@electric-agent/agent 1.1.0 → 1.1.4

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package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@electric-agent/agent",
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- "version": "1.1.0",
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+ "version": "1.1.4",
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  "description": "CLI tool that turns natural-language app descriptions into running reactive Electric SQL + TanStack DB applications",
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  "type": "module",
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  "bin": {
@@ -28,7 +28,7 @@
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  "dotenv": "^17.3.1",
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  "zod": "^3.24.1",
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  "@electric-agent/protocol": "1.2.0",
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- "@electric-agent/studio": "1.3.0"
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+ "@electric-agent/studio": "1.3.4"
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  },
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  "devDependencies": {
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  "@types/node": "^22.15.0",
@@ -240,6 +240,18 @@ _Last updated: [ISO date]_
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  ## State & Context
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  ```
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+ ## Phase 8: Deploy & Preview
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+
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+ Start the dev server so the user can preview the app:
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+
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+ ```bash
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+ pnpm dev:start
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+ ```
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+
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+ **IMPORTANT**: Always use `pnpm dev:start` from the project directory. Do NOT use `sprite-env services create` or launch Vite manually — the project's `vite.config.ts` contains required settings (`allowedHosts`, `port`, `proxy`) that will not be applied if Vite is started from a different directory.
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+ After starting, the app is accessible at the preview URL (shown in the UI).
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+
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  ## Critical Rules (from electric-app-guardrails)
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  - `z` from `"zod/v4"` — NEVER from `"zod"`
@@ -273,7 +285,9 @@ When the app runs inside a cloud sandbox (Fly.io Sprite), the following constrai
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  - **The preview URL** follows the pattern: `https://<sprite-name>.sprites.app`
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  - **`vite.config.ts` is pre-configured** with `port`, `host: true`, `allowedHosts: true`, and the Electric proxy — **DO NOT MODIFY it**. Changing it WILL break the preview.
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- The `pnpm dev:start` script starts the Vite dev server in the background on the correct port. After finishing all code generation, always run migrations then `pnpm dev:start` so the user can preview.
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+ **ALWAYS use `pnpm dev:start`** to start the dev server. This script runs Vite from the project directory where `vite.config.ts` is located. **DO NOT use `sprite-env services create`** or launch Vite manually — doing so will start Vite from the wrong directory, causing it to miss the config and reject Sprite hostnames with `allowedHosts` errors.
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+ After finishing all code generation, always run migrations then `pnpm dev:start` so the user can preview.
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  ## Scaffold Files (DO NOT MODIFY)
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