@engineering-tf/shared 1.0.1 → 1.0.3

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@@ -312,6 +312,10 @@ export declare const FORMATTED_ERROR: {
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  CODE: string;
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  MESSAGE: string;
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  };
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+ USER_NOT_PROVISIONED: {
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+ CODE: string;
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+ MESSAGE: string;
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+ };
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  };
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  export declare enum STRIPE_SUBSCRIPTION_STATUS {
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  ACTIVE = "active",
@@ -150,6 +150,10 @@ exports.FORMATTED_ERROR = {
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  CODE: "UNKNOWN_ERROR",
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  MESSAGE: "Try again",
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  },
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+ USER_NOT_PROVISIONED: {
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+ CODE: "USER_NOT_PROVISIONED",
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+ MESSAGE: "Your account setup is incomplete. Please sign in again to complete setup.",
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+ },
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  };
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  var STRIPE_SUBSCRIPTION_STATUS;
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  (function (STRIPE_SUBSCRIPTION_STATUS) {
@@ -1,3 +1,17 @@
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  import { Webhook } from "discord-webhook-node";
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+ export declare const localLogging: (msg: string) => void;
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  export declare const TRADINGFLOW_ALL_TEST_LOG: string;
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  export declare function discordMessageSender(msg: string, channel: Webhook): Promise<void>;
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+ /**
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+ * discord has a 2000 character limit, so we need to truncate the string
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+ * @param input
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+ * @param maxLength
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+ * @param useEllipsis
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+ * @returns
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+ */
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+ /**
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+ * Wait for a random number of seconds (useful for retry backoff)
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+ * @param maxSeconds Maximum seconds to wait
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+ * @returns Promise that resolves after the random delay
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+ */
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+ export declare function waitForRandomSecs(maxSeconds: number): Promise<void>;
@@ -36,12 +36,13 @@ var __generator = (this && this.__generator) || function (thisArg, body) {
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  }
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  };
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  Object.defineProperty(exports, "__esModule", { value: true });
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- exports.discordMessageSender = exports.TRADINGFLOW_ALL_TEST_LOG = void 0;
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+ exports.waitForRandomSecs = exports.discordMessageSender = exports.TRADINGFLOW_ALL_TEST_LOG = exports.localLogging = void 0;
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  var localLogging = function (msg) {
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  if (process.env.NODE_ENV !== 'production' && process.env.CUSTOM_NODE_ENV !== 'production') {
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  console.log("[LOCAL ONLY LOG] ".concat(msg));
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  }
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  };
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+ exports.localLogging = localLogging;
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  exports.TRADINGFLOW_ALL_TEST_LOG = "https://discord.com/api/webhooks/1024841963209490542/Pn45x2jJ4-jlXKF9V5mXMJtCNgD4LgOBW6daEBJOBz9WalSt7NsxXimJMi1RvOiRVvDW";
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  function discordMessageSender(msg, channel) {
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  return __awaiter(this, void 0, void 0, function () {
@@ -49,7 +50,7 @@ function discordMessageSender(msg, channel) {
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  return __generator(this, function (_a) {
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  switch (_a.label) {
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  case 0:
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- localLogging("[LOCAL LOGGING] send message to discord: ".concat(msg, ")"));
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+ (0, exports.localLogging)("[LOCAL LOGGING] send message to discord: ".concat(msg, ")"));
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  _a.label = 1;
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  case 1:
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  _a.trys.push([1, 3, , 4]);
@@ -62,7 +63,7 @@ function discordMessageSender(msg, channel) {
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  /**
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  * Sometime, we are not able to send discord messages
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  */
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- localLogging("Not able to send discord message, err is ".concat(err_1.message, " ").concat(JSON.stringify(err_1)));
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+ (0, exports.localLogging)("Not able to send discord message, err is ".concat(err_1.message, " ").concat(JSON.stringify(err_1)));
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  return [3 /*break*/, 4];
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  case 4: return [2 /*return*/];
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  }
@@ -77,6 +78,16 @@ exports.discordMessageSender = discordMessageSender;
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  * @param useEllipsis
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  * @returns
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  */
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+ /**
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+ * Wait for a random number of seconds (useful for retry backoff)
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+ * @param maxSeconds Maximum seconds to wait
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+ * @returns Promise that resolves after the random delay
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+ */
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+ function waitForRandomSecs(maxSeconds) {
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+ var ms = Math.random() * maxSeconds * 1000;
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+ return new Promise(function (resolve) { return setTimeout(resolve, ms); });
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+ }
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+ exports.waitForRandomSecs = waitForRandomSecs;
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  function truncateString(input, maxLength, useEllipsis) {
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  if (maxLength === void 0) { maxLength = 1990; }
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  if (useEllipsis === void 0) { useEllipsis = true; }
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@engineering-tf/shared",
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- "version": "1.0.1",
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+ "version": "1.0.3",
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  "publishConfig": {
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  "access": "public"
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  },