@elixpo/lixsketch 5.5.9 → 5.5.11

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (43) hide show
  1. package/dist/react/{AIRenderer-46WIFF2B.js → AIRenderer-PWWLWI6U.js} +84 -16
  2. package/dist/react/AIRenderer-PWWLWI6U.js.map +7 -0
  3. package/dist/react/{CopyPaste-4CKJRHJ3.js → CopyPaste-SA72NDFN.js} +2 -2
  4. package/dist/react/{EventDispatcher-AD2BPPPS.js → EventDispatcher-BZQRHROG.js} +2 -2
  5. package/dist/react/{MermaidFlowchartRenderer-A26B2SM3.js → MermaidFlowchartRenderer-4YEMAYQC.js} +18 -3
  6. package/dist/react/MermaidFlowchartRenderer-4YEMAYQC.js.map +7 -0
  7. package/dist/react/{MermaidSequenceRenderer-OF4JK77D.js → MermaidSequenceRenderer-KCUHO7UI.js} +106 -4
  8. package/dist/react/MermaidSequenceRenderer-KCUHO7UI.js.map +7 -0
  9. package/dist/react/MermaidStructuredRenderer-GGOOGON5.js +365 -0
  10. package/dist/react/MermaidStructuredRenderer-GGOOGON5.js.map +7 -0
  11. package/dist/react/{SceneSerializer-4U4B24JM.js → SceneSerializer-ZPHV6IUP.js} +2 -2
  12. package/dist/react/{SketchEngine-XWWTA2MT.js → SketchEngine-NPF2XN6Z.js} +7 -7
  13. package/dist/react/TextShape-U6ZZKB35.js +8 -0
  14. package/dist/react/{chunk-QXFBG7OM.js → chunk-42O6W7DF.js} +18 -1
  15. package/dist/react/chunk-42O6W7DF.js.map +7 -0
  16. package/dist/react/{chunk-YVCENC7J.js → chunk-5QIT2WBE.js} +19 -116
  17. package/dist/react/chunk-5QIT2WBE.js.map +7 -0
  18. package/dist/react/index.js +34 -100
  19. package/dist/react/index.js.map +3 -3
  20. package/dist/react/{textTool-KY4AYUTC.js → textTool-HY5NMM7H.js} +2 -2
  21. package/package.json +1 -1
  22. package/src/core/AIRenderer.js +95 -11
  23. package/src/core/MermaidFlowchartRenderer.js +18 -3
  24. package/src/core/MermaidSequenceRenderer.js +116 -7
  25. package/src/core/MermaidStructuredRenderer.js +363 -0
  26. package/src/react/LixSketchCanvas.jsx +1 -1
  27. package/src/react/components/modals/LixScriptModal.jsx +22 -96
  28. package/src/react/components/sidebars/TextSidebar.jsx +1 -1
  29. package/src/react/store/useUIStore.js +1 -1
  30. package/src/shapes/TextShape.js +19 -0
  31. package/src/tools/textTool.js +23 -157
  32. package/dist/react/AIRenderer-46WIFF2B.js.map +0 -7
  33. package/dist/react/MermaidFlowchartRenderer-A26B2SM3.js.map +0 -7
  34. package/dist/react/MermaidSequenceRenderer-OF4JK77D.js.map +0 -7
  35. package/dist/react/TextShape-54ZJ66E3.js +0 -8
  36. package/dist/react/chunk-QXFBG7OM.js.map +0 -7
  37. package/dist/react/chunk-YVCENC7J.js.map +0 -7
  38. /package/dist/react/{CopyPaste-4CKJRHJ3.js.map → CopyPaste-SA72NDFN.js.map} +0 -0
  39. /package/dist/react/{EventDispatcher-AD2BPPPS.js.map → EventDispatcher-BZQRHROG.js.map} +0 -0
  40. /package/dist/react/{SceneSerializer-4U4B24JM.js.map → SceneSerializer-ZPHV6IUP.js.map} +0 -0
  41. /package/dist/react/{SketchEngine-XWWTA2MT.js.map → SketchEngine-NPF2XN6Z.js.map} +0 -0
  42. /package/dist/react/{TextShape-54ZJ66E3.js.map → TextShape-U6ZZKB35.js.map} +0 -0
  43. /package/dist/react/{textTool-KY4AYUTC.js.map → textTool-HY5NMM7H.js.map} +0 -0
@@ -27,7 +27,7 @@ import {
27
27
  getSelectedCodeBlock
28
28
  } from './codeTool.js';
29
29
 
30
- let textSize = "30px";
30
+ let textSize = "20px";
31
31
  let textFont = "lixFont";
32
32
  let textColor = null;
33
33
  let textAlign = "left";
@@ -196,10 +196,8 @@ function makeTextEditable(textElement, groupElement) {
196
196
  input.setAttribute("aria-label", "Edit canvas text");
197
197
  input.setAttribute("data-editing", "true");
198
198
 
199
- // Issue #48 phase D follow-up: prefer the persisted `data-wrap-
200
- // source` when present so re-opening the editor shows the user's
201
- // original line breaks instead of the auto-wrap output. Falls back
202
- // to tspan-concatenation for legacy text shapes.
199
+ // Prefer the persisted source so re-opening the editor preserves only
200
+ // the line breaks the user explicitly inserted with Shift+Enter.
203
201
  let textContent = '';
204
202
  const storedSource = textElement.getAttribute('data-wrap-source');
205
203
  if (storedSource !== null && storedSource !== '') {
@@ -224,12 +222,10 @@ function makeTextEditable(textElement, groupElement) {
224
222
  input.style.boxSizing = "border-box";
225
223
  input.style.overflow = "hidden";
226
224
  input.style.resize = "none";
227
- input.style.whiteSpace = "pre-wrap";
225
+ input.style.whiteSpace = "pre";
228
226
  input.style.minHeight = "1.2em";
229
227
  input.style.zIndex = "10000";
230
228
 
231
- const svgRect = svg.getBoundingClientRect();
232
-
233
229
  // Use the group element's own screenCTM which includes group transform + SVG viewBox transform
234
230
  const textBBox = textElement.getBBox();
235
231
  let pt = svg.createSVGPoint();
@@ -243,17 +239,15 @@ function makeTextEditable(textElement, groupElement) {
243
239
  input.style.top = `${screenPt.y}px`;
244
240
 
245
241
  const svgZoomFactor = svg.getScreenCTM() ? svg.getScreenCTM().a : 1;
246
- const screenWidth = textBBox.width * svgZoomFactor;
247
-
248
242
  input.style.width = "auto";
249
243
  input.style.height = "auto";
250
244
 
251
- const currentFontSize = textElement.getAttribute("font-size") || "30px";
245
+ const currentFontSize = textElement.getAttribute("font-size") || "20px";
252
246
  const currentFontFamily = textElement.getAttribute("font-family") || "lixFont";
253
247
  const currentFill = textElement.getAttribute("fill") || "#fff";
254
248
  const currentAnchor = textElement.getAttribute("text-anchor") || "start";
255
249
  // Scale font-size by zoom so the textarea matches what the user sees on canvas
256
- const rawSize = parseFloat(currentFontSize) || 30;
250
+ const rawSize = parseFloat(currentFontSize) || 20;
257
251
  const scaledFontSize = `${rawSize * svgZoomFactor}px`;
258
252
 
259
253
  input.style.minWidth = "150px";
@@ -261,53 +255,31 @@ function makeTextEditable(textElement, groupElement) {
261
255
  input.style.width = "auto";
262
256
  input.style.height = "auto";
263
257
  input.style.overflow = "visible";
264
- input.style.whiteSpace = "pre-wrap";
265
- input.style.wordBreak = "break-word";
258
+ input.style.whiteSpace = "pre";
259
+ input.style.wordBreak = "normal";
260
+ input.style.overflowWrap = "normal";
266
261
  input.style.fontSize = scaledFontSize;
267
262
  input.style.fontFamily = currentFontFamily;
268
263
  input.style.color = currentFill;
269
264
  input.style.lineHeight = "1.2em";
270
265
  input.style.textAlign = currentAnchor === "middle" ? "center" : currentAnchor === "end" ? "right" : "left";
271
266
  input.style.backgroundColor = "transparent";
272
- // Keep an obvious editing-only bounding box around the textarea. The
273
- // editor is removed by renderText(), so this never becomes part of the
274
- // rendered canvas or exported scene.
275
- const _isDark = typeof document !== 'undefined'
276
- && document.body
277
- && document.body.classList.contains('theme-dark');
278
- const editingBorder = _isDark ? "rgba(139,136,232,0.95)" : "rgba(91,87,209,0.92)";
279
- input.style.border = `2px solid ${editingBorder}`;
280
- input.style.backgroundColor = _isDark
281
- ? "rgba(91,87,209,0.08)"
282
- : "rgba(91,87,209,0.05)";
283
- input.style.boxShadow = `0 0 0 2px ${_isDark ? "rgba(139,136,232,0.18)" : "rgba(91,87,209,0.14)"}`;
284
- input.style.borderRadius = "4px";
267
+ input.style.border = "none";
268
+ input.style.boxShadow = "none";
285
269
  input.style.outline = "none";
286
270
  document.body.appendChild(input);
287
271
 
288
272
  const adjustHeight = () => {
289
273
  input.style.height = 'auto';
290
274
  input.style.height = input.scrollHeight + 'px';
291
- const maxHeight = svgRect.height - (screenPt.y);
292
- if (input.scrollHeight > maxHeight) {
293
- input.style.height = maxHeight + 'px';
294
- input.style.overflowY = 'auto';
295
- } else {
296
- input.style.overflowY = 'hidden';
297
- }
275
+ input.style.overflowY = 'hidden';
298
276
  };
299
277
 
300
278
  const adjustWidth = () => {
301
279
  input.style.width = 'auto';
302
- const maxWidth = svgRect.width - (screenPt.x);
303
280
  const contentWidth = Math.max(input.scrollWidth, 150);
304
- if (contentWidth > maxWidth) {
305
- input.style.width = maxWidth + 'px';
306
- input.style.overflowX = 'auto';
307
- } else {
308
- input.style.width = contentWidth + 'px';
309
- input.style.overflowX = 'hidden';
310
- }
281
+ input.style.width = contentWidth + 'px';
282
+ input.style.overflowX = 'hidden';
311
283
  };
312
284
  adjustHeight();
313
285
  adjustWidth();
@@ -349,58 +321,12 @@ function makeTextEditable(textElement, groupElement) {
349
321
  groupElement.style.display = "none";
350
322
  }
351
323
 
352
- /**
353
- * Issue #48 phase D follow-up: true text wrapping driven by E/W width.
354
- *
355
- * `paint(textElement, source, wrapWidth)` renders the user-typed `source`
356
- * string into tspans, soft-wrapping any line that exceeds `wrapWidth`
357
- * pixels (in SVG units). `wrapWidth = null | 0` falls back to the old
358
- * "explicit newlines only" behaviour so existing text shapes that have
359
- * never been width-resized look identical.
360
- *
361
- * The raw `source` is persisted on the element as `data-wrap-source`
362
- * so subsequent edits (textarea re-open) and serialisation can rebuild
363
- * the original content even after auto-wrap inserted line breaks.
364
- */
365
- function measureSegment(text, refTextElement) {
366
- if (!text) return 0;
367
- const NS = 'http://www.w3.org/2000/svg';
368
- const probe = document.createElementNS(NS, 'tspan');
369
- probe.textContent = text;
370
- refTextElement.appendChild(probe);
371
- let width = 0;
372
- try { width = probe.getComputedTextLength(); } catch {}
373
- refTextElement.removeChild(probe);
374
- return width;
375
- }
376
-
377
- function paintTextContent(textElement, source, wrapWidth) {
324
+ /** Render only explicit editor line breaks; text never soft-wraps. */
325
+ function paintTextContent(textElement, source) {
378
326
  while (textElement.firstChild) textElement.removeChild(textElement.firstChild);
379
327
  const x = textElement.getAttribute('x') || 0;
380
328
  const NS = 'http://www.w3.org/2000/svg';
381
- const paragraphs = (source || '').split('\n');
382
- const finalLines = [];
383
-
384
- for (const paragraph of paragraphs) {
385
- const para = paragraph.replace(/ /g, ' ');
386
- if (!wrapWidth || wrapWidth <= 0) {
387
- finalLines.push(para || ' ');
388
- continue;
389
- }
390
- // Word-wrap the paragraph against wrapWidth.
391
- const words = para.split(/(\s+)/); // keep separators so spacing survives
392
- let cur = '';
393
- for (const token of words) {
394
- const candidate = cur + token;
395
- if (measureSegment(candidate, textElement) > wrapWidth && cur.trim().length > 0) {
396
- finalLines.push(cur);
397
- cur = token.replace(/^\s+/, ''); // drop the leading break-space
398
- } else {
399
- cur = candidate;
400
- }
401
- }
402
- finalLines.push(cur.length ? cur : ' ');
403
- }
329
+ const finalLines = (source || '').split('\n').map((line) => line.replace(/ /g, ' '));
404
330
 
405
331
  finalLines.forEach((line, i) => {
406
332
  const tspan = document.createElementNS(NS, 'tspan');
@@ -411,21 +337,6 @@ function paintTextContent(textElement, source, wrapWidth) {
411
337
  });
412
338
  }
413
339
 
414
- function getWrapSource(textElement) {
415
- const stored = textElement.getAttribute('data-wrap-source');
416
- if (stored !== null && stored !== '') return stored;
417
- // Fallback: rebuild from existing tspans (legacy text shapes without
418
- // the attribute). Join each tspan as a paragraph.
419
- const tspans = textElement.querySelectorAll('tspan');
420
- if (tspans.length === 0) return textElement.textContent || '';
421
- return Array.from(tspans).map((t) => (t.textContent || '').replace(/ /g, ' ')).join('\n');
422
- }
423
-
424
- function getWrapWidth(textElement) {
425
- const v = parseFloat(textElement.getAttribute('data-wrap-width') || '');
426
- return Number.isFinite(v) && v > 0 ? v : 0;
427
- }
428
-
429
340
  function renderText(input, textElement, deleteIfEmpty = false) {
430
341
  if (!input || !document.body.contains(input)) {
431
342
  return;
@@ -483,13 +394,12 @@ function renderText(input, textElement, deleteIfEmpty = false) {
483
394
  removeSelectionFeedback();
484
395
  }
485
396
  } else {
486
- // Persist the raw editor content so future E/W resizes can re-wrap
487
- // from the user's original line breaks instead of the auto-inserted
488
- // ones. Then call the shared paint helper \u2014 it falls back to the
489
- // legacy "explicit newlines only" path when no wrap-width is set.
397
+ // Persist and render only the user's explicit Shift+Enter line
398
+ // breaks. Long lines remain long on the infinite canvas.
490
399
  const cleanSource = text.replace(/\u00A0/g, ' ');
491
400
  textElement.setAttribute('data-wrap-source', cleanSource);
492
- paintTextContent(textElement, cleanSource, getWrapWidth(textElement));
401
+ textElement.removeAttribute('data-wrap-width');
402
+ paintTextContent(textElement, cleanSource);
493
403
 
494
404
  gElement.style.display = 'block';
495
405
 
@@ -551,18 +461,13 @@ function createSelectionFeedback(groupElement) {
551
461
  selectionBox.setAttribute("pointer-events", "none");
552
462
  groupElement.appendChild(selectionBox);
553
463
 
554
- // Issue #48 bug #5 + phase D follow-up: E/W midpoint anchors drive
555
- // TRUE word-wrap. Dragging E/W sets `data-wrap-width` on the text
556
- // element; the paint helper re-flows tspans so the text wraps into
557
- // multiple lines. Corner anchors keep their font-size scaling
558
- // behaviour.
464
+ // Corner anchors scale font size. Width handles are intentionally
465
+ // omitted because text width is content-driven and never soft-wraps.
559
466
  const handlesData = [
560
467
  { name: 'nw', x: selX, y: selY, cursor: 'nwse-resize' },
561
468
  { name: 'ne', x: selX + selWidth, y: selY, cursor: 'nesw-resize' },
562
469
  { name: 'sw', x: selX, y: selY + selHeight, cursor: 'nesw-resize' },
563
470
  { name: 'se', x: selX + selWidth, y: selY + selHeight, cursor: 'nwse-resize' },
564
- { name: 'e', x: selX + selWidth, y: selY + selHeight / 2, cursor: 'ew-resize' },
565
- { name: 'w', x: selX, y: selY + selHeight / 2, cursor: 'ew-resize' },
566
471
  ];
567
472
 
568
473
  resizeHandles = {};
@@ -668,10 +573,6 @@ function updateSelectionFeedback() {
668
573
  { name: 'ne', x: selX + selWidth, y: selY },
669
574
  { name: 'sw', x: selX, y: selY + selHeight },
670
575
  { name: 'se', x: selX + selWidth, y: selY + selHeight },
671
- // Issue #48 bug #5: keep E/W midpoint handles aligned with the
672
- // resize so they follow the box as it scales.
673
- { name: 'e', x: selX + selWidth, y: selY + selHeight / 2 },
674
- { name: 'w', x: selX, y: selY + selHeight / 2 },
675
576
  ];
676
577
 
677
578
  handlesData.forEach(handle => {
@@ -963,7 +864,6 @@ const handleMouseMove = (event) => {
963
864
  const startHeight = startBBox.height;
964
865
 
965
866
  let anchorX, anchorY;
966
- const isEdgeWidth = currentResizeHandle === 'e' || currentResizeHandle === 'w';
967
867
 
968
868
  switch (currentResizeHandle) {
969
869
  case 'nw':
@@ -982,34 +882,8 @@ const handleMouseMove = (event) => {
982
882
  anchorX = startX;
983
883
  anchorY = startY;
984
884
  break;
985
- case 'e':
986
- anchorX = startX;
987
- anchorY = startY + startHeight / 2;
988
- break;
989
- case 'w':
990
- anchorX = startX + startWidth;
991
- anchorY = startY + startHeight / 2;
992
- break;
993
- }
994
-
995
- // Issue #48 phase D follow-up: E/W now drives TRUE word-wrap.
996
- // The drag distance becomes the wrap-width target; we re-paint
997
- // the text with the new width and short-circuit the font-size
998
- // scaling path that the corners use.
999
- if (isEdgeWidth) {
1000
- const newWrap = Math.abs(currentPoint.x - anchorX);
1001
- const minWrap = startFontSize * 2; // at least ~one short word wide
1002
- const clampedWrap = Math.max(minWrap, newWrap);
1003
- textElement.setAttribute('data-wrap-width', String(clampedWrap));
1004
- const source = getWrapSource(textElement);
1005
- paintTextContent(textElement, source, clampedWrap);
1006
- if (typeof updateSelectionFeedback === 'function') {
1007
- setTimeout(updateSelectionFeedback, 0);
1008
- }
1009
- return;
1010
885
  }
1011
886
 
1012
- const newWidth = Math.abs(currentPoint.x - anchorX);
1013
887
  const newHeight = Math.abs(currentPoint.y - anchorY);
1014
888
  const chosenScale = newHeight / startHeight;
1015
889
 
@@ -1044,14 +918,6 @@ const handleMouseMove = (event) => {
1044
918
  newAnchorX = currentBBox.x;
1045
919
  newAnchorY = currentBBox.y;
1046
920
  break;
1047
- case 'e':
1048
- newAnchorX = currentBBox.x;
1049
- newAnchorY = currentBBox.y + currentBBox.height / 2;
1050
- break;
1051
- case 'w':
1052
- newAnchorX = currentBBox.x + currentBBox.width;
1053
- newAnchorY = currentBBox.y + currentBBox.height / 2;
1054
- break;
1055
921
  }
1056
922
 
1057
923
  const deltaX = anchorX - newAnchorX;
@@ -1,7 +0,0 @@
1
- {
2
- "version": 3,
3
- "sources": ["../../src/core/AIRenderer.js"],
4
- "sourcesContent": ["/* eslint-disable */\n/**\n * AIRenderer - Converts diagram JSON into shapes on the canvas.\n *\n * Two entry points:\n * 1. renderAIDiagram(diagram) - from AI text-to-diagram response\n * 2. window.__mermaidRenderer(src) - direct algorithmic Mermaid parser\n *\n * Smart edge routing:\n * - Straight arrows/lines for vertically or horizontally aligned nodes\n * - Curved arrows for diagonal connections or when edges would overlap\n * - Elbow connections for right-angle routing when appropriate\n *\n * All created shapes belong to a Frame with auto-attachment so\n * moving nodes keeps edges connected.\n */\n\nconst PADDING = 80;\nconst NODE_W = 160;\nconst NODE_H = 60;\nconst H_SPACING = 260;\nconst V_SPACING = 180;\nconst NS = 'http://www.w3.org/2000/svg';\n\n// Alignment threshold \u2014 if nodes are within this many pixels\n// of being aligned, treat them as aligned (use straight edge)\nconst ALIGN_THRESHOLD = 30;\n\n// ============================================================\n// MERMAID PARSER\n// ============================================================\n\nexport function parseMermaid(src) {\n const lines = src.trim().split('\\n').map(l => l.trim()).filter(l => l && !l.startsWith('%%'));\n if (lines.length === 0) return null;\n\n const headerMatch = lines[0].match(/^(graph|flowchart)\\s+(TD|TB|LR|RL|BT)/i);\n const direction = headerMatch ? headerMatch[2].toUpperCase() : 'TD';\n const isHorizontal = direction === 'LR' || direction === 'RL';\n const startIdx = headerMatch ? 1 : 0;\n\n const nodesMap = new Map();\n const edges = [];\n const classDefs = new Map(); // classDef name -> { fill, stroke, strokeWidth }\n const classAssigns = []; // { nodeIds: [...], className }\n\n // Clean <br/> and <br> tags in labels \u2192 newline marker\n function cleanLabel(label) {\n return label.replace(/<br\\s*\\/?>/gi, '\\n').replace(/\"/g, '');\n }\n\n function parseNodeRef(raw) {\n raw = raw.trim();\n if (!raw) return null;\n let id, label, type;\n\n // Circle: id((label))\n let m = raw.match(/^(\\w+)\\(\\((.+?)\\)\\)$/);\n if (m) { id = m[1]; label = m[2]; type = 'circle'; }\n // Diamond: id{label}\n if (!m) { m = raw.match(/^(\\w+)\\{(.+?)\\}$/); if (m) { id = m[1]; label = m[2]; type = 'diamond'; } }\n // Asymmetric/flag: id>label]\n if (!m) { m = raw.match(/^(\\w+)>(.+?)\\]$/); if (m) { id = m[1]; label = m[2]; type = 'asymmetric'; } }\n // Rounded rect: id(label)\n if (!m) { m = raw.match(/^(\\w+)\\((.+?)\\)$/); if (m) { id = m[1]; label = m[2]; type = 'roundrect'; } }\n // Rectangle: id[label]\n if (!m) { m = raw.match(/^(\\w+)\\[(.+?)\\]$/); if (m) { id = m[1]; label = m[2]; type = 'rectangle'; } }\n // Plain id\n if (!m) { id = raw; label = raw; type = 'rectangle'; }\n\n label = cleanLabel(label);\n\n if (!nodesMap.has(id)) {\n nodesMap.set(id, { id, type, label });\n } else if (label !== id) {\n nodesMap.get(id).label = label;\n nodesMap.get(id).type = type;\n }\n return id;\n }\n\n // Parse subgraphs\n const subgraphs = [];\n let currentSubgraph = null;\n\n for (let i = startIdx; i < lines.length; i++) {\n const line = lines[i].replace(/;$/, '').trim();\n if (!line) continue;\n\n // classDef: classDef green fill:#9f6,stroke:#333,stroke-width:2px;\n const classDefMatch = line.match(/^classDef\\s+(\\w+)\\s+(.+)$/i);\n if (classDefMatch) {\n const name = classDefMatch[1];\n const propsStr = classDefMatch[2].replace(/;$/, '');\n const props = {};\n for (const part of propsStr.split(',')) {\n const [key, val] = part.split(':').map(s => s.trim());\n if (key === 'fill') props.fill = val;\n else if (key === 'stroke') props.stroke = val;\n else if (key === 'stroke-width') props.strokeWidth = parseFloat(val);\n }\n classDefs.set(name, props);\n continue;\n }\n\n // class assignment: class sq,e green\n const classMatch = line.match(/^class\\s+(.+?)\\s+(\\w+)$/i);\n if (classMatch) {\n const nodeIds = classMatch[1].split(',').map(s => s.trim());\n classAssigns.push({ nodeIds, className: classMatch[2] });\n continue;\n }\n\n // Subgraph start: subgraph ID [\"Label\"]\n const sgMatch = line.match(/^subgraph\\s+(\\w+)(?:\\s*\\[?\"?(.+?)\"?\\]?)?$/i);\n if (sgMatch) {\n currentSubgraph = {\n id: sgMatch[1],\n label: sgMatch[2] || sgMatch[1],\n nodeIds: [],\n };\n continue;\n }\n\n // Subgraph end\n if (line.toLowerCase() === 'end' && currentSubgraph) {\n subgraphs.push(currentSubgraph);\n currentSubgraph = null;\n continue;\n }\n\n // Helper to add edge nodes to current subgraph\n function addToSubgraph(fromId, toId) {\n if (currentSubgraph) {\n if (fromId && !currentSubgraph.nodeIds.includes(fromId)) currentSubgraph.nodeIds.push(fromId);\n if (toId && !currentSubgraph.nodeIds.includes(toId)) currentSubgraph.nodeIds.push(toId);\n }\n }\n\n // Labeled edge: A -- text --> B\n let match = line.match(/^(.+?)\\s*--\\s*(.+?)\\s*-->\\s*(.+)$/);\n if (match) {\n const fromId = parseNodeRef(match[1].trim());\n const toId = parseNodeRef(match[3].trim());\n if (fromId && toId) edges.push({ from: fromId, to: toId, label: cleanLabel(match[2].trim()), directed: true, style: 'normal' });\n addToSubgraph(fromId, toId);\n continue;\n }\n\n // Dotted arrow: A -.-> B (with optional |label|)\n match = line.match(/^(.+?)\\s*-\\.->?\\s*(?:\\|([^|]*)\\|)?\\s*(.+)$/);\n if (match) {\n const fromId = parseNodeRef(match[1].trim());\n const toId = parseNodeRef(match[3].trim());\n const edgeLabel = match[2] ? cleanLabel(match[2].trim()) : undefined;\n if (fromId && toId) edges.push({ from: fromId, to: toId, label: edgeLabel, directed: true, style: 'dotted' });\n addToSubgraph(fromId, toId);\n continue;\n }\n\n // Thick arrow: A ==> B (with optional |label|)\n match = line.match(/^(.+?)\\s*==>\\s*(?:\\|([^|]*)\\|)?\\s*(.+)$/);\n if (match) {\n const fromId = parseNodeRef(match[1].trim());\n const toId = parseNodeRef(match[3].trim());\n const edgeLabel = match[2] ? cleanLabel(match[2].trim()) : undefined;\n if (fromId && toId) edges.push({ from: fromId, to: toId, label: edgeLabel, directed: true, style: 'thick' });\n addToSubgraph(fromId, toId);\n continue;\n }\n\n // Undirected line: A --- B\n match = line.match(/^(.+?)\\s*(-{3,})\\s*(?:\\|([^|]*)\\|)?\\s*(.+)$/);\n if (match && !match[2].includes('>')) {\n const fromId = parseNodeRef(match[1].trim());\n const toId = parseNodeRef(match[4].trim());\n const edgeLabel = match[3] ? cleanLabel(match[3].trim()) : undefined;\n if (fromId && toId) edges.push({ from: fromId, to: toId, label: edgeLabel, directed: false, style: 'normal' });\n addToSubgraph(fromId, toId);\n continue;\n }\n\n // Directed edge: A --> B (with optional |label|)\n match = line.match(/^(.+?)\\s*(-{1,2}>|-->)\\s*(?:\\|([^|]*)\\|)?\\s*(.+)$/);\n if (match) {\n const fromId = parseNodeRef(match[1].trim());\n const toId = parseNodeRef(match[4].trim());\n const edgeLabel = match[3] ? cleanLabel(match[3].trim()) : undefined;\n if (fromId && toId) edges.push({ from: fromId, to: toId, label: edgeLabel, directed: true, style: 'normal' });\n addToSubgraph(fromId, toId);\n continue;\n }\n\n // Plain node reference\n const nodeId = parseNodeRef(line);\n if (nodeId && currentSubgraph) {\n if (!currentSubgraph.nodeIds.includes(nodeId)) currentSubgraph.nodeIds.push(nodeId);\n }\n }\n\n if (nodesMap.size === 0) return null;\n\n // Apply classDef styles to nodes\n for (const assign of classAssigns) {\n const style = classDefs.get(assign.className);\n if (!style) continue;\n for (const nid of assign.nodeIds) {\n const node = nodesMap.get(nid);\n if (node) {\n if (style.fill) node.fill = style.fill;\n if (style.stroke) node.stroke = style.stroke;\n if (style.strokeWidth) node.strokeWidth = style.strokeWidth;\n }\n }\n }\n\n // Topological BFS layering\n const nodeIds = Array.from(nodesMap.keys());\n const children = new Map();\n const parents = new Map();\n nodeIds.forEach(id => { children.set(id, []); parents.set(id, []); });\n edges.forEach(e => {\n if (children.has(e.from)) children.get(e.from).push(e.to);\n if (parents.has(e.to)) parents.get(e.to).push(e.from);\n });\n\n const layers = new Map();\n const roots = nodeIds.filter(id => parents.get(id).length === 0);\n if (roots.length === 0) roots.push(nodeIds[0]);\n\n const queue = roots.map(id => ({ id, layer: 0 }));\n const visited = new Set();\n while (queue.length > 0) {\n const { id, layer } = queue.shift();\n if (visited.has(id)) { if (layer > (layers.get(id) || 0)) layers.set(id, layer); continue; }\n visited.add(id);\n layers.set(id, Math.max(layer, layers.get(id) || 0));\n for (const child of children.get(id) || []) queue.push({ id: child, layer: layer + 1 });\n }\n nodeIds.forEach(id => { if (!visited.has(id)) layers.set(id, 0); });\n\n const layerGroups = new Map();\n layers.forEach((layer, id) => {\n if (!layerGroups.has(layer)) layerGroups.set(layer, []);\n layerGroups.get(layer).push(id);\n });\n\n // Compute dynamic node sizes based on label length\n const nodes = [];\n Array.from(layerGroups.keys()).sort((a, b) => a - b).forEach((layerIdx, li) => {\n const group = layerGroups.get(layerIdx);\n const startOffset = -(group.length * H_SPACING) / 2 + H_SPACING / 2;\n group.forEach((id, gi) => {\n const nd = nodesMap.get(id);\n const x = isHorizontal ? li * H_SPACING : startOffset + gi * H_SPACING;\n const y = isHorizontal ? startOffset + gi * V_SPACING : li * V_SPACING;\n // Compute node size based on label lines\n const labelLines = (nd.label || '').split('\\n');\n const maxLineLen = Math.max(...labelLines.map(l => l.length));\n const nw = Math.max(NODE_W, maxLineLen * 10 + 40);\n const nh = Math.max(NODE_H, labelLines.length * 20 + 20);\n nodes.push({\n id: nd.id, type: nd.type, label: nd.label,\n x, y, width: nw, height: nh,\n fill: nd.fill, stroke: nd.stroke, strokeWidth: nd.strokeWidth,\n });\n });\n });\n\n return {\n title: 'Mermaid Diagram',\n direction,\n nodes,\n edges: edges.map(e => ({\n from: e.from, to: e.to, label: e.label,\n directed: e.directed !== false,\n style: e.style || 'normal',\n })),\n subgraphs: subgraphs.length > 0 ? subgraphs.map(sg => ({\n id: sg.id, label: sg.label, nodes: sg.nodeIds,\n })) : undefined,\n };\n}\n\n// ============================================================\n// RENDER\n// ============================================================\n\nexport function renderAIDiagram(diagram) {\n if (!diagram?.nodes?.length) { console.error('[AIRenderer] Invalid diagram'); return false; }\n\n const nodes = diagram.nodes;\n const edges = diagram.edges || [];\n const title = diagram.title || 'AI Diagram';\n\n if (!window.svg || !window.Frame || !window.Rectangle) {\n console.error('[AIRenderer] Engine not initialized');\n return false;\n }\n\n // Viewport center\n const vb = window.currentViewBox || { x: 0, y: 0, width: window.innerWidth, height: window.innerHeight };\n const vcx = vb.x + vb.width / 2;\n const vcy = vb.y + vb.height / 2;\n\n // Diagram bounds\n let minX = Infinity, minY = Infinity, maxX = -Infinity, maxY = -Infinity;\n nodes.forEach(n => {\n minX = Math.min(minX, n.x);\n minY = Math.min(minY, n.y);\n maxX = Math.max(maxX, n.x + (n.width || NODE_W));\n maxY = Math.max(maxY, n.y + (n.height || NODE_H));\n });\n\n const dw = maxX - minX, dh = maxY - minY;\n const ox = vcx - dw / 2 - minX;\n const oy = vcy - dh / 2 - minY;\n\n // Phase 5 (issue #22): no outer wrapper frame. Each generated shape\n // (node, edge, subgraph container) gets the same `groupId` so the whole\n // diagram behaves as one selectable group via Selection.js's existing\n // group-expansion path. Drops the \"solid background frame\" symptom and\n // makes the rendered content as interactive as user-drawn shapes.\n const groupId = `aidiag-${Date.now().toString(36)}-${Math.random().toString(36).slice(2, 7)}`;\n // Kept under the same name `frame` to minimise the diff inside this\n // 600-line function \u2014 it's now a thin shim that catches `addShapeToFrame`\n // calls and re-routes them to a groupId assignment. `selectFrame` /\n // `removeSelection` no-op; selection is on the first node below.\n const frame = {\n addShapeToFrame(s) { if (s) s.groupId = groupId; },\n selectFrame() {},\n removeSelection() {},\n shapeName: 'frame',\n };\n\n const nodeMap = new Map();\n\n // --- NODES ---\n for (const node of nodes) {\n const nx = node.x + ox, ny = node.y + oy;\n const nw = node.width || NODE_W, nh = node.height || NODE_H;\n const cx = nx + nw / 2, cy = ny + nh / 2;\n let shape = null;\n\n // Build style options from AI-specified properties (with defaults)\n const nodeOpts = {\n stroke: node.stroke || '#e0e0e0',\n strokeWidth: node.strokeWidth ?? 1.5,\n fill: node.fill || 'transparent',\n fillStyle: node.fillStyle || 'none',\n roughness: node.roughness ?? 1,\n strokeDasharray: node.strokeDasharray || '',\n // Shading support\n shadeColor: node.shadeColor || null,\n shadeOpacity: node.shadeOpacity !== undefined ? node.shadeOpacity : 0.15,\n shadeDirection: node.shadeDirection || 'bottom',\n // Label styling\n labelColor: node.labelColor || undefined,\n labelFontSize: node.labelFontSize || undefined,\n };\n\n try {\n if (node.type === 'icon' && node.iconKeyword) {\n // Icon nodes are placed asynchronously \u2014 create a placeholder rectangle\n // and kick off icon fetch in the background\n shape = new window.Rectangle(nx, ny, nw, nh, {\n ...nodeOpts, stroke: nodeOpts.stroke, strokeDasharray: '4 3',\n });\n // Async fetch & replace with actual icon\n fetchAndPlaceIcon(node.iconKeyword, nx, ny, nw, nh, shape, frame);\n } else if (node.type === 'circle' && window.Circle) {\n shape = new window.Circle(cx, cy, nw / 2, nh / 2, nodeOpts);\n } else if (node.type === 'diamond' && window.Rectangle) {\n const sz = Math.max(nw, nh) * 0.7;\n shape = new window.Rectangle(cx - sz / 2, cy - sz / 2, sz, sz, nodeOpts);\n shape.rotation = 45;\n shape.draw();\n } else if (node.type === 'roundrect' && window.Rectangle) {\n shape = new window.Rectangle(nx, ny, nw, nh, { ...nodeOpts, cornerRadius: Math.min(nw, nh) * 0.2 });\n } else if (window.Rectangle) {\n shape = new window.Rectangle(nx, ny, nw, nh, nodeOpts);\n }\n } catch (err) {\n console.warn('[AIRenderer] Node creation failed:', node.id, err);\n continue;\n }\n\n if (!shape) continue;\n\n // Apply rotation if specified (skip for diamonds \u2014 they already have rotation=45)\n if (node.rotation && shape.rotation !== undefined && node.type !== 'diamond') {\n shape.rotation = node.rotation;\n }\n\n window.shapes.push(shape);\n if (window.pushCreateAction) window.pushCreateAction(shape);\n if (frame.addShapeToFrame) frame.addShapeToFrame(shape);\n\n nodeMap.set(node.id, { shape, x: nx, y: ny, width: nw, height: nh, centerX: cx, centerY: cy });\n\n // Node label \u2014 use embedded label for rect/circle, separate TextShape for icons\n if (node.label) {\n let labelColor = node.labelColor || node.stroke || '#e0e0e0';\n if (isColorTooDark(labelColor)) {\n labelColor = '#e0e0e0';\n }\n const labelFontSize = node.labelFontSize || 14;\n\n if (node.type === 'icon') {\n // Icons: place label below the icon as a separate TextShape\n const labelY = cy + nh / 2 + 18;\n createLabel(node.label, cx, labelY, labelFontSize, labelColor, frame);\n } else if (shape && typeof shape.setLabel === 'function') {\n // Rectangles, circles, diamonds: use embedded label\n shape.setLabel(node.label, labelColor, labelFontSize);\n } else {\n // Fallback: separate TextShape\n createLabel(node.label, cx, cy, labelFontSize, labelColor, frame);\n }\n }\n }\n\n // --- EDGES ---\n // Pre-compute fan-out counts per source node so we can spread edges\n const fanOut = new Map();\n const fanIdx = new Map();\n edges.forEach(e => {\n fanOut.set(e.from, (fanOut.get(e.from) || 0) + 1);\n fanIdx.set(e, fanOut.get(e.from) - 1);\n });\n\n // Collect all node bounds for overlap checking\n const allNodeBounds = [];\n nodeMap.forEach(n => {\n allNodeBounds.push({ x: n.x, y: n.y, width: n.width, height: n.height });\n });\n\n for (const edge of edges) {\n const from = nodeMap.get(edge.from), to = nodeMap.get(edge.to);\n if (!from || !to) continue;\n\n const count = fanOut.get(edge.from) || 1;\n const idx = fanIdx.get(edge);\n const isDirected = edge.directed !== false;\n\n // Determine edge routing style based on node alignment and context\n const edgeStyle = chooseEdgeStyle(from, to, count, idx, allNodeBounds, nodeMap, edges);\n\n // Spread connection ports along the exit edge when fan-out > 1\n const sp = getSpreadEdgePoint(from, to, count, idx);\n const ep = getEdgePoint(to, from);\n\n // Nudge slightly away from node boundaries\n const adx = ep.x - sp.x, ady = ep.y - sp.y;\n const alen = Math.sqrt(adx * adx + ady * ady) || 1;\n const nudge = 6;\n const spN = { x: sp.x + (adx / alen) * nudge, y: sp.y + (ady / alen) * nudge };\n const epN = { x: ep.x - (adx / alen) * nudge, y: ep.y - (ady / alen) * nudge };\n\n let connector = null;\n\n // Edge style from AI (with defaults)\n const edgeStroke = edge.stroke || '#e0e0e0';\n const edgeStrokeWidth = edge.strokeWidth ?? 1.5;\n const edgeLineStyle = edge.lineStyle || 'solid';\n\n // Map lineStyle to arrowOutlineStyle / strokeDasharray\n const dashMap = { solid: '', dashed: '5 3', dotted: '2 2' };\n const dashValue = dashMap[edgeLineStyle] || '';\n\n if (isDirected && window.Arrow) {\n // Use Arrow for directed edges\n try {\n const opts = {\n stroke: edgeStroke, strokeWidth: edgeStrokeWidth, roughness: 1,\n arrowOutlineStyle: edgeLineStyle,\n arrowHeadStyle: edge.arrowHeadStyle || 'default',\n };\n\n if (edgeStyle.type === 'curved') {\n opts.arrowCurved = 'curved';\n opts.arrowCurveAmount = edgeStyle.curveAmount;\n } else if (edgeStyle.type === 'elbow') {\n opts.arrowCurved = 'elbow';\n }\n // 'straight' \u2014 no arrowCurved needed (default)\n\n connector = new window.Arrow(spN, epN, opts);\n window.shapes.push(connector);\n if (window.pushCreateAction) window.pushCreateAction(connector);\n if (frame.addShapeToFrame) frame.addShapeToFrame(connector);\n\n // Auto-attach arrow to source and target shapes\n autoAttach(connector, from.shape, true, sp);\n autoAttach(connector, to.shape, false, ep);\n } catch (err) {\n console.warn('[AIRenderer] Arrow creation failed:', edge, err);\n }\n } else if (!isDirected && window.Line) {\n // Use Line for undirected edges\n try {\n const opts = {\n stroke: edgeStroke, strokeWidth: edgeStrokeWidth, roughness: 1,\n strokeDasharray: dashValue,\n };\n\n connector = new window.Line(spN, epN, opts);\n\n if (edgeStyle.type === 'curved') {\n connector.isCurved = true;\n if (typeof connector.initializeCurveControlPoint === 'function') {\n connector.initializeCurveControlPoint();\n }\n // Re-draw with curve since constructor drew it straight\n if (typeof connector.draw === 'function') connector.draw();\n }\n\n window.shapes.push(connector);\n if (window.pushCreateAction) window.pushCreateAction(connector);\n if (frame.addShapeToFrame) frame.addShapeToFrame(connector);\n } catch (err) {\n console.warn('[AIRenderer] Line creation failed:', edge, err);\n }\n } else if (window.Arrow) {\n // Fallback: use Arrow if Line not available\n try {\n connector = new window.Arrow(spN, epN, {\n stroke: edgeStroke, strokeWidth: edgeStrokeWidth, roughness: 1,\n });\n window.shapes.push(connector);\n if (window.pushCreateAction) window.pushCreateAction(connector);\n if (frame.addShapeToFrame) frame.addShapeToFrame(connector);\n } catch (err) {\n console.warn('[AIRenderer] Fallback arrow creation failed:', edge, err);\n }\n }\n\n // Edge label \u2014 use embedded label on connector if available\n if (edge.label && connector) {\n const edgeLabelColor = edgeStroke === '#e0e0e0' ? '#a0a0b0' : edgeStroke;\n if (typeof connector.setLabel === 'function') {\n connector.setLabel(edge.label, edgeLabelColor, 11);\n } else {\n // Fallback: separate TextShape\n const mx = (spN.x + epN.x) / 2;\n const my = (spN.y + epN.y) / 2 - 18;\n createLabel(edge.label, mx, my, 11, edgeLabelColor, frame);\n }\n }\n }\n\n // --- SUBGRAPHS ---\n const subgraphs = diagram.subgraphs || [];\n for (const sg of subgraphs) {\n if (!sg.nodes || sg.nodes.length === 0) continue;\n\n // Compute bounds of all nodes in this subgraph\n let sgMinX = Infinity, sgMinY = Infinity, sgMaxX = -Infinity, sgMaxY = -Infinity;\n let hasNodes = false;\n for (const nid of sg.nodes) {\n const n = nodeMap.get(nid);\n if (!n) continue;\n hasNodes = true;\n sgMinX = Math.min(sgMinX, n.x);\n sgMinY = Math.min(sgMinY, n.y);\n sgMaxX = Math.max(sgMaxX, n.x + n.width);\n sgMaxY = Math.max(sgMaxY, n.y + n.height);\n }\n if (!hasNodes) continue;\n\n const sgPad = 30;\n try {\n const subFrame = new window.Frame(\n sgMinX - sgPad, sgMinY - sgPad - 20,\n (sgMaxX - sgMinX) + sgPad * 2, (sgMaxY - sgMinY) + sgPad * 2 + 20,\n {\n stroke: sg.stroke || '#555',\n strokeWidth: 1,\n fill: 'transparent',\n opacity: 0.6,\n frameName: sg.label || sg.id,\n }\n );\n window.shapes.push(subFrame);\n if (window.pushCreateAction) window.pushCreateAction(subFrame);\n if (frame.addShapeToFrame) frame.addShapeToFrame(subFrame);\n\n // Add nodes to the sub-frame\n for (const nid of sg.nodes) {\n const n = nodeMap.get(nid);\n if (n && n.shape && subFrame.addShapeToFrame) {\n subFrame.addShapeToFrame(n.shape);\n }\n }\n } catch (err) {\n console.warn('[AIRenderer] Subgraph frame failed:', sg.id, err);\n }\n }\n\n // Phase 5: select the first generated node \u2014 group expansion in\n // Selection.js will pick up the rest via the shared groupId.\n const first = nodeMap.values().next().value;\n if (first && first.shape) {\n window.currentShape = first.shape;\n if (typeof first.shape.selectShape === 'function') first.shape.selectShape();\n }\n\n console.log(`[AIRenderer] Done: ${nodes.length} nodes, ${edges.length} edges, ${subgraphs.length} subgraphs \u2192 \"${title}\" (groupId=${groupId})`);\n return true;\n}\n\n// ============================================================\n// SMART EDGE ROUTING\n// ============================================================\n\n/**\n * Choose the best edge style based on node positions and context.\n * Returns { type: 'straight'|'curved'|'elbow', curveAmount?: number }\n */\nfunction chooseEdgeStyle(from, to, fanCount, fanIdx, allNodeBounds, nodeMap, edges) {\n const dx = Math.abs(from.centerX - to.centerX);\n const dy = Math.abs(from.centerY - to.centerY);\n\n // Multiple edges from same source \u2014 must curve to avoid overlap\n if (fanCount > 1) {\n const curveAmount = 40 + (fanIdx - (fanCount - 1) / 2) * 35;\n return { type: 'curved', curveAmount };\n }\n\n // Check if nodes are aligned (horizontally or vertically)\n const isHAligned = dx < ALIGN_THRESHOLD;\n const isVAligned = dy < ALIGN_THRESHOLD;\n\n // If aligned on either axis, use straight line\n if (isHAligned || isVAligned) {\n // But check if a straight line would cross through any other node\n const sp = getEdgePoint(from, to);\n const ep = getEdgePoint(to, from);\n const blocked = wouldCrossNode(sp, ep, from, to, allNodeBounds);\n\n if (blocked) {\n // Use curved to route around\n return { type: 'curved', curveAmount: 40 };\n }\n return { type: 'straight' };\n }\n\n // Diagonal connection \u2014 check if elbow or curve is better\n // Elbow works well when nodes are in a grid-like arrangement\n const isGridLike = (dx > ALIGN_THRESHOLD * 2) && (dy > ALIGN_THRESHOLD * 2);\n\n if (isGridLike) {\n // Check if elbow would cross another node\n // Elbow goes horizontal then vertical (or vice versa)\n const elbowMidX = to.centerX;\n const elbowMidY = from.centerY;\n const elbowMid = { x: elbowMidX, y: elbowMidY };\n\n const seg1Blocked = wouldCrossNode(\n { x: from.centerX, y: from.centerY }, elbowMid, from, to, allNodeBounds\n );\n const seg2Blocked = wouldCrossNode(\n elbowMid, { x: to.centerX, y: to.centerY }, from, to, allNodeBounds\n );\n\n if (!seg1Blocked && !seg2Blocked) {\n return { type: 'elbow' };\n }\n }\n\n // Default: gentle curve for diagonal connections\n return { type: 'curved', curveAmount: 25 };\n}\n\n/**\n * Check if a straight line between two points would cross through any node\n * (excluding the source and target nodes themselves).\n */\nfunction wouldCrossNode(p1, p2, fromNode, toNode, allNodeBounds) {\n const margin = 10;\n for (const bounds of allNodeBounds) {\n // Skip source and target nodes\n if (bounds.x === fromNode.x && bounds.y === fromNode.y) continue;\n if (bounds.x === toNode.x && bounds.y === toNode.y) continue;\n\n // Inflate node bounds slightly for margin\n const bx = bounds.x - margin;\n const by = bounds.y - margin;\n const bw = bounds.width + margin * 2;\n const bh = bounds.height + margin * 2;\n\n if (lineIntersectsRect(p1.x, p1.y, p2.x, p2.y, bx, by, bw, bh)) {\n return true;\n }\n }\n return false;\n}\n\n/**\n * Check if a line segment intersects a rectangle.\n */\nfunction lineIntersectsRect(x1, y1, x2, y2, rx, ry, rw, rh) {\n // Check if line segment intersects any of the 4 edges of the rect\n const left = rx, right = rx + rw, top = ry, bottom = ry + rh;\n\n // Quick bounding box rejection\n if (Math.max(x1, x2) < left || Math.min(x1, x2) > right) return false;\n if (Math.max(y1, y2) < top || Math.min(y1, y2) > bottom) return false;\n\n // Check if either endpoint is inside the rect\n if (x1 >= left && x1 <= right && y1 >= top && y1 <= bottom) return true;\n if (x2 >= left && x2 <= right && y2 >= top && y2 <= bottom) return true;\n\n // Check line intersection with each edge\n return (\n segmentsIntersect(x1, y1, x2, y2, left, top, right, top) ||\n segmentsIntersect(x1, y1, x2, y2, right, top, right, bottom) ||\n segmentsIntersect(x1, y1, x2, y2, left, bottom, right, bottom) ||\n segmentsIntersect(x1, y1, x2, y2, left, top, left, bottom)\n );\n}\n\nfunction segmentsIntersect(ax1, ay1, ax2, ay2, bx1, by1, bx2, by2) {\n const d1 = cross(bx1, by1, bx2, by2, ax1, ay1);\n const d2 = cross(bx1, by1, bx2, by2, ax2, ay2);\n const d3 = cross(ax1, ay1, ax2, ay2, bx1, by1);\n const d4 = cross(ax1, ay1, ax2, ay2, bx2, by2);\n\n if (((d1 > 0 && d2 < 0) || (d1 < 0 && d2 > 0)) &&\n ((d3 > 0 && d4 < 0) || (d3 < 0 && d4 > 0))) {\n return true;\n }\n return false;\n}\n\nfunction cross(ax, ay, bx, by, cx, cy) {\n return (bx - ax) * (cy - ay) - (by - ay) * (cx - ax);\n}\n\n// ============================================================\n// AUTO-ATTACHMENT\n// ============================================================\n\n/**\n * Automatically attach an arrow endpoint to a shape.\n * This makes edges follow nodes when they're moved.\n */\nexport function autoAttach(arrow, shape, isStart, contactPoint) {\n if (!arrow || !shape) return;\n if (typeof arrow.attachToShape !== 'function') return;\n\n try {\n // Determine attachment side based on contact point relative to shape\n let side, offset;\n\n if (shape.shapeName === 'rectangle' || shape.shapeName === 'frame') {\n const sx = shape.x, sy = shape.y, sw = shape.width, sh = shape.height;\n const cx = sx + sw / 2, cy = sy + sh / 2;\n\n // Determine which edge the contact point is closest to\n const distTop = Math.abs(contactPoint.y - sy);\n const distBottom = Math.abs(contactPoint.y - (sy + sh));\n const distLeft = Math.abs(contactPoint.x - sx);\n const distRight = Math.abs(contactPoint.x - (sx + sw));\n const minDist = Math.min(distTop, distBottom, distLeft, distRight);\n\n if (minDist === distTop) {\n side = 'top';\n offset = { x: contactPoint.x - sx, y: 0, side: 'top' };\n } else if (minDist === distBottom) {\n side = 'bottom';\n offset = { x: contactPoint.x - sx, y: sh, side: 'bottom' };\n } else if (minDist === distLeft) {\n side = 'left';\n offset = { x: 0, y: contactPoint.y - sy, side: 'left' };\n } else {\n side = 'right';\n offset = { x: sw, y: contactPoint.y - sy, side: 'right' };\n }\n\n const attachment = { side, point: contactPoint, offset };\n arrow.attachToShape(isStart, shape, attachment);\n } else if (shape.shapeName === 'circle') {\n const angle = Math.atan2(\n contactPoint.y - shape.y,\n contactPoint.x - shape.x\n );\n const attachment = {\n side: 'perimeter',\n point: contactPoint,\n offset: { angle, side: 'perimeter' },\n };\n arrow.attachToShape(isStart, shape, attachment);\n }\n } catch (err) {\n // Attachment is optional \u2014 don't fail the render\n console.warn('[AIRenderer] Auto-attach failed:', err);\n }\n}\n\n// ============================================================\n// ICON FETCHING\n// ============================================================\n\n/**\n * Fetch an icon by keyword from the icon API and replace the placeholder shape.\n * Runs asynchronously so it doesn't block diagram rendering.\n */\nasync function fetchAndPlaceIcon(keyword, x, y, w, h, placeholderShape, frame) {\n try {\n const res = await fetch(`/api/icons/search?q=${encodeURIComponent(keyword)}&inline=1`);\n if (!res.ok) return;\n const data = await res.json();\n const results = data.results;\n if (!results || results.length === 0 || !results[0].svg) return;\n\n const svgContent = results[0].svg;\n\n // Use the engine's icon placement bridge if available\n if (window.svg && window.IconShape) {\n const svg = window.svg;\n\n // Parse SVG to extract paths\n const parser = new DOMParser();\n const doc = parser.parseFromString(svgContent, 'image/svg+xml');\n const svgEl = doc.querySelector('svg');\n if (!svgEl) return;\n\n const vbWidth = parseFloat(svgEl.getAttribute('width') || svgEl.viewBox?.baseVal?.width || 24);\n const vbHeight = parseFloat(svgEl.getAttribute('height') || svgEl.viewBox?.baseVal?.height || 24);\n const scale = Math.min(w / vbWidth, h / vbHeight);\n\n // Create icon group\n const g = document.createElementNS(NS, 'g');\n g.setAttribute('type', 'icon');\n g.setAttribute('x', x);\n g.setAttribute('y', y);\n g.setAttribute('width', w);\n g.setAttribute('height', h);\n g.setAttribute('data-shape-x', x);\n g.setAttribute('data-shape-y', y);\n g.setAttribute('data-shape-width', w);\n g.setAttribute('data-shape-height', h);\n g.setAttribute('data-shape-rotation', '0');\n g.setAttribute('data-viewbox-width', vbWidth);\n g.setAttribute('data-viewbox-height', vbHeight);\n g.setAttribute('transform', `translate(${x}, ${y}) scale(${scale})`);\n\n // Copy SVG content into group, apply white fill\n const children = svgEl.querySelectorAll('path, circle, rect, polygon, polyline, line, ellipse');\n children.forEach(child => {\n const clone = child.cloneNode(true);\n // Make visible on dark canvas\n if (!clone.getAttribute('fill') || clone.getAttribute('fill') === 'none' || clone.getAttribute('fill') === 'black' || clone.getAttribute('fill') === '#000' || clone.getAttribute('fill') === '#000000') {\n clone.setAttribute('fill', '#ffffff');\n }\n if (clone.getAttribute('stroke') === 'black' || clone.getAttribute('stroke') === '#000' || clone.getAttribute('stroke') === '#000000') {\n clone.setAttribute('stroke', '#ffffff');\n }\n g.appendChild(clone);\n });\n\n // Add hit detection rect\n const hitRect = document.createElementNS(NS, 'rect');\n hitRect.setAttribute('x', '0');\n hitRect.setAttribute('y', '0');\n hitRect.setAttribute('width', vbWidth);\n hitRect.setAttribute('height', vbHeight);\n hitRect.setAttribute('fill', 'transparent');\n hitRect.setAttribute('stroke', 'none');\n g.insertBefore(hitRect, g.firstChild);\n\n svg.appendChild(g);\n\n // Wrap as IconShape\n const iconShape = new window.IconShape(g);\n window.shapes.push(iconShape);\n if (window.pushCreateAction) window.pushCreateAction(iconShape);\n if (frame?.addShapeToFrame) frame.addShapeToFrame(iconShape);\n\n // Remove placeholder\n if (placeholderShape) {\n const idx = window.shapes.indexOf(placeholderShape);\n if (idx !== -1) window.shapes.splice(idx, 1);\n if (placeholderShape.group && placeholderShape.group.parentNode) {\n placeholderShape.group.parentNode.removeChild(placeholderShape.group);\n }\n }\n }\n } catch (err) {\n console.warn('[AIRenderer] Icon fetch failed for keyword:', keyword, err);\n // Placeholder rectangle remains visible as fallback\n }\n}\n\n// ============================================================\n// HELPERS\n// ============================================================\n\n/**\n * Create an interactive TextShape label at (x, y) and add it to the frame.\n * Sets data-type=\"text-group\" so the text tool recognizes it for\n * click-to-select and double-click-to-edit.\n */\nfunction createLabel(text, x, y, fontSize, fill, frame) {\n const svg = window.svg;\n if (!svg || !window.TextShape) return null;\n\n try {\n const g = document.createElementNS(NS, 'g');\n g.setAttribute('data-type', 'text-group');\n g.setAttribute('transform', `translate(${x}, ${y})`);\n g.setAttribute('data-x', x);\n g.setAttribute('data-y', y);\n\n const t = document.createElementNS(NS, 'text');\n t.setAttribute('x', 0);\n t.setAttribute('y', 0);\n t.setAttribute('text-anchor', 'middle');\n t.setAttribute('dominant-baseline', 'central');\n t.setAttribute('fill', fill);\n t.setAttribute('font-size', fontSize);\n t.setAttribute('font-family', 'lixFont, sans-serif');\n t.setAttribute('data-initial-font', 'lixFont');\n t.setAttribute('data-initial-color', fill);\n t.setAttribute('data-initial-size', fontSize + 'px');\n t.textContent = text;\n\n g.appendChild(t);\n svg.appendChild(g);\n\n const shape = new window.TextShape(g);\n window.shapes.push(shape);\n if (window.pushCreateAction) window.pushCreateAction(shape);\n if (frame?.addShapeToFrame) frame.addShapeToFrame(shape);\n return shape;\n } catch (err) {\n console.warn('[AIRenderer] Label creation failed:', err);\n return null;\n }\n}\n\n/**\n * Like getEdgePoint but spreads multiple connections along the exit edge.\n * count = total edges leaving this side, idx = 0-based index of this edge.\n */\nfunction getSpreadEdgePoint(node, targetNode, count, idx) {\n if (count <= 1) return getEdgePoint(node, targetNode);\n\n const dx = targetNode.centerX - node.centerX;\n const dy = targetNode.centerY - node.centerY;\n const hw = node.width / 2;\n const hh = node.height / 2;\n\n // Spread ratio: distribute along 60% of the edge length\n const spread = 0.6;\n const t = count === 1 ? 0.5 : idx / (count - 1);\n const offset = (t - 0.5) * spread;\n\n if (Math.abs(dx) < 0.001 || Math.abs(dy) * hw > Math.abs(dx) * hh) {\n const px = node.centerX + offset * node.width;\n const py = dy > 0 ? node.y + node.height : node.y;\n return { x: px, y: py };\n }\n const px = dx > 0 ? node.x + node.width : node.x;\n const py = node.centerY + offset * node.height;\n return { x: px, y: py };\n}\n\n/**\n * Get the connection point on a node's boundary toward another node.\n * Uses the angle between centers to pick the closest edge (top/bottom/left/right).\n */\nfunction getEdgePoint(node, targetNode) {\n const dx = targetNode.centerX - node.centerX;\n const dy = targetNode.centerY - node.centerY;\n const hw = node.width / 2;\n const hh = node.height / 2;\n\n if (Math.abs(dx) < 0.001 || Math.abs(dy) * hw > Math.abs(dx) * hh) {\n if (dy > 0) return { x: node.centerX, y: node.y + node.height };\n return { x: node.centerX, y: node.y };\n }\n if (dx > 0) return { x: node.x + node.width, y: node.centerY };\n return { x: node.x, y: node.centerY };\n}\n\n// ============================================================\n// PREVIEW (for AI Modal)\n// ============================================================\n\n/**\n * Generate a simple SVG preview string from a diagram JSON.\n * Used inside the AI modal before placing on canvas.\n */\nexport function generatePreviewSVG(diagram, width = 500, height = 350) {\n if (!diagram?.nodes?.length) return '';\n\n const nodes = diagram.nodes;\n const edges = diagram.edges || [];\n\n // Compute bounds\n let minX = Infinity, minY = Infinity, maxX = -Infinity, maxY = -Infinity;\n nodes.forEach(n => {\n minX = Math.min(minX, n.x);\n minY = Math.min(minY, n.y);\n maxX = Math.max(maxX, n.x + (n.width || NODE_W));\n maxY = Math.max(maxY, n.y + (n.height || NODE_H));\n });\n\n const dw = maxX - minX || 1;\n const dh = maxY - minY || 1;\n const pad = 40;\n const scale = Math.min((width - pad * 2) / dw, (height - pad * 2) / dh, 1.5);\n const offX = (width - dw * scale) / 2 - minX * scale;\n const offY = (height - dh * scale) / 2 - minY * scale;\n\n // Build node lookup for edge rendering\n const nodeById = new Map();\n nodes.forEach(n => {\n const nx = n.x * scale + offX;\n const ny = n.y * scale + offY;\n const nw = (n.width || NODE_W) * scale;\n const nh = (n.height || NODE_H) * scale;\n nodeById.set(n.id, { x: nx, y: ny, w: nw, h: nh, cx: nx + nw / 2, cy: ny + nh / 2 });\n });\n\n let svgContent = '';\n\n // Draw edges\n edges.forEach(e => {\n const f = nodeById.get(e.from);\n const t = nodeById.get(e.to);\n if (!f || !t) return;\n\n const directed = e.directed !== false;\n const eColor = e.stroke || '#666';\n const markerId = directed ? `url(#preview-arrow-${eColor.replace('#', '')})` : '';\n\n // Add a per-color marker if needed\n if (directed && !svgContent.includes(`id=\"preview-arrow-${eColor.replace('#', '')}\"`)) {\n svgContent = `<marker id=\"preview-arrow-${eColor.replace('#', '')}\" markerWidth=\"8\" markerHeight=\"6\" refX=\"8\" refY=\"3\" orient=\"auto\"><path d=\"M0,0 L8,3 L0,6\" fill=\"none\" stroke=\"${eColor}\" stroke-width=\"1\" /></marker>` + svgContent;\n }\n\n const eDash = e.lineStyle === 'dashed' ? ' stroke-dasharray=\"5 3\"' : e.lineStyle === 'dotted' ? ' stroke-dasharray=\"2 2\"' : '';\n\n // Render curved path if nodes aren't aligned (creates a natural curve)\n const dx = t.cx - f.cx;\n const dy = t.cy - f.cy;\n const dist = Math.sqrt(dx * dx + dy * dy);\n let mx = (f.cx + t.cx) / 2;\n let my = (f.cy + t.cy) / 2;\n\n if (dist > 0 && Math.abs(dy) > 10 && Math.abs(dx) > 10) {\n // Curved edge: perpendicular offset for a quadratic Bezier\n const perpX = -dy / dist;\n const perpY = dx / dist;\n const curveAmt = dist * 0.15;\n const cpx = mx + perpX * curveAmt;\n const cpy = my + perpY * curveAmt;\n // Quadratic bezier midpoint for label\n mx = 0.25 * f.cx + 0.5 * cpx + 0.25 * t.cx;\n my = 0.25 * f.cy + 0.5 * cpy + 0.25 * t.cy;\n svgContent += `<path d=\"M ${f.cx} ${f.cy} Q ${cpx} ${cpy} ${t.cx} ${t.cy}\" fill=\"none\" stroke=\"${eColor}\" stroke-width=\"1.5\"${eDash} marker-end=\"${markerId}\" />`;\n } else {\n svgContent += `<line x1=\"${f.cx}\" y1=\"${f.cy}\" x2=\"${t.cx}\" y2=\"${t.cy}\" stroke=\"${eColor}\" stroke-width=\"1.5\"${eDash} marker-end=\"${markerId}\" />`;\n }\n\n if (e.label) {\n svgContent += `<text x=\"${mx}\" y=\"${my - 8}\" text-anchor=\"middle\" fill=\"${eColor === '#666' ? '#888' : eColor}\" font-size=\"9\" font-family=\"lixFont, sans-serif\">${escapeXml(e.label)}</text>`;\n }\n });\n\n // Draw nodes\n nodes.forEach(n => {\n const d = nodeById.get(n.id);\n if (!d) return;\n\n const nStroke = n.stroke || '#9090c0';\n const nFill = n.fill || 'transparent';\n const nDash = n.strokeDasharray ? ` stroke-dasharray=\"${n.strokeDasharray}\"` : '';\n\n if (n.type === 'circle') {\n svgContent += `<ellipse cx=\"${d.cx}\" cy=\"${d.cy}\" rx=\"${d.w / 2}\" ry=\"${d.h / 2}\" fill=\"${nFill}\" stroke=\"${nStroke}\" stroke-width=\"1.5\"${nDash} />`;\n } else if (n.type === 'diamond') {\n const sz = Math.min(d.w, d.h) * 0.7;\n svgContent += `<rect x=\"${d.cx - sz / 2}\" y=\"${d.cy - sz / 2}\" width=\"${sz}\" height=\"${sz}\" fill=\"${nFill}\" stroke=\"${nStroke}\" stroke-width=\"1.5\"${nDash} transform=\"rotate(45, ${d.cx}, ${d.cy})\" />`;\n } else if (n.type === 'roundrect') {\n svgContent += `<rect x=\"${d.x}\" y=\"${d.y}\" width=\"${d.w}\" height=\"${d.h}\" rx=\"${Math.min(d.w, d.h) * 0.2}\" fill=\"${nFill}\" stroke=\"${nStroke}\" stroke-width=\"1.5\"${nDash} />`;\n } else {\n svgContent += `<rect x=\"${d.x}\" y=\"${d.y}\" width=\"${d.w}\" height=\"${d.h}\" rx=\"4\" fill=\"${nFill}\" stroke=\"${nStroke}\" stroke-width=\"1.5\"${nDash} />`;\n }\n\n // Label \u2014 ensure readable color\n if (n.label) {\n const fontSize = Math.max(8, Math.min(12, 11 * scale));\n let labelFill = nStroke === '#9090c0' ? '#d0d0d0' : nStroke;\n if (isColorTooDark(labelFill)) labelFill = '#d0d0d0';\n // Icon nodes: label below the icon\n const labelY = n.type === 'icon' ? d.cy + d.h / 2 + 12 * scale : d.cy;\n svgContent += `<text x=\"${d.cx}\" y=\"${labelY}\" text-anchor=\"middle\" dominant-baseline=\"central\" fill=\"${labelFill}\" font-size=\"${fontSize}\" font-family=\"lixFont, sans-serif\">${escapeXml(n.label)}</text>`;\n }\n });\n\n return `<svg xmlns=\"http://www.w3.org/2000/svg\" width=\"${width}\" height=\"${height}\" viewBox=\"0 0 ${width} ${height}\">\n <defs>${svgContent.match(/<marker[^]*?<\\/marker>/g)?.join('') || ''}</defs>\n ${svgContent.replace(/<marker[^]*?<\\/marker>/g, '')}\n</svg>`;\n}\n\nfunction escapeXml(str) {\n return String(str).replace(/&/g, '&amp;').replace(/</g, '&lt;').replace(/>/g, '&gt;').replace(/\"/g, '&quot;');\n}\n\n/**\n * Check if a hex color is too dark to read on a dark canvas (#1a1a2e).\n * Returns true if perceived luminance is below threshold.\n */\nfunction isColorTooDark(hex) {\n if (!hex || hex === 'transparent' || hex === 'none') return false;\n const c = hex.replace('#', '');\n if (c.length < 6) return false;\n const r = parseInt(c.substring(0, 2), 16);\n const g = parseInt(c.substring(2, 4), 16);\n const b = parseInt(c.substring(4, 6), 16);\n // Relative luminance (perceived brightness)\n const lum = (0.299 * r + 0.587 * g + 0.114 * b);\n return lum < 80; // Below ~31% brightness \u2014 unreadable on dark bg\n}\n\n/**\n * Generate a preview SVG from an existing Frame's DOM contents.\n * Used when the user opens the AI edit dialog for a frame \u2014\n * shows the current state of the frame as an SVG preview.\n */\nexport function generateFramePreviewSVG(frame, width = 500, height = 350) {\n if (!frame || !frame.clipGroup) return '';\n\n const fx = frame.x, fy = frame.y, fw = frame.width, fh = frame.height;\n if (fw <= 0 || fh <= 0) return '';\n\n const pad = 30;\n const scale = Math.min((width - pad * 2) / fw, (height - pad * 2) / fh, 1.5);\n const offX = (width - fw * scale) / 2 - fx * scale;\n const offY = (height - fh * scale) / 2 - fy * scale;\n\n let svgContent = '';\n\n // Frame border\n svgContent += `<rect x=\"${fx * scale + offX}\" y=\"${fy * scale + offY}\" width=\"${fw * scale}\" height=\"${fh * scale}\" rx=\"6\" fill=\"transparent\" stroke=\"#555\" stroke-width=\"1.5\" stroke-dasharray=\"6 3\" />`;\n\n // Frame label\n if (frame.frameName) {\n svgContent += `<text x=\"${fx * scale + offX + 10}\" y=\"${fy * scale + offY + 16}\" fill=\"#888\" font-size=\"11\" font-family=\"lixFont, sans-serif\">${escapeXml(frame.frameName)}</text>`;\n }\n\n // Render contained shapes\n if (frame.containedShapes) {\n frame.containedShapes.forEach(shape => {\n if (!shape) return;\n\n if (shape.shapeName === 'rectangle') {\n const sx = shape.x * scale + offX;\n const sy = shape.y * scale + offY;\n const sw = shape.width * scale;\n const sh = shape.height * scale;\n const stroke = shape.options?.stroke || '#e0e0e0';\n const fill = shape.options?.fill || 'transparent';\n if (shape.rotation === 45) {\n const sz = Math.min(sw, sh) * 0.7;\n const rcx = sx + sw / 2, rcy = sy + sh / 2;\n svgContent += `<rect x=\"${rcx - sz / 2}\" y=\"${rcy - sz / 2}\" width=\"${sz}\" height=\"${sz}\" fill=\"${fill}\" stroke=\"${stroke}\" stroke-width=\"1.5\" transform=\"rotate(45, ${rcx}, ${rcy})\" />`;\n // Embedded label for diamond\n if (shape.label) {\n let lf = shape.labelColor || stroke;\n if (isColorTooDark(lf)) lf = '#d0d0d0';\n const fs = Math.max(8, (shape.labelFontSize || 14) * scale);\n svgContent += `<text x=\"${rcx}\" y=\"${rcy}\" text-anchor=\"middle\" dominant-baseline=\"central\" fill=\"${lf}\" font-size=\"${fs}\" font-family=\"lixFont, sans-serif\">${escapeXml(shape.label)}</text>`;\n }\n } else {\n svgContent += `<rect x=\"${sx}\" y=\"${sy}\" width=\"${sw}\" height=\"${sh}\" rx=\"4\" fill=\"${fill}\" stroke=\"${stroke}\" stroke-width=\"1.5\" />`;\n // Embedded label\n if (shape.label) {\n let lf = shape.labelColor || stroke;\n if (isColorTooDark(lf)) lf = '#d0d0d0';\n const fs = Math.max(8, (shape.labelFontSize || 14) * scale);\n svgContent += `<text x=\"${sx + sw / 2}\" y=\"${sy + sh / 2}\" text-anchor=\"middle\" dominant-baseline=\"central\" fill=\"${lf}\" font-size=\"${fs}\" font-family=\"lixFont, sans-serif\">${escapeXml(shape.label)}</text>`;\n }\n }\n } else if (shape.shapeName === 'circle') {\n const ccx = shape.x * scale + offX;\n const ccy = shape.y * scale + offY;\n const crx = (shape.rx || 30) * scale;\n const cry = (shape.ry || 30) * scale;\n const stroke = shape.options?.stroke || '#e0e0e0';\n const fill = shape.options?.fill || 'transparent';\n svgContent += `<ellipse cx=\"${ccx}\" cy=\"${ccy}\" rx=\"${crx}\" ry=\"${cry}\" fill=\"${fill}\" stroke=\"${stroke}\" stroke-width=\"1.5\" />`;\n // Embedded label\n if (shape.label) {\n let lf = shape.labelColor || stroke;\n if (isColorTooDark(lf)) lf = '#d0d0d0';\n const fs = Math.max(8, (shape.labelFontSize || 14) * scale);\n svgContent += `<text x=\"${ccx}\" y=\"${ccy}\" text-anchor=\"middle\" dominant-baseline=\"central\" fill=\"${lf}\" font-size=\"${fs}\" font-family=\"lixFont, sans-serif\">${escapeXml(shape.label)}</text>`;\n }\n } else if (shape.shapeName === 'text') {\n const textEl = shape.group?.querySelector('text');\n if (textEl) {\n const tx = parseFloat(shape.group.getAttribute('data-x') || '0');\n const ty = parseFloat(shape.group.getAttribute('data-y') || '0');\n const fill = textEl.getAttribute('fill') || '#e0e0e0';\n const fontSize = Math.max(8, (parseFloat(textEl.getAttribute('font-size')) || 14) * scale);\n const text = textEl.textContent || '';\n let labelFill = fill;\n if (isColorTooDark(labelFill)) labelFill = '#d0d0d0';\n svgContent += `<text x=\"${tx * scale + offX}\" y=\"${ty * scale + offY}\" text-anchor=\"middle\" dominant-baseline=\"central\" fill=\"${labelFill}\" font-size=\"${fontSize}\" font-family=\"lixFont, sans-serif\">${escapeXml(text)}</text>`;\n }\n } else if (shape.shapeName === 'arrow') {\n const sp = shape.startPoint, ep = shape.endPoint;\n if (sp && ep) {\n const stroke = shape.options?.stroke || '#e0e0e0';\n const sx1 = sp.x * scale + offX, sy1 = sp.y * scale + offY;\n const sx2 = ep.x * scale + offX, sy2 = ep.y * scale + offY;\n // Render curved if arrow has control points\n if (shape.arrowCurved === 'curved' && shape.controlPoint1 && shape.controlPoint2) {\n const cp1x = shape.controlPoint1.x * scale + offX;\n const cp1y = shape.controlPoint1.y * scale + offY;\n const cp2x = shape.controlPoint2.x * scale + offX;\n const cp2y = shape.controlPoint2.y * scale + offY;\n svgContent += `<path d=\"M ${sx1} ${sy1} C ${cp1x} ${cp1y}, ${cp2x} ${cp2y}, ${sx2} ${sy2}\" fill=\"none\" stroke=\"${stroke}\" stroke-width=\"1.5\" marker-end=\"url(#frame-preview-arrow)\" />`;\n } else {\n svgContent += `<line x1=\"${sx1}\" y1=\"${sy1}\" x2=\"${sx2}\" y2=\"${sy2}\" stroke=\"${stroke}\" stroke-width=\"1.5\" marker-end=\"url(#frame-preview-arrow)\" />`;\n }\n // Arrow label\n if (shape.label) {\n const amx = (sx1 + sx2) / 2, amy = (sy1 + sy2) / 2 - 8;\n const afs = Math.max(7, (shape.labelFontSize || 11) * scale);\n svgContent += `<text x=\"${amx}\" y=\"${amy}\" text-anchor=\"middle\" fill=\"${shape.labelColor || stroke}\" font-size=\"${afs}\" font-family=\"lixFont, sans-serif\">${escapeXml(shape.label)}</text>`;\n }\n }\n } else if (shape.shapeName === 'line') {\n const sp = shape.startPoint, ep = shape.endPoint;\n if (sp && ep) {\n const stroke = shape.options?.stroke || '#e0e0e0';\n const sx1 = sp.x * scale + offX, sy1 = sp.y * scale + offY;\n const sx2 = ep.x * scale + offX, sy2 = ep.y * scale + offY;\n // Render curved if line has control point\n if (shape.isCurved && shape.controlPoint) {\n const cpx = shape.controlPoint.x * scale + offX;\n const cpy = shape.controlPoint.y * scale + offY;\n svgContent += `<path d=\"M ${sx1} ${sy1} Q ${cpx} ${cpy} ${sx2} ${sy2}\" fill=\"none\" stroke=\"${stroke}\" stroke-width=\"1.5\" />`;\n } else {\n svgContent += `<line x1=\"${sx1}\" y1=\"${sy1}\" x2=\"${sx2}\" y2=\"${sy2}\" stroke=\"${stroke}\" stroke-width=\"1.5\" />`;\n }\n // Line label\n if (shape.label) {\n const lmx = (sx1 + sx2) / 2, lmy = (sy1 + sy2) / 2 - 8;\n const lfs = Math.max(7, (shape.labelFontSize || 11) * scale);\n svgContent += `<text x=\"${lmx}\" y=\"${lmy}\" text-anchor=\"middle\" fill=\"${shape.labelColor || stroke}\" font-size=\"${lfs}\" font-family=\"lixFont, sans-serif\">${escapeXml(shape.label)}</text>`;\n }\n }\n } else if (shape.shapeName === 'icon') {\n const ix = parseFloat(shape.group?.getAttribute('data-shape-x') || '0');\n const iy = parseFloat(shape.group?.getAttribute('data-shape-y') || '0');\n const iw = parseFloat(shape.group?.getAttribute('data-shape-width') || '40');\n const ih = parseFloat(shape.group?.getAttribute('data-shape-height') || '40');\n const pix = ix * scale + offX;\n const piy = iy * scale + offY;\n const piw = iw * scale;\n const pih = ih * scale;\n\n // Try to extract actual icon SVG paths from the shape's group\n const iconPaths = shape.group?.querySelectorAll('path, circle, rect, polygon, polyline, line, ellipse');\n if (iconPaths && iconPaths.length > 0) {\n // Get viewbox dimensions for proper scaling\n const vbW = parseFloat(shape.group?.getAttribute('data-viewbox-width') || iw);\n const vbH = parseFloat(shape.group?.getAttribute('data-viewbox-height') || ih);\n const iconScale = Math.min(piw / vbW, pih / vbH);\n svgContent += `<g transform=\"translate(${pix}, ${piy}) scale(${iconScale})\">`;\n iconPaths.forEach(p => {\n // Skip hit-detection rects (transparent fill, no stroke)\n if (p.tagName === 'rect' && p.getAttribute('fill') === 'transparent' && p.getAttribute('stroke') === 'none') return;\n const clone = p.cloneNode(true);\n svgContent += clone.outerHTML;\n });\n svgContent += `</g>`;\n } else {\n // Fallback: dashed bounding box with \"icon\" text\n svgContent += `<rect x=\"${pix}\" y=\"${piy}\" width=\"${piw}\" height=\"${pih}\" rx=\"4\" fill=\"transparent\" stroke=\"#9090c0\" stroke-width=\"1\" stroke-dasharray=\"3 2\" />`;\n svgContent += `<text x=\"${pix + piw / 2}\" y=\"${piy + pih / 2}\" text-anchor=\"middle\" dominant-baseline=\"central\" fill=\"#9090c0\" font-size=\"9\" font-family=\"lixFont\">icon</text>`;\n }\n } else if (shape.shapeName === 'frame') {\n // Sub-frame\n const sx = shape.x * scale + offX;\n const sy = shape.y * scale + offY;\n const sw = shape.width * scale;\n const sh = shape.height * scale;\n svgContent += `<rect x=\"${sx}\" y=\"${sy}\" width=\"${sw}\" height=\"${sh}\" rx=\"4\" fill=\"transparent\" stroke=\"${shape.options?.stroke || '#555'}\" stroke-width=\"1\" stroke-dasharray=\"4 2\" opacity=\"0.6\" />`;\n if (shape.frameName) {\n svgContent += `<text x=\"${sx + 6}\" y=\"${sy + 12}\" fill=\"#888\" font-size=\"9\" font-family=\"lixFont\">${escapeXml(shape.frameName)}</text>`;\n }\n }\n });\n }\n\n return `<svg xmlns=\"http://www.w3.org/2000/svg\" width=\"${width}\" height=\"${height}\" viewBox=\"0 0 ${width} ${height}\">\n <defs><marker id=\"frame-preview-arrow\" markerWidth=\"8\" markerHeight=\"6\" refX=\"8\" refY=\"3\" orient=\"auto\"><path d=\"M0,0 L8,3 L0,6\" fill=\"none\" stroke=\"#e0e0e0\" stroke-width=\"1\" /></marker></defs>\n ${svgContent}\n</svg>`;\n}\n\n// ============================================================\n// INIT\n// ============================================================\n\nexport function initAIRenderer() {\n // Expose the autoAttach helper so sibling renderers (Mermaid flowchart,\n // Graph, LixScript) can wire arrow endpoints into shapes without\n // import-cycling through this large module.\n window.__autoAttach = autoAttach;\n\n // Lazy-load sequence renderer\n let _seqParser = null;\n let _seqPreview = null;\n let _seqCanvas = null;\n\n // Lazy-load flowchart renderer\n let _fcPreview = null;\n let _fcCanvas = null;\n\n async function loadSequenceRenderer() {\n if (_seqParser) return;\n const mod = await import('./MermaidSequenceParser.js');\n const rend = await import('./MermaidSequenceRenderer.js');\n _seqParser = mod.parseSequenceDiagram;\n _seqPreview = rend.renderSequencePreviewSVG;\n _seqCanvas = rend.renderSequenceOnCanvas;\n }\n\n async function loadFlowchartRenderer() {\n if (_fcPreview) return;\n const mod = await import('./MermaidFlowchartRenderer.js');\n _fcPreview = mod.renderFlowchartPreviewSVG;\n _fcCanvas = mod.renderFlowchartOnCanvas;\n }\n\n // Detect if source is a sequence diagram\n function isSequenceDiagram(src) {\n return src.trim().split('\\n')[0].trim().toLowerCase() === 'sequencediagram';\n }\n\n window.__aiRenderer = renderAIDiagram;\n window.__aiPreview = generatePreviewSVG;\n window.__aiFramePreview = generateFramePreviewSVG;\n\n // Unified mermaid parser: supports graph/flowchart + sequenceDiagram\n window.__mermaidParser = (src) => {\n if (isSequenceDiagram(src)) {\n try {\n if (_seqParser) return _seqParser(src);\n loadSequenceRenderer();\n return { _pendingSequence: true, src };\n } catch {\n return null;\n }\n }\n return parseMermaid(src);\n };\n\n // Unified mermaid preview: returns SVG for both flowchart and sequence\n window.__mermaidPreview = async (src) => {\n if (isSequenceDiagram(src)) {\n await loadSequenceRenderer();\n const diagram = _seqParser(src);\n if (!diagram) return '';\n return _seqPreview(diagram);\n }\n // Flowchart: use unified flowchart renderer\n await loadFlowchartRenderer();\n const diagram = parseMermaid(src);\n if (!diagram) return '';\n return _fcPreview(diagram);\n };\n\n // Unified mermaid renderer: places on canvas\n window.__mermaidRenderer = async (src) => {\n if (isSequenceDiagram(src)) {\n await loadSequenceRenderer();\n const diagram = _seqParser(src);\n if (!diagram) { console.error('[AIRenderer] Sequence parse failed'); return false; }\n return _seqCanvas(diagram);\n }\n // Flowchart: use unified flowchart renderer (same SVG as preview)\n await loadFlowchartRenderer();\n const diagram = parseMermaid(src);\n if (!diagram) { console.error('[AIRenderer] Mermaid parse failed'); return false; }\n return _fcCanvas(diagram);\n };\n\n // Pre-load renderers so they're ready\n loadSequenceRenderer();\n loadFlowchartRenderer();\n}\n"],
5
- "mappings": ";;;AAkBA,IAAM,SAAS;AACf,IAAM,SAAS;AACf,IAAM,YAAY;AAClB,IAAM,YAAY;AAClB,IAAM,KAAK;AAIX,IAAM,kBAAkB;AAMjB,SAAS,aAAa,KAAK;AAC9B,QAAM,QAAQ,IAAI,KAAK,EAAE,MAAM,IAAI,EAAE,IAAI,OAAK,EAAE,KAAK,CAAC,EAAE,OAAO,OAAK,KAAK,CAAC,EAAE,WAAW,IAAI,CAAC;AAC5F,MAAI,MAAM,WAAW,EAAG,QAAO;AAE/B,QAAM,cAAc,MAAM,CAAC,EAAE,MAAM,wCAAwC;AAC3E,QAAM,YAAY,cAAc,YAAY,CAAC,EAAE,YAAY,IAAI;AAC/D,QAAM,eAAe,cAAc,QAAQ,cAAc;AACzD,QAAM,WAAW,cAAc,IAAI;AAEnC,QAAM,WAAW,oBAAI,IAAI;AACzB,QAAM,QAAQ,CAAC;AACf,QAAM,YAAY,oBAAI,IAAI;AAC1B,QAAM,eAAe,CAAC;AAGtB,WAAS,WAAW,OAAO;AACvB,WAAO,MAAM,QAAQ,gBAAgB,IAAI,EAAE,QAAQ,MAAM,EAAE;AAAA,EAC/D;AAEA,WAAS,aAAa,KAAK;AACvB,UAAM,IAAI,KAAK;AACf,QAAI,CAAC,IAAK,QAAO;AACjB,QAAI,IAAI,OAAO;AAGf,QAAI,IAAI,IAAI,MAAM,sBAAsB;AACxC,QAAI,GAAG;AAAE,WAAK,EAAE,CAAC;AAAG,cAAQ,EAAE,CAAC;AAAG,aAAO;AAAA,IAAU;AAEnD,QAAI,CAAC,GAAG;AAAE,UAAI,IAAI,MAAM,kBAAkB;AAAG,UAAI,GAAG;AAAE,aAAK,EAAE,CAAC;AAAG,gBAAQ,EAAE,CAAC;AAAG,eAAO;AAAA,MAAW;AAAA,IAAE;AAEnG,QAAI,CAAC,GAAG;AAAE,UAAI,IAAI,MAAM,iBAAiB;AAAG,UAAI,GAAG;AAAE,aAAK,EAAE,CAAC;AAAG,gBAAQ,EAAE,CAAC;AAAG,eAAO;AAAA,MAAc;AAAA,IAAE;AAErG,QAAI,CAAC,GAAG;AAAE,UAAI,IAAI,MAAM,kBAAkB;AAAG,UAAI,GAAG;AAAE,aAAK,EAAE,CAAC;AAAG,gBAAQ,EAAE,CAAC;AAAG,eAAO;AAAA,MAAa;AAAA,IAAE;AAErG,QAAI,CAAC,GAAG;AAAE,UAAI,IAAI,MAAM,kBAAkB;AAAG,UAAI,GAAG;AAAE,aAAK,EAAE,CAAC;AAAG,gBAAQ,EAAE,CAAC;AAAG,eAAO;AAAA,MAAa;AAAA,IAAE;AAErG,QAAI,CAAC,GAAG;AAAE,WAAK;AAAK,cAAQ;AAAK,aAAO;AAAA,IAAa;AAErD,YAAQ,WAAW,KAAK;AAExB,QAAI,CAAC,SAAS,IAAI,EAAE,GAAG;AACnB,eAAS,IAAI,IAAI,EAAE,IAAI,MAAM,MAAM,CAAC;AAAA,IACxC,WAAW,UAAU,IAAI;AACrB,eAAS,IAAI,EAAE,EAAE,QAAQ;AACzB,eAAS,IAAI,EAAE,EAAE,OAAO;AAAA,IAC5B;AACA,WAAO;AAAA,EACX;AAGA,QAAM,YAAY,CAAC;AACnB,MAAI,kBAAkB;AAEtB,WAAS,IAAI,UAAU,IAAI,MAAM,QAAQ,KAAK;AA+C1C,QAAS,gBAAT,SAAuB,QAAQ,MAAM;AACjC,UAAI,iBAAiB;AACjB,YAAI,UAAU,CAAC,gBAAgB,QAAQ,SAAS,MAAM,EAAG,iBAAgB,QAAQ,KAAK,MAAM;AAC5F,YAAI,QAAQ,CAAC,gBAAgB,QAAQ,SAAS,IAAI,EAAG,iBAAgB,QAAQ,KAAK,IAAI;AAAA,MAC1F;AAAA,IACJ;AAnDA,UAAM,OAAO,MAAM,CAAC,EAAE,QAAQ,MAAM,EAAE,EAAE,KAAK;AAC7C,QAAI,CAAC,KAAM;AAGX,UAAM,gBAAgB,KAAK,MAAM,4BAA4B;AAC7D,QAAI,eAAe;AACf,YAAM,OAAO,cAAc,CAAC;AAC5B,YAAM,WAAW,cAAc,CAAC,EAAE,QAAQ,MAAM,EAAE;AAClD,YAAM,QAAQ,CAAC;AACf,iBAAW,QAAQ,SAAS,MAAM,GAAG,GAAG;AACpC,cAAM,CAAC,KAAK,GAAG,IAAI,KAAK,MAAM,GAAG,EAAE,IAAI,OAAK,EAAE,KAAK,CAAC;AACpD,YAAI,QAAQ,OAAQ,OAAM,OAAO;AAAA,iBACxB,QAAQ,SAAU,OAAM,SAAS;AAAA,iBACjC,QAAQ,eAAgB,OAAM,cAAc,WAAW,GAAG;AAAA,MACvE;AACA,gBAAU,IAAI,MAAM,KAAK;AACzB;AAAA,IACJ;AAGA,UAAM,aAAa,KAAK,MAAM,0BAA0B;AACxD,QAAI,YAAY;AACZ,YAAMA,WAAU,WAAW,CAAC,EAAE,MAAM,GAAG,EAAE,IAAI,OAAK,EAAE,KAAK,CAAC;AAC1D,mBAAa,KAAK,EAAE,SAAAA,UAAS,WAAW,WAAW,CAAC,EAAE,CAAC;AACvD;AAAA,IACJ;AAGA,UAAM,UAAU,KAAK,MAAM,4CAA4C;AACvE,QAAI,SAAS;AACT,wBAAkB;AAAA,QACd,IAAI,QAAQ,CAAC;AAAA,QACb,OAAO,QAAQ,CAAC,KAAK,QAAQ,CAAC;AAAA,QAC9B,SAAS,CAAC;AAAA,MACd;AACA;AAAA,IACJ;AAGA,QAAI,KAAK,YAAY,MAAM,SAAS,iBAAiB;AACjD,gBAAU,KAAK,eAAe;AAC9B,wBAAkB;AAClB;AAAA,IACJ;AAWA,QAAI,QAAQ,KAAK,MAAM,mCAAmC;AAC1D,QAAI,OAAO;AACP,YAAM,SAAS,aAAa,MAAM,CAAC,EAAE,KAAK,CAAC;AAC3C,YAAM,OAAO,aAAa,MAAM,CAAC,EAAE,KAAK,CAAC;AACzC,UAAI,UAAU,KAAM,OAAM,KAAK,EAAE,MAAM,QAAQ,IAAI,MAAM,OAAO,WAAW,MAAM,CAAC,EAAE,KAAK,CAAC,GAAG,UAAU,MAAM,OAAO,SAAS,CAAC;AAC9H,oBAAc,QAAQ,IAAI;AAC1B;AAAA,IACJ;AAGA,YAAQ,KAAK,MAAM,4CAA4C;AAC/D,QAAI,OAAO;AACP,YAAM,SAAS,aAAa,MAAM,CAAC,EAAE,KAAK,CAAC;AAC3C,YAAM,OAAO,aAAa,MAAM,CAAC,EAAE,KAAK,CAAC;AACzC,YAAM,YAAY,MAAM,CAAC,IAAI,WAAW,MAAM,CAAC,EAAE,KAAK,CAAC,IAAI;AAC3D,UAAI,UAAU,KAAM,OAAM,KAAK,EAAE,MAAM,QAAQ,IAAI,MAAM,OAAO,WAAW,UAAU,MAAM,OAAO,SAAS,CAAC;AAC5G,oBAAc,QAAQ,IAAI;AAC1B;AAAA,IACJ;AAGA,YAAQ,KAAK,MAAM,yCAAyC;AAC5D,QAAI,OAAO;AACP,YAAM,SAAS,aAAa,MAAM,CAAC,EAAE,KAAK,CAAC;AAC3C,YAAM,OAAO,aAAa,MAAM,CAAC,EAAE,KAAK,CAAC;AACzC,YAAM,YAAY,MAAM,CAAC,IAAI,WAAW,MAAM,CAAC,EAAE,KAAK,CAAC,IAAI;AAC3D,UAAI,UAAU,KAAM,OAAM,KAAK,EAAE,MAAM,QAAQ,IAAI,MAAM,OAAO,WAAW,UAAU,MAAM,OAAO,QAAQ,CAAC;AAC3G,oBAAc,QAAQ,IAAI;AAC1B;AAAA,IACJ;AAGA,YAAQ,KAAK,MAAM,6CAA6C;AAChE,QAAI,SAAS,CAAC,MAAM,CAAC,EAAE,SAAS,GAAG,GAAG;AAClC,YAAM,SAAS,aAAa,MAAM,CAAC,EAAE,KAAK,CAAC;AAC3C,YAAM,OAAO,aAAa,MAAM,CAAC,EAAE,KAAK,CAAC;AACzC,YAAM,YAAY,MAAM,CAAC,IAAI,WAAW,MAAM,CAAC,EAAE,KAAK,CAAC,IAAI;AAC3D,UAAI,UAAU,KAAM,OAAM,KAAK,EAAE,MAAM,QAAQ,IAAI,MAAM,OAAO,WAAW,UAAU,OAAO,OAAO,SAAS,CAAC;AAC7G,oBAAc,QAAQ,IAAI;AAC1B;AAAA,IACJ;AAGA,YAAQ,KAAK,MAAM,mDAAmD;AACtE,QAAI,OAAO;AACP,YAAM,SAAS,aAAa,MAAM,CAAC,EAAE,KAAK,CAAC;AAC3C,YAAM,OAAO,aAAa,MAAM,CAAC,EAAE,KAAK,CAAC;AACzC,YAAM,YAAY,MAAM,CAAC,IAAI,WAAW,MAAM,CAAC,EAAE,KAAK,CAAC,IAAI;AAC3D,UAAI,UAAU,KAAM,OAAM,KAAK,EAAE,MAAM,QAAQ,IAAI,MAAM,OAAO,WAAW,UAAU,MAAM,OAAO,SAAS,CAAC;AAC5G,oBAAc,QAAQ,IAAI;AAC1B;AAAA,IACJ;AAGA,UAAM,SAAS,aAAa,IAAI;AAChC,QAAI,UAAU,iBAAiB;AAC3B,UAAI,CAAC,gBAAgB,QAAQ,SAAS,MAAM,EAAG,iBAAgB,QAAQ,KAAK,MAAM;AAAA,IACtF;AAAA,EACJ;AAEA,MAAI,SAAS,SAAS,EAAG,QAAO;AAGhC,aAAW,UAAU,cAAc;AAC/B,UAAM,QAAQ,UAAU,IAAI,OAAO,SAAS;AAC5C,QAAI,CAAC,MAAO;AACZ,eAAW,OAAO,OAAO,SAAS;AAC9B,YAAM,OAAO,SAAS,IAAI,GAAG;AAC7B,UAAI,MAAM;AACN,YAAI,MAAM,KAAM,MAAK,OAAO,MAAM;AAClC,YAAI,MAAM,OAAQ,MAAK,SAAS,MAAM;AACtC,YAAI,MAAM,YAAa,MAAK,cAAc,MAAM;AAAA,MACpD;AAAA,IACJ;AAAA,EACJ;AAGA,QAAM,UAAU,MAAM,KAAK,SAAS,KAAK,CAAC;AAC1C,QAAM,WAAW,oBAAI,IAAI;AACzB,QAAM,UAAU,oBAAI,IAAI;AACxB,UAAQ,QAAQ,QAAM;AAAE,aAAS,IAAI,IAAI,CAAC,CAAC;AAAG,YAAQ,IAAI,IAAI,CAAC,CAAC;AAAA,EAAG,CAAC;AACpE,QAAM,QAAQ,OAAK;AACf,QAAI,SAAS,IAAI,EAAE,IAAI,EAAG,UAAS,IAAI,EAAE,IAAI,EAAE,KAAK,EAAE,EAAE;AACxD,QAAI,QAAQ,IAAI,EAAE,EAAE,EAAG,SAAQ,IAAI,EAAE,EAAE,EAAE,KAAK,EAAE,IAAI;AAAA,EACxD,CAAC;AAED,QAAM,SAAS,oBAAI,IAAI;AACvB,QAAM,QAAQ,QAAQ,OAAO,QAAM,QAAQ,IAAI,EAAE,EAAE,WAAW,CAAC;AAC/D,MAAI,MAAM,WAAW,EAAG,OAAM,KAAK,QAAQ,CAAC,CAAC;AAE7C,QAAM,QAAQ,MAAM,IAAI,SAAO,EAAE,IAAI,OAAO,EAAE,EAAE;AAChD,QAAM,UAAU,oBAAI,IAAI;AACxB,SAAO,MAAM,SAAS,GAAG;AACrB,UAAM,EAAE,IAAI,MAAM,IAAI,MAAM,MAAM;AAClC,QAAI,QAAQ,IAAI,EAAE,GAAG;AAAE,UAAI,SAAS,OAAO,IAAI,EAAE,KAAK,GAAI,QAAO,IAAI,IAAI,KAAK;AAAG;AAAA,IAAU;AAC3F,YAAQ,IAAI,EAAE;AACd,WAAO,IAAI,IAAI,KAAK,IAAI,OAAO,OAAO,IAAI,EAAE,KAAK,CAAC,CAAC;AACnD,eAAW,SAAS,SAAS,IAAI,EAAE,KAAK,CAAC,EAAG,OAAM,KAAK,EAAE,IAAI,OAAO,OAAO,QAAQ,EAAE,CAAC;AAAA,EAC1F;AACA,UAAQ,QAAQ,QAAM;AAAE,QAAI,CAAC,QAAQ,IAAI,EAAE,EAAG,QAAO,IAAI,IAAI,CAAC;AAAA,EAAG,CAAC;AAElE,QAAM,cAAc,oBAAI,IAAI;AAC5B,SAAO,QAAQ,CAAC,OAAO,OAAO;AAC1B,QAAI,CAAC,YAAY,IAAI,KAAK,EAAG,aAAY,IAAI,OAAO,CAAC,CAAC;AACtD,gBAAY,IAAI,KAAK,EAAE,KAAK,EAAE;AAAA,EAClC,CAAC;AAGD,QAAM,QAAQ,CAAC;AACf,QAAM,KAAK,YAAY,KAAK,CAAC,EAAE,KAAK,CAAC,GAAG,MAAM,IAAI,CAAC,EAAE,QAAQ,CAAC,UAAU,OAAO;AAC3E,UAAM,QAAQ,YAAY,IAAI,QAAQ;AACtC,UAAM,cAAc,EAAE,MAAM,SAAS,aAAa,IAAI,YAAY;AAClE,UAAM,QAAQ,CAAC,IAAI,OAAO;AACtB,YAAM,KAAK,SAAS,IAAI,EAAE;AAC1B,YAAM,IAAI,eAAe,KAAK,YAAY,cAAc,KAAK;AAC7D,YAAM,IAAI,eAAe,cAAc,KAAK,YAAY,KAAK;AAE7D,YAAM,cAAc,GAAG,SAAS,IAAI,MAAM,IAAI;AAC9C,YAAM,aAAa,KAAK,IAAI,GAAG,WAAW,IAAI,OAAK,EAAE,MAAM,CAAC;AAC5D,YAAM,KAAK,KAAK,IAAI,QAAQ,aAAa,KAAK,EAAE;AAChD,YAAM,KAAK,KAAK,IAAI,QAAQ,WAAW,SAAS,KAAK,EAAE;AACvD,YAAM,KAAK;AAAA,QACP,IAAI,GAAG;AAAA,QAAI,MAAM,GAAG;AAAA,QAAM,OAAO,GAAG;AAAA,QACpC;AAAA,QAAG;AAAA,QAAG,OAAO;AAAA,QAAI,QAAQ;AAAA,QACzB,MAAM,GAAG;AAAA,QAAM,QAAQ,GAAG;AAAA,QAAQ,aAAa,GAAG;AAAA,MACtD,CAAC;AAAA,IACL,CAAC;AAAA,EACL,CAAC;AAED,SAAO;AAAA,IACH,OAAO;AAAA,IACP;AAAA,IACA;AAAA,IACA,OAAO,MAAM,IAAI,QAAM;AAAA,MACnB,MAAM,EAAE;AAAA,MAAM,IAAI,EAAE;AAAA,MAAI,OAAO,EAAE;AAAA,MACjC,UAAU,EAAE,aAAa;AAAA,MACzB,OAAO,EAAE,SAAS;AAAA,IACtB,EAAE;AAAA,IACF,WAAW,UAAU,SAAS,IAAI,UAAU,IAAI,SAAO;AAAA,MACnD,IAAI,GAAG;AAAA,MAAI,OAAO,GAAG;AAAA,MAAO,OAAO,GAAG;AAAA,IAC1C,EAAE,IAAI;AAAA,EACV;AACJ;AAMO,SAAS,gBAAgB,SAAS;AACrC,MAAI,CAAC,SAAS,OAAO,QAAQ;AAAE,YAAQ,MAAM,8BAA8B;AAAG,WAAO;AAAA,EAAO;AAE5F,QAAM,QAAQ,QAAQ;AACtB,QAAM,QAAQ,QAAQ,SAAS,CAAC;AAChC,QAAM,QAAQ,QAAQ,SAAS;AAE/B,MAAI,CAAC,OAAO,OAAO,CAAC,OAAO,SAAS,CAAC,OAAO,WAAW;AACnD,YAAQ,MAAM,qCAAqC;AACnD,WAAO;AAAA,EACX;AAGA,QAAM,KAAK,OAAO,kBAAkB,EAAE,GAAG,GAAG,GAAG,GAAG,OAAO,OAAO,YAAY,QAAQ,OAAO,YAAY;AACvG,QAAM,MAAM,GAAG,IAAI,GAAG,QAAQ;AAC9B,QAAM,MAAM,GAAG,IAAI,GAAG,SAAS;AAG/B,MAAI,OAAO,UAAU,OAAO,UAAU,OAAO,WAAW,OAAO;AAC/D,QAAM,QAAQ,OAAK;AACf,WAAO,KAAK,IAAI,MAAM,EAAE,CAAC;AACzB,WAAO,KAAK,IAAI,MAAM,EAAE,CAAC;AACzB,WAAO,KAAK,IAAI,MAAM,EAAE,KAAK,EAAE,SAAS,OAAO;AAC/C,WAAO,KAAK,IAAI,MAAM,EAAE,KAAK,EAAE,UAAU,OAAO;AAAA,EACpD,CAAC;AAED,QAAM,KAAK,OAAO,MAAM,KAAK,OAAO;AACpC,QAAM,KAAK,MAAM,KAAK,IAAI;AAC1B,QAAM,KAAK,MAAM,KAAK,IAAI;AAO1B,QAAM,UAAU,UAAU,KAAK,IAAI,EAAE,SAAS,EAAE,CAAC,IAAI,KAAK,OAAO,EAAE,SAAS,EAAE,EAAE,MAAM,GAAG,CAAC,CAAC;AAK3F,QAAM,QAAQ;AAAA,IACV,gBAAgB,GAAG;AAAE,UAAI,EAAG,GAAE,UAAU;AAAA,IAAS;AAAA,IACjD,cAAc;AAAA,IAAC;AAAA,IACf,kBAAkB;AAAA,IAAC;AAAA,IACnB,WAAW;AAAA,EACf;AAEA,QAAM,UAAU,oBAAI,IAAI;AAGxB,aAAW,QAAQ,OAAO;AACtB,UAAM,KAAK,KAAK,IAAI,IAAI,KAAK,KAAK,IAAI;AACtC,UAAM,KAAK,KAAK,SAAS,QAAQ,KAAK,KAAK,UAAU;AACrD,UAAM,KAAK,KAAK,KAAK,GAAG,KAAK,KAAK,KAAK;AACvC,QAAI,QAAQ;AAGZ,UAAM,WAAW;AAAA,MACb,QAAQ,KAAK,UAAU;AAAA,MACvB,aAAa,KAAK,eAAe;AAAA,MACjC,MAAM,KAAK,QAAQ;AAAA,MACnB,WAAW,KAAK,aAAa;AAAA,MAC7B,WAAW,KAAK,aAAa;AAAA,MAC7B,iBAAiB,KAAK,mBAAmB;AAAA;AAAA,MAEzC,YAAY,KAAK,cAAc;AAAA,MAC/B,cAAc,KAAK,iBAAiB,SAAY,KAAK,eAAe;AAAA,MACpE,gBAAgB,KAAK,kBAAkB;AAAA;AAAA,MAEvC,YAAY,KAAK,cAAc;AAAA,MAC/B,eAAe,KAAK,iBAAiB;AAAA,IACzC;AAEA,QAAI;AACA,UAAI,KAAK,SAAS,UAAU,KAAK,aAAa;AAG1C,gBAAQ,IAAI,OAAO,UAAU,IAAI,IAAI,IAAI,IAAI;AAAA,UACzC,GAAG;AAAA,UAAU,QAAQ,SAAS;AAAA,UAAQ,iBAAiB;AAAA,QAC3D,CAAC;AAED,0BAAkB,KAAK,aAAa,IAAI,IAAI,IAAI,IAAI,OAAO,KAAK;AAAA,MACpE,WAAW,KAAK,SAAS,YAAY,OAAO,QAAQ;AAChD,gBAAQ,IAAI,OAAO,OAAO,IAAI,IAAI,KAAK,GAAG,KAAK,GAAG,QAAQ;AAAA,MAC9D,WAAW,KAAK,SAAS,aAAa,OAAO,WAAW;AACpD,cAAM,KAAK,KAAK,IAAI,IAAI,EAAE,IAAI;AAC9B,gBAAQ,IAAI,OAAO,UAAU,KAAK,KAAK,GAAG,KAAK,KAAK,GAAG,IAAI,IAAI,QAAQ;AACvE,cAAM,WAAW;AACjB,cAAM,KAAK;AAAA,MACf,WAAW,KAAK,SAAS,eAAe,OAAO,WAAW;AACtD,gBAAQ,IAAI,OAAO,UAAU,IAAI,IAAI,IAAI,IAAI,EAAE,GAAG,UAAU,cAAc,KAAK,IAAI,IAAI,EAAE,IAAI,IAAI,CAAC;AAAA,MACtG,WAAW,OAAO,WAAW;AACzB,gBAAQ,IAAI,OAAO,UAAU,IAAI,IAAI,IAAI,IAAI,QAAQ;AAAA,MACzD;AAAA,IACJ,SAAS,KAAK;AACV,cAAQ,KAAK,sCAAsC,KAAK,IAAI,GAAG;AAC/D;AAAA,IACJ;AAEA,QAAI,CAAC,MAAO;AAGZ,QAAI,KAAK,YAAY,MAAM,aAAa,UAAa,KAAK,SAAS,WAAW;AAC1E,YAAM,WAAW,KAAK;AAAA,IAC1B;AAEA,WAAO,OAAO,KAAK,KAAK;AACxB,QAAI,OAAO,iBAAkB,QAAO,iBAAiB,KAAK;AAC1D,QAAI,MAAM,gBAAiB,OAAM,gBAAgB,KAAK;AAEtD,YAAQ,IAAI,KAAK,IAAI,EAAE,OAAO,GAAG,IAAI,GAAG,IAAI,OAAO,IAAI,QAAQ,IAAI,SAAS,IAAI,SAAS,GAAG,CAAC;AAG7F,QAAI,KAAK,OAAO;AACZ,UAAI,aAAa,KAAK,cAAc,KAAK,UAAU;AACnD,UAAI,eAAe,UAAU,GAAG;AAC5B,qBAAa;AAAA,MACjB;AACA,YAAM,gBAAgB,KAAK,iBAAiB;AAE5C,UAAI,KAAK,SAAS,QAAQ;AAEtB,cAAM,SAAS,KAAK,KAAK,IAAI;AAC7B,oBAAY,KAAK,OAAO,IAAI,QAAQ,eAAe,YAAY,KAAK;AAAA,MACxE,WAAW,SAAS,OAAO,MAAM,aAAa,YAAY;AAEtD,cAAM,SAAS,KAAK,OAAO,YAAY,aAAa;AAAA,MACxD,OAAO;AAEH,oBAAY,KAAK,OAAO,IAAI,IAAI,eAAe,YAAY,KAAK;AAAA,MACpE;AAAA,IACJ;AAAA,EACJ;AAIA,QAAM,SAAS,oBAAI,IAAI;AACvB,QAAM,SAAS,oBAAI,IAAI;AACvB,QAAM,QAAQ,OAAK;AACf,WAAO,IAAI,EAAE,OAAO,OAAO,IAAI,EAAE,IAAI,KAAK,KAAK,CAAC;AAChD,WAAO,IAAI,GAAG,OAAO,IAAI,EAAE,IAAI,IAAI,CAAC;AAAA,EACxC,CAAC;AAGD,QAAM,gBAAgB,CAAC;AACvB,UAAQ,QAAQ,OAAK;AACjB,kBAAc,KAAK,EAAE,GAAG,EAAE,GAAG,GAAG,EAAE,GAAG,OAAO,EAAE,OAAO,QAAQ,EAAE,OAAO,CAAC;AAAA,EAC3E,CAAC;AAED,aAAW,QAAQ,OAAO;AACtB,UAAM,OAAO,QAAQ,IAAI,KAAK,IAAI,GAAG,KAAK,QAAQ,IAAI,KAAK,EAAE;AAC7D,QAAI,CAAC,QAAQ,CAAC,GAAI;AAElB,UAAM,QAAQ,OAAO,IAAI,KAAK,IAAI,KAAK;AACvC,UAAM,MAAM,OAAO,IAAI,IAAI;AAC3B,UAAM,aAAa,KAAK,aAAa;AAGrC,UAAM,YAAY,gBAAgB,MAAM,IAAI,OAAO,KAAK,eAAe,SAAS,KAAK;AAGrF,UAAM,KAAK,mBAAmB,MAAM,IAAI,OAAO,GAAG;AAClD,UAAM,KAAK,aAAa,IAAI,IAAI;AAGhC,UAAM,MAAM,GAAG,IAAI,GAAG,GAAG,MAAM,GAAG,IAAI,GAAG;AACzC,UAAM,OAAO,KAAK,KAAK,MAAM,MAAM,MAAM,GAAG,KAAK;AACjD,UAAM,QAAQ;AACd,UAAM,MAAM,EAAE,GAAG,GAAG,IAAK,MAAM,OAAQ,OAAO,GAAG,GAAG,IAAK,MAAM,OAAQ,MAAM;AAC7E,UAAM,MAAM,EAAE,GAAG,GAAG,IAAK,MAAM,OAAQ,OAAO,GAAG,GAAG,IAAK,MAAM,OAAQ,MAAM;AAE7E,QAAI,YAAY;AAGhB,UAAM,aAAa,KAAK,UAAU;AAClC,UAAM,kBAAkB,KAAK,eAAe;AAC5C,UAAM,gBAAgB,KAAK,aAAa;AAGxC,UAAM,UAAU,EAAE,OAAO,IAAI,QAAQ,OAAO,QAAQ,MAAM;AAC1D,UAAM,YAAY,QAAQ,aAAa,KAAK;AAE5C,QAAI,cAAc,OAAO,OAAO;AAE5B,UAAI;AACA,cAAM,OAAO;AAAA,UACT,QAAQ;AAAA,UAAY,aAAa;AAAA,UAAiB,WAAW;AAAA,UAC7D,mBAAmB;AAAA,UACnB,gBAAgB,KAAK,kBAAkB;AAAA,QAC3C;AAEA,YAAI,UAAU,SAAS,UAAU;AAC7B,eAAK,cAAc;AACnB,eAAK,mBAAmB,UAAU;AAAA,QACtC,WAAW,UAAU,SAAS,SAAS;AACnC,eAAK,cAAc;AAAA,QACvB;AAGA,oBAAY,IAAI,OAAO,MAAM,KAAK,KAAK,IAAI;AAC3C,eAAO,OAAO,KAAK,SAAS;AAC5B,YAAI,OAAO,iBAAkB,QAAO,iBAAiB,SAAS;AAC9D,YAAI,MAAM,gBAAiB,OAAM,gBAAgB,SAAS;AAG1D,mBAAW,WAAW,KAAK,OAAO,MAAM,EAAE;AAC1C,mBAAW,WAAW,GAAG,OAAO,OAAO,EAAE;AAAA,MAC7C,SAAS,KAAK;AACV,gBAAQ,KAAK,uCAAuC,MAAM,GAAG;AAAA,MACjE;AAAA,IACJ,WAAW,CAAC,cAAc,OAAO,MAAM;AAEnC,UAAI;AACA,cAAM,OAAO;AAAA,UACT,QAAQ;AAAA,UAAY,aAAa;AAAA,UAAiB,WAAW;AAAA,UAC7D,iBAAiB;AAAA,QACrB;AAEA,oBAAY,IAAI,OAAO,KAAK,KAAK,KAAK,IAAI;AAE1C,YAAI,UAAU,SAAS,UAAU;AAC7B,oBAAU,WAAW;AACrB,cAAI,OAAO,UAAU,gCAAgC,YAAY;AAC7D,sBAAU,4BAA4B;AAAA,UAC1C;AAEA,cAAI,OAAO,UAAU,SAAS,WAAY,WAAU,KAAK;AAAA,QAC7D;AAEA,eAAO,OAAO,KAAK,SAAS;AAC5B,YAAI,OAAO,iBAAkB,QAAO,iBAAiB,SAAS;AAC9D,YAAI,MAAM,gBAAiB,OAAM,gBAAgB,SAAS;AAAA,MAC9D,SAAS,KAAK;AACV,gBAAQ,KAAK,sCAAsC,MAAM,GAAG;AAAA,MAChE;AAAA,IACJ,WAAW,OAAO,OAAO;AAErB,UAAI;AACA,oBAAY,IAAI,OAAO,MAAM,KAAK,KAAK;AAAA,UACnC,QAAQ;AAAA,UAAY,aAAa;AAAA,UAAiB,WAAW;AAAA,QACjE,CAAC;AACD,eAAO,OAAO,KAAK,SAAS;AAC5B,YAAI,OAAO,iBAAkB,QAAO,iBAAiB,SAAS;AAC9D,YAAI,MAAM,gBAAiB,OAAM,gBAAgB,SAAS;AAAA,MAC9D,SAAS,KAAK;AACV,gBAAQ,KAAK,gDAAgD,MAAM,GAAG;AAAA,MAC1E;AAAA,IACJ;AAGA,QAAI,KAAK,SAAS,WAAW;AACzB,YAAM,iBAAiB,eAAe,YAAY,YAAY;AAC9D,UAAI,OAAO,UAAU,aAAa,YAAY;AAC1C,kBAAU,SAAS,KAAK,OAAO,gBAAgB,EAAE;AAAA,MACrD,OAAO;AAEH,cAAM,MAAM,IAAI,IAAI,IAAI,KAAK;AAC7B,cAAM,MAAM,IAAI,IAAI,IAAI,KAAK,IAAI;AACjC,oBAAY,KAAK,OAAO,IAAI,IAAI,IAAI,gBAAgB,KAAK;AAAA,MAC7D;AAAA,IACJ;AAAA,EACJ;AAGA,QAAM,YAAY,QAAQ,aAAa,CAAC;AACxC,aAAW,MAAM,WAAW;AACxB,QAAI,CAAC,GAAG,SAAS,GAAG,MAAM,WAAW,EAAG;AAGxC,QAAI,SAAS,UAAU,SAAS,UAAU,SAAS,WAAW,SAAS;AACvE,QAAI,WAAW;AACf,eAAW,OAAO,GAAG,OAAO;AACxB,YAAM,IAAI,QAAQ,IAAI,GAAG;AACzB,UAAI,CAAC,EAAG;AACR,iBAAW;AACX,eAAS,KAAK,IAAI,QAAQ,EAAE,CAAC;AAC7B,eAAS,KAAK,IAAI,QAAQ,EAAE,CAAC;AAC7B,eAAS,KAAK,IAAI,QAAQ,EAAE,IAAI,EAAE,KAAK;AACvC,eAAS,KAAK,IAAI,QAAQ,EAAE,IAAI,EAAE,MAAM;AAAA,IAC5C;AACA,QAAI,CAAC,SAAU;AAEf,UAAM,QAAQ;AACd,QAAI;AACA,YAAM,WAAW,IAAI,OAAO;AAAA,QACxB,SAAS;AAAA,QAAO,SAAS,QAAQ;AAAA,QAChC,SAAS,SAAU,QAAQ;AAAA,QAAI,SAAS,SAAU,QAAQ,IAAI;AAAA,QAC/D;AAAA,UACI,QAAQ,GAAG,UAAU;AAAA,UACrB,aAAa;AAAA,UACb,MAAM;AAAA,UACN,SAAS;AAAA,UACT,WAAW,GAAG,SAAS,GAAG;AAAA,QAC9B;AAAA,MACJ;AACA,aAAO,OAAO,KAAK,QAAQ;AAC3B,UAAI,OAAO,iBAAkB,QAAO,iBAAiB,QAAQ;AAC7D,UAAI,MAAM,gBAAiB,OAAM,gBAAgB,QAAQ;AAGzD,iBAAW,OAAO,GAAG,OAAO;AACxB,cAAM,IAAI,QAAQ,IAAI,GAAG;AACzB,YAAI,KAAK,EAAE,SAAS,SAAS,iBAAiB;AAC1C,mBAAS,gBAAgB,EAAE,KAAK;AAAA,QACpC;AAAA,MACJ;AAAA,IACJ,SAAS,KAAK;AACV,cAAQ,KAAK,uCAAuC,GAAG,IAAI,GAAG;AAAA,IAClE;AAAA,EACJ;AAIA,QAAM,QAAQ,QAAQ,OAAO,EAAE,KAAK,EAAE;AACtC,MAAI,SAAS,MAAM,OAAO;AACtB,WAAO,eAAe,MAAM;AAC5B,QAAI,OAAO,MAAM,MAAM,gBAAgB,WAAY,OAAM,MAAM,YAAY;AAAA,EAC/E;AAEA,UAAQ,IAAI,sBAAsB,MAAM,MAAM,WAAW,MAAM,MAAM,WAAW,UAAU,MAAM,sBAAiB,KAAK,cAAc,OAAO,GAAG;AAC9I,SAAO;AACX;AAUA,SAAS,gBAAgB,MAAM,IAAI,UAAU,QAAQ,eAAe,SAAS,OAAO;AAChF,QAAM,KAAK,KAAK,IAAI,KAAK,UAAU,GAAG,OAAO;AAC7C,QAAM,KAAK,KAAK,IAAI,KAAK,UAAU,GAAG,OAAO;AAG7C,MAAI,WAAW,GAAG;AACd,UAAM,cAAc,MAAM,UAAU,WAAW,KAAK,KAAK;AACzD,WAAO,EAAE,MAAM,UAAU,YAAY;AAAA,EACzC;AAGA,QAAM,aAAa,KAAK;AACxB,QAAM,aAAa,KAAK;AAGxB,MAAI,cAAc,YAAY;AAE1B,UAAM,KAAK,aAAa,MAAM,EAAE;AAChC,UAAM,KAAK,aAAa,IAAI,IAAI;AAChC,UAAM,UAAU,eAAe,IAAI,IAAI,MAAM,IAAI,aAAa;AAE9D,QAAI,SAAS;AAET,aAAO,EAAE,MAAM,UAAU,aAAa,GAAG;AAAA,IAC7C;AACA,WAAO,EAAE,MAAM,WAAW;AAAA,EAC9B;AAIA,QAAM,aAAc,KAAK,kBAAkB,KAAO,KAAK,kBAAkB;AAEzE,MAAI,YAAY;AAGZ,UAAM,YAAY,GAAG;AACrB,UAAM,YAAY,KAAK;AACvB,UAAM,WAAW,EAAE,GAAG,WAAW,GAAG,UAAU;AAE9C,UAAM,cAAc;AAAA,MAChB,EAAE,GAAG,KAAK,SAAS,GAAG,KAAK,QAAQ;AAAA,MAAG;AAAA,MAAU;AAAA,MAAM;AAAA,MAAI;AAAA,IAC9D;AACA,UAAM,cAAc;AAAA,MAChB;AAAA,MAAU,EAAE,GAAG,GAAG,SAAS,GAAG,GAAG,QAAQ;AAAA,MAAG;AAAA,MAAM;AAAA,MAAI;AAAA,IAC1D;AAEA,QAAI,CAAC,eAAe,CAAC,aAAa;AAC9B,aAAO,EAAE,MAAM,QAAQ;AAAA,IAC3B;AAAA,EACJ;AAGA,SAAO,EAAE,MAAM,UAAU,aAAa,GAAG;AAC7C;AAMA,SAAS,eAAe,IAAI,IAAI,UAAU,QAAQ,eAAe;AAC7D,QAAM,SAAS;AACf,aAAW,UAAU,eAAe;AAEhC,QAAI,OAAO,MAAM,SAAS,KAAK,OAAO,MAAM,SAAS,EAAG;AACxD,QAAI,OAAO,MAAM,OAAO,KAAK,OAAO,MAAM,OAAO,EAAG;AAGpD,UAAM,KAAK,OAAO,IAAI;AACtB,UAAM,KAAK,OAAO,IAAI;AACtB,UAAM,KAAK,OAAO,QAAQ,SAAS;AACnC,UAAM,KAAK,OAAO,SAAS,SAAS;AAEpC,QAAI,mBAAmB,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,IAAI,IAAI,IAAI,EAAE,GAAG;AAC5D,aAAO;AAAA,IACX;AAAA,EACJ;AACA,SAAO;AACX;AAKA,SAAS,mBAAmB,IAAI,IAAI,IAAI,IAAI,IAAI,IAAI,IAAI,IAAI;AAExD,QAAM,OAAO,IAAI,QAAQ,KAAK,IAAI,MAAM,IAAI,SAAS,KAAK;AAG1D,MAAI,KAAK,IAAI,IAAI,EAAE,IAAI,QAAQ,KAAK,IAAI,IAAI,EAAE,IAAI,MAAO,QAAO;AAChE,MAAI,KAAK,IAAI,IAAI,EAAE,IAAI,OAAO,KAAK,IAAI,IAAI,EAAE,IAAI,OAAQ,QAAO;AAGhE,MAAI,MAAM,QAAQ,MAAM,SAAS,MAAM,OAAO,MAAM,OAAQ,QAAO;AACnE,MAAI,MAAM,QAAQ,MAAM,SAAS,MAAM,OAAO,MAAM,OAAQ,QAAO;AAGnE,SACI,kBAAkB,IAAI,IAAI,IAAI,IAAI,MAAM,KAAK,OAAO,GAAG,KACvD,kBAAkB,IAAI,IAAI,IAAI,IAAI,OAAO,KAAK,OAAO,MAAM,KAC3D,kBAAkB,IAAI,IAAI,IAAI,IAAI,MAAM,QAAQ,OAAO,MAAM,KAC7D,kBAAkB,IAAI,IAAI,IAAI,IAAI,MAAM,KAAK,MAAM,MAAM;AAEjE;AAEA,SAAS,kBAAkB,KAAK,KAAK,KAAK,KAAK,KAAK,KAAK,KAAK,KAAK;AAC/D,QAAM,KAAK,MAAM,KAAK,KAAK,KAAK,KAAK,KAAK,GAAG;AAC7C,QAAM,KAAK,MAAM,KAAK,KAAK,KAAK,KAAK,KAAK,GAAG;AAC7C,QAAM,KAAK,MAAM,KAAK,KAAK,KAAK,KAAK,KAAK,GAAG;AAC7C,QAAM,KAAK,MAAM,KAAK,KAAK,KAAK,KAAK,KAAK,GAAG;AAE7C,OAAM,KAAK,KAAK,KAAK,KAAO,KAAK,KAAK,KAAK,OACrC,KAAK,KAAK,KAAK,KAAO,KAAK,KAAK,KAAK,IAAK;AAC5C,WAAO;AAAA,EACX;AACA,SAAO;AACX;AAEA,SAAS,MAAM,IAAI,IAAI,IAAI,IAAI,IAAI,IAAI;AACnC,UAAQ,KAAK,OAAO,KAAK,OAAO,KAAK,OAAO,KAAK;AACrD;AAUO,SAAS,WAAW,OAAO,OAAO,SAAS,cAAc;AAC5D,MAAI,CAAC,SAAS,CAAC,MAAO;AACtB,MAAI,OAAO,MAAM,kBAAkB,WAAY;AAE/C,MAAI;AAEA,QAAI,MAAM;AAEV,QAAI,MAAM,cAAc,eAAe,MAAM,cAAc,SAAS;AAChE,YAAM,KAAK,MAAM,GAAG,KAAK,MAAM,GAAG,KAAK,MAAM,OAAO,KAAK,MAAM;AAC/D,YAAM,KAAK,KAAK,KAAK,GAAG,KAAK,KAAK,KAAK;AAGvC,YAAM,UAAU,KAAK,IAAI,aAAa,IAAI,EAAE;AAC5C,YAAM,aAAa,KAAK,IAAI,aAAa,KAAK,KAAK,GAAG;AACtD,YAAM,WAAW,KAAK,IAAI,aAAa,IAAI,EAAE;AAC7C,YAAM,YAAY,KAAK,IAAI,aAAa,KAAK,KAAK,GAAG;AACrD,YAAM,UAAU,KAAK,IAAI,SAAS,YAAY,UAAU,SAAS;AAEjE,UAAI,YAAY,SAAS;AACrB,eAAO;AACP,iBAAS,EAAE,GAAG,aAAa,IAAI,IAAI,GAAG,GAAG,MAAM,MAAM;AAAA,MACzD,WAAW,YAAY,YAAY;AAC/B,eAAO;AACP,iBAAS,EAAE,GAAG,aAAa,IAAI,IAAI,GAAG,IAAI,MAAM,SAAS;AAAA,MAC7D,WAAW,YAAY,UAAU;AAC7B,eAAO;AACP,iBAAS,EAAE,GAAG,GAAG,GAAG,aAAa,IAAI,IAAI,MAAM,OAAO;AAAA,MAC1D,OAAO;AACH,eAAO;AACP,iBAAS,EAAE,GAAG,IAAI,GAAG,aAAa,IAAI,IAAI,MAAM,QAAQ;AAAA,MAC5D;AAEA,YAAM,aAAa,EAAE,MAAM,OAAO,cAAc,OAAO;AACvD,YAAM,cAAc,SAAS,OAAO,UAAU;AAAA,IAClD,WAAW,MAAM,cAAc,UAAU;AACrC,YAAM,QAAQ,KAAK;AAAA,QACf,aAAa,IAAI,MAAM;AAAA,QACvB,aAAa,IAAI,MAAM;AAAA,MAC3B;AACA,YAAM,aAAa;AAAA,QACf,MAAM;AAAA,QACN,OAAO;AAAA,QACP,QAAQ,EAAE,OAAO,MAAM,YAAY;AAAA,MACvC;AACA,YAAM,cAAc,SAAS,OAAO,UAAU;AAAA,IAClD;AAAA,EACJ,SAAS,KAAK;AAEV,YAAQ,KAAK,oCAAoC,GAAG;AAAA,EACxD;AACJ;AAUA,eAAe,kBAAkB,SAAS,GAAG,GAAG,GAAG,GAAG,kBAAkB,OAAO;AAC3E,MAAI;AACA,UAAM,MAAM,MAAM,MAAM,uBAAuB,mBAAmB,OAAO,CAAC,WAAW;AACrF,QAAI,CAAC,IAAI,GAAI;AACb,UAAM,OAAO,MAAM,IAAI,KAAK;AAC5B,UAAM,UAAU,KAAK;AACrB,QAAI,CAAC,WAAW,QAAQ,WAAW,KAAK,CAAC,QAAQ,CAAC,EAAE,IAAK;AAEzD,UAAM,aAAa,QAAQ,CAAC,EAAE;AAG9B,QAAI,OAAO,OAAO,OAAO,WAAW;AAChC,YAAM,MAAM,OAAO;AAGnB,YAAM,SAAS,IAAI,UAAU;AAC7B,YAAM,MAAM,OAAO,gBAAgB,YAAY,eAAe;AAC9D,YAAM,QAAQ,IAAI,cAAc,KAAK;AACrC,UAAI,CAAC,MAAO;AAEZ,YAAM,UAAU,WAAW,MAAM,aAAa,OAAO,KAAK,MAAM,SAAS,SAAS,SAAS,EAAE;AAC7F,YAAM,WAAW,WAAW,MAAM,aAAa,QAAQ,KAAK,MAAM,SAAS,SAAS,UAAU,EAAE;AAChG,YAAM,QAAQ,KAAK,IAAI,IAAI,SAAS,IAAI,QAAQ;AAGhD,YAAM,IAAI,SAAS,gBAAgB,IAAI,GAAG;AAC1C,QAAE,aAAa,QAAQ,MAAM;AAC7B,QAAE,aAAa,KAAK,CAAC;AACrB,QAAE,aAAa,KAAK,CAAC;AACrB,QAAE,aAAa,SAAS,CAAC;AACzB,QAAE,aAAa,UAAU,CAAC;AAC1B,QAAE,aAAa,gBAAgB,CAAC;AAChC,QAAE,aAAa,gBAAgB,CAAC;AAChC,QAAE,aAAa,oBAAoB,CAAC;AACpC,QAAE,aAAa,qBAAqB,CAAC;AACrC,QAAE,aAAa,uBAAuB,GAAG;AACzC,QAAE,aAAa,sBAAsB,OAAO;AAC5C,QAAE,aAAa,uBAAuB,QAAQ;AAC9C,QAAE,aAAa,aAAa,aAAa,CAAC,KAAK,CAAC,WAAW,KAAK,GAAG;AAGnE,YAAM,WAAW,MAAM,iBAAiB,sDAAsD;AAC9F,eAAS,QAAQ,WAAS;AACtB,cAAM,QAAQ,MAAM,UAAU,IAAI;AAElC,YAAI,CAAC,MAAM,aAAa,MAAM,KAAK,MAAM,aAAa,MAAM,MAAM,UAAU,MAAM,aAAa,MAAM,MAAM,WAAW,MAAM,aAAa,MAAM,MAAM,UAAU,MAAM,aAAa,MAAM,MAAM,WAAW;AACrM,gBAAM,aAAa,QAAQ,SAAS;AAAA,QACxC;AACA,YAAI,MAAM,aAAa,QAAQ,MAAM,WAAW,MAAM,aAAa,QAAQ,MAAM,UAAU,MAAM,aAAa,QAAQ,MAAM,WAAW;AACnI,gBAAM,aAAa,UAAU,SAAS;AAAA,QAC1C;AACA,UAAE,YAAY,KAAK;AAAA,MACvB,CAAC;AAGD,YAAM,UAAU,SAAS,gBAAgB,IAAI,MAAM;AACnD,cAAQ,aAAa,KAAK,GAAG;AAC7B,cAAQ,aAAa,KAAK,GAAG;AAC7B,cAAQ,aAAa,SAAS,OAAO;AACrC,cAAQ,aAAa,UAAU,QAAQ;AACvC,cAAQ,aAAa,QAAQ,aAAa;AAC1C,cAAQ,aAAa,UAAU,MAAM;AACrC,QAAE,aAAa,SAAS,EAAE,UAAU;AAEpC,UAAI,YAAY,CAAC;AAGjB,YAAM,YAAY,IAAI,OAAO,UAAU,CAAC;AACxC,aAAO,OAAO,KAAK,SAAS;AAC5B,UAAI,OAAO,iBAAkB,QAAO,iBAAiB,SAAS;AAC9D,UAAI,OAAO,gBAAiB,OAAM,gBAAgB,SAAS;AAG3D,UAAI,kBAAkB;AAClB,cAAM,MAAM,OAAO,OAAO,QAAQ,gBAAgB;AAClD,YAAI,QAAQ,GAAI,QAAO,OAAO,OAAO,KAAK,CAAC;AAC3C,YAAI,iBAAiB,SAAS,iBAAiB,MAAM,YAAY;AAC7D,2BAAiB,MAAM,WAAW,YAAY,iBAAiB,KAAK;AAAA,QACxE;AAAA,MACJ;AAAA,IACJ;AAAA,EACJ,SAAS,KAAK;AACV,YAAQ,KAAK,+CAA+C,SAAS,GAAG;AAAA,EAE5E;AACJ;AAWA,SAAS,YAAY,MAAM,GAAG,GAAG,UAAU,MAAM,OAAO;AACpD,QAAM,MAAM,OAAO;AACnB,MAAI,CAAC,OAAO,CAAC,OAAO,UAAW,QAAO;AAEtC,MAAI;AACA,UAAM,IAAI,SAAS,gBAAgB,IAAI,GAAG;AAC1C,MAAE,aAAa,aAAa,YAAY;AACxC,MAAE,aAAa,aAAa,aAAa,CAAC,KAAK,CAAC,GAAG;AACnD,MAAE,aAAa,UAAU,CAAC;AAC1B,MAAE,aAAa,UAAU,CAAC;AAE1B,UAAM,IAAI,SAAS,gBAAgB,IAAI,MAAM;AAC7C,MAAE,aAAa,KAAK,CAAC;AACrB,MAAE,aAAa,KAAK,CAAC;AACrB,MAAE,aAAa,eAAe,QAAQ;AACtC,MAAE,aAAa,qBAAqB,SAAS;AAC7C,MAAE,aAAa,QAAQ,IAAI;AAC3B,MAAE,aAAa,aAAa,QAAQ;AACpC,MAAE,aAAa,eAAe,qBAAqB;AACnD,MAAE,aAAa,qBAAqB,SAAS;AAC7C,MAAE,aAAa,sBAAsB,IAAI;AACzC,MAAE,aAAa,qBAAqB,WAAW,IAAI;AACnD,MAAE,cAAc;AAEhB,MAAE,YAAY,CAAC;AACf,QAAI,YAAY,CAAC;AAEjB,UAAM,QAAQ,IAAI,OAAO,UAAU,CAAC;AACpC,WAAO,OAAO,KAAK,KAAK;AACxB,QAAI,OAAO,iBAAkB,QAAO,iBAAiB,KAAK;AAC1D,QAAI,OAAO,gBAAiB,OAAM,gBAAgB,KAAK;AACvD,WAAO;AAAA,EACX,SAAS,KAAK;AACV,YAAQ,KAAK,uCAAuC,GAAG;AACvD,WAAO;AAAA,EACX;AACJ;AAMA,SAAS,mBAAmB,MAAM,YAAY,OAAO,KAAK;AACtD,MAAI,SAAS,EAAG,QAAO,aAAa,MAAM,UAAU;AAEpD,QAAM,KAAK,WAAW,UAAU,KAAK;AACrC,QAAM,KAAK,WAAW,UAAU,KAAK;AACrC,QAAM,KAAK,KAAK,QAAQ;AACxB,QAAM,KAAK,KAAK,SAAS;AAGzB,QAAM,SAAS;AACf,QAAM,IAAI,UAAU,IAAI,MAAM,OAAO,QAAQ;AAC7C,QAAM,UAAU,IAAI,OAAO;AAE3B,MAAI,KAAK,IAAI,EAAE,IAAI,QAAS,KAAK,IAAI,EAAE,IAAI,KAAK,KAAK,IAAI,EAAE,IAAI,IAAI;AAC/D,UAAMC,MAAK,KAAK,UAAU,SAAS,KAAK;AACxC,UAAMC,MAAK,KAAK,IAAI,KAAK,IAAI,KAAK,SAAS,KAAK;AAChD,WAAO,EAAE,GAAGD,KAAI,GAAGC,IAAG;AAAA,EAC1B;AACA,QAAM,KAAK,KAAK,IAAI,KAAK,IAAI,KAAK,QAAQ,KAAK;AAC/C,QAAM,KAAK,KAAK,UAAU,SAAS,KAAK;AACxC,SAAO,EAAE,GAAG,IAAI,GAAG,GAAG;AAC1B;AAMA,SAAS,aAAa,MAAM,YAAY;AACpC,QAAM,KAAK,WAAW,UAAU,KAAK;AACrC,QAAM,KAAK,WAAW,UAAU,KAAK;AACrC,QAAM,KAAK,KAAK,QAAQ;AACxB,QAAM,KAAK,KAAK,SAAS;AAEzB,MAAI,KAAK,IAAI,EAAE,IAAI,QAAS,KAAK,IAAI,EAAE,IAAI,KAAK,KAAK,IAAI,EAAE,IAAI,IAAI;AAC/D,QAAI,KAAK,EAAG,QAAO,EAAE,GAAG,KAAK,SAAS,GAAG,KAAK,IAAI,KAAK,OAAO;AAC9D,WAAO,EAAE,GAAG,KAAK,SAAS,GAAG,KAAK,EAAE;AAAA,EACxC;AACA,MAAI,KAAK,EAAG,QAAO,EAAE,GAAG,KAAK,IAAI,KAAK,OAAO,GAAG,KAAK,QAAQ;AAC7D,SAAO,EAAE,GAAG,KAAK,GAAG,GAAG,KAAK,QAAQ;AACxC;AAUO,SAAS,mBAAmB,SAAS,QAAQ,KAAK,SAAS,KAAK;AACnE,MAAI,CAAC,SAAS,OAAO,OAAQ,QAAO;AAEpC,QAAM,QAAQ,QAAQ;AACtB,QAAM,QAAQ,QAAQ,SAAS,CAAC;AAGhC,MAAI,OAAO,UAAU,OAAO,UAAU,OAAO,WAAW,OAAO;AAC/D,QAAM,QAAQ,OAAK;AACf,WAAO,KAAK,IAAI,MAAM,EAAE,CAAC;AACzB,WAAO,KAAK,IAAI,MAAM,EAAE,CAAC;AACzB,WAAO,KAAK,IAAI,MAAM,EAAE,KAAK,EAAE,SAAS,OAAO;AAC/C,WAAO,KAAK,IAAI,MAAM,EAAE,KAAK,EAAE,UAAU,OAAO;AAAA,EACpD,CAAC;AAED,QAAM,KAAK,OAAO,QAAQ;AAC1B,QAAM,KAAK,OAAO,QAAQ;AAC1B,QAAM,MAAM;AACZ,QAAM,QAAQ,KAAK,KAAK,QAAQ,MAAM,KAAK,KAAK,SAAS,MAAM,KAAK,IAAI,GAAG;AAC3E,QAAM,QAAQ,QAAQ,KAAK,SAAS,IAAI,OAAO;AAC/C,QAAM,QAAQ,SAAS,KAAK,SAAS,IAAI,OAAO;AAGhD,QAAM,WAAW,oBAAI,IAAI;AACzB,QAAM,QAAQ,OAAK;AACf,UAAM,KAAK,EAAE,IAAI,QAAQ;AACzB,UAAM,KAAK,EAAE,IAAI,QAAQ;AACzB,UAAM,MAAM,EAAE,SAAS,UAAU;AACjC,UAAM,MAAM,EAAE,UAAU,UAAU;AAClC,aAAS,IAAI,EAAE,IAAI,EAAE,GAAG,IAAI,GAAG,IAAI,GAAG,IAAI,GAAG,IAAI,IAAI,KAAK,KAAK,GAAG,IAAI,KAAK,KAAK,EAAE,CAAC;AAAA,EACvF,CAAC;AAED,MAAI,aAAa;AAGjB,QAAM,QAAQ,OAAK;AACf,UAAM,IAAI,SAAS,IAAI,EAAE,IAAI;AAC7B,UAAM,IAAI,SAAS,IAAI,EAAE,EAAE;AAC3B,QAAI,CAAC,KAAK,CAAC,EAAG;AAEd,UAAM,WAAW,EAAE,aAAa;AAChC,UAAM,SAAS,EAAE,UAAU;AAC3B,UAAM,WAAW,WAAW,sBAAsB,OAAO,QAAQ,KAAK,EAAE,CAAC,MAAM;AAG/E,QAAI,YAAY,CAAC,WAAW,SAAS,qBAAqB,OAAO,QAAQ,KAAK,EAAE,CAAC,GAAG,GAAG;AACnF,mBAAa,6BAA6B,OAAO,QAAQ,KAAK,EAAE,CAAC,mHAAmH,MAAM,mCAAmC;AAAA,IACjO;AAEA,UAAM,QAAQ,EAAE,cAAc,WAAW,4BAA4B,EAAE,cAAc,WAAW,4BAA4B;AAG5H,UAAM,KAAK,EAAE,KAAK,EAAE;AACpB,UAAM,KAAK,EAAE,KAAK,EAAE;AACpB,UAAM,OAAO,KAAK,KAAK,KAAK,KAAK,KAAK,EAAE;AACxC,QAAI,MAAM,EAAE,KAAK,EAAE,MAAM;AACzB,QAAI,MAAM,EAAE,KAAK,EAAE,MAAM;AAEzB,QAAI,OAAO,KAAK,KAAK,IAAI,EAAE,IAAI,MAAM,KAAK,IAAI,EAAE,IAAI,IAAI;AAEpD,YAAM,QAAQ,CAAC,KAAK;AACpB,YAAM,QAAQ,KAAK;AACnB,YAAM,WAAW,OAAO;AACxB,YAAM,MAAM,KAAK,QAAQ;AACzB,YAAM,MAAM,KAAK,QAAQ;AAEzB,WAAK,OAAO,EAAE,KAAK,MAAM,MAAM,OAAO,EAAE;AACxC,WAAK,OAAO,EAAE,KAAK,MAAM,MAAM,OAAO,EAAE;AACxC,oBAAc,cAAc,EAAE,EAAE,IAAI,EAAE,EAAE,MAAM,GAAG,IAAI,GAAG,IAAI,EAAE,EAAE,IAAI,EAAE,EAAE,yBAAyB,MAAM,uBAAuB,KAAK,gBAAgB,QAAQ;AAAA,IAC/J,OAAO;AACH,oBAAc,aAAa,EAAE,EAAE,SAAS,EAAE,EAAE,SAAS,EAAE,EAAE,SAAS,EAAE,EAAE,aAAa,MAAM,uBAAuB,KAAK,gBAAgB,QAAQ;AAAA,IACjJ;AAEA,QAAI,EAAE,OAAO;AACT,oBAAc,YAAY,EAAE,QAAQ,KAAK,CAAC,gCAAgC,WAAW,SAAS,SAAS,MAAM,qDAAqD,UAAU,EAAE,KAAK,CAAC;AAAA,IACxL;AAAA,EACJ,CAAC;AAGD,QAAM,QAAQ,OAAK;AACf,UAAM,IAAI,SAAS,IAAI,EAAE,EAAE;AAC3B,QAAI,CAAC,EAAG;AAER,UAAM,UAAU,EAAE,UAAU;AAC5B,UAAM,QAAQ,EAAE,QAAQ;AACxB,UAAM,QAAQ,EAAE,kBAAkB,sBAAsB,EAAE,eAAe,MAAM;AAE/E,QAAI,EAAE,SAAS,UAAU;AACrB,oBAAc,gBAAgB,EAAE,EAAE,SAAS,EAAE,EAAE,SAAS,EAAE,IAAI,CAAC,SAAS,EAAE,IAAI,CAAC,WAAW,KAAK,aAAa,OAAO,uBAAuB,KAAK;AAAA,IACnJ,WAAW,EAAE,SAAS,WAAW;AAC7B,YAAM,KAAK,KAAK,IAAI,EAAE,GAAG,EAAE,CAAC,IAAI;AAChC,oBAAc,YAAY,EAAE,KAAK,KAAK,CAAC,QAAQ,EAAE,KAAK,KAAK,CAAC,YAAY,EAAE,aAAa,EAAE,WAAW,KAAK,aAAa,OAAO,uBAAuB,KAAK,0BAA0B,EAAE,EAAE,KAAK,EAAE,EAAE;AAAA,IACpM,WAAW,EAAE,SAAS,aAAa;AAC/B,oBAAc,YAAY,EAAE,CAAC,QAAQ,EAAE,CAAC,YAAY,EAAE,CAAC,aAAa,EAAE,CAAC,SAAS,KAAK,IAAI,EAAE,GAAG,EAAE,CAAC,IAAI,GAAG,WAAW,KAAK,aAAa,OAAO,uBAAuB,KAAK;AAAA,IAC5K,OAAO;AACH,oBAAc,YAAY,EAAE,CAAC,QAAQ,EAAE,CAAC,YAAY,EAAE,CAAC,aAAa,EAAE,CAAC,kBAAkB,KAAK,aAAa,OAAO,uBAAuB,KAAK;AAAA,IAClJ;AAGA,QAAI,EAAE,OAAO;AACT,YAAM,WAAW,KAAK,IAAI,GAAG,KAAK,IAAI,IAAI,KAAK,KAAK,CAAC;AACrD,UAAI,YAAY,YAAY,YAAY,YAAY;AACpD,UAAI,eAAe,SAAS,EAAG,aAAY;AAE3C,YAAM,SAAS,EAAE,SAAS,SAAS,EAAE,KAAK,EAAE,IAAI,IAAI,KAAK,QAAQ,EAAE;AACnE,oBAAc,YAAY,EAAE,EAAE,QAAQ,MAAM,4DAA4D,SAAS,gBAAgB,QAAQ,uCAAuC,UAAU,EAAE,KAAK,CAAC;AAAA,IACtM;AAAA,EACJ,CAAC;AAED,SAAO,kDAAkD,KAAK,aAAa,MAAM,kBAAkB,KAAK,IAAI,MAAM;AAAA,UAC5G,WAAW,MAAM,yBAAyB,GAAG,KAAK,EAAE,KAAK,EAAE;AAAA,IACjE,WAAW,QAAQ,2BAA2B,EAAE,CAAC;AAAA;AAErD;AAEA,SAAS,UAAU,KAAK;AACpB,SAAO,OAAO,GAAG,EAAE,QAAQ,MAAM,OAAO,EAAE,QAAQ,MAAM,MAAM,EAAE,QAAQ,MAAM,MAAM,EAAE,QAAQ,MAAM,QAAQ;AAChH;AAMA,SAAS,eAAe,KAAK;AACzB,MAAI,CAAC,OAAO,QAAQ,iBAAiB,QAAQ,OAAQ,QAAO;AAC5D,QAAM,IAAI,IAAI,QAAQ,KAAK,EAAE;AAC7B,MAAI,EAAE,SAAS,EAAG,QAAO;AACzB,QAAM,IAAI,SAAS,EAAE,UAAU,GAAG,CAAC,GAAG,EAAE;AACxC,QAAM,IAAI,SAAS,EAAE,UAAU,GAAG,CAAC,GAAG,EAAE;AACxC,QAAM,IAAI,SAAS,EAAE,UAAU,GAAG,CAAC,GAAG,EAAE;AAExC,QAAM,MAAO,QAAQ,IAAI,QAAQ,IAAI,QAAQ;AAC7C,SAAO,MAAM;AACjB;AAOO,SAAS,wBAAwB,OAAO,QAAQ,KAAK,SAAS,KAAK;AACtE,MAAI,CAAC,SAAS,CAAC,MAAM,UAAW,QAAO;AAEvC,QAAM,KAAK,MAAM,GAAG,KAAK,MAAM,GAAG,KAAK,MAAM,OAAO,KAAK,MAAM;AAC/D,MAAI,MAAM,KAAK,MAAM,EAAG,QAAO;AAE/B,QAAM,MAAM;AACZ,QAAM,QAAQ,KAAK,KAAK,QAAQ,MAAM,KAAK,KAAK,SAAS,MAAM,KAAK,IAAI,GAAG;AAC3E,QAAM,QAAQ,QAAQ,KAAK,SAAS,IAAI,KAAK;AAC7C,QAAM,QAAQ,SAAS,KAAK,SAAS,IAAI,KAAK;AAE9C,MAAI,aAAa;AAGjB,gBAAc,YAAY,KAAK,QAAQ,IAAI,QAAQ,KAAK,QAAQ,IAAI,YAAY,KAAK,KAAK,aAAa,KAAK,KAAK;AAGjH,MAAI,MAAM,WAAW;AACjB,kBAAc,YAAY,KAAK,QAAQ,OAAO,EAAE,QAAQ,KAAK,QAAQ,OAAO,EAAE,kEAAkE,UAAU,MAAM,SAAS,CAAC;AAAA,EAC9K;AAGA,MAAI,MAAM,iBAAiB;AACvB,UAAM,gBAAgB,QAAQ,WAAS;AACnC,UAAI,CAAC,MAAO;AAEZ,UAAI,MAAM,cAAc,aAAa;AACjC,cAAM,KAAK,MAAM,IAAI,QAAQ;AAC7B,cAAM,KAAK,MAAM,IAAI,QAAQ;AAC7B,cAAM,KAAK,MAAM,QAAQ;AACzB,cAAM,KAAK,MAAM,SAAS;AAC1B,cAAM,SAAS,MAAM,SAAS,UAAU;AACxC,cAAM,OAAO,MAAM,SAAS,QAAQ;AACpC,YAAI,MAAM,aAAa,IAAI;AACvB,gBAAM,KAAK,KAAK,IAAI,IAAI,EAAE,IAAI;AAC9B,gBAAM,MAAM,KAAK,KAAK,GAAG,MAAM,KAAK,KAAK;AACzC,wBAAc,YAAY,MAAM,KAAK,CAAC,QAAQ,MAAM,KAAK,CAAC,YAAY,EAAE,aAAa,EAAE,WAAW,IAAI,aAAa,MAAM,8CAA8C,GAAG,KAAK,GAAG;AAElL,cAAI,MAAM,OAAO;AACb,gBAAI,KAAK,MAAM,cAAc;AAC7B,gBAAI,eAAe,EAAE,EAAG,MAAK;AAC7B,kBAAM,KAAK,KAAK,IAAI,IAAI,MAAM,iBAAiB,MAAM,KAAK;AAC1D,0BAAc,YAAY,GAAG,QAAQ,GAAG,4DAA4D,EAAE,gBAAgB,EAAE,uCAAuC,UAAU,MAAM,KAAK,CAAC;AAAA,UACzL;AAAA,QACJ,OAAO;AACH,wBAAc,YAAY,EAAE,QAAQ,EAAE,YAAY,EAAE,aAAa,EAAE,kBAAkB,IAAI,aAAa,MAAM;AAE5G,cAAI,MAAM,OAAO;AACb,gBAAI,KAAK,MAAM,cAAc;AAC7B,gBAAI,eAAe,EAAE,EAAG,MAAK;AAC7B,kBAAM,KAAK,KAAK,IAAI,IAAI,MAAM,iBAAiB,MAAM,KAAK;AAC1D,0BAAc,YAAY,KAAK,KAAK,CAAC,QAAQ,KAAK,KAAK,CAAC,4DAA4D,EAAE,gBAAgB,EAAE,uCAAuC,UAAU,MAAM,KAAK,CAAC;AAAA,UACzM;AAAA,QACJ;AAAA,MACJ,WAAW,MAAM,cAAc,UAAU;AACrC,cAAM,MAAM,MAAM,IAAI,QAAQ;AAC9B,cAAM,MAAM,MAAM,IAAI,QAAQ;AAC9B,cAAM,OAAO,MAAM,MAAM,MAAM;AAC/B,cAAM,OAAO,MAAM,MAAM,MAAM;AAC/B,cAAM,SAAS,MAAM,SAAS,UAAU;AACxC,cAAM,OAAO,MAAM,SAAS,QAAQ;AACpC,sBAAc,gBAAgB,GAAG,SAAS,GAAG,SAAS,GAAG,SAAS,GAAG,WAAW,IAAI,aAAa,MAAM;AAEvG,YAAI,MAAM,OAAO;AACb,cAAI,KAAK,MAAM,cAAc;AAC7B,cAAI,eAAe,EAAE,EAAG,MAAK;AAC7B,gBAAM,KAAK,KAAK,IAAI,IAAI,MAAM,iBAAiB,MAAM,KAAK;AAC1D,wBAAc,YAAY,GAAG,QAAQ,GAAG,4DAA4D,EAAE,gBAAgB,EAAE,uCAAuC,UAAU,MAAM,KAAK,CAAC;AAAA,QACzL;AAAA,MACJ,WAAW,MAAM,cAAc,QAAQ;AACnC,cAAM,SAAS,MAAM,OAAO,cAAc,MAAM;AAChD,YAAI,QAAQ;AACR,gBAAM,KAAK,WAAW,MAAM,MAAM,aAAa,QAAQ,KAAK,GAAG;AAC/D,gBAAM,KAAK,WAAW,MAAM,MAAM,aAAa,QAAQ,KAAK,GAAG;AAC/D,gBAAM,OAAO,OAAO,aAAa,MAAM,KAAK;AAC5C,gBAAM,WAAW,KAAK,IAAI,IAAI,WAAW,OAAO,aAAa,WAAW,CAAC,KAAK,MAAM,KAAK;AACzF,gBAAM,OAAO,OAAO,eAAe;AACnC,cAAI,YAAY;AAChB,cAAI,eAAe,SAAS,EAAG,aAAY;AAC3C,wBAAc,YAAY,KAAK,QAAQ,IAAI,QAAQ,KAAK,QAAQ,IAAI,4DAA4D,SAAS,gBAAgB,QAAQ,uCAAuC,UAAU,IAAI,CAAC;AAAA,QAC3N;AAAA,MACJ,WAAW,MAAM,cAAc,SAAS;AACpC,cAAM,KAAK,MAAM,YAAY,KAAK,MAAM;AACxC,YAAI,MAAM,IAAI;AACV,gBAAM,SAAS,MAAM,SAAS,UAAU;AACxC,gBAAM,MAAM,GAAG,IAAI,QAAQ,MAAM,MAAM,GAAG,IAAI,QAAQ;AACtD,gBAAM,MAAM,GAAG,IAAI,QAAQ,MAAM,MAAM,GAAG,IAAI,QAAQ;AAEtD,cAAI,MAAM,gBAAgB,YAAY,MAAM,iBAAiB,MAAM,eAAe;AAC9E,kBAAM,OAAO,MAAM,cAAc,IAAI,QAAQ;AAC7C,kBAAM,OAAO,MAAM,cAAc,IAAI,QAAQ;AAC7C,kBAAM,OAAO,MAAM,cAAc,IAAI,QAAQ;AAC7C,kBAAM,OAAO,MAAM,cAAc,IAAI,QAAQ;AAC7C,0BAAc,cAAc,GAAG,IAAI,GAAG,MAAM,IAAI,IAAI,IAAI,KAAK,IAAI,IAAI,IAAI,KAAK,GAAG,IAAI,GAAG,yBAAyB,MAAM;AAAA,UAC3H,OAAO;AACH,0BAAc,aAAa,GAAG,SAAS,GAAG,SAAS,GAAG,SAAS,GAAG,aAAa,MAAM;AAAA,UACzF;AAEA,cAAI,MAAM,OAAO;AACb,kBAAM,OAAO,MAAM,OAAO,GAAG,OAAO,MAAM,OAAO,IAAI;AACrD,kBAAM,MAAM,KAAK,IAAI,IAAI,MAAM,iBAAiB,MAAM,KAAK;AAC3D,0BAAc,YAAY,GAAG,QAAQ,GAAG,gCAAgC,MAAM,cAAc,MAAM,gBAAgB,GAAG,uCAAuC,UAAU,MAAM,KAAK,CAAC;AAAA,UACtL;AAAA,QACJ;AAAA,MACJ,WAAW,MAAM,cAAc,QAAQ;AACnC,cAAM,KAAK,MAAM,YAAY,KAAK,MAAM;AACxC,YAAI,MAAM,IAAI;AACV,gBAAM,SAAS,MAAM,SAAS,UAAU;AACxC,gBAAM,MAAM,GAAG,IAAI,QAAQ,MAAM,MAAM,GAAG,IAAI,QAAQ;AACtD,gBAAM,MAAM,GAAG,IAAI,QAAQ,MAAM,MAAM,GAAG,IAAI,QAAQ;AAEtD,cAAI,MAAM,YAAY,MAAM,cAAc;AACtC,kBAAM,MAAM,MAAM,aAAa,IAAI,QAAQ;AAC3C,kBAAM,MAAM,MAAM,aAAa,IAAI,QAAQ;AAC3C,0BAAc,cAAc,GAAG,IAAI,GAAG,MAAM,GAAG,IAAI,GAAG,IAAI,GAAG,IAAI,GAAG,yBAAyB,MAAM;AAAA,UACvG,OAAO;AACH,0BAAc,aAAa,GAAG,SAAS,GAAG,SAAS,GAAG,SAAS,GAAG,aAAa,MAAM;AAAA,UACzF;AAEA,cAAI,MAAM,OAAO;AACb,kBAAM,OAAO,MAAM,OAAO,GAAG,OAAO,MAAM,OAAO,IAAI;AACrD,kBAAM,MAAM,KAAK,IAAI,IAAI,MAAM,iBAAiB,MAAM,KAAK;AAC3D,0BAAc,YAAY,GAAG,QAAQ,GAAG,gCAAgC,MAAM,cAAc,MAAM,gBAAgB,GAAG,uCAAuC,UAAU,MAAM,KAAK,CAAC;AAAA,UACtL;AAAA,QACJ;AAAA,MACJ,WAAW,MAAM,cAAc,QAAQ;AACnC,cAAM,KAAK,WAAW,MAAM,OAAO,aAAa,cAAc,KAAK,GAAG;AACtE,cAAM,KAAK,WAAW,MAAM,OAAO,aAAa,cAAc,KAAK,GAAG;AACtE,cAAM,KAAK,WAAW,MAAM,OAAO,aAAa,kBAAkB,KAAK,IAAI;AAC3E,cAAM,KAAK,WAAW,MAAM,OAAO,aAAa,mBAAmB,KAAK,IAAI;AAC5E,cAAM,MAAM,KAAK,QAAQ;AACzB,cAAM,MAAM,KAAK,QAAQ;AACzB,cAAM,MAAM,KAAK;AACjB,cAAM,MAAM,KAAK;AAGjB,cAAM,YAAY,MAAM,OAAO,iBAAiB,sDAAsD;AACtG,YAAI,aAAa,UAAU,SAAS,GAAG;AAEnC,gBAAM,MAAM,WAAW,MAAM,OAAO,aAAa,oBAAoB,KAAK,EAAE;AAC5E,gBAAM,MAAM,WAAW,MAAM,OAAO,aAAa,qBAAqB,KAAK,EAAE;AAC7E,gBAAM,YAAY,KAAK,IAAI,MAAM,KAAK,MAAM,GAAG;AAC/C,wBAAc,2BAA2B,GAAG,KAAK,GAAG,WAAW,SAAS;AACxE,oBAAU,QAAQ,OAAK;AAEnB,gBAAI,EAAE,YAAY,UAAU,EAAE,aAAa,MAAM,MAAM,iBAAiB,EAAE,aAAa,QAAQ,MAAM,OAAQ;AAC7G,kBAAM,QAAQ,EAAE,UAAU,IAAI;AAC9B,0BAAc,MAAM;AAAA,UACxB,CAAC;AACD,wBAAc;AAAA,QAClB,OAAO;AAEH,wBAAc,YAAY,GAAG,QAAQ,GAAG,YAAY,GAAG,aAAa,GAAG;AACvE,wBAAc,YAAY,MAAM,MAAM,CAAC,QAAQ,MAAM,MAAM,CAAC;AAAA,QAChE;AAAA,MACJ,WAAW,MAAM,cAAc,SAAS;AAEpC,cAAM,KAAK,MAAM,IAAI,QAAQ;AAC7B,cAAM,KAAK,MAAM,IAAI,QAAQ;AAC7B,cAAM,KAAK,MAAM,QAAQ;AACzB,cAAM,KAAK,MAAM,SAAS;AAC1B,sBAAc,YAAY,EAAE,QAAQ,EAAE,YAAY,EAAE,aAAa,EAAE,uCAAuC,MAAM,SAAS,UAAU,MAAM;AACzI,YAAI,MAAM,WAAW;AACjB,wBAAc,YAAY,KAAK,CAAC,QAAQ,KAAK,EAAE,qDAAqD,UAAU,MAAM,SAAS,CAAC;AAAA,QAClI;AAAA,MACJ;AAAA,IACJ,CAAC;AAAA,EACL;AAEA,SAAO,kDAAkD,KAAK,aAAa,MAAM,kBAAkB,KAAK,IAAI,MAAM;AAAA;AAAA,IAElH,UAAU;AAAA;AAEd;AAMO,SAAS,iBAAiB;AAI7B,SAAO,eAAe;AAGtB,MAAI,aAAa;AACjB,MAAI,cAAc;AAClB,MAAI,aAAa;AAGjB,MAAI,aAAa;AACjB,MAAI,YAAY;AAEhB,iBAAe,uBAAuB;AAClC,QAAI,WAAY;AAChB,UAAM,MAAM,MAAM,OAAO,qCAA4B;AACrD,UAAM,OAAO,MAAM,OAAO,uCAA8B;AACxD,iBAAa,IAAI;AACjB,kBAAc,KAAK;AACnB,iBAAa,KAAK;AAAA,EACtB;AAEA,iBAAe,wBAAwB;AACnC,QAAI,WAAY;AAChB,UAAM,MAAM,MAAM,OAAO,wCAA+B;AACxD,iBAAa,IAAI;AACjB,gBAAY,IAAI;AAAA,EACpB;AAGA,WAAS,kBAAkB,KAAK;AAC5B,WAAO,IAAI,KAAK,EAAE,MAAM,IAAI,EAAE,CAAC,EAAE,KAAK,EAAE,YAAY,MAAM;AAAA,EAC9D;AAEA,SAAO,eAAe;AACtB,SAAO,cAAc;AACrB,SAAO,mBAAmB;AAG1B,SAAO,kBAAkB,CAAC,QAAQ;AAC9B,QAAI,kBAAkB,GAAG,GAAG;AACxB,UAAI;AACA,YAAI,WAAY,QAAO,WAAW,GAAG;AACrC,6BAAqB;AACrB,eAAO,EAAE,kBAAkB,MAAM,IAAI;AAAA,MACzC,QAAQ;AACJ,eAAO;AAAA,MACX;AAAA,IACJ;AACA,WAAO,aAAa,GAAG;AAAA,EAC3B;AAGA,SAAO,mBAAmB,OAAO,QAAQ;AACrC,QAAI,kBAAkB,GAAG,GAAG;AACxB,YAAM,qBAAqB;AAC3B,YAAMC,WAAU,WAAW,GAAG;AAC9B,UAAI,CAACA,SAAS,QAAO;AACrB,aAAO,YAAYA,QAAO;AAAA,IAC9B;AAEA,UAAM,sBAAsB;AAC5B,UAAM,UAAU,aAAa,GAAG;AAChC,QAAI,CAAC,QAAS,QAAO;AACrB,WAAO,WAAW,OAAO;AAAA,EAC7B;AAGA,SAAO,oBAAoB,OAAO,QAAQ;AACtC,QAAI,kBAAkB,GAAG,GAAG;AACxB,YAAM,qBAAqB;AAC3B,YAAMA,WAAU,WAAW,GAAG;AAC9B,UAAI,CAACA,UAAS;AAAE,gBAAQ,MAAM,oCAAoC;AAAG,eAAO;AAAA,MAAO;AACnF,aAAO,WAAWA,QAAO;AAAA,IAC7B;AAEA,UAAM,sBAAsB;AAC5B,UAAM,UAAU,aAAa,GAAG;AAChC,QAAI,CAAC,SAAS;AAAE,cAAQ,MAAM,mCAAmC;AAAG,aAAO;AAAA,IAAO;AAClF,WAAO,UAAU,OAAO;AAAA,EAC5B;AAGA,uBAAqB;AACrB,wBAAsB;AAC1B;",
6
- "names": ["nodeIds", "px", "py", "diagram"]
7
- }