@energy8platform/game-engine 0.16.0 → 0.17.0

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package/dist/debug.d.ts CHANGED
@@ -1,4 +1,4 @@
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- export { DevBridge, DevBridgeConfig } from '@energy8platform/platform-core/dev-bridge';
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+ export { DevBridge, DevBridgeConfig, ReplayConfig, ReplayLaunch } from '@energy8platform/platform-core/dev-bridge';
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  import { Application } from 'pixi.js';
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  /**
package/dist/index.d.ts CHANGED
@@ -3,7 +3,7 @@ import { CasinoGameSDK, InitData, GameConfigData, SessionData } from '@energy8pl
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  export { AnywhereWinData, BalanceData, BridgeDestroyedError, BridgeNotReadyError, GameConfigData, InitData, PaylineData, PlayParams, PlayResultData, SDKError, SessionData, SymbolData, TimeoutError, WinLineData } from '@energy8platform/game-sdk';
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  import { LoadingScreenConfig, AssetManifest, PlatformSession } from '@energy8platform/platform-core';
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  export { AssetBundle, AssetEntry, AssetManifest, LoadingScreenConfig } from '@energy8platform/platform-core';
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- export { DevBridge, DevBridgeConfig } from '@energy8platform/platform-core/dev-bridge';
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+ export { DevBridge, DevBridgeConfig, ReplayConfig, ReplayLaunch } from '@energy8platform/platform-core/dev-bridge';
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  export { ActionDefinition, GameDefinition, LuaEngineConfig, LuaPlayResult, TransitionRule } from '@energy8platform/platform-core/lua';
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  declare enum ScaleMode {
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@energy8platform/game-engine",
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- "version": "0.16.0",
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+ "version": "0.17.0",
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  "description": "Universal casino game engine built on PixiJS v8 and @energy8platform/game-sdk",
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  "type": "module",
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  "main": "./dist/index.cjs.js",
@@ -1,5 +1,5 @@
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  // DevBridge has moved to @energy8platform/platform-core/dev-bridge.
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  // Re-export here so the @energy8platform/game-engine/debug sub-path stays stable.
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  export { DevBridge } from '@energy8platform/platform-core/dev-bridge';
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- export type { DevBridgeConfig } from '@energy8platform/platform-core/dev-bridge';
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+ export type { DevBridgeConfig, ReplayConfig, ReplayLaunch } from '@energy8platform/platform-core/dev-bridge';
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  export { FPSOverlay } from './FPSOverlay';
package/src/index.ts CHANGED
@@ -97,7 +97,7 @@ export { LoadingScene } from './loading/LoadingScene';
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  // ─── Debug ───────────────────────────────────────────────
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  export { DevBridge } from '@energy8platform/platform-core/dev-bridge';
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- export type { DevBridgeConfig } from '@energy8platform/platform-core/dev-bridge';
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+ export type { DevBridgeConfig, ReplayConfig, ReplayLaunch } from '@energy8platform/platform-core/dev-bridge';
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  export { FPSOverlay } from './debug/FPSOverlay';
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  // ─── Lua ────────────────────────────────────────────────
@@ -4,6 +4,8 @@
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  export { LoadingScene } from './LoadingScene';
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  export {
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  createCSSPreloader,
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+ setCSSPreloaderProgress,
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+ waitCSSPreloaderTap,
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  removeCSSPreloader,
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  buildLogoSVG,
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  LOADER_BAR_MAX_WIDTH,