@encharm/cws 4.5.1 → 4.5.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (237) hide show
  1. package/binding.gyp +1 -1
  2. package/dist/bindings/cws_darwin_arm64_node137.node +0 -0
  3. package/dist/bindings/cws_linux_x64_node137.node +0 -0
  4. package/package.json +1 -1
  5. package/src/Addon.h +6 -1
  6. package/src/headers/24/acorn_version.h +6 -0
  7. package/src/headers/24/addon_permission.h +31 -0
  8. package/src/headers/24/agent.h +195 -0
  9. package/src/headers/24/aliased_buffer-inl.h +244 -0
  10. package/src/headers/24/aliased_buffer.h +206 -0
  11. package/src/headers/24/aliased_struct-inl.h +54 -0
  12. package/src/headers/24/aliased_struct.h +63 -0
  13. package/src/headers/24/amaro_version.h +6 -0
  14. package/src/headers/24/application.h +165 -0
  15. package/src/headers/24/async_context_frame.h +33 -0
  16. package/src/headers/24/async_wrap-inl.h +96 -0
  17. package/src/headers/24/async_wrap.h +244 -0
  18. package/src/headers/24/base_object-inl.h +330 -0
  19. package/src/headers/24/base_object.h +338 -0
  20. package/src/headers/24/base_object_types.h +74 -0
  21. package/src/headers/24/bindingdata.h +272 -0
  22. package/src/headers/24/blob_serializer_deserializer-inl.h +385 -0
  23. package/src/headers/24/blob_serializer_deserializer.h +132 -0
  24. package/src/headers/24/callback_queue-inl.h +97 -0
  25. package/src/headers/24/callback_queue.h +79 -0
  26. package/src/headers/24/cares_wrap.h +447 -0
  27. package/src/headers/24/child_process_permission.h +31 -0
  28. package/src/headers/24/cid.h +127 -0
  29. package/src/headers/24/cjs_module_lexer_version.h +6 -0
  30. package/src/headers/24/cleanup_queue-inl.h +36 -0
  31. package/src/headers/24/cleanup_queue.h +79 -0
  32. package/src/headers/24/compile_cache.h +113 -0
  33. package/src/headers/24/connect_wrap.h +26 -0
  34. package/src/headers/24/connection_wrap.h +30 -0
  35. package/src/headers/24/cppgc_helpers-inl.h +65 -0
  36. package/src/headers/24/cppgc_helpers.h +162 -0
  37. package/src/headers/24/crypto/crypto_aes.h +97 -0
  38. package/src/headers/24/crypto/crypto_argon2.h +86 -0
  39. package/src/headers/24/crypto/crypto_bio.h +193 -0
  40. package/src/headers/24/crypto/crypto_chacha20_poly1305.h +64 -0
  41. package/src/headers/24/crypto/crypto_cipher.h +281 -0
  42. package/src/headers/24/crypto/crypto_clienthello-inl.h +90 -0
  43. package/src/headers/24/crypto/crypto_clienthello.h +131 -0
  44. package/src/headers/24/crypto/crypto_common.h +48 -0
  45. package/src/headers/24/crypto/crypto_context.h +171 -0
  46. package/src/headers/24/crypto/crypto_dh.h +126 -0
  47. package/src/headers/24/crypto/crypto_dsa.h +50 -0
  48. package/src/headers/24/crypto/crypto_ec.h +163 -0
  49. package/src/headers/24/crypto/crypto_hash.h +89 -0
  50. package/src/headers/24/crypto/crypto_hkdf.h +61 -0
  51. package/src/headers/24/crypto/crypto_hmac.h +92 -0
  52. package/src/headers/24/crypto/crypto_kem.h +113 -0
  53. package/src/headers/24/crypto/crypto_keygen.h +290 -0
  54. package/src/headers/24/crypto/crypto_keys.h +392 -0
  55. package/src/headers/24/crypto/crypto_ml_dsa.h +21 -0
  56. package/src/headers/24/crypto/crypto_pbkdf2.h +74 -0
  57. package/src/headers/24/crypto/crypto_random.h +124 -0
  58. package/src/headers/24/crypto/crypto_rsa.h +136 -0
  59. package/src/headers/24/crypto/crypto_scrypt.h +85 -0
  60. package/src/headers/24/crypto/crypto_sig.h +156 -0
  61. package/src/headers/24/crypto/crypto_spkac.h +21 -0
  62. package/src/headers/24/crypto/crypto_timing.h +20 -0
  63. package/src/headers/24/crypto/crypto_tls.h +309 -0
  64. package/src/headers/24/crypto/crypto_util.h +598 -0
  65. package/src/headers/24/crypto/crypto_x509.h +140 -0
  66. package/src/headers/24/data.h +148 -0
  67. package/src/headers/24/debug_utils-inl.h +232 -0
  68. package/src/headers/24/debug_utils.h +193 -0
  69. package/src/headers/24/defs.h +254 -0
  70. package/src/headers/24/diagnosticfilename-inl.h +33 -0
  71. package/src/headers/24/embedded_data.h +17 -0
  72. package/src/headers/24/encoding_binding.h +60 -0
  73. package/src/headers/24/endpoint.h +421 -0
  74. package/src/headers/24/env-inl.h +935 -0
  75. package/src/headers/24/env.h +1257 -0
  76. package/src/headers/24/env_properties.h +561 -0
  77. package/src/headers/24/fs_permission.h +167 -0
  78. package/src/headers/24/handle_wrap.h +123 -0
  79. package/src/headers/24/histogram-inl.h +107 -0
  80. package/src/headers/24/histogram.h +279 -0
  81. package/src/headers/24/http3.h +44 -0
  82. package/src/headers/24/inspector_agent.h +165 -0
  83. package/src/headers/24/inspector_io.h +78 -0
  84. package/src/headers/24/inspector_permission.h +31 -0
  85. package/src/headers/24/inspector_profiler.h +149 -0
  86. package/src/headers/24/inspector_socket.h +60 -0
  87. package/src/headers/24/inspector_socket_server.h +110 -0
  88. package/src/headers/24/io_agent.h +30 -0
  89. package/src/headers/24/js_native_api.h +615 -0
  90. package/src/headers/24/js_native_api_types.h +211 -0
  91. package/src/headers/24/js_native_api_v8.h +485 -0
  92. package/src/headers/24/js_native_api_v8_internals.h +45 -0
  93. package/src/headers/24/js_stream.h +52 -0
  94. package/src/headers/24/json_parser.h +40 -0
  95. package/src/headers/24/json_utils.h +172 -0
  96. package/src/headers/24/logstream.h +81 -0
  97. package/src/headers/24/main_thread_interface.h +116 -0
  98. package/src/headers/24/memory_tracker-inl.h +454 -0
  99. package/src/headers/24/memory_tracker.h +333 -0
  100. package/src/headers/24/module_wrap.h +229 -0
  101. package/src/headers/24/ncrypto.h +1625 -0
  102. package/src/headers/24/network_agent.h +118 -0
  103. package/src/headers/24/network_inspector.h +45 -0
  104. package/src/headers/24/network_resource_manager.h +29 -0
  105. package/src/headers/24/node.h +1620 -0
  106. package/src/headers/24/node_api.h +269 -0
  107. package/src/headers/24/node_api_internals.h +46 -0
  108. package/src/headers/24/node_api_types.h +52 -0
  109. package/src/headers/24/node_binding.h +163 -0
  110. package/src/headers/24/node_blob.h +159 -0
  111. package/src/headers/24/node_bob-inl.h +36 -0
  112. package/src/headers/24/node_bob.h +107 -0
  113. package/src/headers/24/node_buffer.h +92 -0
  114. package/src/headers/24/node_builtins.h +223 -0
  115. package/src/headers/24/node_config_file.h +65 -0
  116. package/src/headers/24/node_constants.h +82 -0
  117. package/src/headers/24/node_context_data.h +168 -0
  118. package/src/headers/24/node_contextify.h +261 -0
  119. package/src/headers/24/node_crypto.h +62 -0
  120. package/src/headers/24/node_debug.h +25 -0
  121. package/src/headers/24/node_dir.h +52 -0
  122. package/src/headers/24/node_dotenv.h +45 -0
  123. package/src/headers/24/node_errors.h +391 -0
  124. package/src/headers/24/node_exit_code.h +54 -0
  125. package/src/headers/24/node_external_reference.h +167 -0
  126. package/src/headers/24/node_file-inl.h +412 -0
  127. package/src/headers/24/node_file.h +540 -0
  128. package/src/headers/24/node_http2.h +1175 -0
  129. package/src/headers/24/node_http2_state.h +159 -0
  130. package/src/headers/24/node_http_common-inl.h +198 -0
  131. package/src/headers/24/node_http_common.h +535 -0
  132. package/src/headers/24/node_i18n.h +132 -0
  133. package/src/headers/24/node_internals.h +476 -0
  134. package/src/headers/24/node_json.h +24 -0
  135. package/src/headers/24/node_large_page.h +34 -0
  136. package/src/headers/24/node_locks.h +180 -0
  137. package/src/headers/24/node_main_instance.h +67 -0
  138. package/src/headers/24/node_mem-inl.h +112 -0
  139. package/src/headers/24/node_mem.h +45 -0
  140. package/src/headers/24/node_messaging.h +389 -0
  141. package/src/headers/24/node_metadata.h +164 -0
  142. package/src/headers/24/node_modules.h +93 -0
  143. package/src/headers/24/node_mutex.h +323 -0
  144. package/src/headers/24/node_object_wrap.h +132 -0
  145. package/src/headers/24/node_options-inl.h +524 -0
  146. package/src/headers/24/node_options.h +682 -0
  147. package/src/headers/24/node_perf.h +166 -0
  148. package/src/headers/24/node_perf_common.h +102 -0
  149. package/src/headers/24/node_platform.h +286 -0
  150. package/src/headers/24/node_process-inl.h +26 -0
  151. package/src/headers/24/node_process.h +111 -0
  152. package/src/headers/24/node_realm-inl.h +153 -0
  153. package/src/headers/24/node_realm.h +236 -0
  154. package/src/headers/24/node_report.h +43 -0
  155. package/src/headers/24/node_revert.h +82 -0
  156. package/src/headers/24/node_root_certs.h +3546 -0
  157. package/src/headers/24/node_sea.h +74 -0
  158. package/src/headers/24/node_shadow_realm.h +46 -0
  159. package/src/headers/24/node_snapshot_builder.h +57 -0
  160. package/src/headers/24/node_snapshotable.h +174 -0
  161. package/src/headers/24/node_sockaddr-inl.h +257 -0
  162. package/src/headers/24/node_sockaddr.h +394 -0
  163. package/src/headers/24/node_sqlite.h +270 -0
  164. package/src/headers/24/node_stat_watcher.h +73 -0
  165. package/src/headers/24/node_string.h +101 -0
  166. package/src/headers/24/node_task_runner.h +92 -0
  167. package/src/headers/24/node_threadsafe_cow-inl.h +54 -0
  168. package/src/headers/24/node_threadsafe_cow.h +105 -0
  169. package/src/headers/24/node_trace_buffer.h +83 -0
  170. package/src/headers/24/node_trace_writer.h +75 -0
  171. package/src/headers/24/node_union_bytes.h +81 -0
  172. package/src/headers/24/node_url.h +101 -0
  173. package/src/headers/24/node_url_pattern.h +118 -0
  174. package/src/headers/24/node_v8.h +77 -0
  175. package/src/headers/24/node_v8_platform-inl.h +185 -0
  176. package/src/headers/24/node_version.h +110 -0
  177. package/src/headers/24/node_wasi.h +185 -0
  178. package/src/headers/24/node_wasm_web_api.h +55 -0
  179. package/src/headers/24/node_watchdog.h +154 -0
  180. package/src/headers/24/node_webstorage.h +60 -0
  181. package/src/headers/24/node_worker.h +159 -0
  182. package/src/headers/24/packet.h +155 -0
  183. package/src/headers/24/path.h +33 -0
  184. package/src/headers/24/permission/addon_permission.h +31 -0
  185. package/src/headers/24/permission/child_process_permission.h +31 -0
  186. package/src/headers/24/permission/fs_permission.h +167 -0
  187. package/src/headers/24/permission/inspector_permission.h +31 -0
  188. package/src/headers/24/permission/permission.h +100 -0
  189. package/src/headers/24/permission/permission_base.h +65 -0
  190. package/src/headers/24/permission/wasi_permission.h +31 -0
  191. package/src/headers/24/permission/worker_permission.h +31 -0
  192. package/src/headers/24/permission.h +100 -0
  193. package/src/headers/24/permission_base.h +65 -0
  194. package/src/headers/24/pipe_wrap.h +80 -0
  195. package/src/headers/24/preferredaddress.h +72 -0
  196. package/src/headers/24/protocol_helper.h +27 -0
  197. package/src/headers/24/queue.h +306 -0
  198. package/src/headers/24/req_wrap-inl.h +176 -0
  199. package/src/headers/24/req_wrap.h +79 -0
  200. package/src/headers/24/runtime_agent.h +41 -0
  201. package/src/headers/24/session.h +528 -0
  202. package/src/headers/24/sessionticket.h +108 -0
  203. package/src/headers/24/spawn_sync.h +243 -0
  204. package/src/headers/24/stream_base-inl.h +173 -0
  205. package/src/headers/24/stream_base.h +478 -0
  206. package/src/headers/24/stream_pipe.h +76 -0
  207. package/src/headers/24/stream_wrap.h +132 -0
  208. package/src/headers/24/streams.h +370 -0
  209. package/src/headers/24/string_bytes.h +109 -0
  210. package/src/headers/24/string_decoder-inl.h +31 -0
  211. package/src/headers/24/string_decoder.h +49 -0
  212. package/src/headers/24/target_agent.h +75 -0
  213. package/src/headers/24/tcp_wrap.h +105 -0
  214. package/src/headers/24/threadpoolwork-inl.h +70 -0
  215. package/src/headers/24/timer_wrap-inl.h +32 -0
  216. package/src/headers/24/timer_wrap.h +87 -0
  217. package/src/headers/24/timers.h +75 -0
  218. package/src/headers/24/tlscontext.h +228 -0
  219. package/src/headers/24/tokens.h +256 -0
  220. package/src/headers/24/trace_event.h +722 -0
  221. package/src/headers/24/trace_event_common.h +1109 -0
  222. package/src/headers/24/traced_value.h +129 -0
  223. package/src/headers/24/tracing_agent.h +43 -0
  224. package/src/headers/24/transportparams.h +166 -0
  225. package/src/headers/24/tty_wrap.h +65 -0
  226. package/src/headers/24/udp_wrap.h +230 -0
  227. package/src/headers/24/undici_version.h +6 -0
  228. package/src/headers/24/util-inl.h +711 -0
  229. package/src/headers/24/util.h +1016 -0
  230. package/src/headers/24/v8-external-memory-accounter.h +60 -0
  231. package/src/headers/24/v8-fast-api-calls.h +819 -0
  232. package/src/headers/24/v8-inspector.h +426 -0
  233. package/src/headers/24/wasi_permission.h +31 -0
  234. package/src/headers/24/worker_agent.h +40 -0
  235. package/src/headers/24/worker_inspector.h +124 -0
  236. package/src/headers/24/worker_permission.h +31 -0
  237. package/src/headers/24/zlib_version.h +6 -0
@@ -0,0 +1,370 @@
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+ #pragma once
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+
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+ #if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
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+ #if HAVE_OPENSSL && NODE_OPENSSL_HAS_QUIC
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+
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+ #include <aliased_struct.h>
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+ #include <async_wrap.h>
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+ #include <base_object.h>
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+ #include <dataqueue/queue.h>
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+ #include <env.h>
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+ #include <memory_tracker.h>
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+ #include <node_blob.h>
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+ #include <node_bob.h>
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+ #include <node_http_common.h>
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+ #include <util.h>
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+ #include "bindingdata.h"
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+ #include "data.h"
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+
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+ namespace node::quic {
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+
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+ class Session;
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+ class Stream;
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+
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+ using Ngtcp2Source = bob::SourceImpl<ngtcp2_vec>;
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+
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+ // When a request to open a stream is made before a Session is able to actually
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+ // open a stream (either because the handshake is not yet sufficiently complete
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+ // or concurrency limits are temporarily reached) then the request to open the
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+ // stream is represented as a queued PendingStream.
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+ //
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+ // The PendingStream instance itself is held by the stream but sits in a linked
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+ // list in the session.
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+ //
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+ // The PendingStream request can be canceled by dropping the PendingStream
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+ // instance before it can be fulfilled, at which point it is removed from the
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+ // pending stream queue.
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+ //
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+ // Note that only locally initiated streams can be created in a pending state.
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+ class PendingStream final {
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+ public:
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+ PendingStream(Direction direction,
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+ Stream* stream,
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+ BaseObjectWeakPtr<Session> session);
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+ DISALLOW_COPY_AND_MOVE(PendingStream)
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+ ~PendingStream();
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+
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+ // Called when the stream has been opened. Transitions the stream from a
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+ // pending state to an opened state.
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+ void fulfill(int64_t id);
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+
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+ // Called when opening the stream fails or is canceled. Transitions the
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+ // stream into a closed/destroyed state.
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+ void reject(QuicError error = QuicError());
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+
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+ inline Direction direction() const { return direction_; }
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+
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+ private:
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+ Direction direction_;
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+ Stream* stream_;
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+ BaseObjectWeakPtr<Session> session_;
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+ bool waiting_ = true;
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+
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+ ListNode<PendingStream> pending_stream_queue_;
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+
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+ public:
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+ using PendingStreamQueue =
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+ ListHead<PendingStream, &PendingStream::pending_stream_queue_>;
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+ };
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+
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+ // QUIC Stream's are simple data flows that may be:
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+ //
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+ // * Bidirectional (both sides can send) or Unidirectional (one side can send)
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+ // * Server or Client Initiated
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+ //
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+ // The flow direction and origin of the stream are important in determining the
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+ // write and read state (Open or Closed). Specifically:
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+ //
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+ // Bidirectional Stream States:
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+ // +--------+--------------+----------+----------+
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+ // | ON | Initiated By | Readable | Writable |
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+ // +--------+--------------+----------+----------+
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+ // | Server | Server | Y | Y |
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+ // +--------+--------------+----------+----------+
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+ // | Server | Client | Y | Y |
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+ // +--------+--------------+----------+----------+
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+ // | Client | Server | Y | Y |
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+ // +--------+--------------+----------+----------+
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+ // | Client | Client | Y | Y |
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+ // +--------+--------------+----------+----------+
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+ //
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+ // Unidirectional Stream States
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+ // +--------+--------------+----------+----------+
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+ // | ON | Initiated By | Readable | Writable |
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+ // +--------+--------------+----------+----------+
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+ // | Server | Server | N | Y |
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+ // +--------+--------------+----------+----------+
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+ // | Server | Client | Y | N |
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+ // +--------+--------------+----------+----------+
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+ // | Client | Server | Y | N |
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+ // +--------+--------------+----------+----------+
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+ // | Client | Client | N | Y |
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+ // +--------+--------------+----------+----------+
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+ //
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+ // All data sent via the Stream is buffered internally until either receipt is
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+ // acknowledged from the peer or attempts to send are abandoned. The fact that
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+ // data is buffered in memory makes it essential that the flow control for the
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+ // session and the stream are properly handled. For now, we are largely relying
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+ // on ngtcp2's default flow control mechanisms which generally should be doing
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+ // the right thing.
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+ //
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+ // A Stream may be in a fully closed state (No longer readable nor writable)
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+ // state but still have unacknowledged data in both the inbound and outbound
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+ // queues.
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+ //
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+ // A Stream is gracefully closed when (a) both read and write states are closed,
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+ // (b) all queued data has been acknowledged.
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+ //
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+ // The Stream may be forcefully closed immediately using destroy(err). This
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+ // causes all queued outbound data and pending JavaScript writes are abandoned,
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+ // and causes the Stream to be immediately closed at the ngtcp2 level without
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+ // waiting for any outstanding acknowledgements. Keep in mind, however, that the
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+ // peer is not notified that the stream is destroyed and may attempt to continue
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+ // sending data and acknowledgements.
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+ //
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+ // QUIC streams in general do not have headers. Some QUIC applications, however,
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+ // may associate headers with the stream (HTTP/3 for instance).
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+ //
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+ // Streams may be created in a pending state. This means that while the Stream
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+ // object is created, it has not yet been opened in ngtcp2 and therefore has
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+ // no official status yet. Certain operations can still be performed on the
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+ // stream object such as providing data and headers, and destroying the stream.
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+ //
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+ // When a stream is created the data source for the stream must be given.
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+ // If no data source is given, then the stream is assumed to not have any
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+ // outbound data. The data source can be fixed length or may support
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+ // streaming. What this means practically is, when a stream is opened,
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+ // you must already have a sense of whether that will provide data or
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+ // not. When in doubt, specify a streaming data source, which can produce
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+ // zero-length output.
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+ class Stream final : public AsyncWrap,
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+ public Ngtcp2Source,
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+ public DataQueue::BackpressureListener {
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+ public:
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+ using Header = NgHeaderBase<BindingData>;
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+
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+ static v8::Maybe<std::shared_ptr<DataQueue>> GetDataQueueFromSource(
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+ Environment* env, v8::Local<v8::Value> value);
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+
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+ static Stream* From(void* stream_user_data);
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+
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+ static bool HasInstance(Environment* env, v8::Local<v8::Value> value);
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+ static v8::Local<v8::FunctionTemplate> GetConstructorTemplate(
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+ Environment* env);
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+ static void InitPerIsolate(IsolateData* data,
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+ v8::Local<v8::ObjectTemplate> target);
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+ static void InitPerContext(Realm* realm, v8::Local<v8::Object> target);
157
+ static void RegisterExternalReferences(ExternalReferenceRegistry* registry);
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+
159
+ // Creates a new non-pending stream.
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+ static BaseObjectPtr<Stream> Create(
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+ Session* session,
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+ int64_t id,
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+ std::shared_ptr<DataQueue> source = nullptr);
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+
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+ // Creates a new pending stream.
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+ static BaseObjectPtr<Stream> Create(
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+ Session* session,
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+ Direction direction,
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+ std::shared_ptr<DataQueue> source = nullptr);
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+
171
+ // The constructor is only public to be visible by MakeDetachedBaseObject.
172
+ // Call Create to create new instances of Stream.
173
+ Stream(BaseObjectWeakPtr<Session> session,
174
+ v8::Local<v8::Object> obj,
175
+ int64_t id,
176
+ std::shared_ptr<DataQueue> source);
177
+
178
+ // Creates the stream in a pending state. The constructor is only public
179
+ // to be visible to MakeDetachedBaseObject. Call Create to create new
180
+ // instances of Stream.
181
+ Stream(BaseObjectWeakPtr<Session> session,
182
+ v8::Local<v8::Object> obj,
183
+ Direction direction,
184
+ std::shared_ptr<DataQueue> source);
185
+ DISALLOW_COPY_AND_MOVE(Stream)
186
+ ~Stream() override;
187
+
188
+ // While the stream is still pending, the id will be -1.
189
+ int64_t id() const;
190
+
191
+ // While the stream is still pending, the origin will be invalid.
192
+ Side origin() const;
193
+
194
+ Direction direction() const;
195
+
196
+ Session& session() const;
197
+
198
+ // True if this stream was created in a pending state and is still waiting
199
+ // to be created.
200
+ bool is_pending() const;
201
+
202
+ // True if we've completely sent all outbound data for this stream.
203
+ // Importantly, this does not necessarily mean that we are completely
204
+ // done with the outbound data. We may still be waiting on outbound
205
+ // data to be acknowledged by the remote peer.
206
+ bool is_eos() const;
207
+
208
+ // True if this stream is still in a readable state.
209
+ bool is_readable() const;
210
+
211
+ // True if this stream is still in a writable state.
212
+ bool is_writable() const;
213
+
214
+ // Called by the session/application to indicate that the specified number
215
+ // of bytes have been acknowledged by the peer.
216
+ void Acknowledge(size_t datalen);
217
+ void Commit(size_t datalen);
218
+
219
+ void EndWritable();
220
+ void EndReadable(std::optional<uint64_t> maybe_final_size = std::nullopt);
221
+ void EntryRead(size_t amount) override;
222
+
223
+ // Pulls data from the internal outbound DataQueue configured for this stream.
224
+ int DoPull(bob::Next<ngtcp2_vec> next,
225
+ int options,
226
+ ngtcp2_vec* data,
227
+ size_t count,
228
+ size_t max_count_hint) override;
229
+
230
+ // Forcefully close the stream immediately. Data already queued in the
231
+ // inbound is preserved but new data will not be accepted. All pending
232
+ // writes are abandoned, and the stream is immediately closed at the ngtcp2
233
+ // level without waiting for any outstanding acknowledgements.
234
+ void Destroy(QuicError error = QuicError());
235
+
236
+ struct ReceiveDataFlags final {
237
+ // Identifies the final chunk of data that the peer will send for the
238
+ // stream.
239
+ bool fin = false;
240
+ // Indicates that this chunk of data was received in a 0RTT packet before
241
+ // the TLS handshake completed, suggesting that is is not as secure and
242
+ // could be replayed by an attacker.
243
+ bool early = false;
244
+ };
245
+
246
+ void ReceiveData(const uint8_t* data, size_t len, ReceiveDataFlags flags);
247
+ void ReceiveStopSending(QuicError error);
248
+ void ReceiveStreamReset(uint64_t final_size, QuicError error);
249
+
250
+ // Currently, only HTTP/3 streams support headers. These methods are here
251
+ // to support that. They are not used when using any other QUIC application.
252
+
253
+ void BeginHeaders(HeadersKind kind);
254
+ void set_headers_kind(HeadersKind kind);
255
+ // Returns false if the header cannot be added. This will typically happen
256
+ // if the application does not support headers, a maximum number of headers
257
+ // have already been added, or the maximum total header length is reached.
258
+ bool AddHeader(const Header& header);
259
+
260
+ SET_NO_MEMORY_INFO()
261
+ SET_MEMORY_INFO_NAME(Stream)
262
+ SET_SELF_SIZE(Stream)
263
+
264
+ struct State;
265
+ struct Stats;
266
+
267
+ private:
268
+ struct Impl;
269
+ struct PendingHeaders;
270
+
271
+ class Outbound;
272
+
273
+ // Gets a reader for the data received for this stream from the peer,
274
+ BaseObjectPtr<Blob::Reader> get_reader();
275
+
276
+ void set_final_size(uint64_t amount);
277
+ void set_outbound(std::shared_ptr<DataQueue> source);
278
+
279
+ bool is_local_unidirectional() const;
280
+ bool is_remote_unidirectional() const;
281
+
282
+ // JavaScript callouts
283
+
284
+ // Notifies the JavaScript side that the stream has been destroyed.
285
+ void EmitClose(const QuicError& error);
286
+
287
+ // Notifies the JavaScript side that the stream has been reset.
288
+ void EmitReset(const QuicError& error);
289
+
290
+ // Notifies the JavaScript side that the application is ready to receive
291
+ // trailing headers.
292
+ void EmitWantTrailers();
293
+
294
+ // Notifies the JavaScript side that sending data on the stream has been
295
+ // blocked because of flow control restriction.
296
+ void EmitBlocked();
297
+
298
+ // Delivers the set of inbound headers that have been collected.
299
+ void EmitHeaders();
300
+
301
+ void NotifyReadableEnded(uint64_t code);
302
+ void NotifyWritableEnded(uint64_t code);
303
+
304
+ // When a pending stream is finally opened, the NotifyStreamOpened method
305
+ // will be called and the id will be assigned.
306
+ void NotifyStreamOpened(int64_t id);
307
+ void EnqueuePendingHeaders(HeadersKind kind,
308
+ v8::Local<v8::Array> headers,
309
+ HeadersFlags flags);
310
+
311
+ AliasedStruct<Stats> stats_;
312
+ AliasedStruct<State> state_;
313
+ BaseObjectWeakPtr<Session> session_;
314
+ std::unique_ptr<Outbound> outbound_;
315
+ std::shared_ptr<DataQueue> inbound_;
316
+
317
+ // If the stream cannot be opened yet, it will be created in a pending state.
318
+ // Once the owning session is able to, it will complete opening of the stream
319
+ // and the stream id will be assigned.
320
+ std::optional<std::unique_ptr<PendingStream>> maybe_pending_stream_ =
321
+ std::nullopt;
322
+ std::vector<std::unique_ptr<PendingHeaders>> pending_headers_queue_;
323
+ uint64_t pending_close_read_code_ = NGTCP2_APP_NOERROR;
324
+ uint64_t pending_close_write_code_ = NGTCP2_APP_NOERROR;
325
+
326
+ struct PendingPriority {
327
+ StreamPriority priority;
328
+ StreamPriorityFlags flags;
329
+ };
330
+ std::optional<PendingPriority> pending_priority_ = std::nullopt;
331
+
332
+ // The headers_ field holds a block of headers that have been received and
333
+ // are being buffered for delivery to the JavaScript side.
334
+ // TODO(@jasnell): Use v8::Global instead of v8::Local here.
335
+ v8::LocalVector<v8::Value> headers_;
336
+
337
+ // The headers_kind_ field indicates the kind of headers that are being
338
+ // buffered.
339
+ HeadersKind headers_kind_ = HeadersKind::INITIAL;
340
+
341
+ // The headers_length_ field holds the total length of the headers that have
342
+ // been buffered.
343
+ size_t headers_length_ = 0;
344
+
345
+ friend struct Impl;
346
+ friend class PendingStream;
347
+ friend class Http3ApplicationImpl;
348
+ friend class DefaultApplication;
349
+
350
+ public:
351
+ // The Queue/Schedule/Unschedule here are part of the mechanism used to
352
+ // determine which streams have data to send on the session. When a stream
353
+ // potentially has data available, it will be scheduled in the Queue. Then,
354
+ // when the Session::Application starts sending pending data, it will check
355
+ // the queue to see if there are streams waiting. If there are, it will grab
356
+ // one and check to see if there is data to send. When a stream does not have
357
+ // data to send (such as when it is initially created or is using an async
358
+ // source that is still waiting for data to be pushed) it will not appear in
359
+ // the queue.
360
+ ListNode<Stream> stream_queue_;
361
+ using Queue = ListHead<Stream, &Stream::stream_queue_>;
362
+
363
+ void Schedule(Queue* queue);
364
+ void Unschedule();
365
+ };
366
+
367
+ } // namespace node::quic
368
+
369
+ #endif // HAVE_OPENSSL && NODE_OPENSSL_HAS_QUIC
370
+ #endif // defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
@@ -0,0 +1,109 @@
1
+ // Copyright Joyent, Inc. and other Node contributors.
2
+ //
3
+ // Permission is hereby granted, free of charge, to any person obtaining a
4
+ // copy of this software and associated documentation files (the
5
+ // "Software"), to deal in the Software without restriction, including
6
+ // without limitation the rights to use, copy, modify, merge, publish,
7
+ // distribute, sublicense, and/or sell copies of the Software, and to permit
8
+ // persons to whom the Software is furnished to do so, subject to the
9
+ // following conditions:
10
+ //
11
+ // The above copyright notice and this permission notice shall be included
12
+ // in all copies or substantial portions of the Software.
13
+ //
14
+ // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
15
+ // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
16
+ // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
17
+ // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
18
+ // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
19
+ // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
20
+ // USE OR OTHER DEALINGS IN THE SOFTWARE.
21
+
22
+ #ifndef SRC_STRING_BYTES_H_
23
+ #define SRC_STRING_BYTES_H_
24
+
25
+ #if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
26
+
27
+ // Decodes a v8::Local<v8::String> or Buffer to a raw char*
28
+
29
+ #include "v8.h"
30
+ #include "env-inl.h"
31
+
32
+ #include <string>
33
+
34
+ namespace node {
35
+
36
+ class StringBytes {
37
+ public:
38
+ class InlineDecoder : public MaybeStackBuffer<char> {
39
+ public:
40
+ inline v8::Maybe<void> Decode(Environment* env,
41
+ v8::Local<v8::String> string,
42
+ enum encoding enc) {
43
+ size_t storage;
44
+ if (!StringBytes::StorageSize(env->isolate(), string, enc).To(&storage))
45
+ return v8::Nothing<void>();
46
+ AllocateSufficientStorage(storage);
47
+ const size_t length =
48
+ StringBytes::Write(env->isolate(), out(), storage, string, enc);
49
+
50
+ // No zero terminator is included when using this method.
51
+ SetLength(length);
52
+ return v8::JustVoid();
53
+ }
54
+
55
+ inline size_t size() const { return length(); }
56
+ };
57
+
58
+ // Fast, but can be 2 bytes oversized for Base64, and
59
+ // as much as triple UTF-8 strings <= 65536 chars in length
60
+ static v8::Maybe<size_t> StorageSize(v8::Isolate* isolate,
61
+ v8::Local<v8::Value> val,
62
+ enum encoding enc);
63
+
64
+ // Precise byte count, but slightly slower for Base64 and
65
+ // very much slower for UTF-8
66
+ static v8::Maybe<size_t> Size(v8::Isolate* isolate,
67
+ v8::Local<v8::Value> val,
68
+ enum encoding enc);
69
+
70
+ // Write the bytes from the string or buffer into the char*
71
+ // returns the number of bytes written, which will always be
72
+ // <= buflen. Use StorageSize/Size first to know how much
73
+ // memory to allocate.
74
+ static size_t Write(v8::Isolate* isolate,
75
+ char* buf,
76
+ size_t buflen,
77
+ v8::Local<v8::Value> val,
78
+ enum encoding enc);
79
+
80
+ // Take the bytes in the src, and turn it into a Buffer or String.
81
+ static v8::MaybeLocal<v8::Value> Encode(v8::Isolate* isolate,
82
+ const char* buf,
83
+ size_t buflen,
84
+ enum encoding encoding);
85
+
86
+ // Warning: This reverses endianness on BE platforms, even though the
87
+ // signature using uint16_t implies that it should not.
88
+ // However, the brokenness is already public API and can't therefore
89
+ // be changed easily.
90
+ static v8::MaybeLocal<v8::Value> Encode(v8::Isolate* isolate,
91
+ const uint16_t* buf,
92
+ size_t buflen);
93
+
94
+ static v8::MaybeLocal<v8::Value> Encode(v8::Isolate* isolate,
95
+ const char* buf,
96
+ enum encoding encoding);
97
+
98
+ private:
99
+ static size_t WriteUCS2(v8::Isolate* isolate,
100
+ char* buf,
101
+ size_t buflen,
102
+ v8::Local<v8::String> str);
103
+ };
104
+
105
+ } // namespace node
106
+
107
+ #endif // defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
108
+
109
+ #endif // SRC_STRING_BYTES_H_
@@ -0,0 +1,31 @@
1
+ #ifndef SRC_STRING_DECODER_INL_H_
2
+ #define SRC_STRING_DECODER_INL_H_
3
+
4
+ #if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
5
+
6
+ #include "string_decoder.h"
7
+
8
+ namespace node {
9
+
10
+ enum encoding StringDecoder::Encoding() const {
11
+ return static_cast<enum encoding>(state_[kEncodingField]);
12
+ }
13
+
14
+ unsigned StringDecoder::BufferedBytes() const {
15
+ return state_[kBufferedBytes];
16
+ }
17
+
18
+ unsigned StringDecoder::MissingBytes() const {
19
+ return state_[kMissingBytes];
20
+ }
21
+
22
+ char* StringDecoder::IncompleteCharacterBuffer() {
23
+ return reinterpret_cast<char*>(state_ + kIncompleteCharactersStart);
24
+ }
25
+
26
+
27
+ } // namespace node
28
+
29
+ #endif // defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
30
+
31
+ #endif // SRC_STRING_DECODER_INL_H_
@@ -0,0 +1,49 @@
1
+ #ifndef SRC_STRING_DECODER_H_
2
+ #define SRC_STRING_DECODER_H_
3
+
4
+ #if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
5
+
6
+ #include "node.h"
7
+
8
+ namespace node {
9
+
10
+ class StringDecoder {
11
+ public:
12
+ StringDecoder() { state_[kEncodingField] = BUFFER; }
13
+ inline enum encoding Encoding() const;
14
+
15
+ inline char* IncompleteCharacterBuffer();
16
+ inline unsigned MissingBytes() const;
17
+ inline unsigned BufferedBytes() const;
18
+
19
+ // Decode a string from the specified encoding.
20
+ // The value pointed to by `nread` will be modified to reflect that
21
+ // less data may have been read because it ended on an incomplete character
22
+ // and more data may have been read because a previously incomplete character
23
+ // was finished.
24
+ v8::MaybeLocal<v8::String> DecodeData(v8::Isolate* isolate,
25
+ const char* data,
26
+ size_t* nread);
27
+ // Flush an incomplete character. For character encodings like UTF8 this
28
+ // means printing replacement characters, buf for e.g. Base64 the returned
29
+ // string contains more data.
30
+ v8::MaybeLocal<v8::String> FlushData(v8::Isolate* isolate);
31
+
32
+ enum Fields {
33
+ kIncompleteCharactersStart = 0,
34
+ kIncompleteCharactersEnd = 4,
35
+ kMissingBytes = 4,
36
+ kBufferedBytes = 5,
37
+ kEncodingField = 6,
38
+ kNumFields = 7
39
+ };
40
+
41
+ private:
42
+ uint8_t state_[kNumFields] = {};
43
+ };
44
+
45
+ } // namespace node
46
+
47
+ #endif // defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
48
+
49
+ #endif // SRC_STRING_DECODER_H_
@@ -0,0 +1,75 @@
1
+ #ifndef SRC_INSPECTOR_TARGET_AGENT_H_
2
+ #define SRC_INSPECTOR_TARGET_AGENT_H_
3
+
4
+ #include <string_view>
5
+ #include <unordered_map>
6
+ #include <vector>
7
+ #include "inspector/worker_inspector.h"
8
+ #include "node/inspector/protocol/Target.h"
9
+
10
+ namespace node {
11
+
12
+ namespace inspector {
13
+ class TargetInspector;
14
+
15
+ namespace protocol {
16
+
17
+ struct TargetInfo {
18
+ std::string target_id;
19
+ std::string type;
20
+ std::string title;
21
+ std::string url;
22
+ std::shared_ptr<MainThreadHandle> worker;
23
+ bool attached;
24
+ };
25
+
26
+ class TargetAgent : public Target::Backend,
27
+ public std::enable_shared_from_this<TargetAgent> {
28
+ public:
29
+ void Wire(UberDispatcher* dispatcher);
30
+
31
+ void createAndAttachIfNecessary(std::shared_ptr<MainThreadHandle> worker,
32
+ const std::string& title,
33
+ const std::string& url);
34
+
35
+ DispatchResponse setAutoAttach(bool auto_attach,
36
+ bool wait_for_debugger_on_start) override;
37
+
38
+ void listenWorker(std::weak_ptr<WorkerManager> worker_manager);
39
+ void reset();
40
+ static std::unordered_map<int, std::shared_ptr<MainThreadHandle>>
41
+ target_session_id_worker_map_;
42
+
43
+ bool isThisThread(MainThreadHandle* worker) { return worker == main_thread_; }
44
+
45
+ private:
46
+ int getNextTargetId();
47
+ int getNextSessionId();
48
+ void targetCreated(const std::string_view target_id,
49
+ const std::string_view type,
50
+ const std::string_view title,
51
+ const std::string_view url);
52
+ void attachedToTarget(std::shared_ptr<MainThreadHandle> worker,
53
+ const std::string& target_id,
54
+ const std::string& type,
55
+ const std::string& title,
56
+ const std::string& url);
57
+
58
+ std::shared_ptr<Target::Frontend> frontend_;
59
+ std::weak_ptr<WorkerManager> worker_manager_;
60
+ static int next_session_id_;
61
+ int next_target_id_ = 1;
62
+ std::unique_ptr<WorkerManagerEventHandle> worker_event_handle_ = nullptr;
63
+ bool auto_attach_ = false;
64
+ // TODO(islandryu): If false, implement it so that each thread does not wait
65
+ // for the worker to execute.
66
+ bool wait_for_debugger_on_start_ = true;
67
+ std::vector<TargetInfo> targets_;
68
+ MainThreadHandle* main_thread_;
69
+ };
70
+
71
+ } // namespace protocol
72
+ } // namespace inspector
73
+ } // namespace node
74
+
75
+ #endif // SRC_INSPECTOR_TARGET_AGENT_H_