@elizaos/core 1.0.0-beta.1 → 1.0.0-beta.13
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +1 -1
- package/dist/audioUtils.d.ts +23 -0
- package/dist/import.d.ts +6 -0
- package/dist/index.d.ts +1 -1
- package/dist/index.js +438 -5905
- package/dist/roles.d.ts +5 -1
- package/dist/runtime.d.ts +3 -16
- package/dist/settings.d.ts +80 -1
- package/dist/types.d.ts +25 -5
- package/dist/uuid.d.ts +6 -0
- package/package.json +6 -2
- package/dist/actions/choice.d.ts +0 -13
- package/dist/actions/followRoom.d.ts +0 -20
- package/dist/actions/ignore.d.ts +0 -13
- package/dist/actions/muteRoom.d.ts +0 -22
- package/dist/actions/none.d.ts +0 -9
- package/dist/actions/reply.d.ts +0 -15
- package/dist/actions/roles.d.ts +0 -13
- package/dist/actions/sendMessage.d.ts +0 -14
- package/dist/actions/settings.d.ts +0 -21
- package/dist/actions/unfollowRoom.d.ts +0 -12
- package/dist/actions/unmuteRoom.d.ts +0 -18
- package/dist/actions/updateEntity.d.ts +0 -42
- package/dist/bootstrap.d.ts +0 -14
- package/dist/evaluators/reflection.d.ts +0 -2
- package/dist/providers/actions.d.ts +0 -14
- package/dist/providers/anxiety.d.ts +0 -9
- package/dist/providers/attachments.d.ts +0 -8
- package/dist/providers/capabilities.d.ts +0 -13
- package/dist/providers/character.d.ts +0 -9
- package/dist/providers/choice.d.ts +0 -10
- package/dist/providers/entities.d.ts +0 -2
- package/dist/providers/evaluators.d.ts +0 -26
- package/dist/providers/facts.d.ts +0 -10
- package/dist/providers/knowledge.d.ts +0 -13
- package/dist/providers/providers.d.ts +0 -6
- package/dist/providers/recentMessages.d.ts +0 -13
- package/dist/providers/relationships.d.ts +0 -14
- package/dist/providers/roles.d.ts +0 -14
- package/dist/providers/settings.d.ts +0 -6
- package/dist/providers/shouldRespond.d.ts +0 -6
- package/dist/providers/time.d.ts +0 -11
- package/dist/services/index.d.ts +0 -1
- package/dist/services/scenario.d.ts +0 -106
- package/dist/services/task.d.ts +0 -72
- package/dist/services/websocket.d.ts +0 -73
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import type { Provider } from '../types';
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/**
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* Represents a knowledge provider that retrieves knowledge from the knowledge base.
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* @type {Provider}
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* @property {string} name - The name of the knowledge provider.
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* @property {string} description - The description of the knowledge provider.
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* @property {boolean} dynamic - Indicates if the knowledge provider is dynamic or static.
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* @property {Function} get - Asynchronously retrieves knowledge from the knowledge base.
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* @param {IAgentRuntime} runtime - The agent runtime object.
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* @param {Memory} message - The message containing the query for knowledge retrieval.
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* @returns {Object} An object containing the retrieved knowledge data, values, and text.
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*/
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export declare const knowledgeProvider: Provider;
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import { type Provider } from '../types';
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/**
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* A provider object that retrieves recent messages, interactions, and memories based on a given message.
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* @typedef {object} Provider
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* @property {string} name - The name of the provider ("RECENT_MESSAGES").
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* @property {string} description - A description of the provider's purpose ("Recent messages, interactions and other memories").
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* @property {number} position - The position of the provider (100).
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* @property {Function} get - Asynchronous function that retrieves recent messages, interactions, and memories.
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* @param {IAgentRuntime} runtime - The runtime context for the agent.
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* @param {Memory} message - The message to retrieve data from.
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* @returns {object} An object containing data, values, and text sections.
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*/
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export declare const recentMessagesProvider: Provider;
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import type { Provider } from '../types';
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/**
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* Provider for fetching relationships data.
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*
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* @type {Provider}
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* @property {string} name - The name of the provider ("RELATIONSHIPS").
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* @property {string} description - Description of the provider.
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* @property {Function} get - Asynchronous function to fetch relationships data.
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* @param {IAgentRuntime} runtime - The agent runtime object.
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* @param {Memory} message - The message object containing entity ID.
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* @returns {Promise<Object>} Object containing relationships data or error message.
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*/
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declare const relationshipsProvider: Provider;
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export { relationshipsProvider };
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import { type Provider } from '../types';
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/**
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* Role provider that retrieves roles in the server based on the provided runtime, message, and state.
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* * @type { Provider }
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* @property { string } name - The name of the role provider.
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* @property { string } description - A brief description of the role provider.
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* @property { Function } get - Asynchronous function that retrieves and processes roles in the server.
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* @param { IAgentRuntime } runtime - The agent runtime object.
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* @param { Memory } message - The message memory object.
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* @param { State } state - The state object.
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* @returns {Promise<ProviderResult>} The result containing roles data, values, and text.
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*/
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export declare const roleProvider: Provider;
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export default roleProvider;
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package/dist/providers/time.d.ts
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import type { Provider } from '../types';
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/**
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* Time provider function that retrieves the current date and time in UTC
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* for use in time-based operations or responses.
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*
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* @param _runtime - The runtime environment of the bot agent.
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* @param _message - The memory object containing message data.
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* @returns An object containing the current date and time data, human-readable date and time string,
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* and a text response with the current date and time information.
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*/
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export declare const timeProvider: Provider;
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package/dist/services/index.d.ts
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export * from './websocket';
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import { type IAgentRuntime, Service, type UUID } from '../types';
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interface ActionTracker {
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actionId: UUID;
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actionName: string;
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startTime: number;
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completed: boolean;
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error?: Error;
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}
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interface EvaluatorTracker {
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evaluatorId: UUID;
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evaluatorName: string;
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startTime: number;
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completed: boolean;
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error?: Error;
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}
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/**
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* Represents a service that allows the agent to interact in a scenario testing environment.
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* The agent can create rooms, send messages, and communicate with other agents in a live interactive testing environment.
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* @extends Service
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*/
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export declare class ScenarioService extends Service {
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protected runtime: IAgentRuntime;
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static serviceType: string;
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capabilityDescription: string;
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private messageHandlers;
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private worlds;
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private activeActions;
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private activeEvaluators;
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/**
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* Constructor for creating a new instance of the class.
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*
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* @param runtime - The IAgentRuntime instance to be passed to the constructor.
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*/
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constructor(runtime: IAgentRuntime);
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private setupEventListeners;
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/**
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* Start the scenario service with the given runtime.
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* @param {IAgentRuntime} runtime - The agent runtime
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* @returns {Promise<ScenarioService>} - The started scenario service
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*/
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static start(runtime: IAgentRuntime): Promise<ScenarioService>;
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/**
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* Stops the Scenario service associated with the given runtime.
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*
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* @param {IAgentRuntime} runtime The runtime to stop the service for.
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* @throws {Error} When the Scenario service is not found.
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*/
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static stop(runtime: IAgentRuntime): Promise<void>;
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/**
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* Asynchronously stops the current process by clearing all message handlers and worlds.
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*/
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stop(): Promise<void>;
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/**
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* Creates a new world with the specified name and owner.
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* @param name The name of the world
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* @param ownerName The name of the world owner
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* @returns The created world's ID
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*/
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createWorld(name: string, ownerName: string): Promise<UUID>;
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/**
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* Creates a room in the specified world.
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* @param worldId The ID of the world to create the room in
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* @param name The name of the room
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* @returns The created room's ID
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*/
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createRoom(worldId: UUID, name: string): Promise<UUID>;
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/**
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* Adds a participant to a room
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* @param worldId The world ID
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* @param roomId The room ID
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* @param participantId The participant's ID
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*/
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addParticipant(worldId: UUID, roomId: UUID, participantId: UUID): Promise<void>;
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/**
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* Sends a message in a specific room
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* @param sender The runtime of the sending agent
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* @param worldId The world ID
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* @param roomId The room ID
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* @param text The message text
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*/
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sendMessage(sender: IAgentRuntime, worldId: UUID, roomId: UUID, text: string): Promise<void>;
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/**
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* Waits for all active actions and evaluators to complete
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* @param timeout Maximum time to wait in milliseconds
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* @returns True if all completed successfully, false if timeout occurred
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*/
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waitForCompletion(timeout?: number): Promise<boolean>;
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/**
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* Gets the current state of all active actions and evaluators
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*/
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getActiveState(): {
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actions: ActionTracker[];
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evaluators: EvaluatorTracker[];
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};
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/**
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* Cleans up the scenario state
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*/
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cleanup(): Promise<void>;
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}
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/**
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* Asynchronously starts the specified scenario for the given list of agent runtimes.
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* @param {IAgentRuntime[]} members - The list of agent runtimes participating in the scenario.
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* @returns {Promise<void>} - A promise that resolves when all scenarios have been executed.
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*/
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export declare function startScenario(members: IAgentRuntime[]): Promise<void>;
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export {};
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package/dist/services/task.d.ts
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import { type IAgentRuntime, Service, type ServiceTypeName } from '../types';
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/**
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* TaskService class representing a service that schedules and executes tasks.
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* @extends Service
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* @property {NodeJS.Timeout|null} timer - Timer for executing tasks
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* @property {number} TICK_INTERVAL - Interval in milliseconds to check for tasks
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* @property {ServiceTypeName} serviceType - Service type of TASK
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* @property {string} capabilityDescription - Description of the service's capability
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* @static
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* @method start - Static method to start the TaskService
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* @method createTestTasks - Method to create test tasks
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* @method startTimer - Private method to start the timer for checking tasks
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* @method validateTasks - Private method to validate tasks
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* @method checkTasks - Private method to check tasks and execute them
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* @method executeTask - Private method to execute a task
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* @static
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* @method stop - Static method to stop the TaskService
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* @method stop - Method to stop the TaskService
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*/
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export declare class TaskService extends Service {
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private timer;
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private readonly TICK_INTERVAL;
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static serviceType: ServiceTypeName;
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capabilityDescription: string;
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/**
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* Start the TaskService with the given runtime.
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* @param {IAgentRuntime} runtime - The runtime for the TaskService.
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* @returns {Promise<TaskService>} A promise that resolves with the TaskService instance.
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*/
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static start(runtime: IAgentRuntime): Promise<TaskService>;
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/**
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* Asynchronously creates test tasks by registering task workers for repeating and one-time tasks,
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* validates the tasks, executes the tasks, and creates the tasks if they do not already exist.
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*/
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createTestTasks(): Promise<void>;
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/**
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* Starts a timer that runs a function to check tasks at a specified interval.
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*/
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private startTimer;
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/**
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* Validates an array of Task objects.
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* Skips tasks without IDs or if no worker is found for the task.
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* If a worker has a `validate` function, it will run the validation using the `runtime`, `Memory`, and `State` parameters.
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* If the validation fails, the task will be skipped and the error will be logged.
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* @param {Task[]} tasks - An array of Task objects to validate.
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* @returns {Promise<Task[]>} - A Promise that resolves with an array of validated Task objects.
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*/
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/**
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* Asynchronous method that checks tasks with "queue" tag, validates and sorts them, then executes them based on interval and tags.
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*
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/**
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* Executes a given task asynchronously.
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*
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*/
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* Stops the TASK service in the given agent runtime.
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*
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import type { SOCKET_MESSAGE_TYPE } from '../types';
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}
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/**
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* Base interface for WebSocket messages
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export interface WebSocketMessage {
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type: SOCKET_MESSAGE_TYPE | string;
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payload: any;
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}
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/**
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* Text message payload format
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export interface TextMessagePayload {
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entityId: string;
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userName?: string;
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text: string;
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roomId: string;
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source?: string;
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worldId?: string;
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}
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/**
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* Options for sending a text message via WebSocket
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*/
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export interface WebSocketMessageOptions {
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entityId: string;
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userName?: string;
|
|
32
|
-
text: string;
|
|
33
|
-
roomId: string;
|
|
34
|
-
source?: string;
|
|
35
|
-
worldId?: string;
|
|
36
|
-
}
|
|
37
|
-
/**
|
|
38
|
-
* Interface for WebSocket service implementations
|
|
39
|
-
*/
|
|
40
|
-
export interface IWebSocketService extends IServiceProvider {
|
|
41
|
-
/**
|
|
42
|
-
* Connect to the WebSocket server
|
|
43
|
-
*/
|
|
44
|
-
connect(): Promise<void>;
|
|
45
|
-
/**
|
|
46
|
-
* Join a room on the WebSocket server
|
|
47
|
-
*/
|
|
48
|
-
joinRoom(roomId: string): void;
|
|
49
|
-
/**
|
|
50
|
-
* Send a message to the WebSocket server
|
|
51
|
-
*/
|
|
52
|
-
sendMessage(message: WebSocketMessage): Promise<void>;
|
|
53
|
-
/**
|
|
54
|
-
* Send a text message to a room
|
|
55
|
-
*/
|
|
56
|
-
sendTextMessage(options: WebSocketMessageOptions): void;
|
|
57
|
-
/**
|
|
58
|
-
* Disconnect from the WebSocket server
|
|
59
|
-
*/
|
|
60
|
-
disconnect(): void;
|
|
61
|
-
/**
|
|
62
|
-
* Check if connected to the WebSocket server
|
|
63
|
-
*/
|
|
64
|
-
isConnected(): boolean;
|
|
65
|
-
/**
|
|
66
|
-
* Register a message handler
|
|
67
|
-
*/
|
|
68
|
-
onMessage(handler: (message: WebSocketMessage) => void): void;
|
|
69
|
-
/**
|
|
70
|
-
* Register a text message handler
|
|
71
|
-
*/
|
|
72
|
-
onTextMessage(handler: (payload: TextMessagePayload) => void): void;
|
|
73
|
-
}
|