@elliemae/ds-menu-button 3.70.0-next.6 → 3.70.0-next.61
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/cjs/package.json +1 -4
- package/dist/cjs/parts/DSFlyoutMenu/DSFlyoutMenu.js +19 -9
- package/dist/cjs/parts/DSFlyoutMenu/DSFlyoutMenu.js.map +2 -2
- package/dist/cjs/parts/DSFlyoutMenu/react-desc-prop-types.js +0 -1
- package/dist/cjs/parts/DSFlyoutMenu/react-desc-prop-types.js.map +2 -2
- package/dist/cjs/parts/DSFlyoutMenu/typescript-testing/slot-props.js +36 -0
- package/dist/cjs/parts/DSFlyoutMenu/typescript-testing/slot-props.js.map +7 -0
- package/dist/cjs/parts/DSMenuBehaviouralContextProvider/config/useMenuBehaviouralContextProvider.js.map +2 -2
- package/dist/cjs/parts/DSMenuBehaviouralContextProvider/utils/nodeGettersByCriterias.js.map +2 -2
- package/dist/cjs/parts/DSMenuItemRendererFactory/ActivableMenuItem.js +13 -4
- package/dist/cjs/parts/DSMenuItemRendererFactory/ActivableMenuItem.js.map +2 -2
- package/dist/cjs/parts/DSMenuItemRendererFactory/ActivableWithSubmenuMenuItem.js +13 -2
- package/dist/cjs/parts/DSMenuItemRendererFactory/ActivableWithSubmenuMenuItem.js.map +2 -2
- package/dist/cjs/parts/DSMenuItemRendererFactory/DSMenuItemRendererFactory.js +66 -18
- package/dist/cjs/parts/DSMenuItemRendererFactory/DSMenuItemRendererFactory.js.map +3 -3
- package/dist/cjs/parts/DSMenuItemRendererFactory/MultipleSelectMenuItem.js +13 -2
- package/dist/cjs/parts/DSMenuItemRendererFactory/MultipleSelectMenuItem.js.map +2 -2
- package/dist/cjs/parts/DSMenuItemRendererFactory/MultipleSelectWithSubmenuMenuItem.js +13 -2
- package/dist/cjs/parts/DSMenuItemRendererFactory/MultipleSelectWithSubmenuMenuItem.js.map +2 -2
- package/dist/cjs/parts/DSMenuItemRendererFactory/SingleSelectMenuItem.js +18 -5
- package/dist/cjs/parts/DSMenuItemRendererFactory/SingleSelectMenuItem.js.map +3 -3
- package/dist/cjs/parts/DSMenuItemRendererFactory/SingleSelectWithSubmenuMenuItem.js +18 -3
- package/dist/cjs/parts/DSMenuItemRendererFactory/SingleSelectWithSubmenuMenuItem.js.map +3 -3
- package/dist/cjs/parts/DSMenuItemRendererFactory/SkeletonMenuItem.js +5 -5
- package/dist/cjs/parts/DSMenuItemRendererFactory/SkeletonMenuItem.js.map +2 -2
- package/dist/cjs/parts/DSMenuItemRendererFactory/WithSubmenuMenuItem.js +13 -2
- package/dist/cjs/parts/DSMenuItemRendererFactory/WithSubmenuMenuItem.js.map +2 -2
- package/dist/cjs/parts/DSMenuItemRendererFactory/constants/index.js +5 -1
- package/dist/cjs/parts/DSMenuItemRendererFactory/constants/index.js.map +2 -2
- package/dist/cjs/parts/DSMenuItemRendererFactory/react-desc-prop-types.js.map +2 -2
- package/dist/cjs/parts/DSMenuItemRendererFactory/typescript-testing/slot-props.js +38 -0
- package/dist/cjs/parts/DSMenuItemRendererFactory/typescript-testing/slot-props.js.map +7 -0
- package/dist/cjs/parts/DSOpinionatedButton/react-desc-prop-types.js.map +2 -2
- package/dist/cjs/parts/DSOpinionatedButton/typescript-testing/slot-props.js +32 -0
- package/dist/cjs/parts/DSOpinionatedButton/typescript-testing/slot-props.js.map +7 -0
- package/dist/cjs/react-desc-prop-types.js.map +2 -2
- package/dist/cjs/typescript-testing/slot-props.js +32 -0
- package/dist/cjs/typescript-testing/slot-props.js.map +7 -0
- package/dist/cjs/utils/nodesTypeguardsAndGetters.js +6 -0
- package/dist/cjs/utils/nodesTypeguardsAndGetters.js.map +2 -2
- package/dist/esm/package.json +1 -4
- package/dist/esm/parts/DSFlyoutMenu/DSFlyoutMenu.js +20 -10
- package/dist/esm/parts/DSFlyoutMenu/DSFlyoutMenu.js.map +2 -2
- package/dist/esm/parts/DSFlyoutMenu/react-desc-prop-types.js +0 -1
- package/dist/esm/parts/DSFlyoutMenu/react-desc-prop-types.js.map +2 -2
- package/dist/esm/parts/DSFlyoutMenu/typescript-testing/slot-props.js +13 -0
- package/dist/esm/parts/DSFlyoutMenu/typescript-testing/slot-props.js.map +7 -0
- package/dist/esm/parts/DSMenuBehaviouralContextProvider/config/useMenuBehaviouralContextProvider.js.map +2 -2
- package/dist/esm/parts/DSMenuBehaviouralContextProvider/utils/nodeGettersByCriterias.js.map +2 -2
- package/dist/esm/parts/DSMenuItemRendererFactory/ActivableMenuItem.js +13 -4
- package/dist/esm/parts/DSMenuItemRendererFactory/ActivableMenuItem.js.map +2 -2
- package/dist/esm/parts/DSMenuItemRendererFactory/ActivableWithSubmenuMenuItem.js +13 -2
- package/dist/esm/parts/DSMenuItemRendererFactory/ActivableWithSubmenuMenuItem.js.map +2 -2
- package/dist/esm/parts/DSMenuItemRendererFactory/DSMenuItemRendererFactory.js +67 -18
- package/dist/esm/parts/DSMenuItemRendererFactory/DSMenuItemRendererFactory.js.map +3 -3
- package/dist/esm/parts/DSMenuItemRendererFactory/MultipleSelectMenuItem.js +13 -2
- package/dist/esm/parts/DSMenuItemRendererFactory/MultipleSelectMenuItem.js.map +2 -2
- package/dist/esm/parts/DSMenuItemRendererFactory/MultipleSelectWithSubmenuMenuItem.js +13 -2
- package/dist/esm/parts/DSMenuItemRendererFactory/MultipleSelectWithSubmenuMenuItem.js.map +2 -2
- package/dist/esm/parts/DSMenuItemRendererFactory/SingleSelectMenuItem.js +18 -5
- package/dist/esm/parts/DSMenuItemRendererFactory/SingleSelectMenuItem.js.map +2 -2
- package/dist/esm/parts/DSMenuItemRendererFactory/SingleSelectWithSubmenuMenuItem.js +18 -3
- package/dist/esm/parts/DSMenuItemRendererFactory/SingleSelectWithSubmenuMenuItem.js.map +2 -2
- package/dist/esm/parts/DSMenuItemRendererFactory/SkeletonMenuItem.js +5 -5
- package/dist/esm/parts/DSMenuItemRendererFactory/SkeletonMenuItem.js.map +2 -2
- package/dist/esm/parts/DSMenuItemRendererFactory/WithSubmenuMenuItem.js +13 -2
- package/dist/esm/parts/DSMenuItemRendererFactory/WithSubmenuMenuItem.js.map +2 -2
- package/dist/esm/parts/DSMenuItemRendererFactory/constants/index.js +5 -1
- package/dist/esm/parts/DSMenuItemRendererFactory/constants/index.js.map +2 -2
- package/dist/esm/parts/DSMenuItemRendererFactory/react-desc-prop-types.js.map +2 -2
- package/dist/esm/parts/DSMenuItemRendererFactory/typescript-testing/slot-props.js +15 -0
- package/dist/esm/parts/DSMenuItemRendererFactory/typescript-testing/slot-props.js.map +7 -0
- package/dist/esm/parts/DSOpinionatedButton/react-desc-prop-types.js.map +2 -2
- package/dist/esm/parts/DSOpinionatedButton/typescript-testing/slot-props.js +9 -0
- package/dist/esm/parts/DSOpinionatedButton/typescript-testing/slot-props.js.map +7 -0
- package/dist/esm/react-desc-prop-types.js.map +2 -2
- package/dist/esm/typescript-testing/slot-props.js +9 -0
- package/dist/esm/typescript-testing/slot-props.js.map +7 -0
- package/dist/esm/utils/nodesTypeguardsAndGetters.js +6 -0
- package/dist/esm/utils/nodesTypeguardsAndGetters.js.map +2 -2
- package/dist/types/config/useSplitInherithedProps.d.ts +1 -1
- package/dist/types/constants/index.d.ts +2 -1
- package/dist/types/parts/DSFlyoutMenu/react-desc-prop-types.d.ts +5 -0
- package/dist/types/parts/DSMenuItemRendererFactory/ActivableMenuItem.d.ts +2 -0
- package/dist/types/parts/DSMenuItemRendererFactory/ActivableWithSubmenuMenuItem.d.ts +2 -0
- package/dist/types/parts/DSMenuItemRendererFactory/MultipleSelectMenuItem.d.ts +2 -0
- package/dist/types/parts/DSMenuItemRendererFactory/MultipleSelectWithSubmenuMenuItem.d.ts +2 -0
- package/dist/types/parts/DSMenuItemRendererFactory/SingleSelectMenuItem.d.ts +2 -0
- package/dist/types/parts/DSMenuItemRendererFactory/SingleSelectWithSubmenuMenuItem.d.ts +2 -0
- package/dist/types/parts/DSMenuItemRendererFactory/SkeletonMenuItem.d.ts +2 -0
- package/dist/types/parts/DSMenuItemRendererFactory/WithSubmenuMenuItem.d.ts +2 -0
- package/dist/types/parts/DSMenuItemRendererFactory/constants/index.d.ts +4 -2
- package/dist/types/parts/DSMenuItemRendererFactory/react-desc-prop-types.d.ts +6 -0
- package/dist/types/parts/DSOpinionatedButton/config/useOpinionatedButton.d.ts +8 -8
- package/dist/types/parts/DSOpinionatedButton/react-desc-prop-types.d.ts +3 -0
- package/dist/types/react-desc-prop-types.d.ts +3 -0
- package/dist/types/utils/nodesTypeguardsAndGetters.d.ts +15 -0
- package/package.json +15 -15
- package/dist/types/tests/config/ControlledTestRender.d.ts +0 -3
- package/dist/types/tests/menu-button.keyboard.test.d.ts +0 -1
- package/dist/types/tests/playwright/DSMenuButton.ControlledTestRenderer.d.ts +0 -2
- package/dist/types/tests/playwright/DSMenuButton.test.playwright.d.ts +0 -1
- /package/dist/types/{tests/menu-button.exports.test.d.ts → parts/DSFlyoutMenu/typescript-testing/slot-props.d.ts} +0 -0
- /package/dist/types/{tests/menu-button.floating-config.test.d.ts → parts/DSMenuItemRendererFactory/typescript-testing/slot-props.d.ts} +0 -0
- /package/dist/types/{tests/menu-button.get-owner-props.test.d.ts → parts/DSOpinionatedButton/typescript-testing/slot-props.d.ts} +0 -0
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"sources": ["../../../../src/parts/DSMenuItemRendererFactory/WithSubmenuMenuItem.tsx", "../../../../../../../scripts/build/transpile/react-shim.js"],
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"sourcesContent": ["import { ChevronSmallRight } from '@elliemae/ds-icons';\nimport {\n StyleMenuItemLabel,\n StyleMenuItemSecondaryLabel,\n StyledContentWrapper,\n StyledGlobalMenuItemWrapper,\n} from '@elliemae/ds-menu-items-commons';\nimport { useFloatingContext, type DSHookFloatingContextT } from '@elliemae/ds-floating-context';\nimport React from 'react';\nimport type { DSMenuButtonT } from '../../react-desc-prop-types.js';\nimport { MenuBehaviouralContextProviderContext } from '../DSMenuBehaviouralContextProvider/MenuBehaviouralContextProviderCTX.js';\nimport { MENU_FOCUS_REGIONS } from '../DSMenuBehaviouralContextProvider/constants/index.js';\nimport { type DSMenuItemRendererFactoryT } from './react-desc-prop-types.js';\nimport { focusNodeRacingConditionSolved } from './focusNodeRacingConditionSolved.js';\nimport { MenuButtonContextProvider } from '../../MenuButtonContextProviderCTX.js';\nconst placementOrderPreference: Required<DSHookFloatingContextT.Props>['placementOrderPreference'] = [\n 'right-start',\n 'right-start',\n 'right',\n 'left-start',\n 'left-end',\n 'left',\n];\nexport const WithSubmenuMenuItem: React.ComponentType<{\n itemNode: DSMenuButtonT.MenuNodeWithSubmenuItem;\n FlyoutMenuCircularDepInject: DSMenuItemRendererFactoryT.RequiredProps['FlyoutMenuCircularDepInject'];\n}> = ({ itemNode, FlyoutMenuCircularDepInject }) => {\n const { dsId, plainItem } = itemNode;\n const { label, secondaryLabel, leftDecoration: LeftDecComponent, minWidth, disabled } = plainItem;\n\n const {\n ownerProps: { getOwnerProps },\n } = React.useContext(MenuButtonContextProvider);\n const getOwnerPropsArguments = React.useCallback(() => plainItem, [plainItem]);\n\n const {\n focusRegion,\n openedSubItems,\n menuItemEventsHandlers: {\n handleFocusableMenuItemKeyDown,\n handleFocusableMenuItemClick,\n handleFocusableMenuItemOnMouseEnter,\n handleFocusableMenuItemNativeFocusEvent,\n },\n } = React.useContext(MenuBehaviouralContextProviderContext);\n\n const gridLayout = React.useMemo(() => {\n const cols = LeftDecComponent ? ['min-content', 'auto'] : ['auto'];\n if (secondaryLabel) cols.push('auto');\n cols.push('min-content');\n return cols;\n }, [LeftDecComponent, secondaryLabel]);\n\n const focusedRegionPerformanceHelper = React.useRef(focusRegion);\n focusedRegionPerformanceHelper.current = focusRegion;\n\n const isFocused = focusRegion === MENU_FOCUS_REGIONS.ITEM_BY_DSID(dsId);\n const isExpanded = openedSubItems.some((itemWithOpenSubmenu) => itemWithOpenSubmenu.dsId === dsId);\n\n const floatingContext = useFloatingContext({\n placement: placementOrderPreference[0],\n placementOrderPreference,\n animationDuration: 100,\n customOffset: [0, 0],\n externallyControlledIsOpen: isExpanded,\n });\n const {\n refs: { setReference },\n } = floatingContext;\n\n const handleFocusOnRender = React.useCallback(\n (node: HTMLDivElement) => {\n setReference(node);\n if (node && focusRegion === MENU_FOCUS_REGIONS.ITEM_BY_DSID(dsId)) {\n focusNodeRacingConditionSolved(node);\n }\n },\n // we need to change the callback reference every time the focusRegion changes or else the focus will not be set\n [dsId, focusRegion, setReference],\n // we are using the \"as='div'\", typescript is not able to infer the correct type\n // the logic here actually receives a ref to a HTMLDivElement,\n // but the component must think this is a HTMLLIElement ref callback\n ) as unknown as React.RefCallback<HTMLLIElement>;\n\n const handleOnMouseEnter = React.useCallback<React.MouseEventHandler<HTMLDivElement>>(() => {\n handleFocusableMenuItemOnMouseEnter(itemNode);\n }, [handleFocusableMenuItemOnMouseEnter, itemNode]);\n const handleOnFocus = React.useCallback<React.FocusEventHandler<HTMLDivElement>>(\n (e) => {\n handleFocusableMenuItemNativeFocusEvent(itemNode, e);\n },\n [handleFocusableMenuItemNativeFocusEvent, itemNode],\n );\n\n const spacelessDsIdForDom = `ds-menu-item-${`${dsId}`.replace(/\\s/g, '')}`;\n return (\n <>\n <StyledGlobalMenuItemWrapper\n innerRef={handleFocusOnRender}\n onKeyDown={handleFocusableMenuItemKeyDown}\n onClick={handleFocusableMenuItemClick}\n onMouseEnter={handleOnMouseEnter}\n onFocus={handleOnFocus}\n as=\"div\"\n id={`${spacelessDsIdForDom}`}\n tabIndex={isFocused ? 0 : -1}\n role=\"menuitem\"\n aria-haspopup=\"menu\"\n aria-expanded={isExpanded}\n aria-controls={\n /* ********************************************************************************************************************\n * https://developer.mozilla.org/en-US/docs/Web/Accessibility/ARIA/Attributes/aria-controls\n * The aria-controls only needs to be set when the popup is visible, but it is valid and easier to program to reference an element that is not visible.\n * ********************************************************************************************************************\n * ^^^ some automated tools will mark an error if the aria-controls references an element that does (yet) exist in the DOM\n * so, while technically valid to not check if expanded, we are doing it to avoid automated tools marking an error\n * ******************************************************************************************************************** */\n isExpanded\n ? itemNode.plainChildren.map((child) => `ds-menu-item-${`${child.dsId}`.replace(/\\s/g, '')}`).join(' ')\n : undefined\n }\n aria-disabled={disabled}\n applyAriaDisabled={disabled}\n getOwnerProps={getOwnerProps}\n getOwnerPropsArguments={getOwnerPropsArguments}\n >\n <StyledContentWrapper\n cols={gridLayout}\n minHeight=\"16px\"\n gutter=\"xxs\"\n alignItems=\"center\"\n minWidth={minWidth ?? undefined}\n getOwnerProps={getOwnerProps}\n getOwnerPropsArguments={getOwnerPropsArguments}\n >\n {LeftDecComponent ? <LeftDecComponent /> : null}\n <StyleMenuItemLabel
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"sourcesContent": ["import { ChevronSmallRight } from '@elliemae/ds-icons';\nimport {\n StyleMenuItemLabel,\n StyleMenuItemSecondaryLabel,\n StyledContentWrapper,\n StyledGlobalMenuItemWrapper,\n} from '@elliemae/ds-menu-items-commons';\nimport { useFloatingContext, type DSHookFloatingContextT } from '@elliemae/ds-floating-context';\nimport React from 'react';\nimport type { DSMenuButtonT } from '../../react-desc-prop-types.js';\nimport { MenuBehaviouralContextProviderContext } from '../DSMenuBehaviouralContextProvider/MenuBehaviouralContextProviderCTX.js';\nimport { MENU_FOCUS_REGIONS } from '../DSMenuBehaviouralContextProvider/constants/index.js';\nimport { type DSMenuItemRendererFactoryT } from './react-desc-prop-types.js';\nimport { focusNodeRacingConditionSolved } from './focusNodeRacingConditionSolved.js';\nimport { MenuButtonContextProvider } from '../../MenuButtonContextProviderCTX.js';\nconst placementOrderPreference: Required<DSHookFloatingContextT.Props>['placementOrderPreference'] = [\n 'right-start',\n 'right-start',\n 'right',\n 'left-start',\n 'left-end',\n 'left',\n];\nexport const WithSubmenuMenuItem: React.ComponentType<{\n itemNode: DSMenuButtonT.MenuNodeWithSubmenuItem;\n FlyoutMenuCircularDepInject: DSMenuItemRendererFactoryT.RequiredProps['FlyoutMenuCircularDepInject'];\n ariaPosInSet?: number;\n ariaSetSize?: number;\n}> = ({ itemNode, FlyoutMenuCircularDepInject, ariaPosInSet, ariaSetSize }) => {\n const { dsId, plainItem } = itemNode;\n const { label, secondaryLabel, leftDecoration: LeftDecComponent, minWidth, disabled } = plainItem;\n\n const {\n ownerProps: { getOwnerProps },\n } = React.useContext(MenuButtonContextProvider);\n const getOwnerPropsArguments = React.useCallback(() => plainItem, [plainItem]);\n\n const {\n focusRegion,\n openedSubItems,\n menuItemEventsHandlers: {\n handleFocusableMenuItemKeyDown,\n handleFocusableMenuItemClick,\n handleFocusableMenuItemOnMouseEnter,\n handleFocusableMenuItemNativeFocusEvent,\n },\n } = React.useContext(MenuBehaviouralContextProviderContext);\n\n const gridLayout = React.useMemo(() => {\n const cols = LeftDecComponent ? ['min-content', 'auto'] : ['auto'];\n if (secondaryLabel) cols.push('auto');\n cols.push('min-content');\n return cols;\n }, [LeftDecComponent, secondaryLabel]);\n\n const focusedRegionPerformanceHelper = React.useRef(focusRegion);\n focusedRegionPerformanceHelper.current = focusRegion;\n\n const isFocused = focusRegion === MENU_FOCUS_REGIONS.ITEM_BY_DSID(dsId);\n const isExpanded = openedSubItems.some((itemWithOpenSubmenu) => itemWithOpenSubmenu.dsId === dsId);\n\n const floatingContext = useFloatingContext({\n placement: placementOrderPreference[0],\n placementOrderPreference,\n animationDuration: 100,\n customOffset: [0, 0],\n externallyControlledIsOpen: isExpanded,\n });\n const {\n refs: { setReference },\n } = floatingContext;\n\n const handleFocusOnRender = React.useCallback(\n (node: HTMLDivElement) => {\n setReference(node);\n if (node && focusRegion === MENU_FOCUS_REGIONS.ITEM_BY_DSID(dsId)) {\n focusNodeRacingConditionSolved(node);\n }\n },\n // we need to change the callback reference every time the focusRegion changes or else the focus will not be set\n [dsId, focusRegion, setReference],\n // we are using the \"as='div'\", typescript is not able to infer the correct type\n // the logic here actually receives a ref to a HTMLDivElement,\n // but the component must think this is a HTMLLIElement ref callback\n ) as unknown as React.RefCallback<HTMLLIElement>;\n\n const handleOnMouseEnter = React.useCallback<React.MouseEventHandler<HTMLDivElement>>(() => {\n handleFocusableMenuItemOnMouseEnter(itemNode);\n }, [handleFocusableMenuItemOnMouseEnter, itemNode]);\n const handleOnFocus = React.useCallback<React.FocusEventHandler<HTMLDivElement>>(\n (e) => {\n handleFocusableMenuItemNativeFocusEvent(itemNode, e);\n },\n [handleFocusableMenuItemNativeFocusEvent, itemNode],\n );\n\n const spacelessDsIdForDom = `ds-menu-item-${`${dsId}`.replace(/\\s/g, '')}`;\n return (\n <>\n <StyledGlobalMenuItemWrapper\n innerRef={handleFocusOnRender}\n onKeyDown={handleFocusableMenuItemKeyDown}\n onClick={handleFocusableMenuItemClick}\n onMouseEnter={handleOnMouseEnter}\n onFocus={handleOnFocus}\n as=\"div\"\n id={`${spacelessDsIdForDom}`}\n tabIndex={isFocused ? 0 : -1}\n role=\"menuitem\"\n aria-haspopup=\"menu\"\n aria-expanded={isExpanded}\n aria-controls={\n /* ********************************************************************************************************************\n * https://developer.mozilla.org/en-US/docs/Web/Accessibility/ARIA/Attributes/aria-controls\n * The aria-controls only needs to be set when the popup is visible, but it is valid and easier to program to reference an element that is not visible.\n * ********************************************************************************************************************\n * ^^^ some automated tools will mark an error if the aria-controls references an element that does (yet) exist in the DOM\n * so, while technically valid to not check if expanded, we are doing it to avoid automated tools marking an error\n * ******************************************************************************************************************** */\n isExpanded\n ? itemNode.plainChildren.map((child) => `ds-menu-item-${`${child.dsId}`.replace(/\\s/g, '')}`).join(' ')\n : undefined\n }\n aria-disabled={disabled}\n aria-posinset={ariaPosInSet}\n aria-setsize={ariaSetSize}\n applyAriaDisabled={disabled}\n getOwnerProps={getOwnerProps}\n getOwnerPropsArguments={getOwnerPropsArguments}\n >\n <StyledContentWrapper\n cols={gridLayout}\n minHeight=\"16px\"\n gutter=\"xxs\"\n alignItems=\"center\"\n minWidth={minWidth ?? undefined}\n getOwnerProps={getOwnerProps}\n getOwnerPropsArguments={getOwnerPropsArguments}\n >\n {LeftDecComponent ? <LeftDecComponent /> : null}\n <StyleMenuItemLabel\n getOwnerProps={getOwnerProps}\n getOwnerPropsArguments={getOwnerPropsArguments}\n variant=\"b2\"\n component=\"span\"\n >\n {label}\n </StyleMenuItemLabel>\n {secondaryLabel !== undefined && (\n <StyleMenuItemSecondaryLabel\n getOwnerProps={getOwnerProps}\n getOwnerPropsArguments={getOwnerPropsArguments}\n disabled={disabled}\n >\n {secondaryLabel}\n </StyleMenuItemSecondaryLabel>\n )}\n <ChevronSmallRight />\n </StyledContentWrapper>\n </StyledGlobalMenuItemWrapper>\n <FlyoutMenuCircularDepInject\n isMenuOpen={isExpanded}\n floatingContext={floatingContext.context}\n floatingStyles={floatingContext.floatingStyles}\n setFloatingRef={floatingContext.refs.setFloating}\n itemNode={itemNode}\n />\n </>\n );\n};\n", "import * as React from 'react';\nexport { React };\n"],
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"mappings": ";;;;;;;;;;;;;;;;;;;;;;;;;;;;AAAA;AAAA;AAAA;AAAA;AAAA;ACAA,YAAuB;ADkGnB;AAlGJ,sBAAkC;AAClC,mCAKO;AACP,iCAAgE;AAChE,mBAAkB;AAElB,+CAAsD;AACtD,uBAAmC;AAEnC,4CAA+C;AAC/C,0CAA0C;AAC1C,MAAM,2BAA+F;AAAA,EACnG;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AACF;AACO,MAAM,sBAKR,CAAC,EAAE,UAAU,6BAA6B,cAAc,YAAY,MAAM;AAC7E,QAAM,EAAE,MAAM,UAAU,IAAI;AAC5B,QAAM,EAAE,OAAO,gBAAgB,gBAAgB,kBAAkB,UAAU,SAAS,IAAI;AAExF,QAAM;AAAA,IACJ,YAAY,EAAE,cAAc;AAAA,EAC9B,IAAI,aAAAA,QAAM,WAAW,6DAAyB;AAC9C,QAAM,yBAAyB,aAAAA,QAAM,YAAY,MAAM,WAAW,CAAC,SAAS,CAAC;AAE7E,QAAM;AAAA,IACJ;AAAA,IACA;AAAA,IACA,wBAAwB;AAAA,MACtB;AAAA,MACA;AAAA,MACA;AAAA,MACA;AAAA,IACF;AAAA,EACF,IAAI,aAAAA,QAAM,WAAW,8EAAqC;AAE1D,QAAM,aAAa,aAAAA,QAAM,QAAQ,MAAM;AACrC,UAAM,OAAO,mBAAmB,CAAC,eAAe,MAAM,IAAI,CAAC,MAAM;AACjE,QAAI,eAAgB,MAAK,KAAK,MAAM;AACpC,SAAK,KAAK,aAAa;AACvB,WAAO;AAAA,EACT,GAAG,CAAC,kBAAkB,cAAc,CAAC;AAErC,QAAM,iCAAiC,aAAAA,QAAM,OAAO,WAAW;AAC/D,iCAA+B,UAAU;AAEzC,QAAM,YAAY,gBAAgB,oCAAmB,aAAa,IAAI;AACtE,QAAM,aAAa,eAAe,KAAK,CAAC,wBAAwB,oBAAoB,SAAS,IAAI;AAEjG,QAAM,sBAAkB,+CAAmB;AAAA,IACzC,WAAW,yBAAyB,CAAC;AAAA,IACrC;AAAA,IACA,mBAAmB;AAAA,IACnB,cAAc,CAAC,GAAG,CAAC;AAAA,IACnB,4BAA4B;AAAA,EAC9B,CAAC;AACD,QAAM;AAAA,IACJ,MAAM,EAAE,aAAa;AAAA,EACvB,IAAI;AAEJ,QAAM,sBAAsB,aAAAA,QAAM;AAAA,IAChC,CAAC,SAAyB;AACxB,mBAAa,IAAI;AACjB,UAAI,QAAQ,gBAAgB,oCAAmB,aAAa,IAAI,GAAG;AACjE,kFAA+B,IAAI;AAAA,MACrC;AAAA,IACF;AAAA;AAAA,IAEA,CAAC,MAAM,aAAa,YAAY;AAAA;AAAA;AAAA;AAAA,EAIlC;AAEA,QAAM,qBAAqB,aAAAA,QAAM,YAAqD,MAAM;AAC1F,wCAAoC,QAAQ;AAAA,EAC9C,GAAG,CAAC,qCAAqC,QAAQ,CAAC;AAClD,QAAM,gBAAgB,aAAAA,QAAM;AAAA,IAC1B,CAAC,MAAM;AACL,8CAAwC,UAAU,CAAC;AAAA,IACrD;AAAA,IACA,CAAC,yCAAyC,QAAQ;AAAA,EACpD;AAEA,QAAM,sBAAsB,gBAAgB,GAAG,IAAI,GAAG,QAAQ,OAAO,EAAE,CAAC;AACxE,SACE,4EACE;AAAA;AAAA,MAAC;AAAA;AAAA,QACC,UAAU;AAAA,QACV,WAAW;AAAA,QACX,SAAS;AAAA,QACT,cAAc;AAAA,QACd,SAAS;AAAA,QACT,IAAG;AAAA,QACH,IAAI,GAAG,mBAAmB;AAAA,QAC1B,UAAU,YAAY,IAAI;AAAA,QAC1B,MAAK;AAAA,QACL,iBAAc;AAAA,QACd,iBAAe;AAAA,QACf;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,UAQE,aACI,SAAS,cAAc,IAAI,CAAC,UAAU,gBAAgB,GAAG,MAAM,IAAI,GAAG,QAAQ,OAAO,EAAE,CAAC,EAAE,EAAE,KAAK,GAAG,IACpG;AAAA;AAAA,QAEN,iBAAe;AAAA,QACf,iBAAe;AAAA,QACf,gBAAc;AAAA,QACd,mBAAmB;AAAA,QACnB;AAAA,QACA;AAAA,QAEA;AAAA,UAAC;AAAA;AAAA,YACC,MAAM;AAAA,YACN,WAAU;AAAA,YACV,QAAO;AAAA,YACP,YAAW;AAAA,YACX,UAAU,YAAY;AAAA,YACtB;AAAA,YACA;AAAA,YAEC;AAAA,iCAAmB,4CAAC,oBAAiB,IAAK;AAAA,cAC3C;AAAA,gBAAC;AAAA;AAAA,kBACC;AAAA,kBACA;AAAA,kBACA,SAAQ;AAAA,kBACR,WAAU;AAAA,kBAET;AAAA;AAAA,cACH;AAAA,cACC,mBAAmB,UAClB;AAAA,gBAAC;AAAA;AAAA,kBACC;AAAA,kBACA;AAAA,kBACA;AAAA,kBAEC;AAAA;AAAA,cACH;AAAA,cAEF,4CAAC,qCAAkB;AAAA;AAAA;AAAA,QACrB;AAAA;AAAA,IACF;AAAA,IACA;AAAA,MAAC;AAAA;AAAA,QACC,YAAY;AAAA,QACZ,iBAAiB,gBAAgB;AAAA,QACjC,gBAAgB,gBAAgB;AAAA,QAChC,gBAAgB,gBAAgB,KAAK;AAAA,QACrC;AAAA;AAAA,IACF;AAAA,KACF;AAEJ;",
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"sourcesContent": ["import { slotObjectToDataTestIds } from '@elliemae/ds-system';\n\nexport const DSMenuItemRendererFactoryName = 'DSMenuitemrendererfactory';\n\nexport const EXAMPLE_CONSTANTS = {} as const;\n\n// we are naming this with the ${component_name}_slots convention to namespace & avoid errors on duplicate exports variables in aggregators\nexport const MENU_ITEM_RENDERER_FACTORY_SLOTS = {\n ROOT: 'root',\n GROUP_LABEL_WRAPPER: 'group-label-wrapper',\n
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"mappings": ";;;;;;;;;;;;;;;;;;;;;;;;;;;;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;ACAA,YAAuB;ADAvB,uBAAwC;AAEjC,MAAM,gCAAgC;AAEtC,MAAM,oBAAoB,CAAC;AAG3B,MAAM,mCAAmC;AAAA,EAC9C,MAAM;AAAA,EACN,qBAAqB;AAAA,
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"sourcesContent": ["import { slotObjectToDataTestIds } from '@elliemae/ds-system';\n\nexport const DSMenuItemRendererFactoryName = 'DSMenuitemrendererfactory';\n\nexport const EXAMPLE_CONSTANTS = {} as const;\n\n// we are naming this with the ${component_name}_slots convention to namespace & avoid errors on duplicate exports variables in aggregators\nexport const MENU_ITEM_RENDERER_FACTORY_SLOTS = {\n ROOT: 'root',\n GROUP_LABEL_WRAPPER: 'group-label-wrapper',\n // Previously collided with GROUP_LABEL_WRAPPER ('group-label-wrapper') \u2014 two distinct\n // DOM elements emitted the same data-dimsum-slot/data-testid. Given its own value so\n // consumer slot injection can target the inner left-decoration wrapper independently.\n LABEL_WITH_LEFT_DEC_WRAPPER: 'label-with-left-dec-wrapper',\n RADIO_DOT_INDICATOR: 'radio-dot-indicator',\n} as const;\n\n// we are naming this with the ${component_name}_data_testid convention to namespace & avoid errors on duplicate exports variables in aggregators\nexport const MENU_ITEM_RENDERER_FACTORY_DATA_TESTID = slotObjectToDataTestIds(\n DSMenuItemRendererFactoryName,\n MENU_ITEM_RENDERER_FACTORY_SLOTS,\n);\n", "import * as React from 'react';\nexport { React };\n"],
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"mappings": ";;;;;;;;;;;;;;;;;;;;;;;;;;;;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;ACAA,YAAuB;ADAvB,uBAAwC;AAEjC,MAAM,gCAAgC;AAEtC,MAAM,oBAAoB,CAAC;AAG3B,MAAM,mCAAmC;AAAA,EAC9C,MAAM;AAAA,EACN,qBAAqB;AAAA;AAAA;AAAA;AAAA,EAIrB,6BAA6B;AAAA,EAC7B,qBAAqB;AACvB;AAGO,MAAM,6CAAyC;AAAA,EACpD;AAAA,EACA;AACF;",
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"sources": ["../../../../src/parts/DSMenuItemRendererFactory/react-desc-prop-types.ts", "../../../../../../../scripts/build/transpile/react-shim.js"],
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"sourcesContent": ["/* eslint-disable @typescript-eslint/no-empty-interface */\nimport type { DSPropTypesSchema, GlobalAttributesT, ValidationMap, XstyledProps } from '@elliemae/ds-props-helpers';\nimport {\n PropTypes,\n getPropsPerSlotPropTypes,\n globalAttributesPropTypes,\n xstyledPropTypes,\n} from '@elliemae/ds-props-helpers';\nimport { type TypescriptHelpersT } from '@elliemae/ds-typescript-helpers';\nimport type { DSMenuButtonT } from '../../react-desc-prop-types.js';\nimport type { DSFlyoutMenuT } from '../DSFlyoutMenu/react-desc-prop-types.js';\nimport { DSMenuItemRendererFactoryName, MENU_ITEM_RENDERER_FACTORY_SLOTS } from './constants/index.js';\n\nexport declare namespace DSMenuItemRendererFactoryT {\n /*\n * everything that is specifically added in this namespace declaration and is not part of the original component\n * is because the original component is an \"opinionated widget\" that offloads a chunk of responsibilities from dev to dimsum\n * as such, the widget generates those interfaces,\n * but the app developer is not supposed to know about them\n * untill they go atomic composition (this namespace)\n */\n export interface RequiredProps {\n itemNode: DSMenuButtonT.MenuNode;\n FlyoutMenuCircularDepInject: React.ComponentType<DSFlyoutMenuT.Props>;\n }\n\n export interface DefaultProps {}\n\n export interface OptionalProps
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"mappings": ";;;;;;;;;;;;;;;;;;;;;;;;;;;;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;ACAA,YAAuB;ADEvB,8BAKO;AAIP,uBAAgF;
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"sourcesContent": ["/* eslint-disable @typescript-eslint/no-empty-interface */\nimport type { DSPropTypesSchema, GlobalAttributesT, ValidationMap, XstyledProps } from '@elliemae/ds-props-helpers';\nimport {\n PropTypes,\n getPropsPerSlotPropTypes,\n globalAttributesPropTypes,\n xstyledPropTypes,\n} from '@elliemae/ds-props-helpers';\nimport { type TypescriptHelpersT } from '@elliemae/ds-typescript-helpers';\nimport type { DSMenuButtonT } from '../../react-desc-prop-types.js';\nimport type { DSFlyoutMenuT } from '../DSFlyoutMenu/react-desc-prop-types.js';\nimport { DSMenuItemRendererFactoryName, MENU_ITEM_RENDERER_FACTORY_SLOTS } from './constants/index.js';\n\nexport declare namespace DSMenuItemRendererFactoryT {\n /* Slot function-form prop arguments \u2014 one entry per slot in\n * MENU_ITEM_RENDERER_FACTORY_SLOTS. */\n export type SlotFunctionArguments = {\n dsMenuitemrendererfactoryRoot: () => object;\n dsMenuitemrendererfactoryGroupLabelWrapper: () => object;\n dsMenuitemrendererfactoryLabelWithLeftDecWrapper: () => object;\n dsMenuitemrendererfactoryRadioDotIndicator: () => object;\n };\n\n /*\n * everything that is specifically added in this namespace declaration and is not part of the original component\n * is because the original component is an \"opinionated widget\" that offloads a chunk of responsibilities from dev to dimsum\n * as such, the widget generates those interfaces,\n * but the app developer is not supposed to know about them\n * untill they go atomic composition (this namespace)\n */\n export interface RequiredProps {\n itemNode: DSMenuButtonT.MenuNode;\n FlyoutMenuCircularDepInject: React.ComponentType<DSFlyoutMenuT.Props>;\n }\n\n export interface DefaultProps {}\n\n export interface OptionalProps extends TypescriptHelpersT.PropsForGlobalOnSlots<\n typeof DSMenuItemRendererFactoryName,\n typeof MENU_ITEM_RENDERER_FACTORY_SLOTS\n > {\n ItemRenderer?: DSMenuButtonT.ItemRendererT;\n }\n export interface Props\n extends\n Partial<DefaultProps>,\n OptionalProps,\n Omit<GlobalAttributesT<HTMLLIElement>, keyof OptionalProps | keyof XstyledProps>,\n XstyledProps,\n RequiredProps {}\n\n export interface InternalProps\n extends\n DefaultProps,\n OptionalProps,\n Omit<GlobalAttributesT<HTMLLIElement>, keyof OptionalProps | keyof XstyledProps>,\n XstyledProps,\n RequiredProps {}\n}\n\nexport const defaultProps: DSMenuItemRendererFactoryT.DefaultProps = {};\n\nexport const DSMenuItemRendererFactoryPropTypes: DSPropTypesSchema<DSMenuItemRendererFactoryT.Props> = {\n ...getPropsPerSlotPropTypes(DSMenuItemRendererFactoryName, MENU_ITEM_RENDERER_FACTORY_SLOTS),\n ...globalAttributesPropTypes,\n ...xstyledPropTypes,\n itemNode: PropTypes.object.description('The polymorphic item to render').isRequired,\n ItemRenderer: PropTypes.func.description('The custom item renderer'),\n FlyoutMenuCircularDepInject: PropTypes.func.description(\n 'Flyout menu component, passed to the factory to avoid circular dependency',\n ),\n};\n\nexport const DSMenuItemRendererFactoryPropTypesSchema =\n DSMenuItemRendererFactoryPropTypes as unknown as ValidationMap<DSMenuItemRendererFactoryT.Props>;\n", "import * as React from 'react';\nexport { React };\n"],
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"mappings": ";;;;;;;;;;;;;;;;;;;;;;;;;;;;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;ACAA,YAAuB;ADEvB,8BAKO;AAIP,uBAAgF;AAiDzE,MAAM,eAAwD,CAAC;AAE/D,MAAM,qCAA0F;AAAA,EACrG,OAAG,kDAAyB,gDAA+B,iDAAgC;AAAA,EAC3F,GAAG;AAAA,EACH,GAAG;AAAA,EACH,UAAU,kCAAU,OAAO,YAAY,gCAAgC,EAAE;AAAA,EACzE,cAAc,kCAAU,KAAK,YAAY,0BAA0B;AAAA,EACnE,6BAA6B,kCAAU,KAAK;AAAA,IAC1C;AAAA,EACF;AACF;AAEO,MAAM,2CACX;",
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"use strict";
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var __create = Object.create;
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var __defProp = Object.defineProperty;
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var __getOwnPropDesc = Object.getOwnPropertyDescriptor;
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}
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};
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var __toESM = (mod, isNodeMode, target) => (target = mod != null ? __create(__getProtoOf(mod)) : {}, __copyProps(
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var React = __toESM(require("react"));
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const SlotPropsAsObj = {
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dsMenuitemrendererfactoryRoot: { "aria-label": "just a typescript test" },
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dsMenuitemrendererfactoryGroupLabelWrapper: { "aria-label": "just a typescript test" },
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};
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const SlotPropsAsFunctions = {
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dsMenuitemrendererfactoryGroupLabelWrapper: () => ({ "aria-label": "just a typescript test" }),
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};
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const EnsureAllSlotsExistInSlotFunctionArguments = SlotPropsAsFunctions;
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{
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"version": 3,
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"sources": ["../../../../../../../../scripts/build/transpile/react-shim.js", "../../../../../src/parts/DSMenuItemRendererFactory/typescript-testing/slot-props.ts"],
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"sourcesContent": ["import * as React from 'react';\nexport { React };\n", "/* eslint-disable @typescript-eslint/no-unused-vars, no-unused-vars */\n\nimport type { TypescriptHelpersT } from '@elliemae/ds-typescript-helpers';\n\nimport type { DSMenuItemRendererFactoryT } from '../react-desc-prop-types.js';\nimport type { DSMenuItemRendererFactoryName, MENU_ITEM_RENDERER_FACTORY_SLOTS } from '../constants/index.js';\n\nconst SlotPropsAsObj: Partial<DSMenuItemRendererFactoryT.Props> = {\n dsMenuitemrendererfactoryRoot: { 'aria-label': 'just a typescript test' },\n dsMenuitemrendererfactoryGroupLabelWrapper: { 'aria-label': 'just a typescript test' },\n dsMenuitemrendererfactoryLabelWithLeftDecWrapper: { 'aria-label': 'just a typescript test' },\n dsMenuitemrendererfactoryRadioDotIndicator: { 'aria-label': 'just a typescript test' },\n};\n\nconst SlotPropsAsFunctions: DSMenuItemRendererFactoryT.SlotFunctionArguments = {\n dsMenuitemrendererfactoryRoot: () => ({ 'aria-label': 'just a typescript test' }),\n dsMenuitemrendererfactoryGroupLabelWrapper: () => ({ 'aria-label': 'just a typescript test' }),\n dsMenuitemrendererfactoryLabelWithLeftDecWrapper: () => ({ 'aria-label': 'just a typescript test' }),\n dsMenuitemrendererfactoryRadioDotIndicator: () => ({ 'aria-label': 'just a typescript test' }),\n};\n\n// Exhaustiveness check \u2014 fails compilation if a slot is missing from SlotFunctionArguments.\nconst EnsureAllSlotsExistInSlotFunctionArguments: Required<\n TypescriptHelpersT.PropsForSlots<typeof DSMenuItemRendererFactoryName, typeof MENU_ITEM_RENDERER_FACTORY_SLOTS>\n> = SlotPropsAsFunctions;\n"],
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"mappings": ";;;;;;;;;;;;;;;;;;;;;;;AAAA,YAAuB;ACOvB,MAAM,iBAA4D;AAAA,EAChE,+BAA+B,EAAE,cAAc,yBAAyB;AAAA,EACxE,4CAA4C,EAAE,cAAc,yBAAyB;AAAA,EACrF,kDAAkD,EAAE,cAAc,yBAAyB;AAAA,EAC3F,4CAA4C,EAAE,cAAc,yBAAyB;AACvF;AAEA,MAAM,uBAAyE;AAAA,EAC7E,+BAA+B,OAAO,EAAE,cAAc,yBAAyB;AAAA,EAC/E,4CAA4C,OAAO,EAAE,cAAc,yBAAyB;AAAA,EAC5F,kDAAkD,OAAO,EAAE,cAAc,yBAAyB;AAAA,EAClG,4CAA4C,OAAO,EAAE,cAAc,yBAAyB;AAC9F;AAGA,MAAM,6CAEF;",
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"sources": ["../../../../src/parts/DSOpinionatedButton/react-desc-prop-types.ts", "../../../../../../../scripts/build/transpile/react-shim.js"],
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"sourcesContent": ["/* eslint-disable @typescript-eslint/no-empty-interface */\nimport { DSButtonV3DefaultProps, DSButtonV3PropTypes } from '@elliemae/ds-button-v2';\nimport type { DSPropTypesSchema, ValidationMap } from '@elliemae/ds-props-helpers';\nimport { PropTypes, getPropsPerSlotPropTypes } from '@elliemae/ds-props-helpers';\nimport { type TypescriptHelpersT } from '@elliemae/ds-typescript-helpers';\nimport type React from 'react';\nimport { DSMenuSpecificPropTypes, type DSMenuButtonT } from '../../react-desc-prop-types.js';\nimport { DSOpinionatedButtonName, OPINIONATED_BUTTON_SLOTS } from './constants/index.js';\n\nexport declare namespace DSOpinionatedButtonT {\n /*\n * everything that is specifically added in this namespace declaration and is not part of the original component\n * is because the original component is an \"opinionated widget\" that offloads a chunk of responsibilities from dev to dimsum\n * as such, the widget generates those interfaces,\n * but the app developer is not supposed to know about them\n * untill they go atomic composition (this namespace)\n */\n export interface RequiredProps extends DSMenuButtonT.ButtonInheritedRequiredProps {\n menuSpecificProps: DSMenuButtonT.MenuSpecificProps;\n }\n\n export interface DefaultProps extends DSMenuButtonT.ButtonInheiredDefaultProps {}\n\n export interface OptionalProps\n extends
|
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"mappings": ";;;;;;;;;;;;;;;;;;;;;;;;;;;;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;ACAA,YAAuB;ADCvB,0BAA4D;AAE5D,8BAAoD;AAGpD,mCAA4D;AAC5D,uBAAkE;
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"sourcesContent": ["/* eslint-disable @typescript-eslint/no-empty-interface */\nimport { DSButtonV3DefaultProps, DSButtonV3PropTypes } from '@elliemae/ds-button-v2';\nimport type { DSPropTypesSchema, ValidationMap } from '@elliemae/ds-props-helpers';\nimport { PropTypes, getPropsPerSlotPropTypes } from '@elliemae/ds-props-helpers';\nimport { type TypescriptHelpersT } from '@elliemae/ds-typescript-helpers';\nimport type React from 'react';\nimport { DSMenuSpecificPropTypes, type DSMenuButtonT } from '../../react-desc-prop-types.js';\nimport { DSOpinionatedButtonName, OPINIONATED_BUTTON_SLOTS } from './constants/index.js';\n\nexport declare namespace DSOpinionatedButtonT {\n /* Slot function-form prop arguments \u2014 one entry per slot in OPINIONATED_BUTTON_SLOTS. */\n export type SlotFunctionArguments = {\n dsOpinionatedbuttonRoot: () => object;\n };\n\n /*\n * everything that is specifically added in this namespace declaration and is not part of the original component\n * is because the original component is an \"opinionated widget\" that offloads a chunk of responsibilities from dev to dimsum\n * as such, the widget generates those interfaces,\n * but the app developer is not supposed to know about them\n * untill they go atomic composition (this namespace)\n */\n export interface RequiredProps extends DSMenuButtonT.ButtonInheritedRequiredProps {\n menuSpecificProps: DSMenuButtonT.MenuSpecificProps;\n }\n\n export interface DefaultProps extends DSMenuButtonT.ButtonInheiredDefaultProps {}\n\n export interface OptionalProps\n extends\n TypescriptHelpersT.PropsForGlobalOnSlots<typeof DSOpinionatedButtonName, typeof OPINIONATED_BUTTON_SLOTS>,\n DSMenuButtonT.ButtonInheritedOptionalProps {}\n\n export interface Props\n extends\n RequiredProps,\n Partial<DefaultProps>,\n OptionalProps,\n // this is where global/xstyled props are inherited from DSButtonV3\n DSMenuButtonT.ButtonInheritedProps {\n innerRef: React.RefCallback<HTMLButtonElement>;\n }\n\n export interface InternalProps\n extends\n RequiredProps,\n DefaultProps,\n OptionalProps,\n // this is where global/xstyled props are inherited from DSButtonV3\n DSMenuButtonT.ButtonInheritedInternalProps {\n innerRef: React.RefCallback<HTMLButtonElement>;\n }\n}\n\nexport const defaultProps: DSOpinionatedButtonT.DefaultProps = {\n ...DSButtonV3DefaultProps,\n};\n\nexport const DSOpinionatedButtonPropTypes: DSPropTypesSchema<DSOpinionatedButtonT.Props> = {\n ...getPropsPerSlotPropTypes(DSOpinionatedButtonName, OPINIONATED_BUTTON_SLOTS),\n ...DSButtonV3PropTypes,\n menuSpecificProps: PropTypes.shape(DSMenuSpecificPropTypes).description('Props for the main flyout menu').isRequired,\n innerRef: PropTypes.func.description(\n 'Ref callback for the button, if not provided how is the flyout menu being positioned?',\n ).isRequired,\n};\n\nexport const DSOpinionatedButtonPropTypesSchema =\n DSOpinionatedButtonPropTypes as unknown as ValidationMap<DSOpinionatedButtonT.Props>;\n", "import * as React from 'react';\nexport { React };\n"],
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"sourcesContent": ["import * as React from 'react';\nexport { React };\n", "/* eslint-disable @typescript-eslint/no-unused-vars, no-unused-vars */\n\nimport type { TypescriptHelpersT } from '@elliemae/ds-typescript-helpers';\n\nimport type { DSOpinionatedButtonT } from '../react-desc-prop-types.js';\nimport type { DSOpinionatedButtonName, OPINIONATED_BUTTON_SLOTS } from '../constants/index.js';\n\nconst SlotPropsAsObj: Partial<DSOpinionatedButtonT.Props> = {\n dsOpinionatedbuttonRoot: { 'aria-label': 'just a typescript test' },\n};\n\nconst SlotPropsAsFunctions: DSOpinionatedButtonT.SlotFunctionArguments = {\n dsOpinionatedbuttonRoot: () => ({ 'aria-label': 'just a typescript test' }),\n};\n\n// Exhaustiveness check \u2014 fails compilation if a slot is missing from SlotFunctionArguments.\nconst EnsureAllSlotsExistInSlotFunctionArguments: Required<\n TypescriptHelpersT.PropsForSlots<typeof DSOpinionatedButtonName, typeof OPINIONATED_BUTTON_SLOTS>\n> = SlotPropsAsFunctions;\n"],
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"sourcesContent": ["/* eslint-disable max-lines */\n/* eslint-disable @typescript-eslint/no-empty-interface */\nimport { PropTypes, getPropsPerSlotPropTypes } from '@elliemae/ds-props-helpers';\nimport { DSButtonV3PropTypes } from '@elliemae/ds-button-v2';\nimport type { DSPropTypesSchema, ValidationMap } from '@elliemae/ds-props-helpers';\nimport { type TypescriptHelpersT } from '@elliemae/ds-typescript-helpers';\nimport type { DSButtonV3T } from '@elliemae/ds-button-v2';\nimport type { UseDSTreeT } from '@elliemae/ds-tree-model';\nimport type { DSHookFloatingContextT } from '@elliemae/ds-floating-context';\n\nimport { DSMenuButtonName, MENU_BUTTON_SLOTS, type MENU_ITEMS_TYPES } from './constants/index.js';\nexport declare namespace DSMenuButtonT {\n /* *******************************************************\n * YURI's NOTE:\n *\n * This polymorphic interface \"looks similar\" between the diffent types\n * but it's actually different upon closer inspection\n *\n * If you are smarter then me, you can probably find a way to make this more DRY\n * but I prefeer AHA (Avoid Hasty Abstractions) that gives me an easier to mantain code\n * ESPECIALLY when the types are so similar but not the same & in typescript (polymorphism is hard in TS)\n *\n * So I'm going to keep them separate and explicit\n * key difference is what's required to exist and what is required to explicitly NOT exist\n *\n * If someone's review this and make this DRY, I'm NOT going to mantain this code moving forward\n * whoever makes this TS DRY will be responsible for it and own it.\n ******************************************************* */\n\n /* **************************************************************************************************************\n *********************************** POLYMORPHIC INTERFACES FOR MENU ITEMS *************************************\n ************************************************************************************************************** */\n export interface RootItem extends UseDSTreeT.AnyObjectWithoutReservedKeys {\n type: 'ROOT_ITEM'; // HARDCODED BECAUSE THIS IS NOT A MENU ITEM, IT'S EXCLUSIVE TO THE ROOT NODE\n dsId: string;\n maxHeight?: string | number; // was available in dropdownmenu-v2, have to provide for retrocompatibility\n label?: undefined;\n secondaryLabel?: undefined;\n leftDecoration?: undefined;\n minWidth?: undefined;\n disabled?: undefined;\n onClick?: undefined;\n onKeyDown?: undefined;\n }\n export interface SeparatorItem extends UseDSTreeT.AnyObjectWithoutReservedKeys {\n type: (typeof MENU_ITEMS_TYPES)['SEPARATOR'];\n dsId: string;\n label?: undefined;\n secondaryLabel?: undefined;\n leftDecoration?: undefined;\n minWidth?: undefined;\n disabled?: undefined;\n onClick?: undefined;\n onKeyDown?: undefined;\n }\n export interface ActivableItem extends UseDSTreeT.AnyObjectWithoutReservedKeys {\n type: (typeof MENU_ITEMS_TYPES)['ACTIVABLE_ITEM'];\n dsId: string;\n label: string;\n secondaryLabel?: string;\n leftDecoration?: React.ComponentType;\n minWidth?: string | number;\n disabled?: boolean;\n onClick?: (e: React.MouseEvent | React.KeyboardEvent) => void;\n onKeyDown?: (e: React.KeyboardEvent) => null;\n }\n export interface ActionableWithSubmenuItem extends UseDSTreeT.AnyObjectWithoutReservedKeys {\n type: (typeof MENU_ITEMS_TYPES)['ACTIVABLE_WITH_SUBMENU_ITEM'];\n dsId: string;\n label: string;\n secondaryLabel?: string;\n leftDecoration?: React.ComponentType;\n minWidth?: string | number;\n maxHeight?: string | number; // was available in dropdownmenu-v2, have to provide for retrocompatibility\n disabled?: boolean;\n onClick?: (e: React.MouseEvent | React.KeyboardEvent) => void;\n onKeyDown?: (e: React.KeyboardEvent) => null;\n }\n export interface SkeletonItem extends UseDSTreeT.AnyObjectWithoutReservedKeys {\n type: (typeof MENU_ITEMS_TYPES)['SKELETON_ITEM'];\n dsId: string;\n minWidth?: string | number;\n label?: undefined;\n secondaryLabel?: undefined;\n leftDecoration?: undefined;\n disabled?: undefined;\n onClick?: undefined;\n onKeyDown?: undefined;\n }\n export interface MultipleSelectItem extends UseDSTreeT.AnyObjectWithoutReservedKeys {\n type: (typeof MENU_ITEMS_TYPES)['MULTIPLE_SELECT_ITEM'];\n dsId: string;\n label: string;\n secondaryLabel?: string;\n leftDecoration?: React.ComponentType;\n minWidth?: string | number;\n disabled?: boolean;\n onClick?: (e: React.MouseEvent | React.KeyboardEvent) => void;\n onKeyDown?: (e: React.KeyboardEvent) => null;\n }\n\n export interface MultiSelectWithSubmenuItem extends UseDSTreeT.AnyObjectWithoutReservedKeys {\n type: (typeof MENU_ITEMS_TYPES)['MULTIPLE_SELECT_WITH_SUBMENU_ITEM'];\n dsId: string;\n label: string;\n secondaryLabel?: string;\n leftDecoration?: React.ComponentType;\n minWidth?: string | number;\n maxHeight?: string | number; // was available in dropdownmenu-v2, have to provide for retrocompatibility\n disabled?: boolean;\n onClick?: (e: React.MouseEvent | React.KeyboardEvent) => void;\n onKeyDown?: (e: React.KeyboardEvent) => null;\n }\n export interface WithSubmenuItem extends UseDSTreeT.AnyObjectWithoutReservedKeys {\n type: (typeof MENU_ITEMS_TYPES)['WITH_SUBMENU_ITEM'];\n dsId: string;\n label: string;\n secondaryLabel?: string;\n leftDecoration?: React.ComponentType;\n minWidth?: string | number;\n maxHeight?: string | number; // was available in dropdownmenu-v2, have to provide for retrocompatibility\n disabled?: boolean;\n onClick?: (e: React.MouseEvent | React.KeyboardEvent) => void;\n onKeyDown?: (e: React.KeyboardEvent) => null;\n }\n export interface SingleSelectItem extends UseDSTreeT.AnyObjectWithoutReservedKeys {\n type: (typeof MENU_ITEMS_TYPES)['SINGLE_SELECT_ITEM'];\n dsId: string;\n label: string;\n secondaryLabel?: string;\n leftDecoration?: React.ComponentType;\n minWidth?: string | number;\n disabled?: boolean;\n onClick?: (e: React.MouseEvent | React.KeyboardEvent) => void;\n onKeyDown?: (e: React.KeyboardEvent) => null;\n }\n export interface SingleSelectWithSubmenuItem extends UseDSTreeT.AnyObjectWithoutReservedKeys {\n type: (typeof MENU_ITEMS_TYPES)['SINGLE_SELECT_WITH_SUBMENU_ITEM'];\n dsId: string;\n label: string;\n secondaryLabel?: string;\n leftDecoration?: React.ComponentType;\n minWidth?: string | number;\n maxHeight: string | number; // was available in dropdownmenu-v2, have to provide for retrocompatibility\n disabled?: boolean;\n onClick?: (e: React.MouseEvent | React.KeyboardEvent) => void;\n onKeyDown?: (e: React.KeyboardEvent) => null;\n }\n\n export interface GroupItem extends UseDSTreeT.AnyObjectWithoutReservedKeys {\n type: (typeof MENU_ITEMS_TYPES)['GROUP'];\n dsId: string;\n label?: string; // if present, add a title to the group\n leftDecoration?: React.ComponentType; // if present, a label must also be present\n minWidth?: string | number;\n }\n\n export type MenuItemInterface =\n | SeparatorItem\n | ActivableItem\n | ActionableWithSubmenuItem\n | SkeletonItem\n | MultipleSelectItem\n | MultiSelectWithSubmenuItem\n | WithSubmenuItem\n | GroupItem\n | SingleSelectItem\n | SingleSelectWithSubmenuItem;\n\n export type PseudoFocusableItemInterface =\n | ActivableItem\n | ActionableWithSubmenuItem\n | SkeletonItem\n | MultipleSelectItem\n | MultiSelectWithSubmenuItem\n | WithSubmenuItem\n | SingleSelectItem\n | SingleSelectWithSubmenuItem;\n\n export type SelectionableMenuItemInterface =\n | MultipleSelectItem\n | MultiSelectWithSubmenuItem\n | SingleSelectItem\n | SingleSelectWithSubmenuItem;\n\n /* **************************************************************************************************************\n *************************** POLYMORPHIC INTERFACES FOR ITEMS USING DSTREE *************************************\n ************************************************************************************************************** */\n // Define MenuNode types directly\n export type MenuNodeRootItem = UseDSTreeT.TreeNode<RootItem>; // MenuNodesAllowedToHaveChildren is the only expected reference to this type\n export type MenuNodeSeparatorItem = UseDSTreeT.TreeNode<SeparatorItem>;\n export type MenuNodeActivableItem = UseDSTreeT.TreeNode<ActivableItem>;\n export type MenuNodeActivableWithSubmenuItem = UseDSTreeT.TreeNode<ActionableWithSubmenuItem>;\n export type MenuNodeSkeletonItem = UseDSTreeT.TreeNode<SkeletonItem>;\n export type MenuNodeMultipleSelectItem = UseDSTreeT.TreeNode<MultipleSelectItem>;\n export type MenuNodeMultipleSelectWithSubmenuItem = UseDSTreeT.TreeNode<MultiSelectWithSubmenuItem>;\n export type MenuNodeWithSubmenuItem = UseDSTreeT.TreeNode<WithSubmenuItem>;\n export type MenuNodeSingleSelectItem = UseDSTreeT.TreeNode<SingleSelectItem>;\n export type MenuNodeSingleSelectWithSubmenuItem = UseDSTreeT.TreeNode<SingleSelectWithSubmenuItem>;\n export type MenuNodeGroupItem = UseDSTreeT.TreeNode<GroupItem>;\n\n // in the future we want to better describe the polymorphic nature of the MenuNode\n // having each type be able to have it's own \"subitems\" type that isn't necessarily the same as the parent\n // but currenctly the DS tree model typescript definitions don't support this\n // will be addresssed via PUI-XXXX\n export type MenuNode =\n // DO NOT ADD MenuNodeRootItem HERE, WILL BREAK THE SUBTREES\n | MenuNodeSeparatorItem\n | MenuNodeActivableItem\n | MenuNodeActivableWithSubmenuItem\n | MenuNodeSkeletonItem\n | MenuNodeMultipleSelectItem\n | MenuNodeMultipleSelectWithSubmenuItem\n | MenuNodeWithSubmenuItem\n | MenuNodeSingleSelectItem\n | MenuNodeSingleSelectWithSubmenuItem\n | MenuNodeGroupItem;\n\n export type PseudoFocusableMenuNodes =\n | MenuNodeActivableItem\n | MenuNodeActivableWithSubmenuItem\n | MenuNodeSkeletonItem\n | MenuNodeSingleSelectItem\n | MenuNodeMultipleSelectItem\n | MenuNodeMultipleSelectWithSubmenuItem\n | MenuNodeWithSubmenuItem\n | MenuNodeSingleSelectWithSubmenuItem;\n\n export type MenuNodesAllowedToHaveChildren =\n | MenuNodeRootItem\n | MenuNodeWithSubmenuItem\n | MenuNodeGroupItem\n | MenuNodeActivableWithSubmenuItem\n | MenuNodeMultipleSelectWithSubmenuItem\n | MenuNodeSingleSelectWithSubmenuItem;\n\n export type SelectionableMenuNodes =\n | DSMenuButtonT.MenuNodeMultipleSelectItem\n | DSMenuButtonT.MenuNodeMultipleSelectWithSubmenuItem\n | DSMenuButtonT.MenuNodeSingleSelectItem\n | DSMenuButtonT.MenuNodeSingleSelectWithSubmenuItem;\n\n export type MultipleSelectionableMenuNodes =\n | DSMenuButtonT.MenuNodeMultipleSelectItem\n | DSMenuButtonT.MenuNodeMultipleSelectWithSubmenuItem;\n\n export type SingleSelectionableMenuNodes =\n | DSMenuButtonT.MenuNodeSingleSelectItem\n | DSMenuButtonT.MenuNodeSingleSelectWithSubmenuItem;\n\n export type WithSubmenuMenuNodes =\n | DSMenuButtonT.MenuNodeWithSubmenuItem\n | DSMenuButtonT.MenuNodeActivableWithSubmenuItem\n | DSMenuButtonT.MenuNodeMultipleSelectWithSubmenuItem\n | DSMenuButtonT.MenuNodeSingleSelectWithSubmenuItem;\n\n export type SelectionablesWithSubmenuMenuNodes =\n | DSMenuButtonT.MenuNodeMultipleSelectWithSubmenuItem\n | DSMenuButtonT.MenuNodeSingleSelectWithSubmenuItem;\n\n /* **************************************************************************************************************\n ********************************** PROPS/INTERNAL PROPS DEFINITIONS *******************************************\n ************************************************************************************************************** */\n\n export type ItemRendererT = React.ComponentType<{ itemNode: MenuNode }>;\n\n /* **************************************************************************************************************\n ******************************************* \"REQUIRED\" PROPS **************************************************\n ************************************************************************************************************** */\n /* *******************************************************\n * From official source definition\n *\n * Menu Button Pattern\n * About This Pattern:\n * A menu button is a button\n * that opens a menu\n * (as described in the Menu and Menubar Pattern).\n *\n * Since the menu button is a button, it inherits all the props from the Button component.\n * Since the menu button MUST have a menu, it also have a set of specific props used to handle the menu.\n * Because we build with atomic composition in mind, the \"logic layer\" is separated and has a yet another set of props.\n *\n * This is effectively an OOP \"extension\" of the Button component,\n * so it has the same props,\n * BUT also a few more to handle the specific behavior of the menu.\n ******************************************************* */\n export interface MenuBehaviouralLayerRequiredProps {}\n export interface MenuSpecificRequiredProps {}\n /* *******************************************************\n * Required Props + Inherited Required Props\n * - We inherit the required props from the button\n * - We add the required props for the menu\n *\n * - if a collision occurs, the menu specific are meant to be the most important and specific ones\n ******************************************************* */\n export interface ButtonInheritedRequiredProps\n // by using Omit, we remove the keys that are present in the MenuSpecificRequiredProps to ensure collision are handled as expected\n extends Omit<DSButtonV3T.RequiredProps, keyof MenuSpecificRequiredProps> {}\n // the final RequiredProps will be the combination of the two with proper collision handling\n export interface RequiredProps\n extends MenuSpecificRequiredProps,\n ButtonInheritedRequiredProps,\n MenuBehaviouralLayerRequiredProps {\n // it's the Menu Widget sole responsibility to receive the options and convert them to a tree\n options: MenuItemInterface[] | MenuNode;\n }\n\n /* **************************************************************************************************************\n ******************************************** \"DEFAULT\" PROPS **************************************************\n ************************************************************************************************************** */\n /* *******************************************************\n * Since the menu button is a button, it inherits all the props from the Button component.\n * Since the menu button MUST have a menu, it also have a set of specific props used to handle the menu.\n * Because we build with atomic composition in mind, the \"logic layer\" is separated and has a yet another set of props.\n ******************************************************* */\n export interface MenuBehaviouralLayerDefaultProps {}\n export interface MenuSpecifiDefaultProps {\n onClickOutside: (e: MouseEvent | React.KeyboardEvent | TouchEvent) => void;\n onOptionClick: (\n nextSelectedOptions: Record<string, boolean>,\n clickedOption: MenuItemInterface,\n e: React.MouseEvent | React.KeyboardEvent,\n ) => void;\n openedSubmenus: Record<string, boolean>;\n onSubmenuToggle: (\n nextOpenedSubmenus: Record<string, boolean>,\n submenu: MenuItemInterface,\n e: React.MouseEvent | React.KeyboardEvent,\n ) => void;\n isLoading: boolean;\n isSkeleton: boolean;\n maxHeight: string | number; // was available in dropdownmenu-v2, have to provide for retrocompatibility\n }\n\n /* *******************************************************\n * Default Props + Inherited Default Props\n * - We inherit the default props from the button\n * - We add the default props for the menu\n *\n * - if a collision occurs, the menu specific are meant to be the most important and specific ones\n ******************************************************* */\n // by using Omit, we remove the keys that are present in the MenuSpecificDefaultProps to ensure collision are handled as expected\n export interface ButtonInheiredDefaultProps extends Omit<DSButtonV3T.DefaultProps, keyof MenuSpecifiDefaultProps> {}\n // the final DefaultProps will be the combination of the two with proper collision handling\n export interface DefaultProps\n extends MenuSpecifiDefaultProps,\n ButtonInheiredDefaultProps,\n MenuBehaviouralLayerDefaultProps {}\n\n /* **************************************************************************************************************\n ******************************************* \"OPTIONAL\" PROPS **************************************************\n ************************************************************************************************************** */\n /* *******************************************************\n * Since the menu button is a button, it inherits all the props from the Button component.\n * Since the menu button MUST have a menu, it also have a set of specific props used to handle the menu.\n * Because we build with atomic composition in mind, the \"logic layer\" is separated and has a yet another set of props.\n ******************************************************* */\n export interface MenuBehaviouralLayerOptionalProps {\n // **********************************************************************************************\n // IoC Pattern\n // - in scenarios where not \"selectionable\" items are present,\n // - the \"selectedItems\" prop is not required\n // - the \"onItemSelected\" prop is not required\n // - in scenarios where no \"activation\" items are present,\n // - the \"onActivateItem\" prop is not required\n // AFAIK Typescipt doesn't support this kind of \"conditional\" required props\n // so we will rely on javascript error throwing to handle this + documentation\n // **********************************************************************************************\n onItemSelected?: (\n newSelection: SelectionableMenuNodes[],\n metainfo: { itemNode: DSMenuButtonT.SelectionableMenuNodes; event?: React.SyntheticEvent },\n ) => void | TypescriptHelpersT.StateSetter<DSMenuButtonT.SelectionableMenuNodes[]>;\n onActivateItem?: (\n itemNode: DSMenuButtonT.PseudoFocusableMenuNodes,\n metainfo: { itemNode: DSMenuButtonT.PseudoFocusableMenuNodes; event?: React.SyntheticEvent },\n ) => void;\n // **********************************************************************************************\n onOpen?: () => void;\n onClose?: () => void;\n onDisplayedSubmenuChange?: (\n newOpenedItems: DSMenuButtonT.WithSubmenuMenuNodes[],\n metainfo: {\n itemNode: DSMenuButtonT.PseudoFocusableMenuNodes | null;\n event?: React.SyntheticEvent | FocusEvent | TouchEvent;\n },\n ) => void | TypescriptHelpersT.StateSetter<DSMenuButtonT.WithSubmenuMenuNodes[]>;\n }\n export interface MenuSpecificOptionalProps {\n ItemRenderer?: ItemRendererT;\n floatingConfig?: Partial<Omit<DSHookFloatingContextT.Props, 'externallyControlledIsOpen' | 'onOpen' | 'onClose'>>;\n }\n /* *******************************************************\n * Optional Props + Inherited Optional Props\n * - We inherit the optional props from the button\n * - We add the optional props for the menu\n *\n * - if a collision occurs, the menu specific are meant to be the most important and specific ones\n ******************************************************* */\n export interface ButtonInheritedOptionalProps\n // by using Omit, we remove the keys that are present in the MenuSpecificOptionalProps to ensure collision are handled as expected\n extends Omit<DSButtonV3T.OptionalProps, keyof MenuSpecificOptionalProps> {}\n export interface OptionalProps\n extends MenuSpecificOptionalProps,\n ButtonInheritedOptionalProps,\n // we convert the (selected) options to a Nodes as part of the widget's logic\n MenuBehaviouralLayerOptionalProps,\n TypescriptHelpersT.PropsForGlobalOnSlots<typeof DSMenuButtonName, typeof MENU_BUTTON_SLOTS> {\n // we convert the (selected) options to a Nodes as part of the widget's logic\n selectedItems?: SelectionableMenuNodes[] | SelectionableMenuItemInterface[];\n }\n\n /* **************************************************************************************************************\n ************************************************ PROPS *******************************************************\n ************************************************************************************************************** */\n /* *******************************************************\n * Since the menu button is a button, it inherits all the props from the Button component.\n * Since the menu button MUST have a menu, it also have a set of specific props used to handle the menu.\n * Because we build with atomic composition in mind, the \"logic layer\" is separated and has a yet another set of props.\n ******************************************************* */\n export interface MenuBehaviouralLayerProps\n extends Partial<MenuBehaviouralLayerDefaultProps>,\n MenuBehaviouralLayerOptionalProps,\n MenuBehaviouralLayerRequiredProps {}\n export interface MenuSpecificProps\n extends Partial<MenuSpecifiDefaultProps>,\n MenuSpecificOptionalProps,\n MenuSpecificRequiredProps {}\n /* *******************************************************\n * Props + Inherited Props\n * - We inherit the props from the button\n * - We add the props for the menu\n *\n * - if a collision occurs, the menu specific are meant to be the most important and specific ones\n ******************************************************* */\n // by using Omit, we remove the keys that are present in the MenuSpecificProps to ensure collision are handled as expected\n // THIS IS ALSO INHERITING THE GLOBAL ATTRIBUTES & XSTYLED PROPS FROM THE BUTTON!!!\n export interface ButtonInheritedProps extends Omit<DSButtonV3T.Props, keyof MenuSpecificProps> {}\n\n export interface Props\n extends RequiredProps,\n Partial<DefaultProps>,\n OptionalProps,\n // the global and xstyled props are only part of \"props\"/\"internalProps\" in our namespaces\n // to properly inherith button's global & xstyled props, we need to also include the following\n Omit<DSButtonV3T.Props, keyof RequiredProps | keyof DefaultProps | keyof OptionalProps> {}\n\n /* **************************************************************************************************************\n ******************************************** INTERNAL PROPS ***************************************************\n ************************************************************************************************************** */\n /* *******************************************************\n * Since the menu button is a button, it inherits all the props from the Button component.\n * Since the menu button MUST have a menu, it also have a set of specific props used to handle the menu.\n * Because we build with atomic composition in mind, the \"logic layer\" is separated and has a yet another set of props.\n ******************************************************* */\n export interface MenuBehaviouralLayerInternalProps\n extends MenuBehaviouralLayerDefaultProps,\n MenuBehaviouralLayerOptionalProps,\n MenuBehaviouralLayerRequiredProps {}\n export interface MenuSpecificInternalProps\n extends MenuSpecifiDefaultProps,\n MenuSpecificOptionalProps,\n MenuSpecificRequiredProps {}\n\n /* *******************************************************\n * Internal Props\n * - We inherit the internal props from the button\n * - We add the internal props for the menu\n *\n * - if a collision occurs, the menu specific are meant to be the most important and specific ones\n ******************************************************* */\n export interface ButtonInheritedInternalProps\n // by using Omit, we remove the keys that are present in the MenuSpecificInternalProps to ensure collision are handled as expected\n // THIS IS ALSO INHERITING THE GLOBAL ATTRIBUTES & XSTYLED PROPS FROM THE BUTTON!!!\n extends Omit<DSButtonV3T.InternalProps, keyof MenuSpecificInternalProps> {}\n export interface InternalProps\n extends RequiredProps,\n DefaultProps,\n OptionalProps,\n // the global and xstyled props are only part of \"props\"/\"internalProps\" in our namespaces\n // to properly inherith button's global & xstyled props, we need to also include the following\n Omit<DSButtonV3T.Props, keyof RequiredProps | keyof DefaultProps | keyof OptionalProps> {}\n}\n\nexport const menuSpecificDefaultProps: DSMenuButtonT.MenuSpecifiDefaultProps = {\n onClickOutside: () => null,\n onOptionClick: () => null,\n openedSubmenus: {},\n onSubmenuToggle: () => null,\n isLoading: false,\n isSkeleton: false,\n maxHeight: '256px', // was available in dropdownmenu-v2, have to provide for retrocompatibility\n};\n/* *******************************************************\n * We are building a widget composed of 3 ATOMIC composition components\n * - Button\n * - Menu\n * - Behavioural Layer\n * The final API facing the users is a sum of all 3 interfaces\n * THOSE INTERFACES ARE NOT EQUAL TO THE FINAL \"PARTS\" INTERFACES\n * The widget embeds \"assumptions\" (as all widgets do) that are AGNOSTIC to the \"parts\" interfaces\n * The \"Parts\" interfaces \"mostly\" inherit the following interfaces, but with meaningful meant and planned differences\n * (E.G. the widget accepts an array of options, but the Menu part accepts a DSTree only)\n ******************************************************* */\nexport const MenuBehaviouralLayerPropTypes: DSPropTypesSchema<DSMenuButtonT.MenuBehaviouralLayerProps> = {\n onItemSelected: PropTypes.func.description(\n 'IoC function in charge of handling the selection of a menu item, required if the menu has selectionable items',\n ).signature(`((\n newSelection: DSMenuButtonT.PseudoFocusableMenuNodes[],\n metainfo: { itemNode: DSMenuButtonT.PseudoFocusableMenuNodes; event?: React.SyntheticEvent },\n ) => void)`),\n\n onActivateItem: PropTypes.func.description(\n 'IoC function in charge of handling the activation (NOT INVOKED ON SELECTION) of a menu item, required if the menu has activable items',\n ).signature(`((\n itemNode: DSMenuButtonT.PseudoFocusableMenuNodes,\n metainfo: { itemNode: DSMenuButtonT.PseudoFocusableMenuNodes; event?: React.SyntheticEvent },\n ) => void)`),\n\n onOpen: PropTypes.func.description('function triggered when the widget opens the menu').signature(`(()=>void)`),\n onClose: PropTypes.func.description('function triggered when the widget closes the menu').signature(`(()=>void)`),\n onDisplayedSubmenuChange: PropTypes.func.description(\"function triggered when the widget's closes or opens a submenu\")\n .signature(`((\n newOpenedItems: DSMenuButtonT.PseudoFocusableMenuNodes[],\n metainfo: { itemNode: DSMenuButtonT.PseudoFocusableMenuNodes; event?: React.SyntheticEvent },\n ) => void)`),\n};\n\nexport const DSMenuSpecificPropTypes: DSPropTypesSchema<DSMenuButtonT.MenuSpecificProps> = {\n ItemRenderer: PropTypes.node.description('Component to be used to render the items'),\n onClickOutside: PropTypes.func\n .description('Callback executed when you click outside the dropdown menu, or press the Esc key')\n .defaultValue(() => null),\n onOptionClick: PropTypes.func\n .description(\n 'Callback triggered when an item is clicked or pressed. We provide the next selected options, the clicked option and the event, in that order',\n )\n .defaultValue(() => null),\n openedSubmenus: PropTypes.object\n .description(\n 'Object with the ids of the submenus as keys, and booleans as keys. Represents the state of the current opened submenus',\n )\n .defaultValue({}),\n onSubmenuToggle: PropTypes.func\n .description('Callback triggered when a submenu is opened or closed.')\n .signature(\n '((nextOpenedSubmenus: Record<string, boolean>, submenu: Item, e: React.MouseEvent | React.KeyboardEvent) => void)',\n )\n .defaultValue(() => null),\n isLoading: PropTypes.bool\n .description('Whether the flyout menu should render the loading indicator')\n .defaultValue(false),\n isSkeleton: PropTypes.bool.description('Whether the flyout menu should render the skeleton').defaultValue(false),\n maxHeight: PropTypes.oneOfType([PropTypes.string, PropTypes.number])\n .description('The maximum height of the flyout menu')\n .defaultValue('256px'),\n floatingConfig: PropTypes.object.description(\n 'Configuration object for the floating context (placement, placementOrderPreference, customOffset, animationDuration, withoutPortal, withoutAnimation, portalDOMContainer)',\n ),\n};\n\nexport const DSMenuButtonPropTypes: DSPropTypesSchema<DSMenuButtonT.Props> = {\n options: PropTypes.oneOfType([PropTypes.array, PropTypes.object]).description(\n 'Array of options to display in the menu or a DSTree node to build branches from',\n ).isRequired,\n selectedItems: PropTypes.arrayOf(PropTypes.object).description(\n 'an array of tree-nodes or tree-items that have to be marked as selected in the GUI, required if the menu has selectionable items',\n ),\n ...DSButtonV3PropTypes,\n ...MenuBehaviouralLayerPropTypes,\n ...DSMenuSpecificPropTypes,\n ...getPropsPerSlotPropTypes(DSMenuButtonName, MENU_BUTTON_SLOTS),\n};\n\nexport const DSMenuButtonPropTypesSchema = DSMenuButtonPropTypes as unknown as ValidationMap<DSMenuButtonT.Props>;\n", "import * as React from 'react';\nexport { React };\n"],
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"sourcesContent": ["/* eslint-disable max-lines */\n/* eslint-disable @typescript-eslint/no-empty-interface */\nimport { PropTypes, getPropsPerSlotPropTypes } from '@elliemae/ds-props-helpers';\nimport { DSButtonV3PropTypes } from '@elliemae/ds-button-v2';\nimport type { DSPropTypesSchema, ValidationMap } from '@elliemae/ds-props-helpers';\nimport { type TypescriptHelpersT } from '@elliemae/ds-typescript-helpers';\nimport type { DSButtonV3T } from '@elliemae/ds-button-v2';\nimport type { UseDSTreeT } from '@elliemae/ds-tree-model';\nimport type { DSHookFloatingContextT } from '@elliemae/ds-floating-context';\n\nimport { DSMenuButtonName, MENU_BUTTON_SLOTS, type MENU_ITEMS_TYPES } from './constants/index.js';\nexport declare namespace DSMenuButtonT {\n /* *******************************************************\n * Slot function-form prop arguments \u2014 one entry per slot in MENU_BUTTON_SLOTS.\n * Backs the typescript-testing/slot-props.ts exhaustiveness check.\n ******************************************************* */\n export type SlotFunctionArguments = {\n dsMenubuttonRoot: () => object;\n };\n\n /* *******************************************************\n * YURI's NOTE:\n *\n * This polymorphic interface \"looks similar\" between the diffent types\n * but it's actually different upon closer inspection\n *\n * If you are smarter then me, you can probably find a way to make this more DRY\n * but I prefeer AHA (Avoid Hasty Abstractions) that gives me an easier to mantain code\n * ESPECIALLY when the types are so similar but not the same & in typescript (polymorphism is hard in TS)\n *\n * So I'm going to keep them separate and explicit\n * key difference is what's required to exist and what is required to explicitly NOT exist\n *\n * If someone's review this and make this DRY, I'm NOT going to mantain this code moving forward\n * whoever makes this TS DRY will be responsible for it and own it.\n ******************************************************* */\n\n /* **************************************************************************************************************\n *********************************** POLYMORPHIC INTERFACES FOR MENU ITEMS *************************************\n ************************************************************************************************************** */\n export interface RootItem extends UseDSTreeT.AnyObjectWithoutReservedKeys {\n type: 'ROOT_ITEM'; // HARDCODED BECAUSE THIS IS NOT A MENU ITEM, IT'S EXCLUSIVE TO THE ROOT NODE\n dsId: string;\n maxHeight?: string | number; // was available in dropdownmenu-v2, have to provide for retrocompatibility\n label?: undefined;\n secondaryLabel?: undefined;\n leftDecoration?: undefined;\n minWidth?: undefined;\n disabled?: undefined;\n onClick?: undefined;\n onKeyDown?: undefined;\n }\n export interface SeparatorItem extends UseDSTreeT.AnyObjectWithoutReservedKeys {\n type: (typeof MENU_ITEMS_TYPES)['SEPARATOR'];\n dsId: string;\n label?: undefined;\n secondaryLabel?: undefined;\n leftDecoration?: undefined;\n minWidth?: undefined;\n disabled?: undefined;\n onClick?: undefined;\n onKeyDown?: undefined;\n }\n export interface ActivableItem extends UseDSTreeT.AnyObjectWithoutReservedKeys {\n type: (typeof MENU_ITEMS_TYPES)['ACTIVABLE_ITEM'];\n dsId: string;\n label: string;\n secondaryLabel?: string;\n leftDecoration?: React.ComponentType;\n minWidth?: string | number;\n disabled?: boolean;\n onClick?: (e: React.MouseEvent | React.KeyboardEvent) => void;\n onKeyDown?: (e: React.KeyboardEvent) => null;\n }\n export interface ActionableWithSubmenuItem extends UseDSTreeT.AnyObjectWithoutReservedKeys {\n type: (typeof MENU_ITEMS_TYPES)['ACTIVABLE_WITH_SUBMENU_ITEM'];\n dsId: string;\n label: string;\n secondaryLabel?: string;\n leftDecoration?: React.ComponentType;\n minWidth?: string | number;\n maxHeight?: string | number; // was available in dropdownmenu-v2, have to provide for retrocompatibility\n disabled?: boolean;\n onClick?: (e: React.MouseEvent | React.KeyboardEvent) => void;\n onKeyDown?: (e: React.KeyboardEvent) => null;\n }\n export interface SkeletonItem extends UseDSTreeT.AnyObjectWithoutReservedKeys {\n type: (typeof MENU_ITEMS_TYPES)['SKELETON_ITEM'];\n dsId: string;\n minWidth?: string | number;\n label?: undefined;\n secondaryLabel?: undefined;\n leftDecoration?: undefined;\n disabled?: undefined;\n onClick?: undefined;\n onKeyDown?: undefined;\n }\n export interface MultipleSelectItem extends UseDSTreeT.AnyObjectWithoutReservedKeys {\n type: (typeof MENU_ITEMS_TYPES)['MULTIPLE_SELECT_ITEM'];\n dsId: string;\n label: string;\n secondaryLabel?: string;\n leftDecoration?: React.ComponentType;\n minWidth?: string | number;\n disabled?: boolean;\n onClick?: (e: React.MouseEvent | React.KeyboardEvent) => void;\n onKeyDown?: (e: React.KeyboardEvent) => null;\n }\n\n export interface MultiSelectWithSubmenuItem extends UseDSTreeT.AnyObjectWithoutReservedKeys {\n type: (typeof MENU_ITEMS_TYPES)['MULTIPLE_SELECT_WITH_SUBMENU_ITEM'];\n dsId: string;\n label: string;\n secondaryLabel?: string;\n leftDecoration?: React.ComponentType;\n minWidth?: string | number;\n maxHeight?: string | number; // was available in dropdownmenu-v2, have to provide for retrocompatibility\n disabled?: boolean;\n onClick?: (e: React.MouseEvent | React.KeyboardEvent) => void;\n onKeyDown?: (e: React.KeyboardEvent) => null;\n }\n export interface WithSubmenuItem extends UseDSTreeT.AnyObjectWithoutReservedKeys {\n type: (typeof MENU_ITEMS_TYPES)['WITH_SUBMENU_ITEM'];\n dsId: string;\n label: string;\n secondaryLabel?: string;\n leftDecoration?: React.ComponentType;\n minWidth?: string | number;\n maxHeight?: string | number; // was available in dropdownmenu-v2, have to provide for retrocompatibility\n disabled?: boolean;\n onClick?: (e: React.MouseEvent | React.KeyboardEvent) => void;\n onKeyDown?: (e: React.KeyboardEvent) => null;\n }\n export interface SingleSelectItem extends UseDSTreeT.AnyObjectWithoutReservedKeys {\n type: (typeof MENU_ITEMS_TYPES)['SINGLE_SELECT_ITEM'];\n dsId: string;\n label: string;\n secondaryLabel?: string;\n leftDecoration?: React.ComponentType;\n minWidth?: string | number;\n disabled?: boolean;\n onClick?: (e: React.MouseEvent | React.KeyboardEvent) => void;\n onKeyDown?: (e: React.KeyboardEvent) => null;\n }\n export interface SingleSelectWithSubmenuItem extends UseDSTreeT.AnyObjectWithoutReservedKeys {\n type: (typeof MENU_ITEMS_TYPES)['SINGLE_SELECT_WITH_SUBMENU_ITEM'];\n dsId: string;\n label: string;\n secondaryLabel?: string;\n leftDecoration?: React.ComponentType;\n minWidth?: string | number;\n maxHeight: string | number; // was available in dropdownmenu-v2, have to provide for retrocompatibility\n disabled?: boolean;\n onClick?: (e: React.MouseEvent | React.KeyboardEvent) => void;\n onKeyDown?: (e: React.KeyboardEvent) => null;\n }\n\n export interface GroupItem extends UseDSTreeT.AnyObjectWithoutReservedKeys {\n type: (typeof MENU_ITEMS_TYPES)['GROUP'];\n dsId: string;\n label?: string; // if present, add a title to the group\n leftDecoration?: React.ComponentType; // if present, a label must also be present\n minWidth?: string | number;\n }\n\n export type MenuItemInterface =\n | SeparatorItem\n | ActivableItem\n | ActionableWithSubmenuItem\n | SkeletonItem\n | MultipleSelectItem\n | MultiSelectWithSubmenuItem\n | WithSubmenuItem\n | GroupItem\n | SingleSelectItem\n | SingleSelectWithSubmenuItem;\n\n export type PseudoFocusableItemInterface =\n | ActivableItem\n | ActionableWithSubmenuItem\n | SkeletonItem\n | MultipleSelectItem\n | MultiSelectWithSubmenuItem\n | WithSubmenuItem\n | SingleSelectItem\n | SingleSelectWithSubmenuItem;\n\n export type SelectionableMenuItemInterface =\n MultipleSelectItem | MultiSelectWithSubmenuItem | SingleSelectItem | SingleSelectWithSubmenuItem;\n\n /* **************************************************************************************************************\n *************************** POLYMORPHIC INTERFACES FOR ITEMS USING DSTREE *************************************\n ************************************************************************************************************** */\n // Define MenuNode types directly\n export type MenuNodeRootItem = UseDSTreeT.TreeNode<RootItem>; // MenuNodesAllowedToHaveChildren is the only expected reference to this type\n export type MenuNodeSeparatorItem = UseDSTreeT.TreeNode<SeparatorItem>;\n export type MenuNodeActivableItem = UseDSTreeT.TreeNode<ActivableItem>;\n export type MenuNodeActivableWithSubmenuItem = UseDSTreeT.TreeNode<ActionableWithSubmenuItem>;\n export type MenuNodeSkeletonItem = UseDSTreeT.TreeNode<SkeletonItem>;\n export type MenuNodeMultipleSelectItem = UseDSTreeT.TreeNode<MultipleSelectItem>;\n export type MenuNodeMultipleSelectWithSubmenuItem = UseDSTreeT.TreeNode<MultiSelectWithSubmenuItem>;\n export type MenuNodeWithSubmenuItem = UseDSTreeT.TreeNode<WithSubmenuItem>;\n export type MenuNodeSingleSelectItem = UseDSTreeT.TreeNode<SingleSelectItem>;\n export type MenuNodeSingleSelectWithSubmenuItem = UseDSTreeT.TreeNode<SingleSelectWithSubmenuItem>;\n export type MenuNodeGroupItem = UseDSTreeT.TreeNode<GroupItem>;\n\n // in the future we want to better describe the polymorphic nature of the MenuNode\n // having each type be able to have it's own \"subitems\" type that isn't necessarily the same as the parent\n // but currenctly the DS tree model typescript definitions don't support this\n // will be addresssed via PUI-XXXX\n export type MenuNode =\n // DO NOT ADD MenuNodeRootItem HERE, WILL BREAK THE SUBTREES\n | MenuNodeSeparatorItem\n | MenuNodeActivableItem\n | MenuNodeActivableWithSubmenuItem\n | MenuNodeSkeletonItem\n | MenuNodeMultipleSelectItem\n | MenuNodeMultipleSelectWithSubmenuItem\n | MenuNodeWithSubmenuItem\n | MenuNodeSingleSelectItem\n | MenuNodeSingleSelectWithSubmenuItem\n | MenuNodeGroupItem;\n\n export type PseudoFocusableMenuNodes =\n | MenuNodeActivableItem\n | MenuNodeActivableWithSubmenuItem\n | MenuNodeSkeletonItem\n | MenuNodeSingleSelectItem\n | MenuNodeMultipleSelectItem\n | MenuNodeMultipleSelectWithSubmenuItem\n | MenuNodeWithSubmenuItem\n | MenuNodeSingleSelectWithSubmenuItem;\n\n export type MenuNodesAllowedToHaveChildren =\n | MenuNodeRootItem\n | MenuNodeWithSubmenuItem\n | MenuNodeGroupItem\n | MenuNodeActivableWithSubmenuItem\n | MenuNodeMultipleSelectWithSubmenuItem\n | MenuNodeSingleSelectWithSubmenuItem;\n\n export type SelectionableMenuNodes =\n | DSMenuButtonT.MenuNodeMultipleSelectItem\n | DSMenuButtonT.MenuNodeMultipleSelectWithSubmenuItem\n | DSMenuButtonT.MenuNodeSingleSelectItem\n | DSMenuButtonT.MenuNodeSingleSelectWithSubmenuItem;\n\n export type MultipleSelectionableMenuNodes =\n DSMenuButtonT.MenuNodeMultipleSelectItem | DSMenuButtonT.MenuNodeMultipleSelectWithSubmenuItem;\n\n export type SingleSelectionableMenuNodes =\n DSMenuButtonT.MenuNodeSingleSelectItem | DSMenuButtonT.MenuNodeSingleSelectWithSubmenuItem;\n\n export type WithSubmenuMenuNodes =\n | DSMenuButtonT.MenuNodeWithSubmenuItem\n | DSMenuButtonT.MenuNodeActivableWithSubmenuItem\n | DSMenuButtonT.MenuNodeMultipleSelectWithSubmenuItem\n | DSMenuButtonT.MenuNodeSingleSelectWithSubmenuItem;\n\n export type SelectionablesWithSubmenuMenuNodes =\n DSMenuButtonT.MenuNodeMultipleSelectWithSubmenuItem | DSMenuButtonT.MenuNodeSingleSelectWithSubmenuItem;\n\n /* **************************************************************************************************************\n ********************************** PROPS/INTERNAL PROPS DEFINITIONS *******************************************\n ************************************************************************************************************** */\n\n export type ItemRendererT = React.ComponentType<{ itemNode: MenuNode }>;\n\n /* **************************************************************************************************************\n ******************************************* \"REQUIRED\" PROPS **************************************************\n ************************************************************************************************************** */\n /* *******************************************************\n * From official source definition\n *\n * Menu Button Pattern\n * About This Pattern:\n * A menu button is a button\n * that opens a menu\n * (as described in the Menu and Menubar Pattern).\n *\n * Since the menu button is a button, it inherits all the props from the Button component.\n * Since the menu button MUST have a menu, it also have a set of specific props used to handle the menu.\n * Because we build with atomic composition in mind, the \"logic layer\" is separated and has a yet another set of props.\n *\n * This is effectively an OOP \"extension\" of the Button component,\n * so it has the same props,\n * BUT also a few more to handle the specific behavior of the menu.\n ******************************************************* */\n export interface MenuBehaviouralLayerRequiredProps {}\n export interface MenuSpecificRequiredProps {}\n /* *******************************************************\n * Required Props + Inherited Required Props\n * - We inherit the required props from the button\n * - We add the required props for the menu\n *\n * - if a collision occurs, the menu specific are meant to be the most important and specific ones\n ******************************************************* */\n export interface ButtonInheritedRequiredProps\n // by using Omit, we remove the keys that are present in the MenuSpecificRequiredProps to ensure collision are handled as expected\n extends Omit<DSButtonV3T.RequiredProps, keyof MenuSpecificRequiredProps> {}\n // the final RequiredProps will be the combination of the two with proper collision handling\n export interface RequiredProps\n extends MenuSpecificRequiredProps, ButtonInheritedRequiredProps, MenuBehaviouralLayerRequiredProps {\n // it's the Menu Widget sole responsibility to receive the options and convert them to a tree\n options: MenuItemInterface[] | MenuNode;\n }\n\n /* **************************************************************************************************************\n ******************************************** \"DEFAULT\" PROPS **************************************************\n ************************************************************************************************************** */\n /* *******************************************************\n * Since the menu button is a button, it inherits all the props from the Button component.\n * Since the menu button MUST have a menu, it also have a set of specific props used to handle the menu.\n * Because we build with atomic composition in mind, the \"logic layer\" is separated and has a yet another set of props.\n ******************************************************* */\n export interface MenuBehaviouralLayerDefaultProps {}\n export interface MenuSpecifiDefaultProps {\n onClickOutside: (e: MouseEvent | React.KeyboardEvent | TouchEvent) => void;\n onOptionClick: (\n nextSelectedOptions: Record<string, boolean>,\n clickedOption: MenuItemInterface,\n e: React.MouseEvent | React.KeyboardEvent,\n ) => void;\n openedSubmenus: Record<string, boolean>;\n onSubmenuToggle: (\n nextOpenedSubmenus: Record<string, boolean>,\n submenu: MenuItemInterface,\n e: React.MouseEvent | React.KeyboardEvent,\n ) => void;\n isLoading: boolean;\n isSkeleton: boolean;\n maxHeight: string | number; // was available in dropdownmenu-v2, have to provide for retrocompatibility\n }\n\n /* *******************************************************\n * Default Props + Inherited Default Props\n * - We inherit the default props from the button\n * - We add the default props for the menu\n *\n * - if a collision occurs, the menu specific are meant to be the most important and specific ones\n ******************************************************* */\n // by using Omit, we remove the keys that are present in the MenuSpecificDefaultProps to ensure collision are handled as expected\n export interface ButtonInheiredDefaultProps extends Omit<DSButtonV3T.DefaultProps, keyof MenuSpecifiDefaultProps> {}\n // the final DefaultProps will be the combination of the two with proper collision handling\n export interface DefaultProps\n extends MenuSpecifiDefaultProps, ButtonInheiredDefaultProps, MenuBehaviouralLayerDefaultProps {}\n\n /* **************************************************************************************************************\n ******************************************* \"OPTIONAL\" PROPS **************************************************\n ************************************************************************************************************** */\n /* *******************************************************\n * Since the menu button is a button, it inherits all the props from the Button component.\n * Since the menu button MUST have a menu, it also have a set of specific props used to handle the menu.\n * Because we build with atomic composition in mind, the \"logic layer\" is separated and has a yet another set of props.\n ******************************************************* */\n export interface MenuBehaviouralLayerOptionalProps {\n // **********************************************************************************************\n // IoC Pattern\n // - in scenarios where not \"selectionable\" items are present,\n // - the \"selectedItems\" prop is not required\n // - the \"onItemSelected\" prop is not required\n // - in scenarios where no \"activation\" items are present,\n // - the \"onActivateItem\" prop is not required\n // AFAIK Typescipt doesn't support this kind of \"conditional\" required props\n // so we will rely on javascript error throwing to handle this + documentation\n // **********************************************************************************************\n onItemSelected?: (\n newSelection: SelectionableMenuNodes[],\n metainfo: { itemNode: DSMenuButtonT.SelectionableMenuNodes; event?: React.SyntheticEvent },\n ) => void | TypescriptHelpersT.StateSetter<DSMenuButtonT.SelectionableMenuNodes[]>;\n onActivateItem?: (\n itemNode: DSMenuButtonT.PseudoFocusableMenuNodes,\n metainfo: { itemNode: DSMenuButtonT.PseudoFocusableMenuNodes; event?: React.SyntheticEvent },\n ) => void;\n // **********************************************************************************************\n onOpen?: () => void;\n onClose?: () => void;\n onDisplayedSubmenuChange?: (\n newOpenedItems: DSMenuButtonT.WithSubmenuMenuNodes[],\n metainfo: {\n itemNode: DSMenuButtonT.PseudoFocusableMenuNodes | null;\n event?: React.SyntheticEvent | FocusEvent | TouchEvent;\n },\n ) => void | TypescriptHelpersT.StateSetter<DSMenuButtonT.WithSubmenuMenuNodes[]>;\n }\n export interface MenuSpecificOptionalProps {\n ItemRenderer?: ItemRendererT;\n floatingConfig?: Partial<Omit<DSHookFloatingContextT.Props, 'externallyControlledIsOpen' | 'onOpen' | 'onClose'>>;\n }\n /* *******************************************************\n * Optional Props + Inherited Optional Props\n * - We inherit the optional props from the button\n * - We add the optional props for the menu\n *\n * - if a collision occurs, the menu specific are meant to be the most important and specific ones\n ******************************************************* */\n export interface ButtonInheritedOptionalProps\n // by using Omit, we remove the keys that are present in the MenuSpecificOptionalProps to ensure collision are handled as expected\n extends Omit<DSButtonV3T.OptionalProps, keyof MenuSpecificOptionalProps> {}\n export interface OptionalProps\n extends\n MenuSpecificOptionalProps,\n ButtonInheritedOptionalProps,\n // we convert the (selected) options to a Nodes as part of the widget's logic\n MenuBehaviouralLayerOptionalProps,\n TypescriptHelpersT.PropsForGlobalOnSlots<typeof DSMenuButtonName, typeof MENU_BUTTON_SLOTS> {\n // we convert the (selected) options to a Nodes as part of the widget's logic\n selectedItems?: SelectionableMenuNodes[] | SelectionableMenuItemInterface[];\n }\n\n /* **************************************************************************************************************\n ************************************************ PROPS *******************************************************\n ************************************************************************************************************** */\n /* *******************************************************\n * Since the menu button is a button, it inherits all the props from the Button component.\n * Since the menu button MUST have a menu, it also have a set of specific props used to handle the menu.\n * Because we build with atomic composition in mind, the \"logic layer\" is separated and has a yet another set of props.\n ******************************************************* */\n export interface MenuBehaviouralLayerProps\n extends\n Partial<MenuBehaviouralLayerDefaultProps>,\n MenuBehaviouralLayerOptionalProps,\n MenuBehaviouralLayerRequiredProps {}\n export interface MenuSpecificProps\n extends Partial<MenuSpecifiDefaultProps>, MenuSpecificOptionalProps, MenuSpecificRequiredProps {}\n /* *******************************************************\n * Props + Inherited Props\n * - We inherit the props from the button\n * - We add the props for the menu\n *\n * - if a collision occurs, the menu specific are meant to be the most important and specific ones\n ******************************************************* */\n // by using Omit, we remove the keys that are present in the MenuSpecificProps to ensure collision are handled as expected\n // THIS IS ALSO INHERITING THE GLOBAL ATTRIBUTES & XSTYLED PROPS FROM THE BUTTON!!!\n export interface ButtonInheritedProps extends Omit<DSButtonV3T.Props, keyof MenuSpecificProps> {}\n\n export interface Props\n extends\n RequiredProps,\n Partial<DefaultProps>,\n OptionalProps,\n // the global and xstyled props are only part of \"props\"/\"internalProps\" in our namespaces\n // to properly inherith button's global & xstyled props, we need to also include the following\n Omit<DSButtonV3T.Props, keyof RequiredProps | keyof DefaultProps | keyof OptionalProps> {}\n\n /* **************************************************************************************************************\n ******************************************** INTERNAL PROPS ***************************************************\n ************************************************************************************************************** */\n /* *******************************************************\n * Since the menu button is a button, it inherits all the props from the Button component.\n * Since the menu button MUST have a menu, it also have a set of specific props used to handle the menu.\n * Because we build with atomic composition in mind, the \"logic layer\" is separated and has a yet another set of props.\n ******************************************************* */\n export interface MenuBehaviouralLayerInternalProps\n extends MenuBehaviouralLayerDefaultProps, MenuBehaviouralLayerOptionalProps, MenuBehaviouralLayerRequiredProps {}\n export interface MenuSpecificInternalProps\n extends MenuSpecifiDefaultProps, MenuSpecificOptionalProps, MenuSpecificRequiredProps {}\n\n /* *******************************************************\n * Internal Props\n * - We inherit the internal props from the button\n * - We add the internal props for the menu\n *\n * - if a collision occurs, the menu specific are meant to be the most important and specific ones\n ******************************************************* */\n export interface ButtonInheritedInternalProps\n // by using Omit, we remove the keys that are present in the MenuSpecificInternalProps to ensure collision are handled as expected\n // THIS IS ALSO INHERITING THE GLOBAL ATTRIBUTES & XSTYLED PROPS FROM THE BUTTON!!!\n extends Omit<DSButtonV3T.InternalProps, keyof MenuSpecificInternalProps> {}\n export interface InternalProps\n extends\n RequiredProps,\n DefaultProps,\n OptionalProps,\n // the global and xstyled props are only part of \"props\"/\"internalProps\" in our namespaces\n // to properly inherith button's global & xstyled props, we need to also include the following\n Omit<DSButtonV3T.Props, keyof RequiredProps | keyof DefaultProps | keyof OptionalProps> {}\n}\n\nexport const menuSpecificDefaultProps: DSMenuButtonT.MenuSpecifiDefaultProps = {\n onClickOutside: () => null,\n onOptionClick: () => null,\n openedSubmenus: {},\n onSubmenuToggle: () => null,\n isLoading: false,\n isSkeleton: false,\n maxHeight: '256px', // was available in dropdownmenu-v2, have to provide for retrocompatibility\n};\n/* *******************************************************\n * We are building a widget composed of 3 ATOMIC composition components\n * - Button\n * - Menu\n * - Behavioural Layer\n * The final API facing the users is a sum of all 3 interfaces\n * THOSE INTERFACES ARE NOT EQUAL TO THE FINAL \"PARTS\" INTERFACES\n * The widget embeds \"assumptions\" (as all widgets do) that are AGNOSTIC to the \"parts\" interfaces\n * The \"Parts\" interfaces \"mostly\" inherit the following interfaces, but with meaningful meant and planned differences\n * (E.G. the widget accepts an array of options, but the Menu part accepts a DSTree only)\n ******************************************************* */\nexport const MenuBehaviouralLayerPropTypes: DSPropTypesSchema<DSMenuButtonT.MenuBehaviouralLayerProps> = {\n onItemSelected: PropTypes.func.description(\n 'IoC function in charge of handling the selection of a menu item, required if the menu has selectionable items',\n ).signature(`((\n newSelection: DSMenuButtonT.PseudoFocusableMenuNodes[],\n metainfo: { itemNode: DSMenuButtonT.PseudoFocusableMenuNodes; event?: React.SyntheticEvent },\n ) => void)`),\n\n onActivateItem: PropTypes.func.description(\n 'IoC function in charge of handling the activation (NOT INVOKED ON SELECTION) of a menu item, required if the menu has activable items',\n ).signature(`((\n itemNode: DSMenuButtonT.PseudoFocusableMenuNodes,\n metainfo: { itemNode: DSMenuButtonT.PseudoFocusableMenuNodes; event?: React.SyntheticEvent },\n ) => void)`),\n\n onOpen: PropTypes.func.description('function triggered when the widget opens the menu').signature(`(()=>void)`),\n onClose: PropTypes.func.description('function triggered when the widget closes the menu').signature(`(()=>void)`),\n onDisplayedSubmenuChange: PropTypes.func.description(\"function triggered when the widget's closes or opens a submenu\")\n .signature(`((\n newOpenedItems: DSMenuButtonT.PseudoFocusableMenuNodes[],\n metainfo: { itemNode: DSMenuButtonT.PseudoFocusableMenuNodes; event?: React.SyntheticEvent },\n ) => void)`),\n};\n\nexport const DSMenuSpecificPropTypes: DSPropTypesSchema<DSMenuButtonT.MenuSpecificProps> = {\n ItemRenderer: PropTypes.node.description('Component to be used to render the items'),\n onClickOutside: PropTypes.func\n .description('Callback executed when you click outside the dropdown menu, or press the Esc key')\n .defaultValue(() => null),\n onOptionClick: PropTypes.func\n .description(\n 'Callback triggered when an item is clicked or pressed. We provide the next selected options, the clicked option and the event, in that order',\n )\n .defaultValue(() => null),\n openedSubmenus: PropTypes.object\n .description(\n 'Object with the ids of the submenus as keys, and booleans as keys. Represents the state of the current opened submenus',\n )\n .defaultValue({}),\n onSubmenuToggle: PropTypes.func\n .description('Callback triggered when a submenu is opened or closed.')\n .signature(\n '((nextOpenedSubmenus: Record<string, boolean>, submenu: Item, e: React.MouseEvent | React.KeyboardEvent) => void)',\n )\n .defaultValue(() => null),\n isLoading: PropTypes.bool\n .description('Whether the flyout menu should render the loading indicator')\n .defaultValue(false),\n isSkeleton: PropTypes.bool.description('Whether the flyout menu should render the skeleton').defaultValue(false),\n maxHeight: PropTypes.oneOfType([PropTypes.string, PropTypes.number])\n .description('The maximum height of the flyout menu')\n .defaultValue('256px'),\n floatingConfig: PropTypes.object.description(\n 'Configuration object for the floating context (placement, placementOrderPreference, customOffset, animationDuration, withoutPortal, withoutAnimation, portalDOMContainer)',\n ),\n};\n\nexport const DSMenuButtonPropTypes: DSPropTypesSchema<DSMenuButtonT.Props> = {\n options: PropTypes.oneOfType([PropTypes.array, PropTypes.object]).description(\n 'Array of options to display in the menu or a DSTree node to build branches from',\n ).isRequired,\n selectedItems: PropTypes.arrayOf(PropTypes.object).description(\n 'an array of tree-nodes or tree-items that have to be marked as selected in the GUI, required if the menu has selectionable items',\n ),\n ...DSButtonV3PropTypes,\n ...MenuBehaviouralLayerPropTypes,\n ...DSMenuSpecificPropTypes,\n ...getPropsPerSlotPropTypes(DSMenuButtonName, MENU_BUTTON_SLOTS),\n};\n\nexport const DSMenuButtonPropTypesSchema = DSMenuButtonPropTypes as unknown as ValidationMap<DSMenuButtonT.Props>;\n", "import * as React from 'react';\nexport { React };\n"],
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"sourcesContent": ["import * as React from 'react';\nexport { React };\n", "/* eslint-disable @typescript-eslint/no-unused-vars, no-unused-vars */\n\nimport type { TypescriptHelpersT } from '@elliemae/ds-typescript-helpers';\n\nimport type { DSMenuButtonT } from '../react-desc-prop-types.js';\nimport type { DSMenuButtonName, MENU_BUTTON_SLOTS } from '../constants/index.js';\n\nconst SlotPropsAsObj: Partial<DSMenuButtonT.Props> = {\n dsMenubuttonRoot: { 'aria-label': 'just a typescript test' },\n};\n\nconst SlotPropsAsFunctions: DSMenuButtonT.SlotFunctionArguments = {\n dsMenubuttonRoot: () => ({ 'aria-label': 'just a typescript test' }),\n};\n\n// Exhaustiveness check \u2014 fails compilation if a slot is missing from SlotFunctionArguments.\nconst EnsureAllSlotsExistInSlotFunctionArguments: Required<\n TypescriptHelpersT.PropsForSlots<typeof DSMenuButtonName, typeof MENU_BUTTON_SLOTS>\n> = SlotPropsAsFunctions;\n"],
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"sourcesContent": ["/* eslint-disable complexity */\nimport { type DSMenuButtonT } from '../react-desc-prop-types.js';\n\nimport { MENU_ITEMS_TYPES } from '../constants/index.js';\n\n/**\n * Heuristic to determine if the selected item is an item or a node.\n * Not perfect because JavaScript is not typed.\n * If app devs provide an object that matches all of those conditions, it's an edge case the app devs should handle.\n * @param {unknown} item - The item to check.\n * @returns {boolean} - True if the item is (heuristically) a menu node, false otherwise.\n */\nexport const isObjectAMenuNode = (item: unknown): item is DSMenuButtonT.MenuNode => {\n const node = item as { plainItem?: { type?: unknown }; dsId?: unknown };\n return (\n typeof item === 'object' &&\n item !== null &&\n typeof node.plainItem === 'object' &&\n node.plainItem?.type !== undefined &&\n node.dsId !== undefined\n );\n};\n\n// =============================================================================\n// Focusable nodes\n// =============================================================================\n/**\n * Checks if the item is an activable node.\n * @param {unknown} item - The item to check.\n * @returns {boolean} - True if the item is an activable node, false otherwise.\n */\nexport const isActivableNode = (item: unknown): item is DSMenuButtonT.MenuNodeActivableItem =>\n isObjectAMenuNode(item) && item.plainItem?.type === MENU_ITEMS_TYPES.ACTIVABLE_ITEM;\n\n/**\n * Checks if the item is a skeleton node.\n * @param {unknown} item - The item to check.\n * @returns {boolean} - True if the item is a skeleton node, false otherwise.\n */\nexport const isSkeletonNode = (item: unknown): item is DSMenuButtonT.MenuNodeSkeletonItem =>\n isObjectAMenuNode(item) && item.plainItem?.type === MENU_ITEMS_TYPES.SKELETON_ITEM;\n\n// =============================================================================\n// Focusable but more specifically selectable nodes\n// =============================================================================\n\n/**\n * Checks if the item is a multiple select only node.\n * @param {unknown} item - The item to check.\n * @returns {boolean} - True if the item is a multiple select only node, false otherwise.\n */\nexport const isMultipleSelectOnlyNode = (item: unknown): item is DSMenuButtonT.MenuNodeMultipleSelectItem =>\n isObjectAMenuNode(item) && item.plainItem?.type === MENU_ITEMS_TYPES.MULTIPLE_SELECT_ITEM;\n\n/**\n * Checks if the item is a multiple select node with a submenu.\n * @param {unknown} item - The item to check.\n * @returns {boolean} - True if the item is a multiple select node with a submenu, false otherwise.\n */\nexport const isMultipleSelectWithSubmenuNode = (\n item: unknown,\n): item is DSMenuButtonT.MenuNodeMultipleSelectWithSubmenuItem =>\n isObjectAMenuNode(item) && item.plainItem?.type === MENU_ITEMS_TYPES.MULTIPLE_SELECT_WITH_SUBMENU_ITEM;\n\n/**\n * Checks if the item is a multiple select node.\n * @param {unknown} item - The item to check.\n * @returns {boolean} - True if the item is a multiple select node, false otherwise.\n */\nexport const isMultipleSelectNode = (item: unknown): item is DSMenuButtonT.MultipleSelectionableMenuNodes =>\n isMultipleSelectOnlyNode(item) || isMultipleSelectWithSubmenuNode(item);\n\n/**\n * Checks if the item is a single select only node.\n * @param {unknown} item - The item to check.\n * @returns {boolean} - True if the item is a single select only node, false otherwise.\n */\nexport const isSingleSelectOnlyNode = (item: unknown): item is DSMenuButtonT.MenuNodeSingleSelectItem =>\n isObjectAMenuNode(item) && item.plainItem?.type === MENU_ITEMS_TYPES.SINGLE_SELECT_ITEM;\n\n/**\n * Checks if the item is a single select node with a submenu.\n * @param {unknown} item - The item to check.\n * @returns {boolean} - True if the item is a single select node with a submenu, false otherwise.\n */\nexport const isSingleSelectNodeWithSubmenu = (\n item: unknown,\n): item is DSMenuButtonT.MenuNodeSingleSelectWithSubmenuItem =>\n isObjectAMenuNode(item) && item.plainItem?.type === MENU_ITEMS_TYPES.SINGLE_SELECT_WITH_SUBMENU_ITEM;\n\n/**\n * Checks if the item is a single select node.\n * @param {unknown} item - The item to check.\n * @returns {boolean} - True if the item is a single select node, false otherwise.\n */\nexport const isSingleSelectNode = (item: unknown): item is DSMenuButtonT.SingleSelectionableMenuNodes =>\n isSingleSelectOnlyNode(item) || isSingleSelectNodeWithSubmenu(item);\n\n/**\n * Checks if the item is a selectionable node.\n * @param {unknown} item - The item to check.\n * @returns {boolean} - True if the item is a selectionable node, false otherwise.\n */\nexport const isSelectionableNode = (item: unknown): item is DSMenuButtonT.SelectionableMenuNodes =>\n isMultipleSelectNode(item) || isSingleSelectNode(item);\n\n/**\n * Gets all selectionable nodes from the tree.\n * @param {DSMenuButtonT.MenuNode} tree - The tree to search.\n * @returns {DSMenuButtonT.SelectionableMenuNodes[]} - An array of selectionable nodes.\n */\nexport const getSelectionableNodes = (tree: DSMenuButtonT.MenuNode): DSMenuButtonT.SelectionableMenuNodes[] =>\n tree.flatten().filter(isSelectionableNode);\n// =============================================================================\n// Focusable but more specifically with submenu nodes\n// =============================================================================\n/**\n * Checks if the item is a node with a submenu (and nothing else).\n * @param {unknown} item - The item to check.\n * @returns {boolean} - True if the item is a node with a submenu, false otherwise.\n */\nexport const isWithSubmenuOnlyNode = (item: unknown): item is DSMenuButtonT.MenuNodeWithSubmenuItem =>\n isObjectAMenuNode(item) && item.plainItem?.type === MENU_ITEMS_TYPES.WITH_SUBMENU_ITEM;\n\n/**\n * Checks if the item is a selectionable node with a submenu.\n * @param {unknown} item - The item to check.\n * @returns {boolean} - True if the item is a selectionable node with a submenu, false otherwise.\n */\nexport const isSelectionableWithSubmenuNode = (\n item: unknown,\n): item is DSMenuButtonT.SelectionablesWithSubmenuMenuNodes =>\n isSingleSelectNodeWithSubmenu(item) || isMultipleSelectWithSubmenuNode(item);\n/**\n * Checks if the item is an activable node with a submenu.\n * @param {unknown} item - The item to check.\n * @returns {boolean} - True if the item is an activable node with a submenu, false otherwise.\n */\nexport const isActivableWithSubmenuNode = (item: unknown): item is DSMenuButtonT.MenuNodeActivableWithSubmenuItem =>\n isObjectAMenuNode(item) && item.plainItem?.type === MENU_ITEMS_TYPES.ACTIVABLE_WITH_SUBMENU_ITEM;\n\n/**\n * Checks if the item is a node with a submenu.\n * @param {unknown} item - The item to check.\n * @returns {boolean} - True if the item is a node with a submenu, false otherwise.\n */\nexport const isWithSubmenuNode = (item: unknown): item is DSMenuButtonT.WithSubmenuMenuNodes =>\n isWithSubmenuOnlyNode(item) || isSelectionableWithSubmenuNode(item) || isActivableWithSubmenuNode(item);\n\n/**\n * Gets all nodes with a submenu from the tree.\n * @param {DSMenuButtonT.MenuNode} tree - The tree to search.\n * @returns {DSMenuButtonT.PseudoFocusableMenuNodes[]} - An array of nodes with a submenu.\n */\nexport const getWithSubmenuNodes = (tree: DSMenuButtonT.MenuNode): DSMenuButtonT.PseudoFocusableMenuNodes[] =>\n tree.flatten().filter(isWithSubmenuNode);\n/**\n * Checks if the item is a node that can be focused.\n * @param {unknown} item - The item to check.\n * @returns {boolean} - True if the item is a node that can be focused, false otherwise.\n */\nexport const isFocusableNode = (item: unknown): item is DSMenuButtonT.PseudoFocusableMenuNodes =>\n isSelectionableNode(item) || isActivableNode(item) || isWithSubmenuNode(item) || isSkeletonNode(item);\n\n/**\n * Gets all nodes that can be focused from the tree.\n * @param {DSMenuButtonT.MenuNode} tree - The tree to search.\n * @returns {DSMenuButtonT.PseudoFocusableMenuNodes[]} - An array of nodes that can be focused.\n */\nexport const getFocusableNodes = (tree: DSMenuButtonT.MenuNode): DSMenuButtonT.PseudoFocusableMenuNodes[] => {\n const flattenNodes = tree.flatten();\n return flattenNodes.filter(isFocusableNode);\n};\n\n// =============================================================================\n// Non focusable nodes\n// =============================================================================\n/**\n * Checks if the item is a separator node.\n * @param {unknown} item - The item to check.\n * @returns {boolean} - True if the item is a separator node, false otherwise.\n */\nexport const isSeparatorNode = (item: unknown): item is DSMenuButtonT.MenuNodeSeparatorItem =>\n isObjectAMenuNode(item) && item.plainItem?.type === MENU_ITEMS_TYPES.SEPARATOR;\n/**\n * Checks if the item is a group node.\n * @param {unknown} item - The item to check.\n * @returns {boolean} - True if the item is a group node, false otherwise.\n */\nexport const isGroup = (item: unknown): item is DSMenuButtonT.MenuNodeGroupItem =>\n isObjectAMenuNode(item) && item.plainItem?.type === MENU_ITEMS_TYPES.GROUP;\n\n/**\n * Checks if the given item is a root node of the menu.\n * @param {DSMenuButtonT.MenuNode} tree - The tree to search.\n * @returns {DSMenuButtonT.PseudoFocusableMenuNodes[]} - An array of nodes that can be focused.\n * @remarks\n * The root item is not a renderable item and must always be treated with special care.\n *\n * This function uses a hardcoded string to identify the root item.\n */\nexport const isRootNode = (item: unknown): item is DSMenuButtonT.MenuNodeRootItem =>\n isObjectAMenuNode(item) && (item.plainItem?.type as string) === 'ROOT_ITEM';\n\n// =============================================================================\n// Nodes allowed/expected to have subItems/children\n// (the node not necessarily needs to be focusable or a submenu, E.G. a group)\n// =============================================================================\nexport const isMenuNodeAllowedToHaveChildren = (item: unknown): item is DSMenuButtonT.MenuNodesAllowedToHaveChildren =>\n isRootNode(item) ||\n isWithSubmenuNode(item) ||\n isGroup(item) ||\n isSingleSelectNodeWithSubmenu(item) ||\n isMultipleSelectWithSubmenuNode(item) ||\n isActivableWithSubmenuNode(item);\n", "import * as React from 'react';\nexport { React };\n"],
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"sourcesContent": ["/* eslint-disable complexity */\nimport { type DSMenuButtonT } from '../react-desc-prop-types.js';\n\nimport { MENU_ITEMS_TYPES } from '../constants/index.js';\n\n/**\n * Heuristic to determine if the selected item is an item or a node.\n * Not perfect because JavaScript is not typed.\n * If app devs provide an object that matches all of those conditions, it's an edge case the app devs should handle.\n * @param {unknown} item - The item to check.\n * @returns {boolean} - True if the item is (heuristically) a menu node, false otherwise.\n */\nexport const isObjectAMenuNode = (item: unknown): item is DSMenuButtonT.MenuNode => {\n const node = item as { plainItem?: { type?: unknown }; dsId?: unknown };\n return (\n typeof item === 'object' &&\n item !== null &&\n typeof node.plainItem === 'object' &&\n node.plainItem?.type !== undefined &&\n node.dsId !== undefined\n );\n};\n\n// =============================================================================\n// Focusable nodes\n// =============================================================================\n/**\n * Checks if the item is an activable node.\n * @param {unknown} item - The item to check.\n * @returns {boolean} - True if the item is an activable node, false otherwise.\n */\nexport const isActivableNode = (item: unknown): item is DSMenuButtonT.MenuNodeActivableItem =>\n isObjectAMenuNode(item) && item.plainItem?.type === MENU_ITEMS_TYPES.ACTIVABLE_ITEM;\n\n/**\n * Checks if the item is a skeleton node.\n * @param {unknown} item - The item to check.\n * @returns {boolean} - True if the item is a skeleton node, false otherwise.\n */\nexport const isSkeletonNode = (item: unknown): item is DSMenuButtonT.MenuNodeSkeletonItem =>\n isObjectAMenuNode(item) && item.plainItem?.type === MENU_ITEMS_TYPES.SKELETON_ITEM;\n\n// =============================================================================\n// Focusable but more specifically selectable nodes\n// =============================================================================\n\n/**\n * Checks if the item is a multiple select only node.\n * @param {unknown} item - The item to check.\n * @returns {boolean} - True if the item is a multiple select only node, false otherwise.\n */\nexport const isMultipleSelectOnlyNode = (item: unknown): item is DSMenuButtonT.MenuNodeMultipleSelectItem =>\n isObjectAMenuNode(item) && item.plainItem?.type === MENU_ITEMS_TYPES.MULTIPLE_SELECT_ITEM;\n\n/**\n * Checks if the item is a multiple select node with a submenu.\n * @param {unknown} item - The item to check.\n * @returns {boolean} - True if the item is a multiple select node with a submenu, false otherwise.\n */\nexport const isMultipleSelectWithSubmenuNode = (\n item: unknown,\n): item is DSMenuButtonT.MenuNodeMultipleSelectWithSubmenuItem =>\n isObjectAMenuNode(item) && item.plainItem?.type === MENU_ITEMS_TYPES.MULTIPLE_SELECT_WITH_SUBMENU_ITEM;\n\n/**\n * Checks if the item is a multiple select node.\n * @param {unknown} item - The item to check.\n * @returns {boolean} - True if the item is a multiple select node, false otherwise.\n */\nexport const isMultipleSelectNode = (item: unknown): item is DSMenuButtonT.MultipleSelectionableMenuNodes =>\n isMultipleSelectOnlyNode(item) || isMultipleSelectWithSubmenuNode(item);\n\n/**\n * Checks if the item is a single select only node.\n * @param {unknown} item - The item to check.\n * @returns {boolean} - True if the item is a single select only node, false otherwise.\n */\nexport const isSingleSelectOnlyNode = (item: unknown): item is DSMenuButtonT.MenuNodeSingleSelectItem =>\n isObjectAMenuNode(item) && item.plainItem?.type === MENU_ITEMS_TYPES.SINGLE_SELECT_ITEM;\n\n/**\n * Checks if the item is a single select node with a submenu.\n * @param {unknown} item - The item to check.\n * @returns {boolean} - True if the item is a single select node with a submenu, false otherwise.\n */\nexport const isSingleSelectNodeWithSubmenu = (\n item: unknown,\n): item is DSMenuButtonT.MenuNodeSingleSelectWithSubmenuItem =>\n isObjectAMenuNode(item) && item.plainItem?.type === MENU_ITEMS_TYPES.SINGLE_SELECT_WITH_SUBMENU_ITEM;\n\n/**\n * Checks if the item is a single select node.\n * @param {unknown} item - The item to check.\n * @returns {boolean} - True if the item is a single select node, false otherwise.\n */\nexport const isSingleSelectNode = (item: unknown): item is DSMenuButtonT.SingleSelectionableMenuNodes =>\n isSingleSelectOnlyNode(item) || isSingleSelectNodeWithSubmenu(item);\n\n/**\n * Checks if the item is a selectionable node.\n * @param {unknown} item - The item to check.\n * @returns {boolean} - True if the item is a selectionable node, false otherwise.\n */\nexport const isSelectionableNode = (item: unknown): item is DSMenuButtonT.SelectionableMenuNodes =>\n isMultipleSelectNode(item) || isSingleSelectNode(item);\n\n/**\n * Gets all selectionable nodes from the tree.\n * @param {DSMenuButtonT.MenuNode} tree - The tree to search.\n * @returns {DSMenuButtonT.SelectionableMenuNodes[]} - An array of selectionable nodes.\n */\nexport const getSelectionableNodes = (tree: DSMenuButtonT.MenuNode): DSMenuButtonT.SelectionableMenuNodes[] =>\n tree.flatten().filter(isSelectionableNode);\n// =============================================================================\n// Focusable but more specifically with submenu nodes\n// =============================================================================\n/**\n * Checks if the item is a node with a submenu (and nothing else).\n * @param {unknown} item - The item to check.\n * @returns {boolean} - True if the item is a node with a submenu, false otherwise.\n */\nexport const isWithSubmenuOnlyNode = (item: unknown): item is DSMenuButtonT.MenuNodeWithSubmenuItem =>\n isObjectAMenuNode(item) && item.plainItem?.type === MENU_ITEMS_TYPES.WITH_SUBMENU_ITEM;\n\n/**\n * Checks if the item is a selectionable node with a submenu.\n * @param {unknown} item - The item to check.\n * @returns {boolean} - True if the item is a selectionable node with a submenu, false otherwise.\n */\nexport const isSelectionableWithSubmenuNode = (\n item: unknown,\n): item is DSMenuButtonT.SelectionablesWithSubmenuMenuNodes =>\n isSingleSelectNodeWithSubmenu(item) || isMultipleSelectWithSubmenuNode(item);\n/**\n * Checks if the item is an activable node with a submenu.\n * @param {unknown} item - The item to check.\n * @returns {boolean} - True if the item is an activable node with a submenu, false otherwise.\n */\nexport const isActivableWithSubmenuNode = (item: unknown): item is DSMenuButtonT.MenuNodeActivableWithSubmenuItem =>\n isObjectAMenuNode(item) && item.plainItem?.type === MENU_ITEMS_TYPES.ACTIVABLE_WITH_SUBMENU_ITEM;\n\n/**\n * Checks if the item is a node with a submenu.\n * @param {unknown} item - The item to check.\n * @returns {boolean} - True if the item is a node with a submenu, false otherwise.\n */\nexport const isWithSubmenuNode = (item: unknown): item is DSMenuButtonT.WithSubmenuMenuNodes =>\n isWithSubmenuOnlyNode(item) || isSelectionableWithSubmenuNode(item) || isActivableWithSubmenuNode(item);\n\n/**\n * Gets all nodes with a submenu from the tree.\n * @param {DSMenuButtonT.MenuNode} tree - The tree to search.\n * @returns {DSMenuButtonT.PseudoFocusableMenuNodes[]} - An array of nodes with a submenu.\n */\nexport const getWithSubmenuNodes = (tree: DSMenuButtonT.MenuNode): DSMenuButtonT.PseudoFocusableMenuNodes[] =>\n tree.flatten().filter(isWithSubmenuNode);\n/**\n * Checks if the item is a node that can be focused.\n * @param {unknown} item - The item to check.\n * @returns {boolean} - True if the item is a node that can be focused, false otherwise.\n */\nexport const isFocusableNode = (item: unknown): item is DSMenuButtonT.PseudoFocusableMenuNodes =>\n isSelectionableNode(item) || isActivableNode(item) || isWithSubmenuNode(item) || isSkeletonNode(item);\n\n/**\n * Gets all nodes that can be focused from the tree.\n * @param {DSMenuButtonT.MenuNode} tree - The tree to search.\n * @returns {DSMenuButtonT.PseudoFocusableMenuNodes[]} - An array of nodes that can be focused.\n */\nexport const getFocusableNodes = (tree: DSMenuButtonT.MenuNode): DSMenuButtonT.PseudoFocusableMenuNodes[] => {\n const flattenNodes = tree.flatten();\n return flattenNodes.filter(isFocusableNode);\n};\n\n// =============================================================================\n// Non focusable nodes\n// =============================================================================\n/**\n * Checks if the item is a separator node.\n * @param {unknown} item - The item to check.\n * @returns {boolean} - True if the item is a separator node, false otherwise.\n */\nexport const isSeparatorNode = (item: unknown): item is DSMenuButtonT.MenuNodeSeparatorItem =>\n isObjectAMenuNode(item) && item.plainItem?.type === MENU_ITEMS_TYPES.SEPARATOR;\n/**\n * Checks if the item is a group node.\n * @param {unknown} item - The item to check.\n * @returns {boolean} - True if the item is a group node, false otherwise.\n */\nexport const isGroup = (item: unknown): item is DSMenuButtonT.MenuNodeGroupItem =>\n isObjectAMenuNode(item) && item.plainItem?.type === MENU_ITEMS_TYPES.GROUP;\n\n/**\n * Checks if the given item is a root node of the menu.\n * @param {DSMenuButtonT.MenuNode} tree - The tree to search.\n * @returns {DSMenuButtonT.PseudoFocusableMenuNodes[]} - An array of nodes that can be focused.\n * @remarks\n * The root item is not a renderable item and must always be treated with special care.\n *\n * This function uses a hardcoded string to identify the root item.\n */\nexport const isRootNode = (item: unknown): item is DSMenuButtonT.MenuNodeRootItem =>\n isObjectAMenuNode(item) && (item.plainItem?.type as string) === 'ROOT_ITEM';\n\n// =============================================================================\n// aria-setsize / aria-posinset\n// =============================================================================\n/**\n * Computes aria-posinset/aria-setsize for the focusable nodes within a single sibling\n * list \u2014 either the flyout menu's top-level children, or one group's subitems.\n * @param {DSMenuButtonT.MenuNode[]} siblingNodes - Immediate sibling nodes sharing one list level.\n * @returns {Map<DSMenuButtonT.MenuNode['dsId'], { ariaPosInSet: number; ariaSetSize: number }>} keyed by dsId.\n * @remarks\n * PUI-18614: the browser/AT native inference of a menu's item count and an item's position\n * breaks once a `role=\"group\"` wrapper has no accessible name (a supported, label-less GROUP\n * usage). Making both values explicit removes the dependency on that inference. Separators and\n * nested groups are excluded \u2014 they are not part of the ARIA \"set of items\".\n */\nexport const getAriaSetSizeAndPosInSetBySiblingList = (\n siblingNodes: DSMenuButtonT.MenuNode[],\n): Map<DSMenuButtonT.MenuNode['dsId'], { ariaPosInSet: number; ariaSetSize: number }> => {\n const focusableSiblings = siblingNodes.filter(isFocusableNode);\n const ariaSetSize = focusableSiblings.length;\n return new Map(focusableSiblings.map((node, index) => [node.dsId, { ariaPosInSet: index + 1, ariaSetSize }]));\n};\n\n// =============================================================================\n// Nodes allowed/expected to have subItems/children\n// (the node not necessarily needs to be focusable or a submenu, E.G. a group)\n// =============================================================================\nexport const isMenuNodeAllowedToHaveChildren = (item: unknown): item is DSMenuButtonT.MenuNodesAllowedToHaveChildren =>\n isRootNode(item) ||\n isWithSubmenuNode(item) ||\n isGroup(item) ||\n isSingleSelectNodeWithSubmenu(item) ||\n isMultipleSelectWithSubmenuNode(item) ||\n isActivableWithSubmenuNode(item);\n", "import * as React from 'react';\nexport { React };\n"],
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