@engine-room/after-effects-mcp 0.3.0 → 0.4.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +7 -5
- package/bin/server.js +1385 -198
- package/package.json +1 -1
- package/panel/CSXS/manifest.xml +2 -2
- package/panel/client/contactsheet.js +347 -0
- package/panel/client/framereader.js +248 -0
- package/panel/client/main.js +400 -95
- package/panel/client/pngcodec.js +122 -0
- package/panel/jsx/bundle.jsx +2675 -130
- package/panel/package.json +1 -1
package/README.md
CHANGED
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---
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<details>
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<summary><b>🧰 All
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<summary><b>🧰 All 74 tools</b></summary>
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<br>
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| Group | Tools |
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|---|---|
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| Comps (
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| Comps (10) | `list_comps`, `get_comp`, `get_comp_tree`, `create_comp`, `set_comp`, `delete_comp`, `set_active_comp`, `duplicate_comp`, `snapshot_comp`, `diff_comp` |
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| Layers (15) | `list_layers`, `get_layer_full`, `create_{text,shape,solid,null,adjustment,precomp,camera,light}_layer`, `duplicate_layer`, `delete_layer`, `set_layer`, `parent_layer`, `reorder_layer` |
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| Transforms (1) | `set_transform` — position, scale, rotation, anchor, opacity; 2D and 3D; optionally keyframed |
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| Keyframes (6) | `add_keyframe`, `remove_keyframe`, `get_keyframes`, `set_interpolation`, `set_temporal_ease`, `set_spatial_tangents` |
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| Vision (2) | `screenshot_frame`, `screenshot_layer` |
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| Batch (1) | `run_batch` |
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| Footage (2) | `import_footage`, `create_footage_layer` |
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| Audio (1) | `place_audio_cues` — a whole cue list placed as one undo step |
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| Motion Graphics (1) | `export_mogrt` — export a comp as a `.mogrt` template for Premiere |
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| Explore (2) | `get_project_summary`, `find_layers` |
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| Raw (1) | `run_jsx` |
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A few behave differently from the rest:
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- **`get_layer_full`** returns a layer's transforms with their keyframes and expressions, every effect with every parameter, masks, markers and visible bounds — in one call.
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- **`run_batch`** runs many operations in a single pass and
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- **`screenshot_frame`** and **`screenshot_layer`** are for occasional checks, not for reviewing motion frame by frame. On large comps
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- **`run_batch`** runs many operations in a single pass. Up to 500 of them that is one undo step; past that it runs in the background, streams progress, and lands as one undo step per chunk — After Effects will not keep a single undo group across a long job, so the result tells the assistant exactly how many steps the work took. Ask for a single undo step at any size with `singleUndo`, at the cost of freezing After Effects until it finishes.
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- **`screenshot_frame`** and **`screenshot_layer`** are for occasional checks, not for reviewing motion frame by frame. To judge movement, `screenshot_frame` takes several times at once and returns them as one labelled contact sheet — one image instead of several. On large comps it renders at reduced resolution unless you ask otherwise.
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- **`import_footage`** checks what After Effects actually produced. An SVG whose `viewBox` asks for one shape and imports at another is a known After Effects bug that renders as nothing at all, with no error — so the import is refused and explained rather than left to fail silently later.
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- **`export_mogrt`** writes a Motion Graphics template for Premiere. It suppresses the modal dialogs that would otherwise sit there waiting for a click, and can set the thumbnail from any frame you choose, rather than the first one — which is usually black if the comp fades up.
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- **`
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- **`snapshot_comp`** and **`diff_comp`** answer "what did that change actually do" without reading the whole comp back — the assistant fingerprints it before the change and asks afterwards what moved.
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- **`run_jsx`** runs arbitrary ExtendScript for anything the other tools don't cover. Long scripts can be run from a file so they never fill up the conversation.
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- **`ae_guide`** is how the assistant reads its own working guidance — the same text this server publishes as MCP resources and ships to Claude Code as skills.
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</details>
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