@equinor/esv-intersection 2.2.0 → 3.0.0-beta.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (55) hide show
  1. package/package.json +6 -5
  2. package/dist/components/axis.d.ts +0 -47
  3. package/dist/components/index.d.ts +0 -1
  4. package/dist/constants.d.ts +0 -8
  5. package/dist/control/ExtendedCurveInterpolator.d.ts +0 -58
  6. package/dist/control/IntersectionReferenceSystem.d.ts +0 -81
  7. package/dist/control/LayerManager.d.ts +0 -76
  8. package/dist/control/MainController.d.ts +0 -154
  9. package/dist/control/ZoomPanHandler.d.ts +0 -156
  10. package/dist/control/index.d.ts +0 -5
  11. package/dist/control/interfaces.d.ts +0 -37
  12. package/dist/control/overlay.d.ts +0 -20
  13. package/dist/datautils/camelcase.d.ts +0 -5
  14. package/dist/datautils/colortable.d.ts +0 -1
  15. package/dist/datautils/findsample.d.ts +0 -2
  16. package/dist/datautils/index.d.ts +0 -6
  17. package/dist/datautils/interfaces.d.ts +0 -57
  18. package/dist/datautils/picks.d.ts +0 -10
  19. package/dist/datautils/seismicimage.d.ts +0 -32
  20. package/dist/datautils/surfacedata.d.ts +0 -10
  21. package/dist/datautils/trajectory.d.ts +0 -14
  22. package/dist/datautils/wellboreItemShapeGenerator.d.ts +0 -22
  23. package/dist/index.d.ts +0 -6
  24. package/dist/index.esm.js +0 -1
  25. package/dist/index.js +0 -1
  26. package/dist/index.umd.js +0 -433
  27. package/dist/interfaces.d.ts +0 -186
  28. package/dist/layers/CalloutCanvasLayer.d.ts +0 -51
  29. package/dist/layers/CasingLayer.d.ts +0 -21
  30. package/dist/layers/CementLayer.d.ts +0 -14
  31. package/dist/layers/CompletionLayer.d.ts +0 -20
  32. package/dist/layers/GeomodelCanvasLayer.d.ts +0 -27
  33. package/dist/layers/GeomodelLabelsLayer.d.ts +0 -37
  34. package/dist/layers/GeomodelLayer.d.ts +0 -7
  35. package/dist/layers/GeomodelLayerV2.d.ts +0 -13
  36. package/dist/layers/GridLayer.d.ts +0 -17
  37. package/dist/layers/HoleSizeLayer.d.ts +0 -11
  38. package/dist/layers/ImageCanvasLayer.d.ts +0 -9
  39. package/dist/layers/SeismicCanvasLayer.d.ts +0 -8
  40. package/dist/layers/WellboreBaseComponentLayer.d.ts +0 -26
  41. package/dist/layers/WellborePathLayer.d.ts +0 -10
  42. package/dist/layers/base/CanvasLayer.d.ts +0 -19
  43. package/dist/layers/base/HTMLLayer.d.ts +0 -13
  44. package/dist/layers/base/Layer.d.ts +0 -49
  45. package/dist/layers/base/PixiLayer.d.ts +0 -27
  46. package/dist/layers/base/SVGLayer.d.ts +0 -13
  47. package/dist/layers/base/index.d.ts +0 -5
  48. package/dist/layers/index.d.ts +0 -18
  49. package/dist/utils/arc-length.d.ts +0 -23
  50. package/dist/utils/binary-search.d.ts +0 -8
  51. package/dist/utils/color.d.ts +0 -5
  52. package/dist/utils/index.d.ts +0 -1
  53. package/dist/utils/root-finder.d.ts +0 -34
  54. package/dist/utils/text.d.ts +0 -14
  55. package/dist/utils/vectorUtils.d.ts +0 -15
@@ -1 +0,0 @@
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- export * from './text';
@@ -1,34 +0,0 @@
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- declare type fx = (n: number) => number;
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- export declare class RootFinder {
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- /**
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- * Find root using newthons method
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- * @param {Number} func f(x)
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- * @param {Number} precision Accuracy of result
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- * @param {Number} maxIterations Max number of iterations to use
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- * @param {Number} start Starting position
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- * @param {Number} minLimit Min limit of result
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- * @param {Number} maxLimit Max limit of result
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- */
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- static newton(func: fx, precision?: number, maxIterations?: number, start?: number, minLimit?: number, maxLimit?: number): number;
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- /**
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- * Find root using bisect method
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- * @param {Number} func f(x)
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- * @param {Number} precision Accuracy of result
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- * @param {Number} maxIterations Max number of iterations to use
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- * @param {Number} start Starting position
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- * @param {Number} minLimit Min limit of result
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- * @param {Number} maxLimit Max limit of result
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- */
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- static bisect(func: fx, precision?: number, maxIterations?: number, start?: number, minLimit?: number, maxLimit?: number): number;
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- /**
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- * Find root by trying available methods
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- * @param {Number} func f(x)
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- * @param {Number} precision Accuracy of result
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- * @param {Number} maxIterations Max number of iterations to use
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- * @param {Number} start Starting position
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- * @param {Number} minLimit Min limit of result
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- * @param {Number} maxLimit Max limit of result
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- */
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- static findRoot(func: fx, precision?: number, maxIterations?: number, start?: number, minLimit?: number, maxLimit?: number): number;
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- }
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- export {};
@@ -1,14 +0,0 @@
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- import { BoundingBox } from '../interfaces';
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- import { ScaleLinear } from 'd3-scale';
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- export declare function pixelsPerUnit(x: ScaleLinear<number, number>): number;
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- export declare function calcSize(factor: number, min: number, max: number, x: ScaleLinear<number, number>): number;
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- export declare function isOverlappingHorizontally(r1: BoundingBox, r2: BoundingBox): boolean;
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- export declare function isOverlapping(r1: BoundingBox, r2: BoundingBox, horizontalPadding?: number, verticalPadding?: number): boolean;
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- export declare function getOverlap(r1: BoundingBox, r2: BoundingBox): {
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- dx: number;
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- dy: number;
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- };
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- export declare function getOverlapOffset(r1: BoundingBox, r2: BoundingBox, horizontalPadding?: number, verticalPadding?: number): {
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- dx: number;
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- dy: number;
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- };
@@ -1,15 +0,0 @@
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- import { Point } from 'pixi.js';
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- import Vector2 from '@equinor/videx-vector2';
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- export declare const pointToVector: (p: Point) => Vector2;
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- export declare const pointToArray: (p: Point) => [number, number];
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- export declare const vectorToPoint: (v: Vector2) => Point;
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- export declare const vectorToArray: (v: Vector2) => [number, number];
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- export declare const arrayToPoint: (a: number[]) => Point;
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- export declare const arrayToVector: (a: number[]) => Vector2;
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- export declare const calcDist: (prev: [number, number], point: [number, number]) => number;
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- export declare const calcDistPoint: (prev: Point, point: Point) => number;
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- export declare const calcNormal: (p1: Point, p2: Point) => Point;
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- export declare const convertToUnitVector: (p: Point) => Point;
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- export declare const createNormals: (points: number[][]) => Vector2[];
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- export declare const offsetPoint: (point: number[], vector: Vector2, offset: number) => Point;
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- export declare const offsetPoints: (points: number[][], vectors: Vector2[], offset: number) => Point[];