@eifi1/ui-kit 0.39.1 → 0.40.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +8 -7
- package/dist/billing/billing-overview.d.ts +10 -0
- package/dist/components/autocomplete.js +5 -1
- package/dist/components/autocomplete.js.map +1 -1
- package/dist/components/combobox-core.d.ts +14 -1
- package/dist/components/combobox-core.js +4 -0
- package/dist/components/combobox-core.js.map +1 -1
- package/dist/components/combobox.js +9 -3
- package/dist/components/combobox.js.map +1 -1
- package/dist/components/data-table-labels.d.ts +5 -0
- package/dist/components/data-table-labels.js +2 -0
- package/dist/components/data-table-labels.js.map +1 -1
- package/dist/components/data-table-mobile.d.ts +36 -1
- package/dist/components/data-table-mobile.js +162 -15
- package/dist/components/data-table-mobile.js.map +1 -1
- package/dist/components/data-table.d.ts +39 -12
- package/dist/components/data-table.js +74 -13
- package/dist/components/data-table.js.map +1 -1
- package/dist/components/inline-entity-combobox.js +10 -3
- package/dist/components/inline-entity-combobox.js.map +1 -1
- package/dist/components/picker-sheet.d.ts +18 -1
- package/dist/components/picker-sheet.js +20 -2
- package/dist/components/picker-sheet.js.map +1 -1
- package/dist/components/tabs.d.ts +26 -2
- package/dist/components/tabs.js +41 -2
- package/dist/components/tabs.js.map +1 -1
- package/dist/components/translation-review-parts.d.ts +2 -1
- package/dist/components/translation-review-parts.js +1 -1
- package/dist/components/translation-review-parts.js.map +1 -1
- package/dist/components/ui-labels.js +3 -1
- package/dist/components/ui-labels.js.map +1 -1
- package/dist/eslint/index.js +1 -1
- package/dist/feedback/feedback-comment-thread.d.ts +8 -1
- package/dist/feedback/feedback-comment-thread.js +26 -1
- package/dist/feedback/feedback-comment-thread.js.map +1 -1
- package/dist/feedback/feedback-labels.d.ts +2 -1
- package/dist/feedback/feedback-labels.js +1 -0
- package/dist/feedback/feedback-labels.js.map +1 -1
- package/dist/feedback/feedback-menu-labels.js +3 -1
- package/dist/feedback/feedback-menu-labels.js.map +1 -1
- package/dist/feedback/feedback-menu.d.ts +31 -24
- package/dist/feedback/feedback-menu.js +16 -7
- package/dist/feedback/feedback-menu.js.map +1 -1
- package/dist/feedback/feedback-public-labels.d.ts +3 -2
- package/dist/feedback/feedback-public-labels.js +1 -1
- package/dist/feedback/feedback-public-labels.js.map +1 -1
- package/dist/feedback/feedback-public-list.d.ts +4 -1
- package/dist/feedback/feedback-public-list.js +67 -55
- package/dist/feedback/feedback-public-list.js.map +1 -1
- package/dist/feedback/feedback-public-types.d.ts +16 -3
- package/dist/feedback/feedback-record.d.ts +20 -3
- package/dist/feedback/feedback-record.js +15 -0
- package/dist/feedback/feedback-record.js.map +1 -1
- package/dist/feedback/feedback-replies.d.ts +13 -2
- package/dist/feedback/feedback-replies.js +67 -33
- package/dist/feedback/feedback-replies.js.map +1 -1
- package/dist/feedback/feedback-rework-entry-chip.d.ts +9 -0
- package/dist/feedback/feedback-rework-entry-chip.js +13 -0
- package/dist/feedback/feedback-rework-entry-chip.js.map +1 -0
- package/dist/feedback/feedback-row-detail.d.ts +31 -8
- package/dist/feedback/feedback-row-detail.js +31 -7
- package/dist/feedback/feedback-row-detail.js.map +1 -1
- package/dist/feedback/feedback-table-labels.js +1 -1
- package/dist/feedback/feedback-table-labels.js.map +1 -1
- package/dist/feedback/feedback-table.d.ts +5 -2
- package/dist/feedback/feedback-table.js +2 -2
- package/dist/feedback/feedback-table.js.map +1 -1
- package/dist/feedback/feedback-thread.js +3 -1
- package/dist/feedback/feedback-thread.js.map +1 -1
- package/dist/feedback/feedback-vocabulary.d.ts +9 -6
- package/dist/feedback/feedback-vocabulary.js +16 -1
- package/dist/feedback/feedback-vocabulary.js.map +1 -1
- package/dist/hooks/use-long-press.d.ts +30 -0
- package/dist/hooks/use-long-press.js +77 -0
- package/dist/hooks/use-long-press.js.map +1 -0
- package/dist/hooks/use-overlay-history.js +37 -3
- package/dist/hooks/use-overlay-history.js.map +1 -1
- package/dist/i18n/german.js +13 -5
- package/dist/i18n/german.js.map +1 -1
- package/dist/i18n/kit-labels.d.ts +3 -0
- package/dist/i18n/kit-labels.js.map +1 -1
- package/dist/i18n/locales/en.js +12 -5
- package/dist/i18n/locales/en.js.map +2 -2
- package/dist/i18n/locales/es.js +13 -5
- package/dist/i18n/locales/es.js.map +1 -1
- package/dist/i18n/locales/fr.js +13 -5
- package/dist/i18n/locales/fr.js.map +1 -1
- package/dist/i18n/locales/hu.js +13 -5
- package/dist/i18n/locales/hu.js.map +1 -1
- package/dist/i18n/locales/it.js +13 -5
- package/dist/i18n/locales/it.js.map +1 -1
- package/dist/i18n/locales/zh.js +13 -5
- package/dist/i18n/locales/zh.js.map +1 -1
- package/dist/i18n/shared-labels.js +1 -1
- package/dist/i18n/shared-labels.js.map +1 -1
- package/dist/shell/app-shell.js +9 -0
- package/dist/shell/app-shell.js.map +1 -1
- package/dist/shell/fill-height.d.ts +38 -0
- package/dist/shell/fill-height.js +12 -0
- package/dist/shell/fill-height.js.map +1 -0
- package/dist/shell.d.ts +2 -0
- package/dist/shell.js +3 -0
- package/dist/shell.js.map +1 -1
- package/package.json +1 -1
- package/src/billing/billing-overview.ts +10 -0
- package/src/components/autocomplete.tsx +5 -1
- package/src/components/combobox-core.tsx +20 -1
- package/src/components/combobox.tsx +9 -3
- package/src/components/data-table-labels.ts +7 -0
- package/src/components/data-table-mobile.tsx +193 -9
- package/src/components/data-table.tsx +141 -24
- package/src/components/inline-entity-combobox.tsx +12 -4
- package/src/components/picker-sheet.tsx +38 -1
- package/src/components/tabs.tsx +73 -3
- package/src/components/translation-review-parts.tsx +3 -2
- package/src/components/ui-labels.ts +2 -0
- package/src/feedback/feedback-comment-thread.tsx +39 -1
- package/src/feedback/feedback-labels.ts +3 -1
- package/src/feedback/feedback-menu-labels.ts +2 -0
- package/src/feedback/feedback-menu.tsx +48 -30
- package/src/feedback/feedback-public-labels.ts +4 -3
- package/src/feedback/feedback-public-list.tsx +15 -2
- package/src/feedback/feedback-public-types.ts +17 -3
- package/src/feedback/feedback-record.ts +34 -3
- package/src/feedback/feedback-replies.tsx +100 -31
- package/src/feedback/feedback-rework-entry-chip.tsx +18 -0
- package/src/feedback/feedback-row-detail.tsx +65 -12
- package/src/feedback/feedback-table-labels.ts +1 -1
- package/src/feedback/feedback-table.tsx +7 -4
- package/src/feedback/feedback-thread.tsx +5 -1
- package/src/feedback/feedback-vocabulary.ts +27 -6
- package/src/hooks/use-long-press.ts +126 -0
- package/src/hooks/use-overlay-history.ts +74 -3
- package/src/i18n/german.ts +10 -2
- package/src/i18n/kit-labels.tsx +3 -0
- package/src/i18n/locales/es.ts +10 -2
- package/src/i18n/locales/fr.ts +10 -2
- package/src/i18n/locales/hu.ts +10 -2
- package/src/i18n/locales/it.ts +10 -2
- package/src/i18n/locales/zh.ts +10 -2
- package/src/i18n/shared-labels.ts +1 -1
- package/src/shell/app-shell.tsx +9 -0
- package/src/shell/fill-height.tsx +45 -0
- package/src/shell.ts +3 -0
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MoreHorizontal,
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} from "lucide-react";
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const FEEDBACK_STATUS_META = {
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activeText: "text-brand"
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// Sent back by its author or an admin and released for work again (0.40, feedback
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// contract §10.2 decision 4): the Rework button's `RotateCcw`, in the danger tint so the
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// queue shows reworks apart from new reports. Not IN_PROGRESS's warning tint — that is
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// where a REWORK row moves next — and WONT_DO, the only other red, sits at the far end
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REWORK: {
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icon: RotateCcw,
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const OFF_CHAIN = ["NEEDS_LIVE_TEST", "POSTPONED", "WONT_DO"];
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const FORWARD_CHAIN = ["OPEN", "READY", "IN_PROGRESS", "IN_EVALUATION", "DONE"];
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{"version":3,"sources":["../../src/feedback/feedback-vocabulary.ts"],"sourcesContent":["import {\n Ban,\n Bug,\n CheckCircle2,\n ClipboardCheck,\n CloudUpload,\n Eye,\n HelpCircle,\n Inbox,\n Lightbulb,\n MoreHorizontal,\n OctagonAlert,\n PauseCircle,\n Wrench,\n} from \"lucide-react\";\nimport type { LucideIcon } from \"lucide-react\";\n\n/**\n * The feedback **vocabulary**: the eight statuses and five categories, the glyph and tone\n * of each, their orders, and the policy for how a report moves from status to status.\n *\n * Data and plain functions, no components. Until 0.34 this lived at the top of\n * feedback-inbox.tsx, so the feedback menu every app mounts in its top bar imported the\n * inbox — its components and the attachment field they render — for one constant (a\n * category's glyph), and only tree-shaking kept the rest out of every app's entry chunk.\n * From here the top bar's imports reach none of it (MOD-1, refactor audit 2026-10).\n * feedback-inbox.tsx re-exports every name here, so nothing an app imports has moved.\n */\n\n/** The eight states a report can be in.\n *\n * Shared value for value across the apps on purpose: it is what lets one habit,\n * and one agent prompt, work on any repo. Five are a chain and three sit off\n * it — see {@link visibleFeedbackStatuses} for what that buys. `READY` joined in 0.31\n * (feedback contract §8.2): OPEN is \"filed, not yet triaged\", READY \"released for\n * implementation\", and nobody works an OPEN row. */\nexport type FeedbackStatus =\n | \"OPEN\"\n | \"READY\"\n | \"IN_PROGRESS\"\n | \"IN_EVALUATION\"\n | \"NEEDS_LIVE_TEST\"\n | \"POSTPONED\"\n | \"DONE\"\n | \"WONT_DO\";\n\n/** What a report is about. `CRASH` is filed by an error boundary and never\n * chosen, which is exactly why it is loud below and absent from every picker. */\nexport type FeedbackCategory = \"CRASH\" | \"BUG\" | \"IDEA\" | \"QUESTION\" | \"OTHER\";\n\n/**\n * A glyph and a tone per status.\n *\n * Colour alone is not a label — two of these sit a hue apart, and a consumer who\n * moves `--brand` can park it beside any of the others — so every status carries\n * its own shape as well. Declaration order is chain order, and\n * {@link FEEDBACK_STATUS_ORDER} is derived from it rather than restated, because\n * a restated list cannot be checked for exhaustiveness: an eighth status would\n * break the build here and leave a literal eight long (as READY did in 0.31).\n */\nexport const FEEDBACK_STATUS_META: Record<\n FeedbackStatus,\n { icon: LucideIcon; activeBg: string; activeText: string }\n> = {\n OPEN: {\n icon: Inbox,\n activeBg: \"bg-active\",\n activeText: \"text-primary\",\n },\n // Triaged and released for implementation (feedback contract §8.2, keksdose live\n // #396): OPEN is \"filed, nobody has looked yet\", READY is \"go\". The brand tint at full\n // strength, so it reads as the go-ahead beside OPEN's neutral fill and\n // NEEDS_LIVE_TEST's muted brand.\n READY: {\n icon: ClipboardCheck,\n activeBg: \"bg-brand-soft\",\n activeText: \"text-brand\",\n },\n IN_PROGRESS: {\n icon: Wrench,\n activeBg: \"bg-warning-soft\",\n activeText: \"text-warning\",\n },\n // Where solved work is parked, waiting on the person who reported it. Its own\n // colour, because \"somebody has to check this\" is a state you want to find by\n // scanning rather than by reading.\n IN_EVALUATION: {\n icon: Eye,\n activeBg: \"bg-info-soft\",\n activeText: \"text-info\",\n },\n // Resolved but only checkable on a deployed build — the SOFT brand tint, so it\n // reads as \"waiting on something\" rather than as a done or a refusal, and it\n // follows whatever the consumer's brand is instead of pinning an indigo island\n // beside it.\n NEEDS_LIVE_TEST: {\n icon: CloudUpload,\n activeBg: \"bg-brand-soft\",\n activeText: \"text-brand-muted\",\n },\n // Parked on purpose. Muted, not `--danger`: it is not a refusal.\n POSTPONED: {\n icon: PauseCircle,\n activeBg: \"bg-active\",\n activeText: \"text-secondary\",\n },\n // The one status with nowhere to move to: the vocabulary has a brand, an info, a\n // warning and a danger, and nothing that means \"succeeded\". Deliberately NOT\n // borrowed from a family that means something else — `--status-synced` is a\n // FIELD's trip to the database rather than an outcome, and tokens.css says so in\n // as many words. Green beside WONT_DO's red is the classic CVD-unsafe pair, which\n // is why both carry a glyph and neither leans on colour alone.\n DONE: {\n icon: CheckCircle2,\n activeBg: \"bg-success-soft\",\n activeText: \"text-success\",\n },\n WONT_DO: {\n icon: Ban,\n activeBg: \"bg-danger-soft\",\n activeText: \"text-danger\",\n },\n};\n\n/** Chain order, then the three off it. The order a picker offers, and the rank a\n * status column sorts by — so a list sorted by status reads as a queue rather\n * than as an alphabet. */\nexport const FEEDBACK_STATUS_ORDER = Object.keys(FEEDBACK_STATUS_META) as FeedbackStatus[];\n\n/** States that sit OFF the linear chain: reachable from anywhere, leading\n * nowhere by themselves. `WONT_DO` has always worked this way; `POSTPONED`\n * (\"not now\") and `NEEDS_LIVE_TEST` (\"resolved, but only provable on a deployed\n * build\") are the same shape — a row can be parked or handed to the next deploy\n * from any point, and comes back to the chain when somebody picks a real state\n * for it.\n *\n * Kept out of the forward chain deliberately: putting them in it would mean an\n * \"advance\" gesture could park an item, and every row would have to pass\n * through them to reach `DONE`. */\nconst OFF_CHAIN: FeedbackStatus[] = [\"NEEDS_LIVE_TEST\", \"POSTPONED\", \"WONT_DO\"];\n\nconst FORWARD_CHAIN: FeedbackStatus[] = [\"OPEN\", \"READY\", \"IN_PROGRESS\", \"IN_EVALUATION\", \"DONE\"];\n\n/** The next status along the chain, or null at the end (or off it, as `WONT_DO`\n * is). What a swipe-to-advance gesture commits. */\nexport function nextFeedbackStatus(current: FeedbackStatus): FeedbackStatus | null {\n const at = FORWARD_CHAIN.indexOf(current);\n return at !== -1 && at < FORWARD_CHAIN.length - 1 ? FORWARD_CHAIN[at + 1] : null;\n}\n\n/**\n * The steps that make sense from where a row currently stands.\n *\n * For the compact control in a table cell: it is a glanceable triage affordance,\n * and a row of eight icons in a cell is noise. One step forward, one step back\n * (so an item can be sent back for rework), and any of the three off-chain\n * verdicts — which is what makes those usable as verdicts at all.\n *\n * The two parking states are not dead ends: each offers the step that resumes\n * work and the ones that close it, but deliberately **not each other** —\n * \"postponed\" and \"waiting on a deploy\" are different answers to different\n * questions, and a row moving between them directly is a re-triage, which starts\n * by picking the work back up.\n */\nexport function visibleFeedbackStatuses(current: FeedbackStatus): FeedbackStatus[] {\n const set = new Set<FeedbackStatus>([current]);\n const at = FORWARD_CHAIN.indexOf(current);\n if (at !== -1) {\n if (at < FORWARD_CHAIN.length - 1) set.add(FORWARD_CHAIN[at + 1]);\n if (at > 0) set.add(FORWARD_CHAIN[at - 1]);\n for (const off of OFF_CHAIN) set.add(off);\n } else if (current !== \"WONT_DO\") {\n set.add(\"IN_PROGRESS\");\n set.add(\"DONE\");\n set.add(\"WONT_DO\");\n }\n // WONT_DO falls through with nothing added: it stays terminal, reopened by a\n // note from its author rather than by a status pill.\n return FEEDBACK_STATUS_ORDER.filter((status) => set.has(status));\n}\n\n/**\n * Every status, in chain order — what an EXPANDED row offers.\n *\n * {@link visibleFeedbackStatuses} narrows the choice to the steps that make\n * sense from where a row is, which is right for a table cell. Once the row is\n * open in front of you, that same narrowing turns every non-adjacent move into a\n * walk: OPEN to DONE meant three round trips, and WONT_DO could not be left at\n * all except through a rework note.\n *\n * Takes a `current` it does not use, so the two policies read as one pair at the\n * call sites and a future rule (\"terminal rows still cannot jump to X\") has a\n * place to live.\n */\nexport function selectableFeedbackStatuses(_current: FeedbackStatus): FeedbackStatus[] {\n return [...FEEDBACK_STATUS_ORDER];\n}\n\n/**\n * Per-category badge treatment, the counterpart to the status meta above.\n *\n * A category cell that is one grey pill holding the raw enum makes a CRASH —\n * filed automatically, by somebody staring at a broken page right now — read\n * exactly like a QUESTION, and sit unnoticed in the queue. `--danger` plus its own\n * glyph is what makes that impossible; the hand-filed categories stay\n * deliberately quiet so that the loud one means something.\n *\n * Declaration order is triage order, CRASH first.\n */\nexport const FEEDBACK_CATEGORY_META: Record<\n FeedbackCategory,\n { icon: LucideIcon; badgeBg: string; badgeText: string }\n> = {\n CRASH: {\n icon: OctagonAlert,\n badgeBg: \"bg-danger-soft\",\n badgeText: \"text-danger\",\n },\n BUG: {\n icon: Bug,\n badgeBg: \"bg-warning-soft\",\n badgeText: \"text-warning\",\n },\n IDEA: {\n icon: Lightbulb,\n badgeBg: \"bg-surface-2\",\n badgeText: \"text-secondary\",\n },\n QUESTION: {\n icon: HelpCircle,\n badgeBg: \"bg-surface-2\",\n badgeText: \"text-secondary\",\n },\n OTHER: {\n icon: MoreHorizontal,\n badgeBg: \"bg-surface-2\",\n badgeText: \"text-secondary\",\n },\n};\n\n/** Triage order, CRASH first — also a category column's sort key and the option\n * order in its filter. Sorting by the raw enum is alphabetical, which parks\n * CRASH between BUG and IDEA. */\nexport const FEEDBACK_CATEGORY_ORDER = Object.keys(FEEDBACK_CATEGORY_META) as FeedbackCategory[];\n\n/** A category's rank for a column sort. Anything this build has never heard of —\n * an older client against a newer API — sorts LAST rather than to `indexOf`'s\n * −1, which would rank it above CRASH. */\nexport function feedbackCategoryRank(category: FeedbackCategory): number {\n const at = FEEDBACK_CATEGORY_ORDER.indexOf(category);\n return at === -1 ? 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{"version":3,"sources":["../../src/feedback/feedback-vocabulary.ts"],"sourcesContent":["import {\n Ban,\n Bug,\n CheckCircle2,\n ClipboardCheck,\n CloudUpload,\n Eye,\n HelpCircle,\n Inbox,\n Lightbulb,\n MoreHorizontal,\n OctagonAlert,\n PauseCircle,\n RotateCcw,\n Wrench,\n} from \"lucide-react\";\nimport type { LucideIcon } from \"lucide-react\";\n\n/**\n * The feedback **vocabulary**: the nine statuses and five categories, the glyph and tone\n * of each, their orders, and the policy for how a report moves from status to status.\n *\n * Data and plain functions, no components. Until 0.34 this lived at the top of\n * feedback-inbox.tsx, so the feedback menu every app mounts in its top bar imported the\n * inbox — its components and the attachment field they render — for one constant (a\n * category's glyph), and only tree-shaking kept the rest out of every app's entry chunk.\n * From here the top bar's imports reach none of it (MOD-1, refactor audit 2026-10).\n * feedback-inbox.tsx re-exports every name here, so nothing an app imports has moved.\n */\n\n/** The nine states a report can be in.\n *\n * Shared value for value across the apps on purpose: it is what lets one habit,\n * and one agent prompt, work on any repo. Five are a chain and three sit off\n * it — see {@link visibleFeedbackStatuses} for what that buys. `READY` joined in 0.31\n * (feedback contract §8.2): OPEN is \"filed, not yet triaged\", READY \"released for\n * implementation\", and nobody works an OPEN row. `REWORK` joined in 0.40 (§10.2\n * decisions 2, 4): \"sent back, released for work again\" — a READY that came back. */\nexport type FeedbackStatus =\n | \"OPEN\"\n | \"READY\"\n | \"REWORK\"\n | \"IN_PROGRESS\"\n | \"IN_EVALUATION\"\n | \"NEEDS_LIVE_TEST\"\n | \"POSTPONED\"\n | \"DONE\"\n | \"WONT_DO\";\n\n/** What a report is about. `CRASH` is filed by an error boundary and never\n * chosen, which is exactly why it is loud below and absent from every picker. */\nexport type FeedbackCategory = \"CRASH\" | \"BUG\" | \"IDEA\" | \"QUESTION\" | \"OTHER\";\n\n/**\n * A glyph and a tone per status.\n *\n * Colour alone is not a label — two of these sit a hue apart, and a consumer who\n * moves `--brand` can park it beside any of the others — so every status carries\n * its own shape as well. Declaration order is chain order, and\n * {@link FEEDBACK_STATUS_ORDER} is derived from it rather than restated, because\n * a restated list cannot be checked for exhaustiveness: an eighth status would\n * break the build here and leave a literal eight long (as READY did in 0.31).\n */\nexport const FEEDBACK_STATUS_META: Record<\n FeedbackStatus,\n { icon: LucideIcon; activeBg: string; activeText: string }\n> = {\n OPEN: {\n icon: Inbox,\n activeBg: \"bg-active\",\n activeText: \"text-primary\",\n },\n // Triaged and released for implementation (feedback contract §8.2, keksdose live\n // #396): OPEN is \"filed, nobody has looked yet\", READY is \"go\". The brand tint at full\n // strength, so it reads as the go-ahead beside OPEN's neutral fill and\n // NEEDS_LIVE_TEST's muted brand.\n READY: {\n icon: ClipboardCheck,\n activeBg: \"bg-brand-soft\",\n activeText: \"text-brand\",\n },\n // Sent back by its author or an admin and released for work again (0.40, feedback\n // contract §10.2 decision 4): the Rework button's `RotateCcw`, in the danger tint so the\n // queue shows reworks apart from new reports. Not IN_PROGRESS's warning tint — that is\n // where a REWORK row moves next — and WONT_DO, the only other red, sits at the far end\n // with `Ban`.\n REWORK: {\n icon: RotateCcw,\n activeBg: \"bg-danger-soft\",\n activeText: \"text-danger\",\n },\n IN_PROGRESS: {\n icon: Wrench,\n activeBg: \"bg-warning-soft\",\n activeText: \"text-warning\",\n },\n // Where solved work is parked, waiting on the person who reported it. Its own\n // colour, because \"somebody has to check this\" is a state you want to find by\n // scanning rather than by reading.\n IN_EVALUATION: {\n icon: Eye,\n activeBg: \"bg-info-soft\",\n activeText: \"text-info\",\n },\n // Resolved but only checkable on a deployed build — the SOFT brand tint, so it\n // reads as \"waiting on something\" rather than as a done or a refusal, and it\n // follows whatever the consumer's brand is instead of pinning an indigo island\n // beside it.\n NEEDS_LIVE_TEST: {\n icon: CloudUpload,\n activeBg: \"bg-brand-soft\",\n activeText: \"text-brand-muted\",\n },\n // Parked on purpose. Muted, not `--danger`: it is not a refusal.\n POSTPONED: {\n icon: PauseCircle,\n activeBg: \"bg-active\",\n activeText: \"text-secondary\",\n },\n // The one status with nowhere to move to: the vocabulary has a brand, an info, a\n // warning and a danger, and nothing that means \"succeeded\". Deliberately NOT\n // borrowed from a family that means something else — `--status-synced` is a\n // FIELD's trip to the database rather than an outcome, and tokens.css says so in\n // as many words. Green beside WONT_DO's red is the classic CVD-unsafe pair, which\n // is why both carry a glyph and neither leans on colour alone.\n DONE: {\n icon: CheckCircle2,\n activeBg: \"bg-success-soft\",\n activeText: \"text-success\",\n },\n WONT_DO: {\n icon: Ban,\n activeBg: \"bg-danger-soft\",\n activeText: \"text-danger\",\n },\n};\n\n/** Chain order, then the three off it. The order a picker offers, and the rank a\n * status column sorts by — so a list sorted by status reads as a queue rather\n * than as an alphabet. */\nexport const FEEDBACK_STATUS_ORDER = Object.keys(FEEDBACK_STATUS_META) as FeedbackStatus[];\n\n/** States that sit OFF the linear chain: reachable from anywhere, leading\n * nowhere by themselves. `WONT_DO` has always worked this way; `POSTPONED`\n * (\"not now\") and `NEEDS_LIVE_TEST` (\"resolved, but only provable on a deployed\n * build\") are the same shape — a row can be parked or handed to the next deploy\n * from any point, and comes back to the chain when somebody picks a real state\n * for it.\n *\n * Kept out of the forward chain deliberately: putting them in it would mean an\n * \"advance\" gesture could park an item, and every row would have to pass\n * through them to reach `DONE`. */\nconst OFF_CHAIN: FeedbackStatus[] = [\"NEEDS_LIVE_TEST\", \"POSTPONED\", \"WONT_DO\"];\n\nconst FORWARD_CHAIN: FeedbackStatus[] = [\"OPEN\", \"READY\", \"IN_PROGRESS\", \"IN_EVALUATION\", \"DONE\"];\n\n/** The next status along the chain, or null at the end (or off it, as `WONT_DO`\n * is). What a swipe-to-advance gesture commits. `REWORK` (0.40) is not in the chain —\n * \"advance\" from READY still goes to IN_PROGRESS — but it leads there too: a reworked\n * row is READY's twin. */\nexport function nextFeedbackStatus(current: FeedbackStatus): FeedbackStatus | null {\n if (current === \"REWORK\") return \"IN_PROGRESS\";\n const at = FORWARD_CHAIN.indexOf(current);\n return at !== -1 && at < FORWARD_CHAIN.length - 1 ? FORWARD_CHAIN[at + 1] : null;\n}\n\n/**\n * The steps that make sense from where a row currently stands.\n *\n * For the compact control in a table cell: it is a glanceable triage affordance,\n * and a row of nine icons in a cell is noise. One step forward, one step back\n * (so an item can be sent back for rework), and any of the three off-chain\n * verdicts — which is what makes those usable as verdicts at all.\n *\n * The two parking states are not dead ends: each offers the step that resumes\n * work and the ones that close it, but deliberately **not each other** —\n * \"postponed\" and \"waiting on a deploy\" are different answers to different\n * questions, and a row moving between them directly is a re-triage, which starts\n * by picking the work back up.\n */\nexport function visibleFeedbackStatuses(current: FeedbackStatus): FeedbackStatus[] {\n const set = new Set<FeedbackStatus>([current]);\n const at = FORWARD_CHAIN.indexOf(current);\n if (current === \"REWORK\") {\n // READY's twin (0.40, §10.2 decision 4): the step that picks the work up, and the\n // verdicts a released row can still get.\n set.add(\"IN_PROGRESS\");\n for (const off of OFF_CHAIN) set.add(off);\n } else if (at !== -1) {\n if (at < FORWARD_CHAIN.length - 1) set.add(FORWARD_CHAIN[at + 1]);\n if (at > 0) set.add(FORWARD_CHAIN[at - 1]);\n for (const off of OFF_CHAIN) set.add(off);\n } else if (current !== \"WONT_DO\") {\n set.add(\"IN_PROGRESS\");\n set.add(\"DONE\");\n set.add(\"WONT_DO\");\n }\n // WONT_DO falls through with nothing added: it stays terminal, reopened by a\n // note from its author rather than by a status pill.\n return FEEDBACK_STATUS_ORDER.filter((status) => set.has(status));\n}\n\n/**\n * Every status, in chain order — what an EXPANDED row offers.\n *\n * {@link visibleFeedbackStatuses} narrows the choice to the steps that make\n * sense from where a row is, which is right for a table cell. Once the row is\n * open in front of you, that same narrowing turns every non-adjacent move into a\n * walk: OPEN to DONE meant three round trips, and WONT_DO could not be left at\n * all except through a rework note.\n *\n * Takes a `current` it does not use, so the two policies read as one pair at the\n * call sites and a future rule (\"terminal rows still cannot jump to X\") has a\n * place to live.\n */\nexport function selectableFeedbackStatuses(_current: FeedbackStatus): FeedbackStatus[] {\n return [...FEEDBACK_STATUS_ORDER];\n}\n\n/**\n * Per-category badge treatment, the counterpart to the status meta above.\n *\n * A category cell that is one grey pill holding the raw enum makes a CRASH —\n * filed automatically, by somebody staring at a broken page right now — read\n * exactly like a QUESTION, and sit unnoticed in the queue. `--danger` plus its own\n * glyph is what makes that impossible; the hand-filed categories stay\n * deliberately quiet so that the loud one means something.\n *\n * Declaration order is triage order, CRASH first.\n */\nexport const FEEDBACK_CATEGORY_META: Record<\n FeedbackCategory,\n { icon: LucideIcon; badgeBg: string; badgeText: string }\n> = {\n CRASH: {\n icon: OctagonAlert,\n badgeBg: \"bg-danger-soft\",\n badgeText: \"text-danger\",\n },\n BUG: {\n icon: Bug,\n badgeBg: \"bg-warning-soft\",\n badgeText: \"text-warning\",\n },\n IDEA: {\n icon: Lightbulb,\n badgeBg: \"bg-surface-2\",\n badgeText: \"text-secondary\",\n },\n QUESTION: {\n icon: HelpCircle,\n badgeBg: \"bg-surface-2\",\n badgeText: \"text-secondary\",\n },\n OTHER: {\n icon: MoreHorizontal,\n badgeBg: \"bg-surface-2\",\n badgeText: \"text-secondary\",\n },\n};\n\n/** Triage order, CRASH first — also a category column's sort key and the option\n * order in its filter. 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{"version":3,"sources":["../../src/hooks/use-long-press.ts"],"sourcesContent":["import { useCallback, useEffect, useRef, type PointerEvent as ReactPointerEvent } from \"react\";\n\n// The press-and-hold that puts DataTable's phone cards into selection mode (0.40,\n// keksdose live #421). Taken over from keksdose's register list\n// (frontend/src/shared/hooks/use-long-press.ts, its feedback #153) so the kit's cards\n// and kk's register answer the same gesture the same way: 500 ms, an 8 px dead zone,\n// cancelled by a scroll, the trailing click swallowed.\n\nconst LONG_PRESS_MS = 500;\n/** The same 8 px dead zone `useRowSwipe` locks its axis at: the press is dead by the\n * time the swipe hook takes pointer capture on its (ancestor) layer. */\nconst SLOP_PX = 8;\n\nconst movedBeyondSlop = (from: { x: number; y: number }, x: number, y: number) =>\n Math.hypot(x - from.x, y - from.y) > SLOP_PX;\n\nexport interface LongPressResult {\n handlers: {\n onPointerDown: (e: ReactPointerEvent) => void;\n onPointerMove: (e: ReactPointerEvent) => void;\n onContextMenu: (e: { preventDefault: () => void }) => void;\n };\n /** True exactly once after a long press fired: call it from an `onClickCapture` to\n * swallow the click the browser still sends when the finger lifts. */\n consumeClick: () => boolean;\n}\n\n/**\n * A press-and-hold on a touch row that may ALSO be swipeable.\n *\n * - The cancel listeners live on `window`: `useRowSwipe` captures the pointer on an\n * ancestor once a drag resolves to the x axis, after which the pressed element's\n * own pointer handlers stop firing, and a timer cancelled only there would fire\n * mid-swipe.\n * - A scroll cancels too (`touch-action: pan-y` hands vertical panning to the\n * browser, which sends `pointercancel`; the capture-phase `scroll` is the backstop).\n * - `contextmenu` is suppressed while enabled — Android fires it at ~500 ms. Pair it\n * with `select-none [-webkit-touch-callout:none]` on the element: iOS's callout\n * only yields to that CSS.\n */\nexport function useLongPress(\n onLongPress: () => void,\n { enabled = true, delay = LONG_PRESS_MS }: { enabled?: boolean; delay?: number } = {},\n): LongPressResult {\n const timer = useRef<number | null>(null);\n const start = useRef({ x: 0, y: 0 });\n const fired = useRef(false);\n const teardown = useRef<(() => void) | null>(null);\n const cbRef = useRef(onLongPress);\n useEffect(() => {\n cbRef.current = onLongPress;\n });\n\n const cancel = useCallback(() => {\n if (timer.current !== null) {\n window.clearTimeout(timer.current);\n timer.current = null;\n }\n teardown.current?.();\n teardown.current = null;\n }, []);\n\n const onPointerDown = useCallback(\n (e: ReactPointerEvent) => {\n // Cleared above every early return: a press whose trailing click never arrives\n // (the finger lifted over another row) would otherwise leave the latch armed,\n // and it would eat the next real tap once the card has switched modes.\n fired.current = false;\n if (!enabled) return;\n if (e.pointerType === \"mouse\" && e.button !== 0) return;\n cancel();\n start.current = { x: e.clientX, y: e.clientY };\n\n const onEnd = () => cancel();\n const onMove = (ev: PointerEvent) => {\n if (movedBeyondSlop(start.current, ev.clientX, ev.clientY)) cancel();\n };\n window.addEventListener(\"pointerup\", onEnd);\n window.addEventListener(\"pointercancel\", onEnd);\n window.addEventListener(\"pointermove\", onMove);\n window.addEventListener(\"scroll\", onEnd, { capture: true, passive: true });\n teardown.current = () => {\n window.removeEventListener(\"pointerup\", onEnd);\n window.removeEventListener(\"pointercancel\", onEnd);\n window.removeEventListener(\"pointermove\", onMove);\n window.removeEventListener(\"scroll\", onEnd, { capture: true });\n };\n\n timer.current = window.setTimeout(() => {\n cancel();\n fired.current = true;\n // The swipe stages' haptic vocabulary; absent on iOS Safari.\n navigator.vibrate?.(20);\n cbRef.current();\n }, delay);\n },\n [cancel, delay, enabled],\n );\n\n // Also on the element: it still cancels if an ancestor stops the native event\n // before it reaches `window`.\n const onPointerMove = useCallback(\n (e: ReactPointerEvent) => {\n if (timer.current === null) return;\n if (movedBeyondSlop(start.current, e.clientX, e.clientY)) cancel();\n },\n [cancel],\n );\n\n const onContextMenu = useCallback(\n (e: { preventDefault: () => void }) => {\n if (enabled) e.preventDefault();\n },\n [enabled],\n );\n\n const consumeClick = useCallback(() => {\n if (!fired.current) return false;\n fired.current = false;\n return true;\n }, []);\n\n useEffect(() => cancel, [cancel]);\n\n return { handlers: { onPointerDown, onPointerMove, onContextMenu }, consumeClick };\n}\n"],"mappings":";AAAA,SAAS,aAAa,WAAW,cAAsD;AAQvF,MAAM,gBAAgB;AAGtB,MAAM,UAAU;AAEhB,MAAM,kBAAkB,CAAC,MAAgC,GAAW,MAClE,KAAK,MAAM,IAAI,KAAK,GAAG,IAAI,KAAK,CAAC,IAAI;AA0BhC,SAAS,aACd,aACA,EAAE,UAAU,MAAM,QAAQ,cAAc,IAA2C,CAAC,GACnE;AACjB,QAAM,QAAQ,OAAsB,IAAI;AACxC,QAAM,QAAQ,OAAO,EAAE,GAAG,GAAG,GAAG,EAAE,CAAC;AACnC,QAAM,QAAQ,OAAO,KAAK;AAC1B,QAAM,WAAW,OAA4B,IAAI;AACjD,QAAM,QAAQ,OAAO,WAAW;AAChC,YAAU,MAAM;AACd,UAAM,UAAU;AAAA,EAClB,CAAC;AAED,QAAM,SAAS,YAAY,MAAM;AAC/B,QAAI,MAAM,YAAY,MAAM;AAC1B,aAAO,aAAa,MAAM,OAAO;AACjC,YAAM,UAAU;AAAA,IAClB;AACA,aAAS,UAAU;AACnB,aAAS,UAAU;AAAA,EACrB,GAAG,CAAC,CAAC;AAEL,QAAM,gBAAgB;AAAA,IACpB,CAAC,MAAyB;AAIxB,YAAM,UAAU;AAChB,UAAI,CAAC,QAAS;AACd,UAAI,EAAE,gBAAgB,WAAW,EAAE,WAAW,EAAG;AACjD,aAAO;AACP,YAAM,UAAU,EAAE,GAAG,EAAE,SAAS,GAAG,EAAE,QAAQ;AAE7C,YAAM,QAAQ,MAAM,OAAO;AAC3B,YAAM,SAAS,CAAC,OAAqB;AACnC,YAAI,gBAAgB,MAAM,SAAS,GAAG,SAAS,GAAG,OAAO,EAAG,QAAO;AAAA,MACrE;AACA,aAAO,iBAAiB,aAAa,KAAK;AAC1C,aAAO,iBAAiB,iBAAiB,KAAK;AAC9C,aAAO,iBAAiB,eAAe,MAAM;AAC7C,aAAO,iBAAiB,UAAU,OAAO,EAAE,SAAS,MAAM,SAAS,KAAK,CAAC;AACzE,eAAS,UAAU,MAAM;AACvB,eAAO,oBAAoB,aAAa,KAAK;AAC7C,eAAO,oBAAoB,iBAAiB,KAAK;AACjD,eAAO,oBAAoB,eAAe,MAAM;AAChD,eAAO,oBAAoB,UAAU,OAAO,EAAE,SAAS,KAAK,CAAC;AAAA,MAC/D;AAEA,YAAM,UAAU,OAAO,WAAW,MAAM;AACtC,eAAO;AACP,cAAM,UAAU;AAEhB,kBAAU,UAAU,EAAE;AACtB,cAAM,QAAQ;AAAA,MAChB,GAAG,KAAK;AAAA,IACV;AAAA,IACA,CAAC,QAAQ,OAAO,OAAO;AAAA,EACzB;AAIA,QAAM,gBAAgB;AAAA,IACpB,CAAC,MAAyB;AACxB,UAAI,MAAM,YAAY,KAAM;AAC5B,UAAI,gBAAgB,MAAM,SAAS,EAAE,SAAS,EAAE,OAAO,EAAG,QAAO;AAAA,IACnE;AAAA,IACA,CAAC,MAAM;AAAA,EACT;AAEA,QAAM,gBAAgB;AAAA,IACpB,CAAC,MAAsC;AACrC,UAAI,QAAS,GAAE,eAAe;AAAA,IAChC;AAAA,IACA,CAAC,OAAO;AAAA,EACV;AAEA,QAAM,eAAe,YAAY,MAAM;AACrC,QAAI,CAAC,MAAM,QAAS,QAAO;AAC3B,UAAM,UAAU;AAChB,WAAO;AAAA,EACT,GAAG,CAAC,CAAC;AAEL,YAAU,MAAM,QAAQ,CAAC,MAAM,CAAC;AAEhC,SAAO,EAAE,UAAU,EAAE,eAAe,eAAe,cAAc,GAAG,aAAa;AACnF;","names":[]}
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{"version":3,"sources":["../../src/hooks/use-overlay-history.ts"],"sourcesContent":["import { useEffect, useRef } from \"react\";\n\n/**\n * Back closes the overlay, not the page (Keksdose feedback #172).\n *\n * On a phone the Back gesture is the universal \"dismiss this\" — so a dialog or a\n * full-screen search surface that ignores it doesn't merely fail to close: the\n * navigation lands somewhere else entirely, and on a route with nothing beneath it\n * that means leaving the app with the overlay still notionally open.\n *\n * The mechanism is one throwaway, SAME-URL history entry pushed while the overlay is\n * up. Back then pops a same-document entry — no route change, no re-render of the\n * page under it — and this hook turns that pop into `onClose()`. Same trick the\n * transactions page already uses for its unsaved-edit trap\n * (`use-soft-leave-guard.ts`); the two coexist because they use different marker\n * keys AND because `handlePop` only claims a pop that actually consumed OUR entry\n * — a foreign sentinel stacked on top of ours pops back ONTO us, and an overlay\n * that closed on that would vanish mid-edit (feedback #424/#426).\n *\n * Not a URL parameter, deliberately. Encoding \"a dialog is open\" in the address bar\n * makes it shareable and restorable, which is wrong for the overlays this covers —\n * nobody wants to send someone a link that opens a confirm dialog — and it would\n * fight the page-owned `?row=` / `f.*` params that ARE meaningful state.\n *\n * ## Ordering\n *\n * The stack is module-level because correctness here is about order ACROSS\n * instances: every mounted overlay hears the same `popstate`, but only the one whose\n * entry was actually popped may close. Overlays nest and unwind last-in-first-out —\n * a dialog opened from a search surface closes before the surface — so the top of\n * this stack is by construction the entry the browser just popped.\n *\n * ## Not undoing a real navigation\n *\n * The cleanup pops our entry when the overlay closes some other way (a button,\n * Escape, a backdrop click) so history doesn't silently accumulate dead entries. It\n * first checks that our marker is still the CURRENT entry: if the user followed a\n * link while the overlay was open, the router has pushed on top of us, and a blind\n * `history.back()` there would undo their navigation.\n *\n * ## Not undoing the owner's own close\n *\n * Nor when the address under the entry changed in the same breath as the close\n * (keksdose dev #584). A page that opens its editor by PUSHING `?row=x` and closes it\n * by REPLACING the clean URL over the top entry rewrites OUR entry — the overlay sits\n * above `?row=x` — and that rewrite is what unmounts the overlay. Going back from there\n * lands on `?row=x` and the router opens the editor that was just closed. See\n * {@link noteAddress}: an address the overlay LIVED THROUGH (a filter the table wrote\n * while its sheet was up) is still unwound, because the user has acted since.\n *\n * ## The traversal is deferred\n *\n * And it is *scheduled* rather than issued, because `history.go()` lands a task\n * later while everything this module knows is written synchronously. See\n * {@link Unwind}: an overlay opening inside that window adopts the entry instead\n * of stacking a second one on it, which is what makes the hook survive React\n * StrictMode's mount → clean up → mount (steering-design feedback #49).\n */\nconst SENTINEL_KEY = \"__hbUiOverlayHistory\";\n\ninterface OverlayEntry {\n id: string;\n close: () => void;\n}\n\nconst stack: OverlayEntry[] = [];\n\n/**\n * The sentinels we have PUSHED and not yet unwound, oldest first.\n *\n * The stack above tracks live overlays; this tracks live history entries, and the\n * two come apart in exactly one case — which is the bug this list exists for.\n * Nested overlays that close in the same commit unwind parent-first, so the dialog's\n * cleanup runs while the sheet's entry is still on top of its own. It cannot call\n * `history.back()` there (that would consume the SHEET's entry, and the sheet is\n * about to consume it itself), so its entry was simply abandoned: a husk with no\n * live owner sitting between the user and the page.\n *\n * The user paid for it on the next Back press. It popped the husk, `handlePop` found\n * an empty stack and returned, and nothing visible happened — Back had to be pressed\n * twice to leave the page.\n *\n * So an abandoned entry is recorded as `dead` instead, and whichever overlay DOES\n * get to unwind pays the debt with a single `history.go(-n)`. `href` is what keeps\n * that safe: only dead entries pushed at the address we are still sitting at are\n * unwound, so a router navigation that landed between two sentinels is never\n * reversed on the user's behalf.\n */\ninterface PushedEntry {\n id: string;\n /** The full address of the entry (query and hash included) as of the last time the\n * user acted while it was current — see {@link noteAddress}. */\n href: string;\n /** Its overlay is gone but the entry is not — someone above owes this pop. */\n dead: boolean;\n /** The router's `idx` on this entry when the marker went on — see {@link locate}. */\n idx: number | undefined;\n /** The router's `key` copied from the page entry beneath ours. */\n key: string | undefined;\n /** {@link routeOf} the address the marker was placed at. */\n route: string;\n}\nconst pushed: PushedEntry[] = [];\n\n/**\n * Entries of ours that a ROUTER NAVIGATION made from inside the overlay has left\n * behind — ours, still in the history, but no longer on top and no longer anyone's.\n *\n * Nothing can take an entry out from under a newer one, so they cannot be unwound;\n * what can be done is to not let the user land on one. A traversal that comes to\n * rest on a buried entry is carried straight on over the whole run of them, in the\n * direction it was going (see `skipBuried`): Back from the new page lands on the page\n * the overlay was opened from, Forward from there lands on the new page, and no press\n * is spent on an entry with nothing on screen for it.\n *\n * `below` / `above` count the buried entries of the same run on either side. The\n * router's `idx` tells the direction apart — except after a REPLACE navigation, when\n * the page above the run shares the run's `idx`; the two keys decide there.\n */\ninterface BuriedEntry {\n idx: number;\n /** The `idx` of the router entry that buried the run: higher after a push, the\n * same after a replace. */\n aboveIdx: number;\n /** The key of the page entry directly beneath the run. */\n belowKey: string | undefined;\n /** The key of the router entry that buried the run, when it did. */\n aboveKey: string | undefined;\n below: number;\n above: number;\n}\nconst buried = new Map<string, BuriedEntry>();\n\n/** The router `{idx, key}` of the entry the last traversal (or burial) left us on —\n * what `skipBuried` compares against to know which way the user was going. */\nlet lastSeen: { idx: number | undefined; key: string | undefined } | null = null;\n\n/** Entries a real Back press already consumed. Their overlay's cleanup still has to\n * run, and it must not mistake \"my entry is not current\" for \"my entry is buried\"\n * — it has no entry left at all. */\nconst consumed = new Set<string>();\n\n/** Pops WE caused (a cleanup unwinding its own entries) — their `popstate` is\n * bookkeeping, not a user gesture, and must not close a second overlay. A\n * `history.go(-n)` traversal fires exactly ONE popstate however far it travels. */\nlet pendingProgrammatic = 0;\nlet listening = false;\nlet nextId = 0;\n\n/**\n * The unwind a cleanup has asked for and not yet issued.\n *\n * **`history.go()` is asynchronous and everything above is written\n * synchronously**, which is the seam the whole of this block exists to close.\n * The traversal lands a task later, so an overlay that opens in the *same* tick\n * as one that closed used to push its sentinel on top of the entry that was\n * about to be popped — and the pop then took the NEW entry. The overlay left on\n * screen had no entry of its own (so Back no longer closed it) and the old one\n * stayed behind as a husk between the user and their page.\n *\n * That is not an exotic race. **React StrictMode remounts every effect** — mount,\n * clean up, mount again, all in one commit — so in development *every* dialog\n * anyone opened left a husk behind, the position drifted one entry further from\n * the page on each open, and the Back press that was meant to leave the page was\n * spent on something invisible instead (steering-design feedback #49).\n *\n * So the traversal is deferred by a task, and an overlay mounting inside that\n * window **adopts** the entry instead of pushing a second one (see the effect).\n * Adoption is `replaceState` on an entry that is already there: no traversal, no\n * window in which the count can be wrong, and the StrictMode remount costs\n * exactly nothing.\n */\ninterface Unwind {\n timer: ReturnType<typeof setTimeout>;\n /** The sentinel on the entry to leave — the top of `entries`. */\n id: string;\n href: string;\n /** That entry plus the abandoned ones directly beneath it, oldest first. */\n entries: PushedEntry[];\n}\nlet unwind: Unwind | null = null;\n\n/** Issue the deferred traversal, if the ground has not moved under it.\n *\n * A real Back press or a router navigation during the deferred task leaves us\n * somewhere that is not the entry we meant to leave, and going back from there\n * would take something that is not ours. The entries are then simply forgotten\n * rather than handed back as `dead`: a forgotten entry costs one dead Back\n * press, while an over-counted one costs the user a navigation they did make. */\nfunction runUnwind(): void {\n const job = unwind;\n unwind = null;\n if (!job) return;\n if (currentSentinel() !== job.id || currentHref() !== job.href) {\n // A router navigation landed between the cleanup and this task: the entries\n // are under it (or were replaced by it) rather than simply forgotten.\n if (taggedSentinel() === null) buryUnder(job.entries);\n return;\n }\n pendingProgrammatic += 1;\n window.history.go(-job.entries.length);\n}\n\nfunction currentHref(): string {\n return typeof window === \"undefined\" ? \"\" : window.location.href;\n}\n\n/** The router's own `{idx, key}` on the current entry, where a router has put them. */\nfunction routerMark(): { idx: number | undefined; key: string | undefined } {\n const state = typeof window !== \"undefined\" ? (window.history.state as unknown) : null;\n if (!state || typeof state !== \"object\") return { idx: undefined, key: undefined };\n const { idx, key } = state as Record<string, unknown>;\n return { idx: typeof idx === \"number\" ? idx : undefined, key: typeof key === \"string\" ? key : undefined };\n}\n\n/**\n * The part of an address that names the PAGE — the query string left out.\n *\n * A `setSearchParams(…, { replace: true })` rewrites the query on the entry the\n * overlay is standing on; that is a wipe to repair, not a move. Anything else changing\n * is a navigation. Under a hash router the page lives in the hash (`#/table?f.q=x`), so\n * a hash that starts with `#/` counts up to its own `?`; an ordinary `#fragment` does\n * not name a page and is left out.\n */\nfunction routeOf(href: string): string {\n try {\n const url = new URL(href);\n const hashRoute = url.hash.startsWith(\"#/\") ? url.hash.split(\"?\")[0] : \"\";\n return url.origin + url.pathname + hashRoute;\n } catch {\n return href;\n }\n}\n\n/**\n * Is the untagged entry we are standing on still `p`'s — merely wiped by the router —\n * or an entry the router NAVIGATED to from inside the overlay?\n *\n * The router's `idx` is the one per-entry fact that separates the two, because it is\n * the one the router itself keeps straight: a replace leaves it as it was, a push adds\n * one. Our own push copies the page's state, so our entry carries the page's `idx` and\n * a router push on top of it carries one more. The key would not do — every replace\n * mints a new one, so the wipe this repair exists for would already fail it. Neither\n * would the address alone: a push to the address we are already at is still a push.\n *\n * `idx` does not see one move, the router REPLACING our entry with a different page\n * (same `idx`), so the page named by the address must also be unchanged. Where there is\n * no `idx` to compare (no router, or one that keeps none) the address is all there is.\n */\nfunction isStillOn(p: PushedEntry): boolean {\n if (routeOf(currentHref()) !== p.route) return false;\n const { idx } = routerMark();\n return idx === undefined || p.idx === undefined || idx === p.idx;\n}\n\n/**\n * The router has navigated while our entries were on top: record which of `records`\n * (ours, oldest first, ending with the top one) it buried and which it replaced, and\n * drop them from `pushed` — none of them can be unwound any more. Returns whether it\n * recognised a navigation at all; when it cannot tell (no router `idx` to go by), it\n * leaves everything as it was and the caller falls back to marking the entry dead.\n */\nfunction buryUnder(records: PushedEntry[]): boolean {\n const top = records[records.length - 1];\n const here = routerMark();\n if (!top || top.idx === undefined || here.idx === undefined) return false;\n let run: PushedEntry[];\n if (here.idx > top.idx) {\n run = [];\n for (let i = records.length - 1; i >= 0 && records[i].idx === top.idx; i -= 1) run.unshift(records[i]);\n } else if (here.idx === top.idx && !isStillOn(top)) {\n // Replaced: the top entry IS the new page now, and gone as ours. Those beneath it\n // are buried under it.\n run = [];\n for (let i = records.length - 2; i >= 0 && records[i].idx === top.idx; i -= 1) run.unshift(records[i]);\n } else {\n return false;\n }\n run.forEach((r, i) => {\n buried.set(r.id, {\n idx: top.idx as number,\n aboveIdx: here.idx as number,\n belowKey: run[0].key,\n aboveKey: here.key,\n below: i,\n above: run.length - 1 - i,\n });\n });\n for (const r of records) forgetPushed(r.id);\n lastSeen = here;\n return true;\n}\n\n/**\n * A traversal came to rest on one of our buried entries: carry it on over the run, the\n * way it was going. Back from above (a higher `idx`, or the very entry that buried us)\n * continues down to the page beneath; Forward from that page continues up. A landing\n * from anywhere this cannot place is left alone — one idle press is the price of not\n * guessing, and a wrong guess would move the user somewhere they did not ask to go.\n */\nfunction skipBuried(from: typeof lastSeen): void {\n const tag = taggedSentinel();\n const rec = tag !== null ? buried.get(tag) : undefined;\n if (!rec || !from || stack.some((e) => e.id === tag)) return;\n let steps = 0;\n if ((from.idx !== undefined && from.idx > rec.idx) || (from.key !== undefined && from.key === rec.aboveKey)) {\n steps = -(rec.below + 1);\n } else if (\n from.idx !== undefined &&\n // Below the run, or level with it when nothing above it is (a push buried it),\n // or level with it and provably the page beneath (a replace buried it). The\n // router's first entry has no key at all, so an absent key is a key here.\n (from.idx < rec.idx || (from.idx === rec.idx && (rec.aboveIdx > rec.idx || from.key === rec.belowKey)))\n ) {\n steps = rec.above + 1;\n }\n if (steps === 0) return;\n pendingProgrammatic += 1;\n window.history.go(steps);\n}\n\nfunction forgetPushed(id: string): void {\n const at = pushed.findIndex((p) => p.id === id);\n if (at >= 0) pushed.splice(at, 1);\n}\n\n/**\n * The sentinel this module believes is on the entry we are standing on.\n *\n * `history.state` is where the tag physically sits, because it is the only\n * per-entry storage a browser has — but it is not this module's storage, so\n * since the 2026-09-22 audit it is no longer read as the last word.\n * The ROUTER owns that object and writes it WHOLE: every\n * `setSearchParams(…, { replace: true })` stamps `{usr, key, idx}` over\n * whatever was there. A `DataTable` with `urlSync` does exactly that, on mount\n * and on every filter change — so an overlay opened from such a table had its\n * tag wiped off the entry it was standing on, and then:\n *\n * * its cleanup read \"not my entry\" and abandoned a live entry as a husk;\n * * the push path below could not find itself in `pushed`, so it discarded\n * every record it had (`splice(0)`) and nothing was ever unwound again;\n * * the StrictMode adoption never matched, so in development every dialog\n * pushed a second entry and the deferred `go(-1)` ate the live one — which\n * is Back no longer closing the overlay at all.\n *\n * So `standing` answers when the tag is gone: a MISSING tag on an entry we have\n * not left is a wipe to repair rather than a verdict. The tag is still read\n * FIRST wherever it is there, because it is the one thing that can see a FOREIGN\n * same-URL entry stacked above ours (feedback #424/#426, below) — module-level\n * bookkeeping cannot, since nobody tells us about someone else's `pushState`.\n */\nlet standing: string | null = null;\n\n/** The tag actually on the current entry, with no repair and no belief. */\nfunction taggedSentinel(): string | null {\n const state = typeof window !== \"undefined\" ? window.history.state : null;\n if (!state || typeof state !== \"object\") return null;\n const id = (state as Record<string, unknown>)[SENTINEL_KEY];\n return typeof id === \"string\" ? id : null;\n}\n\n/** Put our tag back on the current entry, keeping whatever the router has since\n * written there — we are a passenger in that object, not its owner. */\nfunction retag(id: string): void {\n const prev = window.history.state;\n window.history.replaceState(\n { ...(prev && typeof prev === \"object\" ? prev : {}), [SENTINEL_KEY]: id },\n \"\",\n );\n}\n\nfunction currentSentinel(): string | null {\n const tag = taggedSentinel();\n if (tag !== null) {\n standing = tag;\n return tag;\n }\n if (standing === null || typeof window === \"undefined\") return null;\n // Only ever re-stamp an entry we still hold a record for. Without that guard a\n // belief left over from an overlay that is long gone — a tab that has since\n // navigated, a test file that ran another case — would be stamped onto a\n // stranger's entry, and the next cleanup would traverse off it.\n //\n // And only an entry that is still the one the marker was placed on. A row that\n // NAVIGATES (a palette result, a dialog's link) has the router push the new page\n // before the overlay's cleanup runs; that entry carries no tag either, and\n // re-stamping it made the cleanup \"unwind\" the navigation itself — the page\n // changed and changed straight back. See `isStillOn` for how the two are told apart.\n const record = pushed.find((p) => p.id === standing);\n if (!record || !isStillOn(record)) {\n standing = null;\n return null;\n }\n retag(standing);\n return standing;\n}\n\n/**\n * The user is about to act: what the current entry's address is NOW is what the\n * overlay standing on it has lived through.\n *\n * The cleanup needs to tell two same-page query rewrites apart, and the address alone\n * cannot. A `DataTable` with `urlSync` replaces `f.*` over the entry while its filter\n * sheet is up, and the sheet is closed LATER, by a press of its own — that entry is\n * still the sheet's and must be unwound (the audit's drift fix, below). A page whose\n * `?row=` drives the overlay replaces the clean URL over the entry and the overlay\n * unmounts BECAUSE of it (keksdose dev #584) — that entry is the owner's now, and\n * unwinding lands on `?row=` beneath and reopens what was just closed. What separates\n * them is whether the user acted in between: the rewrite that closes an overlay is\n * made by the very press that closes it, so it postdates this snapshot.\n *\n * Capture phase, so the snapshot is taken before any handler of the press runs.\n */\nfunction noteAddress(): void {\n const top = pushed[pushed.length - 1];\n if (!top || top.dead || !stack.some((e) => e.id === top.id)) return;\n const tag = taggedSentinel();\n // Read without `currentSentinel`'s repair: an observation must not write history.\n if (tag === top.id || (tag === null && standing === top.id && isStillOn(top))) top.href = currentHref();\n}\n\nfunction handlePop() {\n // A pop MOVES us, so the belief is stale by definition: re-read it from the\n // entry we have landed on before anything below consults it, or the repair in\n // `currentSentinel` would stamp the entry we just left onto the one we are on.\n standing = taggedSentinel();\n const from = lastSeen;\n lastSeen = routerMark();\n if (pendingProgrammatic > 0) {\n pendingProgrammatic -= 1;\n return;\n }\n closeOnPop();\n skipBuried(from);\n}\n\nfunction closeOnPop() {\n // Nothing open → an ordinary navigation, which is none of our business.\n const top = stack[stack.length - 1];\n if (!top) return;\n // We landed back ON the top overlay's own entry, so that entry was NOT what the\n // pop consumed — something stacked ABOVE it was (Keksdose feedback #424/#426).\n // The app layers a second same-URL sentinel of its own on top of ours for the\n // unsaved-edit trap (`use-soft-leave-guard.ts`), and it pops that sentinel every\n // time the form goes back to clean — twice-toggling one field was enough to\n // close the whole dialog. A pop is only ours when the entry we came to rest on\n // is no longer ours: either the layer below (a different overlay's marker) or\n // the plain page entry (none at all).\n if (currentSentinel() === top.id) return;\n stack.pop();\n // The browser consumed this entry, so the overlay's own cleanup has nothing left\n // to unwind and nothing to record as owed.\n consumed.add(top.id);\n forgetPushed(top.id);\n top.close();\n}\n\nfunction ensureListening() {\n if (listening || typeof window === \"undefined\") return;\n window.addEventListener(\"popstate\", handlePop);\n window.addEventListener(\"pointerdown\", noteAddress, true);\n window.addEventListener(\"keydown\", noteAddress, true);\n listening = true;\n}\n\n/**\n * Make the platform Back gesture dismiss an overlay.\n *\n * @param open whether the overlay is currently showing. Components that mount\n * only while open (the common case) pass `true`.\n * @param onClose the overlay's own close handler — the same one Escape calls.\n */\nexport function useOverlayHistory(open: boolean, onClose: () => void): void {\n // The listener fires outside React's render, so it reads the latest handler\n // through a ref rather than through the closure the effect captured.\n const closeRef = useRef(onClose);\n useEffect(() => {\n closeRef.current = onClose;\n });\n\n useEffect(() => {\n if (!open || typeof window === \"undefined\") return;\n ensureListening();\n const id = `overlay-${(nextId += 1)}`;\n const entry: OverlayEntry = { id, close: () => closeRef.current() };\n stack.push(entry);\n const prev = window.history.state;\n const marked = { ...(prev && typeof prev === \"object\" ? prev : {}), [SENTINEL_KEY]: id };\n // An entry that is on its way out and that we are still standing on is ours\n // to take over: same URL, same slot, only the marker changes. Pushing a\n // second one on top of it is what used to leave a husk on every StrictMode\n // remount — see {@link Unwind}.\n const adopting = unwind && unwind.id === currentSentinel() && unwind.href === currentHref();\n if (adopting && unwind) {\n clearTimeout(unwind.timer);\n const inherited = unwind.entries;\n unwind = null;\n // Preserve react-router's own `{usr,key,idx}` — we only swap the marker,\n // and the entry we are swapping it on is the one the router is already on.\n window.history.replaceState(marked, \"\");\n // The abandoned ones beneath come back owed; ours takes the top slot.\n for (const owed of inherited.slice(0, -1)) pushed.push({ ...owed, dead: true });\n const was = inherited[inherited.length - 1];\n pushed.push({ id, href: currentHref(), dead: false, idx: was.idx, key: was.key, route: was.route });\n standing = id;\n } else {\n // A push DESTROYS every entry ahead of the one we are on, so anything we\n // still had recorded above our own position is gone. Kept, those would be\n // counted into a later `history.go(-n)` and the overshoot would come out\n // of a navigation the user actually made. Where we cannot tell which of\n // ours are beneath us — we are standing on a plain page entry, or on a\n // husk nobody tracks — none of them can be proven to be, so none survive.\n const under = pushed.findIndex((p) => p.id === currentSentinel());\n pushed.splice(under + 1);\n // Preserve react-router's own `{usr,key,idx}` — we only tack a marker on, and\n // the URL is unchanged, so the router treats popping this as a no-op re-render.\n window.history.pushState(marked, \"\");\n const page = routerMark();\n pushed.push({ id, href: currentHref(), dead: false, idx: page.idx, key: page.key, route: routeOf(currentHref()) });\n standing = id;\n }\n return () => {\n const at = stack.indexOf(entry);\n if (at >= 0) stack.splice(at, 1);\n\n // A Back press already took this entry; there is nothing to unwind or to owe.\n if (consumed.delete(id)) return;\n\n const mine = pushed.findIndex((p) => p.id === id);\n // Still our entry — same page, same router `idx` — but its address is not the one\n // the user last acted on: the owner rewrote it as part of closing us (see\n // {@link noteAddress}). The entry is the owner's page now, and the one beneath is\n // the address it replaced — going back would restore exactly what was closed.\n // Nothing to unwind; forget the record rather than re-stamp a page we left.\n if (mine >= 0 && currentHref() !== pushed[mine].href) {\n const tag = taggedSentinel();\n if (tag === id || (tag === null && standing === id && isStillOn(pushed[mine]))) {\n pushed.splice(mine, 1);\n if (standing === id) standing = null;\n return;\n }\n }\n // Only unwind an entry that is still THE current one. If a router push landed\n // on top of it, going back would undo the user's navigation instead — and if\n // a SIBLING overlay's sentinel landed on top, that overlay is about to unwind\n // and is the one that can take ours with it.\n if (currentSentinel() !== id) {\n // A router navigation from inside the overlay: nothing to unwind — the\n // entries it left beneath the new page are skipped over instead.\n if (mine >= 0 && taggedSentinel() === null && buryUnder(pushed.slice(0, pushed.length))) return;\n if (mine >= 0) pushed[mine].dead = true;\n return;\n }\n\n // Ours plus every abandoned entry lying directly beneath it at this address.\n // One traversal, so one popstate, so one programmatic pop to absorb.\n const here = currentHref();\n let steps = 1;\n while (steps <= mine && pushed[mine - steps].dead && pushed[mine - steps].href === here) {\n steps += 1;\n }\n const leaving = pushed.splice(mine - (steps - 1), steps);\n // Scheduled, not issued: an overlay opening in this same tick takes the\n // entry over instead, which is what makes the hook survive a StrictMode\n // remount. An unwind already waiting is dropped rather than merged — it\n // was the entry ABOVE ours and something has since moved off it, so its\n // count can no longer be proven, and an over-counted traversal costs a\n // navigation the user made while an under-counted one costs one dead Back.\n if (unwind) clearTimeout(unwind.timer);\n unwind = { timer: setTimeout(runUnwind, 0), id, href: here, entries: leaving };\n };\n }, 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{"version":3,"sources":["../../src/hooks/use-overlay-history.ts"],"sourcesContent":["import { useEffect, useRef } from \"react\";\n\n/**\n * Back closes the overlay, not the page (Keksdose feedback #172).\n *\n * On a phone the Back gesture is the universal \"dismiss this\" — so a dialog or a\n * full-screen search surface that ignores it doesn't merely fail to close: the\n * navigation lands somewhere else entirely, and on a route with nothing beneath it\n * that means leaving the app with the overlay still notionally open.\n *\n * The mechanism is one throwaway, SAME-URL history entry pushed while the overlay is\n * up. Back then pops a same-document entry — no route change, no re-render of the\n * page under it — and this hook turns that pop into `onClose()`. Same trick the\n * transactions page already uses for its unsaved-edit trap\n * (`use-soft-leave-guard.ts`); the two coexist because they use different marker\n * keys AND because `handlePop` only claims a pop that actually consumed OUR entry\n * — a foreign sentinel stacked on top of ours pops back ONTO us, and an overlay\n * that closed on that would vanish mid-edit (feedback #424/#426).\n *\n * Not a URL parameter, deliberately. Encoding \"a dialog is open\" in the address bar\n * makes it shareable and restorable, which is wrong for the overlays this covers —\n * nobody wants to send someone a link that opens a confirm dialog — and it would\n * fight the page-owned `?row=` / `f.*` params that ARE meaningful state.\n *\n * ## Ordering\n *\n * The stack is module-level because correctness here is about order ACROSS\n * instances: every mounted overlay hears the same `popstate`, but only the one whose\n * entry was actually popped may close. Overlays nest and unwind last-in-first-out —\n * a dialog opened from a search surface closes before the surface — so the top of\n * this stack is by construction the entry the browser just popped.\n *\n * ## Not undoing a real navigation\n *\n * The cleanup pops our entry when the overlay closes some other way (a button,\n * Escape, a backdrop click) so history doesn't silently accumulate dead entries. It\n * first checks that our marker is still the CURRENT entry: if the user followed a\n * link while the overlay was open, the router has pushed on top of us, and a blind\n * `history.back()` there would undo their navigation.\n *\n * ## Not undoing the owner's own close\n *\n * Nor when the address under the entry changed in the same breath as the close\n * (keksdose dev #584). A page that opens its editor by PUSHING `?row=x` and closes it\n * by REPLACING the clean URL over the top entry rewrites OUR entry — the overlay sits\n * above `?row=x` — and that rewrite is what unmounts the overlay. Going back from there\n * lands on `?row=x` and the router opens the editor that was just closed. See\n * {@link noteAddress}: an address the overlay LIVED THROUGH (a filter the table wrote\n * while its sheet was up) is still unwound, because the user has acted since.\n *\n * ## Not undoing the owner's replaces either\n *\n * An address the overlay lived through is unwound as an ENTRY, never as an address\n * (keksdose live #412). A report that writes each tick of its payee sheet into the query\n * with `setSearchParams(…, { replace: true })` rewrites the overlay's own entry, and the\n * page entry beneath still carries the address from before the sheet opened — so the\n * traversal that took our entry away also took every tick with it. See {@link carryOnto}:\n * whichever way the entry goes (the unwind after a press, or a Back press), the address it\n * last showed is carried onto the entry it lands on, and the router is told.\n *\n * ## The traversal is deferred\n *\n * And it is *scheduled* rather than issued, because `history.go()` lands a task\n * later while everything this module knows is written synchronously. See\n * {@link Unwind}: an overlay opening inside that window adopts the entry instead\n * of stacking a second one on it, which is what makes the hook survive React\n * StrictMode's mount → clean up → mount (steering-design feedback #49).\n */\nconst SENTINEL_KEY = \"__hbUiOverlayHistory\";\n\ninterface OverlayEntry {\n id: string;\n close: () => void;\n}\n\nconst stack: OverlayEntry[] = [];\n\n/**\n * The sentinels we have PUSHED and not yet unwound, oldest first.\n *\n * The stack above tracks live overlays; this tracks live history entries, and the\n * two come apart in exactly one case — which is the bug this list exists for.\n * Nested overlays that close in the same commit unwind parent-first, so the dialog's\n * cleanup runs while the sheet's entry is still on top of its own. It cannot call\n * `history.back()` there (that would consume the SHEET's entry, and the sheet is\n * about to consume it itself), so its entry was simply abandoned: a husk with no\n * live owner sitting between the user and the page.\n *\n * The user paid for it on the next Back press. It popped the husk, `handlePop` found\n * an empty stack and returned, and nothing visible happened — Back had to be pressed\n * twice to leave the page.\n *\n * So an abandoned entry is recorded as `dead` instead, and whichever overlay DOES\n * get to unwind pays the debt with a single `history.go(-n)`. `href` is what keeps\n * that safe: only dead entries pushed at the address we are still sitting at are\n * unwound, so a router navigation that landed between two sentinels is never\n * reversed on the user's behalf.\n */\ninterface PushedEntry {\n id: string;\n /** The full address of the entry (query and hash included) as of the last time the\n * user acted while it was current — see {@link noteAddress}. */\n href: string;\n /** Its overlay is gone but the entry is not — someone above owes this pop. */\n dead: boolean;\n /** The router's `idx` on this entry when the marker went on — see {@link locate}. */\n idx: number | undefined;\n /** The router's `key` copied from the page entry beneath ours. */\n key: string | undefined;\n /** {@link routeOf} the address the marker was placed at. */\n route: string;\n /** The entry's address as last OBSERVED, after the user's last gesture had run its\n * handlers — what a Back press must carry down (see {@link carryOnto}). `href` is\n * the snapshot BEFORE the gesture, which the owner's-close check needs instead. */\n seen: string;\n}\nconst pushed: PushedEntry[] = [];\n\n/**\n * Entries of ours that a ROUTER NAVIGATION made from inside the overlay has left\n * behind — ours, still in the history, but no longer on top and no longer anyone's.\n *\n * Nothing can take an entry out from under a newer one, so they cannot be unwound;\n * what can be done is to not let the user land on one. A traversal that comes to\n * rest on a buried entry is carried straight on over the whole run of them, in the\n * direction it was going (see `skipBuried`): Back from the new page lands on the page\n * the overlay was opened from, Forward from there lands on the new page, and no press\n * is spent on an entry with nothing on screen for it.\n *\n * `below` / `above` count the buried entries of the same run on either side. The\n * router's `idx` tells the direction apart — except after a REPLACE navigation, when\n * the page above the run shares the run's `idx`; the two keys decide there.\n */\ninterface BuriedEntry {\n idx: number;\n /** The `idx` of the router entry that buried the run: higher after a push, the\n * same after a replace. */\n aboveIdx: number;\n /** The key of the page entry directly beneath the run. */\n belowKey: string | undefined;\n /** The key of the router entry that buried the run, when it did. */\n aboveKey: string | undefined;\n below: number;\n above: number;\n}\nconst buried = new Map<string, BuriedEntry>();\n\n/** The router `{idx, key}` of the entry the last traversal (or burial) left us on —\n * what `skipBuried` compares against to know which way the user was going. */\nlet lastSeen: { idx: number | undefined; key: string | undefined } | null = null;\n\n/** Entries a real Back press already consumed. Their overlay's cleanup still has to\n * run, and it must not mistake \"my entry is not current\" for \"my entry is buried\"\n * — it has no entry left at all. */\nconst consumed = new Set<string>();\n\n/** Pops WE caused (a cleanup unwinding its own entries) — their `popstate` is\n * bookkeeping, not a user gesture, and must not close a second overlay. A\n * `history.go(-n)` traversal fires exactly ONE popstate however far it travels. */\nlet pendingProgrammatic = 0;\nlet listening = false;\nlet nextId = 0;\n\n/**\n * The unwind a cleanup has asked for and not yet issued.\n *\n * **`history.go()` is asynchronous and everything above is written\n * synchronously**, which is the seam the whole of this block exists to close.\n * The traversal lands a task later, so an overlay that opens in the *same* tick\n * as one that closed used to push its sentinel on top of the entry that was\n * about to be popped — and the pop then took the NEW entry. The overlay left on\n * screen had no entry of its own (so Back no longer closed it) and the old one\n * stayed behind as a husk between the user and their page.\n *\n * That is not an exotic race. **React StrictMode remounts every effect** — mount,\n * clean up, mount again, all in one commit — so in development *every* dialog\n * anyone opened left a husk behind, the position drifted one entry further from\n * the page on each open, and the Back press that was meant to leave the page was\n * spent on something invisible instead (steering-design feedback #49).\n *\n * So the traversal is deferred by a task, and an overlay mounting inside that\n * window **adopts** the entry instead of pushing a second one (see the effect).\n * Adoption is `replaceState` on an entry that is already there: no traversal, no\n * window in which the count can be wrong, and the StrictMode remount costs\n * exactly nothing.\n */\ninterface Unwind {\n timer: ReturnType<typeof setTimeout>;\n /** The sentinel on the entry to leave — the top of `entries`. */\n id: string;\n href: string;\n /** That entry plus the abandoned ones directly beneath it, oldest first. */\n entries: PushedEntry[];\n}\nlet unwind: Unwind | null = null;\n\n/** Issue the deferred traversal, if the ground has not moved under it.\n *\n * A real Back press or a router navigation during the deferred task leaves us\n * somewhere that is not the entry we meant to leave, and going back from there\n * would take something that is not ours. The entries are then simply forgotten\n * rather than handed back as `dead`: a forgotten entry costs one dead Back\n * press, while an over-counted one costs the user a navigation they did make. */\nfunction runUnwind(): void {\n const job = unwind;\n unwind = null;\n if (!job) return;\n if (currentSentinel() !== job.id || currentHref() !== job.href) {\n // A router navigation landed between the cleanup and this task: the entries\n // are under it (or were replaced by it) rather than simply forgotten.\n if (taggedSentinel() === null) buryUnder(job.entries);\n return;\n }\n const bottom = job.entries[0];\n carry = { href: job.href, idx: bottom.idx, key: bottom.key };\n pendingProgrammatic += 1;\n window.history.go(-job.entries.length);\n}\n\n/** The address an unwind in flight must carry onto the entry it lands on. */\nlet carry: { href: string; idx: number | undefined; key: string | undefined } | null = null;\n\n/**\n * Put `href` — the address the overlay's entry last showed — onto the entry a traversal\n * has just landed on, and tell the router (keksdose live #412).\n *\n * Only the query and the hash can differ: an address naming another page is a\n * navigation, never carried. And only onto the page entry the overlay was opened over,\n * which our push copied the router's `{idx, key}` from — a traversal that came to rest\n * anywhere else is not ours to rewrite.\n *\n * The router heard the traversal land on the OLD address in this same event, so a\n * `replaceState` alone would leave it showing the old query under the new one. A\n * synthetic `popstate` makes it read the address again; both reads happen in one event\n * dispatch, so React commits only the second. Ours absorbs it as programmatic.\n */\nfunction carryOnto(href: string, mark: { idx: number | undefined; key: string | undefined }): void {\n const here = currentHref();\n if (here === href || routeOf(here) !== routeOf(href)) return;\n const now = routerMark();\n if (mark.idx !== undefined && now.idx !== undefined && mark.idx !== now.idx) return;\n if (mark.key !== undefined && now.key !== undefined && mark.key !== now.key) return;\n const state: unknown = window.history.state;\n window.history.replaceState(state, \"\", href);\n pendingProgrammatic += 1;\n window.dispatchEvent(new PopStateEvent(\"popstate\", { state }));\n}\n\nfunction currentHref(): string {\n return typeof window === \"undefined\" ? \"\" : window.location.href;\n}\n\n/** The router's own `{idx, key}` on the current entry, where a router has put them. */\nfunction routerMark(): { idx: number | undefined; key: string | undefined } {\n const state = typeof window !== \"undefined\" ? (window.history.state as unknown) : null;\n if (!state || typeof state !== \"object\") return { idx: undefined, key: undefined };\n const { idx, key } = state as Record<string, unknown>;\n return { idx: typeof idx === \"number\" ? idx : undefined, key: typeof key === \"string\" ? key : undefined };\n}\n\n/**\n * The part of an address that names the PAGE — the query string left out.\n *\n * A `setSearchParams(…, { replace: true })` rewrites the query on the entry the\n * overlay is standing on; that is a wipe to repair, not a move. Anything else changing\n * is a navigation. Under a hash router the page lives in the hash (`#/table?f.q=x`), so\n * a hash that starts with `#/` counts up to its own `?`; an ordinary `#fragment` does\n * not name a page and is left out.\n */\nfunction routeOf(href: string): string {\n try {\n const url = new URL(href);\n const hashRoute = url.hash.startsWith(\"#/\") ? url.hash.split(\"?\")[0] : \"\";\n return url.origin + url.pathname + hashRoute;\n } catch {\n return href;\n }\n}\n\n/**\n * Is the untagged entry we are standing on still `p`'s — merely wiped by the router —\n * or an entry the router NAVIGATED to from inside the overlay?\n *\n * The router's `idx` is the one per-entry fact that separates the two, because it is\n * the one the router itself keeps straight: a replace leaves it as it was, a push adds\n * one. Our own push copies the page's state, so our entry carries the page's `idx` and\n * a router push on top of it carries one more. The key would not do — every replace\n * mints a new one, so the wipe this repair exists for would already fail it. Neither\n * would the address alone: a push to the address we are already at is still a push.\n *\n * `idx` does not see one move, the router REPLACING our entry with a different page\n * (same `idx`), so the page named by the address must also be unchanged. Where there is\n * no `idx` to compare (no router, or one that keeps none) the address is all there is.\n */\nfunction isStillOn(p: PushedEntry): boolean {\n if (routeOf(currentHref()) !== p.route) return false;\n const { idx } = routerMark();\n return idx === undefined || p.idx === undefined || idx === p.idx;\n}\n\n/**\n * The router has navigated while our entries were on top: record which of `records`\n * (ours, oldest first, ending with the top one) it buried and which it replaced, and\n * drop them from `pushed` — none of them can be unwound any more. Returns whether it\n * recognised a navigation at all; when it cannot tell (no router `idx` to go by), it\n * leaves everything as it was and the caller falls back to marking the entry dead.\n */\nfunction buryUnder(records: PushedEntry[]): boolean {\n const top = records[records.length - 1];\n const here = routerMark();\n if (!top || top.idx === undefined || here.idx === undefined) return false;\n let run: PushedEntry[];\n if (here.idx > top.idx) {\n run = [];\n for (let i = records.length - 1; i >= 0 && records[i].idx === top.idx; i -= 1) run.unshift(records[i]);\n } else if (here.idx === top.idx && !isStillOn(top)) {\n // Replaced: the top entry IS the new page now, and gone as ours. Those beneath it\n // are buried under it.\n run = [];\n for (let i = records.length - 2; i >= 0 && records[i].idx === top.idx; i -= 1) run.unshift(records[i]);\n } else {\n return false;\n }\n run.forEach((r, i) => {\n buried.set(r.id, {\n idx: top.idx as number,\n aboveIdx: here.idx as number,\n belowKey: run[0].key,\n aboveKey: here.key,\n below: i,\n above: run.length - 1 - i,\n });\n });\n for (const r of records) forgetPushed(r.id);\n lastSeen = here;\n return true;\n}\n\n/**\n * A traversal came to rest on one of our buried entries: carry it on over the run, the\n * way it was going. Back from above (a higher `idx`, or the very entry that buried us)\n * continues down to the page beneath; Forward from that page continues up. A landing\n * from anywhere this cannot place is left alone — one idle press is the price of not\n * guessing, and a wrong guess would move the user somewhere they did not ask to go.\n */\nfunction skipBuried(from: typeof lastSeen): void {\n const tag = taggedSentinel();\n const rec = tag !== null ? buried.get(tag) : undefined;\n if (!rec || !from || stack.some((e) => e.id === tag)) return;\n let steps = 0;\n if ((from.idx !== undefined && from.idx > rec.idx) || (from.key !== undefined && from.key === rec.aboveKey)) {\n steps = -(rec.below + 1);\n } else if (\n from.idx !== undefined &&\n // Below the run, or level with it when nothing above it is (a push buried it),\n // or level with it and provably the page beneath (a replace buried it). The\n // router's first entry has no key at all, so an absent key is a key here.\n (from.idx < rec.idx || (from.idx === rec.idx && (rec.aboveIdx > rec.idx || from.key === rec.belowKey)))\n ) {\n steps = rec.above + 1;\n }\n if (steps === 0) return;\n pendingProgrammatic += 1;\n window.history.go(steps);\n}\n\nfunction forgetPushed(id: string): void {\n const at = pushed.findIndex((p) => p.id === id);\n if (at >= 0) pushed.splice(at, 1);\n}\n\n/**\n * The sentinel this module believes is on the entry we are standing on.\n *\n * `history.state` is where the tag physically sits, because it is the only\n * per-entry storage a browser has — but it is not this module's storage, so\n * since the 2026-09-22 audit it is no longer read as the last word.\n * The ROUTER owns that object and writes it WHOLE: every\n * `setSearchParams(…, { replace: true })` stamps `{usr, key, idx}` over\n * whatever was there. A `DataTable` with `urlSync` does exactly that, on mount\n * and on every filter change — so an overlay opened from such a table had its\n * tag wiped off the entry it was standing on, and then:\n *\n * * its cleanup read \"not my entry\" and abandoned a live entry as a husk;\n * * the push path below could not find itself in `pushed`, so it discarded\n * every record it had (`splice(0)`) and nothing was ever unwound again;\n * * the StrictMode adoption never matched, so in development every dialog\n * pushed a second entry and the deferred `go(-1)` ate the live one — which\n * is Back no longer closing the overlay at all.\n *\n * So `standing` answers when the tag is gone: a MISSING tag on an entry we have\n * not left is a wipe to repair rather than a verdict. The tag is still read\n * FIRST wherever it is there, because it is the one thing that can see a FOREIGN\n * same-URL entry stacked above ours (feedback #424/#426, below) — module-level\n * bookkeeping cannot, since nobody tells us about someone else's `pushState`.\n */\nlet standing: string | null = null;\n\n/** The tag actually on the current entry, with no repair and no belief. */\nfunction taggedSentinel(): string | null {\n const state = typeof window !== \"undefined\" ? window.history.state : null;\n if (!state || typeof state !== \"object\") return null;\n const id = (state as Record<string, unknown>)[SENTINEL_KEY];\n return typeof id === \"string\" ? id : null;\n}\n\n/** Put our tag back on the current entry, keeping whatever the router has since\n * written there — we are a passenger in that object, not its owner. */\nfunction retag(id: string): void {\n const prev = window.history.state;\n window.history.replaceState(\n { ...(prev && typeof prev === \"object\" ? prev : {}), [SENTINEL_KEY]: id },\n \"\",\n );\n}\n\nfunction currentSentinel(): string | null {\n const tag = taggedSentinel();\n if (tag !== null) {\n standing = tag;\n return tag;\n }\n if (standing === null || typeof window === \"undefined\") return null;\n // Only ever re-stamp an entry we still hold a record for. Without that guard a\n // belief left over from an overlay that is long gone — a tab that has since\n // navigated, a test file that ran another case — would be stamped onto a\n // stranger's entry, and the next cleanup would traverse off it.\n //\n // And only an entry that is still the one the marker was placed on. A row that\n // NAVIGATES (a palette result, a dialog's link) has the router push the new page\n // before the overlay's cleanup runs; that entry carries no tag either, and\n // re-stamping it made the cleanup \"unwind\" the navigation itself — the page\n // changed and changed straight back. See `isStillOn` for how the two are told apart.\n const record = pushed.find((p) => p.id === standing);\n if (!record || !isStillOn(record)) {\n standing = null;\n return null;\n }\n retag(standing);\n return standing;\n}\n\n/**\n * The user is about to act: what the current entry's address is NOW is what the\n * overlay standing on it has lived through.\n *\n * The cleanup needs to tell two same-page query rewrites apart, and the address alone\n * cannot. A `DataTable` with `urlSync` replaces `f.*` over the entry while its filter\n * sheet is up, and the sheet is closed LATER, by a press of its own — that entry is\n * still the sheet's and must be unwound (the audit's drift fix, below). A page whose\n * `?row=` drives the overlay replaces the clean URL over the entry and the overlay\n * unmounts BECAUSE of it (keksdose dev #584) — that entry is the owner's now, and\n * unwinding lands on `?row=` beneath and reopens what was just closed. What separates\n * them is whether the user acted in between: the rewrite that closes an overlay is\n * made by the very press that closes it, so it postdates this snapshot.\n *\n * Capture phase, so the snapshot is taken before any handler of the press runs.\n */\nfunction noteAddress(): void {\n const top = pushed[pushed.length - 1];\n if (!top || top.dead || !stack.some((e) => e.id === top.id)) return;\n const tag = taggedSentinel();\n // Read without `currentSentinel`'s repair: an observation must not write history.\n if (tag === top.id || (tag === null && standing === top.id && isStillOn(top))) {\n top.href = currentHref();\n top.seen = top.href;\n }\n}\n\n/** After the user's gesture has run its handlers: the address its entry now shows —\n * what a Back press must carry down (keksdose live #412). Again a little later, for a\n * handler that writes the address a task after the event. */\nfunction noteSeen(): void {\n const top = pushed[pushed.length - 1];\n if (!top || top.dead || !stack.some((e) => e.id === top.id)) return;\n const tag = taggedSentinel();\n if (tag === top.id || (tag === null && standing === top.id && isStillOn(top))) top.seen = currentHref();\n}\n\nfunction noteSeenNowAndLater(): void {\n noteSeen();\n setTimeout(noteSeen, 0);\n}\n\nfunction handlePop() {\n // A pop MOVES us, so the belief is stale by definition: re-read it from the\n // entry we have landed on before anything below consults it, or the repair in\n // `currentSentinel` would stamp the entry we just left onto the one we are on.\n standing = taggedSentinel();\n const from = lastSeen;\n lastSeen = routerMark();\n if (pendingProgrammatic > 0) {\n pendingProgrammatic -= 1;\n const job = carry;\n carry = null;\n if (job) carryOnto(job.href, job);\n return;\n }\n closeOnPop();\n skipBuried(from);\n}\n\nfunction closeOnPop() {\n // Nothing open → an ordinary navigation, which is none of our business.\n const top = stack[stack.length - 1];\n if (!top) return;\n // We landed back ON the top overlay's own entry, so that entry was NOT what the\n // pop consumed — something stacked ABOVE it was (Keksdose feedback #424/#426).\n // The app layers a second same-URL sentinel of its own on top of ours for the\n // unsaved-edit trap (`use-soft-leave-guard.ts`), and it pops that sentinel every\n // time the form goes back to clean — twice-toggling one field was enough to\n // close the whole dialog. A pop is only ours when the entry we came to rest on\n // is no longer ours: either the layer below (a different overlay's marker) or\n // the plain page entry (none at all).\n if (currentSentinel() === top.id) return;\n stack.pop();\n // The browser consumed this entry, so the overlay's own cleanup has nothing left\n // to unwind and nothing to record as owed.\n consumed.add(top.id);\n const record = pushed.find((p) => p.id === top.id);\n forgetPushed(top.id);\n // What the page wrote into the address while we were up stays (#412).\n if (record && !record.dead) carryOnto(record.seen, record);\n top.close();\n}\n\nfunction ensureListening() {\n if (listening || typeof window === \"undefined\") return;\n window.addEventListener(\"popstate\", handlePop);\n window.addEventListener(\"pointerdown\", noteAddress, true);\n window.addEventListener(\"keydown\", noteAddress, true);\n for (const type of [\"click\", \"keyup\", \"change\", \"input\"]) window.addEventListener(type, noteSeenNowAndLater);\n listening = true;\n}\n\n/**\n * Make the platform Back gesture dismiss an overlay.\n *\n * @param open whether the overlay is currently showing. Components that mount\n * only while open (the common case) pass `true`.\n * @param onClose the overlay's own close handler — the same one Escape calls.\n */\nexport function useOverlayHistory(open: boolean, onClose: () => void): void {\n // The listener fires outside React's render, so it reads the latest handler\n // through a ref rather than through the closure the effect captured.\n const closeRef = useRef(onClose);\n useEffect(() => {\n closeRef.current = onClose;\n });\n\n useEffect(() => {\n if (!open || typeof window === \"undefined\") return;\n ensureListening();\n const id = `overlay-${(nextId += 1)}`;\n const entry: OverlayEntry = { id, close: () => closeRef.current() };\n stack.push(entry);\n const prev = window.history.state;\n const marked = { ...(prev && typeof prev === \"object\" ? prev : {}), [SENTINEL_KEY]: id };\n // An entry that is on its way out and that we are still standing on is ours\n // to take over: same URL, same slot, only the marker changes. Pushing a\n // second one on top of it is what used to leave a husk on every StrictMode\n // remount — see {@link Unwind}.\n const adopting = unwind && unwind.id === currentSentinel() && unwind.href === currentHref();\n if (adopting && unwind) {\n clearTimeout(unwind.timer);\n const inherited = unwind.entries;\n unwind = null;\n // Preserve react-router's own `{usr,key,idx}` — we only swap the marker,\n // and the entry we are swapping it on is the one the router is already on.\n window.history.replaceState(marked, \"\");\n // The abandoned ones beneath come back owed; ours takes the top slot.\n for (const owed of inherited.slice(0, -1)) pushed.push({ ...owed, dead: true });\n const was = inherited[inherited.length - 1];\n pushed.push({ id, href: currentHref(), seen: currentHref(), dead: false, idx: was.idx, key: was.key, route: was.route });\n standing = id;\n } else {\n // A push DESTROYS every entry ahead of the one we are on, so anything we\n // still had recorded above our own position is gone. Kept, those would be\n // counted into a later `history.go(-n)` and the overshoot would come out\n // of a navigation the user actually made. Where we cannot tell which of\n // ours are beneath us — we are standing on a plain page entry, or on a\n // husk nobody tracks — none of them can be proven to be, so none survive.\n const under = pushed.findIndex((p) => p.id === currentSentinel());\n pushed.splice(under + 1);\n // Preserve react-router's own `{usr,key,idx}` — we only tack a marker on, and\n // the URL is unchanged, so the router treats popping this as a no-op re-render.\n window.history.pushState(marked, \"\");\n const page = routerMark();\n const at = currentHref();\n pushed.push({ id, href: at, seen: at, dead: false, idx: page.idx, key: page.key, route: routeOf(at) });\n standing = id;\n }\n return () => {\n const at = stack.indexOf(entry);\n if (at >= 0) stack.splice(at, 1);\n\n // A Back press already took this entry; there is nothing to unwind or to owe.\n if (consumed.delete(id)) return;\n\n const mine = pushed.findIndex((p) => p.id === id);\n // Still our entry — same page, same router `idx` — but its address is not the one\n // the user last acted on: the owner rewrote it as part of closing us (see\n // {@link noteAddress}). The entry is the owner's page now, and the one beneath is\n // the address it replaced — going back would restore exactly what was closed.\n // Nothing to unwind; forget the record rather than re-stamp a page we left.\n if (mine >= 0 && currentHref() !== pushed[mine].href) {\n const tag = taggedSentinel();\n if (tag === id || (tag === null && standing === id && isStillOn(pushed[mine]))) {\n pushed.splice(mine, 1);\n if (standing === id) standing = null;\n return;\n }\n }\n // Only unwind an entry that is still THE current one. If a router push landed\n // on top of it, going back would undo the user's navigation instead — and if\n // a SIBLING overlay's sentinel landed on top, that overlay is about to unwind\n // and is the one that can take ours with it.\n if (currentSentinel() !== id) {\n // A router navigation from inside the overlay: nothing to unwind — the\n // entries it left beneath the new page are skipped over instead.\n if (mine >= 0 && taggedSentinel() === null && buryUnder(pushed.slice(0, pushed.length))) return;\n if (mine >= 0) pushed[mine].dead = true;\n return;\n }\n\n // Ours plus every abandoned entry lying directly beneath it at this address.\n // One traversal, so one popstate, so one programmatic pop to absorb.\n const here = currentHref();\n let steps = 1;\n while (steps <= mine && pushed[mine - steps].dead && pushed[mine - steps].href === here) {\n steps += 1;\n }\n const leaving = pushed.splice(mine - (steps - 1), steps);\n // Scheduled, not issued: an overlay opening in this same tick takes the\n // entry over instead, which is what makes the hook survive a StrictMode\n // remount. An unwind already waiting is dropped rather than merged — it\n // was the entry ABOVE ours and something has since moved off it, so its\n // count can no longer be proven, and an over-counted traversal costs a\n // navigation the user made while an under-counted one costs one dead Back.\n if (unwind) clearTimeout(unwind.timer);\n unwind = { timer: setTimeout(runUnwind, 0), id, href: here, entries: leaving };\n };\n }, 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|
package/dist/i18n/german.js
CHANGED
|
@@ -56,6 +56,7 @@ function germanLabels(numberLocale) {
|
|
|
56
56
|
feedbackStatus: {
|
|
57
57
|
OPEN: "Offen",
|
|
58
58
|
READY: "Bereit zur Umsetzung",
|
|
59
|
+
REWORK: "Nacharbeit angefordert",
|
|
59
60
|
IN_PROGRESS: "In Bearbeitung",
|
|
60
61
|
IN_EVALUATION: "Zur Pr\xFCfung",
|
|
61
62
|
NEEDS_LIVE_TEST: "Live testen",
|
|
@@ -89,12 +90,14 @@ function germanLabels(numberLocale) {
|
|
|
89
90
|
trigger: "Feedback senden",
|
|
90
91
|
myFeedback: "Mein Feedback",
|
|
91
92
|
viewFeedback: "Feedback ansehen",
|
|
92
|
-
allFeedback: "Alle R\xFCckmeldungen"
|
|
93
|
+
allFeedback: "Alle R\xFCckmeldungen",
|
|
94
|
+
discussion: "Feedback-Diskussion",
|
|
95
|
+
inbox: "Feedback-Eingang"
|
|
93
96
|
},
|
|
94
97
|
// 0.38.0 — docs/feedback-harmonization.md §9: the public pages and the two feedback
|
|
95
98
|
// notification types. "Rückmeldungen" and "Eine Person" are the contract's (§9.2, §9.5).
|
|
96
99
|
feedbackPublic: {
|
|
97
|
-
title: "
|
|
100
|
+
title: "Feedback-Diskussion",
|
|
98
101
|
sort: "Sortieren",
|
|
99
102
|
sortNewest: "Neueste",
|
|
100
103
|
sortVotes: "Meistgew\xFCnscht",
|
|
@@ -126,7 +129,7 @@ function germanLabels(numberLocale) {
|
|
|
126
129
|
attachUrl: "Aktuelle Seiten-URL anh\xE4ngen"
|
|
127
130
|
},
|
|
128
131
|
feedbackPage: {
|
|
129
|
-
title: "Feedback",
|
|
132
|
+
title: "Feedback-Eingang",
|
|
130
133
|
myTitle: "Mein Feedback",
|
|
131
134
|
columnId: "#",
|
|
132
135
|
columnDate: "Datum",
|
|
@@ -310,6 +313,8 @@ function germanLabels(numberLocale) {
|
|
|
310
313
|
filter: "Filter",
|
|
311
314
|
close: "Schlie\xDFen",
|
|
312
315
|
selectRow: "Zeile ausw\xE4hlen",
|
|
316
|
+
selectRows: "Zeilen ausw\xE4hlen",
|
|
317
|
+
cancelSelection: "Abbrechen",
|
|
313
318
|
rowDetails: "Details",
|
|
314
319
|
autoSize: "Spaltenbreiten anpassen",
|
|
315
320
|
loading: "Wird geladen\u2026",
|
|
@@ -496,7 +501,9 @@ function germanLabels(numberLocale) {
|
|
|
496
501
|
tabs: {
|
|
497
502
|
// "Tab" is what German UIs say; "Registerkarte" reads like a 1990s manual.
|
|
498
503
|
add: "Tab hinzuf\xFCgen",
|
|
499
|
-
remove: (tab) => `${tab} entfernen
|
|
504
|
+
remove: (tab) => `${tab} entfernen`,
|
|
505
|
+
more: "Weitere Tabs",
|
|
506
|
+
backToFirst: "Zur\xFCck zum ersten Tab"
|
|
500
507
|
},
|
|
501
508
|
appShell: {
|
|
502
509
|
collapse: "Seitenleiste einklappen",
|
|
@@ -511,7 +518,8 @@ function germanLabels(numberLocale) {
|
|
|
511
518
|
role: (value) => `Rolle: ${value}`
|
|
512
519
|
},
|
|
513
520
|
pickerSheet: {
|
|
514
|
-
close: "Schlie\xDFen"
|
|
521
|
+
close: "Schlie\xDFen",
|
|
522
|
+
done: "Fertig"
|
|
515
523
|
},
|
|
516
524
|
dialogFrame: {
|
|
517
525
|
close: "Schlie\xDFen"
|