@eifi1/ui-kit 0.46.1 → 0.48.0

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Files changed (216) hide show
  1. package/README.md +8 -6
  2. package/dist/admin/admin-sections.d.ts +8 -0
  3. package/dist/admin/admin-sections.js +2 -1
  4. package/dist/admin/admin-sections.js.map +1 -1
  5. package/dist/auth/verify-email.d.ts +9 -1
  6. package/dist/auth/verify-email.js +22 -13
  7. package/dist/auth/verify-email.js.map +1 -1
  8. package/dist/components/alert-banner.d.ts +29 -1
  9. package/dist/components/alert-banner.js +84 -7
  10. package/dist/components/alert-banner.js.map +1 -1
  11. package/dist/components/button-look.d.ts +4 -0
  12. package/dist/components/button-look.js +2 -0
  13. package/dist/components/button-look.js.map +1 -1
  14. package/dist/components/combobox-core.js +5 -1
  15. package/dist/components/combobox-core.js.map +1 -1
  16. package/dist/components/data-table-column-settings.d.ts +6 -1
  17. package/dist/components/data-table-column-settings.js +12 -2
  18. package/dist/components/data-table-column-settings.js.map +1 -1
  19. package/dist/components/data-table-fit.d.ts +44 -0
  20. package/dist/components/data-table-fit.js +103 -0
  21. package/dist/components/data-table-fit.js.map +1 -0
  22. package/dist/components/data-table-groups.d.ts +95 -0
  23. package/dist/components/data-table-groups.js +165 -0
  24. package/dist/components/data-table-groups.js.map +1 -0
  25. package/dist/components/data-table-head.js +3 -1
  26. package/dist/components/data-table-head.js.map +1 -1
  27. package/dist/components/data-table-labels.d.ts +7 -0
  28. package/dist/components/data-table-labels.js +3 -0
  29. package/dist/components/data-table-labels.js.map +1 -1
  30. package/dist/components/data-table-leading-row.d.ts +17 -0
  31. package/dist/components/data-table-leading-row.js +41 -0
  32. package/dist/components/data-table-leading-row.js.map +1 -0
  33. package/dist/components/data-table-resize.js +1 -1
  34. package/dist/components/data-table-resize.js.map +1 -1
  35. package/dist/components/data-table.d.ts +78 -2
  36. package/dist/components/data-table.js +355 -247
  37. package/dist/components/data-table.js.map +1 -1
  38. package/dist/components/disclosure.d.ts +3 -1
  39. package/dist/components/disclosure.js +10 -4
  40. package/dist/components/disclosure.js.map +1 -1
  41. package/dist/components/dropdown.js +8 -1
  42. package/dist/components/dropdown.js.map +1 -1
  43. package/dist/components/floating-panel.d.ts +14 -1
  44. package/dist/components/floating-panel.js +7 -2
  45. package/dist/components/floating-panel.js.map +1 -1
  46. package/dist/components/hover-menu.js +5 -1
  47. package/dist/components/hover-menu.js.map +1 -1
  48. package/dist/components/icon-button.js +2 -1
  49. package/dist/components/icon-button.js.map +1 -1
  50. package/dist/components/popover.js +5 -1
  51. package/dist/components/popover.js.map +1 -1
  52. package/dist/components/row-actions.d.ts +25 -0
  53. package/dist/components/row-actions.js +13 -3
  54. package/dist/components/row-actions.js.map +1 -1
  55. package/dist/components/table-skeleton.d.ts +35 -0
  56. package/dist/components/table-skeleton.js +75 -0
  57. package/dist/components/table-skeleton.js.map +1 -0
  58. package/dist/components/tabs.d.ts +22 -16
  59. package/dist/components/tabs.js +47 -31
  60. package/dist/components/tabs.js.map +1 -1
  61. package/dist/components/ui-labels.js +1 -1
  62. package/dist/components/ui-labels.js.map +1 -1
  63. package/dist/components/use-table-state.d.ts +8 -7
  64. package/dist/components/use-table-state.js +37 -3
  65. package/dist/components/use-table-state.js.map +1 -1
  66. package/dist/data-table.d.ts +1 -0
  67. package/dist/data-table.js.map +1 -1
  68. package/dist/eslint/index.js +1 -1
  69. package/dist/feedback/feedback-attachment-download.d.ts +19 -0
  70. package/dist/feedback/feedback-attachment-download.js +59 -0
  71. package/dist/feedback/feedback-attachment-download.js.map +1 -0
  72. package/dist/feedback/feedback-comment-thread.d.ts +17 -6
  73. package/dist/feedback/feedback-comment-thread.js +21 -2
  74. package/dist/feedback/feedback-comment-thread.js.map +1 -1
  75. package/dist/feedback/feedback-entry-file.d.ts +61 -0
  76. package/dist/feedback/feedback-entry-file.js +76 -0
  77. package/dist/feedback/feedback-entry-file.js.map +1 -0
  78. package/dist/feedback/feedback-public-list.d.ts +18 -5
  79. package/dist/feedback/feedback-public-list.js +8 -0
  80. package/dist/feedback/feedback-public-list.js.map +1 -1
  81. package/dist/feedback/feedback-public-types.d.ts +7 -2
  82. package/dist/feedback/feedback-replies.d.ts +26 -9
  83. package/dist/feedback/feedback-replies.js +20 -10
  84. package/dist/feedback/feedback-replies.js.map +1 -1
  85. package/dist/feedback/feedback-row-detail-labels.js +0 -1
  86. package/dist/feedback/feedback-row-detail-labels.js.map +1 -1
  87. package/dist/feedback/feedback-row-detail.d.ts +23 -10
  88. package/dist/feedback/feedback-row-detail.js +10 -54
  89. package/dist/feedback/feedback-row-detail.js.map +1 -1
  90. package/dist/feedback/feedback-table.d.ts +5 -0
  91. package/dist/feedback/feedback-table.js +30 -7
  92. package/dist/feedback/feedback-table.js.map +1 -1
  93. package/dist/feedback.d.ts +1 -0
  94. package/dist/feedback.js +1 -0
  95. package/dist/feedback.js.map +1 -1
  96. package/dist/hooks/use-dismiss.d.ts +30 -1
  97. package/dist/hooks/use-dismiss.js +30 -2
  98. package/dist/hooks/use-dismiss.js.map +1 -1
  99. package/dist/i18n/german.js +7 -7
  100. package/dist/i18n/german.js.map +1 -1
  101. package/dist/i18n/kit-labels.d.ts +4 -0
  102. package/dist/i18n/kit-labels.js.map +1 -1
  103. package/dist/i18n/locales/en.js +7 -7
  104. package/dist/i18n/locales/en.js.map +2 -2
  105. package/dist/i18n/locales/es.js +7 -7
  106. package/dist/i18n/locales/es.js.map +1 -1
  107. package/dist/i18n/locales/fr.js +7 -7
  108. package/dist/i18n/locales/fr.js.map +1 -1
  109. package/dist/i18n/locales/hu.js +7 -7
  110. package/dist/i18n/locales/hu.js.map +1 -1
  111. package/dist/i18n/locales/it.js +7 -7
  112. package/dist/i18n/locales/it.js.map +1 -1
  113. package/dist/i18n/locales/zh.js +7 -7
  114. package/dist/i18n/locales/zh.js.map +1 -1
  115. package/dist/i18n/review.js +0 -1
  116. package/dist/i18n/review.js.map +1 -1
  117. package/dist/i18n/shared-labels.js +3 -1
  118. package/dist/i18n/shared-labels.js.map +1 -1
  119. package/dist/index.d.ts +4 -4
  120. package/dist/index.js +13 -4
  121. package/dist/index.js.map +1 -1
  122. package/dist/lib/float-clearance.d.ts +8 -0
  123. package/dist/lib/float-clearance.js +29 -0
  124. package/dist/lib/float-clearance.js.map +1 -0
  125. package/dist/notifications/device-zone-report.d.ts +1 -1
  126. package/dist/notifications/device-zone-report.js.map +1 -1
  127. package/dist/notifications/notification-types.d.ts +0 -3
  128. package/dist/notifications/notifications-labels.d.ts +2 -15
  129. package/dist/notifications/notifications-labels.js +0 -4
  130. package/dist/notifications/notifications-labels.js.map +1 -1
  131. package/dist/notifications/quiet-hours-setting.d.ts +3 -8
  132. package/dist/notifications/quiet-hours-setting.js +8 -3
  133. package/dist/notifications/quiet-hours-setting.js.map +1 -1
  134. package/dist/settings/settings-catalogue.d.ts +10 -0
  135. package/dist/settings/settings-catalogue.js.map +1 -1
  136. package/dist/settings/settings-layout.js +10 -3
  137. package/dist/settings/settings-layout.js.map +1 -1
  138. package/dist/shell/app-shell.d.ts +5 -0
  139. package/dist/shell/app-shell.js +5 -3
  140. package/dist/shell/app-shell.js.map +1 -1
  141. package/dist/shell/option-switcher-menu.d.ts +2 -0
  142. package/dist/shell/option-switcher-menu.js +6 -2
  143. package/dist/shell/option-switcher-menu.js.map +1 -1
  144. package/dist/shell/topbar-action-menu.js +2 -1
  145. package/dist/shell/topbar-action-menu.js.map +1 -1
  146. package/dist/shell/topbar-controls.js +5 -3
  147. package/dist/shell/topbar-controls.js.map +1 -1
  148. package/dist/theme/theme-store.d.ts +4 -4
  149. package/dist/theme/theme-store.js +1 -0
  150. package/dist/theme/theme-store.js.map +1 -1
  151. package/dist/tour/tour.js +1 -0
  152. package/dist/tour/tour.js.map +1 -1
  153. package/package.json +2 -2
  154. package/src/admin/admin-sections.tsx +8 -0
  155. package/src/auth/verify-email.tsx +34 -9
  156. package/src/components/alert-banner.tsx +131 -7
  157. package/src/components/button-look.ts +6 -0
  158. package/src/components/combobox-core.tsx +7 -1
  159. package/src/components/data-table-column-settings.tsx +23 -2
  160. package/src/components/data-table-fit.ts +187 -0
  161. package/src/components/data-table-groups.tsx +275 -0
  162. package/src/components/data-table-head.tsx +4 -1
  163. package/src/components/data-table-labels.ts +13 -0
  164. package/src/components/data-table-leading-row.tsx +55 -0
  165. package/src/components/data-table-resize.ts +2 -1
  166. package/src/components/data-table.tsx +274 -45
  167. package/src/components/disclosure.tsx +22 -5
  168. package/src/components/dropdown.tsx +11 -1
  169. package/src/components/floating-panel.tsx +24 -1
  170. package/src/components/hover-menu.tsx +6 -1
  171. package/src/components/icon-button.tsx +3 -3
  172. package/src/components/popover.tsx +7 -1
  173. package/src/components/row-actions.tsx +42 -3
  174. package/src/components/table-skeleton.tsx +133 -0
  175. package/src/components/tabs.tsx +102 -50
  176. package/src/components/ui-labels.ts +1 -1
  177. package/src/components/use-table-state.ts +54 -3
  178. package/src/data-table.ts +2 -0
  179. package/src/feedback/feedback-attachment-download.tsx +77 -0
  180. package/src/feedback/feedback-comment-thread.tsx +42 -7
  181. package/src/feedback/feedback-entry-file.tsx +150 -0
  182. package/src/feedback/feedback-public-list.tsx +25 -4
  183. package/src/feedback/feedback-public-types.ts +7 -2
  184. package/src/feedback/feedback-replies.tsx +46 -19
  185. package/src/feedback/feedback-row-detail-labels.ts +0 -1
  186. package/src/feedback/feedback-row-detail.tsx +35 -86
  187. package/src/feedback/feedback-table.tsx +33 -1
  188. package/src/feedback.ts +1 -0
  189. package/src/hooks/use-dismiss.ts +65 -3
  190. package/src/i18n/german.ts +6 -6
  191. package/src/i18n/kit-labels.tsx +4 -0
  192. package/src/i18n/locales/es.ts +6 -6
  193. package/src/i18n/locales/fr.ts +6 -6
  194. package/src/i18n/locales/hu.ts +6 -6
  195. package/src/i18n/locales/it.ts +6 -6
  196. package/src/i18n/locales/zh.ts +6 -6
  197. package/src/i18n/review.ts +0 -1
  198. package/src/i18n/shared-labels.ts +2 -0
  199. package/src/index.ts +13 -3
  200. package/src/lib/float-clearance.ts +54 -0
  201. package/src/notifications/device-zone-report.ts +1 -1
  202. package/src/notifications/notification-types.ts +0 -3
  203. package/src/notifications/notifications-labels.ts +2 -19
  204. package/src/notifications/quiet-hours-setting.tsx +16 -11
  205. package/src/settings/settings-catalogue.ts +10 -0
  206. package/src/settings/settings-layout.tsx +18 -4
  207. package/src/shell/app-shell.tsx +17 -3
  208. package/src/shell/option-switcher-menu.tsx +16 -4
  209. package/src/shell/topbar-action-menu.tsx +22 -10
  210. package/src/shell/topbar-controls.tsx +18 -12
  211. package/src/theme/theme-store.ts +13 -5
  212. package/src/tour/tour.tsx +5 -0
  213. package/dist/notifications/time-zone-select.d.ts +0 -54
  214. package/dist/notifications/time-zone-select.js +0 -71
  215. package/dist/notifications/time-zone-select.js.map +0 -1
  216. package/src/notifications/time-zone-select.tsx +0 -125
@@ -1 +1 @@
1
- {"version":3,"sources":["../../src/components/floating-panel.tsx"],"sourcesContent":["import { useCallback, useEffect, useId, useLayoutEffect, useRef, useState } from \"react\";\nimport { createPortal } from \"react-dom\";\nimport type {\n AnchorHTMLAttributes,\n ButtonHTMLAttributes,\n CSSProperties,\n HTMLAttributes,\n KeyboardEvent,\n MouseEvent,\n ReactElement,\n ReactNode,\n Ref,\n} from \"react\";\nimport { X } from \"lucide-react\";\n\nimport { cn } from \"../lib/cn\";\nimport { FOCUS_RING } from \"./focus-ring\";\nimport { dirOf, type Direction } from \"../lib/direction\";\nimport { registerFloating } from \"../lib/floating-stack\";\nimport { isComposing } from \"../lib/ime\";\nimport { takeEscape } from \"../hooks/use-dismiss\";\nimport { useKitLabels, useKitLink } from \"../i18n/kit-labels\";\nimport { assignRef } from \"./field-parts\";\nimport { pickLinkRenderer } from \"./text-link\";\nimport { Tooltip, type TooltipSide } from \"./tooltip\";\nimport { DEFAULT_FLOATING_PANEL_LABELS } from \"./floating-panel-labels\";\n\nexport interface FloatingPanelLabels {\n /** Accessible name of the panel header's X. */\n close: string;\n /**\n * What a {@link FloatingAction}'s count badge adds to its accessible name (\"3 new\"),\n * read after the label: \"Invoices, 3 new\". The dot itself is hidden from a reader —\n * a bare \"3\" read out of context says nothing about what is counted.\n */\n badge: (count: number) => string;\n}\n\n// Defined in ./floating-panel-labels, which holds no component code (0.34, KS U8).\nexport { DEFAULT_FLOATING_PANEL_LABELS };\n\n/** A LOGICAL corner: `bottom-end` is bottom-right in LTR and bottom-left in RTL. */\nexport type FloatingCorner = \"bottom-end\" | \"bottom-start\";\n\n/**\n * How far off the bottom edge anything floating here sits: clear of `AppShell`'s phone\n * nav (`--app-nav-h`, `0px` above `md` where the nav is not rendered) and of the home\n * indicator, whichever reaches higher — the nav does not pad itself for the inset, so\n * with no nav on screen the inset is all there is to clear. `max`, not a sum: where the\n * nav does cover the inset, adding both would float the button a nav-height too high.\n */\nconst BOTTOM_CLEARANCE = \"max(var(--app-nav-h, 0px), env(safe-area-inset-bottom, 0px))\";\n/** The side gutter, widened for a landscape notch. Both insets, because a logical\n * side has no one physical inset to name. */\nconst SIDE_GUTTER = \"max(1rem, env(safe-area-inset-left, 0px), env(safe-area-inset-right, 0px))\";\n\nfunction cornerStyle(corner: FloatingCorner, lift: string): CSSProperties {\n return {\n bottom: `calc(${BOTTOM_CLEARANCE} + ${lift})`,\n // Logical properties, so the corner follows the reading direction with no JS. The\n // portal carries the `dir` across (see `usePortalDir`).\n [corner === \"bottom-start\" ? \"insetInlineStart\" : \"insetInlineEnd\"]: SIDE_GUTTER,\n };\n}\n\n/**\n * The reading direction where the component was RENDERED, for its portalled root: a\n * portal to `<body>` leaves the subtree whose `dir` it inherited, and a logical\n * `inset-inline-end` resolves against the portal's own direction. Read off a hidden\n * inline marker in a layout effect, so the first painted frame already has it.\n */\nfunction usePortalDir(): [Ref<HTMLSpanElement>, Direction | undefined] {\n const marker = useRef<HTMLSpanElement>(null);\n const [dir, setDir] = useState<Direction | undefined>(undefined);\n useLayoutEffect(() => {\n setDir(dirOf(marker.current));\n }, []);\n return [marker, dir];\n}\n\nexport interface FloatingActionButtonProps extends Omit<ButtonHTMLAttributes<HTMLButtonElement>, \"children\"> {\n /** The accessible name — the button shows only its icon. */\n label: string;\n icon: ReactNode;\n /** Default `bottom-end`. */\n corner?: FloatingCorner;\n /**\n * Distance above the nav / home indicator, as a CSS length. Default `1rem`. Raise it\n * to stack above another floating control in the same corner — keksdose's assistant\n * clears the transactions page's own action group this way (`calc(1rem + 4rem)`).\n */\n offset?: string;\n /**\n * Whether the button carries the browser's own tooltip (`title`, the `label` unless a\n * `title` is passed). Default `true`, so an icon-only button keeps a hover hint for a\n * mouse user with no other way to learn what it is. `false` renders no `title` at all:\n * keksdose has ONE tooltip, the kit's `Tooltip` (dev#523), and its source scan fails a\n * native `title=` anywhere — so a flag, not `title=\"\"`, which the scan would still\n * see. An empty `title` renders no attribute either, for the caller who has no scan.\n *\n * Not flipped to off by default: a FAB wrapped in nothing would lose the only hover\n * hint it has, silently, in every app already on it. And the kit cannot wrap itself\n * in its `Tooltip` — the bubble's anchor is a `relative inline-flex` span, and the\n * button is `fixed` and portalled — so the one-tooltip caller wraps it.\n */\n nativeTitle?: boolean;\n /**\n * Make it a toggle. `true`/`false` set `aria-pressed` and swap the solid brand disc for\n * a surface disc — the glyph in brand on the quiet brand fill when on, the secondary\n * text colour when off — the \"on\" look of `IconButton`'s `pressed` and of a selected\n * Chip. Left out, it is the ordinary action FAB. For keksdose's corner filter toggles\n * (feedback-page's \"awaiting only\", the /transactions pending and upcoming toggles),\n * which paint `text-[var(--brand)]` on a surface button by hand. Keep `label` the same\n * in both states; `aria-pressed` already says which one it is in.\n */\n pressed?: boolean;\n /**\n * Show `label` beside the icon: the EXTENDED FAB, a pill rather than a disc. For a\n * corner control whose words are the point — kastlan's offline indicator\n * (shared/offline/offline-indicator.tsx:39) is a pill saying \"Offline — 2 photo(s)\n * queued\" / \"Syncing…\", hand-placed at `fixed bottom-4 left-4`, i.e. over the\n * bottom nav and on the wrong side in RTL. Same height as the disc (3rem), so a\n * {@link FloatingPanel} card above it still clears it.\n */\n extended?: boolean;\n /**\n * Announce `label` whenever it changes, through a polite `role=\"status\"` region — for\n * an extended FAB that REPORTS something (kastlan's offline/sync state), where a\n * sighted user sees the words change and a screen reader user otherwise hears\n * nothing until they happen to land on the button.\n *\n * ⚠️ A live region announces changes, not its own arrival: a FAB that mounts already\n * saying \"Offline\" says it to nobody. Keep it mounted and pass `hidden` while there\n * is nothing to report (kastlan returns `null` when online and idle); the region\n * stays in the page, and the first real status is heard.\n */\n live?: boolean;\n /**\n * `primary` (default): the solid brand disc of a page's main action. `surface`: the\n * page's surface with a hairline border — for a FAB that is a status rather than a\n * call to action, as kastlan's offline pill is (a brand pill would shout \"press me\"\n * at a user who is merely offline). Ignored while `pressed` is set; a toggle has its\n * own two looks.\n */\n variant?: \"primary\" | \"surface\";\n /**\n * Hover and focus label in the kit {@link Tooltip}, instead of the native `title` —\n * keksdose has ONE tooltip (dev#523) and wrapped its assistant launcher by hand,\n * which cannot work: the tooltip's anchor is a `relative inline-flex` span, and this\n * button is `fixed` and portalled. With `tooltip` the FAB positions a fixed wrapper\n * instead and the button sits in the tooltip inside it. `true` shows the `label`;\n * any other content shows that. Implies no native `title` (whatever `nativeTitle`\n * says): one hover hint, not two. `style` stays on the button; the corner and\n * `offset` move to the wrapper.\n */\n tooltip?: ReactNode;\n /** Where the {@link tooltip} opens. Default `top`; the bubble is portalled and kept on\n * screen, so a corner button's label is not pushed off the edge. */\n tooltipSide?: TooltipSide;\n ref?: Ref<HTMLButtonElement>;\n}\n\n/**\n * A round, icon-only button pinned to a corner of the viewport — the trigger of a\n * {@link FloatingPanel}, and usable alone for a page's one primary action.\n *\n * keksdose hand-placed each of its floating controls: the assistant launcher at\n * `fixed bottom-36 right-4 md:bottom-6`, the feedback page's and the transactions\n * page's action groups at `right-4 bottom-20`. Every one of those numbers is a guess\n * at the phone nav's height plus whatever else floats there (Keksdose live #314 found\n * out what such a guess is worth for a footer), `right` rather than `end` puts it over\n * the page's leading edge in RTL, and none allows for the home indicator. Here the\n * base is `--app-nav-h` and the safe-area inset, the corner is logical, and\n * {@link FloatingActionButtonProps.offset} is the one number left to the caller — the\n * height of whatever else it has to clear, not the nav's.\n *\n * Portalled, because `position: fixed` inside any transformed ancestor (an animated\n * page transition) is fixed to that ancestor, not to the screen.\n *\n * While mounted it reports its box (`lib/floating-stack.ts`), so `ServerWakeNotice`\n * stacks above it rather than over it.\n */\nexport function FloatingActionButton({\n label,\n icon,\n corner = \"bottom-end\",\n offset = \"1rem\",\n nativeTitle = true,\n pressed,\n extended = false,\n live = false,\n variant = \"primary\",\n tooltip,\n tooltipSide = \"top\",\n className,\n style,\n type = \"button\",\n title,\n ref,\n ...rest\n}: FloatingActionButtonProps) {\n const [marker, dir] = usePortalDir();\n const toggle = pressed !== undefined;\n const tip = tooltip === true ? label : tooltip === false || tooltip === \"\" ? undefined : tooltip;\n const wrapped = tip !== undefined && tip !== null;\n // The fixed element — the button, or the wrapper when there is a tooltip.\n const [fixed, setFixed] = useState<HTMLElement | null>(null);\n useEffect(() => (fixed ? registerFloating(fixed) : undefined), [fixed]);\n const buttonRef = useCallback(\n (node: HTMLButtonElement | null) => {\n assignRef(ref, node);\n if (!wrapped) setFixed(node);\n },\n [ref, wrapped],\n );\n // An empty title is \"no tooltip\", not an attribute with nothing in it. The kit\n // tooltip replaces it outright.\n const nativeTip = !wrapped && nativeTitle && title !== \"\" ? (title ?? label) : undefined;\n const button = (\n <button\n {...rest}\n ref={buttonRef}\n type={type}\n dir={dir}\n aria-label={label}\n aria-pressed={pressed ?? rest[\"aria-pressed\"]}\n title={nativeTip}\n style={wrapped ? style : { ...cornerStyle(corner, offset), ...style }}\n className={cn(\n // Wrapped, the wrapper is the fixed thing and the button sits in it.\n !wrapped && \"fixed z-40\",\n \"inline-flex items-center justify-center rounded-full\",\n extended ? \"h-12 gap-2 px-4 text-sm font-medium [&_svg]:size-5\" : \"size-12 [&_svg]:size-6\",\n \"shadow-lg transition-colors disabled:cursor-default\",\n !toggle &&\n variant === \"primary\" &&\n \"bg-brand text-brand-contrast hover:bg-brand-hover\",\n !toggle &&\n variant === \"surface\" &&\n \"border border-subtle bg-surface text-primary hover:bg-hover disabled:hover:bg-surface\",\n // A toggle sits on the page's surface — a solid brand disc would read as\n // \"on\" in both states — and says \"on\" in the brand family.\n toggle && \"border border-subtle\",\n pressed === false &&\n \"bg-surface text-secondary hover:bg-hover hover:text-primary\",\n pressed === true &&\n \"border-brand bg-brand-soft text-brand hover:bg-brand-soft-hover hover:text-brand-muted\",\n \"outline-none focus-visible:ring-offset-2\",\n FOCUS_RING,\n className,\n )}\n >\n {icon}\n {/* Visible words, not the name: `aria-label` already is the name, and the\n span would only repeat it. */}\n {extended && (\n <span aria-hidden className=\"whitespace-nowrap\">\n {label}\n </span>\n )}\n </button>\n );\n return (\n <>\n <span ref={marker} hidden />\n {typeof document !== \"undefined\" &&\n createPortal(\n <>\n {wrapped ? (\n <div\n ref={setFixed}\n dir={dir}\n hidden={rest.hidden}\n style={cornerStyle(corner, offset)}\n className=\"fixed z-40 inline-flex\"\n >\n <Tooltip label={tip} side={tooltipSide} portal>\n {/* A fragment when the bubble says the name again, so the tooltip\n does not describe the button with its own label — a reader would\n hear it twice. Other text is a real description. */}\n {tip === label ? <>{button}</> : button}\n </Tooltip>\n </div>\n ) : (\n button\n )}\n {live && (\n <span role=\"status\" className=\"sr-only\">\n {label}\n </span>\n )}\n </>,\n document.body,\n )}\n </>\n );\n}\n\nexport interface FloatingPanelProps {\n /** The panel's heading, and its accessible name. */\n title: ReactNode;\n /** The trigger's accessible name (\"Assistant\", \"Send feedback\"). */\n fabLabel: string;\n fabIcon: ReactNode;\n /** Controlled open state. Leave it out to let the panel own it. */\n open?: boolean;\n /** Uncontrolled initial state. Default closed. */\n defaultOpen?: boolean;\n /** Every request to open or close — the FAB, the X, Escape. */\n onOpenChange?: (open: boolean) => void;\n /** Default `bottom-end`. */\n corner?: FloatingCorner;\n /** The FAB's distance above the nav — see {@link FloatingActionButtonProps.offset}.\n * From `md` up the card sits above the FAB, so it moves with it. */\n offset?: string;\n /** The FAB's native `title` — see {@link FloatingActionButtonProps.nativeTitle}.\n * `false` for keksdose's assistant launcher, under its one-tooltip rule (dev#523). */\n fabNativeTitle?: boolean;\n /** The FAB's kit tooltip — see {@link FloatingActionButtonProps.tooltip}. `true` for\n * keksdose's assistant launcher, which wanted the kit bubble and had no way to\n * put one on a fixed, portalled button (dev#523). */\n fabTooltip?: ReactNode;\n /** Default: `floatingPanel.close` from the {@link UiKitProvider}, else \"Close\". */\n closeLabel?: string;\n /**\n * Where focus goes on open. Default the panel itself, so a phone's keyboard does not\n * rise over the sheet before the user has asked to type; pass the chat field for a\n * panel whose one job is typing.\n */\n initialFocus?: () => HTMLElement | null;\n /** Extra classes for the panel. */\n className?: string;\n /** Extra classes for the scrolling body. */\n bodyClassName?: string;\n children: ReactNode;\n}\n\n/**\n * A docked, NON-MODAL panel in a corner of the screen, opened by a\n * {@link FloatingActionButton} — keksdose's assistant launcher and its feedback page,\n * which each built one.\n *\n * ## Not a Modal\n *\n * The page stays usable while it is open: that is the point of an assistant beside the\n * data it is asked about. So there is no backdrop, no scroll lock, no `aria-modal` and\n * no focus trap — Tab walks out of the panel into the page and back, and a click on the\n * page does not close it. It is `role=\"dialog\"` without `aria-modal`, which is what\n * ARIA calls a non-modal dialog, named by its heading.\n *\n * What it keeps from a dialog is the focus HANDOFF: opening moves focus into it (a\n * keyboard user who pressed the FAB should not have to hunt for what appeared), and\n * closing gives it back to the FAB — but only when focus was in the panel, so a panel\n * closed from the page (a controlled owner) never pulls focus out of the field the\n * user is typing in. Escape closes it while focus is inside, and only then: on the\n * panel element, not the document, so Escape in the page keeps meaning whatever the\n * page means by it. A layer of the kit's Escape stack open over it — a tooltip, a list —\n * is handed the key first.\n *\n * ## Layout\n *\n * From `md` up, a card above the FAB in its corner. Below `md`, a full-width sheet\n * docked to the bottom, sitting ON the `AppShell` bottom nav (`--app-nav-h`) and\n * clear of the home indicator. Pure CSS — no width is measured in JavaScript.\n *\n * The FAB carries `aria-expanded` and, while the panel exists, `aria-controls`. The\n * panel unmounts when closed; an app that must keep a draft across a close keeps it in\n * its own state, where it also survives a reload.\n */\nexport function FloatingPanel({\n title,\n fabLabel,\n fabIcon,\n open: openProp,\n defaultOpen = false,\n onOpenChange,\n corner = \"bottom-end\",\n offset = \"1rem\",\n fabNativeTitle,\n fabTooltip,\n closeLabel,\n initialFocus,\n className,\n bodyClassName,\n children,\n}: FloatingPanelProps) {\n const labels = useKitLabels(\n \"floatingPanel\",\n DEFAULT_FLOATING_PANEL_LABELS,\n closeLabel === undefined ? undefined : { close: closeLabel },\n );\n const [ownOpen, setOwnOpen] = useState(defaultOpen);\n const open = openProp ?? ownOpen;\n const setOpen = (next: boolean) => {\n if (openProp === undefined) setOwnOpen(next);\n onOpenChange?.(next);\n };\n\n const uid = useId();\n const panelId = `${uid}-panel`;\n const titleId = `${uid}-title`;\n const fabRef = useRef<HTMLButtonElement>(null);\n const panelRef = useRef<HTMLDivElement>(null);\n const [marker, dir] = usePortalDir();\n\n const initialFocusRef = useRef(initialFocus);\n useEffect(() => {\n initialFocusRef.current = initialFocus;\n });\n\n // Focus follows the open/closed TRANSITION, never the mount: a panel that renders\n // open (`defaultOpen`, a restored route) does not take the page's focus by existing.\n const wasOpen = useRef(open);\n // Whether focus was inside the panel when it last changed — read at close time, when\n // the panel (and whatever had focus in it) is already gone.\n const focusInside = useRef(false);\n useEffect(() => {\n const changed = wasOpen.current !== open;\n wasOpen.current = open;\n if (!changed) return;\n if (open) {\n (initialFocusRef.current?.() ?? panelRef.current)?.focus();\n return;\n }\n const active = document.activeElement;\n const lost = active === null || active === document.body;\n if (focusInside.current || lost) fabRef.current?.focus();\n focusInside.current = false;\n }, [open]);\n\n const onPanelKeyDown = (e: KeyboardEvent<HTMLDivElement>) => {\n if (e.key !== \"Escape\") return;\n // The kit's one Escape stack first (round 0.34 Wave 2, DUP-1): a layer open above the\n // panel without focus — a tooltip, the numpad, a hover menu — is the topmost thing on\n // screen and is handed the key. This took it for itself and stopped it, so the\n // tooltip never heard it and one press closed the whole panel instead.\n if (takeEscape(e)) return;\n // Not a layer itself: it answers only while focus is inside it, and a layer would\n // also be handed an Escape pressed in the page. Kept by a child's claim (ChipInput\n // clearing its draft, `claimEscape`), and by an IME composition, as a layer is.\n if (e.defaultPrevented || isComposing(e)) return;\n // Stopped here, so an overlay underneath with a document-level Escape listener does\n // not close too — the innermost thing that has focus is the one that closes.\n e.stopPropagation();\n focusInside.current = true;\n setOpen(false);\n };\n\n return (\n <>\n <span ref={marker} hidden />\n <FloatingActionButton\n ref={fabRef}\n label={fabLabel}\n icon={fabIcon}\n corner={corner}\n offset={offset}\n nativeTitle={fabNativeTitle}\n tooltip={fabTooltip}\n aria-expanded={open}\n aria-controls={open ? panelId : undefined}\n onClick={() => {\n // A press ON the FAB closing the panel: the FAB keeps focus by being clicked,\n // nothing to hand back.\n focusInside.current = false;\n setOpen(!open);\n }}\n />\n {open &&\n typeof document !== \"undefined\" &&\n createPortal(\n // A container for Escape bubbling up from anything inside it, as a dialog is.\n // eslint-disable-next-line jsx-a11y/no-noninteractive-element-interactions\n <div\n ref={panelRef}\n id={panelId}\n role=\"dialog\"\n aria-labelledby={titleId}\n tabIndex={-1}\n dir={dir}\n data-corner={corner}\n onKeyDown={onPanelKeyDown}\n onFocus={() => {\n focusInside.current = true;\n }}\n onBlur={(e) => {\n if (!e.currentTarget.contains(e.relatedTarget as Node | null)) focusInside.current = false;\n }}\n // The phone's sheet sits on the nav; from `md` up the card floats above the\n // FAB (its offset + the 3rem button + a 0.75rem gap).\n style={\n {\n \"--fp-bottom\": `calc(${BOTTOM_CLEARANCE})`,\n \"--fp-bottom-md\": `calc(${BOTTOM_CLEARANCE} + ${offset} + 3.75rem)`,\n \"--fp-side\": SIDE_GUTTER,\n } as CSSProperties\n }\n className={cn(\n \"animate-sheet fixed z-40 flex flex-col overflow-hidden outline-none\",\n \"border border-subtle bg-surface shadow-2xl\",\n // Phone: full width, docked, rounded only where it meets the page.\n \"inset-x-0 bottom-[var(--fp-bottom)] max-h-[min(85dvh,calc(100dvh_-_var(--fp-bottom)_-_1rem))] rounded-t-xl border-x-0 border-b-0\",\n \"pb-[env(safe-area-inset-bottom,0px)] md:pb-0\",\n // md+: a card in the corner, above the FAB.\n \"md:inset-x-auto md:bottom-[var(--fp-bottom-md)] md:w-[24rem] md:max-h-[min(36rem,calc(100dvh_-_var(--fp-bottom-md)_-_1rem))] md:rounded-xl md:border\",\n corner === \"bottom-start\" ? \"md:start-[var(--fp-side)]\" : \"md:end-[var(--fp-side)]\",\n className,\n )}\n >\n <div className=\"flex shrink-0 items-center justify-between gap-2 border-b border-subtle px-4 py-3\">\n <h2 id={titleId} className=\"min-w-0 truncate text-base font-semibold text-primary\">\n {title}\n </h2>\n <button\n type=\"button\"\n onClick={() => {\n focusInside.current = true;\n setOpen(false);\n }}\n aria-label={labels.close}\n className={cn(\"-me-1.5 shrink-0 rounded p-1.5 text-muted outline-none hover:bg-hover hover:text-secondary\", FOCUS_RING)}\n >\n <X aria-hidden className=\"size-5\" />\n </button>\n </div>\n <div className={cn(\"min-h-0 flex-1 overflow-y-auto overscroll-contain p-4\", bodyClassName)}>\n {children}\n </div>\n </div>,\n document.body,\n )}\n </>\n );\n}\n\nexport interface FloatingActionGroupProps extends Omit<HTMLAttributes<HTMLDivElement>, \"role\"> {\n /** Name the group (\"Register actions\"); a reader then introduces the members as one\n * set. A group with no name is one more unlabelled wrapper. */\n \"aria-label\"?: string;\n /** Default `bottom-end`. */\n corner?: FloatingCorner;\n /** Distance above the nav / home indicator — see {@link FloatingActionButtonProps.offset}. */\n offset?: string;\n /** {@link FloatingAction}s, in reading order. */\n children: ReactNode;\n ref?: Ref<HTMLDivElement>;\n}\n\n/**\n * A floating pill of {@link FloatingAction}s — one to four `size-12` toggles, actions\n * or links with hairline dividers — pinned to a corner exactly as the\n * {@link FloatingActionButton} is: `--app-nav-h` and the home indicator cleared, a\n * logical corner, portalled.\n *\n * keksdose built it twice by hand: the /transactions phone toolbar\n * (transactions-page.tsx:644 — upcoming and pending toggles, an invoices link with a\n * pending count, and the brand \"+\") and the feedback page's \"awaiting only\" toggle\n * (feedback-page.tsx:854, one button in the group anyway, so the two pages look\n * alike). Both at `right-4 bottom-20` — `right`, not `end`, so over the page's leading\n * edge in RTL — with `divide-x`, slate hovers, and each member's `Tooltip` spelled out.\n *\n * `role=\"group\"`, NOT a toolbar: every member keeps its own tab stop, as the\n * hand-built ones did, and there is no arrow-key roving to learn. Hide it where it\n * does not belong with a class (`md:hidden`, as both keksdose pages do).\n */\nexport function FloatingActionGroup({\n corner = \"bottom-end\",\n offset = \"1rem\",\n className,\n style,\n children,\n ...rest\n}: FloatingActionGroupProps) {\n const [marker, dir] = usePortalDir();\n return (\n <>\n <span ref={marker} hidden />\n {typeof document !== \"undefined\" &&\n createPortal(\n <div\n {...rest}\n role=\"group\"\n dir={dir}\n data-corner={corner}\n style={{ ...cornerStyle(corner, offset), ...style }}\n className={cn(\n \"fixed z-40 inline-flex flex-row overflow-hidden rounded-2xl\",\n \"border border-subtle bg-surface shadow-lg\",\n // Dividers on the logical start edge of every member but the first, so\n // they sit between the same two members in RTL. The member is the\n // tooltip's wrapper span, which is the direct child.\n \"[&>*:not(:first-child)]:border-s [&>*]:border-subtle\",\n className,\n )}\n >\n {children}\n </div>,\n document.body,\n )}\n </>\n );\n}\n\n/** What {@link FloatingActionProps.renderLink} is handed. Spread it onto your router's\n * link, mapping `href` — `renderLink={({ href, ...p }) => <Link to={href} {...p} />}`. */\nexport interface FloatingActionLinkProps {\n href: string;\n /** The member's whole look — keep it. */\n className: string;\n children: ReactNode;\n \"aria-label\": string;\n onClick?: (event: MouseEvent<HTMLAnchorElement>) => void;\n [key: `aria-${string}`]: string | boolean | number | undefined;\n [key: `data-${string}`]: unknown;\n}\n\nexport interface FloatingActionProps extends Omit<ButtonHTMLAttributes<HTMLButtonElement>, \"children\" | \"onClick\"> {\n /** The accessible name, and the tooltip's text. Keep it the same in both states of a\n * toggle; `aria-pressed` says which one it is in. */\n label: string;\n icon: ReactNode;\n /** Make it a toggle: `aria-pressed` and the brand \"on\" look (the brand glyph on the\n * quiet brand fill), as {@link FloatingActionButtonProps.pressed}. Ignored on a link.\n * For the state without the tint, see {@link pressedStyle}. */\n pressed?: boolean;\n /**\n * How `pressed` looks. `tint` (default): the brand \"on\" look. `plain`: the member\n * keeps its quiet look in both states and only `aria-pressed` changes — for a toggle\n * whose icon already says which state it is in (keksdose's /transactions \"Upcoming\"\n * swaps two icons; a tint on top said it twice). The same as passing `aria-pressed`\n * without `pressed`, which also rides through untinted.\n */\n pressedStyle?: \"tint\" | \"plain\";\n /**\n * `primary`: the brand-filled member, for the group's main action (the /transactions\n * \"+\"). Default: the quiet one.\n */\n variant?: \"default\" | \"primary\";\n /**\n * A count in a dot at the member's top end corner — the /transactions invoices link's\n * pending count. Nothing is drawn for `0` or less; above 99 it reads `99+`. The count\n * joins the accessible name through `floatingPanel.badge` (\"Invoices, 3 new\"), or\n * `badgeLabel` when passed.\n */\n badge?: number;\n /** The badge's words for a reader, replacing `floatingPanel.badge` — \"3 to review\". */\n badgeLabel?: string;\n /** The dot's colour. Default `warning`, the pending count's. */\n badgeTone?: \"warning\" | \"danger\" | \"brand\";\n /** Show `label` in the kit {@link Tooltip} on hover and focus. Default `true`: the\n * members are icon-only and this is their only visible label. */\n tooltip?: boolean;\n /** Where the tooltip opens. Default `top` — the group sits at the bottom of the screen. */\n tooltipSide?: TooltipSide;\n /** Make it a link — the /transactions invoices member. Drawn by `renderLink`, else\n * the `<UiKitProvider linkComponent>` (an in-app `href`), else a plain `<a>`. */\n href?: string;\n /** Render the link through your router's `Link` — see {@link FloatingActionLinkProps}. */\n renderLink?: (props: FloatingActionLinkProps) => ReactElement;\n onClick?: (event: MouseEvent<HTMLElement>) => void;\n ref?: Ref<HTMLButtonElement>;\n}\n\n// Each fill under its own foreground (0.33): warning borrowed `--text-inverse`, the\n// surface colour, which was 4.24:1 on the light warning fill.\nconst BADGE_TONE: Record<NonNullable<FloatingActionProps[\"badgeTone\"]>, string> = {\n warning: \"bg-warning text-warning-contrast\",\n danger: \"bg-danger text-danger-contrast\",\n brand: \"bg-brand text-brand-contrast\",\n};\n\n/**\n * One member of a {@link FloatingActionGroup}: a `size-12` icon button, toggle or link\n * with its label in a styled tooltip — what each keksdose member wrapped by hand in\n * `<Tooltip portal>`. The tooltip is portalled because the group clips (`overflow-hidden`\n * keeps the brand member's fill inside the pill's corners), and the focus ring is inset\n * for the same reason.\n */\nexport function FloatingAction({\n label,\n icon,\n pressed,\n pressedStyle = \"tint\",\n variant = \"default\",\n badge,\n badgeLabel,\n badgeTone = \"warning\",\n tooltip = true,\n tooltipSide = \"top\",\n href,\n renderLink,\n className,\n type = \"button\",\n onClick,\n ref,\n ...rest\n}: FloatingActionProps) {\n const labels = useKitLabels(\"floatingPanel\", DEFAULT_FLOATING_PANEL_LABELS);\n const kitLink = useKitLink();\n const counted = badge !== undefined && badge > 0;\n const name = counted ? `${label}, ${badgeLabel ?? labels.badge(badge)}` : label;\n const isLink = href !== undefined;\n const look = cn(\n \"relative flex size-12 items-center justify-center transition-colors\",\n \"outline-none focus-visible:ring-inset\",\n FOCUS_RING,\n \"disabled:cursor-not-allowed disabled:opacity-50 [&_svg]:size-5\",\n variant === \"primary\"\n ? \"bg-brand text-brand-contrast hover:bg-brand-hover\"\n : pressed && !isLink && pressedStyle === \"tint\"\n ? \"bg-brand-soft text-brand hover:bg-brand-soft-hover hover:text-brand-muted\"\n : \"text-secondary hover:bg-hover hover:text-primary\",\n className,\n );\n const body = (\n <>\n {icon}\n {counted && (\n <span\n aria-hidden\n data-badge=\"\"\n className={cn(\n \"pointer-events-none absolute end-1 top-1 h-4 min-w-4 rounded-full px-1 text-center text-micro leading-4 font-semibold\",\n BADGE_TONE[badgeTone],\n )}\n >\n {badge > 99 ? \"99+\" : badge}\n </span>\n )}\n </>\n );\n\n let member: ReactElement;\n if (isLink) {\n // The button-only attributes stay behind; `aria-*`, `data-*` and the like ride along.\n const { disabled: _disabled, form: _form, value: _value, name: _name, ...anchorRest } = rest;\n const linkProps: FloatingActionLinkProps = {\n ...(anchorRest as AnchorHTMLAttributes<HTMLAnchorElement>),\n href,\n \"aria-label\": name,\n onClick,\n className: look,\n children: body,\n };\n const { children: content, ...anchor } = linkProps;\n const render = pickLinkRenderer(renderLink, kitLink, href);\n member = render ? (\n <RenderedFloatingLink render={render} {...linkProps} />\n ) : (\n <a {...anchor}>{content}</a>\n );\n } else {\n member = (\n <button\n {...rest}\n ref={ref}\n type={type}\n aria-label={name}\n aria-pressed={pressed ?? rest[\"aria-pressed\"]}\n onClick={onClick}\n className={look}\n >\n {body}\n </button>\n );\n }\n if (!tooltip) return member;\n return (\n // A fragment: the bubble says the member's name, and a description that repeats\n // the name is read twice.\n <Tooltip label={label} side={tooltipSide} portal>\n <>{member}</>\n </Tooltip>\n );\n}\n\n/** Calls `renderLink` as a component, so its hooks belong to the link, not to us. */\nfunction RenderedFloatingLink({\n render,\n ...props\n}: FloatingActionLinkProps & { render: (props: FloatingActionLinkProps) => ReactElement }) {\n return 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+ {"version":3,"sources":["../../src/components/floating-panel.tsx"],"sourcesContent":["import { useCallback, useEffect, useId, useLayoutEffect, useRef, useState } from \"react\";\nimport { createPortal } from \"react-dom\";\nimport type {\n AnchorHTMLAttributes,\n ButtonHTMLAttributes,\n CSSProperties,\n HTMLAttributes,\n KeyboardEvent,\n MouseEvent,\n ReactElement,\n ReactNode,\n Ref,\n} from \"react\";\nimport { X } from \"lucide-react\";\n\nimport { cn } from \"../lib/cn\";\nimport { FOCUS_RING } from \"./focus-ring\";\nimport { dirOf, type Direction } from \"../lib/direction\";\nimport { registerFloating } from \"../lib/floating-stack\";\nimport { useFloatClearance } from \"../lib/float-clearance\";\nimport { isComposing } from \"../lib/ime\";\nimport { takeEscape } from \"../hooks/use-dismiss\";\nimport { useKitLabels, useKitLink } from \"../i18n/kit-labels\";\nimport { assignRef } from \"./field-parts\";\nimport { pickLinkRenderer } from \"./text-link\";\nimport { Tooltip, type TooltipSide } from \"./tooltip\";\nimport { DEFAULT_FLOATING_PANEL_LABELS } from \"./floating-panel-labels\";\n\nexport interface FloatingPanelLabels {\n /** Accessible name of the panel header's X. */\n close: string;\n /**\n * What a {@link FloatingAction}'s count badge adds to its accessible name (\"3 new\"),\n * read after the label: \"Invoices, 3 new\". The dot itself is hidden from a reader —\n * a bare \"3\" read out of context says nothing about what is counted.\n */\n badge: (count: number) => string;\n}\n\n// Defined in ./floating-panel-labels, which holds no component code (0.34, KS U8).\nexport { DEFAULT_FLOATING_PANEL_LABELS };\n\n/** A LOGICAL corner: `bottom-end` is bottom-right in LTR and bottom-left in RTL. */\nexport type FloatingCorner = \"bottom-end\" | \"bottom-start\";\n\n/**\n * How far off the bottom edge anything floating here sits: clear of `AppShell`'s phone\n * nav (`--app-nav-h`, `0px` above `md` where the nav is not rendered) and of the home\n * indicator, whichever reaches higher — the nav does not pad itself for the inset, so\n * with no nav on screen the inset is all there is to clear. `max`, not a sum: where the\n * nav does cover the inset, adding both would float the button a nav-height too high.\n */\nconst BOTTOM_CLEARANCE = \"max(var(--app-nav-h, 0px), env(safe-area-inset-bottom, 0px))\";\n/** The side gutter, widened for a landscape notch. Both insets, because a logical\n * side has no one physical inset to name. */\nconst SIDE_GUTTER = \"max(1rem, env(safe-area-inset-left, 0px), env(safe-area-inset-right, 0px))\";\n\nfunction cornerStyle(corner: FloatingCorner, lift: string): CSSProperties {\n return {\n bottom: `calc(${BOTTOM_CLEARANCE} + ${lift})`,\n // Logical properties, so the corner follows the reading direction with no JS. The\n // portal carries the `dir` across (see `usePortalDir`).\n [corner === \"bottom-start\" ? \"insetInlineStart\" : \"insetInlineEnd\"]: SIDE_GUTTER,\n };\n}\n\n/**\n * The reading direction where the component was RENDERED, for its portalled root: a\n * portal to `<body>` leaves the subtree whose `dir` it inherited, and a logical\n * `inset-inline-end` resolves against the portal's own direction. Read off a hidden\n * inline marker in a layout effect, so the first painted frame already has it.\n */\nfunction usePortalDir(): [Ref<HTMLSpanElement>, Direction | undefined] {\n const marker = useRef<HTMLSpanElement>(null);\n const [dir, setDir] = useState<Direction | undefined>(undefined);\n useLayoutEffect(() => {\n setDir(dirOf(marker.current));\n }, []);\n return [marker, dir];\n}\n\nexport interface FloatingActionButtonProps extends Omit<ButtonHTMLAttributes<HTMLButtonElement>, \"children\"> {\n /** The accessible name — the button shows only its icon. */\n label: string;\n icon: ReactNode;\n /** Default `bottom-end`. */\n corner?: FloatingCorner;\n /**\n * Distance above the nav / home indicator, as a CSS length. Default `1rem`. Raise it\n * to stack above another floating control in the same corner — keksdose's assistant\n * clears the transactions page's own action group this way (`calc(1rem + 4rem)`).\n */\n offset?: string;\n /**\n * Whether the button carries the browser's own tooltip (`title`, the `label` unless a\n * `title` is passed). Default `true`, so an icon-only button keeps a hover hint for a\n * mouse user with no other way to learn what it is. `false` renders no `title` at all:\n * keksdose has ONE tooltip, the kit's `Tooltip` (dev#523), and its source scan fails a\n * native `title=` anywhere — so a flag, not `title=\"\"`, which the scan would still\n * see. An empty `title` renders no attribute either, for the caller who has no scan.\n *\n * Not flipped to off by default: a FAB wrapped in nothing would lose the only hover\n * hint it has, silently, in every app already on it. And the kit cannot wrap itself\n * in its `Tooltip` — the bubble's anchor is a `relative inline-flex` span, and the\n * button is `fixed` and portalled — so the one-tooltip caller wraps it.\n */\n nativeTitle?: boolean;\n /**\n * Make it a toggle. `true`/`false` set `aria-pressed` and swap the solid brand disc for\n * a surface disc — the glyph in brand on the quiet brand fill when on, the secondary\n * text colour when off — the \"on\" look of `IconButton`'s `pressed` and of a selected\n * Chip. Left out, it is the ordinary action FAB. For keksdose's corner filter toggles\n * (feedback-page's \"awaiting only\", the /transactions pending and upcoming toggles),\n * which paint `text-[var(--brand)]` on a surface button by hand. Keep `label` the same\n * in both states; `aria-pressed` already says which one it is in.\n */\n pressed?: boolean;\n /**\n * Show `label` beside the icon: the EXTENDED FAB, a pill rather than a disc. For a\n * corner control whose words are the point — kastlan's offline indicator\n * (shared/offline/offline-indicator.tsx:39) is a pill saying \"Offline — 2 photo(s)\n * queued\" / \"Syncing…\", hand-placed at `fixed bottom-4 left-4`, i.e. over the\n * bottom nav and on the wrong side in RTL. Same height as the disc (3rem), so a\n * {@link FloatingPanel} card above it still clears it.\n */\n extended?: boolean;\n /**\n * Announce `label` whenever it changes, through a polite `role=\"status\"` region — for\n * an extended FAB that REPORTS something (kastlan's offline/sync state), where a\n * sighted user sees the words change and a screen reader user otherwise hears\n * nothing until they happen to land on the button.\n *\n * ⚠️ A live region announces changes, not its own arrival: a FAB that mounts already\n * saying \"Offline\" says it to nobody. Keep it mounted and pass `hidden` while there\n * is nothing to report (kastlan returns `null` when online and idle); the region\n * stays in the page, and the first real status is heard.\n */\n live?: boolean;\n /**\n * `primary` (default): the solid brand disc of a page's main action. `surface`: the\n * page's surface with a hairline border — for a FAB that is a status rather than a\n * call to action, as kastlan's offline pill is (a brand pill would shout \"press me\"\n * at a user who is merely offline). Ignored while `pressed` is set; a toggle has its\n * own two looks.\n */\n variant?: \"primary\" | \"surface\";\n /**\n * Hover and focus label in the kit {@link Tooltip}, instead of the native `title` —\n * keksdose has ONE tooltip (dev#523) and wrapped its assistant launcher by hand,\n * which cannot work: the tooltip's anchor is a `relative inline-flex` span, and this\n * button is `fixed` and portalled. With `tooltip` the FAB positions a fixed wrapper\n * instead and the button sits in the tooltip inside it. `true` shows the `label`;\n * any other content shows that. Implies no native `title` (whatever `nativeTitle`\n * says): one hover hint, not two. `style` stays on the button; the corner and\n * `offset` move to the wrapper.\n */\n tooltip?: ReactNode;\n /** Where the {@link tooltip} opens. Default `top`; the bubble is portalled and kept on\n * screen, so a corner button's label is not pushed off the edge. */\n tooltipSide?: TooltipSide;\n ref?: Ref<HTMLButtonElement>;\n}\n\n/**\n * A round, icon-only button pinned to a corner of the viewport — the trigger of a\n * {@link FloatingPanel}, and usable alone for a page's one primary action.\n *\n * keksdose hand-placed each of its floating controls: the assistant launcher at\n * `fixed bottom-36 right-4 md:bottom-6`, the feedback page's and the transactions\n * page's action groups at `right-4 bottom-20`. Every one of those numbers is a guess\n * at the phone nav's height plus whatever else floats there (Keksdose live #314 found\n * out what such a guess is worth for a footer), `right` rather than `end` puts it over\n * the page's leading edge in RTL, and none allows for the home indicator. Here the\n * base is `--app-nav-h` and the safe-area inset, the corner is logical, and\n * {@link FloatingActionButtonProps.offset} is the one number left to the caller — the\n * height of whatever else it has to clear, not the nav's.\n *\n * Portalled, because `position: fixed` inside any transformed ancestor (an animated\n * page transition) is fixed to that ancestor, not to the screen.\n *\n * While mounted it reports its box (`lib/floating-stack.ts`), so `ServerWakeNotice`\n * stacks above it rather than over it.\n *\n * 0.48: while mounted, `hidden` or not, it also publishes the room it takes above the\n * nav (`offset` + 3rem + a 0.5rem gap) as `--app-float-clearance` on `<html>` (the\n * largest of several wins), and `AppShell` pads its `<main>` past it on a phone, so the\n * page's last row no longer ends under the button (keksdose dev#612).\n */\nexport function FloatingActionButton({\n label,\n icon,\n corner = \"bottom-end\",\n offset = \"1rem\",\n nativeTitle = true,\n pressed,\n extended = false,\n live = false,\n variant = \"primary\",\n tooltip,\n tooltipSide = \"top\",\n className,\n style,\n type = \"button\",\n title,\n ref,\n ...rest\n}: FloatingActionButtonProps) {\n const [marker, dir] = usePortalDir();\n const toggle = pressed !== undefined;\n const tip = tooltip === true ? label : tooltip === false || tooltip === \"\" ? undefined : tooltip;\n const wrapped = tip !== undefined && tip !== null;\n // The fixed element — the button, or the wrapper when there is a tooltip.\n const [fixed, setFixed] = useState<HTMLElement | null>(null);\n useEffect(() => (fixed ? registerFloating(fixed) : undefined), [fixed]);\n // The room it takes above the nav, for AppShell's <main> to pad past (keksdose\n // dev#612). Hidden too: the room is the launcher's while it is mounted, so the page\n // does not change length under the reader as it hides and shows.\n useFloatClearance(offset);\n const buttonRef = useCallback(\n (node: HTMLButtonElement | null) => {\n assignRef(ref, node);\n if (!wrapped) setFixed(node);\n },\n [ref, wrapped],\n );\n // An empty title is \"no tooltip\", not an attribute with nothing in it. The kit\n // tooltip replaces it outright.\n const nativeTip = !wrapped && nativeTitle && title !== \"\" ? (title ?? label) : undefined;\n const button = (\n <button\n {...rest}\n ref={buttonRef}\n type={type}\n dir={dir}\n aria-label={label}\n aria-pressed={pressed ?? rest[\"aria-pressed\"]}\n title={nativeTip}\n style={wrapped ? style : { ...cornerStyle(corner, offset), ...style }}\n className={cn(\n // Wrapped, the wrapper is the fixed thing and the button sits in it.\n !wrapped && \"fixed z-40\",\n \"inline-flex items-center justify-center rounded-full\",\n extended ? \"h-12 gap-2 px-4 text-sm font-medium [&_svg]:size-5\" : \"size-12 [&_svg]:size-6\",\n \"shadow-lg transition-colors disabled:cursor-default\",\n !toggle &&\n variant === \"primary\" &&\n \"bg-brand text-brand-contrast hover:bg-brand-hover\",\n !toggle &&\n variant === \"surface\" &&\n \"border border-subtle bg-surface text-primary hover:bg-hover disabled:hover:bg-surface\",\n // A toggle sits on the page's surface — a solid brand disc would read as\n // \"on\" in both states — and says \"on\" in the brand family.\n toggle && \"border border-subtle\",\n pressed === false &&\n \"bg-surface text-secondary hover:bg-hover hover:text-primary\",\n pressed === true &&\n \"border-brand bg-brand-soft text-brand hover:bg-brand-soft-hover hover:text-brand-muted\",\n \"outline-none focus-visible:ring-offset-2\",\n FOCUS_RING,\n className,\n )}\n >\n {icon}\n {/* Visible words, not the name: `aria-label` already is the name, and the\n span would only repeat it. */}\n {extended && (\n <span aria-hidden className=\"whitespace-nowrap\">\n {label}\n </span>\n )}\n </button>\n );\n return (\n <>\n <span ref={marker} hidden />\n {typeof document !== \"undefined\" &&\n createPortal(\n <>\n {wrapped ? (\n <div\n ref={setFixed}\n dir={dir}\n hidden={rest.hidden}\n style={cornerStyle(corner, offset)}\n className=\"fixed z-40 inline-flex\"\n >\n <Tooltip label={tip} side={tooltipSide} portal>\n {/* A fragment when the bubble says the name again, so the tooltip\n does not describe the button with its own label — a reader would\n hear it twice. Other text is a real description. */}\n {tip === label ? <>{button}</> : button}\n </Tooltip>\n </div>\n ) : (\n button\n )}\n {live && (\n <span role=\"status\" className=\"sr-only\">\n {label}\n </span>\n )}\n </>,\n document.body,\n )}\n </>\n );\n}\n\nexport interface FloatingPanelProps {\n /** The panel's heading, and its accessible name. */\n title: ReactNode;\n /** The trigger's accessible name (\"Assistant\", \"Send feedback\"). */\n fabLabel: string;\n fabIcon: ReactNode;\n /** Controlled open state. Leave it out to let the panel own it. */\n open?: boolean;\n /** Uncontrolled initial state. Default closed. */\n defaultOpen?: boolean;\n /** Every request to open or close — the FAB, the X, Escape. */\n onOpenChange?: (open: boolean) => void;\n /** Default `bottom-end`. */\n corner?: FloatingCorner;\n /** The FAB's distance above the nav — see {@link FloatingActionButtonProps.offset}.\n * From `md` up the card sits above the FAB, so it moves with it. */\n offset?: string;\n /** The FAB's native `title` — see {@link FloatingActionButtonProps.nativeTitle}.\n * `false` for keksdose's assistant launcher, under its one-tooltip rule (dev#523). */\n fabNativeTitle?: boolean;\n /** The FAB's kit tooltip — see {@link FloatingActionButtonProps.tooltip}. `true` for\n * keksdose's assistant launcher, which wanted the kit bubble and had no way to\n * put one on a fixed, portalled button (dev#523). */\n fabTooltip?: ReactNode;\n /** Default: `floatingPanel.close` from the {@link UiKitProvider}, else \"Close\". */\n closeLabel?: string;\n /**\n * Where focus goes on open. Default the panel itself, so a phone's keyboard does not\n * rise over the sheet before the user has asked to type; pass the chat field for a\n * panel whose one job is typing.\n */\n initialFocus?: () => HTMLElement | null;\n /** Extra classes for the panel. */\n className?: string;\n /** Extra classes for the scrolling body. */\n bodyClassName?: string;\n /**\n * 0.48: take the FAB and the panel off screen while keeping both mounted — the open\n * state and the bottom room (`--app-float-clearance`) stay, and an open panel is back\n * when this turns `false`. keksdose's assistant launcher steps aside while an editor\n * or a modal covers its corner (dev#612); unmounting it instead would give the room\n * back and shorten the page under the reader's thumb.\n */\n hidden?: boolean;\n children: ReactNode;\n}\n\n/**\n * A docked, NON-MODAL panel in a corner of the screen, opened by a\n * {@link FloatingActionButton} — keksdose's assistant launcher and its feedback page,\n * which each built one.\n *\n * ## Not a Modal\n *\n * The page stays usable while it is open: that is the point of an assistant beside the\n * data it is asked about. So there is no backdrop, no scroll lock, no `aria-modal` and\n * no focus trap — Tab walks out of the panel into the page and back, and a click on the\n * page does not close it. It is `role=\"dialog\"` without `aria-modal`, which is what\n * ARIA calls a non-modal dialog, named by its heading.\n *\n * What it keeps from a dialog is the focus HANDOFF: opening moves focus into it (a\n * keyboard user who pressed the FAB should not have to hunt for what appeared), and\n * closing gives it back to the FAB — but only when focus was in the panel, so a panel\n * closed from the page (a controlled owner) never pulls focus out of the field the\n * user is typing in. Escape closes it while focus is inside, and only then: on the\n * panel element, not the document, so Escape in the page keeps meaning whatever the\n * page means by it. A layer of the kit's Escape stack open over it — a tooltip, a list —\n * is handed the key first.\n *\n * ## Layout\n *\n * From `md` up, a card above the FAB in its corner. Below `md`, a full-width sheet\n * docked to the bottom, sitting ON the `AppShell` bottom nav (`--app-nav-h`) and\n * clear of the home indicator. Pure CSS — no width is measured in JavaScript.\n *\n * The FAB carries `aria-expanded` and, while the panel exists, `aria-controls`. The\n * panel unmounts when closed; an app that must keep a draft across a close keeps it in\n * its own state, where it also survives a reload.\n */\nexport function FloatingPanel({\n title,\n fabLabel,\n fabIcon,\n open: openProp,\n defaultOpen = false,\n onOpenChange,\n corner = \"bottom-end\",\n offset = \"1rem\",\n fabNativeTitle,\n fabTooltip,\n closeLabel,\n initialFocus,\n className,\n bodyClassName,\n hidden = false,\n children,\n}: FloatingPanelProps) {\n const labels = useKitLabels(\n \"floatingPanel\",\n DEFAULT_FLOATING_PANEL_LABELS,\n closeLabel === undefined ? undefined : { close: closeLabel },\n );\n const [ownOpen, setOwnOpen] = useState(defaultOpen);\n const open = openProp ?? ownOpen;\n const setOpen = (next: boolean) => {\n if (openProp === undefined) setOwnOpen(next);\n onOpenChange?.(next);\n };\n\n const uid = useId();\n const panelId = `${uid}-panel`;\n const titleId = `${uid}-title`;\n const fabRef = useRef<HTMLButtonElement>(null);\n const panelRef = useRef<HTMLDivElement>(null);\n const [marker, dir] = usePortalDir();\n\n const initialFocusRef = useRef(initialFocus);\n useEffect(() => {\n initialFocusRef.current = initialFocus;\n });\n\n // Focus follows the open/closed TRANSITION, never the mount: a panel that renders\n // open (`defaultOpen`, a restored route) does not take the page's focus by existing.\n const wasOpen = useRef(open);\n // Whether focus was inside the panel when it last changed — read at close time, when\n // the panel (and whatever had focus in it) is already gone.\n const focusInside = useRef(false);\n useEffect(() => {\n const changed = wasOpen.current !== open;\n wasOpen.current = open;\n if (!changed) return;\n if (open) {\n (initialFocusRef.current?.() ?? panelRef.current)?.focus();\n return;\n }\n const active = document.activeElement;\n const lost = active === null || active === document.body;\n if (focusInside.current || lost) fabRef.current?.focus();\n focusInside.current = false;\n }, [open]);\n\n const onPanelKeyDown = (e: KeyboardEvent<HTMLDivElement>) => {\n if (e.key !== \"Escape\") return;\n // The kit's one Escape stack first (round 0.34 Wave 2, DUP-1): a layer open above the\n // panel without focus — a tooltip, the numpad, a hover menu — is the topmost thing on\n // screen and is handed the key. This took it for itself and stopped it, so the\n // tooltip never heard it and one press closed the whole panel instead.\n if (takeEscape(e)) return;\n // Not a layer itself: it answers only while focus is inside it, and a layer would\n // also be handed an Escape pressed in the page. Kept by a child's claim (ChipInput\n // clearing its draft, `claimEscape`), and by an IME composition, as a layer is.\n if (e.defaultPrevented || isComposing(e)) return;\n // Stopped here, so an overlay underneath with a document-level Escape listener does\n // not close too — the innermost thing that has focus is the one that closes.\n e.stopPropagation();\n focusInside.current = true;\n setOpen(false);\n };\n\n return (\n <>\n <span ref={marker} hidden />\n <FloatingActionButton\n ref={fabRef}\n label={fabLabel}\n icon={fabIcon}\n corner={corner}\n offset={offset}\n nativeTitle={fabNativeTitle}\n tooltip={fabTooltip}\n hidden={hidden || undefined}\n aria-expanded={open}\n aria-controls={open && !hidden ? panelId : undefined}\n onClick={() => {\n // A press ON the FAB closing the panel: the FAB keeps focus by being clicked,\n // nothing to hand back.\n focusInside.current = false;\n setOpen(!open);\n }}\n />\n {open &&\n !hidden &&\n typeof document !== \"undefined\" &&\n createPortal(\n // A container for Escape bubbling up from anything inside it, as a dialog is.\n // eslint-disable-next-line jsx-a11y/no-noninteractive-element-interactions\n <div\n ref={panelRef}\n id={panelId}\n role=\"dialog\"\n aria-labelledby={titleId}\n tabIndex={-1}\n dir={dir}\n data-corner={corner}\n onKeyDown={onPanelKeyDown}\n onFocus={() => {\n focusInside.current = true;\n }}\n onBlur={(e) => {\n if (!e.currentTarget.contains(e.relatedTarget as Node | null)) focusInside.current = false;\n }}\n // The phone's sheet sits on the nav; from `md` up the card floats above the\n // FAB (its offset + the 3rem button + a 0.75rem gap).\n style={\n {\n \"--fp-bottom\": `calc(${BOTTOM_CLEARANCE})`,\n \"--fp-bottom-md\": `calc(${BOTTOM_CLEARANCE} + ${offset} + 3.75rem)`,\n \"--fp-side\": SIDE_GUTTER,\n } as CSSProperties\n }\n className={cn(\n \"animate-sheet fixed z-40 flex flex-col overflow-hidden outline-none\",\n \"border border-subtle bg-surface shadow-2xl\",\n // Phone: full width, docked, rounded only where it meets the page.\n \"inset-x-0 bottom-[var(--fp-bottom)] max-h-[min(85dvh,calc(100dvh_-_var(--fp-bottom)_-_1rem))] rounded-t-xl border-x-0 border-b-0\",\n \"pb-[env(safe-area-inset-bottom,0px)] md:pb-0\",\n // md+: a card in the corner, above the FAB.\n \"md:inset-x-auto md:bottom-[var(--fp-bottom-md)] md:w-[24rem] md:max-h-[min(36rem,calc(100dvh_-_var(--fp-bottom-md)_-_1rem))] md:rounded-xl md:border\",\n corner === \"bottom-start\" ? \"md:start-[var(--fp-side)]\" : \"md:end-[var(--fp-side)]\",\n className,\n )}\n >\n <div className=\"flex shrink-0 items-center justify-between gap-2 border-b border-subtle px-4 py-3\">\n <h2 id={titleId} className=\"min-w-0 truncate text-base font-semibold text-primary\">\n {title}\n </h2>\n <button\n type=\"button\"\n onClick={() => {\n focusInside.current = true;\n setOpen(false);\n }}\n aria-label={labels.close}\n className={cn(\"-me-1.5 shrink-0 rounded p-1.5 text-muted outline-none hover:bg-hover hover:text-secondary\", FOCUS_RING)}\n >\n <X aria-hidden className=\"size-5\" />\n </button>\n </div>\n <div className={cn(\"min-h-0 flex-1 overflow-y-auto overscroll-contain p-4\", bodyClassName)}>\n {children}\n </div>\n </div>,\n document.body,\n )}\n </>\n );\n}\n\nexport interface FloatingActionGroupProps extends Omit<HTMLAttributes<HTMLDivElement>, \"role\"> {\n /** Name the group (\"Register actions\"); a reader then introduces the members as one\n * set. A group with no name is one more unlabelled wrapper. */\n \"aria-label\"?: string;\n /** Default `bottom-end`. */\n corner?: FloatingCorner;\n /** Distance above the nav / home indicator — see {@link FloatingActionButtonProps.offset}. */\n offset?: string;\n /** {@link FloatingAction}s, in reading order. */\n children: ReactNode;\n ref?: Ref<HTMLDivElement>;\n}\n\n/**\n * A floating pill of {@link FloatingAction}s — one to four `size-12` toggles, actions\n * or links with hairline dividers — pinned to a corner exactly as the\n * {@link FloatingActionButton} is: `--app-nav-h` and the home indicator cleared, a\n * logical corner, portalled.\n *\n * keksdose built it twice by hand: the /transactions phone toolbar\n * (transactions-page.tsx:644 — upcoming and pending toggles, an invoices link with a\n * pending count, and the brand \"+\") and the feedback page's \"awaiting only\" toggle\n * (feedback-page.tsx:854, one button in the group anyway, so the two pages look\n * alike). Both at `right-4 bottom-20` — `right`, not `end`, so over the page's leading\n * edge in RTL — with `divide-x`, slate hovers, and each member's `Tooltip` spelled out.\n *\n * `role=\"group\"`, NOT a toolbar: every member keeps its own tab stop, as the\n * hand-built ones did, and there is no arrow-key roving to learn. Hide it where it\n * does not belong with a class (`md:hidden`, as both keksdose pages do).\n */\nexport function FloatingActionGroup({\n corner = \"bottom-end\",\n offset = \"1rem\",\n className,\n style,\n children,\n ...rest\n}: FloatingActionGroupProps) {\n const [marker, dir] = usePortalDir();\n // As the FAB's (keksdose dev#612): its 3rem members plus the frame's 1px borders.\n useFloatClearance(offset, \"2px\");\n return (\n <>\n <span ref={marker} hidden />\n {typeof document !== \"undefined\" &&\n createPortal(\n <div\n {...rest}\n role=\"group\"\n dir={dir}\n data-corner={corner}\n style={{ ...cornerStyle(corner, offset), ...style }}\n className={cn(\n \"fixed z-40 inline-flex flex-row overflow-hidden rounded-2xl\",\n \"border border-subtle bg-surface shadow-lg\",\n // Dividers on the logical start edge of every member but the first, so\n // they sit between the same two members in RTL. The member is the\n // tooltip's wrapper span, which is the direct child.\n \"[&>*:not(:first-child)]:border-s [&>*]:border-subtle\",\n className,\n )}\n >\n {children}\n </div>,\n document.body,\n )}\n </>\n );\n}\n\n/** What {@link FloatingActionProps.renderLink} is handed. Spread it onto your router's\n * link, mapping `href` — `renderLink={({ href, ...p }) => <Link to={href} {...p} />}`. */\nexport interface FloatingActionLinkProps {\n href: string;\n /** The member's whole look — keep it. */\n className: string;\n children: ReactNode;\n \"aria-label\": string;\n onClick?: (event: MouseEvent<HTMLAnchorElement>) => void;\n [key: `aria-${string}`]: string | boolean | number | undefined;\n [key: `data-${string}`]: unknown;\n}\n\nexport interface FloatingActionProps extends Omit<ButtonHTMLAttributes<HTMLButtonElement>, \"children\" | \"onClick\"> {\n /** The accessible name, and the tooltip's text. Keep it the same in both states of a\n * toggle; `aria-pressed` says which one it is in. */\n label: string;\n icon: ReactNode;\n /** Make it a toggle: `aria-pressed` and the brand \"on\" look (the brand glyph on the\n * quiet brand fill), as {@link FloatingActionButtonProps.pressed}. Ignored on a link.\n * For the state without the tint, see {@link pressedStyle}. */\n pressed?: boolean;\n /**\n * How `pressed` looks. `tint` (default): the brand \"on\" look. `plain`: the member\n * keeps its quiet look in both states and only `aria-pressed` changes — for a toggle\n * whose icon already says which state it is in (keksdose's /transactions \"Upcoming\"\n * swaps two icons; a tint on top said it twice). The same as passing `aria-pressed`\n * without `pressed`, which also rides through untinted.\n */\n pressedStyle?: \"tint\" | \"plain\";\n /**\n * `primary`: the brand-filled member, for the group's main action (the /transactions\n * \"+\"). Default: the quiet one.\n */\n variant?: \"default\" | \"primary\";\n /**\n * A count in a dot at the member's top end corner — the /transactions invoices link's\n * pending count. Nothing is drawn for `0` or less; above 99 it reads `99+`. The count\n * joins the accessible name through `floatingPanel.badge` (\"Invoices, 3 new\"), or\n * `badgeLabel` when passed.\n */\n badge?: number;\n /** The badge's words for a reader, replacing `floatingPanel.badge` — \"3 to review\". */\n badgeLabel?: string;\n /** The dot's colour. Default `warning`, the pending count's. */\n badgeTone?: \"warning\" | \"danger\" | \"brand\";\n /** Show `label` in the kit {@link Tooltip} on hover and focus. Default `true`: the\n * members are icon-only and this is their only visible label. */\n tooltip?: boolean;\n /** Where the tooltip opens. Default `top` — the group sits at the bottom of the screen. */\n tooltipSide?: TooltipSide;\n /** Make it a link — the /transactions invoices member. Drawn by `renderLink`, else\n * the `<UiKitProvider linkComponent>` (an in-app `href`), else a plain `<a>`. */\n href?: string;\n /** Render the link through your router's `Link` — see {@link FloatingActionLinkProps}. */\n renderLink?: (props: FloatingActionLinkProps) => ReactElement;\n onClick?: (event: MouseEvent<HTMLElement>) => void;\n ref?: Ref<HTMLButtonElement>;\n}\n\n// Each fill under its own foreground (0.33): warning borrowed `--text-inverse`, the\n// surface colour, which was 4.24:1 on the light warning fill.\nconst BADGE_TONE: Record<NonNullable<FloatingActionProps[\"badgeTone\"]>, string> = {\n warning: \"bg-warning text-warning-contrast\",\n danger: \"bg-danger text-danger-contrast\",\n brand: \"bg-brand text-brand-contrast\",\n};\n\n/**\n * One member of a {@link FloatingActionGroup}: a `size-12` icon button, toggle or link\n * with its label in a styled tooltip — what each keksdose member wrapped by hand in\n * `<Tooltip portal>`. The tooltip is portalled because the group clips (`overflow-hidden`\n * keeps the brand member's fill inside the pill's corners), and the focus ring is inset\n * for the same reason.\n */\nexport function FloatingAction({\n label,\n icon,\n pressed,\n pressedStyle = \"tint\",\n variant = \"default\",\n badge,\n badgeLabel,\n badgeTone = \"warning\",\n tooltip = true,\n tooltipSide = \"top\",\n href,\n renderLink,\n className,\n type = \"button\",\n onClick,\n ref,\n ...rest\n}: FloatingActionProps) {\n const labels = useKitLabels(\"floatingPanel\", DEFAULT_FLOATING_PANEL_LABELS);\n const kitLink = useKitLink();\n const counted = badge !== undefined && badge > 0;\n const name = counted ? `${label}, ${badgeLabel ?? labels.badge(badge)}` : label;\n const isLink = href !== undefined;\n const look = cn(\n \"relative flex size-12 items-center justify-center transition-colors\",\n \"outline-none focus-visible:ring-inset\",\n FOCUS_RING,\n \"disabled:cursor-not-allowed disabled:opacity-50 [&_svg]:size-5\",\n variant === \"primary\"\n ? \"bg-brand text-brand-contrast hover:bg-brand-hover\"\n : pressed && !isLink && pressedStyle === \"tint\"\n ? \"bg-brand-soft text-brand hover:bg-brand-soft-hover hover:text-brand-muted\"\n : \"text-secondary hover:bg-hover hover:text-primary\",\n className,\n );\n const body = (\n <>\n {icon}\n {counted && (\n <span\n aria-hidden\n data-badge=\"\"\n className={cn(\n \"pointer-events-none absolute end-1 top-1 h-4 min-w-4 rounded-full px-1 text-center text-micro leading-4 font-semibold\",\n BADGE_TONE[badgeTone],\n )}\n >\n {badge > 99 ? \"99+\" : badge}\n </span>\n )}\n </>\n );\n\n let member: ReactElement;\n if (isLink) {\n // The button-only attributes stay behind; `aria-*`, `data-*` and the like ride along.\n const { disabled: _disabled, form: _form, value: _value, name: _name, ...anchorRest } = rest;\n const linkProps: FloatingActionLinkProps = {\n ...(anchorRest as AnchorHTMLAttributes<HTMLAnchorElement>),\n href,\n \"aria-label\": name,\n onClick,\n className: look,\n children: body,\n };\n const { children: content, ...anchor } = linkProps;\n const render = pickLinkRenderer(renderLink, kitLink, href);\n member = render ? (\n <RenderedFloatingLink render={render} {...linkProps} />\n ) : (\n <a {...anchor}>{content}</a>\n );\n } else {\n member = (\n <button\n {...rest}\n ref={ref}\n type={type}\n aria-label={name}\n aria-pressed={pressed ?? rest[\"aria-pressed\"]}\n onClick={onClick}\n className={look}\n >\n {body}\n </button>\n );\n }\n if (!tooltip) return member;\n return (\n // A fragment: the bubble says the member's name, and a description that repeats\n // the name is read twice.\n <Tooltip label={label} side={tooltipSide} portal>\n <>{member}</>\n </Tooltip>\n );\n}\n\n/** Calls `renderLink` as a component, so its hooks belong to the link, not to us. */\nfunction RenderedFloatingLink({\n render,\n ...props\n}: FloatingActionLinkProps & { render: (props: FloatingActionLinkProps) => ReactElement }) {\n return 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@@ -83,7 +83,7 @@ function HoverMenu({
83
83
  if (activeClose === close) activeClose = null;
84
84
  };
85
85
  }, [open, close]);
86
- useOutsideClick(wrapperRef, close, open);
86
+ const markInside = useOutsideClick(wrapperRef, close, open);
87
87
  const menuRef = useRef(null);
88
88
  const focusOnOpenRef = useRef(null);
89
89
  const triggerEl = () => Array.from(wrapperRef.current?.querySelectorAll(FOCUSABLE) ?? []).find(
@@ -175,6 +175,10 @@ function HoverMenu({
175
175
  className: cn("relative", className),
176
176
  onMouseEnter: handleMouseEnter,
177
177
  onMouseLeave: handleMouseLeave,
178
+ onPointerDownCapture: (e) => {
179
+ rest.onPointerDownCapture?.(e);
180
+ markInside(e);
181
+ },
178
182
  onKeyDown: (e) => {
179
183
  runOwnKeyDown(e, rest.onKeyDown, layer);
180
184
  if (open) takeEscape(e);
@@ -1 +1 @@
1
- {"version":3,"sources":["../../src/components/hover-menu.tsx"],"sourcesContent":["import { useCallback, useEffect, useLayoutEffect, useMemo, useRef, useState } from \"react\";\nimport type { ComponentPropsWithoutRef, KeyboardEvent as ReactKeyboardEvent, ReactNode, Ref } from \"react\";\nimport { cn } from \"../lib/cn\";\nimport { mergeRefs } from \"./field-parts\";\nimport { runOwnKeyDown, takeEscape, useDismissLayer, useOutsideClick } from \"../hooks/use-dismiss\";\nimport { anchoredInline } from \"../hooks/use-anchored-panel\";\nimport { dirOf } from \"../lib/direction\";\n\n/**\n * Exported and `<div>`-shaped: the top bar composes several of these side by side, and\n * telling them apart — in a test, in a guided tour, in an accessibility tree — needs an\n * attribute the kit does not know about. A closed prop list dropped every one of them.\n *\n * `children` is omitted from the div attributes because here it is a render prop taking\n * the panel's `close`, not a `ReactNode`.\n */\nexport interface HoverMenuProps extends Omit<ComponentPropsWithoutRef<\"div\">, \"children\"> {\n /** The trigger. `toggle` for a button's click; `close` for a trigger that is a LINK —\n * following it should shut a panel hover opened (TopBarActionMenu `href`). */\n trigger: (state: { open: boolean; toggle: () => void; close: () => void }) => ReactNode;\n children: (close: () => void) => ReactNode;\n /**\n * Which edge of the trigger the panel lines up with, by the reading direction: `end`\n * is the right edge in LTR and the left in RTL. Default `end` — the same right-aligned\n * panel as before in LTR, mirrored in RTL. The physical `left` / `right` went in 0.35\n * (round 0.35 R1, refactor audit 2026-10, API-6e): `right` is `end` in a left-to-right\n * page, `left` is `start`.\n */\n align?: \"start\" | \"end\";\n panelClassName?: string;\n /** Extra classes for the WRAPPER (the panel has {@link panelClassName}). */\n className?: string;\n /** The WRAPPER, where the rest of the props go (0.34, API-2, refactor audit 2026-10) —\n * merged with its own ref, which the outside click and the hover are measured on. */\n ref?: Ref<HTMLDivElement>;\n}\n\n// Hovering waits briefly before opening so sweeping the cursor across a row of\n// triggers doesn't flash menus; closing waits so the cursor can travel from\n// trigger to panel. 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Rather than make every\n * caller rewrite its rows, the panel upgrades them after render: controls become\n * `menuitem`s out of the Tab order (the arrow keys move between them), and the list\n * markup in between becomes `role=\"none\"` so the menu owns its items directly. An\n * element that already carries a role is the caller's decision and is left alone.\n */\nfunction applyMenuSemantics(menu: HTMLElement): HTMLElement[] {\n for (const el of menu.querySelectorAll<HTMLElement>(PLAIN_ITEMS)) el.setAttribute(\"role\", \"menuitem\");\n const items = Array.from(menu.querySelectorAll<HTMLElement>(ITEM_ROLES));\n for (const item of items) {\n item.setAttribute(\"tabindex\", \"-1\");\n for (let el = item.parentElement; el && el !== menu; el = el.parentElement) {\n if (!el.hasAttribute(\"role\")) el.setAttribute(\"role\", \"none\");\n }\n }\n for (const el of menu.querySelectorAll<HTMLElement>(\"ul:not([role]),ol:not([role]),li:not([role])\")) {\n el.setAttribute(\"role\", \"none\");\n }\n return items.filter((el) => !el.hasAttribute(\"disabled\") && el.getAttribute(\"aria-disabled\") !== \"true\");\n}\n\n// Only one hover menu may show its panel at a time across the app — opening\n// one closes whichever was open, so adjacent top-bar menus can't overlap\n// (feedback #251). Module-level is fine: there is one cursor per document.\nlet activeClose: (() => void) | null = null;\n\nexport function HoverMenu({\n trigger,\n children,\n align = \"end\",\n panelClassName,\n className,\n \"aria-label\": ariaLabel,\n ref,\n ...rest\n}: HoverMenuProps) {\n const wrapperRef = useRef<HTMLDivElement>(null);\n const setWrapper = useMemo(() => mergeRefs(wrapperRef, ref), [ref]);\n const [phase, setPhase] = useState<Phase>(\"closed\");\n const open = phase === \"open\" || phase === \"closing\";\n\n // Whether the panel is open *because hover opened it*, vs. an explicit\n // click/keyboard toggle. A real mouse click on the trigger is always\n // preceded by a real mouseenter — the cursor has to land on the button\n // before it can be clicked — so once hover has opened the panel, the click\n // that inevitably follows is the same physical gesture, not a request to\n // close what was just opened (feedback #19). Toggling closed on click stays\n // for keyboard/touch activation, which reaches \"open\" without going through\n // the hover path.\n //\n // State rather than a ref: `close` is handed to the caller's render prop, and a\n // function that writes a ref must not be reachable from render.\n const [openedByHover, setOpenedByHover] = useState(false);\n\n const close = useCallback(() => {\n setOpenedByHover(false);\n setPhase(\"closed\");\n }, []);\n\n const toggle = useCallback(() => {\n if (open) {\n if (!openedByHover) setPhase(\"closed\");\n return;\n }\n setOpenedByHover(false);\n setPhase(\"open\");\n }, [open, openedByHover]);\n\n const handleMouseEnter = useCallback(\n () => setPhase((p) => (p === \"closing\" ? \"open\" : p === \"closed\" ? \"opening\" : p)),\n [],\n );\n\n const handleMouseLeave = useCallback(\n () => setPhase((p) => (p === \"opening\" ? \"closed\" : p === \"open\" ? \"closing\" : p)),\n [],\n );\n\n // Drive the delayed transitions; unmount/phase changes cancel the timer.\n useEffect(() => {\n if (phase === \"opening\") {\n const id = setTimeout(() => {\n setOpenedByHover(true);\n setPhase(\"open\");\n }, OPEN_DELAY_MS);\n return () => clearTimeout(id);\n }\n if (phase === \"closing\") {\n const id = setTimeout(() => setPhase(\"closed\"), CLOSE_DELAY_MS);\n return () => clearTimeout(id);\n }\n }, [phase]);\n\n // Claim the \"active menu\" slot while our panel is visible, closing the\n // previous holder. Cleanup releases the slot only if we still hold it\n // (a successor that displaced us has already overwritten it).\n useEffect(() => {\n if (!open) return;\n if (activeClose !== close) activeClose?.();\n activeClose = close;\n return () => {\n if (activeClose === close) activeClose = null;\n };\n }, [open, close]);\n\n useOutsideClick(wrapperRef, close, open);\n\n const menuRef = useRef<HTMLDivElement>(null);\n /** Set by a keyboard press on the trigger, so the open that follows moves focus into\n * the menu. A hover or a mouse click opens it without taking focus off the page. */\n const focusOnOpenRef = useRef<\"first\" | \"last\" | null>(null);\n\n const triggerEl = () =>\n Array.from(wrapperRef.current?.querySelectorAll<HTMLElement>(FOCUSABLE) ?? []).find(\n (el) => !menuRef.current?.contains(el),\n ) ?? null;\n const items = () => (menuRef.current ? applyMenuSemantics(menuRef.current) : []);\n\n // Escape closes, from anywhere — it did nothing at all before — as a layer on the kit's\n // Escape stack, so inside a dialog it closes the menu and not the dialog (Wave 2,\n // DUP-1). Focus goes back to the trigger only when it was inside the menu: a panel\n // opened by hover while the user is typing elsewhere must not yank the caret over\n // here on the way out.\n const layer = useDismissLayer(open, () => {\n const hadFocus = wrapperRef.current?.contains(document.activeElement) ?? false;\n close();\n if (hadFocus) triggerEl()?.focus();\n });\n\n // Upgrade the markup every render while open (the caller's rows can change), then\n // honour a pending keyboard open.\n useLayoutEffect(() => {\n if (!open) return;\n const list = items();\n const want = focusOnOpenRef.current;\n focusOnOpenRef.current = null;\n if (want) (want === \"last\" ? list[list.length - 1] : list[0])?.focus();\n });\n\n // Trigger state for assistive technology, on whatever element the caller rendered.\n // Only where the caller has not said something of its own.\n useLayoutEffect(() => {\n const el = triggerEl();\n if (!el) return;\n if (!el.hasAttribute(\"aria-haspopup\")) el.setAttribute(\"aria-haspopup\", \"menu\");\n if (el.getAttribute(\"aria-haspopup\") === \"menu\") el.setAttribute(\"aria-expanded\", String(open));\n });\n\n /** ↑/↓ roving focus with wrap, Home/End, Tab leaves (and closes); on the trigger,\n * Enter/Space/↓ open onto the first item and ↑ onto the last. */\n const onKeyDown = (e: ReactKeyboardEvent<HTMLDivElement>) => {\n const target = e.target as HTMLElement;\n const inMenu = menuRef.current?.contains(target) ?? false;\n if (!inMenu) {\n if (target !== triggerEl()) return;\n if (e.key === \"Enter\" || e.key === \" \") {\n // The trigger's own click handler does the toggling; this only records that\n // the press came from a keyboard. Not for a link trigger: Enter follows it, and\n // a mark left here would pull focus into the panel the next time hover opens it.\n if (!open && !target.matches(\"a[href]\")) focusOnOpenRef.current = \"first\";\n } else if (e.key === \"ArrowDown\" || e.key === \"ArrowUp\") {\n e.preventDefault();\n const edge = e.key === \"ArrowDown\" ? \"first\" : \"last\";\n if (open) {\n const list = items();\n (edge === \"last\" ? list[list.length - 1] : list[0])?.focus();\n } else {\n focusOnOpenRef.current = edge;\n setOpenedByHover(false);\n setPhase(\"open\");\n }\n }\n return;\n }\n if (e.key === \"Tab\") {\n close();\n return;\n }\n const list = items();\n if (list.length === 0) return;\n const at = list.indexOf(document.activeElement as HTMLElement);\n let next: number | null = null;\n if (e.key === \"ArrowDown\") next = at < 0 ? 0 : (at + 1) % list.length;\n else if (e.key === \"ArrowUp\") next = at < 0 ? list.length - 1 : (at - 1 + list.length) % list.length;\n else if (e.key === \"Home\") next = 0;\n else if (e.key === \"End\") next = list.length - 1;\n if (next === null) return;\n e.preventDefault();\n list[next].focus();\n };\n\n // Keep the panel inside the viewport (feedback #85): a wide panel anchored to a\n // trigger near a screen edge would otherwise spill off it (on mobile the guided-\n // tours menu ran off the left). Once open, measure and translate it horizontally\n // just enough to sit within an 8px margin of the GLASS — `anchoredInline` against\n // the panel's own natural box, as every anchored panel clamps (Wave 2, DUP-7; it\n // measured against `innerWidth`, which on a phone is the grown layout viewport).\n // Recomputed on each open; `shiftX` is subtracted first so the measurement is\n // against the natural position.\n const panelRef = useRef<HTMLDivElement>(null);\n const [shiftX, setShiftX] = useState(0);\n // Back to 0 on close, adjusted while rendering against the previous `open`.\n const [wasOpen, setWasOpen] = useState(open);\n if (open !== wasOpen) {\n setWasOpen(open);\n if (!open) setShiftX(0);\n }\n useLayoutEffect(() => {\n if (!open) return;\n const el = panelRef.current;\n if (!el) return;\n const rect = el.getBoundingClientRect();\n if (rect.width === 0) return; // unmeasured (e.g. jsdom) — leave as-is\n const natural = { left: rect.left - shiftX, right: rect.right - shiftX };\n const { left } = anchoredInline(natural, rect.width, { dir: dirOf(el), align: \"left\" });\n setShiftX(left - natural.left);\n // eslint-disable-next-line react-hooks/exhaustive-deps -- recompute only on open/close\n }, [open]);\n\n return (\n /* eslint-disable-next-line jsx-a11y/no-static-element-interactions -- never focused\n itself: the mouse handlers are the hover-to-open convenience, and `onKeyDown`\n catches keys bubbling from the caller's trigger button and the menuitems, which\n are the keyboard path (Enter/Space/arrows open, arrows move, Escape closes). */\n <div\n // `...rest` first: the hover handlers below are the whole component, and a caller\n // passing one of its own must not silently replace them.\n {...rest}\n ref={setWrapper}\n className={cn(\"relative\", className)}\n onMouseEnter={handleMouseEnter}\n onMouseLeave={handleMouseLeave}\n onKeyDown={(e) => {\n // The caller's handler sees Escape only while this menu is the layer on top: a\n // tooltip on one of its rows takes that press first (round 0.35 R2, the rule\n // the dialogs got first). Every other key, and a closed menu's, as before.\n runOwnKeyDown(e, rest.onKeyDown, layer);\n // Focus on the trigger or in the menu: the key stops here, so a panel around\n // the menu does not close with it.\n if (open) takeEscape(e);\n onKeyDown(e);\n }}\n >\n {trigger({ open, toggle, close })}\n {open && (\n <div\n ref={panelRef}\n className={cn(\n \"absolute top-full z-40 pt-2\",\n ALIGN_CLASS[align],\n )}\n style={shiftX ? { transform: `translateX(${shiftX}px)` } : undefined}\n >\n <div\n ref={menuRef}\n role=\"menu\"\n // On the element with the role. 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+ {"version":3,"sources":["../../src/components/hover-menu.tsx"],"sourcesContent":["import { useCallback, useEffect, useLayoutEffect, useMemo, useRef, useState } from \"react\";\nimport type { ComponentPropsWithoutRef, KeyboardEvent as ReactKeyboardEvent, ReactNode, Ref } from \"react\";\nimport { cn } from \"../lib/cn\";\nimport { mergeRefs } from \"./field-parts\";\nimport { runOwnKeyDown, takeEscape, useDismissLayer, useOutsideClick } from \"../hooks/use-dismiss\";\nimport { anchoredInline } from \"../hooks/use-anchored-panel\";\nimport { dirOf } from \"../lib/direction\";\n\n/**\n * Exported and `<div>`-shaped: the top bar composes several of these side by side, and\n * telling them apart — in a test, in a guided tour, in an accessibility tree — needs an\n * attribute the kit does not know about. A closed prop list dropped every one of them.\n *\n * `children` is omitted from the div attributes because here it is a render prop taking\n * the panel's `close`, not a `ReactNode`.\n */\nexport interface HoverMenuProps extends Omit<ComponentPropsWithoutRef<\"div\">, \"children\"> {\n /** The trigger. `toggle` for a button's click; `close` for a trigger that is a LINK —\n * following it should shut a panel hover opened (TopBarActionMenu `href`). */\n trigger: (state: { open: boolean; toggle: () => void; close: () => void }) => ReactNode;\n children: (close: () => void) => ReactNode;\n /**\n * Which edge of the trigger the panel lines up with, by the reading direction: `end`\n * is the right edge in LTR and the left in RTL. Default `end` — the same right-aligned\n * panel as before in LTR, mirrored in RTL. The physical `left` / `right` went in 0.35\n * (round 0.35 R1, refactor audit 2026-10, API-6e): `right` is `end` in a left-to-right\n * page, `left` is `start`.\n */\n align?: \"start\" | \"end\";\n panelClassName?: string;\n /** Extra classes for the WRAPPER (the panel has {@link panelClassName}). */\n className?: string;\n /** The WRAPPER, where the rest of the props go (0.34, API-2, refactor audit 2026-10) —\n * merged with its own ref, which the outside click and the hover are measured on. */\n ref?: Ref<HTMLDivElement>;\n}\n\n// Hovering waits briefly before opening so sweeping the cursor across a row of\n// triggers doesn't flash menus; closing waits so the cursor can travel from\n// trigger to panel. Click/keyboard toggling is instant (no \"opening\" phase).\nconst OPEN_DELAY_MS = 120;\nconst CLOSE_DELAY_MS = 120;\n\ntype Phase = \"closed\" | \"opening\" | \"open\" | \"closing\";\n\nconst ALIGN_CLASS = { start: \"start-0\", end: \"end-0\" } as const;\n\n/** Explicit menu-item roles a caller may already have written. */\nconst ITEM_ROLES = '[role=\"menuitem\"],[role=\"menuitemcheckbox\"],[role=\"menuitemradio\"]';\n/** What the panel promotes to `menuitem` when the caller wrote plain controls. */\nconst PLAIN_ITEMS = \"button:not([role]),a[href]:not([role])\";\n/** The trigger: the first focusable in the wrapper that is not inside the panel. */\nconst FOCUSABLE = 'a[href],button:not([disabled]),input:not([disabled]),[tabindex]:not([tabindex=\"-1\"])';\n\n/**\n * Give the caller's markup menu semantics.\n *\n * `children` is arbitrary — every caller in the kit renders a `<ul>` of `<li>`s holding\n * `<button>`s and router `<Link>`s — so the panel was a `role=\"menu\"` whose children\n * were a list, list items and plain buttons: no `menuitem` anywhere, which is a menu\n * with nothing in it as far as a screen reader is concerned. Rather than make every\n * caller rewrite its rows, the panel upgrades them after render: controls become\n * `menuitem`s out of the Tab order (the arrow keys move between them), and the list\n * markup in between becomes `role=\"none\"` so the menu owns its items directly. An\n * element that already carries a role is the caller's decision and is left alone.\n */\nfunction applyMenuSemantics(menu: HTMLElement): HTMLElement[] {\n for (const el of menu.querySelectorAll<HTMLElement>(PLAIN_ITEMS)) el.setAttribute(\"role\", \"menuitem\");\n const items = Array.from(menu.querySelectorAll<HTMLElement>(ITEM_ROLES));\n for (const item of items) {\n item.setAttribute(\"tabindex\", \"-1\");\n for (let el = item.parentElement; el && el !== menu; el = el.parentElement) {\n if (!el.hasAttribute(\"role\")) el.setAttribute(\"role\", \"none\");\n }\n }\n for (const el of menu.querySelectorAll<HTMLElement>(\"ul:not([role]),ol:not([role]),li:not([role])\")) {\n el.setAttribute(\"role\", \"none\");\n }\n return items.filter((el) => !el.hasAttribute(\"disabled\") && el.getAttribute(\"aria-disabled\") !== \"true\");\n}\n\n// Only one hover menu may show its panel at a time across the app — opening\n// one closes whichever was open, so adjacent top-bar menus can't overlap\n// (feedback #251). Module-level is fine: there is one cursor per document.\nlet activeClose: (() => void) | null = null;\n\nexport function HoverMenu({\n trigger,\n children,\n align = \"end\",\n panelClassName,\n className,\n \"aria-label\": ariaLabel,\n ref,\n ...rest\n}: HoverMenuProps) {\n const wrapperRef = useRef<HTMLDivElement>(null);\n const setWrapper = useMemo(() => mergeRefs(wrapperRef, ref), [ref]);\n const [phase, setPhase] = useState<Phase>(\"closed\");\n const open = phase === \"open\" || phase === \"closing\";\n\n // Whether the panel is open *because hover opened it*, vs. an explicit\n // click/keyboard toggle. A real mouse click on the trigger is always\n // preceded by a real mouseenter — the cursor has to land on the button\n // before it can be clicked — so once hover has opened the panel, the click\n // that inevitably follows is the same physical gesture, not a request to\n // close what was just opened (feedback #19). 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Cleanup releases the slot only if we still hold it\n // (a successor that displaced us has already overwritten it).\n useEffect(() => {\n if (!open) return;\n if (activeClose !== close) activeClose?.();\n activeClose = close;\n return () => {\n if (activeClose === close) activeClose = null;\n };\n }, [open, close]);\n\n // A press in a panel opened from a row (a popover, its lists) is inside (dev#623).\n const markInside = useOutsideClick(wrapperRef, close, open);\n\n const menuRef = useRef<HTMLDivElement>(null);\n /** Set by a keyboard press on the trigger, so the open that follows moves focus into\n * the menu. A hover or a mouse click opens it without taking focus off the page. */\n const focusOnOpenRef = useRef<\"first\" | \"last\" | null>(null);\n\n const triggerEl = () =>\n Array.from(wrapperRef.current?.querySelectorAll<HTMLElement>(FOCUSABLE) ?? []).find(\n (el) => !menuRef.current?.contains(el),\n ) ?? null;\n const items = () => (menuRef.current ? applyMenuSemantics(menuRef.current) : []);\n\n // Escape closes, from anywhere — it did nothing at all before — as a layer on the kit's\n // Escape stack, so inside a dialog it closes the menu and not the dialog (Wave 2,\n // DUP-1). Focus goes back to the trigger only when it was inside the menu: a panel\n // opened by hover while the user is typing elsewhere must not yank the caret over\n // here on the way out.\n const layer = useDismissLayer(open, () => {\n const hadFocus = wrapperRef.current?.contains(document.activeElement) ?? false;\n close();\n if (hadFocus) triggerEl()?.focus();\n });\n\n // Upgrade the markup every render while open (the caller's rows can change), then\n // honour a pending keyboard open.\n useLayoutEffect(() => {\n if (!open) return;\n const list = items();\n const want = focusOnOpenRef.current;\n focusOnOpenRef.current = null;\n if (want) (want === \"last\" ? list[list.length - 1] : list[0])?.focus();\n });\n\n // Trigger state for assistive technology, on whatever element the caller rendered.\n // Only where the caller has not said something of its own.\n useLayoutEffect(() => {\n const el = triggerEl();\n if (!el) return;\n if (!el.hasAttribute(\"aria-haspopup\")) el.setAttribute(\"aria-haspopup\", \"menu\");\n if (el.getAttribute(\"aria-haspopup\") === \"menu\") el.setAttribute(\"aria-expanded\", String(open));\n });\n\n /** ↑/↓ roving focus with wrap, Home/End, Tab leaves (and closes); on the trigger,\n * Enter/Space/↓ open onto the first item and ↑ onto the last. */\n const onKeyDown = (e: ReactKeyboardEvent<HTMLDivElement>) => {\n const target = e.target as HTMLElement;\n const inMenu = menuRef.current?.contains(target) ?? false;\n if (!inMenu) {\n if (target !== triggerEl()) return;\n if (e.key === \"Enter\" || e.key === \" \") {\n // The trigger's own click handler does the toggling; this only records that\n // the press came from a keyboard. Not for a link trigger: Enter follows it, and\n // a mark left here would pull focus into the panel the next time hover opens it.\n if (!open && !target.matches(\"a[href]\")) focusOnOpenRef.current = \"first\";\n } else if (e.key === \"ArrowDown\" || e.key === \"ArrowUp\") {\n e.preventDefault();\n const edge = e.key === \"ArrowDown\" ? \"first\" : \"last\";\n if (open) {\n const list = items();\n (edge === \"last\" ? list[list.length - 1] : list[0])?.focus();\n } else {\n focusOnOpenRef.current = edge;\n setOpenedByHover(false);\n setPhase(\"open\");\n }\n }\n return;\n }\n if (e.key === \"Tab\") {\n close();\n return;\n }\n const list = items();\n if (list.length === 0) return;\n const at = list.indexOf(document.activeElement as HTMLElement);\n let next: number | null = null;\n if (e.key === \"ArrowDown\") next = at < 0 ? 0 : (at + 1) % list.length;\n else if (e.key === \"ArrowUp\") next = at < 0 ? list.length - 1 : (at - 1 + list.length) % list.length;\n else if (e.key === \"Home\") next = 0;\n else if (e.key === \"End\") next = list.length - 1;\n if (next === null) return;\n e.preventDefault();\n list[next].focus();\n };\n\n // Keep the panel inside the viewport (feedback #85): a wide panel anchored to a\n // trigger near a screen edge would otherwise spill off it (on mobile the guided-\n // tours menu ran off the left). Once open, measure and translate it horizontally\n // just enough to sit within an 8px margin of the GLASS — `anchoredInline` against\n // the panel's own natural box, as every anchored panel clamps (Wave 2, DUP-7; it\n // measured against `innerWidth`, which on a phone is the grown layout viewport).\n // Recomputed on each open; `shiftX` is subtracted first so the measurement is\n // against the natural position.\n const panelRef = useRef<HTMLDivElement>(null);\n const [shiftX, setShiftX] = useState(0);\n // Back to 0 on close, adjusted while rendering against the previous `open`.\n const [wasOpen, setWasOpen] = useState(open);\n if (open !== wasOpen) {\n setWasOpen(open);\n if (!open) setShiftX(0);\n }\n useLayoutEffect(() => {\n if (!open) return;\n const el = panelRef.current;\n if (!el) return;\n const rect = el.getBoundingClientRect();\n if (rect.width === 0) return; // unmeasured (e.g. jsdom) — leave as-is\n const natural = { left: rect.left - shiftX, right: rect.right - shiftX };\n const { left } = anchoredInline(natural, rect.width, { dir: dirOf(el), align: \"left\" });\n setShiftX(left - natural.left);\n // eslint-disable-next-line react-hooks/exhaustive-deps -- recompute only on open/close\n }, [open]);\n\n return (\n /* eslint-disable-next-line jsx-a11y/no-static-element-interactions -- never focused\n itself: the mouse handlers are the hover-to-open convenience, and `onKeyDown`\n catches keys bubbling from the caller's trigger button and the menuitems, which\n are the keyboard path (Enter/Space/arrows open, arrows move, Escape closes). */\n <div\n // `...rest` first: the hover handlers below are the whole component, and a caller\n // passing one of its own must not silently replace them.\n {...rest}\n ref={setWrapper}\n className={cn(\"relative\", className)}\n onMouseEnter={handleMouseEnter}\n onMouseLeave={handleMouseLeave}\n onPointerDownCapture={(e) => {\n rest.onPointerDownCapture?.(e);\n markInside(e);\n }}\n onKeyDown={(e) => {\n // The caller's handler sees Escape only while this menu is the layer on top: a\n // tooltip on one of its rows takes that press first (round 0.35 R2, the rule\n // the dialogs got first). Every other key, and a closed menu's, as before.\n runOwnKeyDown(e, rest.onKeyDown, layer);\n // Focus on the trigger or in the menu: the key stops here, so a panel around\n // the menu does not close with it.\n if (open) takeEscape(e);\n onKeyDown(e);\n }}\n >\n {trigger({ open, toggle, close })}\n {open && (\n <div\n ref={panelRef}\n className={cn(\n \"absolute top-full z-40 pt-2\",\n ALIGN_CLASS[align],\n )}\n style={shiftX ? { transform: `translateX(${shiftX}px)` } : undefined}\n >\n <div\n ref={menuRef}\n role=\"menu\"\n // On the element with the role. It used to sit on the role-less wrapper,\n // where no screen reader reads a name.\n aria-label={ariaLabel}\n className={cn(\n \"min-w-44 max-w-[calc(100vw-1rem)] rounded-md border border-subtle bg-surface shadow-lg\",\n panelClassName,\n )}\n >\n {children(close)}\n </div>\n </div>\n )}\n </div>\n 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@@ -15,6 +15,7 @@ import {
15
15
  HOVER_INK,
16
16
  ICON_BUTTON_PRESSED,
17
17
  RenderedButtonLink,
18
+ HIT_AREA_LARGE,
18
19
  TOUCH_TARGET_LARGE,
19
20
  buttonVariantClasses
20
21
  } from "./button-look.js";
@@ -71,7 +72,7 @@ const ICON_BUTTON_TOUCH_LARGE = {
71
72
  md: TOUCH_TARGET_LARGE,
72
73
  sm: TOUCH_TARGET_LARGE,
73
74
  xs: TOUCH_TARGET_LARGE,
74
- "2xs": "relative large:after:absolute large:after:inset-[calc((100%-48px)/2)] large:after:content-['']"
75
+ "2xs": HIT_AREA_LARGE
75
76
  };
76
77
  const ICON_BUTTON_TONES = {
77
78
  danger: {