@elaraai/east-ui 1.0.12 → 1.0.13

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -16,12 +16,19 @@ import { East, Expr, variant, some, none, ArrayType, FloatType, StringType, Stru
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  import { UIComponentType } from "../../component.js";
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  import { StatusTokenType } from "../../style/interaction.js";
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  import {} from "../../display/icon/types.js";
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- import { SchematicRootType, SchematicItemType, SchematicZoneType, SchematicLinkType, SchematicPointType, SchematicZonePatternType, SchematicLinkStyleType, SchematicRouteType, SchematicToneType, } from "./types.js";
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+ import { SchematicRootType, SchematicItemType, SchematicZoneType, SchematicLinkType, SchematicPointType, SchematicVertexType, SchematicGeometryType, SchematicZonePatternType, SchematicLinkStyleType, SchematicRouteType, SchematicToneType, } from "./types.js";
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  // Re-export types
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- export { SchematicRootType, SchematicItemType, SchematicZoneType, SchematicLinkType, SchematicPointType, SchematicZonePatternType, SchematicLinkStyleType, SchematicRouteType, SchematicToneType, } from "./types.js";
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+ export { SchematicRootType, SchematicItemType, SchematicZoneType, SchematicLinkType, SchematicPointType, SchematicVertexType, SchematicGeometryType, SchematicZonePatternType, SchematicLinkStyleType, SchematicRouteType, SchematicToneType, } from "./types.js";
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  function toneValue(tone) {
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  return tone !== undefined ? some(variant(tone, null)) : none;
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  }
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+ /** Wrap an item/zone `tone` colour override into its option — accepts a string
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+ * literal shorthand (`"brand"`) or an East tone expression / value. */
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+ function toneOption(tone) {
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+ if (tone === undefined)
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+ return none;
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+ return typeof tone === "string" ? some(variant(tone, null)) : some(tone);
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+ }
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  /**
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  * Builds an `outline` zone pattern value — the dashed boundary with an
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  * eyebrow label (rooms, cells).
@@ -70,6 +77,66 @@ function dashed(config) {
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  weight: config?.weight !== undefined ? some(config.weight) : none,
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  });
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  }
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+ /**
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+ * Normalise {@link SchematicVertices} into an East-coercible array of
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+ * {@link SchematicVertexType} — plain arrays get `bulge` defaulted to `0`,
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+ * East expressions pass through unchanged (they must already be vertices).
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+ */
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+ function toVertices(vertices) {
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+ if (Array.isArray(vertices)) {
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+ return vertices.map(v => ({
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+ x: v.x,
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+ y: v.y,
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+ bulge: v.bulge !== undefined ? v.bulge : 0,
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+ }));
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+ }
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+ return vertices;
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+ }
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+ /**
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+ * Builds a `rect` geometry value — the axis-aligned box. For zones this is
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+ * the `x/y/width/height` bounding box; for items, the point / marker form.
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+ * Equivalent to omitting `geometry` / `footprint`.
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+ *
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+ * @returns A `SchematicGeometryType` value
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+ */
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+ function rect() {
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+ return East.value(variant("rect", null), SchematicGeometryType);
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+ }
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+ /**
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+ * Builds a `circle` geometry value — a circle centred on the entity anchor
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+ * (an item's `x/y`, or a zone's bounding-box centre). Models tanks, silos,
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+ * and round equipment without flattening to a polygon.
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+ *
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+ * @param radius - Circle radius in world units
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+ * @returns A `SchematicGeometryType` value
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+ */
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+ function circle(radius) {
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+ return East.value(variant("circle", { radius }), SchematicGeometryType);
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+ }
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+ /**
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+ * Builds a `polyline` geometry value — an open, arc-aware polyline in world
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+ * coordinates, optionally widened into a band (a road / aisle / walkway).
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+ *
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+ * @param vertices - Vertices in world coords, in order (each `{ x, y, bulge? }`; `bulge` defaults to `0`)
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+ * @param config - Optional `width` band in world units
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+ * @returns A `SchematicGeometryType` value
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+ */
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+ function polyline(vertices, config) {
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+ return East.value(variant("polyline", {
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+ vertices: toVertices(vertices),
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+ width: config?.width !== undefined ? some(config.width) : none,
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+ }), SchematicGeometryType);
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+ }
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+ /**
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+ * Builds a `polygon` geometry value — a closed, arc-aware polygon in world
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+ * coordinates (a rotated / L-shaped zone, or an equipment footprint).
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+ *
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+ * @param vertices - Boundary vertices in world coords, in order (auto-closed; each `{ x, y, bulge? }`)
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+ * @returns A `SchematicGeometryType` value
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+ */
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+ function polygon(vertices) {
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+ return East.value(variant("polygon", { vertices: toVertices(vertices) }), SchematicGeometryType);
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+ }
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  function buildRoot(items, config) {
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  const itemMapper = config.item;
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  const resolvedItems = itemMapper === undefined
@@ -91,6 +158,12 @@ function buildRoot(items, config) {
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  : none,
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  metric: r.metric !== undefined ? some(r.metric) : none,
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  width: r.width !== undefined ? some(r.width) : none,
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+ footprint: r.footprint !== undefined ? some(r.footprint) : none,
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+ tone: toneOption(r.tone),
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+ color: r.color !== undefined ? some(r.color) : none,
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+ bg: r.bg !== undefined ? some(r.bg) : none,
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+ fillOpacity: r.fillOpacity !== undefined ? some(r.fillOpacity) : none,
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+ weight: r.weight !== undefined ? some(r.weight) : none,
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  }, SchematicItemType);
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  });
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  const zoneMapper = config.zone;
@@ -112,6 +185,12 @@ function buildRoot(items, config) {
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  pattern: r.pattern !== undefined
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  ? r.pattern
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  : East.value(outline(), SchematicZonePatternType),
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+ geometry: r.geometry !== undefined ? some(r.geometry) : none,
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+ tone: toneOption(r.tone),
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+ color: r.color !== undefined ? some(r.color) : none,
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+ bg: r.bg !== undefined ? some(r.bg) : none,
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+ fillOpacity: r.fillOpacity !== undefined ? some(r.fillOpacity) : none,
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+ weight: r.weight !== undefined ? some(r.weight) : none,
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  }, SchematicZoneType);
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  });
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  const linkMapper = config.link;
@@ -147,6 +226,7 @@ function buildRoot(items, config) {
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  grid: config.grid !== undefined ? some(config.grid) : none,
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  navigator: config.navigator !== undefined ? some(config.navigator) : none,
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  minimap: config.minimap !== undefined ? some(config.minimap) : none,
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+ height: config.height !== undefined ? some(config.height) : none,
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  onSelect: config.onSelect !== undefined ? some(config.onSelect) : none,
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  }), UIComponentType);
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  }
@@ -276,6 +356,62 @@ export const Schematic = {
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  * ```
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  */
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  dashed,
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+ /**
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+ * Builds a `rect` geometry value — the axis-aligned box (a zone's
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+ * `x/y/width/height`, or an item's point / marker form). Equals omitting
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+ * `geometry` / `footprint`.
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+ *
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+ * @returns A `SchematicGeometryType` value
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+ *
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+ * @example
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+ * ```ts
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+ * Schematic.rect()
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+ * ```
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+ */
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+ rect,
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+ /**
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+ * Builds a `circle` geometry value — a circle centred on the entity
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+ * anchor (an item's `x/y`, or a zone's bbox centre). Models tanks, silos,
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+ * and round equipment.
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+ *
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+ * @param radius - Circle radius in world units
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+ * @returns A `SchematicGeometryType` value
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+ *
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+ * @example
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+ * ```ts
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+ * Schematic.circle(2.5)
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+ * ```
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+ */
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+ circle,
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+ /**
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+ * Builds a `polyline` geometry value — an open, arc-aware polyline in
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+ * world coordinates, optionally widened into a band (a road / aisle).
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+ * Each vertex's `bulge` curves the edge to the next vertex (0 = straight).
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+ *
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+ * @param vertices - Vertices in world coords, in order (`{ x, y, bulge? }`)
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+ * @param config - Optional `width` band in world units
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+ * @returns A `SchematicGeometryType` value
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+ *
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+ * @example
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+ * ```ts
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+ * Schematic.polyline([{ x: 0, y: 4 }, { x: 12, y: 4, bulge: 0.42 }, { x: 12, y: 9 }], { width: 1.6 })
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+ * ```
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+ */
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+ polyline,
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+ /**
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+ * Builds a `polygon` geometry value — a closed, arc-aware polygon in
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+ * world coordinates (a rotated / L-shaped zone, or an equipment
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+ * footprint). The last vertex's `bulge` curves the closing edge.
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+ *
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+ * @param vertices - Boundary vertices in world coords, in order (auto-closed; `{ x, y, bulge? }`)
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+ * @returns A `SchematicGeometryType` value
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+ *
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+ * @example
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+ * ```ts
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+ * Schematic.polygon([{ x: 2, y: 2 }, { x: 7, y: 3 }, { x: 6, y: 8 }, { x: 1, y: 6 }])
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+ * ```
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+ */
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+ polygon,
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  Types: {
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  /**
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  * East StructType for the Schematic component.
@@ -304,6 +440,7 @@ export const Schematic = {
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  * @property meter - Optional mini utilisation bar
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  * @property metric - Optional live metric text
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  * @property width - Optional world width (wide bar form)
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+ * @property footprint - Optional shape footprint (point + icon when absent)
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  */
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  Item: SchematicItemType,
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  /**
@@ -316,6 +453,7 @@ export const Schematic = {
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  * @property width - World width
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  * @property height - World height
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  * @property pattern - Render pattern
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+ * @property geometry - Optional shape geometry (rect when absent)
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  */
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  Zone: SchematicZoneType,
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  /**
@@ -360,6 +498,24 @@ export const Schematic = {
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  * @property danger - Status bad
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  */
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  Tone: SchematicToneType,
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+ /**
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+ * Shared shape geometry for zones (`geometry`) and item footprints
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+ * (`footprint`).
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+ *
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+ * @property rect - Axis-aligned box
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+ * @property circle - Circle centred on the entity anchor (`radius` in world units)
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+ * @property polyline - Open, arc-aware polyline; optional world-space band width
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+ * @property polygon - Closed, arc-aware polygon (>= 3 vertices)
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+ */
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+ Geometry: SchematicGeometryType,
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+ /**
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+ * A polyline / polygon vertex — a world point plus DXF `bulge`.
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+ *
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+ * @property x - World x
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+ * @property y - World y
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+ * @property bulge - DXF bulge for the edge to the next vertex (0 = straight)
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+ */
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+ Vertex: SchematicVertexType,
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  },
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  };
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  //# sourceMappingURL=index.js.map
@@ -1 +1 @@
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@@ -179,6 +179,93 @@ export declare const SchematicPointType: StructType<{
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179
  * Type representing world points.
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180
  */
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181
  export type SchematicPointType = typeof SchematicPointType;
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+ /**
183
+ * A polyline / polygon vertex — a world point plus DXF `bulge`.
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+ *
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+ * @remarks
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+ * `bulge` encodes the edge from THIS vertex to the NEXT one: `0` is a
187
+ * straight segment; nonzero is a circular arc where
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+ * `bulge = tan(includedAngle / 4)` and the sign gives the turn direction
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+ * (positive = counter-clockwise in world space). One polyline / polygon thus
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+ * stores true curved kerbs / walls exactly — no flattening into many short
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+ * segments. For a closed `polygon`, the last vertex's `bulge` applies to the
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+ * closing edge back to the first vertex.
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+ *
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+ * @property x - World x
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+ * @property y - World y
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+ * @property bulge - DXF bulge for the edge to the next vertex (0 = straight)
197
+ */
198
+ export declare const SchematicVertexType: StructType<{
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+ /** World x */
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+ readonly x: FloatType;
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+ /** World y */
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+ readonly y: FloatType;
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+ /** DXF bulge for the edge to the next vertex (0 = straight; `tan(includedAngle / 4)`). */
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+ readonly bulge: FloatType;
205
+ }>;
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+ /**
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+ * Type representing a polyline / polygon vertex (world point + DXF bulge).
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+ */
209
+ export type SchematicVertexType = typeof SchematicVertexType;
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+ /**
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+ * Shared shape geometry for zones (`geometry`) and item footprints
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+ * (`footprint`) — one variant, four cases.
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+ *
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+ * @remarks
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+ * Geometry is **additive**: a zone keeps its required `x/y/width/height`
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+ * bounding box and an item keeps its required `x/y` anchor/centroid; the
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+ * shape, when present, is what the renderer strokes/fills. Absent geometry
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+ * (`none`) means today's behaviour — a zone is its rect, an item is its
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+ * point + icon. `circle` centres on the entity anchor (an item's `x/y`, a
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+ * zone's bbox centre). `polyline` / `polygon` carry {@link SchematicVertexType}
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+ * vertices in world coords, each with a DXF `bulge`, so curved kerbs / walls
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+ * are exact (no flattening); all of them paint on the Canvas2D layer, while
223
+ * `rect` keeps the marker fast path.
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+ *
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+ * @property rect - Axis-aligned box (zones: the `x/y/width/height` box; items: the point / marker form)
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+ * @property circle - Circle centred on the entity anchor; `radius` in world units (tanks, silos)
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+ * @property polyline - Open, arc-aware polyline in world coords; optional world-space band `width`
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+ * @property polygon - Closed, arc-aware polygon in world coords (>= 3 vertices, auto-closed)
229
+ */
230
+ export declare const SchematicGeometryType: VariantType<{
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+ /** Axis-aligned box — zones use `x/y/width/height`; items, the point / marker form. */
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+ readonly rect: NullType;
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+ /** Circle centred on the entity anchor (item `x/y` or zone bbox centre); `radius` in world units. */
234
+ readonly circle: StructType<{
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+ /** Circle radius in world units. */
236
+ readonly radius: FloatType;
237
+ }>;
238
+ /** Open, arc-aware polyline in world coords; optional world-space band width. */
239
+ readonly polyline: StructType<{
240
+ /** Vertices in world coords, in order (each carries a DXF bulge). */
241
+ readonly vertices: ArrayType<StructType<{
242
+ /** World x */
243
+ readonly x: FloatType;
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+ /** World y */
245
+ readonly y: FloatType;
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+ /** DXF bulge for the edge to the next vertex (0 = straight; `tan(includedAngle / 4)`). */
247
+ readonly bulge: FloatType;
248
+ }>>;
249
+ /** Optional band width in world units — the stroke widens into a road / aisle. */
250
+ readonly width: OptionType<FloatType>;
251
+ }>;
252
+ /** Closed, arc-aware polygon in world coords (>= 3 vertices, auto-closed). */
253
+ readonly polygon: StructType<{
254
+ /** Boundary vertices in world coords, in order (each carries a DXF bulge). */
255
+ readonly vertices: ArrayType<StructType<{
256
+ /** World x */
257
+ readonly x: FloatType;
258
+ /** World y */
259
+ readonly y: FloatType;
260
+ /** DXF bulge for the edge to the next vertex (0 = straight; `tan(includedAngle / 4)`). */
261
+ readonly bulge: FloatType;
262
+ }>>;
263
+ }>;
264
+ }>;
265
+ /**
266
+ * Type representing shared shape geometry.
267
+ */
268
+ export type SchematicGeometryType = typeof SchematicGeometryType;
182
269
  /**
183
270
  * A resolved placed item (node card).
184
271
  *
@@ -192,6 +279,12 @@ export type SchematicPointType = typeof SchematicPointType;
192
279
  * @property meter - Optional mini utilisation bar
193
280
  * @property metric - Optional live metric text
194
281
  * @property width - Optional world width — renders the wide bar form
282
+ * @property footprint - Optional shape footprint; absent ⇒ point + icon (`x/y` stay the anchor/centroid)
283
+ * @property tone - Optional colour override (semantic tone); absent ⇒ `status` drives the colour
284
+ * @property color - Optional raw CSS stroke / marker tint; wins over `tone`
285
+ * @property bg - Optional raw CSS fill for a polygon / circle footprint
286
+ * @property fillOpacity - Optional fill alpha (0–1) for a polygon / circle footprint
287
+ * @property weight - Optional stroke width in px
195
288
  */
196
289
  export declare const SchematicItemType: StructType<{
197
290
  /** Item identity — links reference it; `onSelect` returns it */
@@ -225,6 +318,65 @@ export declare const SchematicItemType: StructType<{
225
318
  readonly metric: OptionType<StringType>;
226
319
  /** Optional world width — renders the wide bar form */
227
320
  readonly width: OptionType<FloatType>;
321
+ /** Optional shape footprint; absent ⇒ point + icon (`x/y` stay the anchor/centroid) */
322
+ readonly footprint: OptionType<VariantType<{
323
+ /** Axis-aligned box — zones use `x/y/width/height`; items, the point / marker form. */
324
+ readonly rect: NullType;
325
+ /** Circle centred on the entity anchor (item `x/y` or zone bbox centre); `radius` in world units. */
326
+ readonly circle: StructType<{
327
+ /** Circle radius in world units. */
328
+ readonly radius: FloatType;
329
+ }>;
330
+ /** Open, arc-aware polyline in world coords; optional world-space band width. */
331
+ readonly polyline: StructType<{
332
+ /** Vertices in world coords, in order (each carries a DXF bulge). */
333
+ readonly vertices: ArrayType<StructType<{
334
+ /** World x */
335
+ readonly x: FloatType;
336
+ /** World y */
337
+ readonly y: FloatType;
338
+ /** DXF bulge for the edge to the next vertex (0 = straight; `tan(includedAngle / 4)`). */
339
+ readonly bulge: FloatType;
340
+ }>>;
341
+ /** Optional band width in world units — the stroke widens into a road / aisle. */
342
+ readonly width: OptionType<FloatType>;
343
+ }>;
344
+ /** Closed, arc-aware polygon in world coords (>= 3 vertices, auto-closed). */
345
+ readonly polygon: StructType<{
346
+ /** Boundary vertices in world coords, in order (each carries a DXF bulge). */
347
+ readonly vertices: ArrayType<StructType<{
348
+ /** World x */
349
+ readonly x: FloatType;
350
+ /** World y */
351
+ readonly y: FloatType;
352
+ /** DXF bulge for the edge to the next vertex (0 = straight; `tan(includedAngle / 4)`). */
353
+ readonly bulge: FloatType;
354
+ }>>;
355
+ }>;
356
+ }>>;
357
+ /** Optional colour override (semantic tone); absent ⇒ `status` drives the colour */
358
+ readonly tone: OptionType<VariantType<{
359
+ /** Brand teal */
360
+ readonly brand: NullType;
361
+ /** Foreground ink */
362
+ readonly ink: NullType;
363
+ /** Muted foreground */
364
+ readonly muted: NullType;
365
+ /** Status ok */
366
+ readonly success: NullType;
367
+ /** Status warn */
368
+ readonly warning: NullType;
369
+ /** Status bad */
370
+ readonly danger: NullType;
371
+ }>>;
372
+ /** Optional raw CSS stroke / marker tint (e.g. `"#2D7FF9"`, `"teal"`); wins over `tone` */
373
+ readonly color: OptionType<StringType>;
374
+ /** Optional raw CSS fill for a polygon / circle footprint */
375
+ readonly bg: OptionType<StringType>;
376
+ /** Optional fill alpha (0–1) for a polygon / circle footprint */
377
+ readonly fillOpacity: OptionType<FloatType>;
378
+ /** Optional stroke width in px */
379
+ readonly weight: OptionType<FloatType>;
228
380
  }>;
229
381
  /**
230
382
  * Type representing resolved placed items.
@@ -240,6 +392,12 @@ export type SchematicItemType = typeof SchematicItemType;
240
392
  * @property width - World width
241
393
  * @property height - World height
242
394
  * @property pattern - Render pattern (`outline` / `hatch`)
395
+ * @property geometry - Optional shape geometry; absent ⇒ rect (`x/y/width/height` stay the bounding box)
396
+ * @property tone - Optional colour override (semantic tone); absent ⇒ the `pattern`'s tone drives the colour
397
+ * @property color - Optional raw CSS stroke tint; wins over `tone`
398
+ * @property bg - Optional raw CSS area fill (opt-in; zones are unfilled by default)
399
+ * @property fillOpacity - Optional fill alpha (0–1) for the area fill
400
+ * @property weight - Optional stroke width in px
243
401
  */
244
402
  export declare const SchematicZoneType: StructType<{
245
403
  /** Zone identity */
@@ -297,6 +455,65 @@ export declare const SchematicZoneType: StructType<{
297
455
  readonly angle: OptionType<FloatType>;
298
456
  }>;
299
457
  }>;
458
+ /** Optional shape geometry; absent ⇒ rect (`x/y/width/height` stay the bounding box) */
459
+ readonly geometry: OptionType<VariantType<{
460
+ /** Axis-aligned box — zones use `x/y/width/height`; items, the point / marker form. */
461
+ readonly rect: NullType;
462
+ /** Circle centred on the entity anchor (item `x/y` or zone bbox centre); `radius` in world units. */
463
+ readonly circle: StructType<{
464
+ /** Circle radius in world units. */
465
+ readonly radius: FloatType;
466
+ }>;
467
+ /** Open, arc-aware polyline in world coords; optional world-space band width. */
468
+ readonly polyline: StructType<{
469
+ /** Vertices in world coords, in order (each carries a DXF bulge). */
470
+ readonly vertices: ArrayType<StructType<{
471
+ /** World x */
472
+ readonly x: FloatType;
473
+ /** World y */
474
+ readonly y: FloatType;
475
+ /** DXF bulge for the edge to the next vertex (0 = straight; `tan(includedAngle / 4)`). */
476
+ readonly bulge: FloatType;
477
+ }>>;
478
+ /** Optional band width in world units — the stroke widens into a road / aisle. */
479
+ readonly width: OptionType<FloatType>;
480
+ }>;
481
+ /** Closed, arc-aware polygon in world coords (>= 3 vertices, auto-closed). */
482
+ readonly polygon: StructType<{
483
+ /** Boundary vertices in world coords, in order (each carries a DXF bulge). */
484
+ readonly vertices: ArrayType<StructType<{
485
+ /** World x */
486
+ readonly x: FloatType;
487
+ /** World y */
488
+ readonly y: FloatType;
489
+ /** DXF bulge for the edge to the next vertex (0 = straight; `tan(includedAngle / 4)`). */
490
+ readonly bulge: FloatType;
491
+ }>>;
492
+ }>;
493
+ }>>;
494
+ /** Optional colour override (semantic tone); absent ⇒ the `pattern`'s tone drives the colour */
495
+ readonly tone: OptionType<VariantType<{
496
+ /** Brand teal */
497
+ readonly brand: NullType;
498
+ /** Foreground ink */
499
+ readonly ink: NullType;
500
+ /** Muted foreground */
501
+ readonly muted: NullType;
502
+ /** Status ok */
503
+ readonly success: NullType;
504
+ /** Status warn */
505
+ readonly warning: NullType;
506
+ /** Status bad */
507
+ readonly danger: NullType;
508
+ }>>;
509
+ /** Optional raw CSS stroke tint (e.g. `"#2D7FF9"`, `"teal"`); wins over `tone` */
510
+ readonly color: OptionType<StringType>;
511
+ /** Optional raw CSS area fill (opt-in; zones are unfilled by default) */
512
+ readonly bg: OptionType<StringType>;
513
+ /** Optional fill alpha (0–1) for the area fill */
514
+ readonly fillOpacity: OptionType<FloatType>;
515
+ /** Optional stroke width in px */
516
+ readonly weight: OptionType<FloatType>;
300
517
  }>;
301
518
  /**
302
519
  * Type representing resolved zones.
@@ -401,6 +618,7 @@ export type SchematicLinkType = typeof SchematicLinkType;
401
618
  * @property grid - Metric grid aligned to the scale legend
402
619
  * @property navigator - Navigator rail (zones → items TOC)
403
620
  * @property minimap - Minimap with the viewport rectangle
621
+ * @property height - Optional fixed panel height (any CSS length)
404
622
  * @property onSelect - Optional item-click callback (receives the item key)
405
623
  */
406
624
  export declare const SchematicRootType: StructType<{
@@ -444,6 +662,65 @@ export declare const SchematicRootType: StructType<{
444
662
  readonly metric: OptionType<StringType>;
445
663
  /** Optional world width — renders the wide bar form */
446
664
  readonly width: OptionType<FloatType>;
665
+ /** Optional shape footprint; absent ⇒ point + icon (`x/y` stay the anchor/centroid) */
666
+ readonly footprint: OptionType<VariantType<{
667
+ /** Axis-aligned box — zones use `x/y/width/height`; items, the point / marker form. */
668
+ readonly rect: NullType;
669
+ /** Circle centred on the entity anchor (item `x/y` or zone bbox centre); `radius` in world units. */
670
+ readonly circle: StructType<{
671
+ /** Circle radius in world units. */
672
+ readonly radius: FloatType;
673
+ }>;
674
+ /** Open, arc-aware polyline in world coords; optional world-space band width. */
675
+ readonly polyline: StructType<{
676
+ /** Vertices in world coords, in order (each carries a DXF bulge). */
677
+ readonly vertices: ArrayType<StructType<{
678
+ /** World x */
679
+ readonly x: FloatType;
680
+ /** World y */
681
+ readonly y: FloatType;
682
+ /** DXF bulge for the edge to the next vertex (0 = straight; `tan(includedAngle / 4)`). */
683
+ readonly bulge: FloatType;
684
+ }>>;
685
+ /** Optional band width in world units — the stroke widens into a road / aisle. */
686
+ readonly width: OptionType<FloatType>;
687
+ }>;
688
+ /** Closed, arc-aware polygon in world coords (>= 3 vertices, auto-closed). */
689
+ readonly polygon: StructType<{
690
+ /** Boundary vertices in world coords, in order (each carries a DXF bulge). */
691
+ readonly vertices: ArrayType<StructType<{
692
+ /** World x */
693
+ readonly x: FloatType;
694
+ /** World y */
695
+ readonly y: FloatType;
696
+ /** DXF bulge for the edge to the next vertex (0 = straight; `tan(includedAngle / 4)`). */
697
+ readonly bulge: FloatType;
698
+ }>>;
699
+ }>;
700
+ }>>;
701
+ /** Optional colour override (semantic tone); absent ⇒ `status` drives the colour */
702
+ readonly tone: OptionType<VariantType<{
703
+ /** Brand teal */
704
+ readonly brand: NullType;
705
+ /** Foreground ink */
706
+ readonly ink: NullType;
707
+ /** Muted foreground */
708
+ readonly muted: NullType;
709
+ /** Status ok */
710
+ readonly success: NullType;
711
+ /** Status warn */
712
+ readonly warning: NullType;
713
+ /** Status bad */
714
+ readonly danger: NullType;
715
+ }>>;
716
+ /** Optional raw CSS stroke / marker tint (e.g. `"#2D7FF9"`, `"teal"`); wins over `tone` */
717
+ readonly color: OptionType<StringType>;
718
+ /** Optional raw CSS fill for a polygon / circle footprint */
719
+ readonly bg: OptionType<StringType>;
720
+ /** Optional fill alpha (0–1) for a polygon / circle footprint */
721
+ readonly fillOpacity: OptionType<FloatType>;
722
+ /** Optional stroke width in px */
723
+ readonly weight: OptionType<FloatType>;
447
724
  }>>;
448
725
  /** Annotation zones (rooms, cells, walkway bands) */
449
726
  readonly zones: ArrayType<StructType<{
@@ -502,6 +779,65 @@ export declare const SchematicRootType: StructType<{
502
779
  readonly angle: OptionType<FloatType>;
503
780
  }>;
504
781
  }>;
782
+ /** Optional shape geometry; absent ⇒ rect (`x/y/width/height` stay the bounding box) */
783
+ readonly geometry: OptionType<VariantType<{
784
+ /** Axis-aligned box — zones use `x/y/width/height`; items, the point / marker form. */
785
+ readonly rect: NullType;
786
+ /** Circle centred on the entity anchor (item `x/y` or zone bbox centre); `radius` in world units. */
787
+ readonly circle: StructType<{
788
+ /** Circle radius in world units. */
789
+ readonly radius: FloatType;
790
+ }>;
791
+ /** Open, arc-aware polyline in world coords; optional world-space band width. */
792
+ readonly polyline: StructType<{
793
+ /** Vertices in world coords, in order (each carries a DXF bulge). */
794
+ readonly vertices: ArrayType<StructType<{
795
+ /** World x */
796
+ readonly x: FloatType;
797
+ /** World y */
798
+ readonly y: FloatType;
799
+ /** DXF bulge for the edge to the next vertex (0 = straight; `tan(includedAngle / 4)`). */
800
+ readonly bulge: FloatType;
801
+ }>>;
802
+ /** Optional band width in world units — the stroke widens into a road / aisle. */
803
+ readonly width: OptionType<FloatType>;
804
+ }>;
805
+ /** Closed, arc-aware polygon in world coords (>= 3 vertices, auto-closed). */
806
+ readonly polygon: StructType<{
807
+ /** Boundary vertices in world coords, in order (each carries a DXF bulge). */
808
+ readonly vertices: ArrayType<StructType<{
809
+ /** World x */
810
+ readonly x: FloatType;
811
+ /** World y */
812
+ readonly y: FloatType;
813
+ /** DXF bulge for the edge to the next vertex (0 = straight; `tan(includedAngle / 4)`). */
814
+ readonly bulge: FloatType;
815
+ }>>;
816
+ }>;
817
+ }>>;
818
+ /** Optional colour override (semantic tone); absent ⇒ the `pattern`'s tone drives the colour */
819
+ readonly tone: OptionType<VariantType<{
820
+ /** Brand teal */
821
+ readonly brand: NullType;
822
+ /** Foreground ink */
823
+ readonly ink: NullType;
824
+ /** Muted foreground */
825
+ readonly muted: NullType;
826
+ /** Status ok */
827
+ readonly success: NullType;
828
+ /** Status warn */
829
+ readonly warning: NullType;
830
+ /** Status bad */
831
+ readonly danger: NullType;
832
+ }>>;
833
+ /** Optional raw CSS stroke tint (e.g. `"#2D7FF9"`, `"teal"`); wins over `tone` */
834
+ readonly color: OptionType<StringType>;
835
+ /** Optional raw CSS area fill (opt-in; zones are unfilled by default) */
836
+ readonly bg: OptionType<StringType>;
837
+ /** Optional fill alpha (0–1) for the area fill */
838
+ readonly fillOpacity: OptionType<FloatType>;
839
+ /** Optional stroke width in px */
840
+ readonly weight: OptionType<FloatType>;
505
841
  }>>;
506
842
  /** Connections between items, addressed by key */
507
843
  readonly links: ArrayType<StructType<{
@@ -580,6 +916,8 @@ export declare const SchematicRootType: StructType<{
580
916
  readonly navigator: OptionType<BooleanType>;
581
917
  /** Minimap with the viewport rectangle; default: shown for large canvases */
582
918
  readonly minimap: OptionType<BooleanType>;
919
+ /** Optional fixed panel height (any CSS length, e.g. `"400px"`); default: aspect-driven, capped at 75vh */
920
+ readonly height: OptionType<StringType>;
583
921
  /** Optional item-click callback (receives the item key) */
584
922
  readonly onSelect: OptionType<FunctionType<[StringType], NullType>>;
585
923
  }>;