@equinor/videx-3d 1.1.0 → 2.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +120 -120
- package/dist/chunk-61X6qE5N.js +981 -0
- package/dist/chunk-ChG5d4HC.js +675 -0
- package/dist/{chunk-BolRQZt9.js → chunk-M-Pcc_Yg.js} +22 -20
- package/dist/generators.js +271 -260
- package/dist/main.js +5185 -3434
- package/dist/sdk.js +492 -316
- package/dist/shaderLib/oit.glsl +106 -0
- package/dist/types/components/Annotations/AutoUpdate.d.ts +1 -1
- package/dist/types/components/Annotations/index.d.ts +2 -2
- package/dist/types/components/Annotations/types.d.ts +3 -1
- package/dist/types/components/Annotations/update-annotations.d.ts +10 -0
- package/dist/types/components/EventEmitter/EventEmitterContext.d.ts +2 -1
- package/dist/types/components/EventEmitter/index.d.ts +1 -0
- package/dist/types/components/EventEmitter/picking-helper.d.ts +25 -0
- package/dist/types/components/EventEmitter/picking-material.d.ts +8 -5
- package/dist/types/components/Surfaces/Surface.d.ts +8 -1
- package/dist/types/components/Surfaces/SurfaceMaterial.d.ts +3 -0
- package/dist/types/components/Surfaces/surface-defs.d.ts +1 -0
- package/dist/types/components/Wellbores/Casings/CasingEmitterMaterial.d.ts +16 -0
- package/dist/types/components/Wellbores/Casings/CasingSection.d.ts +3 -2
- package/dist/types/components/Wellbores/Casings/Casings.d.ts +3 -2
- package/dist/types/generators/surface-generator.d.ts +1 -1
- package/dist/types/layers/layers.d.ts +4 -0
- package/dist/types/rendering/OitMaterial.d.ts +59 -0
- package/dist/types/rendering/Pass.d.ts +7 -0
- package/dist/types/rendering/RenderingPipeline.d.ts +37 -0
- package/dist/types/rendering/fullscreen-renderer.d.ts +1 -0
- package/dist/types/rendering/gpu-timer.d.ts +46 -0
- package/dist/types/rendering/index.d.ts +7 -1
- package/dist/types/rendering/oit-material.d.ts +122 -0
- package/dist/types/{components/Annotations/annotations-renderer.d.ts → rendering/passes/AnnotationsPass.d.ts} +13 -4
- package/dist/types/rendering/passes/FXAAPass.d.ts +12 -0
- package/dist/types/rendering/passes/OITRenderPass.d.ts +282 -0
- package/dist/types/rendering/passes/OutputPass.d.ts +10 -0
- package/dist/types/rendering/passes/RenderPass.d.ts +8 -0
- package/dist/types/rendering/passes/SMAAPass.d.ts +40 -0
- package/dist/types/rendering/passes/TAAPass.d.ts +94 -0
- package/dist/types/rendering/passes/index.d.ts +6 -0
- package/dist/types/rendering/rendering-state.d.ts +59 -0
- package/dist/types/sdk/index.d.ts +2 -0
- package/dist/types/sdk/utils/elevation-map.d.ts +23 -0
- package/dist/types/sdk/utils/trigonometry.d.ts +4 -1
- package/package.json +1 -1
- package/dist/chunk-CnY6Tmof.js +0 -358
- package/dist/chunk-iY0wQ9Z6.js +0 -887
- package/dist/types/rendering/render-passes.d.ts +0 -16
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import { lerp as Z } from "three/src/math/MathUtils.js";
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import { d as
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import { d as U, P as x, p as S, q as tt, a8 as N, G as st, I as et, af as it, al as nt, M as rt } from "./chunk-61X6qE5N.js";
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import { BufferGeometry as K, BufferAttribute as L } from "three";
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function at(n, t) {
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switch (t) {
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type: "Float32Array"
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}), t;
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}
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function
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function G(n, t, s) {
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if (t[0] === s[0]) return s[1];
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const e = s[0] - t[0], o =
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const e = s[0] - t[0], o = U((n - t[0]) / e, 0, 1);
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return Z(t[1], s[1], o);
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}
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function H(n, t, s, e, o, l, r, i) {
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@@ -136,7 +136,7 @@ function H(n, t, s, e, o, l, r, i) {
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let d = [0, o], g = [1, o];
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const b = l.findIndex((v) => v[0] > s);
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b === -1 ? d = l[l.length - 1] : (b > 0 && (d = l[b - 1]), g = l[b]);
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const y = t === "linear" ?
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const y = t === "linear" ? G(s, d, g) : d[1];
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a.push([s, y]);
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for (let v = b; v >= 0 && v < l.length; v++) {
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const p = l[v];
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else {
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t === "linear" ? a.push([
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G(e, a[a.length - 1], p)
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]) : a.push([e, a[a.length - 1][1]]);
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break;
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}
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}
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a[a.length - 1][0] < e && (t === "linear" ? a.push([
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G(e, a[a.length - 1], [1, o])
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]) : a.push([e, a[a.length - 1][1]]));
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}
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const u = [], c = S(
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]); h <= b && f < c.length - 1; )
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h = c[++f];
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for (; h < v && f < c.length; ) {
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const z = t === "linear" ?
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const z = t === "linear" ? G(h, a[d], a[g]) : y;
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}
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return r;
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}
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function
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function $(n, t, s, e = !0, o, l, r) {
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const i = D(r), a = e ? [
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-n.tangent[0],
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return i;
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}
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function ht(n, t = {}) {
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const s = U(t.from || 0, 0, 1), e = U(t.to || 1);
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throw Error('Value of "from" must be less than the value of "to"!');
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const o = [], l = t.radius || 1, r = t.radiusModifier?.steps || [], i = t.radialSegments || 8, a = t.startCap || !1, u = t.endCap || !1, c = n.closed, f = n.length;
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r.sort((p, m) => p[0] - m[0]);
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const h = t.segmentsPerMeter || 0.1, _ = t.radiusModifier?.type || "none", d =
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const h = t.segmentsPerMeter || 0.1, _ = t.radiusModifier?.type || "none", d = U(
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)
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)), a && (!c || s > 0 || e < 1) && (b ? o.push(
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$(
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)), u && (!c || s > 0 || e < 1) && (b ? o.push(
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return ut(s, t.addGroups);
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}
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const
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const J = -1e3;
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class lt {
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data;
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width;
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// height value at a given position
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heightAt(t, s) {
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const e = this.data[this.width * s + t];
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return e === this.nullValue ?
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return e === this.nullValue ? J : e;
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}
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// rasterize a triangle, find its max error, and queue it for processing
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_findCandidate(t, s, e, o, l, r, i) {
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for (let T = u; T <= f; T++) {
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h < 0 && y !== 0 && (w = Math.max(w, Math.floor(-h / y))), _ < 0 && p !== 0 && (w = Math.max(w, Math.floor(-_ / p))), d < 0 && g !== 0 && (w = Math.max(w, Math.floor(-d / g)));
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let
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let V = h + y * w, j = _ + p * w, E = d + g * w, O = !1;
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if (
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if (V >= 0 && j >= 0 && E >= 0) {
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const Q = q * V + C * j + z * E, W = this.heightAt(I, T), B = Math.abs(Q - W);
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return this.coords.push(t, s), this.heightAt(t, s) === J && this._invalidPoints.add(e), e;
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ot as m,
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yt as t
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};
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