0
  131. package/dist/types/components/Wellbores/WellboreFormationColumn/wellbore-formation-column-defs.d.ts +3 -0
  132. package/dist/types/components/Wellbores/WellboreLabel/WellboreAnnotationLabel.d.ts +10 -0
  133. package/dist/types/components/Wellbores/WellboreLabel/WellboreLabel.d.ts +25 -0
  134. package/dist/types/components/Wellbores/WellboreLabel/index.d.ts +3 -0
  135. package/dist/types/components/Wellbores/WellboreLabel/wellbore-label-defs.d.ts +1 -0
  136. package/dist/types/components/Wellbores/WellboreRibbon/WellboreRibbon.d.ts +22 -0
  137. package/dist/types/components/Wellbores/WellboreRibbon/WellboreRibbonContext.d.ts +16 -0
  138. package/dist/types/components/Wellbores/WellboreRibbon/index.d.ts +4 -0
  139. package/dist/types/components/Wellbores/WellboreRibbon/stripes/FormationsStripe.d.ts +30 -0
  140. package/dist/types/components/Wellbores/WellboreRibbon/stripes/MeasuredDepthStripe.d.ts +28 -0
  141. package/dist/types/components/Wellbores/WellboreSeismicSection/WellboreSeismicSection.d.ts +34 -0
  142. package/dist/types/components/Wellbores/WellboreSeismicSection/index.d.ts +2 -0
  143. package/dist/types/components/Wellbores/WellboreSeismicSection/wellbore-seismic-section-defs.d.ts +12 -0
  144. package/dist/types/components/Wellbores/Wells/Wells.d.ts +43 -0
  145. package/dist/types/components/Wellbores/Wells/index.d.ts +1 -0
  146. package/dist/types/contexts/DataContext.d.ts +15 -0
  147. package/dist/types/contexts/DataContextProvider.d.ts +33 -0
  148. package/dist/types/contexts/GeneratorsContext.d.ts +13 -0
  149. package/dist/types/contexts/GeneratorsContextProvider.d.ts +34 -0
  150. package/dist/types/contexts/GlyphsContext.d.ts +19 -0
  151. package/dist/types/contexts/GlyphsContextProvider.d.ts +29 -0
  152. package/dist/types/events/camera-events.d.ts +34 -0
  153. package/dist/types/events/depth-events.d.ts +22 -0
  154. package/dist/types/events/interaction-events.d.ts +7 -0
  155. package/dist/types/events/wellbore-events.d.ts +46 -0
  156. package/dist/types/generators/basic-trajectory-generator.d.ts +2 -0
  157. package/dist/types/generators/casing-annotations-generator.d.ts +8 -0
  158. package/dist/types/generators/casings-generator.d.ts +4 -0
  159. package/dist/types/generators/completion-annotations-generator.d.ts +7 -0
  160. package/dist/types/generators/completion-tools-generator.d.ts +2 -0
  161. package/dist/types/generators/depth-markers-generator.d.ts +3 -0
  162. package/dist/types/generators/formation-markers-generator.d.ts +2 -0
  163. package/dist/types/generators/index.d.ts +20 -0
  164. package/dist/types/generators/perforations-generator.d.ts +2 -0
  165. package/dist/types/generators/perimieter-generator.d.ts +2 -0
  166. package/dist/types/generators/position-markers-generator.d.ts +2 -0
  167. package/dist/types/generators/shoes-generator.d.ts +2 -0
  168. package/dist/types/generators/surface-generator.d.ts +4 -0
  169. package/dist/types/generators/tube-trajectory-generator.d.ts +2 -0
  170. package/dist/types/generators/wellbore-bounds-generator.d.ts +2 -0
  171. package/dist/types/generators/wellbore-formation-column-generator.d.ts +2 -0
  172. package/dist/types/generators/wellbore-label-generator.d.ts +7 -0
  173. package/dist/types/generators/wellbore-seismic-section-generator.d.ts +3 -0
  174. package/dist/types/hooks/useData.d.ts +25 -0
  175. package/dist/types/hooks/useGenerator.d.ts +43 -0
  176. package/dist/types/hooks/useWellboreContext.d.ts +13 -0
  177. package/dist/types/layers/layers.d.ts +6 -0
  178. package/dist/types/main.d.ts +48 -0
  179. package/dist/types/rendering/fullscreen-renderer.d.ts +9 -0
  180. package/dist/types/rendering/index.d.ts +2 -0
  181. package/dist/types/rendering/render-passes.d.ts +16 -0
  182. package/dist/types/sdk/data/DataLoader.d.ts +54 -0
  183. package/dist/types/sdk/data/GeneratorRegistry.d.ts +15 -0
  184. package/dist/types/sdk/data/Store.d.ts +29 -0
  185. package/dist/types/sdk/data/helpers/formations-helpers.d.ts +24 -0
  186. package/dist/types/sdk/data/helpers/well-helpers.d.ts +9 -0
  187. package/dist/types/sdk/data/types/Casing.d.ts +8 -0
  188. package/dist/types/sdk/data/types/CompletionTool.d.ts +11 -0
  189. package/dist/types/sdk/data/types/DepthReferencePoint.d.ts +1 -0
  190. package/dist/types/sdk/data/types/Formation.d.ts +32 -0
  191. package/dist/types/sdk/data/types/PerforationInterval.d.ts +9 -0
  192. package/dist/types/sdk/data/types/Pick.d.ts +8 -0
  193. package/dist/types/sdk/data/types/PositionLog.d.ts +17 -0
  194. package/dist/types/sdk/data/types/StratColumn.d.ts +18 -0
  195. package/dist/types/sdk/data/types/SurfaceMeta.d.ts +23 -0
  196. package/dist/types/sdk/data/types/SurfaceValues.d.ts +1 -0
  197. package/dist/types/sdk/data/types/Symbol.d.ts +6 -0
  198. package/dist/types/sdk/data/types/VerticalSlice.d.ts +9 -0
  199. package/dist/types/sdk/data/types/WellboreHeader.d.ts +15 -0
  200. package/dist/types/sdk/data/types/index.d.ts +11 -0
  201. package/dist/types/sdk/geometries/curve/curve-3d.d.ts +46 -0
  202. package/dist/types/sdk/geometries/curve/tube-geometry.d.ts +34 -0
  203. package/dist/types/sdk/geometries/delatin.d.ts +44 -0
  204. package/dist/types/sdk/geometries/fence.d.ts +3 -0
  205. package/dist/types/sdk/geometries/packing.d.ts +46 -0
  206. package/dist/types/sdk/geometries/triangulate-grid-delaunay.d.ts +8 -0
  207. package/dist/types/sdk/geometries/triangulate-grid.d.ts +28 -0
  208. package/dist/types/sdk/index.d.ts +39 -0
  209. package/dist/types/sdk/managers/CameraManager.d.ts +11 -0
  210. package/dist/types/sdk/managers/WellboreManager.d.ts +18 -0
  211. package/dist/types/sdk/materials/depth-material.d.ts +4 -0
  212. package/dist/types/sdk/materials/ribbon-material.d.ts +24 -0
  213. package/dist/types/sdk/materials/tube-material.d.ts +7 -0
  214. package/dist/types/sdk/materials/uv-material.d.ts +2 -0
  215. package/dist/types/sdk/projection/crs.d.ts +37 -0
  216. package/dist/types/sdk/types/common.d.ts +4 -0
  217. package/dist/types/sdk/utils/array.d.ts +0 -0
  218. package/dist/types/sdk/utils/colors.d.ts +2 -0
  219. package/dist/types/sdk/utils/conversions.d.ts +5 -0
  220. package/dist/types/sdk/utils/depth-reader.d.ts +5 -0
  221. package/dist/types/sdk/utils/elevation-map.d.ts +15 -0
  222. package/dist/types/sdk/utils/glyphs.d.ts +50 -0
  223. package/dist/types/sdk/utils/irapbin-parser.d.ts +17 -0
  224. package/dist/types/sdk/utils/num-array.d.ts +2 -0
  225. package/dist/types/sdk/utils/numbers.d.ts +5 -0
  226. package/dist/types/sdk/utils/packing.d.ts +1 -0
  227. package/dist/types/sdk/utils/scene.d.ts +2 -0
  228. package/dist/types/sdk/utils/segments.d.ts +4 -0
  229. package/dist/types/sdk/utils/strings.d.ts +2 -0
  230. package/dist/types/sdk/utils/trajectory.d.ts +59 -0
  231. package/dist/types/sdk/utils/trigonometry.d.ts +12 -0
  232. package/dist/types/sdk/utils/typed-2d-array.d.ts +52 -0
  233. package/dist/types/sdk/utils/typed-array.d.ts +2 -0
  234. package/dist/types/sdk/utils/vector-operations.d.ts +29 -0
  235. package/package.json +127 -0
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+ const n = s[0] - t[0], e = k((l - t[0]) / n, 0, 1);
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+ return Z(t[1], s[1], e);
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+ }
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+ ]) : o.push([n, o[o.length - 1][1]]);
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+ break;
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+ }
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+ }
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+ o[o.length - 1][0] < n && (t === "linear" ? o.push([
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+ n,
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+ B(n, o[o.length - 1], [1, e])
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+ ]) : o.push([n, o[o.length - 1][1]]));
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+ const f = [], p = $(
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+ v,
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+ for (; i < m && g < p.length; ) {
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+ const b = t === "linear" ? B(i, o[r], o[d]) : v;
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+ f.push([
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+ i,
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+ b,
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+ t === "linear" ? P : 0
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+ ]), i = p[g++];
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+ [m, w, b]
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+ );
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+ }
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+ const u = O(
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+ l,
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+ f.map((r) => r[0])
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+ );
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+ return f.map((r, d) => ({
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+ radius: r[1],
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+ theta: r[2],
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+ ...u[d]
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+ }));
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+ }
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+ function X(l, t, s = !0, n, e = 0) {
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+ let a = 0, h = 0;
90
+ const c = [], o = [], f = n.computeNormals ? [] : null, p = n.computeUvs ? [] : null, g = s ? [-l.tangent[0], -l.tangent[1], -l.tangent[2]] : l.tangent;
91
+ c.push(...l.position), a++, f && f.push(...g), p && p.push(0.5, 0.5);
92
+ for (let i = 0; i <= t; i++) {
93
+ const u = i / t * j * 2, r = Math.sin(u), d = -Math.cos(u), _ = D([
94
+ d * l.normal[0] + r * l.binormal[0],
95
+ d * l.normal[1] + r * l.binormal[1],
96
+ d * l.normal[2] + r * l.binormal[2]
97
+ ]);
98
+ if (c.push(
99
+ l.position[0] + l.radius * _[0],
100
+ l.position[1] + l.radius * _[1],
101
+ l.position[2] + l.radius * _[2]
102
+ ), a++, f && f.push(...g), p) {
103
+ const v = [(d + 1) / 2, (r + 1) / 2];
104
+ s && (v[0] = 1 - v[0]), p.push(...v);
105
+ }
106
+ }
107
+ for (let i = 1; i <= t; i++) {
108
+ let r, d;
109
+ s ? (r = i + 0, d = i + 0 + 1) : (r = i + 0 + 1, d = i + 0), o.push(r + e, d + e, 0 + e), h += 3;
110
+ }
111
+ return { vertices: c, indices: o, normals: f, uvs: p, vertexCount: a, indexCount: h };
112
+ }
113
+ function Y(l, t, s, n = !0, e, a = 0) {
114
+ let h = 0, c = 0;
115
+ const o = [], f = [], p = e.computeNormals ? [] : null, g = e.computeUvs ? [] : null, i = n ? [
116
+ -l.tangent[0],
117
+ -l.tangent[1],
118
+ -l.tangent[2]
119
+ ] : l.tangent, u = t.radius / l.radius;
120
+ for (let r = 0; r <= s; r++) {
121
+ const d = r / s * j * 2, _ = Math.sin(d), v = -Math.cos(d), m = D([
122
+ v * l.normal[0] + _ * l.binormal[0],
123
+ v * l.normal[1] + _ * l.binormal[1],
124
+ v * l.normal[2] + _ * l.binormal[2]
125
+ ]);
126
+ if (o.push(
127
+ l.position[0] + l.radius * m[0],
128
+ l.position[1] + l.radius * m[1],
129
+ l.position[2] + l.radius * m[2]
130
+ ), h++, o.push(
131
+ t.position[0] + t.radius * m[0],
132
+ t.position[1] + t.radius * m[1],
133
+ t.position[2] + t.radius * m[2]
134
+ ), h++, p && p.push(...i, ...i), g) {
135
+ const w = [(v + 1) / 2, (_ + 1) / 2], q = [
136
+ (v * u + 1) / 2,
137
+ (_ * u + 1) / 2
138
+ ];
139
+ n && (w[0] = 1 - w[0], q[0] = 1 - q[0]), g.push(...w, ...q);
140
+ }
141
+ }
142
+ for (let r = 0; r < s; r++) {
143
+ const d = r * 2, _ = d + 1, v = d + 2, m = d + 3;
144
+ n ? f.push(
145
+ d + a,
146
+ v + a,
147
+ _ + a,
148
+ _ + a,
149
+ v + a,
150
+ m + a
151
+ ) : f.push(
152
+ v + a,
153
+ d + a,
154
+ _ + a,
155
+ _ + a,
156
+ m + a,
157
+ v + a
158
+ ), c += 6;
159
+ }
160
+ return { vertices: o, indices: f, normals: p, uvs: g, vertexCount: h, indexCount: c };
161
+ }
162
+ function y(l, t, s, n, e = 0) {
163
+ let a = 0, h = 0;
164
+ const c = [], o = [], f = n.computeNormals ? [] : null, p = n.computeUvs ? [] : null, g = (i) => {
165
+ for (let u = 0; u <= t; u++) {
166
+ const r = u / t * j * 2, d = Math.sin(r), _ = -Math.cos(r), v = D([
167
+ _ * i.normal[0] + d * i.binormal[0],
168
+ _ * i.normal[1] + d * i.binormal[1],
169
+ _ * i.normal[2] + d * i.binormal[2]
170
+ ]), m = [
171
+ i.position[0] + i.radius * v[0],
172
+ i.position[1] + i.radius * v[1],
173
+ i.position[2] + i.radius * v[2]
174
+ ];
175
+ if (f) {
176
+ let w = S(v);
177
+ if (i.theta) {
178
+ const q = D(
179
+ tt(i.tangent, v)
180
+ );
181
+ w = st(v, q, i.theta);
182
+ }
183
+ f.push(...w);
184
+ }
185
+ c.push(...m), a++;
186
+ }
187
+ };
188
+ for (let i = 0; i < l.length; i++)
189
+ g(l[i]);
190
+ if (s && g(l[0]), p)
191
+ for (let i = 0; i < l.length; i++)
192
+ for (let u = 0; u <= t; u++)
193
+ p.push(u / t, i / (l.length - 1));
194
+ for (let i = 1; i < l.length; i++)
195
+ for (let u = 1; u <= t; u++) {
196
+ const r = (t + 1) * (i - 1) + (u - 1), d = (t + 1) * i + (u - 1), _ = (t + 1) * i + u, v = (t + 1) * (i - 1) + u;
197
+ o.push(r + e, d + e, v + e), o.push(d + e, _ + e, v + e), h += 6;
198
+ }
199
+ return { vertices: c, indices: o, normals: f, uvs: p, vertexCount: a, indexCount: h };
200
+ }
201
+ function ct(l, t = {}) {
202
+ const s = k(t.from || 0, 0, 1), n = k(t.to || 1);
203
+ if (n < s)
204
+ throw Error('Value of "from" must be less than the value of "to"!');
205
+ const e = new K(), a = t.radius || 1, h = t.radiusModifier?.steps || [], c = t.radialSegments || 8, o = t.startCap || !1, f = t.endCap || !1, p = l.closed;
206
+ h.sort((b, M) => b[0] - M[0]);
207
+ const g = t.segmentsPerMeter || 0.1, i = t.radiusModifier?.type || "none", u = k(
208
+ t.simplificationThreshold || 0,
209
+ 0,
210
+ 1
211
+ ), r = it(
212
+ l,
213
+ i,
214
+ s,
215
+ n,
216
+ a,
217
+ h,
218
+ g,
219
+ u
220
+ ), d = y(
221
+ r,
222
+ c,
223
+ p,
224
+ t
225
+ );
226
+ let _ = null, v = null, m = null, w = d.vertexCount, q = 0;
227
+ t.addGroups && (e.addGroup(q, d.indexCount, e.groups.length), q += d.indexCount);
228
+ let A = null;
229
+ (t.innerRadius || t.thickness) && (A = r.map((b) => ({
230
+ ...b,
231
+ radius: t.innerRadius || b.radius - t.thickness,
232
+ theta: b.theta - j
233
+ })), _ = y(
234
+ A,
235
+ c,
236
+ p,
237
+ t,
238
+ w
239
+ ), w += _.vertexCount, t.addGroups && (e.addGroup(
240
+ q,
241
+ _.indexCount,
242
+ e.groups.length
243
+ ), q += _.indexCount)), o && (!p || s > 0 || n < 1) && (A ? v = Y(
244
+ r[0],
245
+ A[0],
246
+ c,
247
+ !0,
248
+ t,
249
+ w
250
+ ) : v = X(
251
+ r[0],
252
+ c,
253
+ !0,
254
+ t,
255
+ w
256
+ ), w += v.vertexCount, t.addGroups && (e.addGroup(
257
+ q,
258
+ v.indexCount,
259
+ e.groups.length
260
+ ), q += v.indexCount)), f && (!p || s > 0 || n < 1) && (A ? m = Y(
261
+ r[r.length - 1],
262
+ A[A.length - 1],
263
+ c,
264
+ !1,
265
+ t,
266
+ w
267
+ ) : m = X(
268
+ r[r.length - 1],
269
+ c,
270
+ !1,
271
+ t,
272
+ w
273
+ ), w += m.vertexCount, t.addGroups && (e.addGroup(q, m.indexCount, e.groups.length), q += m.indexCount));
274
+ let T = d.vertices, P = d.indices;
275
+ if (_ && (T = T.concat(_.vertices), P = P.concat(_.indices.reverse())), v && (T = T.concat(v.vertices), P = P.concat(v.indices)), m && (T = T.concat(m.vertices), P = P.concat(m.indices)), e.setAttribute(
276
+ "position",
277
+ new I(Float32Array.from(T), 3)
278
+ ), t.computeNormals) {
279
+ let b = d.normals;
280
+ _ && (b = b.concat(_.normals)), v && (b = b.concat(v.normals)), m && (b = b.concat(m.normals)), e.setAttribute(
281
+ "normal",
282
+ new I(Float32Array.from(b), 3)
283
+ );
284
+ }
285
+ if (t.computeLengths || t.computeCurveNormals || t.computeCurveTangents || t.computeCurveBinormals || t.computeRelativeLengths) {
286
+ const b = t.computeLengths ? [] : null, M = t.computeRelativeLengths ? [] : null, L = t.computeCurveNormals ? [] : null, R = t.computeCurveTangents ? [] : null, z = t.computeCurveBinormals ? [] : null, F = l.length;
287
+ for (let C = 0; C < r.length; C++)
288
+ for (let G = 0; G <= c; G++)
289
+ b && b.push(r[C].curvePosition * F), M && M.push(
290
+ (r[C].curvePosition - s) * F
291
+ ), L && L.push(...r[C].normal), R && R.push(...r[C].tangent), z && z.push(...r[C].binormal);
292
+ if (_ && A)
293
+ for (let C = 0; C < A.length; C++)
294
+ for (let G = 0; G <= c; G++)
295
+ b && b.push(A[C].curvePosition * F), M && M.push(
296
+ (r[C].curvePosition - s) * F
297
+ ), L && L.push(...A[C].normal), R && R.push(...A[C].tangent), z && z.push(...A[C].binormal);
298
+ if (v)
299
+ for (let C = 0; C < v.vertexCount; C++)
300
+ b && b.push(s * F), M && M.push(0), L && L.push(...r[0].normal), R && R.push(...r[0].tangent), z && z.push(...r[0].binormal);
301
+ if (m)
302
+ for (let C = 0; C < m.vertexCount; C++)
303
+ b && b.push(n * F), M && M.push(F), L && L.push(...r[r.length - 1].normal), R && R.push(...r[r.length - 1].tangent), z && z.push(...r[r.length - 1].binormal);
304
+ b && e.setAttribute(
305
+ "curveLength",
306
+ new I(Float32Array.from(b), 1)
307
+ ), M && e.setAttribute(
308
+ "curveRelativeLength",
309
+ new I(Float32Array.from(M), 1)
310
+ ), L && e.setAttribute(
311
+ "curveNormal",
312
+ new I(Float32Array.from(L), 3)
313
+ ), R && e.setAttribute(
314
+ "curveTangent",
315
+ new I(Float32Array.from(R), 3)
316
+ ), z && e.setAttribute(
317
+ "curveBinormal",
318
+ new I(Float32Array.from(z), 3)
319
+ );
320
+ }
321
+ if (t.computeUvs) {
322
+ let b = d.uvs;
323
+ _ && (b = b.concat(_.uvs)), v && (b = b.concat(v.uvs)), m && (b = b.concat(m.uvs)), e.setAttribute("uv", new I(Float32Array.from(b), 2));
324
+ }
325
+ return e.setIndex(new I(Uint32Array.from(P), 1)), e;
326
+ }
327
+ const J = -1e3;
328
+ class ot {
329
+ data;
330
+ width;
331
+ height;
332
+ coords = [];
333
+ // vertex coordinates (x, y)
334
+ triangles = [];
335
+ // mesh triangle indices
336
+ nullValue;
337
+ _queue = [];
338
+ _queueIndices = [];
339
+ _errors = [];
340
+ _halfedges = [];
341
+ _candidates = [];
342
+ _invalidPoints;
343
+ _rms = [];
344
+ _pending = [];
345
+ _pendingLen = 0;
346
+ _rmsSum = 0;
347
+ constructor(t, s, n = -1) {
348
+ this.data = t, this.width = s, this.height = this.data.length / s, this.nullValue = n, this._invalidPoints = /* @__PURE__ */ new Set();
349
+ const e = this.width - 1, a = this.height - 1, h = this._addPoint(0, 0), c = this._addPoint(e, 0), o = this._addPoint(0, a), f = this._addPoint(e, a), p = this._addTriangle(f, h, o, -1, -1, -1);
350
+ this._addTriangle(h, f, c, p, -1, -1), this._flush();
351
+ }
352
+ // refine the mesh until its maximum error gets below the given one
353
+ run(t = 1) {
354
+ for (; this.getMaxError() > t; )
355
+ this.refine();
356
+ }
357
+ // Removes triangles where one or more vertices contains a null value (nullValue)
358
+ removeInvalidTriangles() {
359
+ const t = [];
360
+ for (let s = 0; s < this.triangles.length; s += 3) {
361
+ const n = this.triangles[s], e = this.triangles[s + 1], a = this.triangles[s + 2];
362
+ !this._invalidPoints.has(n) && !this._invalidPoints.has(e) && !this._invalidPoints.has(a) && t.push(
363
+ this.triangles[s],
364
+ this.triangles[s + 1],
365
+ this.triangles[s + 2]
366
+ );
367
+ }
368
+ this.triangles = t;
369
+ }
370
+ // refine the mesh with a single point
371
+ refine() {
372
+ this._step(), this._flush();
373
+ }
374
+ // max error of the current mesh
375
+ getMaxError() {
376
+ return this._errors[0];
377
+ }
378
+ // root-mean-square deviation of the current mesh
379
+ getRMSD() {
380
+ return this._rmsSum > 0 ? Math.sqrt(this._rmsSum / (this.width * this.height)) : 0;
381
+ }
382
+ // height value at a given position
383
+ heightAt(t, s) {
384
+ const n = this.data[this.width * s + t];
385
+ return n === this.nullValue ? J : n;
386
+ }
387
+ // rasterize a triangle, find its max error, and queue it for processing
388
+ _findCandidate(t, s, n, e, a, h, c) {
389
+ const o = Math.min(t, n, a), f = Math.min(s, e, h), p = Math.max(t, n, a), g = Math.max(s, e, h);
390
+ let i = N(n, e, a, h, o, f), u = N(a, h, t, s, o, f), r = N(t, s, n, e, o, f);
391
+ const d = e - s, _ = t - n, v = h - e, m = n - a, w = s - h, q = a - t, A = N(t, s, n, e, a, h), T = this.heightAt(t, s) / A, P = this.heightAt(n, e) / A, b = this.heightAt(a, h) / A;
392
+ let M = 0, L = 0, R = 0, z = 0;
393
+ for (let F = f; F <= g; F++) {
394
+ let C = 0;
395
+ i < 0 && v !== 0 && (C = Math.max(C, Math.floor(-i / v))), u < 0 && w !== 0 && (C = Math.max(C, Math.floor(-u / w))), r < 0 && d !== 0 && (C = Math.max(C, Math.floor(-r / d)));
396
+ let G = i + v * C, E = u + w * C, x = r + d * C, H = !1;
397
+ for (let U = o + C; U <= p; U++) {
398
+ if (G >= 0 && E >= 0 && x >= 0) {
399
+ H = !0;
400
+ const Q = T * G + P * E + b * x, W = this.heightAt(U, F), V = Math.abs(Q - W);
401
+ z += V * V, V > M && (M = V, L = U, R = F);
402
+ } else if (H)
403
+ break;
404
+ G += v, E += w, x += d;
405
+ }
406
+ i += m, u += q, r += _;
407
+ }
408
+ (L === t && R === s || L === n && R === e || L === a && R === h) && (M = 0), this._candidates[2 * c] = L, this._candidates[2 * c + 1] = R, this._rms[c] = z, this._queuePush(c, M, z);
409
+ }
410
+ // process the next triangle in the queue, splitting it with a new point
411
+ _step() {
412
+ const t = this._queuePop(), s = t * 3 + 0, n = t * 3 + 1, e = t * 3 + 2, a = this.triangles[s], h = this.triangles[n], c = this.triangles[e], o = this.coords[2 * a], f = this.coords[2 * a + 1], p = this.coords[2 * h], g = this.coords[2 * h + 1], i = this.coords[2 * c], u = this.coords[2 * c + 1], r = this._candidates[2 * t], d = this._candidates[2 * t + 1], _ = this._addPoint(r, d);
413
+ if (N(o, f, p, g, r, d) === 0)
414
+ this._handleCollinear(_, s);
415
+ else if (N(p, g, i, u, r, d) === 0)
416
+ this._handleCollinear(_, n);
417
+ else if (N(i, u, o, f, r, d) === 0)
418
+ this._handleCollinear(_, e);
419
+ else {
420
+ const v = this._halfedges[s], m = this._halfedges[n], w = this._halfedges[e], q = this._addTriangle(a, h, _, v, -1, -1, s), A = this._addTriangle(h, c, _, m, -1, q + 1), T = this._addTriangle(c, a, _, w, q + 2, A + 1);
421
+ this._legalize(q), this._legalize(A), this._legalize(T);
422
+ }
423
+ }
424
+ _addPoint(t, s) {
425
+ const n = this.coords.length >> 1;
426
+ return this.coords.push(t, s), this.heightAt(t, s) === J && this._invalidPoints.add(n), n;
427
+ }
428
+ _addTriangle(t, s, n, e, a, h, c = this.triangles.length) {
429
+ const o = c / 3;
430
+ return this.triangles[c + 0] = t, this.triangles[c + 1] = s, this.triangles[c + 2] = n, this._halfedges[c + 0] = e, this._halfedges[c + 1] = a, this._halfedges[c + 2] = h, e >= 0 && (this._halfedges[e] = c + 0), a >= 0 && (this._halfedges[a] = c + 1), h >= 0 && (this._halfedges[h] = c + 2), this._candidates[2 * o + 0] = 0, this._candidates[2 * o + 1] = 0, this._queueIndices[o] = -1, this._rms[o] = 0, this._pending[this._pendingLen++] = o, c;
431
+ }
432
+ _flush() {
433
+ const t = this.coords;
434
+ for (let s = 0; s < this._pendingLen; s++) {
435
+ const n = this._pending[s], e = 2 * this.triangles[n * 3 + 0], a = 2 * this.triangles[n * 3 + 1], h = 2 * this.triangles[n * 3 + 2];
436
+ this._findCandidate(
437
+ t[e],
438
+ t[e + 1],
439
+ t[a],
440
+ t[a + 1],
441
+ t[h],
442
+ t[h + 1],
443
+ n
444
+ );
445
+ }
446
+ this._pendingLen = 0;
447
+ }
448
+ _legalize(t) {
449
+ const s = this._halfedges[t];
450
+ if (s < 0)
451
+ return;
452
+ const n = t - t % 3, e = s - s % 3, a = n + (t + 1) % 3, h = n + (t + 2) % 3, c = e + (s + 2) % 3, o = e + (s + 1) % 3, f = this.triangles[h], p = this.triangles[t], g = this.triangles[a], i = this.triangles[c], u = this.coords;
453
+ if (!rt(
454
+ u[2 * f],
455
+ u[2 * f + 1],
456
+ u[2 * p],
457
+ u[2 * p + 1],
458
+ u[2 * g],
459
+ u[2 * g + 1],
460
+ u[2 * i],
461
+ u[2 * i + 1]
462
+ ))
463
+ return;
464
+ const r = this._halfedges[a], d = this._halfedges[h], _ = this._halfedges[c], v = this._halfedges[o];
465
+ this._queueRemove(n / 3), this._queueRemove(e / 3);
466
+ const m = this._addTriangle(f, i, g, -1, _, r, n), w = this._addTriangle(i, f, p, m, d, v, e);
467
+ this._legalize(m + 1), this._legalize(w + 2);
468
+ }
469
+ _handleCollinear(t, s) {
470
+ const n = s - s % 3, e = n + (s + 1) % 3, a = n + (s + 2) % 3, h = this.triangles[a], c = this.triangles[s], o = this.triangles[e], f = this._halfedges[e], p = this._halfedges[a], g = this._halfedges[s];
471
+ if (g < 0) {
472
+ const T = this._addTriangle(t, h, c, -1, p, -1, n), P = this._addTriangle(h, t, o, T, -1, f);
473
+ this._legalize(T + 1), this._legalize(P + 2);
474
+ return;
475
+ }
476
+ const i = g - g % 3, u = i + (g + 2) % 3, r = i + (g + 1) % 3, d = this.triangles[u], _ = this._halfedges[u], v = this._halfedges[r];
477
+ this._queueRemove(i / 3);
478
+ const m = this._addTriangle(h, c, t, p, -1, -1, n), w = this._addTriangle(c, d, t, v, -1, m + 1, i), q = this._addTriangle(d, o, t, _, -1, w + 1), A = this._addTriangle(o, h, t, f, m + 2, q + 1);
479
+ this._legalize(m), this._legalize(w), this._legalize(q), this._legalize(A);
480
+ }
481
+ // priority queue methods
482
+ _queuePush(t, s, n) {
483
+ const e = this._queue.length;
484
+ this._queueIndices[t] = e, this._queue.push(t), this._errors.push(s), this._rmsSum += n, this._queueUp(e);
485
+ }
486
+ _queuePop() {
487
+ const t = this._queue.length - 1;
488
+ return this._queueSwap(0, t), this._queueDown(0, t), this._queuePopBack();
489
+ }
490
+ _queuePopBack() {
491
+ const t = this._queue.pop();
492
+ return this._errors.pop(), this._rmsSum -= this._rms[t], this._queueIndices[t] = -1, t;
493
+ }
494
+ _queueRemove(t) {
495
+ const s = this._queueIndices[t];
496
+ if (s < 0) {
497
+ const e = this._pending.indexOf(t);
498
+ if (e !== -1)
499
+ this._pending[e] = this._pending[--this._pendingLen];
500
+ else
501
+ throw new Error("Broken triangulation (something went wrong).");
502
+ return;
503
+ }
504
+ const n = this._queue.length - 1;
505
+ n !== s && (this._queueSwap(s, n), this._queueDown(s, n) || this._queueUp(s)), this._queuePopBack();
506
+ }
507
+ _queueLess(t, s) {
508
+ return this._errors[t] > this._errors[s];
509
+ }
510
+ _queueSwap(t, s) {
511
+ const n = this._queue[t], e = this._queue[s];
512
+ this._queue[t] = e, this._queue[s] = n, this._queueIndices[n] = s, this._queueIndices[e] = t;
513
+ const a = this._errors[t];
514
+ this._errors[t] = this._errors[s], this._errors[s] = a;
515
+ }
516
+ _queueUp(t) {
517
+ let s = t;
518
+ for (; ; ) {
519
+ const n = s - 1 >> 1;
520
+ if (n === s || !this._queueLess(s, n))
521
+ break;
522
+ this._queueSwap(n, s), s = n;
523
+ }
524
+ }
525
+ _queueDown(t, s) {
526
+ let n = t;
527
+ for (; ; ) {
528
+ const e = 2 * n + 1;
529
+ if (e >= s || e < 0)
530
+ break;
531
+ const a = e + 1;
532
+ let h = e;
533
+ if (a < s && this._queueLess(a, e) && (h = a), !this._queueLess(h, n))
534
+ break;
535
+ this._queueSwap(n, h), n = h;
536
+ }
537
+ return n > t;
538
+ }
539
+ }
540
+ function N(l, t, s, n, e, a) {
541
+ return (s - e) * (t - a) - (n - a) * (l - e);
542
+ }
543
+ function rt(l, t, s, n, e, a, h, c) {
544
+ const o = l - h, f = t - c, p = s - h, g = n - c, i = e - h, u = a - c, r = o * o + f * f, d = p * p + g * g, _ = i * i + u * u;
545
+ return o * (g * _ - d * u) - f * (p * _ - d * i) + r * (p * u - g * i) < 0;
546
+ }
547
+ function ut(l, t, s) {
548
+ const n = nt(l), e = new Array(n.length);
549
+ let a = null;
550
+ for (let g = 0; g < n.length; g++)
551
+ a !== null ? e[g] = e[a] + et(n[a], n[g]) : e[g] = 0, a = g;
552
+ const h = e[e.length - 1], c = new K(), o = new Float32Array(n.length * 2 * 3), f = new Uint32Array((n.length - 1) * 6), p = new Float32Array(n.length * 2 * 2);
553
+ for (let g = 0; g < n.length; g++) {
554
+ const i = g * 6;
555
+ o[i] = n[g][0], o[i + 1] = t, o[i + 2] = n[g][1], o[i + 3] = n[g][0], o[i + 4] = s, o[i + 5] = n[g][1];
556
+ const u = g * 4;
557
+ p[u] = e[g] / h, p[u + 1] = 1, p[u + 2] = e[g] / h, p[u + 3] = 0;
558
+ const r = g * 2;
559
+ g < n.length - 1 && (f[i] = r, f[i + 1] = r + 1, f[i + 2] = r + 2, f[i + 3] = r + 2, f[i + 4] = r + 1, f[i + 5] = r + 3);
560
+ }
561
+ return c.setAttribute("position", new I(o, 3)), c.setAttribute("uv", new I(p, 2)), c.setIndex(new I(f, 1)), c.computeVertexNormals(), c;
562
+ }
563
+ function dt(l, t, s = 1, n = 1, e = -1, a = 5) {
564
+ const h = t, c = l.length / h;
565
+ console.time("delatin");
566
+ const o = new ot(l, h, e);
567
+ o.run(a), o.removeInvalidTriangles(), console.timeEnd("delatin");
568
+ const f = new Float32Array(o.coords.length * 1.5), p = new Float32Array(o.coords.length);
569
+ for (let i = 0, u = 0; i < o.coords.length; i += 2)
570
+ p[i] = o.coords[i] / (h - 1), p[i + 1] = 1 - o.coords[i + 1] / (c - 1), u = i * 1.5, f[u] = o.coords[i] * s, f[u + 1] = o.heightAt(o.coords[i], o.coords[i + 1]), f[u + 2] = o.coords[i + 1] * n;
571
+ const g = new Uint32Array(o.triangles);
572
+ return console.log(o.triangles.length / 3), { positions: f, uvs: p, indices: g };
573
+ }
574
+ function ft(l) {
575
+ let t = 0, s, n;
576
+ if (!l || l.length === 0) return t;
577
+ for (s = 0; s < l.length; s++)
578
+ n = l.charCodeAt(s), t = (t << 5) - t + n, t |= 0;
579
+ return t;
580
+ }
581
+ function gt(l) {
582
+ return l.replace(/(^|\s)\S/g, (t) => t.toUpperCase());
583
+ }
584
+ export {
585
+ ot as D,
586
+ ut as a,
587
+ ct as b,
588
+ ft as c,
589
+ dt as d,
590
+ gt as t
591
+ };