@embedpdf/plugin-stage 3.0.0-next.6 → 3.0.0-next.8
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.cjs +554 -86
- package/dist/index.cjs.map +1 -1
- package/dist/index.d.cts +181 -44
- package/dist/index.d.ts +181 -44
- package/dist/index.js +550 -86
- package/dist/index.js.map +1 -1
- package/package.json +5 -5
package/dist/index.js
CHANGED
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@@ -1,8 +1,151 @@
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import { createCapabilityToken, definePlugin } from "@embedpdf/core";
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-
import { InteractionToken } from "@embedpdf/plugin-interaction";
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import * as S from "@embedpdf/core-stage";
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import { ZoomMode, ZoomMode as ZoomMode$1 } from "@embedpdf/core-stage";
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import { addRotations, applyPoint, applyRect, displaySize, intersectRects, pageGeometry, pageTransform, rotateScaleMatrix, snapToDevice } from "@embedpdf/core-geometry";
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//#region src/motion.ts
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/**
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* The camera's MOTION vocabulary — every formula, pure.
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*
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* The capability owns the impure drivers (scheduler frames, dispatch, gesture
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* state); the LAWS those drivers integrate live here, parameterized by dt/t
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* with no state, no scheduler, no dispatch — unit-testable in isolation, and
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* with zero plugin dependencies, liftable into stage-core if the native port
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* ever wants them.
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*
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* Two families:
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* • ballistic — one per-axis law for every free motion: `glideStep` (the
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* touch fling, decaying on UIScrollView's curve) and `springStep` (a
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* critically-damped return to the clamp). A glide that reaches a content
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* edge converts to a spring with its velocity carried in, so the bounce
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* grows out of physics rather than a scripted overshoot.
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* • resistance — the iOS rubber-band curve `rubberOut` and its exact
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* inverse `rubberIn`: dragging `d` px past an edge displays an
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* asymptotically-bounded stretch, and re-entering a gesture over a
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* stretched camera (the mid-bounce catch) reconstructs the
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* finger-integrated position the curve came from.
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* Plus the tween interpolators: `easeOutCubic` for coordinate tweens and
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* `zoomLerp` — GEOMETRIC zoom interpolation (zoom is multiplicative; equal
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* ratios per unit time, not equal deltas — the linear lerp's visible "dip").
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*/
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/** Resistance coefficient of the rubber-band curve (the iOS feel). */
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const RUBBER = .55;
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/** Glide decay per ms — UIScrollView's normal deceleration rate. */
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const FLING_DECAY = .998;
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/** rad/ms — critically damped, ~400ms to settle. */
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const SPRING_OMEGA = .015;
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/**
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* Overshoot distance → displayed stretch: asymptotic to the viewport
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* dimension `dim`, so the content never leaves the screen however far the
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* finger travels. `rubberOut(0) === 0` — inside the bounds the curve is
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* invisible.
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*/
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const rubberOut = (d, dim) => (1 - 1 / (d * RUBBER / dim + 1)) * dim;
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/** Exact inverse of `rubberOut` (defined for `out < dim`). */
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const rubberIn = (out, dim) => out * dim / (RUBBER * (dim - out));
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/**
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* One frame of free glide: exponential velocity decay, position advanced by
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* the midpoint integral of the decay over `dt` (exact for the exponential —
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* frame-rate independent).
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*/
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const glideStep = (p, v, dt) => {
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const k = Math.pow(FLING_DECAY, dt);
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const np = p + v * (dt * (1 + k) / 2);
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const nv = v * k;
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return Math.abs(nv) < .02 ? {
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p: np,
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v: 0,
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done: true
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} : {
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p: np,
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v: nv,
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done: false
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};
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};
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/**
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* One frame of critically-damped spring toward `edge` — semi-implicit Euler
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* on x'' = −ω²(x−e) − 2ωx'. Lands exactly ON the edge (position snapped,
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* velocity zeroed) once inside half a pixel at negligible speed.
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*/
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const springStep = (p, v, edge, dt) => {
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const nv = v + (-.015 * SPRING_OMEGA * (p - edge) - 2 * SPRING_OMEGA * v) * dt;
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const np = p + nv * dt;
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if (Math.abs(np - edge) < .5 && Math.abs(nv) < .01) return {
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p: edge,
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v: 0,
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done: true
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};
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return {
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p: np,
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v: nv,
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done: false
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};
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};
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const easeOutCubic = (t) => 1 - Math.pow(1 - t, 3);
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/**
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* Geometric zoom interpolation: `z0·(z1/z0)^k`. Zoom is multiplicative, so a
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* constant-RATE zoom moves equal ratios per unit time; interpolating the
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* level linearly instead makes the start rush and the end crawl (and, under
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* a focal anchor, swings the anchored point along a curved path).
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*/
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const zoomLerp = (z0, z1, k) => z0 * Math.pow(z1 / z0, k);
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//#endregion
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//#region src/responsive.ts
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/**
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* Container queries for the settings bag — the pure half. The capability owns
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* the driver (when to re-resolve, how to react); the LAWS live here: what a
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* box is, when a query matches, and what the effective settings are. No state,
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* no dispatch — property-testable in isolation (the `wheel.ts` convention).
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*
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* The query vocabulary is deliberately just the box: a headless, DOM-free
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* stage knows exactly one environmental fact — the viewport it was told.
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* Anything else (pointer coarseness, platform, app state) is either per-event
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* (`PointerSample.pointerType`) or the app's own business via `update()`.
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*/
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/** The reported viewport as a queryable box. A square box is 'portrait' (CSS). */
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const boxOf = (vp) => ({
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width: vp.width,
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height: vp.height,
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orientation: vp.height >= vp.width ? "portrait" : "landscape"
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});
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/** All bounds inclusive, all fields optional, conditions AND-ed (CSS ranges). */
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const matchesQuery = (q, box) => (q.minWidth === void 0 || box.width >= q.minWidth) && (q.maxWidth === void 0 || box.width <= q.maxWidth) && (q.minHeight === void 0 || box.height >= q.minHeight) && (q.maxHeight === void 0 || box.height <= q.maxHeight) && (q.orientation === void 0 || box.orientation === q.orientation);
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const ruleMatches = (rule, box) => typeof rule.when === "function" ? !!rule.when(box) : matchesQuery(rule.when, box);
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/** Merge a patch over settings, skipping undefined values (Partial semantics). */
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const mergeSettings = (into, patch) => {
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const out = { ...into };
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let key;
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for (key in patch) {
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const value = patch[key];
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if (value !== void 0) Object.assign(out, { [key]: value });
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}
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return out;
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};
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/**
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* Setting-value equality: primitives by identity, the flat objects the
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* settings vocabulary uses (`{ px }`, `{ x, y }`, page frames, zoom specs) by
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* one level of own-key comparison. Settings values are never nested deeper.
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*/
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const eqSetting = (a, b) => {
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if (a === b) return true;
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if (typeof a !== "object" || typeof b !== "object" || a === null || b === null) return false;
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const ka = Object.keys(a);
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const kb = Object.keys(b);
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return ka.length === kb.length && ka.every((k) => a[k] === b[k]);
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};
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const resolveResponsive = (base, rules, box) => {
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let effective = base;
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const active = [];
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for (const rule of rules) {
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if (!ruleMatches(rule, box)) continue;
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if (rule.name !== void 0) active.push(rule.name);
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if (rule.settings) effective = mergeSettings(effective, rule.settings);
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}
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return {
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effective,
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active
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};
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};
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//#endregion
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//#region src/settings.ts
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/**
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* Out-of-the-box defaults — a sensible document-reading feel. They are JUST
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@@ -48,6 +191,18 @@ const DEFAULT_SETTINGS = {
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scrollBehavior: "smooth",
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viewUnitsPerPoint: 96 / 72
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};
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/**
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* Out-of-the-box responsive rules — the platform feel with zero configuration:
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* a compact container gets the thin gutter phones use (space, not device — an
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* embedded 500px pane on a desktop is compact too). Override the whole list
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* with `stagePlugin({ responsive: [...] })`; `responsive: []` opts out. The
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* 'compact' name is queryable app-side via `stage.matches('compact')`.
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*/
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const DEFAULT_RESPONSIVE = [{
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name: "compact",
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when: { maxWidth: 600 },
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settings: { padding: 4 }
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}];
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const SETTINGS_EFFECT = {
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flow: "reflow",
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layout: "scene",
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@@ -86,8 +241,9 @@ const settingsEqual = (a, b) => SETTING_KEYS.every((k) => valueEq(a[k], b[k]));
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* Layering, stated honestly:
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* • stage-core — PURE spatial math (no DOM, no time). Ports to Rust later.
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* • this capability — the IMPURE platform shell. It dispatches, caches, and owns
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* the camera tween. It is NOT pure;
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*
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* the camera tween. It is NOT pure; its one host dependency (frame timing)
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* enters through the Scheduler seam — injectable, defaulting to the host's
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* own frame clock when one exists (see the seam below).
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*
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* The model: EVERY camera move is defined by what it holds fixed.
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* • gestures (pan/pinch/wheel) — the content under the pointer. Physics, no setting.
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@@ -373,11 +529,15 @@ function createStageCapability(ctx, config = {}) {
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fitAlign: ctx.getState().fitAlign,
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direction: ctx.getState().direction
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});
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let
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let placementStarted = false;
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let gestureDepth = 0;
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let gestureZoomed = false;
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let gestureElastic = false;
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let gestureRaw = null;
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const REST_MS = 150;
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let restRaf = 0;
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const armRest = () => {
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if (!canAnimate || !
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if (!canAnimate || !placementStarted) return;
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if (ctx.getState().cameraResting) ctx.dispatch({
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type: "CAMERA_REST",
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resting: false
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@@ -400,12 +560,69 @@ function createStageCapability(ctx, config = {}) {
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};
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const setCam = (next, bounds = stayBounds()) => {
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const clamped = S.clampCamera(next, bounds, vp(), constraint());
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if (clamped.zoom !== cam().zoom)
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if (clamped.zoom !== cam().zoom) if (gestureDepth > 0) {
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gestureZoomed = true;
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if (ctx.getState().cameraResting) ctx.dispatch({
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type: "CAMERA_REST",
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resting: false
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});
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if (restRaf) {
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scheduler.caf(restRaf);
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restRaf = 0;
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}
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} else armRest();
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ctx.dispatch({
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type: "CAMERA",
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camera: clamped
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});
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};
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const axisTravels = (origin, content, view, zoom) => !S.travelRange(origin, content, view, zoom, constraint().padding).fits;
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/** Unclamped finger-integrated camera → the DISPLAYED camera: clamp, then
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* re-apply the overshoot through the resistance curve, per travelling axis.
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* Inside the bounds this is exactly the clamp (rubber of zero is zero);
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* on a fitting axis it is exactly the clamp ALWAYS. */
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const rubberize = (raw) => {
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const clamped = S.clampCamera(raw, stayBounds(), vp(), constraint());
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const v = vp();
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const b = stayBounds();
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const axis = (rawA, clampedA, dim, travels) => {
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if (!travels) return clampedA;
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const dWorld = rawA - clampedA;
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if (dWorld === 0) return clampedA;
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const out = rubberOut(Math.abs(dWorld) * raw.zoom, Math.max(1, dim));
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return clampedA + Math.sign(dWorld) * out / raw.zoom;
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};
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return {
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zoom: raw.zoom,
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x: axis(raw.x, clamped.x, v.width, axisTravels(b.x, b.width, v.width, raw.zoom)),
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y: axis(raw.y, clamped.y, v.height, axisTravels(b.y, b.height, v.height, raw.zoom))
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};
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};
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/** Displayed camera → the raw position `rubberize` would have produced it
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* from. Overshoot is capped just under the asymptote so the inverse stays
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* finite whatever state a catch finds the camera in. */
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const unrubberize = (displayed) => {
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const clamped = S.clampCamera(displayed, stayBounds(), vp(), constraint());
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const v = vp();
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const b = stayBounds();
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const axis = (dispA, clampedA, dim, travels) => {
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if (!travels) return clampedA;
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const dWorld = dispA - clampedA;
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if (dWorld === 0) return clampedA;
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const d = Math.max(1, dim);
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const out = Math.min(Math.abs(dWorld) * displayed.zoom, d - 1);
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return clampedA + Math.sign(dWorld) * rubberIn(out, d) / displayed.zoom;
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};
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return {
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zoom: displayed.zoom,
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x: axis(displayed.x, clamped.x, v.width, axisTravels(b.x, b.width, v.width, displayed.zoom)),
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y: axis(displayed.y, clamped.y, v.height, axisTravels(b.y, b.height, v.height, displayed.zoom))
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};
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};
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const setCamRaw = (c) => ctx.dispatch({
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type: "CAMERA",
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camera: c
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});
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/**
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* Cursor reconciliation, one direction per interaction:
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* navigation → cursor is INTENT, set explicitly; the camera honors it as far
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@@ -439,7 +656,6 @@ function createStageCapability(ctx, config = {}) {
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}
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cancelAnim();
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const from = cam();
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-
const ease = (t) => 1 - Math.pow(1 - t, 3);
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let started = false;
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let t0 = 0;
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661
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const tick = (now) => {
|
|
@@ -447,7 +663,7 @@ function createStageCapability(ctx, config = {}) {
|
|
|
447
663
|
started = true;
|
|
448
664
|
t0 = now;
|
|
449
665
|
}
|
|
450
|
-
const k =
|
|
666
|
+
const k = easeOutCubic(Math.min(1, (now - t0) / ms));
|
|
451
667
|
setCam({
|
|
452
668
|
x: lerp(from.x, target.x, k),
|
|
453
669
|
y: lerp(from.y, target.y, k),
|
|
@@ -461,6 +677,116 @@ function createStageCapability(ctx, config = {}) {
|
|
|
461
677
|
};
|
|
462
678
|
raf = scheduler.raf(tick);
|
|
463
679
|
};
|
|
680
|
+
/**
|
|
681
|
+
* Zoom-anchored tween — animates THE INVARIANT, not the coordinates. A
|
|
682
|
+
* camera move is defined by what it holds fixed; for an anchored zoom that
|
|
683
|
+
* is "the focal page-point stays at `pt` while scale changes". Lerping
|
|
684
|
+
* x/y/zoom independently (the plain tween) breaks that mid-flight: holding
|
|
685
|
+
* a screen point requires `x(t) = focal.x − pt.x / zoom(t)` — hyperbolic in
|
|
686
|
+
* the zoom — so linear coordinates swing the tapped point along a curved
|
|
687
|
+
* path (the visible "dip"). Here the zoom interpolates GEOMETRICALLY
|
|
688
|
+
* (constant rate — zoom is multiplicative) and each frame's camera derives
|
|
689
|
+
* from the anchor at that zoom, then clamps: the focal point is stationary
|
|
690
|
+
* by construction, and a zoom-out rails into its fit progressively as the
|
|
691
|
+
* shrinking travel range lets the clamp take over.
|
|
692
|
+
*/
|
|
693
|
+
const animateZoomAnchored = (focal, pt, targetZoom, ms = 240, then) => {
|
|
694
|
+
if (!canAnimate) {
|
|
695
|
+
const sc = buildScene();
|
|
696
|
+
if (sc.itemCount) setCam(S.cameraForAnchorAtScreen(focal, sc, pt, targetZoom));
|
|
697
|
+
then?.();
|
|
698
|
+
return;
|
|
699
|
+
}
|
|
700
|
+
cancelAnim();
|
|
701
|
+
const z0 = cam().zoom;
|
|
702
|
+
let started = false;
|
|
703
|
+
let t0 = 0;
|
|
704
|
+
const tick = (now) => {
|
|
705
|
+
if (!started) {
|
|
706
|
+
started = true;
|
|
707
|
+
t0 = now;
|
|
708
|
+
}
|
|
709
|
+
const k = easeOutCubic(Math.min(1, (now - t0) / ms));
|
|
710
|
+
const z = zoomLerp(z0, targetZoom, k);
|
|
711
|
+
const sc = buildScene();
|
|
712
|
+
if (sc.itemCount) setCam(S.cameraForAnchorAtScreen(focal, sc, pt, z));
|
|
713
|
+
if (k < 1) raf = scheduler.raf(tick);
|
|
714
|
+
else {
|
|
715
|
+
raf = 0;
|
|
716
|
+
then?.();
|
|
717
|
+
}
|
|
718
|
+
};
|
|
719
|
+
raf = scheduler.raf(tick);
|
|
720
|
+
};
|
|
721
|
+
const startCameraPhysics = (vxFinger, vyFinger) => {
|
|
722
|
+
if (!canAnimate) {
|
|
723
|
+
setCam(cam());
|
|
724
|
+
return;
|
|
725
|
+
}
|
|
726
|
+
cancelAnim();
|
|
727
|
+
const zoom = cam().zoom;
|
|
728
|
+
const c0 = cam();
|
|
729
|
+
const cl0 = S.clampCamera(c0, stayBounds(), vp(), constraint());
|
|
730
|
+
const b0 = stayBounds();
|
|
731
|
+
const v0 = vp();
|
|
732
|
+
const mk = (camA, clampedA, fingerV) => ({
|
|
733
|
+
p: camA * zoom,
|
|
734
|
+
v: -fingerV / 1e3,
|
|
735
|
+
springing: camA !== clampedA,
|
|
736
|
+
done: false
|
|
737
|
+
});
|
|
738
|
+
const ax = mk(c0.x, cl0.x, axisTravels(b0.x, b0.width, v0.width, zoom) ? vxFinger : 0);
|
|
739
|
+
const ay = mk(c0.y, cl0.y, axisTravels(b0.y, b0.height, v0.height, zoom) ? vyFinger : 0);
|
|
740
|
+
if (!ax.springing && !ay.springing && Math.hypot(ax.v, ay.v) < .02) return;
|
|
741
|
+
let started = false;
|
|
742
|
+
let last = 0;
|
|
743
|
+
const tick = (now) => {
|
|
744
|
+
raf = 0;
|
|
745
|
+
const dt = started ? Math.min(64, Math.max(1, now - last)) : 16;
|
|
746
|
+
started = true;
|
|
747
|
+
last = now;
|
|
748
|
+
const cl = S.clampCamera({
|
|
749
|
+
x: ax.p / zoom,
|
|
750
|
+
y: ay.p / zoom,
|
|
751
|
+
zoom
|
|
752
|
+
}, stayBounds(), vp(), constraint());
|
|
753
|
+
const step = (a, edgeWorld) => {
|
|
754
|
+
if (a.done) return;
|
|
755
|
+
const r = a.springing ? springStep(a.p, a.v, edgeWorld * zoom, dt) : glideStep(a.p, a.v, dt);
|
|
756
|
+
a.p = r.p;
|
|
757
|
+
a.v = r.v;
|
|
758
|
+
a.done = r.done;
|
|
759
|
+
};
|
|
760
|
+
step(ax, cl.x);
|
|
761
|
+
step(ay, cl.y);
|
|
762
|
+
const ncl = S.clampCamera({
|
|
763
|
+
x: ax.p / zoom,
|
|
764
|
+
y: ay.p / zoom,
|
|
765
|
+
zoom
|
|
766
|
+
}, stayBounds(), vp(), constraint());
|
|
767
|
+
const convert = (a, clampedA) => {
|
|
768
|
+
if (!a.springing && Math.abs(clampedA * zoom - a.p) > 1e-6) {
|
|
769
|
+
a.p = clampedA * zoom;
|
|
770
|
+
a.springing = true;
|
|
771
|
+
a.done = false;
|
|
772
|
+
}
|
|
773
|
+
};
|
|
774
|
+
convert(ax, ncl.x);
|
|
775
|
+
convert(ay, ncl.y);
|
|
776
|
+
setCamRaw({
|
|
777
|
+
x: ax.p / zoom,
|
|
778
|
+
y: ay.p / zoom,
|
|
779
|
+
zoom
|
|
780
|
+
});
|
|
781
|
+
syncCursorFromCamera();
|
|
782
|
+
if (ax.done && ay.done) {
|
|
783
|
+
setCam(cam());
|
|
784
|
+
return;
|
|
785
|
+
}
|
|
786
|
+
raf = scheduler.raf(tick);
|
|
787
|
+
};
|
|
788
|
+
raf = scheduler.raf(tick);
|
|
789
|
+
};
|
|
464
790
|
const anchorAt = (at) => {
|
|
465
791
|
const sc = buildScene();
|
|
466
792
|
return sc.itemCount ? S.anchorFromCamera(cam(), sc, vp(), at) : {
|
|
@@ -627,8 +953,19 @@ function createStageCapability(ctx, config = {}) {
|
|
|
627
953
|
visibleRect
|
|
628
954
|
};
|
|
629
955
|
};
|
|
956
|
+
const EMPTY_SCROLL_METRICS = {
|
|
957
|
+
scrollLeft: 0,
|
|
958
|
+
scrollTop: 0,
|
|
959
|
+
scrollWidth: 0,
|
|
960
|
+
scrollHeight: 0,
|
|
961
|
+
clientWidth: 0,
|
|
962
|
+
clientHeight: 0,
|
|
963
|
+
scrollableX: false,
|
|
964
|
+
scrollableY: false
|
|
965
|
+
};
|
|
630
966
|
let scrollMemo = null;
|
|
631
967
|
const scrollMetricsNow = () => {
|
|
968
|
+
if (!ctx.getState().placed) return EMPTY_SCROLL_METRICS;
|
|
632
969
|
const sc = buildScene();
|
|
633
970
|
const m = S.scrollMetrics(cam(), sc.itemCount ? stayBounds() : {
|
|
634
971
|
x: 0,
|
|
@@ -641,9 +978,11 @@ function createStageCapability(ctx, config = {}) {
|
|
|
641
978
|
scrollMemo = m;
|
|
642
979
|
return m;
|
|
643
980
|
};
|
|
981
|
+
const EMPTY_VISIBLE_PAGES = [];
|
|
644
982
|
let visSig = "";
|
|
645
983
|
let vis = [];
|
|
646
984
|
const visiblePages = () => {
|
|
985
|
+
if (!ctx.getState().placed) return EMPTY_VISIBLE_PAGES;
|
|
647
986
|
const c = cam();
|
|
648
987
|
const v = vp();
|
|
649
988
|
const sc = buildScene();
|
|
@@ -660,6 +999,72 @@ function createStageCapability(ctx, config = {}) {
|
|
|
660
999
|
return out;
|
|
661
1000
|
};
|
|
662
1001
|
const snapshotSettings = () => pickSettings(ctx.getState());
|
|
1002
|
+
/**
|
|
1003
|
+
* Settings change, reacted per the registry — the strongest effect among the
|
|
1004
|
+
* touched settings wins: 'reflow' ⊃ 'scene'/'refit' ⊃ 'reclamp' ⊃ 'none'.
|
|
1005
|
+
* The ONE reactive applier: the public `update()` and the responsive driver
|
|
1006
|
+
* both land here, so a breakpoint crossing gets exactly the invariant a
|
|
1007
|
+
* hand-written update would.
|
|
1008
|
+
*/
|
|
1009
|
+
const applySettings = (patch) => {
|
|
1010
|
+
cancelAnim();
|
|
1011
|
+
const touched = (effect) => SETTING_KEYS.some((k) => patch[k] !== void 0 && SETTINGS_EFFECT[k] === effect);
|
|
1012
|
+
const align = touched("refit") && !touched("scene") && !touched("reflow") ? ctx.getState().zoomAlign : ctx.getState().anchorAlign;
|
|
1013
|
+
const anchor = anchorAt(alignPoint(align, vp()));
|
|
1014
|
+
ctx.dispatch({
|
|
1015
|
+
type: "PATCH",
|
|
1016
|
+
patch
|
|
1017
|
+
});
|
|
1018
|
+
if (touched("scene")) sceneCache = null;
|
|
1019
|
+
if (touched("reflow")) goToTarget(ctx.getState().cursor, { behavior: "instant" });
|
|
1020
|
+
else if (touched("scene") || touched("refit")) reapply(anchor, align);
|
|
1021
|
+
else if (touched("reclamp")) setCam(cam());
|
|
1022
|
+
};
|
|
1023
|
+
let base = snapshotSettings();
|
|
1024
|
+
let rules = config.responsive ?? DEFAULT_RESPONSIVE;
|
|
1025
|
+
let lastEffective = base;
|
|
1026
|
+
const publishActive = (active) => {
|
|
1027
|
+
const prev = ctx.getState().activeRules;
|
|
1028
|
+
if (prev.length !== active.length || active.some((n, i) => n !== prev[i])) ctx.dispatch({
|
|
1029
|
+
type: "RESPONSIVE",
|
|
1030
|
+
active
|
|
1031
|
+
});
|
|
1032
|
+
};
|
|
1033
|
+
/**
|
|
1034
|
+
* Re-resolve and apply what CHANGED since the last resolution. `react: true`
|
|
1035
|
+
* routes the patch through `applySettings` (full anchor-preserving update);
|
|
1036
|
+
* `react: false` (inside `setViewport`, whose caller runs its own reframe)
|
|
1037
|
+
* just lands the patch + cache invalidation and reports the strongest
|
|
1038
|
+
* effect so the caller can escalate a rule-driven flow flip.
|
|
1039
|
+
*/
|
|
1040
|
+
const syncResponsive = (react) => {
|
|
1041
|
+
const { effective, active } = resolveResponsive(base, rules, boxOf(vp()));
|
|
1042
|
+
const patch = {};
|
|
1043
|
+
for (const k of SETTING_KEYS) if (!eqSetting(effective[k], lastEffective[k])) Object.assign(patch, { [k]: effective[k] });
|
|
1044
|
+
lastEffective = effective;
|
|
1045
|
+
publishActive(active);
|
|
1046
|
+
const keys = Object.keys(patch);
|
|
1047
|
+
if (keys.length === 0) return "none";
|
|
1048
|
+
if (react) {
|
|
1049
|
+
applySettings(patch);
|
|
1050
|
+
return "none";
|
|
1051
|
+
}
|
|
1052
|
+
ctx.dispatch({
|
|
1053
|
+
type: "PATCH",
|
|
1054
|
+
patch
|
|
1055
|
+
});
|
|
1056
|
+
const rank = {
|
|
1057
|
+
none: 0,
|
|
1058
|
+
reclamp: 1,
|
|
1059
|
+
refit: 2,
|
|
1060
|
+
scene: 3,
|
|
1061
|
+
reflow: 4
|
|
1062
|
+
};
|
|
1063
|
+
let strongest = "none";
|
|
1064
|
+
for (const k of keys) if (rank[SETTINGS_EFFECT[k]] > rank[strongest]) strongest = SETTINGS_EFFECT[k];
|
|
1065
|
+
if (strongest === "scene" || strongest === "reflow") sceneCache = null;
|
|
1066
|
+
return strongest;
|
|
1067
|
+
};
|
|
663
1068
|
const initialViewProviders = [];
|
|
664
1069
|
const api = {
|
|
665
1070
|
camera: cam,
|
|
@@ -678,6 +1083,7 @@ function createStageCapability(ctx, config = {}) {
|
|
|
678
1083
|
label: p.label ?? null
|
|
679
1084
|
})),
|
|
680
1085
|
pageRect: (pon) => {
|
|
1086
|
+
if (!ctx.getState().placed) return null;
|
|
681
1087
|
const meta = ctx.document();
|
|
682
1088
|
const index = meta ? meta.pages.findIndex((p) => p.pageObjectNumber === pon) : -1;
|
|
683
1089
|
if (index < 0) return null;
|
|
@@ -778,11 +1184,12 @@ function createStageCapability(ctx, config = {}) {
|
|
|
778
1184
|
anchor: currentAnchor()
|
|
779
1185
|
}),
|
|
780
1186
|
setViewport: (v) => {
|
|
781
|
-
if (!
|
|
1187
|
+
if (!placementStarted) {
|
|
782
1188
|
ctx.dispatch({
|
|
783
1189
|
type: "VP",
|
|
784
1190
|
vp: v
|
|
785
1191
|
});
|
|
1192
|
+
syncResponsive(false);
|
|
786
1193
|
if (v.width > 0 && v.height > 0 && (ctx.document()?.pageCount ?? 0) > 0) api.placeInitial();
|
|
787
1194
|
return;
|
|
788
1195
|
}
|
|
@@ -792,7 +1199,8 @@ function createStageCapability(ctx, config = {}) {
|
|
|
792
1199
|
type: "VP",
|
|
793
1200
|
vp: v
|
|
794
1201
|
});
|
|
795
|
-
|
|
1202
|
+
if (syncResponsive(false) === "reflow") goToTarget(ctx.getState().cursor, { behavior: "instant" });
|
|
1203
|
+
else reapply(anchor);
|
|
796
1204
|
},
|
|
797
1205
|
setDevicePixelRatio: (ratio) => {
|
|
798
1206
|
if (ratio > 0 && ratio !== dpr()) ctx.dispatch({
|
|
@@ -807,7 +1215,10 @@ function createStageCapability(ctx, config = {}) {
|
|
|
807
1215
|
},
|
|
808
1216
|
panBy: (dx, dy) => {
|
|
809
1217
|
cancelAnim();
|
|
810
|
-
|
|
1218
|
+
if (gestureDepth > 0 && gestureElastic) {
|
|
1219
|
+
gestureRaw = S.panByScreen(gestureRaw ?? unrubberize(cam()), dx, dy);
|
|
1220
|
+
setCamRaw(rubberize(gestureRaw));
|
|
1221
|
+
} else setCam(S.panByScreen(cam(), dx, dy));
|
|
811
1222
|
syncCursorFromCamera();
|
|
812
1223
|
},
|
|
813
1224
|
scrollTo: (opts) => {
|
|
@@ -833,13 +1244,71 @@ function createStageCapability(ctx, config = {}) {
|
|
|
833
1244
|
const before = buildScene();
|
|
834
1245
|
const focal = before.itemCount ? S.anchorAtPoint(before, S.toWorld(cam(), pt)) : null;
|
|
835
1246
|
setCam(S.zoomAround(cam(), pt, factor));
|
|
836
|
-
ctx.dispatch({
|
|
1247
|
+
if (gestureDepth === 0) ctx.dispatch({
|
|
837
1248
|
type: "PATCH",
|
|
838
1249
|
patch: { zoom: { level: cam().zoom } }
|
|
839
1250
|
});
|
|
840
1251
|
const after = buildScene();
|
|
841
1252
|
if (after !== before && focal && after.itemCount) setCam(S.cameraForAnchorAtScreen(focal, after, pt, cam().zoom));
|
|
1253
|
+
if (gestureDepth > 0 && gestureElastic) gestureRaw = unrubberize(cam());
|
|
1254
|
+
syncCursorFromCamera();
|
|
1255
|
+
},
|
|
1256
|
+
beginGesture: (options) => {
|
|
1257
|
+
gestureDepth++;
|
|
1258
|
+
if (gestureDepth === 1) {
|
|
1259
|
+
cancelAnim();
|
|
1260
|
+
gestureZoomed = false;
|
|
1261
|
+
gestureElastic = options?.elastic === true;
|
|
1262
|
+
gestureRaw = null;
|
|
1263
|
+
}
|
|
1264
|
+
},
|
|
1265
|
+
endGesture: () => {
|
|
1266
|
+
if (gestureDepth === 0) return;
|
|
1267
|
+
gestureDepth--;
|
|
1268
|
+
if (gestureDepth > 0) return;
|
|
1269
|
+
gestureRaw = null;
|
|
1270
|
+
const wasElastic = gestureElastic;
|
|
1271
|
+
gestureElastic = false;
|
|
1272
|
+
if (gestureZoomed) {
|
|
1273
|
+
gestureZoomed = false;
|
|
1274
|
+
ctx.dispatch({
|
|
1275
|
+
type: "PATCH",
|
|
1276
|
+
patch: { zoom: { level: cam().zoom } }
|
|
1277
|
+
});
|
|
1278
|
+
armRest();
|
|
1279
|
+
}
|
|
842
1280
|
syncCursorFromCamera();
|
|
1281
|
+
if (wasElastic) {
|
|
1282
|
+
const c = cam();
|
|
1283
|
+
const cl = S.clampCamera(c, stayBounds(), vp(), constraint());
|
|
1284
|
+
if (cl.x !== c.x || cl.y !== c.y) startCameraPhysics(0, 0);
|
|
1285
|
+
}
|
|
1286
|
+
},
|
|
1287
|
+
fling: (vx, vy) => startCameraPhysics(vx, vy),
|
|
1288
|
+
cameraInMotion: () => raf !== 0,
|
|
1289
|
+
doubleTapZoom: (pt) => {
|
|
1290
|
+
cancelAnim();
|
|
1291
|
+
const sc0 = buildScene();
|
|
1292
|
+
if (!sc0.itemCount) return;
|
|
1293
|
+
const item = paged() ? sc0.items[0] : sc0.items[itemIndexOfPage(ctx.getState().cursor)];
|
|
1294
|
+
const fit = fitBox(item);
|
|
1295
|
+
const auto = S.resolveZoom({ mode: S.ZoomMode.Automatic }, fit, vp(), pad());
|
|
1296
|
+
const stops = [
|
|
1297
|
+
auto,
|
|
1298
|
+
S.resolveZoom({ mode: S.ZoomMode.FitWidth }, fit, vp(), pad()),
|
|
1299
|
+
Math.min(auto * 2.5, S.ZOOM_MAX)
|
|
1300
|
+
].sort((a, b) => a - b).filter((z, i, all) => i === 0 || z > all[i - 1] * 1.1);
|
|
1301
|
+
const near = (z, stop) => z > stop / 1.1 && z < stop * 1.1;
|
|
1302
|
+
const onRung = stops.findIndex((s) => near(cam().zoom, s));
|
|
1303
|
+
const target = onRung >= 0 ? stops[(onRung + 1) % stops.length] : stops[0];
|
|
1304
|
+
ctx.dispatch({
|
|
1305
|
+
type: "PATCH",
|
|
1306
|
+
patch: { zoom: { level: target } }
|
|
1307
|
+
});
|
|
1308
|
+
const sc = buildScene();
|
|
1309
|
+
if (!sc.itemCount) return;
|
|
1310
|
+
const focal = S.anchorAtPoint(sc, S.toWorld(cam(), pt));
|
|
1311
|
+
animateZoomAnchored(focal, pt, target, 240, syncCursorFromCamera);
|
|
843
1312
|
},
|
|
844
1313
|
zoomIn: () => api.zoomAround(alignPoint(ctx.getState().zoomAlign, vp()), 1.2),
|
|
845
1314
|
zoomOut: () => api.zoomAround(alignPoint(ctx.getState().zoomAlign, vp()), 1 / 1.2),
|
|
@@ -849,7 +1318,7 @@ function createStageCapability(ctx, config = {}) {
|
|
|
849
1318
|
fitAll: () => api.update({ zoom: { mode: S.ZoomMode.FitAll } }),
|
|
850
1319
|
automatic: () => api.update({ zoom: { mode: S.ZoomMode.Automatic } }),
|
|
851
1320
|
refit: () => {
|
|
852
|
-
if (!
|
|
1321
|
+
if (!placementStarted) return;
|
|
853
1322
|
cancelAnim();
|
|
854
1323
|
reapply(currentAnchor());
|
|
855
1324
|
},
|
|
@@ -924,20 +1393,17 @@ function createStageCapability(ctx, config = {}) {
|
|
|
924
1393
|
},
|
|
925
1394
|
next: (opts) => step(1, opts),
|
|
926
1395
|
prev: (opts) => step(-1, opts),
|
|
1396
|
+
lensId: () => ctx.id,
|
|
927
1397
|
update: (patch) => {
|
|
928
|
-
|
|
929
|
-
|
|
930
|
-
const align = touched("refit") && !touched("scene") && !touched("reflow") ? ctx.getState().zoomAlign : ctx.getState().anchorAlign;
|
|
931
|
-
const anchor = anchorAt(alignPoint(align, vp()));
|
|
932
|
-
ctx.dispatch({
|
|
933
|
-
type: "PATCH",
|
|
934
|
-
patch
|
|
935
|
-
});
|
|
936
|
-
if (touched("scene")) sceneCache = null;
|
|
937
|
-
if (touched("reflow")) goToTarget(ctx.getState().cursor, { behavior: "instant" });
|
|
938
|
-
else if (touched("scene") || touched("refit")) reapply(anchor, align);
|
|
939
|
-
else if (touched("reclamp")) setCam(cam());
|
|
1398
|
+
base = mergeSettings(base, patch);
|
|
1399
|
+
syncResponsive(true);
|
|
940
1400
|
},
|
|
1401
|
+
setResponsive: (next) => {
|
|
1402
|
+
rules = next;
|
|
1403
|
+
syncResponsive(true);
|
|
1404
|
+
},
|
|
1405
|
+
matches: (name) => ctx.getState().activeRules.includes(name),
|
|
1406
|
+
activeRules: () => ctx.getState().activeRules,
|
|
941
1407
|
setFlow: (flow) => api.update({ flow }),
|
|
942
1408
|
setLayout: (layout) => api.update({ layout }),
|
|
943
1409
|
setSpread: (spread) => api.update({ spread }),
|
|
@@ -957,9 +1423,13 @@ function createStageCapability(ctx, config = {}) {
|
|
|
957
1423
|
setScrollBehavior: (behavior) => api.update({ scrollBehavior: behavior }),
|
|
958
1424
|
applyViewState: (view) => {
|
|
959
1425
|
cancelAnim();
|
|
1426
|
+
base = mergeSettings(base, pickSettings(view));
|
|
1427
|
+
const { effective, active } = resolveResponsive(base, rules, boxOf(vp()));
|
|
1428
|
+
lastEffective = effective;
|
|
1429
|
+
publishActive(active);
|
|
960
1430
|
ctx.dispatch({
|
|
961
1431
|
type: "PATCH",
|
|
962
|
-
patch:
|
|
1432
|
+
patch: effective
|
|
963
1433
|
});
|
|
964
1434
|
ctx.dispatch({
|
|
965
1435
|
type: "CURSOR",
|
|
@@ -975,62 +1445,24 @@ function createStageCapability(ctx, config = {}) {
|
|
|
975
1445
|
});
|
|
976
1446
|
},
|
|
977
1447
|
placeInitial: () => {
|
|
978
|
-
|
|
1448
|
+
placementStarted = true;
|
|
979
1449
|
const sorted = [...initialViewProviders].sort((a, b) => b.priority - a.priority);
|
|
980
1450
|
for (const p of sorted) {
|
|
981
1451
|
const view = p.fn();
|
|
982
1452
|
if (view) {
|
|
983
1453
|
api.applyViewState(view);
|
|
1454
|
+
ctx.dispatch({ type: "PLACED" });
|
|
984
1455
|
return;
|
|
985
1456
|
}
|
|
986
1457
|
}
|
|
987
1458
|
api.resetView();
|
|
1459
|
+
ctx.dispatch({ type: "PLACED" });
|
|
988
1460
|
},
|
|
989
1461
|
resetView: () => goToTarget(0, { behavior: "instant" })
|
|
990
1462
|
};
|
|
991
1463
|
return api;
|
|
992
1464
|
}
|
|
993
1465
|
//#endregion
|
|
994
|
-
//#region src/scroll-handler.ts
|
|
995
|
-
/**
|
|
996
|
-
* Pan-the-camera as an interaction handler. Live under the built-in `pan` tool
|
|
997
|
-
* (the `scroll` tag) and — with `panFallback` — under every tool, where it then
|
|
998
|
-
* captures ONLY page-gap drags (on-page downs belong to the active tool, which
|
|
999
|
-
* claims them first at higher priority). It uses the sample's viewport delta, so
|
|
1000
|
-
* it pans over the whole viewport (pages and gaps).
|
|
1001
|
-
*
|
|
1002
|
-
* Cursor feel: a closed hand (`grabbing`) while dragging; an open hand (`grab`)
|
|
1003
|
-
* hovering a gap under a non-pan tool. The pan tool's own resting `grab` comes
|
|
1004
|
-
* from its `Tool.cursor`, so hovering it needs no claim here.
|
|
1005
|
-
*/
|
|
1006
|
-
function createScrollHandler(stage, interaction, options = {}) {
|
|
1007
|
-
const panFallback = options.panFallback ?? true;
|
|
1008
|
-
let last = {
|
|
1009
|
-
x: 0,
|
|
1010
|
-
y: 0
|
|
1011
|
-
};
|
|
1012
|
-
const isPanTool = () => interaction.activeTool().enables.has("scroll");
|
|
1013
|
-
return {
|
|
1014
|
-
id: "stage-scroll",
|
|
1015
|
-
priority: 10,
|
|
1016
|
-
enabledFor: (tool) => tool.enables.has("scroll") || panFallback,
|
|
1017
|
-
onDown: (s) => {
|
|
1018
|
-
if (!isPanTool() && s.page) return false;
|
|
1019
|
-
last = s.viewport;
|
|
1020
|
-
interaction.setCursor("stage-grab", "grabbing", 40);
|
|
1021
|
-
return true;
|
|
1022
|
-
},
|
|
1023
|
-
onMove: (s) => {
|
|
1024
|
-
stage.panBy(s.viewport.x - last.x, s.viewport.y - last.y);
|
|
1025
|
-
last = s.viewport;
|
|
1026
|
-
},
|
|
1027
|
-
onUp: () => interaction.setCursor("stage-grab", null),
|
|
1028
|
-
onHover: (s) => {
|
|
1029
|
-
if (panFallback && !isPanTool()) interaction.setCursor("stage-pan-fallback", s.page ? null : "grab", 5);
|
|
1030
|
-
}
|
|
1031
|
-
};
|
|
1032
|
-
}
|
|
1033
|
-
//#endregion
|
|
1034
1466
|
//#region src/effects.ts
|
|
1035
1467
|
/**
|
|
1036
1468
|
* The one effect a stage lens needs: when the document's page registry changes
|
|
@@ -1053,13 +1485,14 @@ function registerStageEffects(ctx, token) {
|
|
|
1053
1485
|
//#endregion
|
|
1054
1486
|
//#region src/reducer.ts
|
|
1055
1487
|
const initialStageState = (config) => {
|
|
1056
|
-
const { scheduler: _scheduler, ...overrides } = config;
|
|
1488
|
+
const { scheduler: _scheduler, responsive: _responsive, ...overrides } = config;
|
|
1057
1489
|
return {
|
|
1058
1490
|
camera: {
|
|
1059
1491
|
x: 0,
|
|
1060
1492
|
y: 0,
|
|
1061
1493
|
zoom: 1
|
|
1062
1494
|
},
|
|
1495
|
+
placed: false,
|
|
1063
1496
|
cameraResting: true,
|
|
1064
1497
|
vp: {
|
|
1065
1498
|
width: 0,
|
|
@@ -1067,6 +1500,7 @@ const initialStageState = (config) => {
|
|
|
1067
1500
|
},
|
|
1068
1501
|
dpr: 1,
|
|
1069
1502
|
cursor: 0,
|
|
1503
|
+
activeRules: [],
|
|
1070
1504
|
...DEFAULT_SETTINGS,
|
|
1071
1505
|
...overrides
|
|
1072
1506
|
};
|
|
@@ -1096,6 +1530,10 @@ const stageReducer = (state, a) => {
|
|
|
1096
1530
|
...state,
|
|
1097
1531
|
cameraResting: a.resting
|
|
1098
1532
|
};
|
|
1533
|
+
case "PLACED": return state.placed ? state : {
|
|
1534
|
+
...state,
|
|
1535
|
+
placed: true
|
|
1536
|
+
};
|
|
1099
1537
|
case "VP": return {
|
|
1100
1538
|
...state,
|
|
1101
1539
|
vp: a.vp
|
|
@@ -1109,6 +1547,10 @@ const stageReducer = (state, a) => {
|
|
|
1109
1547
|
cursor: a.cursor
|
|
1110
1548
|
};
|
|
1111
1549
|
case "PATCH": return applyPatch(state, a.patch);
|
|
1550
|
+
case "RESPONSIVE": return {
|
|
1551
|
+
...state,
|
|
1552
|
+
activeRules: a.active
|
|
1553
|
+
};
|
|
1112
1554
|
default: return state;
|
|
1113
1555
|
}
|
|
1114
1556
|
};
|
|
@@ -1123,19 +1565,14 @@ const StageToken = createCapabilityToken("stage");
|
|
|
1123
1565
|
* sibling files.
|
|
1124
1566
|
*/
|
|
1125
1567
|
const stagePlugin = (options = {}) => {
|
|
1126
|
-
const { id = "stage", token = StageToken,
|
|
1568
|
+
const { id = "stage", token = StageToken, ...config } = options;
|
|
1127
1569
|
return definePlugin({
|
|
1128
1570
|
id,
|
|
1129
1571
|
token,
|
|
1130
1572
|
scope: "document",
|
|
1131
|
-
optional: interaction ? [InteractionToken] : void 0,
|
|
1132
1573
|
initialState: () => initialStageState(config),
|
|
1133
1574
|
reduce: stageReducer,
|
|
1134
1575
|
capability: (ctx) => createStageCapability(ctx, config),
|
|
1135
|
-
init: interaction ? (ctx) => {
|
|
1136
|
-
const ix = ctx.tryGet(InteractionToken);
|
|
1137
|
-
if (ix) ix.registerHandler(createScrollHandler(ctx.get(token), ix, { panFallback }));
|
|
1138
|
-
} : void 0,
|
|
1139
1576
|
effects: (ctx) => registerStageEffects(ctx, token)
|
|
1140
1577
|
});
|
|
1141
1578
|
};
|
|
@@ -1282,19 +1719,46 @@ function destinationToReveal(dest, layout, bbox) {
|
|
|
1282
1719
|
};
|
|
1283
1720
|
}
|
|
1284
1721
|
//#endregion
|
|
1285
|
-
//#region src/
|
|
1286
|
-
/**
|
|
1287
|
-
|
|
1288
|
-
|
|
1289
|
-
|
|
1290
|
-
|
|
1291
|
-
|
|
1292
|
-
|
|
1293
|
-
|
|
1294
|
-
|
|
1295
|
-
|
|
1722
|
+
//#region src/scroll-handler.ts
|
|
1723
|
+
/**
|
|
1724
|
+
* Pan-the-camera as an interaction handler. Live under the built-in `pan` tool
|
|
1725
|
+
* (the `scroll` tag) and — with `panFallback` — under every tool, where it then
|
|
1726
|
+
* captures ONLY page-gap drags (on-page downs belong to the active tool, which
|
|
1727
|
+
* claims them first at higher priority). It uses the sample's viewport delta, so
|
|
1728
|
+
* it pans over the whole viewport (pages and gaps).
|
|
1729
|
+
*
|
|
1730
|
+
* Cursor feel: a closed hand (`grabbing`) while dragging; an open hand (`grab`)
|
|
1731
|
+
* hovering a gap under a non-pan tool. The pan tool's own resting `grab` comes
|
|
1732
|
+
* from its `Tool.cursor`, so hovering it needs no claim here.
|
|
1733
|
+
*/
|
|
1734
|
+
function createScrollHandler(stage, interaction, options = {}) {
|
|
1735
|
+
const panFallback = options.panFallback ?? true;
|
|
1736
|
+
let last = {
|
|
1737
|
+
x: 0,
|
|
1738
|
+
y: 0
|
|
1739
|
+
};
|
|
1740
|
+
const isPanTool = () => interaction.activeTool().enables.has("scroll");
|
|
1741
|
+
return {
|
|
1742
|
+
id: "stage-scroll",
|
|
1743
|
+
priority: 10,
|
|
1744
|
+
enabledFor: (tool) => tool.enables.has("scroll") || panFallback,
|
|
1745
|
+
onDown: (s) => {
|
|
1746
|
+
if (!isPanTool() && s.page) return false;
|
|
1747
|
+
last = s.viewport;
|
|
1748
|
+
interaction.setCursor("stage-grab", "grabbing", 40);
|
|
1749
|
+
return true;
|
|
1750
|
+
},
|
|
1751
|
+
onMove: (s) => {
|
|
1752
|
+
stage.panBy(s.viewport.x - last.x, s.viewport.y - last.y);
|
|
1753
|
+
last = s.viewport;
|
|
1754
|
+
},
|
|
1755
|
+
onUp: () => interaction.setCursor("stage-grab", null),
|
|
1756
|
+
onHover: (s) => {
|
|
1757
|
+
if (panFallback && !isPanTool()) interaction.setCursor("stage-pan-fallback", s.page ? null : "grab", 5);
|
|
1758
|
+
}
|
|
1759
|
+
};
|
|
1296
1760
|
}
|
|
1297
1761
|
//#endregion
|
|
1298
|
-
export { DEFAULT_SETTINGS, StageToken, ZoomMode, destinationToReveal, settingsEqual, stagePlugin
|
|
1762
|
+
export { DEFAULT_RESPONSIVE, DEFAULT_SETTINGS, StageToken, ZoomMode, boxOf, createScrollHandler, destinationToReveal, matchesQuery, resolveResponsive, settingsEqual, stagePlugin };
|
|
1299
1763
|
|
|
1300
1764
|
//# sourceMappingURL=index.js.map
|