@elizaos/plugin-bootstrap 1.5.4 → 1.5.5

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Files changed (82) hide show
  1. package/dist/index.d.ts +421 -10
  2. package/dist/index.js +1268 -1196
  3. package/dist/index.js.map +1 -49
  4. package/package.json +9 -8
  5. package/tsup.config.ts +23 -0
  6. package/dist/actions/choice.d.ts +0 -14
  7. package/dist/actions/choice.d.ts.map +0 -1
  8. package/dist/actions/followRoom.d.ts +0 -25
  9. package/dist/actions/followRoom.d.ts.map +0 -1
  10. package/dist/actions/ignore.d.ts +0 -26
  11. package/dist/actions/ignore.d.ts.map +0 -1
  12. package/dist/actions/imageGeneration.d.ts +0 -8
  13. package/dist/actions/imageGeneration.d.ts.map +0 -1
  14. package/dist/actions/index.d.ts +0 -14
  15. package/dist/actions/index.d.ts.map +0 -1
  16. package/dist/actions/muteRoom.d.ts +0 -28
  17. package/dist/actions/muteRoom.d.ts.map +0 -1
  18. package/dist/actions/none.d.ts +0 -15
  19. package/dist/actions/none.d.ts.map +0 -1
  20. package/dist/actions/reply.d.ts +0 -16
  21. package/dist/actions/reply.d.ts.map +0 -1
  22. package/dist/actions/roles.d.ts +0 -13
  23. package/dist/actions/roles.d.ts.map +0 -1
  24. package/dist/actions/sendMessage.d.ts +0 -15
  25. package/dist/actions/sendMessage.d.ts.map +0 -1
  26. package/dist/actions/settings.d.ts +0 -21
  27. package/dist/actions/settings.d.ts.map +0 -1
  28. package/dist/actions/unfollowRoom.d.ts +0 -13
  29. package/dist/actions/unfollowRoom.d.ts.map +0 -1
  30. package/dist/actions/unmuteRoom.d.ts +0 -24
  31. package/dist/actions/unmuteRoom.d.ts.map +0 -1
  32. package/dist/actions/updateEntity.d.ts +0 -43
  33. package/dist/actions/updateEntity.d.ts.map +0 -1
  34. package/dist/evaluators/index.d.ts +0 -2
  35. package/dist/evaluators/index.d.ts.map +0 -1
  36. package/dist/evaluators/reflection.d.ts +0 -3
  37. package/dist/evaluators/reflection.d.ts.map +0 -1
  38. package/dist/index.d.ts.map +0 -1
  39. package/dist/providers/actionState.d.ts +0 -7
  40. package/dist/providers/actionState.d.ts.map +0 -1
  41. package/dist/providers/actions.d.ts +0 -35
  42. package/dist/providers/actions.d.ts.map +0 -1
  43. package/dist/providers/anxiety.d.ts +0 -16
  44. package/dist/providers/anxiety.d.ts.map +0 -1
  45. package/dist/providers/attachments.d.ts +0 -20
  46. package/dist/providers/attachments.d.ts.map +0 -1
  47. package/dist/providers/capabilities.d.ts +0 -14
  48. package/dist/providers/capabilities.d.ts.map +0 -1
  49. package/dist/providers/character.d.ts +0 -17
  50. package/dist/providers/character.d.ts.map +0 -1
  51. package/dist/providers/choice.d.ts +0 -11
  52. package/dist/providers/choice.d.ts.map +0 -1
  53. package/dist/providers/entities.d.ts +0 -7
  54. package/dist/providers/entities.d.ts.map +0 -1
  55. package/dist/providers/evaluators.d.ts +0 -27
  56. package/dist/providers/evaluators.d.ts.map +0 -1
  57. package/dist/providers/facts.d.ts +0 -11
  58. package/dist/providers/facts.d.ts.map +0 -1
  59. package/dist/providers/index.d.ts +0 -18
  60. package/dist/providers/index.d.ts.map +0 -1
  61. package/dist/providers/providers.d.ts +0 -18
  62. package/dist/providers/providers.d.ts.map +0 -1
  63. package/dist/providers/recentMessages.d.ts +0 -14
  64. package/dist/providers/recentMessages.d.ts.map +0 -1
  65. package/dist/providers/relationships.d.ts +0 -15
  66. package/dist/providers/relationships.d.ts.map +0 -1
  67. package/dist/providers/roles.d.ts +0 -19
  68. package/dist/providers/roles.d.ts.map +0 -1
  69. package/dist/providers/settings.d.ts +0 -7
  70. package/dist/providers/settings.d.ts.map +0 -1
  71. package/dist/providers/shouldRespond.d.ts +0 -7
  72. package/dist/providers/shouldRespond.d.ts.map +0 -1
  73. package/dist/providers/time.d.ts +0 -16
  74. package/dist/providers/time.d.ts.map +0 -1
  75. package/dist/providers/world.d.ts +0 -8
  76. package/dist/providers/world.d.ts.map +0 -1
  77. package/dist/services/embedding.d.ts +0 -43
  78. package/dist/services/embedding.d.ts.map +0 -1
  79. package/dist/services/index.d.ts +0 -2
  80. package/dist/services/index.d.ts.map +0 -1
  81. package/dist/services/task.d.ts +0 -77
  82. package/dist/services/task.d.ts.map +0 -1
package/dist/index.d.ts CHANGED
@@ -1,7 +1,418 @@
1
- import { type IAgentRuntime, type Media, type Plugin, type Room } from '@elizaos/core';
2
- export * from './actions/index.ts';
3
- export * from './evaluators/index.ts';
4
- export * from './providers/index.ts';
1
+ import { Action, Evaluator, Provider, Plugin, Media, IAgentRuntime, Room } from '@elizaos/core';
2
+
3
+ /**
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+ * Represents an action that allows the agent to generate an image using a generated prompt.
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+ *
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+ * This action can be used in a chain where the agent needs to visualize or illustrate a concept, emotion, or scene.
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+ */
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+ declare const generateImageAction: Action;
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+
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+ /**
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+ * Represents an action that allows selecting an option for a pending task that has multiple options.
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+ * @type {Action}
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+ * @property {string} name - The name of the action
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+ * @property {string[]} similes - Similar words or phrases for the action
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+ * @property {string} description - A brief description of the action
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+ * @property {Function} validate - Asynchronous function to validate the action
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+ * @property {Function} handler - Asynchronous function to handle the action
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+ * @property {ActionExample[][]} examples - Examples demonstrating the usage of the action
19
+ */
20
+ declare const choiceAction: Action;
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+
22
+ /**
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+ * Action for following a room with great interest.
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+ * Similes: FOLLOW_CHAT, FOLLOW_CHANNEL, FOLLOW_CONVERSATION, FOLLOW_THREAD
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+ * Description: Start following this channel with great interest, chiming in without needing to be explicitly mentioned. Only do this if explicitly asked to.
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+ * @param {IAgentRuntime} runtime - The current agent runtime.
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+ * @param {Memory} message - The message memory.
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+ * @returns {Promise<boolean>} - Promise that resolves to a boolean indicating if the room should be followed.
29
+ */
30
+ declare const followRoomAction: Action;
31
+
32
+ /**
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+ * Action representing the IGNORE action. This action is used when ignoring the user in a conversation.
34
+ *
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+ * @type {Action}
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+ * @property {string} name - The name of the action, which is "IGNORE".
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+ * @property {string[]} similes - An array of related similes for the action.
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+ * @property {Function} validate - Asynchronous function that validates the action.
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+ * @property {string} description - Description of when to use the IGNORE action in a conversation.
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+ * @property {Function} handler - Asynchronous function that handles the action logic.
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+ * @property {ActionExample[][]} examples - Array of examples demonstrating the usage of the IGNORE action.
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+ */
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+ /**
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+ * Represents an action called 'IGNORE'.
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+ *
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+ * This action is used to ignore the user in a conversation. It should be used when the user is aggressive, creepy, or when the conversation has naturally ended.
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+ * Avoid using this action if the user has engaged directly or if there is a need to communicate with them. Use IGNORE only when the user should be ignored.
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+ *
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+ * The action includes a validation function that always returns true and a handler function that also returns true.
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+ *
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+ * Examples of using the IGNORE action are provided in the 'examples' array. Each example includes messages between two parties and the use of the IGNORE action.
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+ *
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+ * @typedef {Action} ignoreAction
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+ */
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+ declare const ignoreAction: Action;
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+
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+ /**
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+ * Action for muting a room, ignoring all messages unless explicitly mentioned.
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+ * Only do this if explicitly asked to, or if you're annoying people.
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+ *
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+ * @name MUTE_ROOM
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+ * @type {Action}
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+ *
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+ * @property {string} name - The name of the action
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+ * @property {string[]} similes - Similar actions related to muting a room
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+ * @property {string} description - Description of the action
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+ * @property {Function} validate - Validation function to check if the room is not already muted
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+ * @property {Function} handler - Handler function to handle muting the room
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+ * @property {ActionExample[][]} examples - Examples of using the action
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+ */
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+ declare const muteRoomAction: Action;
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+
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+ /**
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+ * Represents the none action.
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+ *
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+ * This action responds but performs no additional action. It is the default if the agent is speaking and not doing anything additional.
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+ *
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+ * @type {Action}
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+ */
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+ /**
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+ * Represents an action that responds but performs no additional action.
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+ * This is the default behavior if the agent is speaking and not doing anything additional.
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+ * @type {Action}
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+ */
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+ declare const noneAction: Action;
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+
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+ /**
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+ * Represents an action that allows the agent to reply to the current conversation with a generated message.
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+ *
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+ * This action can be used as an acknowledgement at the beginning of a chain of actions, or as a final response at the end of a chain of actions.
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+ *
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+ * @typedef {Object} replyAction
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+ * @property {string} name - The name of the action ("REPLY").
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+ * @property {string[]} similes - An array of similes for the action.
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+ * @property {string} description - A description of the action and its usage.
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+ * @property {Function} validate - An asynchronous function for validating the action runtime.
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+ * @property {Function} handler - An asynchronous function for handling the action logic.
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+ * @property {ActionExample[][]} examples - An array of example scenarios for the action.
99
+ */
100
+ declare const replyAction: Action;
101
+
102
+ /**
103
+ * Represents an action to update the role of a user within a server.
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+ * @typedef {Object} Action
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+ * @property {string} name - The name of the action.
106
+ * @property {string[]} similes - The similar actions that can be performed.
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+ * @property {string} description - A description of the action and its purpose.
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+ * @property {Function} validate - A function to validate the action before execution.
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+ * @property {Function} handler - A function to handle the execution of the action.
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+ * @property {ActionExample[][]} examples - Examples demonstrating how the action can be used.
111
+ */
112
+ declare const updateRoleAction: Action;
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+
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+ /**
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+ * Represents an action to send a message to a user or room.
116
+ *
117
+ * @typedef {Action} sendMessageAction
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+ * @property {string} name - The name of the action.
119
+ * @property {string[]} similes - Additional names for the action.
120
+ * @property {string} description - Description of the action.
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+ * @property {function} validate - Asynchronous function to validate if the action can be executed.
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+ * @property {function} handler - Asynchronous function to handle the action execution.
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+ * @property {ActionExample[][]} examples - Examples demonstrating the usage of the action.
124
+ */
125
+ declare const sendMessageAction: Action;
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+
127
+ /**
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+ * Enhanced settings action with improved state management and logging
129
+ * Updated to use world metadata instead of cache
130
+ */
131
+ declare const updateSettingsAction: Action;
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+
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+ /**
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+ * Action for unfollowing a room.
135
+ *
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+ * - Name: UNFOLLOW_ROOM
137
+ * - Similes: ["UNFOLLOW_CHAT", "UNFOLLOW_CONVERSATION", "UNFOLLOW_ROOM", "UNFOLLOW_THREAD"]
138
+ * - Description: Stop following this channel. You can still respond if explicitly mentioned, but you won't automatically chime in anymore. Unfollow if you're annoying people or have been asked to.
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+ * - Validate function checks if the room state is "FOLLOWED".
140
+ * - Handler function handles the unfollowing logic based on user input.
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+ * - Examples provide sample interactions for unfollowing a room.
142
+ */
143
+ declare const unfollowRoomAction: Action;
144
+
145
+ /**
146
+ * Action to unmute a room, allowing the agent to consider responding to messages again.
147
+ *
148
+ * @name UNMUTE_ROOM
149
+ * @similes ["UNMUTE_CHAT", "UNMUTE_CONVERSATION", "UNMUTE_ROOM", "UNMUTE_THREAD"]
150
+ * @description Unmutes a room, allowing the agent to consider responding to messages again.
151
+ *
152
+ * @param {IAgentRuntime} runtime - The agent runtime to access runtime functionalities.
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+ * @param {Memory} message - The message containing information about the room.
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+ * @returns {Promise<boolean>} A boolean value indicating if the room was successfully unmuted.
155
+ */
156
+ declare const unmuteRoomAction: Action;
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+
158
+ /**
159
+ * Action for updating contact details for a user entity.
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+ *
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+ * @name UPDATE_ENTITY
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+ * @description Add or edit contact details for a user entity (like twitter, discord, email address, etc.)
163
+ *
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+ * @param {IAgentRuntime} _runtime - The runtime environment.
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+ * @param {Memory} _message - The message data.
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+ * @param {State} _state - The current state.
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+ * @returns {Promise<boolean>} Returns a promise indicating if validation was successful.
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+ *
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+ * @param {IAgentRuntime} runtime - The runtime environment.
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+ * @param {Memory} message - The message data.
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+ * @param {State} state - The current state.
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+ * @param {any} _options - Additional options.
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+ * @param {HandlerCallback} callback - The callback function.
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+ * @param {Memory[]} responses - Array of responses.
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+ * @returns {Promise<void>} Promise that resolves after handling the update entity action.
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+ *
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+ * @example
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+ * [
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+ * [
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+ * {
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+ * name: "{{name1}}",
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+ * content: {
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+ * text: "Please update my telegram username to @dev_guru",
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+ * },
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+ * },
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+ * {
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+ * name: "{{name2}}",
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+ * content: {
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+ * text: "I've updated your telegram information.",
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+ * actions: ["UPDATE_ENTITY"],
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+ * },
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+ * },
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+ * ],
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+ * ...
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+ * ]
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+ */
197
+ declare const updateEntityAction: Action;
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+
199
+ declare const reflectionEvaluator: Evaluator;
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+
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+ /**
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+ * A provider object that fetches possible response actions based on the provided runtime, message, and state.
203
+ * @type {Provider}
204
+ * @property {string} name - The name of the provider ("ACTIONS").
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+ * @property {string} description - The description of the provider ("Possible response actions").
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+ * @property {number} position - The position of the provider (-1).
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+ * @property {Function} get - Asynchronous function that retrieves actions that validate for the given message.
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+ * @param {IAgentRuntime} runtime - The runtime object.
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+ * @param {Memory} message - The message memory.
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+ * @param {State} state - The state object.
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+ * @returns {Object} An object containing the actions data, values, and combined text sections.
212
+ */
213
+ /**
214
+ * Provider for ACTIONS
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+ *
216
+ * @typedef {import('./Provider').Provider} Provider
217
+ * @typedef {import('./Runtime').IAgentRuntime} IAgentRuntime
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+ * @typedef {import('./Memory').Memory} Memory
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+ * @typedef {import('./State').State} State
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+ * @typedef {import('./Action').Action} Action
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+ *
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+ * @type {Provider}
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+ * @property {string} name - The name of the provider
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+ * @property {string} description - Description of the provider
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+ * @property {number} position - The position of the provider
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+ * @property {Function} get - Asynchronous function to get actions that validate for a given message
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+ *
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+ * @param {IAgentRuntime} runtime - The agent runtime
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+ * @param {Memory} message - The message memory
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+ * @param {State} state - The state of the agent
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+ * @returns {Object} Object containing data, values, and text related to actions
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+ */
233
+ declare const actionsProvider: Provider;
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+
235
+ /**
236
+ * Provider for sharing action execution state and plan between actions
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+ * Makes previous action results and execution plan available to subsequent actions
238
+ */
239
+ declare const actionStateProvider: Provider;
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+
241
+ /**
242
+ * Represents an anxiety provider that provides examples and guidance for an AI roleplaying as a character.
243
+ * The anxiety provider offers suggestions on how to reduce verbosity and eagerness in responses based on the channel type.
244
+ * Randomly selects and returns three anxiety examples for the AI to follow.
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+ *
246
+ * @type {Provider}
247
+ */
248
+ /**
249
+ * Function that provides anxiety-related guidance for the AI based on the channel type.
250
+ * @param {IAgentRuntime} _runtime - The runtime environment for the AI agent
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+ * @param {Memory} message - The message containing information about the channel type
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+ * @returns {Object} - Object containing randomized anxiety examples, anxiety text, and formatted data
253
+ */
254
+ declare const anxietyProvider: Provider;
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+
256
+ /**
257
+ * Provides a list of attachments in the current conversation.
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+ * @param {IAgentRuntime} runtime - The agent runtime object.
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+ * @param {Memory} message - The message memory object.
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+ * @returns {Object} The attachments values, data, and text.
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+ */
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+ /**
263
+ * Provides a list of attachments sent during the current conversation, including names, descriptions, and summaries.
264
+ * @type {Provider}
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+ * @property {string} name - The name of the provider (ATTACHMENTS).
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+ * @property {string} description - Description of the provider.
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+ * @property {boolean} dynamic - Indicates if the provider is dynamic.
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+ * @property {function} get - Asynchronous function that retrieves attachments based on the runtime and message provided.
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+ * @param {IAgentRuntime} runtime - The runtime environment for the agent.
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+ * @param {Memory} message - The message object containing content and attachments.
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+ * @returns {Object} An object containing values, data, and text about the attachments retrieved.
272
+ */
273
+ declare const attachmentsProvider: Provider;
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+
275
+ /**
276
+ * Provider that collects capability descriptions from all registered services
277
+ */
278
+ /**
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+ * Provides capabilities information for the agent.
280
+ *
281
+ * @param {IAgentRuntime} runtime - The agent runtime instance.
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+ * @param {Memory} _message - The memory message object.
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+ * @returns {Promise<ProviderResult>} The provider result object containing capabilities information.
284
+ */
285
+ declare const capabilitiesProvider: Provider;
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+
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+ /**
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+ * Character provider object.
289
+ * @typedef {Object} Provider
290
+ * @property {string} name - The name of the provider ("CHARACTER").
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+ * @property {string} description - Description of the character information.
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+ * @property {Function} get - Async function to get character information.
293
+ */
294
+ /**
295
+ * Provides character information.
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+ * @param {IAgentRuntime} runtime - The agent runtime.
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+ * @param {Memory} message - The message memory.
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+ * @param {State} state - The state of the character.
299
+ * @returns {Object} Object containing values, data, and text sections.
300
+ */
301
+ declare const characterProvider: Provider;
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+
303
+ /**
304
+ * Choice provider function that retrieves all pending tasks with options for a specific room
305
+ *
306
+ * @param {IAgentRuntime} runtime - The runtime object for the agent
307
+ * @param {Memory} message - The message memory object
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+ * @returns {Promise<ProviderResult>} A promise that resolves with the provider result containing the pending tasks with options
309
+ */
310
+ declare const choiceProvider: Provider;
311
+
312
+ /**
313
+ * Provider for fetching entities related to the current conversation.
314
+ * @type { Provider }
315
+ */
316
+ declare const entitiesProvider: Provider;
317
+
318
+ declare const evaluatorsProvider: Provider;
319
+
320
+ /**
321
+ * Function to get key facts that the agent knows.
322
+ * @param {IAgentRuntime} runtime - The runtime environment for the agent.
323
+ * @param {Memory} message - The message object containing relevant information.
324
+ * @param {State} [_state] - Optional state information.
325
+ * @returns {Object} An object containing values, data, and text related to the key facts.
326
+ */
327
+ declare const factsProvider: Provider;
328
+
329
+ /**
330
+ * Provider for retrieving list of all data providers available for the agent to use.
331
+ * @type { Provider }
332
+ */
333
+ /**
334
+ * Object representing the providersProvider, which contains information about data providers available for the agent.
335
+ *
336
+ * @type {Provider}
337
+ * @property {string} name - The name of the provider ("PROVIDERS").
338
+ * @property {string} description - Description of the provider.
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+ * @property {Function} get - Async function that filters dynamic providers, creates formatted text for each provider, and provides data for potential use.
340
+ * @param {IAgentRuntime} runtime - The runtime of the agent.
341
+ * @param {Memory} _message - The memory message.
342
+ * @returns {Object} An object containing the formatted text and data for potential programmatic use.
343
+ */
344
+ declare const providersProvider: Provider;
345
+
346
+ /**
347
+ * A provider object that retrieves recent messages, interactions, and memories based on a given message.
348
+ * @typedef {object} Provider
349
+ * @property {string} name - The name of the provider ("RECENT_MESSAGES").
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+ * @property {string} description - A description of the provider's purpose ("Recent messages, interactions and other memories").
351
+ * @property {number} position - The position of the provider (100).
352
+ * @property {Function} get - Asynchronous function that retrieves recent messages, interactions, and memories.
353
+ * @param {IAgentRuntime} runtime - The runtime context for the agent.
354
+ * @param {Memory} message - The message to retrieve data from.
355
+ * @returns {object} An object containing data, values, and text sections.
356
+ */
357
+ declare const recentMessagesProvider: Provider;
358
+
359
+ /**
360
+ * Provider for fetching relationships data.
361
+ *
362
+ * @type {Provider}
363
+ * @property {string} name - The name of the provider ("RELATIONSHIPS").
364
+ * @property {string} description - Description of the provider.
365
+ * @property {Function} get - Asynchronous function to fetch relationships data.
366
+ * @param {IAgentRuntime} runtime - The agent runtime object.
367
+ * @param {Memory} message - The message object containing entity ID.
368
+ * @returns {Promise<Object>} Object containing relationships data or error message.
369
+ */
370
+ declare const relationshipsProvider: Provider;
371
+
372
+ /**
373
+ * Role provider that retrieves roles in the server based on the provided runtime, message, and state.
374
+ * * @type { Provider }
375
+ * @property { string } name - The name of the role provider.
376
+ * @property { string } description - A brief description of the role provider.
377
+ * @property { Function } get - Asynchronous function that retrieves and processes roles in the server.
378
+ * @param { IAgentRuntime } runtime - The agent runtime object.
379
+ * @param { Memory } message - The message memory object.
380
+ * @param { State } state - The state object.
381
+ * @returns {Promise<ProviderResult>} The result containing roles data, values, and text.
382
+ */
383
+ /**
384
+ * A provider for retrieving and formatting the role hierarchy in a server.
385
+ * @type {Provider}
386
+ */
387
+ declare const roleProvider: Provider;
388
+
389
+ /**
390
+ * Creates an settings provider with the given configuration
391
+ * Updated to use world metadata instead of cache
392
+ */
393
+ declare const settingsProvider: Provider;
394
+
395
+ /**
396
+ * Time provider function that retrieves the current date and time in UTC
397
+ * for use in time-based operations or responses.
398
+ *
399
+ * @param _runtime - The runtime environment of the bot agent.
400
+ * @param _message - The memory object containing message data.
401
+ * @returns An object containing the current date and time data, human-readable date and time string,
402
+ * and a text response with the current date and time information.
403
+ */
404
+ /**
405
+ * Represents a time provider for retrieving current date and time information.
406
+ * @type {Provider}
407
+ */
408
+ declare const timeProvider: Provider;
409
+
410
+ /**
411
+ * Provider that exposes relevant world/environment information to agents.
412
+ * Includes details like channel list, world name, and other world metadata.
413
+ */
414
+ declare const worldProvider: Provider;
415
+
5
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  /**
6
417
  * Represents media data containing a buffer of data and the media type.
7
418
  * @typedef {Object} MediaData
@@ -26,7 +437,7 @@ type MediaData = {
26
437
  * @param {Media[]} attachments - Array of Media objects to fetch data from.
27
438
  * @returns {Promise<MediaData[]>} - A Promise that resolves with an array of MediaData objects.
28
439
  */
29
- export declare function fetchMediaData(attachments: Media[]): Promise<MediaData[]>;
440
+ declare function fetchMediaData(attachments: Media[]): Promise<MediaData[]>;
30
441
  /**
31
442
  * Processes attachments by generating descriptions for supported media types.
32
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  * Currently supports image description generation.
@@ -35,12 +446,12 @@ export declare function fetchMediaData(attachments: Media[]): Promise<MediaData[
35
446
  * @param {IAgentRuntime} runtime - The agent runtime for accessing AI models
36
447
  * @returns {Promise<Media[]>} - Returns a new array of processed attachments with added description, title, and text properties
37
448
  */
38
- export declare function processAttachments(attachments: Media[], runtime: IAgentRuntime): Promise<Media[]>;
449
+ declare function processAttachments(attachments: Media[], runtime: IAgentRuntime): Promise<Media[]>;
39
450
  /**
40
451
  * Determines whether to skip the shouldRespond logic based on room type and message source.
41
452
  * Supports both default values and runtime-configurable overrides via env settings.
42
453
  */
43
- export declare function shouldBypassShouldRespond(runtime: IAgentRuntime, room?: Room, source?: string): boolean;
44
- export declare const bootstrapPlugin: Plugin;
45
- export default bootstrapPlugin;
46
- //# sourceMappingURL=index.d.ts.map
454
+ declare function shouldBypassShouldRespond(runtime: IAgentRuntime, room?: Room, source?: string): boolean;
455
+ declare const bootstrapPlugin: Plugin;
456
+
457
+ export { actionStateProvider, actionsProvider, anxietyProvider, attachmentsProvider, bootstrapPlugin, capabilitiesProvider, characterProvider, choiceAction, choiceProvider, bootstrapPlugin as default, entitiesProvider, evaluatorsProvider, factsProvider, fetchMediaData, followRoomAction, generateImageAction, ignoreAction, muteRoomAction, noneAction, processAttachments, providersProvider, recentMessagesProvider, reflectionEvaluator, relationshipsProvider, replyAction, roleProvider, sendMessageAction, settingsProvider, shouldBypassShouldRespond, timeProvider, unfollowRoomAction, unmuteRoomAction, updateEntityAction, updateRoleAction, updateSettingsAction, worldProvider };