@epigraph/epigraph-std-lib 4.0.0-alpha → 4.0.2-alpha

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (40) hide show
  1. package/README.md +0 -14
  2. package/dist/Epigraph/epigraph.js +20 -84
  3. package/dist/EpigraphLibs/EpigraphAnalytics/epigraphAnalytics.js +69 -0
  4. package/dist/EpigraphLibs/EpigraphAnalytics/generics/queue.d.ts +3 -2
  5. package/dist/EpigraphLibs/EpigraphAnalytics/types/index.d.ts +7 -0
  6. package/dist/EpigraphLibs/{epigraphLogger.js → EpigraphLogger/epigraphLogger.js} +19 -19
  7. package/dist/EpigraphLibs/{epigraphNexusApi.js → EpigraphNexusApi/epigraphNexusApi.js} +1 -1
  8. package/dist/EpigraphLibs/EpigraphQrCodeGenerator/epigraphQrCodeGenerator.js +69 -0
  9. package/dist/EpigraphLibs/EpigraphUnitsConverter/epigraphUnitsConverter.js +67 -0
  10. package/dist/lib/Epigraph/constants/enums.js +4 -0
  11. package/dist/lib/Epigraph/epigraphBaseSolution.js +70 -0
  12. package/dist/lib/EpigraphLibs/EpigraphAnalytics/consent-plugins/consent-plugin-names.js +4 -0
  13. package/dist/lib/EpigraphLibs/EpigraphAnalytics/consent-plugins/one-trust-consent-plugin.js +29 -0
  14. package/dist/lib/EpigraphLibs/EpigraphAnalytics/generics/node.js +22 -0
  15. package/dist/lib/EpigraphLibs/EpigraphAnalytics/generics/queue.js +23 -0
  16. package/dist/lib/EpigraphLibs/EpigraphAnalytics/generics/single-linked-list.js +30 -0
  17. package/dist/lib/EpigraphLibs/EpigraphAnalytics/plugins/ga3-analytics-plugin.js +87 -0
  18. package/dist/lib/EpigraphLibs/EpigraphAnalytics/plugins/ga4-analytics-plugin.js +121 -0
  19. package/dist/lib/EpigraphLibs/EpigraphAnalytics/plugins/nexus-analytics-plugin.js +45 -0
  20. package/dist/lib/EpigraphLibs/EpigraphUnitsConverter/conversions.js +26 -0
  21. package/dist/lib/EpigraphLibs/EpigraphUnitsConverter/enums.js +5 -0
  22. package/dist/node_modules/lit-html/async-directive.js +67 -0
  23. package/dist/node_modules/lit-html/directive-helpers.js +10 -0
  24. package/dist/node_modules/lit-html/directive.js +27 -0
  25. package/dist/node_modules/lit-html/directives/ref.js +40 -0
  26. package/dist/node_modules/lit-html/lit-html.js +225 -0
  27. package/dist/vite-env.d.ts +1 -0
  28. package/package.json +41 -74
  29. package/dist/EpigraphLibs/epigraphAnalytics.js +0 -399
  30. package/dist/EpigraphLibs/epigraphQrCodeGenerator.js +0 -938
  31. package/dist/EpigraphLibs/epigraphUnitsConverter.js +0 -88
  32. package/dist/ThirdPartyLibs/modelViewer.d.ts +0 -2
  33. package/dist/ThirdPartyLibs/modelViewer.js +0 -8608
  34. package/dist/ThirdPartyLibs/three-gltf-extensions/exporters/KHR_materials_variants/KHR_materials_variants_exporter.d.ts +0 -9
  35. package/dist/ThirdPartyLibs/three-gltf-extensions/loaders/KHR_materials_variants/KHR_materials_variants.d.ts +0 -6
  36. package/dist/ThirdPartyLibs/threejs.d.ts +0 -13
  37. package/dist/ThirdPartyLibs/threejs.js +0 -800
  38. package/dist/chunks/VerticalBlurShader.B0rdEBFu.js +0 -26381
  39. /package/dist/EpigraphLibs/{epigraphResultFactory.js → EpigraphResultFactory/epigraphResultFactory.js} +0 -0
  40. /package/dist/EpigraphLibs/{epigraphUrlProcessor.js → EpigraphUrlProcessor/epigraphUrlProcessor.js} +0 -0
@@ -1,800 +0,0 @@
1
- import { M as G, O as A, B as y, F as b, S, U as B, V as C, W as F, H as D, N as E, C as w } from "../chunks/VerticalBlurShader.B0rdEBFu.js";
2
- import { A as j, e as ee, f as ae, cc as se, g as te, h as re, i as ie, j as ne, k as oe, cd as le, ce, cf as fe, cg as ue, ch as de, ci as he, cj as pe, ck as me, cl as ge, l as Me, cm as be, cn as Se, co as Ce, cp as _e, cq as xe, cr as Te, cs as ve, ct as Le, m as Re, cu as Ge, cv as Ae, cw as ye, cx as Be, cy as Fe, cz as De, cA as Ee, cB as we, n as Pe, cC as Ie, o as Ue, cD as Ne, p as Oe, cE as ke, cF as We, cG as Ve, cH as He, cI as qe, cJ as ze, q as Ke, cK as Qe, r as $e, s as Xe, cL as Ze, t as Ye, cM as Je, cN as je, cO as ea, cP as aa, cQ as sa, u as ta, v as ra, cR as ia, cS as na, w as oa, x as la, y as ca, cT as fa, z as ua, cU as da, cV as ha, cW as pa, E as ma, I as ga, cX as Ma, J as ba, cY as Sa, cZ as Ca, K as _a, L as xa, c_ as Ta, c$ as va, D as La, P as Ra, Q as Ga, d0 as Aa, d1 as ya, d2 as Ba, d3 as Fa, d4 as Da, d5 as Ea, T as wa, X as Pa, Y as Ia, d6 as Ua, d7 as Na, d8 as Oa, d9 as ka, da as Wa, Z as Va, _ as Ha, $ as qa, db as za, dc as Ka, dd as Qa, de as $a, df as Xa, a0 as Za, a1 as Ya, dg as Ja, a2 as ja, a3 as es, a4 as as, a5 as ss, dh as ts, di as rs, dj as is, a6 as ns, dk as os, dl as ls, dm as cs, a7 as fs, a8 as us, dn as ds, dp as hs, a9 as ps, a as ms, G as gs, aa as Ms, ab as bs, ac as Ss, ad as Cs, dq as _s, dr as xs, ds as Ts, ae as vs, dt as Ls, du as Rs, c as Gs, dv as As, dw as ys, dx as Bs, dy as Fs, dz as Ds, dA as Es, dB as ws, dC as Ps, dD as Is, dE as Us, dF as Ns, dG as Os, dH as ks, af as Ws, dI as Vs, dJ as Hs, dK as qs, dL as zs, dM as Ks, dN as Qs, dO as $s, dP as Xs, dQ as Zs, dR as Ys, dS as Js, ag as js, ah as et, ai as at, aj as st, ak as tt, dT as rt, dU as it, dV as nt, dW as ot, dX as lt, dY as ct, dZ as ft, d_ as ut, d$ as dt, e0 as ht, e1 as pt, e2 as mt, al as gt, e3 as Mt, e4 as bt, e5 as St, am as Ct, an as _t, ao as xt, ap as Tt, aq as vt, e6 as Lt, e7 as Rt, e8 as Gt, e9 as At, ea as yt, eb as Bt, ar as Ft, as as Dt, ec as Et, ed as wt, ee as Pt, ef as It, eg as Ut, at as Nt, au as Ot, av as kt, aw as Wt, ax as Vt, ay as Ht, eh as qt, ei as zt, ej as Kt, ek as Qt, el as $t, em as Xt, en as Zt, az as Yt, aA as Jt, aB as jt, aC as er, aD as ar, aE as sr, eo as tr, ep as rr, aF as ir, aG as nr, aH as or, aI as lr, aJ as cr, eq as fr, aK as ur, aL as dr, er as hr, aM as pr, aN as mr, aO as gr, es as Mr, et as br, eu as Sr, ev as Cr, aP as _r, ew as xr, aQ as Tr, aR as vr, aS as Lr, aT as Rr, aU as Gr, aV as Ar, aW as yr, aX as Br, aY as Fr, aZ as Dr, ex as Er, a_ as wr, a$ as Pr, b0 as Ir, ey as Ur, ez as Nr, eA as Or, eB as kr, eC as Wr, eD as Vr, eE as Hr, eF as qr, eG as zr, eH as Kr, eI as Qr, eJ as $r, eK as Xr, eL as Zr, eM as Yr, b1 as Jr, b2 as jr, b3 as ei, b4 as ai, b5 as si, b6 as ti, b7 as ri, b8 as ii, b9 as ni, ba as oi, bb as li, bc as ci, bd as fi, be as ui, bf as di, bg as hi, bh as pi, bi as mi, bj as gi, bk as Mi, bl as bi, bm as Si, bn as Ci, bo as _i, bp as xi, bq as Ti, br as vi, eN as Li, R as Ri, bs as Gi, eO as Ai, bt as yi, bu as Bi, bv as Fi, bw as Di, bx as Ei, by as wi, bz as Pi, eP as Ii, bA as Ui, bB as Ni, eQ as Oi, eR as ki, eS as Wi, eT as Vi, bC as Hi, bD as qi, bE as zi, eU as Ki, eV as Qi, eW as $i, bF as Xi, eX as Zi, bG as Yi, eY as Ji, bH as ji, bI as en, bJ as an, bK as sn, eZ as tn, bL as rn, bM as nn, e_ as on, e$ as ln, f0 as cn, f1 as fn, f2 as un, bN as dn, f3 as hn, f4 as pn, f5 as mn, f6 as gn, f7 as Mn, f8 as bn, f9 as Sn, fa as Cn, fb as _n, fc as xn, fd as Tn, fe as vn, ff as Ln, bO as Rn, bP as Gn, bQ as An, fg as yn, fh as Bn, fi as Fn, fj as Dn, fk as En, fl as wn, fm as Pn, fn as In, bR as Un, bS as Nn, fo as On, bT as kn, fp as Wn, bU as Vn, fq as Hn, fr as qn, fs as zn, ft as Kn, fu as Qn, fv as $n, fw as Xn, fx as Zn, fy as Yn, b as Jn, fz as jn, bV as eo, bW as ao, fA as so, fB as to, fC as ro, fD as io, bX as no, bY as oo, bZ as lo, b_ as co, b$ as fo, c0 as uo, c1 as ho, c2 as po, c3 as mo, c4 as go, c5 as Mo, fE as bo, d as So, fF as Co, fG as _o, fH as xo, c6 as To, c7 as vo, c8 as Lo, c9 as Ro, fI as Go, fJ as Ao, fK as yo, fL as Bo, ca as Fo, fM as Do, fN as Eo, cb as wo } from "../chunks/VerticalBlurShader.B0rdEBFu.js";
3
- class Q {
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- static isWebGL2Available() {
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- try {
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- const e = document.createElement("canvas");
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- return !!(window.WebGL2RenderingContext && e.getContext("webgl2"));
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- } catch {
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- return !1;
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- }
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- }
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- static isColorSpaceAvailable(e) {
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- try {
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- const a = document.createElement("canvas"), t = window.WebGL2RenderingContext && a.getContext("webgl2");
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- return t.drawingBufferColorSpace = e, t.drawingBufferColorSpace === e;
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- } catch {
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- return !1;
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- }
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- }
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- static getWebGL2ErrorMessage() {
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- return this.getErrorMessage(2);
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- }
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- static getErrorMessage(e) {
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- const a = {
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- 1: "WebGL",
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- 2: "WebGL 2"
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- }, t = {
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- 1: window.WebGLRenderingContext,
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- 2: window.WebGL2RenderingContext
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- };
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- let i = 'Your $0 does not seem to support <a href="http://khronos.org/webgl/wiki/Getting_a_WebGL_Implementation" style="color:#000">$1</a>';
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- const s = document.createElement("div");
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- return s.id = "webglmessage", s.style.fontFamily = "monospace", s.style.fontSize = "13px", s.style.fontWeight = "normal", s.style.textAlign = "center", s.style.background = "#fff", s.style.color = "#000", s.style.padding = "1.5em", s.style.width = "400px", s.style.margin = "5em auto 0", t[e] ? i = i.replace("$0", "graphics card") : i = i.replace("$0", "browser"), i = i.replace("$1", a[e]), s.innerHTML = i, s;
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- }
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- // @deprecated, r168
36
- static isWebGLAvailable() {
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- console.warn("isWebGLAvailable() has been deprecated and will be removed in r178. Use isWebGL2Available() instead.");
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- try {
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- const e = document.createElement("canvas");
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- return !!(window.WebGLRenderingContext && (e.getContext("webgl") || e.getContext("experimental-webgl")));
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- } catch {
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- return !1;
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- }
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- }
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- static getWebGLErrorMessage() {
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- return console.warn("getWebGLErrorMessage() has been deprecated and will be removed in r178. Use getWebGL2ErrorMessage() instead."), this.getErrorMessage(1);
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- }
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- }
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- class M {
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- constructor() {
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- this.isPass = !0, this.enabled = !0, this.needsSwap = !0, this.clear = !1, this.renderToScreen = !1;
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- }
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- setSize() {
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- }
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- render() {
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- console.error("THREE.Pass: .render() must be implemented in derived pass.");
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- }
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- dispose() {
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- }
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- }
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- const P = new A(-1, 1, 1, -1, 0, 1);
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- class I extends y {
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- constructor() {
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- super(), this.setAttribute("position", new b([-1, 3, 0, -1, -1, 0, 3, -1, 0], 3)), this.setAttribute("uv", new b([0, 2, 0, 0, 2, 0], 2));
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- }
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- }
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- const U = new I();
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- class N {
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- constructor(e) {
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- this._mesh = new G(U, e);
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- }
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- dispose() {
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- this._mesh.geometry.dispose();
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- }
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- render(e) {
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- e.render(this._mesh, P);
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- }
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- get material() {
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- return this._mesh.material;
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- }
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- set material(e) {
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- this._mesh.material = e;
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- }
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- }
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- const O = {
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- name: "CopyShader",
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- uniforms: {
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- tDiffuse: { value: null },
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- opacity: { value: 1 }
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- },
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- vertexShader: (
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- /* glsl */
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- `
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-
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- varying vec2 vUv;
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-
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- void main() {
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-
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- vUv = uv;
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- gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
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-
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- }`
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- ),
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- fragmentShader: (
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- /* glsl */
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- `
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-
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- uniform float opacity;
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-
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- uniform sampler2D tDiffuse;
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-
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- varying vec2 vUv;
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-
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- void main() {
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-
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- vec4 texel = texture2D( tDiffuse, vUv );
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- gl_FragColor = opacity * texel;
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-
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-
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- }`
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- )
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- };
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- class k extends M {
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- constructor(e, a) {
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- super(), this.textureID = a !== void 0 ? a : "tDiffuse", e instanceof S ? (this.uniforms = e.uniforms, this.material = e) : e && (this.uniforms = B.clone(e.uniforms), this.material = new S({
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- name: e.name !== void 0 ? e.name : "unspecified",
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- defines: Object.assign({}, e.defines),
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- uniforms: this.uniforms,
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- vertexShader: e.vertexShader,
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- fragmentShader: e.fragmentShader
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- })), this.fsQuad = new N(this.material);
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- }
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- render(e, a, t) {
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- this.uniforms[this.textureID] && (this.uniforms[this.textureID].value = t.texture), this.fsQuad.material = this.material, this.renderToScreen ? (e.setRenderTarget(null), this.fsQuad.render(e)) : (e.setRenderTarget(a), this.clear && e.clear(e.autoClearColor, e.autoClearDepth, e.autoClearStencil), this.fsQuad.render(e));
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- }
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- dispose() {
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- this.material.dispose(), this.fsQuad.dispose();
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- }
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- }
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- class _ extends M {
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- constructor(e, a) {
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- super(), this.scene = e, this.camera = a, this.clear = !0, this.needsSwap = !1, this.inverse = !1;
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- }
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- render(e, a, t) {
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- const i = e.getContext(), s = e.state;
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- s.buffers.color.setMask(!1), s.buffers.depth.setMask(!1), s.buffers.color.setLocked(!0), s.buffers.depth.setLocked(!0);
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- let c, h;
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- this.inverse ? (c = 0, h = 1) : (c = 1, h = 0), s.buffers.stencil.setTest(!0), s.buffers.stencil.setOp(i.REPLACE, i.REPLACE, i.REPLACE), s.buffers.stencil.setFunc(i.ALWAYS, c, 4294967295), s.buffers.stencil.setClear(h), s.buffers.stencil.setLocked(!0), e.setRenderTarget(t), this.clear && e.clear(), e.render(this.scene, this.camera), e.setRenderTarget(a), this.clear && e.clear(), e.render(this.scene, this.camera), s.buffers.color.setLocked(!1), s.buffers.depth.setLocked(!1), s.buffers.color.setMask(!0), s.buffers.depth.setMask(!0), s.buffers.stencil.setLocked(!1), s.buffers.stencil.setFunc(i.EQUAL, 1, 4294967295), s.buffers.stencil.setOp(i.KEEP, i.KEEP, i.KEEP), s.buffers.stencil.setLocked(!0);
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- }
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- }
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- class W extends M {
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- constructor() {
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- super(), this.needsSwap = !1;
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- }
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- render(e) {
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- e.state.buffers.stencil.setLocked(!1), e.state.buffers.stencil.setTest(!1);
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- }
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- }
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- class $ {
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- constructor(e, a) {
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- if (this.renderer = e, this._pixelRatio = e.getPixelRatio(), a === void 0) {
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- const t = e.getSize(new C());
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- this._width = t.width, this._height = t.height, a = new F(this._width * this._pixelRatio, this._height * this._pixelRatio, { type: D }), a.texture.name = "EffectComposer.rt1";
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- } else
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- this._width = a.width, this._height = a.height;
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- this.renderTarget1 = a, this.renderTarget2 = a.clone(), this.renderTarget2.texture.name = "EffectComposer.rt2", this.writeBuffer = this.renderTarget1, this.readBuffer = this.renderTarget2, this.renderToScreen = !0, this.passes = [], this.copyPass = new k(O), this.copyPass.material.blending = E, this.clock = new w();
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- }
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- swapBuffers() {
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- const e = this.readBuffer;
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- this.readBuffer = this.writeBuffer, this.writeBuffer = e;
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- }
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- addPass(e) {
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- this.passes.push(e), e.setSize(this._width * this._pixelRatio, this._height * this._pixelRatio);
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- }
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- insertPass(e, a) {
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- this.passes.splice(a, 0, e), e.setSize(this._width * this._pixelRatio, this._height * this._pixelRatio);
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- }
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- removePass(e) {
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- const a = this.passes.indexOf(e);
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- a !== -1 && this.passes.splice(a, 1);
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- }
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- isLastEnabledPass(e) {
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- for (let a = e + 1; a < this.passes.length; a++)
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- if (this.passes[a].enabled)
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- return !1;
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- return !0;
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- }
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- render(e) {
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- e === void 0 && (e = this.clock.getDelta());
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- const a = this.renderer.getRenderTarget();
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- let t = !1;
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- for (let i = 0, s = this.passes.length; i < s; i++) {
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- const c = this.passes[i];
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- if (c.enabled !== !1) {
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- if (c.renderToScreen = this.renderToScreen && this.isLastEnabledPass(i), c.render(this.renderer, this.writeBuffer, this.readBuffer, e, t), c.needsSwap) {
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- if (t) {
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- const h = this.renderer.getContext(), f = this.renderer.state.buffers.stencil;
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- f.setFunc(h.NOTEQUAL, 1, 4294967295), this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, e), f.setFunc(h.EQUAL, 1, 4294967295);
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- }
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- this.swapBuffers();
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- }
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- _ !== void 0 && (c instanceof _ ? t = !0 : c instanceof W && (t = !1));
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- }
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- }
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- this.renderer.setRenderTarget(a);
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- }
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- reset(e) {
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- if (e === void 0) {
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- const a = this.renderer.getSize(new C());
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- this._pixelRatio = this.renderer.getPixelRatio(), this._width = a.width, this._height = a.height, e = this.renderTarget1.clone(), e.setSize(this._width * this._pixelRatio, this._height * this._pixelRatio);
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- }
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- this.renderTarget1.dispose(), this.renderTarget2.dispose(), this.renderTarget1 = e, this.renderTarget2 = e.clone(), this.writeBuffer = this.renderTarget1, this.readBuffer = this.renderTarget2;
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- }
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- setSize(e, a) {
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- this._width = e, this._height = a;
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- const t = this._width * this._pixelRatio, i = this._height * this._pixelRatio;
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- this.renderTarget1.setSize(t, i), this.renderTarget2.setSize(t, i);
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- for (let s = 0; s < this.passes.length; s++)
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- this.passes[s].setSize(t, i);
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- }
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- setPixelRatio(e) {
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- this._pixelRatio = e, this.setSize(this._width, this._height);
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- }
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- dispose() {
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- this.renderTarget1.dispose(), this.renderTarget2.dispose(), this.copyPass.dispose();
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- }
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- }
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- const V = (n) => {
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- const e = [], a = /* @__PURE__ */ new Set();
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- for (const t of n) {
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- let i = t, s = 0;
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- for (; a.has(i); )
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- i = t + "." + ++s;
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- a.add(i), e.push(i);
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- }
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- return e;
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- }, H = (n, e) => {
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- const a = {};
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- for (const t of n.mappings)
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- for (const i of t.variants)
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- a[e[i]] = {
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- material: null,
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- gltfMaterialIndex: t.material
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- };
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- return a;
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- }, m = (n) => n.material !== void 0 && // easier than (!object.isMesh && !object.isLine && !object.isPoints)
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- n.userData && // just in case
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- n.userData.variantMaterials, v = (n, e, a) => {
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- a(n, e);
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- for (let t = 0; t < n.children.length; t++)
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- v(n.children[t], e.children[t], a);
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- }, x = (n, e) => {
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- e.userData.variantMaterials !== void 0 && (n.userData.variantMaterials = Object.assign({}, e.userData.variantMaterials)), e.userData.originalMaterial !== void 0 && (n.userData.originalMaterial = e.userData.originalMaterial);
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- };
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- class q {
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- constructor(e) {
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- this.parser = e, this.name = "KHR_materials_variants";
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- }
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- // Note that the following properties will be overridden even if they are pre-defined
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- // - gltf.userData.variants
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- // - mesh.userData.variantMaterials
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- afterRoot(e) {
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- const a = this.parser, t = a.json;
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- if (!t.extensions || !t.extensions[this.name])
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- return null;
266
- const s = t.extensions[this.name].variants || [], c = V(s.map((r) => r.name));
267
- for (const r of e.scenes)
268
- r.traverse((l) => {
269
- const o = a.associations.get(l);
270
- if (!o || o.meshes === void 0 || o.primitives === void 0)
271
- return;
272
- const u = t.meshes[o.meshes].primitives[o.primitives].extensions;
273
- !u || !u[this.name] || (l.userData.variantMaterials = H(u[this.name], c));
274
- });
275
- e.userData.variants = c, e.functions = e.functions || {};
276
- const h = async (r, l, o) => {
277
- r.userData.originalMaterial || (r.userData.originalMaterial = r.material);
278
- const p = r.material;
279
- let d = null;
280
- if (l === null || !r.userData.variantMaterials[l])
281
- r.material = r.userData.originalMaterial, a.associations.has(r.material) && (d = a.associations.get(r.material).index);
282
- else {
283
- const u = r.userData.variantMaterials[l];
284
- u.material ? (r.material = u.material, u.gltfMaterialIndex !== void 0 && (d = u.gltfMaterialIndex)) : (d = u.gltfMaterialIndex, r.material = await a.getDependency("material", d), a.assignFinalMaterial(r), u.material = r.material);
285
- }
286
- o !== null && o(r, p, d);
287
- }, f = (r) => {
288
- const l = r.material, o = r.userData.variantMaterials, p = [];
289
- for (const d in o) {
290
- const u = o[d];
291
- if (u.material)
292
- continue;
293
- const L = u.gltfMaterialIndex;
294
- p.push(a.getDependency("material", L).then((R) => {
295
- r.material = R, a.assignFinalMaterial(r), o[d].material = r.material;
296
- }));
297
- }
298
- return Promise.all(p).then(() => {
299
- r.material = l;
300
- });
301
- };
302
- e.functions.selectVariant = (r, l, o = !0, p = null) => {
303
- const d = [];
304
- return o ? r.traverse((u) => m(u) && d.push(h(u, l, p))) : m(r) && d.push(h(r, l, p)), Promise.all(d);
305
- }, e.functions.ensureLoadVariants = (r, l = !0) => {
306
- const o = [];
307
- return l ? r.traverse((p) => m(p) && o.push(f(p))) : m(r) && o.push(f(r)), Promise.all(o);
308
- }, e.functions.copyVariantMaterials = (r, l, o = !0) => {
309
- o ? v(r, l, (p, d) => x(p, d)) : x(r, l);
310
- };
311
- }
312
- }
313
- const X = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
314
- __proto__: null,
315
- default: q
316
- }, Symbol.toStringTag, { value: "Module" })), T = (n) => n.material !== void 0 && // easier than (!object.isMesh && !object.isLine && !object.isPoints)
317
- n.userData && // just in case
318
- n.userData.variantMaterials && // Is this line costly?
319
- !!Object.values(n.userData.variantMaterials).filter((e) => g(e.material)), g = (n) => n && n.isMaterial && !Array.isArray(n);
320
- class z {
321
- constructor(e) {
322
- this.writer = e, this.name = "KHR_materials_variants", this.variantNames = [];
323
- }
324
- beforeParse(e) {
325
- const a = /* @__PURE__ */ new Set();
326
- for (const t of e)
327
- t.traverse((i) => {
328
- if (!T(i))
329
- return;
330
- const s = i.userData.variantMaterials;
331
- for (const c in s) {
332
- const h = s[c];
333
- g(h.material) && a.add(c);
334
- }
335
- });
336
- a.forEach((t) => this.variantNames.push(t));
337
- }
338
- writeMesh(e, a) {
339
- if (!T(e))
340
- return;
341
- const t = e.userData, i = t.variantMaterials, s = {};
342
- for (const f in i) {
343
- const r = i[f].material;
344
- if (!g(r))
345
- continue;
346
- const l = this.variantNames.indexOf(f), o = this.writer.processMaterial(r);
347
- s[o] || (s[o] = {
348
- material: o,
349
- variants: []
350
- }), s[o].variants.push(l);
351
- }
352
- const c = Object.values(s).map((f) => f.variants.sort((r, l) => r - l) && f).sort((f, r) => f.material - r.material);
353
- if (c.length === 0)
354
- return;
355
- const h = g(t.originalMaterial) ? this.writer.processMaterial(t.originalMaterial) : -1;
356
- for (const f of a.primitives)
357
- h >= 0 && (f.material = h), f.extensions = f.extensions || {}, f.extensions[this.name] = { mappings: c };
358
- }
359
- afterParse(e) {
360
- if (this.variantNames.length === 0)
361
- return;
362
- const a = this.writer.json;
363
- a.extensions = a.extensions || {};
364
- const t = this.variantNames.map((i) => ({ name: i }));
365
- a.extensions[this.name] = { variants: t }, this.writer.extensionsUsed[this.name] = !0;
366
- }
367
- }
368
- const Z = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
369
- __proto__: null,
370
- default: z
371
- }, Symbol.toStringTag, { value: "Module" }));
372
- export {
373
- j as ACESFilmicToneMapping,
374
- ee as AddEquation,
375
- ae as AddOperation,
376
- se as AdditiveAnimationBlendMode,
377
- te as AdditiveBlending,
378
- re as AgXToneMapping,
379
- ie as AlphaFormat,
380
- ne as AlwaysCompare,
381
- oe as AlwaysDepth,
382
- le as AlwaysStencilFunc,
383
- ce as AmbientLight,
384
- fe as AnimationAction,
385
- ue as AnimationClip,
386
- de as AnimationLoader,
387
- he as AnimationMixer,
388
- pe as AnimationObjectGroup,
389
- me as AnimationUtils,
390
- ge as ArcCurve,
391
- Me as ArrayCamera,
392
- be as ArrowHelper,
393
- Se as AttachedBindMode,
394
- Ce as Audio,
395
- _e as AudioAnalyser,
396
- xe as AudioContext,
397
- Te as AudioListener,
398
- ve as AudioLoader,
399
- Le as AxesHelper,
400
- Re as BackSide,
401
- Ge as BasicDepthPacking,
402
- Ae as BasicShadowMap,
403
- ye as BatchedMesh,
404
- Be as Bone,
405
- Fe as BooleanKeyframeTrack,
406
- De as Box2,
407
- Ee as Box3,
408
- we as Box3Helper,
409
- Pe as BoxGeometry,
410
- Ie as BoxHelper,
411
- Ue as BufferAttribute,
412
- y as BufferGeometry,
413
- Ne as BufferGeometryLoader,
414
- Oe as ByteType,
415
- ke as Cache,
416
- We as Camera,
417
- Ve as CameraHelper,
418
- He as CanvasTexture,
419
- qe as CapsuleGeometry,
420
- ze as CatmullRomCurve3,
421
- Ke as CineonToneMapping,
422
- Qe as CircleGeometry,
423
- $e as ClampToEdgeWrapping,
424
- w as Clock,
425
- Xe as Color,
426
- Ze as ColorKeyframeTrack,
427
- Ye as ColorManagement,
428
- Je as CompressedArrayTexture,
429
- je as CompressedCubeTexture,
430
- ea as CompressedTexture,
431
- aa as CompressedTextureLoader,
432
- sa as ConeGeometry,
433
- ta as ConstantAlphaFactor,
434
- ra as ConstantColorFactor,
435
- ia as Controls,
436
- na as CubeCamera,
437
- oa as CubeReflectionMapping,
438
- la as CubeRefractionMapping,
439
- ca as CubeTexture,
440
- fa as CubeTextureLoader,
441
- ua as CubeUVReflectionMapping,
442
- da as CubicBezierCurve,
443
- ha as CubicBezierCurve3,
444
- pa as CubicInterpolant,
445
- ma as CullFaceBack,
446
- ga as CullFaceFront,
447
- Ma as CullFaceFrontBack,
448
- ba as CullFaceNone,
449
- Sa as Curve,
450
- Ca as CurvePath,
451
- _a as CustomBlending,
452
- xa as CustomToneMapping,
453
- Ta as CylinderGeometry,
454
- va as Cylindrical,
455
- La as DRACOLoader,
456
- Ra as Data3DTexture,
457
- Ga as DataArrayTexture,
458
- Aa as DataTexture,
459
- ya as DataTextureLoader,
460
- Ba as DataUtils,
461
- Fa as DecrementStencilOp,
462
- Da as DecrementWrapStencilOp,
463
- Ea as DefaultLoadingManager,
464
- wa as DepthFormat,
465
- Pa as DepthStencilFormat,
466
- Ia as DepthTexture,
467
- Ua as DetachedBindMode,
468
- Na as DirectionalLight,
469
- Oa as DirectionalLightHelper,
470
- ka as DiscreteInterpolant,
471
- Wa as DodecahedronGeometry,
472
- Va as DoubleSide,
473
- Ha as DstAlphaFactor,
474
- qa as DstColorFactor,
475
- za as DynamicCopyUsage,
476
- Ka as DynamicDrawUsage,
477
- Qa as DynamicReadUsage,
478
- $a as EdgesGeometry,
479
- $ as EffectComposer,
480
- Xa as EllipseCurve,
481
- Za as EqualCompare,
482
- Ya as EqualDepth,
483
- Ja as EqualStencilFunc,
484
- ja as EquirectangularReflectionMapping,
485
- es as EquirectangularRefractionMapping,
486
- as as Euler,
487
- ss as EventDispatcher,
488
- ts as ExtrudeGeometry,
489
- rs as FileLoader,
490
- is as Float16BufferAttribute,
491
- b as Float32BufferAttribute,
492
- ns as FloatType,
493
- os as Fog,
494
- ls as FogExp2,
495
- cs as FramebufferTexture,
496
- fs as FrontSide,
497
- us as Frustum,
498
- ds as GLBufferAttribute,
499
- hs as GLSL1,
500
- ps as GLSL3,
501
- ms as GLTFExporter,
502
- Z as GLTFExporterMaterialsVariantsExtension,
503
- gs as GLTFLoader,
504
- X as GLTFMaterialsVariantsExtension,
505
- Ms as GreaterCompare,
506
- bs as GreaterDepth,
507
- Ss as GreaterEqualCompare,
508
- Cs as GreaterEqualDepth,
509
- _s as GreaterEqualStencilFunc,
510
- xs as GreaterStencilFunc,
511
- Ts as GridHelper,
512
- vs as Group,
513
- D as HalfFloatType,
514
- Ls as HemisphereLight,
515
- Rs as HemisphereLightHelper,
516
- Gs as HorizontalBlurShader,
517
- As as IcosahedronGeometry,
518
- ys as ImageBitmapLoader,
519
- Bs as ImageLoader,
520
- Fs as ImageUtils,
521
- Ds as IncrementStencilOp,
522
- Es as IncrementWrapStencilOp,
523
- ws as InstancedBufferAttribute,
524
- Ps as InstancedBufferGeometry,
525
- Is as InstancedInterleavedBuffer,
526
- Us as InstancedMesh,
527
- Ns as Int16BufferAttribute,
528
- Os as Int32BufferAttribute,
529
- ks as Int8BufferAttribute,
530
- Ws as IntType,
531
- Vs as InterleavedBuffer,
532
- Hs as InterleavedBufferAttribute,
533
- qs as Interpolant,
534
- zs as InterpolateDiscrete,
535
- Ks as InterpolateLinear,
536
- Qs as InterpolateSmooth,
537
- $s as InvertStencilOp,
538
- Xs as KeepStencilOp,
539
- Zs as KeyframeTrack,
540
- Ys as LOD,
541
- Js as LatheGeometry,
542
- js as Layers,
543
- et as LessCompare,
544
- at as LessDepth,
545
- st as LessEqualCompare,
546
- tt as LessEqualDepth,
547
- rt as LessEqualStencilFunc,
548
- it as LessStencilFunc,
549
- nt as Light,
550
- ot as LightProbe,
551
- lt as Line,
552
- ct as Line3,
553
- ft as LineBasicMaterial,
554
- ut as LineCurve,
555
- dt as LineCurve3,
556
- ht as LineDashedMaterial,
557
- pt as LineLoop,
558
- mt as LineSegments,
559
- gt as LinearFilter,
560
- Mt as LinearInterpolant,
561
- bt as LinearMipMapLinearFilter,
562
- St as LinearMipMapNearestFilter,
563
- Ct as LinearMipmapLinearFilter,
564
- _t as LinearMipmapNearestFilter,
565
- xt as LinearSRGBColorSpace,
566
- Tt as LinearToneMapping,
567
- vt as LinearTransfer,
568
- Lt as Loader,
569
- Rt as LoaderUtils,
570
- Gt as LoadingManager,
571
- At as LoopOnce,
572
- yt as LoopPingPong,
573
- Bt as LoopRepeat,
574
- Ft as LuminanceAlphaFormat,
575
- Dt as LuminanceFormat,
576
- Et as MOUSE,
577
- wt as Material,
578
- Pt as MaterialLoader,
579
- It as MathUtils,
580
- Ut as Matrix2,
581
- Nt as Matrix3,
582
- Ot as Matrix4,
583
- kt as MaxEquation,
584
- G as Mesh,
585
- Wt as MeshBasicMaterial,
586
- Vt as MeshDepthMaterial,
587
- Ht as MeshDistanceMaterial,
588
- qt as MeshLambertMaterial,
589
- zt as MeshMatcapMaterial,
590
- Kt as MeshNormalMaterial,
591
- Qt as MeshPhongMaterial,
592
- $t as MeshPhysicalMaterial,
593
- Xt as MeshStandardMaterial,
594
- Zt as MeshToonMaterial,
595
- Yt as MinEquation,
596
- Jt as MirroredRepeatWrapping,
597
- jt as MixOperation,
598
- er as MultiplyBlending,
599
- ar as MultiplyOperation,
600
- sr as NearestFilter,
601
- tr as NearestMipMapLinearFilter,
602
- rr as NearestMipMapNearestFilter,
603
- ir as NearestMipmapLinearFilter,
604
- nr as NearestMipmapNearestFilter,
605
- or as NeutralToneMapping,
606
- lr as NeverCompare,
607
- cr as NeverDepth,
608
- fr as NeverStencilFunc,
609
- E as NoBlending,
610
- ur as NoColorSpace,
611
- dr as NoToneMapping,
612
- hr as NormalAnimationBlendMode,
613
- pr as NormalBlending,
614
- mr as NotEqualCompare,
615
- gr as NotEqualDepth,
616
- Mr as NotEqualStencilFunc,
617
- br as NumberKeyframeTrack,
618
- Sr as Object3D,
619
- Cr as ObjectLoader,
620
- _r as ObjectSpaceNormalMap,
621
- xr as OctahedronGeometry,
622
- Tr as OneFactor,
623
- vr as OneMinusConstantAlphaFactor,
624
- Lr as OneMinusConstantColorFactor,
625
- Rr as OneMinusDstAlphaFactor,
626
- Gr as OneMinusDstColorFactor,
627
- Ar as OneMinusSrcAlphaFactor,
628
- yr as OneMinusSrcColorFactor,
629
- A as OrthographicCamera,
630
- Br as PCFShadowMap,
631
- Fr as PCFSoftShadowMap,
632
- Dr as PMREMGenerator,
633
- Er as Path,
634
- wr as PerspectiveCamera,
635
- Pr as Plane,
636
- Ir as PlaneGeometry,
637
- Ur as PlaneHelper,
638
- Nr as PointLight,
639
- Or as PointLightHelper,
640
- kr as Points,
641
- Wr as PointsMaterial,
642
- Vr as PolarGridHelper,
643
- Hr as PolyhedronGeometry,
644
- qr as PositionalAudio,
645
- zr as PropertyBinding,
646
- Kr as PropertyMixer,
647
- Qr as QuadraticBezierCurve,
648
- $r as QuadraticBezierCurve3,
649
- Xr as Quaternion,
650
- Zr as QuaternionKeyframeTrack,
651
- Yr as QuaternionLinearInterpolant,
652
- Jr as RED_GREEN_RGTC2_Format,
653
- jr as RED_RGTC1_Format,
654
- ei as REVISION,
655
- ai as RGBADepthPacking,
656
- si as RGBAFormat,
657
- ti as RGBAIntegerFormat,
658
- ri as RGBA_ASTC_10x10_Format,
659
- ii as RGBA_ASTC_10x5_Format,
660
- ni as RGBA_ASTC_10x6_Format,
661
- oi as RGBA_ASTC_10x8_Format,
662
- li as RGBA_ASTC_12x10_Format,
663
- ci as RGBA_ASTC_12x12_Format,
664
- fi as RGBA_ASTC_4x4_Format,
665
- ui as RGBA_ASTC_5x4_Format,
666
- di as RGBA_ASTC_5x5_Format,
667
- hi as RGBA_ASTC_6x5_Format,
668
- pi as RGBA_ASTC_6x6_Format,
669
- mi as RGBA_ASTC_8x5_Format,
670
- gi as RGBA_ASTC_8x6_Format,
671
- Mi as RGBA_ASTC_8x8_Format,
672
- bi as RGBA_BPTC_Format,
673
- Si as RGBA_ETC2_EAC_Format,
674
- Ci as RGBA_PVRTC_2BPPV1_Format,
675
- _i as RGBA_PVRTC_4BPPV1_Format,
676
- xi as RGBA_S3TC_DXT1_Format,
677
- Ti as RGBA_S3TC_DXT3_Format,
678
- vi as RGBA_S3TC_DXT5_Format,
679
- Li as RGBDepthPacking,
680
- Ri as RGBELoader,
681
- Gi as RGBFormat,
682
- Ai as RGBIntegerFormat,
683
- yi as RGB_BPTC_SIGNED_Format,
684
- Bi as RGB_BPTC_UNSIGNED_Format,
685
- Fi as RGB_ETC1_Format,
686
- Di as RGB_ETC2_Format,
687
- Ei as RGB_PVRTC_2BPPV1_Format,
688
- wi as RGB_PVRTC_4BPPV1_Format,
689
- Pi as RGB_S3TC_DXT1_Format,
690
- Ii as RGDepthPacking,
691
- Ui as RGFormat,
692
- Ni as RGIntegerFormat,
693
- Oi as RawShaderMaterial,
694
- ki as Ray,
695
- Wi as Raycaster,
696
- Vi as RectAreaLight,
697
- Hi as RedFormat,
698
- qi as RedIntegerFormat,
699
- zi as ReinhardToneMapping,
700
- Ki as RenderTarget,
701
- Qi as RenderTarget3D,
702
- $i as RenderTargetArray,
703
- Xi as RepeatWrapping,
704
- Zi as ReplaceStencilOp,
705
- Yi as ReverseSubtractEquation,
706
- Ji as RingGeometry,
707
- ji as SIGNED_RED_GREEN_RGTC2_Format,
708
- en as SIGNED_RED_RGTC1_Format,
709
- an as SRGBColorSpace,
710
- sn as SRGBTransfer,
711
- tn as Scene,
712
- rn as ShaderChunk,
713
- nn as ShaderLib,
714
- S as ShaderMaterial,
715
- on as ShadowMaterial,
716
- ln as Shape,
717
- cn as ShapeGeometry,
718
- fn as ShapePath,
719
- un as ShapeUtils,
720
- dn as ShortType,
721
- hn as Skeleton,
722
- pn as SkeletonHelper,
723
- mn as SkinnedMesh,
724
- gn as Source,
725
- Mn as Sphere,
726
- bn as SphereGeometry,
727
- Sn as Spherical,
728
- Cn as SphericalHarmonics3,
729
- _n as SplineCurve,
730
- xn as SpotLight,
731
- Tn as SpotLightHelper,
732
- vn as Sprite,
733
- Ln as SpriteMaterial,
734
- Rn as SrcAlphaFactor,
735
- Gn as SrcAlphaSaturateFactor,
736
- An as SrcColorFactor,
737
- yn as StaticCopyUsage,
738
- Bn as StaticDrawUsage,
739
- Fn as StaticReadUsage,
740
- Dn as StereoCamera,
741
- En as StreamCopyUsage,
742
- wn as StreamDrawUsage,
743
- Pn as StreamReadUsage,
744
- In as StringKeyframeTrack,
745
- Un as SubtractEquation,
746
- Nn as SubtractiveBlending,
747
- On as TOUCH,
748
- kn as TangentSpaceNormalMap,
749
- Wn as TetrahedronGeometry,
750
- Vn as Texture,
751
- Hn as TextureLoader,
752
- qn as TextureUtils,
753
- zn as TorusGeometry,
754
- Kn as TorusKnotGeometry,
755
- Qn as Triangle,
756
- $n as TriangleFanDrawMode,
757
- Xn as TriangleStripDrawMode,
758
- Zn as TrianglesDrawMode,
759
- Yn as TubeGeometry,
760
- Jn as USDZExporter,
761
- jn as UVMapping,
762
- eo as Uint16BufferAttribute,
763
- ao as Uint32BufferAttribute,
764
- so as Uint8BufferAttribute,
765
- to as Uint8ClampedBufferAttribute,
766
- ro as Uniform,
767
- io as UniformsGroup,
768
- no as UniformsLib,
769
- B as UniformsUtils,
770
- oo as UnsignedByteType,
771
- lo as UnsignedInt248Type,
772
- co as UnsignedInt5999Type,
773
- fo as UnsignedIntType,
774
- uo as UnsignedShort4444Type,
775
- ho as UnsignedShort5551Type,
776
- po as UnsignedShortType,
777
- mo as VSMShadowMap,
778
- C as Vector2,
779
- go as Vector3,
780
- Mo as Vector4,
781
- bo as VectorKeyframeTrack,
782
- So as VerticalBlurShader,
783
- Co as VideoTexture,
784
- Q as WebGL,
785
- _o as WebGL3DRenderTarget,
786
- xo as WebGLArrayRenderTarget,
787
- To as WebGLCoordinateSystem,
788
- vo as WebGLCubeRenderTarget,
789
- F as WebGLRenderTarget,
790
- Lo as WebGLRenderer,
791
- Ro as WebGLUtils,
792
- Go as WebGPUCoordinateSystem,
793
- Ao as WireframeGeometry,
794
- yo as WrapAroundEnding,
795
- Bo as ZeroCurvatureEnding,
796
- Fo as ZeroFactor,
797
- Do as ZeroSlopeEnding,
798
- Eo as ZeroStencilOp,
799
- wo as createCanvasElement
800
- };