@egjs/flicking 4.7.2 → 4.8.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/declaration/Flicking.d.ts +5 -1
- package/dist/flicking.esm.js +73 -27
- package/dist/flicking.esm.js.map +1 -1
- package/dist/flicking.js +73 -27
- package/dist/flicking.js.map +1 -1
- package/dist/flicking.min.js +2 -2
- package/dist/flicking.min.js.map +1 -1
- package/dist/flicking.pkgd.js +90 -31
- package/dist/flicking.pkgd.js.map +1 -1
- package/dist/flicking.pkgd.min.js +2 -2
- package/dist/flicking.pkgd.min.js.map +1 -1
- package/package.json +3 -3
- package/src/Flicking.ts +16 -0
- package/src/control/AxesController.ts +1 -1
- package/src/control/SnapControl.ts +16 -4
- package/src/control/StrictControl.ts +5 -1
- package/src/control/states/AnimatingState.ts +6 -0
- package/src/core/FlickingError.ts +1 -1
package/dist/flicking.js
CHANGED
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@@ -4,7 +4,7 @@ name: @egjs/flicking
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license: MIT
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author: NAVER Corp.
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repository: https://github.com/naver/egjs-flicking
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-
version: 4.
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version: 4.8.1
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*/
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(function (global, factory) {
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typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory(require('@egjs/component'), require('@egjs/axes'), require('@egjs/imready')) :
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@@ -826,7 +826,7 @@ version: 4.7.2
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* @ko Flicking 내부에서 알려진 오류 발생시 throw되는 에러
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* @property {number} code Error code<ko>에러 코드</ko>
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* @property {string} message Error message<ko>에러 메시지</ko>
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-
* @see {@link
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* @see {@link ERROR_CODE ERROR_CODE}
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* @example
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* ```ts
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* import Flicking, { FlickingError, ERROR_CODES } from "@egjs/flicking";
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@@ -1985,8 +1985,15 @@ version: 4.7.2
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var flicking = ctx.flicking,
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axesEvent = ctx.axesEvent,
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transitTo = ctx.transitTo;
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var targetPanel = this._targetPanel;
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var control = flicking.control;
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this._delta = 0;
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flicking.control.updateInput();
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+
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if (flicking.changeOnHold && targetPanel) {
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control.setActive(targetPanel, control.activePanel, axesEvent.isTrusted);
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}
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var holdStartEvent = new Component.ComponentEvent(EVENTS.HOLD_START, {
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axesEvent: axesEvent
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});
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@@ -2193,7 +2200,9 @@ version: 4.7.2
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};
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this._onAxesChange = function () {
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-
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var _a;
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_this._dragged = !!((_a = _this._panInput) === null || _a === void 0 ? void 0 : _a.isEnabled());
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};
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this._preventClickWhenDragged = function (e) {
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@@ -3156,7 +3165,7 @@ version: 4.7.2
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var camera = flicking.camera;
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var activeAnchor = camera.findActiveAnchor();
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var anchorAtCamera = camera.findNearestAnchor(camera.position);
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-
var state =
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var state = this._controller.state;
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if (!activeAnchor || !anchorAtCamera) {
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return Promise.reject(new FlickingError(MESSAGE.POSITION_NOT_REACHABLE(position), CODE.POSITION_NOT_REACHABLE));
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@@ -3174,10 +3183,13 @@ version: 4.7.2
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targetAnchor = this._findSnappedAnchor(position, anchorAtCamera);
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} else if (absPosDelta >= flicking.threshold && absPosDelta > 0) {
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// Move to the adjacent panel
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-
targetAnchor = this._findAdjacentAnchor(posDelta, anchorAtCamera);
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targetAnchor = this._findAdjacentAnchor(position, posDelta, anchorAtCamera);
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} else {
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// Restore to active panel
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-
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return this.moveToPanel(activeAnchor.panel, {
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duration: duration,
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axesEvent: axesEvent
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});
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}
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this._triggerIndexChangeEvent(targetAnchor.panel, position, axesEvent);
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@@ -3248,11 +3260,20 @@ version: 4.7.2
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}
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};
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-
__proto._findAdjacentAnchor = function (posDelta, anchorAtCamera) {
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__proto._findAdjacentAnchor = function (position, posDelta, anchorAtCamera) {
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var _a;
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var flicking = getFlickingAttached(this._flicking);
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var camera = flicking.camera;
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if (camera.circularEnabled) {
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var anchorIncludePosition = camera.findAnchorIncludePosition(position);
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if (anchorIncludePosition && anchorIncludePosition.position !== anchorAtCamera.position) {
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return anchorIncludePosition;
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}
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}
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var adjacentAnchor = (_a = posDelta > 0 ? camera.getNextAnchor(anchorAtCamera) : camera.getPrevAnchor(anchorAtCamera)) !== null && _a !== void 0 ? _a : anchorAtCamera;
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return adjacentAnchor;
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};
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@@ -3598,6 +3619,7 @@ version: 4.7.2
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var axesRange = this._controller.range;
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var indexRange = this._indexRange;
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var cameraRange = camera.range;
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var state = this._controller.state;
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var clampedPosition = clamp(camera.clampToReachablePosition(position), axesRange[0], axesRange[1]);
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var anchorAtPosition = camera.findAnchorIncludePosition(clampedPosition);
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}
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var prevPos = activePanel.position;
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var
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var posDelta = flicking.animating ? state.delta : position - camera.position;
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var isOverThreshold = Math.abs(posDelta) >= flicking.threshold;
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var adjacentAnchor = position > prevPos ? camera.getNextAnchor(anchorAtPosition) : camera.getPrevAnchor(anchorAtPosition);
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var targetPos;
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var targetPanel;
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@@ -6755,24 +6778,26 @@ version: 4.7.2
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preventClickOnDrag = _0 === void 0 ? true : _0,
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_1 = _b.disableOnInit,
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disableOnInit = _1 === void 0 ? false : _1,
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_2 = _b.
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-
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_3 = _b.
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_4 = _b.
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_5 = _b.
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_6 = _b.
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_7 = _b.
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_8 = _b.
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_9 = _b.
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_10 = _b.
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_2 = _b.changeOnHold,
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changeOnHold = _2 === void 0 ? false : _2,
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_3 = _b.renderOnlyVisible,
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renderOnlyVisible = _3 === void 0 ? false : _3,
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_4 = _b.virtual,
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virtual = _4 === void 0 ? null : _4,
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_5 = _b.autoInit,
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autoInit = _5 === void 0 ? true : _5,
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_6 = _b.autoResize,
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autoResize = _6 === void 0 ? true : _6,
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_7 = _b.useResizeObserver,
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useResizeObserver = _7 === void 0 ? true : _7,
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_8 = _b.resizeDebounce,
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resizeDebounce = _8 === void 0 ? 0 : _8,
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_9 = _b.maxResizeDebounce,
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maxResizeDebounce = _9 === void 0 ? 100 : _9,
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_10 = _b.externalRenderer,
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externalRenderer = _10 === void 0 ? null : _10,
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_11 = _b.renderExternal,
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renderExternal = _11 === void 0 ? null : _11;
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var _this = _super.call(this) || this; // Internal states
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_this._iOSEdgeSwipeThreshold = iOSEdgeSwipeThreshold;
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_this._preventClickOnDrag = preventClickOnDrag;
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_this._disableOnInit = disableOnInit;
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_this._changeOnHold = changeOnHold;
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_this._renderOnlyVisible = renderOnlyVisible;
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_this._autoInit = autoInit;
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_this._autoResize = autoResize;
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enumerable: false,
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configurable: true
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});
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Object.defineProperty(__proto, "changeOnHold", {
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/**
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* Change active panel index on mouse/touch hold while animating.
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* `index` of the `willChange`/`willRestore` event will be used as new index.
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* @ko 애니메이션 도중 마우스/터치 입력시 현재 활성화된 패널의 인덱스를 변경합니다.
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* `willChange`/`willRestore` 이벤트의 `index`값이 새로운 인덱스로 사용될 것입니다.
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* @type {boolean}
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* @default false
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*/
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get: function () {
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return this._changeOnHold;
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},
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set: function (val) {
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this._changeOnHold = val;
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},
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enumerable: false,
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configurable: true
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});
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Object.defineProperty(__proto, "renderOnlyVisible", {
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// PERFORMANCE
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camera.updateAlignPos();
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camera.updateRange();
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camera.updateAnchors();
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camera.updateAdaptiveHeight();
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camera.updateOffset();
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return [4
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/*yield*/
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, renderer.render()];
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*/
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-
Flicking.VERSION = "4.
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Flicking.VERSION = "4.8.1";
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return Flicking;
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}(Component);
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