@elaraai/east-ui 1.0.7 → 1.0.9
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/src/charts/chart/index.d.ts +4 -2
- package/dist/src/charts/chart/index.d.ts.map +1 -1
- package/dist/src/charts/chart/index.js +1 -1
- package/dist/src/charts/chart/index.js.map +1 -1
- package/dist/src/component.d.ts +70 -0
- package/dist/src/component.d.ts.map +1 -1
- package/dist/src/component.js +47 -0
- package/dist/src/component.js.map +1 -1
- package/dist/src/disclosure/index.d.ts +1 -0
- package/dist/src/disclosure/index.d.ts.map +1 -1
- package/dist/src/disclosure/index.js +1 -0
- package/dist/src/disclosure/index.js.map +1 -1
- package/dist/src/disclosure/story/index.d.ts +400 -0
- package/dist/src/disclosure/story/index.d.ts.map +1 -0
- package/dist/src/disclosure/story/index.js +369 -0
- package/dist/src/disclosure/story/index.js.map +1 -0
- package/dist/src/disclosure/story/types.d.ts +184 -0
- package/dist/src/disclosure/story/types.d.ts.map +1 -0
- package/dist/src/disclosure/story/types.js +128 -0
- package/dist/src/disclosure/story/types.js.map +1 -0
- package/dist/src/index.d.ts +1 -1
- package/dist/src/index.d.ts.map +1 -1
- package/dist/src/index.js +1 -1
- package/dist/src/index.js.map +1 -1
- package/dist/src/internal.d.ts +2 -1
- package/dist/src/internal.d.ts.map +1 -1
- package/dist/src/internal.js +2 -1
- package/dist/src/internal.js.map +1 -1
- package/dist/src/runtime/disclosure/index.d.ts +1 -0
- package/dist/src/runtime/disclosure/index.d.ts.map +1 -1
- package/dist/src/runtime/disclosure/index.js +1 -0
- package/dist/src/runtime/disclosure/index.js.map +1 -1
- package/dist/src/runtime/disclosure/story.d.ts +61 -0
- package/dist/src/runtime/disclosure/story.d.ts.map +1 -0
- package/dist/src/runtime/disclosure/story.js +58 -0
- package/dist/src/runtime/disclosure/story.js.map +1 -0
- package/dist/test/disclosure/story.examples.d.ts +11 -0
- package/dist/test/disclosure/story.examples.d.ts.map +1 -0
- package/dist/test/disclosure/story.examples.js +156 -0
- package/dist/test/disclosure/story.examples.js.map +1 -0
- package/package.json +3 -3
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/**
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* Copyright (c) 2025 Elara AI Pty Ltd
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* Dual-licensed under AGPL-3.0 and commercial license. See LICENSE for details.
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*/
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import { East, ArrayType, FunctionType, IntegerType, NullType, OptionType, StringType, StructType, variant, some, none, } from "@elaraai/east";
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import { UIComponentType } from "../../component.js";
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import { StoryLayoutType, StoryLayout, StoryStepLengthType, StoryActiveBindingType, StoryProgressBindingType, StoryStyleType, } from "./types.js";
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// Re-export types
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export { StoryLayoutType, StoryLayout, StoryStepLengthType, StoryStepLength, StoryActiveBindingType, StoryProgressBindingType, StoryStyleType, } from "./types.js";
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// ============================================================================
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// StoryStepType — standalone mirror of the inline `StoryStep` variant
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// ============================================================================
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/**
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* Concrete struct mirroring the inline `StoryStep` variant in
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* `component.ts`. Renderers reference this for `equalFor` / `ValueTypeOf`.
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*
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* @remarks
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* One narrative beat: spine node · eyebrow (`index / total · label`) ·
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* title · body. The body is the step's children — any east-ui subtree —
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* and fills the step's full scroll runway. The optional `stage` is the
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* keyframe shown in the sticky slot while this step is active; a step
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* without one holds the previous keyframe (the natural shape for two beats
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* narrating the same visual).
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*
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* @property id - Step identifier, used for deep links, snapshot names, and
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* the `activeStep` static override
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* @property eyebrow - Short label after the `index / total` prefix
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* @property title - Step heading (DM Sans 17px/600)
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* @property stage - Keyframe rendered in the sticky stage while active
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* @property body - Rail content (the step's children)
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*/
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export const StoryStepType = StructType({
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id: StringType,
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eyebrow: OptionType(StringType),
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title: OptionType(StringType),
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stage: OptionType(UIComponentType),
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body: ArrayType(UIComponentType),
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});
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// ============================================================================
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// StoryType — standalone mirror of the inline `Story` variant
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// ============================================================================
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/**
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* Concrete struct mirroring the inline `Story` variant in `component.ts`.
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*
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* @property steps - Children; expected to be `StoryStep` values (soft
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* contract, like ChipRail's chip-shaped children — the renderer skips
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* non-step children with a dev warning)
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* @property active - Optional narrative-position binding (Integer
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* read/write closures, the `State.bind` struct)
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* @property progress - Optional within-step scrub binding (Float 0–1)
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* @property activeStep - Static override: renders one deterministic
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* keyframe by step id (snapshot pipeline / deep links)
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* @property title - When present, the one-row `Story.Progress` chrome is
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* rendered sticky above the story with this eyebrow title
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* @property onStepEnter - Fired with the step id on activation (either
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* scroll direction)
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* @property onStepExit - Fired with the step id on deactivation
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* @property style - Visual-presentation sub-struct
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*/
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export const StoryType = StructType({
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steps: ArrayType(UIComponentType),
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active: OptionType(StoryActiveBindingType),
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progress: OptionType(StoryProgressBindingType),
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activeStep: OptionType(StringType),
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title: OptionType(StringType),
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onStepEnter: OptionType(FunctionType([StringType], NullType)),
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onStepExit: OptionType(FunctionType([StringType], NullType)),
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style: OptionType(StoryStyleType),
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});
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// ============================================================================
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// StoryProgressType — standalone mirror of the inline `StoryProgress` variant
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// ============================================================================
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/**
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* Concrete struct mirroring the inline `StoryProgress` variant in
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* `component.ts`.
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*
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* @remarks
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* The one-row chrome strip: eyebrow title · per-step dots · counter ·
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* prev/next. Mounts standalone anywhere (a page header, a Drawer foot)
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* because it only talks to the `active` binding.
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*
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* @property count - Total number of steps
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* @property active - Optional narrative-position binding
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* @property title - Eyebrow title at the left of the row
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*/
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export const StoryProgressType = StructType({
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count: IntegerType,
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active: OptionType(StoryActiveBindingType),
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title: OptionType(StringType),
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});
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// ============================================================================
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// Story Step Factory
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// ============================================================================
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/**
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* Creates a Story step — one narrative beat in the rail.
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*
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* @param body - Rail content (any east-ui subtree); fills the step's full
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* scroll runway
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* @param options - `id` (required) plus `eyebrow` / `title` / `stage`
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* @returns An East expression representing the StoryStep component
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*
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* @remarks
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* Steps are real components (a `UIComponentType` variant arm), so a
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* conditional step (`cond.ifElse(stepA, stepB)`) is legal. One idea per
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* step: a body that needs a scrollbar is two steps.
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*
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* @example
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* ```ts
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* import { East } from "@elaraai/east";
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* import { Story, Text, UIComponentType } from "@elaraai/east-ui";
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*
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* const step = East.function([], UIComponentType, _$ =>
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* Story.Step([
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* Text.Root("Orders climbed from week 6 and never gave the gain back."),
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* ], { id: "demand", eyebrow: "Demand", title: "Demand ran hot" }),
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* );
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* ```
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*/
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function createStoryStep(body, options) {
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// Cast at variant boundary — the inline `StoryStep` variant in
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// component.ts uses the recursive `node` for stage/body, structurally
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// identical to `UIComponentType` after unfolding but not provably
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// equal to TS.
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return East.value(variant("StoryStep", {
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id: options.id,
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eyebrow: options.eyebrow !== undefined ? some(options.eyebrow) : none,
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title: options.title !== undefined ? some(options.title) : none,
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stage: options.stage !== undefined ? some(options.stage) : none,
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body: body,
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}), UIComponentType);
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}
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// ============================================================================
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// Story Root Factory
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// ============================================================================
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/**
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* Creates a Story — a scroll-driven narrative with a prose rail and a
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* sticky stage (design/story.html §2.7 Narrate).
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*
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* @param steps - The narrative beats, built with `Story.Step` (soft
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* contract — non-step children are skipped with a dev warning)
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* @param options - State + behaviour + visual style fields
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* @returns An East expression representing the Story component
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*
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* @remarks
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* Scroll drives the active step; the active step drives the stage
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* keyframe. The component observes native scroll and never hijacks it;
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* the single sanctioned programmatic scroll is navigation (a step/dot
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* click or an external `active` write smooth-scrolls that step to the
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* trigger line). The position is one ordinary state binding — omit
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* `active` and Story keeps it internal.
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*
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* @example
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* ```ts
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* import { East } from "@elaraai/east";
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* import { Story, Text, UIComponentType } from "@elaraai/east-ui";
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*
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* const review = East.function([], UIComponentType, _$ =>
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* Story.Root([
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* Story.Step([Text.Root("Orders climbed steadily from week 6.")],
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* { id: "demand", eyebrow: "Demand", title: "Demand ran hot",
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* stage: Text.Root("kf 1") }),
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* Story.Step([Text.Root("The committed forecast kept its old slope.")],
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* { id: "forecast", eyebrow: "Forecast", title: "The plan missed the turn",
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* stage: Text.Root("kf 2") }),
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* ], { title: "Q4 demand review", stageHeight: 420, stepLength: "default" }),
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* );
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* ```
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*/
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function createStoryRoot(steps, options) {
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const { active, progress, activeStep, title, onStepEnter, onStepExit, ...visual } = options ?? {};
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const hasVisual = Object.values(visual).some(field => field !== undefined);
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const styleValue = hasVisual ? buildStoryStyle(visual) : undefined;
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return East.value(variant("Story", {
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steps: steps,
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active: active !== undefined ? some(active) : none,
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progress: progress !== undefined ? some(progress) : none,
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activeStep: activeStep !== undefined ? some(activeStep) : none,
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title: title !== undefined ? some(title) : none,
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onStepEnter: onStepEnter ? some(onStepEnter) : none,
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onStepExit: onStepExit ? some(onStepExit) : none,
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style: styleValue ? some(styleValue) : none,
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}), UIComponentType);
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}
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function buildStoryStyle(style) {
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const layoutValue = style.layout
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? (typeof style.layout === "string"
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? East.value(variant(style.layout, null), StoryLayoutType)
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: style.layout)
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: undefined;
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const stepLengthValue = style.stepLength
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? (typeof style.stepLength === "string"
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? East.value(variant(style.stepLength, null), StoryStepLengthType)
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: style.stepLength)
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: undefined;
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const stageHeightValue = style.stageHeight !== undefined
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? (typeof style.stageHeight === "number"
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? `${Math.round(style.stageHeight)}px`
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: style.stageHeight)
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: undefined;
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const heightValue = style.height !== undefined
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? (typeof style.height === "number"
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? `${Math.round(style.height)}px`
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: style.height)
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: undefined;
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return East.value({
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layout: layoutValue ? some(layoutValue) : none,
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stageHeight: stageHeightValue !== undefined ? some(stageHeightValue) : none,
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stepLength: stepLengthValue ? some(stepLengthValue) : none,
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height: heightValue !== undefined ? some(heightValue) : none,
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}, StoryStyleType);
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}
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// ============================================================================
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// Story Progress Factory
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// ============================================================================
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/**
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* Creates the Story.Progress chrome strip: eyebrow title · per-step dots ·
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* counter · prev/next.
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*
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* @param options - `count` (required) plus the `active` binding and `title`
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* @returns An East expression representing the StoryProgress component
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*
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* @remarks
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* Mounts standalone anywhere because it shares nothing with the Story but
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* the binding: dots and prev/next simply write `active`, and the Story's
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* rail treats the write as navigation. Inside `Story.Root` the chrome is
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* rendered automatically when the story's `title` option is set.
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*
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* @example
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* ```ts
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* import { East } from "@elaraai/east";
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* import { Story, UIComponentType } from "@elaraai/east-ui";
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*
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* const chrome = East.function([], UIComponentType, _$ =>
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* Story.Progress({ count: 4, title: "Q4 demand review" }),
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* );
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* ```
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*/
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function createStoryProgress(options) {
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const countValue = typeof options.count === "number"
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? BigInt(Math.round(options.count))
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: options.count;
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return East.value(variant("StoryProgress", {
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count: countValue,
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active: options.active !== undefined ? some(options.active) : none,
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title: options.title !== undefined ? some(options.title) : none,
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}), UIComponentType);
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}
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// ============================================================================
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// Story Compound Namespace
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// ============================================================================
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/**
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* Story compound primitive for scroll-driven narratives — one persistent
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* visual (the stage) evolving through keyframes while prose steps scroll
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* past in a rail beside it. The reader's scrollbar is the timeline.
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*
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* @remarks
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* Use `Story.Root(steps, options)` for the container, `Story.Step(body,
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* { id, … })` for each beat, and `Story.Progress(options)` for standalone
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* chrome. Reach for Story only when the *sequence* of readings carries the
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* argument; random-access beats are Tabs, equal-weight siblings with no
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* shared visual are a Carousel.
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*/
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export const Story = {
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/**
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* Creates a Story container.
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*
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* @param steps - The narrative beats, built with `Story.Step`
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* @returns An East expression representing the Story component
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*
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* @remarks
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* See {@link createStoryRoot} for full semantics. `active` / `progress`
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* / `activeStep` (state) and `onStepEnter` / `onStepExit` (behaviour)
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* sit alongside the visual style fields in one flat bag.
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*
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* @example
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* ```ts
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* import { East } from "@elaraai/east";
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* import { Story, Text, UIComponentType } from "@elaraai/east-ui";
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*
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* const ex = East.function([], UIComponentType, _$ =>
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* Story.Root([
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* Story.Step([Text.Root("Beat one.")], { id: "one", title: "One" }),
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* Story.Step([Text.Root("Beat two.")], { id: "two", title: "Two" }),
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* ], { stageHeight: 420 }),
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* );
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* ```
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*/
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Root: createStoryRoot,
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/**
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* Creates a Story step.
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*
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* @param body - Rail content (any east-ui subtree)
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* @param options - `id` (required) plus `eyebrow` / `title` / `stage`
|
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* @returns An East expression representing the StoryStep component
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+
*
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* @example
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* ```ts
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* import { East } from "@elaraai/east";
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* import { Story, Text, UIComponentType } from "@elaraai/east-ui";
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*
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* const ex = East.function([], UIComponentType, _$ =>
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* Story.Step([Text.Root("Orders climbed steadily.")],
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* { id: "demand", eyebrow: "Demand", title: "Demand ran hot" }),
|
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+
* );
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|
+
* ```
|
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+
*/
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+
Step: createStoryStep,
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/**
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|
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* Creates the standalone Story.Progress chrome strip.
|
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+
*
|
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|
+
* @param options - `count` (required) plus `active` binding and `title`
|
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|
+
* @returns An East expression representing the StoryProgress component
|
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+
*
|
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|
+
* @example
|
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|
+
* ```ts
|
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317
|
+
* import { East } from "@elaraai/east";
|
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|
+
* import { Story, UIComponentType } from "@elaraai/east-ui";
|
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|
+
*
|
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|
+
* const ex = East.function([], UIComponentType, _$ =>
|
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|
+
* Story.Progress({ count: 4, title: "Q4 demand review" }),
|
|
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|
+
* );
|
|
323
|
+
* ```
|
|
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|
+
*/
|
|
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|
+
Progress: createStoryProgress,
|
|
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|
+
/**
|
|
327
|
+
* Helper for creating story layout values.
|
|
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|
+
*
|
|
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|
+
* @param v - The layout string
|
|
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|
+
* @returns An East expression representing the layout
|
|
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|
+
*/
|
|
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|
+
Layout: StoryLayout,
|
|
333
|
+
Types: {
|
|
334
|
+
/**
|
|
335
|
+
* The concrete East type for the Story container — mirrors the
|
|
336
|
+
* inline `Story` variant in `component.ts`.
|
|
337
|
+
*/
|
|
338
|
+
Story: StoryType,
|
|
339
|
+
/**
|
|
340
|
+
* The concrete East type for a Story step.
|
|
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|
+
*/
|
|
342
|
+
Step: StoryStepType,
|
|
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|
+
/**
|
|
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|
+
* The concrete East type for the Story.Progress chrome.
|
|
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|
+
*/
|
|
346
|
+
Progress: StoryProgressType,
|
|
347
|
+
/**
|
|
348
|
+
* Visual-only style struct for Story. See {@link StoryStyleType}.
|
|
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|
+
*/
|
|
350
|
+
Style: StoryStyleType,
|
|
351
|
+
/**
|
|
352
|
+
* Layout enum (rail-left / rail-right / stacked).
|
|
353
|
+
*/
|
|
354
|
+
Layout: StoryLayoutType,
|
|
355
|
+
/**
|
|
356
|
+
* Step runway enum (compact / default / long).
|
|
357
|
+
*/
|
|
358
|
+
StepLength: StoryStepLengthType,
|
|
359
|
+
/**
|
|
360
|
+
* Narrative-position binding struct (Integer read/write closures).
|
|
361
|
+
*/
|
|
362
|
+
ActiveBinding: StoryActiveBindingType,
|
|
363
|
+
/**
|
|
364
|
+
* Within-step scrub binding struct (Float read/write closures).
|
|
365
|
+
*/
|
|
366
|
+
ProgressBinding: StoryProgressBindingType,
|
|
367
|
+
},
|
|
368
|
+
};
|
|
369
|
+
//# sourceMappingURL=index.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
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AS,CAAC,CAAC,CAAC,IAAI,CAAC,OAAO,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,IAAI;QAClE,KAAK,EAAE,OAAO,CAAC,KAAK,KAAK,SAAS,CAAC,CAAC,CAAC,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,IAAI;KAClE,CAAC,EAAE,eAAe,CAAC,CAAC;AACzB,CAAC;AAED,+EAA+E;AAC/E,2BAA2B;AAC3B,+EAA+E;AAE/E;;;;;;;;;;;GAWG;AACH,MAAM,CAAC,MAAM,KAAK,GAAG;IACjB;;;;;;;;;;;;;;;;;;;;;;;;OAwBG;IACH,IAAI,EAAE,eAAe;IACrB;;;;;;;;;;;;;;;;;OAiBG;IACH,IAAI,EAAE,eAAe;IACrB;;;;;;;;;;;;;;;OAeG;IACH,QAAQ,EAAE,mBAAmB;IAC7B;;;;;OAKG;IACH,MAAM,EAAE,WAAW;IACnB,KAAK,EAAE;QACH;;;WAGG;QACH,KAAK,EAAE,SAAS;QAChB;;WAEG;QACH,IAAI,EAAE,aAAa;QACnB;;WAEG;QACH,QAAQ,EAAE,iBAAiB;QAC3B;;WAEG;QACH,KAAK,EAAE,cAAc;QACrB;;WAEG;QACH,MAAM,EAAE,eAAe;QACvB;;WAEG;QACH,UAAU,EAAE,mBAAmB;QAC/B;;WAEG;QACH,aAAa,EAAE,sBAAsB;QACrC;;WAEG;QACH,eAAe,EAAE,wBAAwB;KAC5C;CACK,CAAC"}
|
|
@@ -0,0 +1,184 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* Copyright (c) 2025 Elara AI Pty Ltd
|
|
3
|
+
* Dual-licensed under AGPL-3.0 and commercial license. See LICENSE for details.
|
|
4
|
+
*/
|
|
5
|
+
import { type ExprType, type SubtypeExprOrValue, BooleanType, FloatType, FunctionType, IntegerType, NullType, OptionType, StringType, StructType, VariantType } from "@elaraai/east";
|
|
6
|
+
/**
|
|
7
|
+
* Layout options for Story (design/story.html §Story.Root Layouts).
|
|
8
|
+
*
|
|
9
|
+
* @remarks
|
|
10
|
+
* `stacked` is also forced automatically below 720px container width: the
|
|
11
|
+
* stage compresses to `min(stageHeight, 280px)`, sticks to the top, and the
|
|
12
|
+
* prose scrolls beneath it full-width. There is no overlay layout — text
|
|
13
|
+
* never floats over the visual.
|
|
14
|
+
*
|
|
15
|
+
* @property rail-left - Prose rail left, stage right (default; reading order matches scan order)
|
|
16
|
+
* @property rail-right - Mirror image; for pages whose surrounding chrome already sits left
|
|
17
|
+
* @property stacked - Stage on top, prose beneath (forced under 720px)
|
|
18
|
+
*/
|
|
19
|
+
export declare const StoryLayoutType: VariantType<{
|
|
20
|
+
readonly "rail-left": NullType;
|
|
21
|
+
readonly "rail-right": NullType;
|
|
22
|
+
readonly stacked: NullType;
|
|
23
|
+
}>;
|
|
24
|
+
/**
|
|
25
|
+
* Type representing the StoryLayout structure.
|
|
26
|
+
*/
|
|
27
|
+
export type StoryLayoutType = typeof StoryLayoutType;
|
|
28
|
+
/**
|
|
29
|
+
* String literal type for story layout values.
|
|
30
|
+
*/
|
|
31
|
+
export type StoryLayoutLiteral = "rail-left" | "rail-right" | "stacked";
|
|
32
|
+
/**
|
|
33
|
+
* Helper function to create story layout values.
|
|
34
|
+
*
|
|
35
|
+
* @param v - The layout string
|
|
36
|
+
* @returns An East expression representing the story layout
|
|
37
|
+
*/
|
|
38
|
+
export declare function StoryLayout(v: StoryLayoutLiteral): ExprType<StoryLayoutType>;
|
|
39
|
+
/**
|
|
40
|
+
* Step runway presets — the scroll distance the reader travels per keyframe
|
|
41
|
+
* (design/story.html §Story.Root Dimensions).
|
|
42
|
+
*
|
|
43
|
+
* @property compact - 36vh per step
|
|
44
|
+
* @property default - 52vh per step
|
|
45
|
+
* @property long - 72vh per step
|
|
46
|
+
*/
|
|
47
|
+
export declare const StoryStepLengthType: VariantType<{
|
|
48
|
+
readonly compact: NullType;
|
|
49
|
+
readonly default: NullType;
|
|
50
|
+
readonly long: NullType;
|
|
51
|
+
}>;
|
|
52
|
+
/**
|
|
53
|
+
* Type representing the StoryStepLength structure.
|
|
54
|
+
*/
|
|
55
|
+
export type StoryStepLengthType = typeof StoryStepLengthType;
|
|
56
|
+
/**
|
|
57
|
+
* String literal type for story step length values.
|
|
58
|
+
*/
|
|
59
|
+
export type StoryStepLengthLiteral = "compact" | "default" | "long";
|
|
60
|
+
/**
|
|
61
|
+
* Helper function to create story step length values.
|
|
62
|
+
*
|
|
63
|
+
* @param v - The step length string
|
|
64
|
+
* @returns An East expression representing the step length
|
|
65
|
+
*/
|
|
66
|
+
export declare function StoryStepLength(v: StoryStepLengthLiteral): ExprType<StoryStepLengthType>;
|
|
67
|
+
/**
|
|
68
|
+
* The narrative-position binding: Integer read/write closures, the exact
|
|
69
|
+
* struct `State.bind([IntegerType], key, default)` produces — bindings pass
|
|
70
|
+
* straight through, no adapter (design/story.html §Wiring).
|
|
71
|
+
*
|
|
72
|
+
* @remarks
|
|
73
|
+
* The scroll driver writes it as steps cross the trigger line; an external
|
|
74
|
+
* write is treated as navigation — the rail smooth-scrolls that step to the
|
|
75
|
+
* trigger line, then resumes observing. Anything exposing these closures
|
|
76
|
+
* works; there is no bespoke handle type.
|
|
77
|
+
*
|
|
78
|
+
* @property read - Returns the active step index
|
|
79
|
+
* @property write - Sets the active step index (navigation when external)
|
|
80
|
+
* @property has - True when the underlying state key exists
|
|
81
|
+
*/
|
|
82
|
+
export declare const StoryActiveBindingType: StructType<{
|
|
83
|
+
readonly read: FunctionType<[], IntegerType>;
|
|
84
|
+
readonly write: FunctionType<[IntegerType], NullType>;
|
|
85
|
+
readonly has: FunctionType<[], BooleanType>;
|
|
86
|
+
}>;
|
|
87
|
+
/**
|
|
88
|
+
* Type representing the StoryActiveBinding structure.
|
|
89
|
+
*/
|
|
90
|
+
export type StoryActiveBindingType = typeof StoryActiveBindingType;
|
|
91
|
+
/**
|
|
92
|
+
* The within-step scrub binding: Float read/write closures over progress
|
|
93
|
+
* ∈ [0, 1] through the active step, the exact struct
|
|
94
|
+
* `State.bind([FloatType], key, default)` produces.
|
|
95
|
+
*
|
|
96
|
+
* @remarks
|
|
97
|
+
* Written by the scroll driver only; consumers read it (inside `Reactive`)
|
|
98
|
+
* for scroll-locked effects and never write it. Scrub maps 1:1 to scroll —
|
|
99
|
+
* no easing, no duration.
|
|
100
|
+
*
|
|
101
|
+
* @property read - Returns progress through the active step (0–1)
|
|
102
|
+
* @property write - Sets the progress (scroll driver only)
|
|
103
|
+
* @property has - True when the underlying state key exists
|
|
104
|
+
*/
|
|
105
|
+
export declare const StoryProgressBindingType: StructType<{
|
|
106
|
+
readonly read: FunctionType<[], FloatType>;
|
|
107
|
+
readonly write: FunctionType<[FloatType], NullType>;
|
|
108
|
+
readonly has: FunctionType<[], BooleanType>;
|
|
109
|
+
}>;
|
|
110
|
+
/**
|
|
111
|
+
* Type representing the StoryProgressBinding structure.
|
|
112
|
+
*/
|
|
113
|
+
export type StoryProgressBindingType = typeof StoryProgressBindingType;
|
|
114
|
+
/**
|
|
115
|
+
* Visual-only style struct for Story. Content (`steps`), state (`active` /
|
|
116
|
+
* `progress` / `activeStep`), and behaviour (`onStepEnter` / `onStepExit`)
|
|
117
|
+
* live on the main `Story` variant (inline in `component.ts` because steps
|
|
118
|
+
* are recursive `node` children).
|
|
119
|
+
*
|
|
120
|
+
* @property layout - Rail placement (rail-left / rail-right / stacked)
|
|
121
|
+
* @property stageHeight - Stage height as a CSS length (default "420px") —
|
|
122
|
+
* fixed per story so keyframe tweens never reflow the page
|
|
123
|
+
* @property stepLength - Step runway preset (compact / default / long)
|
|
124
|
+
* @property height - Scrollport height as a CSS length. When set, the
|
|
125
|
+
* story owns an internal scroll container (the spec demo's `.story-demo`
|
|
126
|
+
* form) — use it for embeds whose ancestors break sticky (cards,
|
|
127
|
+
* overflow-clipped frames, showcases). When omitted the story rides the
|
|
128
|
+
* native page scroll, the default for report pages.
|
|
129
|
+
*/
|
|
130
|
+
export declare const StoryStyleType: StructType<{
|
|
131
|
+
readonly layout: OptionType<VariantType<{
|
|
132
|
+
readonly "rail-left": NullType;
|
|
133
|
+
readonly "rail-right": NullType;
|
|
134
|
+
readonly stacked: NullType;
|
|
135
|
+
}>>;
|
|
136
|
+
readonly stageHeight: OptionType<StringType>;
|
|
137
|
+
readonly stepLength: OptionType<VariantType<{
|
|
138
|
+
readonly compact: NullType;
|
|
139
|
+
readonly default: NullType;
|
|
140
|
+
readonly long: NullType;
|
|
141
|
+
}>>;
|
|
142
|
+
readonly height: OptionType<StringType>;
|
|
143
|
+
}>;
|
|
144
|
+
/**
|
|
145
|
+
* Type representing the Story visual-style structure.
|
|
146
|
+
*/
|
|
147
|
+
export type StoryStyleType = typeof StoryStyleType;
|
|
148
|
+
/**
|
|
149
|
+
* TypeScript options bag for Story's `style` sub-struct — visual props only.
|
|
150
|
+
*
|
|
151
|
+
* @remarks
|
|
152
|
+
* State (`active` / `progress` / `activeStep`) and behaviour
|
|
153
|
+
* (`onStepEnter` / `onStepExit`) live on the main options object passed to
|
|
154
|
+
* `Story.Root`, not here.
|
|
155
|
+
*/
|
|
156
|
+
export interface StoryStyle {
|
|
157
|
+
/** Rail placement (rail-left / rail-right / stacked) */
|
|
158
|
+
layout?: SubtypeExprOrValue<StoryLayoutType> | StoryLayoutLiteral;
|
|
159
|
+
/** Stage height as a CSS length ("420px", "50vh"); bare numbers are px */
|
|
160
|
+
stageHeight?: SubtypeExprOrValue<StringType> | number;
|
|
161
|
+
/** Step runway preset (compact / default / long) */
|
|
162
|
+
stepLength?: SubtypeExprOrValue<StoryStepLengthType> | StoryStepLengthLiteral;
|
|
163
|
+
/** Scrollport height as a CSS length ("520px", "70vh", "100%"); bare
|
|
164
|
+
* numbers are px. When set the story owns an internal scroll container
|
|
165
|
+
* (spec demo form); omit to ride the page scroll */
|
|
166
|
+
height?: SubtypeExprOrValue<StringType> | number;
|
|
167
|
+
}
|
|
168
|
+
/**
|
|
169
|
+
* TypeScript options bag for `Story.Progress`.
|
|
170
|
+
*
|
|
171
|
+
* @property count - Total number of steps shown by the dots / counter
|
|
172
|
+
* @property active - Narrative-position binding (`State.bind` struct) shared
|
|
173
|
+
* with the Story it narrates
|
|
174
|
+
* @property title - Eyebrow title at the left of the chrome row
|
|
175
|
+
*/
|
|
176
|
+
export interface StoryProgressOptions {
|
|
177
|
+
/** Total number of steps shown by the dots / counter */
|
|
178
|
+
count: SubtypeExprOrValue<IntegerType> | number;
|
|
179
|
+
/** Narrative-position binding shared with the Story */
|
|
180
|
+
active?: SubtypeExprOrValue<StoryActiveBindingType>;
|
|
181
|
+
/** Eyebrow title at the left of the chrome row */
|
|
182
|
+
title?: SubtypeExprOrValue<StringType>;
|
|
183
|
+
}
|
|
184
|
+
//# sourceMappingURL=types.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
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