@egjs/flicking 4.6.0 → 4.6.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/declaration/camera/mode/CameraMode.d.ts +1 -0
- package/declaration/camera/mode/CircularCameraMode.d.ts +1 -0
- package/declaration/control/Control.d.ts +1 -1
- package/dist/{css/flicking-inline.css → flicking-inline.css} +0 -0
- package/dist/{css/flicking-inline.min.css → flicking-inline.min.css} +0 -0
- package/dist/{css/flicking.css → flicking.css} +0 -0
- package/dist/flicking.esm.js +177 -156
- package/dist/flicking.esm.js.map +1 -1
- package/dist/flicking.js +177 -156
- package/dist/flicking.js.map +1 -1
- package/dist/{css/flicking.min.css → flicking.min.css} +0 -0
- package/dist/flicking.min.js +2 -2
- package/dist/flicking.min.js.map +1 -1
- package/dist/flicking.pkgd.js +177 -156
- package/dist/flicking.pkgd.js.map +1 -1
- package/dist/flicking.pkgd.min.js +2 -2
- package/dist/flicking.pkgd.min.js.map +1 -1
- package/package.json +5 -5
- package/src/camera/Camera.ts +1 -19
- package/src/camera/mode/CameraMode.ts +22 -0
- package/src/camera/mode/CircularCameraMode.ts +27 -0
- package/src/cfc/sync.ts +3 -1
- package/src/control/Control.ts +2 -2
- package/src/control/FreeControl.ts +1 -1
- package/src/control/SnapControl.ts +1 -1
- package/src/control/StrictControl.ts +8 -4
- package/src/control/states/AnimatingState.ts +4 -1
- package/src/control/states/DraggingState.ts +7 -2
- package/src/renderer/Renderer.ts +16 -14
package/dist/flicking.pkgd.js
CHANGED
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@@ -4,7 +4,7 @@ name: @egjs/flicking
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license: MIT
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author: NAVER Corp.
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repository: https://github.com/naver/egjs-flicking
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-
version: 4.6.
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version: 4.6.3
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*/
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(function (global, factory) {
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typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() :
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@@ -8325,6 +8325,8 @@ version: 4.6.0
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};
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__proto.onRelease = function (ctx) {
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var _a;
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var flicking = ctx.flicking,
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axesEvent = ctx.axesEvent,
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transitTo = ctx.transitTo; // Update last position to cope with Axes's animating behavior
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@@ -8344,7 +8346,13 @@ version: 4.6.0
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var control = flicking.control;
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var position = axesEvent.destPos[POSITION_KEY];
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var duration = Math.max(axesEvent.duration, flicking.duration);
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8347
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-
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try {
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void control.moveToPosition(position, duration, axesEvent);
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} catch (err) {
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transitTo(STATE_TYPE.IDLE);
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axesEvent.setTo((_a = {}, _a[POSITION_KEY] = flicking.camera.position, _a), 0);
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}
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};
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return DraggingState;
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@@ -8420,7 +8428,11 @@ version: 4.6.0
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direction: getDirection$1(animatingContext.start, animatingContext.end),
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axesEvent: axesEvent
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}));
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var targetPanel = this._targetPanel;
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if (targetPanel) {
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control.setActive(targetPanel, control.activePanel, axesEvent.isTrusted);
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}
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};
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return AnimatingState;
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@@ -9175,7 +9187,7 @@ version: 4.6.0
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*/
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-
__proto.updatePosition = function (
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__proto.updatePosition = function (progressInPanel) {
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var flicking = getFlickingAttached(this._flicking);
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var camera = flicking.camera;
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var activePanel = this._activePanel;
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@@ -9551,48 +9563,41 @@ version: 4.6.0
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*/
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__proto.moveToPosition = function (position, duration, axesEvent) {
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activeAnchor = camera.findActiveAnchor();
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anchorAtCamera = camera.findNearestAnchor(camera.position);
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state = flicking.control.controller.state;
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var flicking = getFlickingAttached(this._flicking);
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var camera = flicking.camera;
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var activeAnchor = camera.findActiveAnchor();
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var anchorAtCamera = camera.findNearestAnchor(camera.position);
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var state = flicking.control.controller.state;
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, Promise.reject(new FlickingError(MESSAGE.POSITION_NOT_REACHABLE(position), CODE.POSITION_NOT_REACHABLE))];
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}
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if (!activeAnchor || !anchorAtCamera) {
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return Promise.reject(new FlickingError(MESSAGE.POSITION_NOT_REACHABLE(position), CODE.POSITION_NOT_REACHABLE));
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}
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posDelta = flicking.animating ? state.delta : position - camera.position;
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absPosDelta = Math.abs(posDelta);
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snapDelta = axesEvent && axesEvent.delta[POSITION_KEY] !== 0 ? Math.abs(axesEvent.delta[POSITION_KEY]) : absPosDelta;
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if (snapDelta >= snapThreshold && snapDelta > 0) {
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// Move to anchor at position
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targetAnchor = this._findSnappedAnchor(position, anchorAtCamera);
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} else if (absPosDelta >= flicking.threshold && absPosDelta > 0) {
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// Move to the adjacent panel
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targetAnchor = this._findAdjacentAnchor(posDelta, anchorAtCamera);
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} else {
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// Restore to active panel
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targetAnchor = anchorAtCamera;
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}
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var snapThreshold = this._calcSnapThreshold(position, activeAnchor);
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var posDelta = flicking.animating ? state.delta : position - camera.position;
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var absPosDelta = Math.abs(posDelta);
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var snapDelta = axesEvent && axesEvent.delta[POSITION_KEY] !== 0 ? Math.abs(axesEvent.delta[POSITION_KEY]) : absPosDelta;
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var targetAnchor;
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if (snapDelta >= snapThreshold && snapDelta > 0) {
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// Move to anchor at position
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targetAnchor = this._findSnappedAnchor(position, anchorAtCamera);
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} else if (absPosDelta >= flicking.threshold && absPosDelta > 0) {
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// Move to the adjacent panel
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targetAnchor = this._findAdjacentAnchor(posDelta, anchorAtCamera);
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} else {
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// Restore to active panel
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targetAnchor = anchorAtCamera;
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}
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this._triggerIndexChangeEvent(targetAnchor.panel, position, axesEvent);
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return this._animateToPosition({
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position: camera.clampToReachablePosition(targetAnchor.position),
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duration: duration,
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newActivePanel: targetAnchor.panel,
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axesEvent: axesEvent
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});
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};
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@@ -9781,35 +9786,26 @@ version: 4.6.0
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__proto.moveToPosition = function (position, duration, axesEvent) {
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camera = flicking.camera;
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targetPos = camera.clampToReachablePosition(position);
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anchorAtPosition = camera.findAnchorIncludePosition(targetPos);
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var flicking = getFlickingAttached(this._flicking);
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var camera = flicking.camera;
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var targetPos = camera.clampToReachablePosition(position);
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var anchorAtPosition = camera.findAnchorIncludePosition(targetPos);
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, Promise.reject(new FlickingError(MESSAGE.POSITION_NOT_REACHABLE(position), CODE.POSITION_NOT_REACHABLE))];
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}
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if (!anchorAtPosition) {
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return Promise.reject(new FlickingError(MESSAGE.POSITION_NOT_REACHABLE(position), CODE.POSITION_NOT_REACHABLE));
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}
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var targetPanel = anchorAtPosition.panel; // Trigger only change event
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if (targetPanel !== this._activePanel) {
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this._triggerIndexChangeEvent(targetPanel, position, axesEvent);
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}
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newActivePanel: targetPanel,
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axesEvent: axesEvent
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})];
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});
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+
return this._animateToPosition({
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+
position: this._stopAtEdge ? targetPos : position,
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+
duration: duration,
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newActivePanel: targetPanel,
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axesEvent: axesEvent
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});
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};
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@@ -10007,62 +10003,57 @@ version: 4.6.0
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__proto.moveToPosition = function (position, duration, axesEvent) {
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cameraRange = camera.range;
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clampedPosition = clamp(camera.clampToReachablePosition(position), axesRange[0], axesRange[1]);
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anchorAtPosition = camera.findAnchorIncludePosition(clampedPosition);
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if (!anchorAtPosition || !activePanel) {
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return [2
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10024
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/*return*/
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10025
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, Promise.reject(new FlickingError(MESSAGE.POSITION_NOT_REACHABLE(position), CODE.POSITION_NOT_REACHABLE))];
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10026
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}
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10006
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var flicking = getFlickingAttached(this._flicking);
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var camera = flicking.camera;
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var activePanel = this._activePanel;
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var axesRange = this._controller.range;
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var indexRange = this._indexRange;
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var cameraRange = camera.range;
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10012
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var clampedPosition = clamp(camera.clampToReachablePosition(position), axesRange[0], axesRange[1]);
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var anchorAtPosition = camera.findAnchorIncludePosition(clampedPosition);
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anchors = camera.anchorPoints;
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firstAnchor = anchors[0];
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lastAnchor = anchors[anchors.length - 1];
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shouldBounceToFirst = position <= cameraRange.min && isBetween(firstAnchor.panel.index, indexRange.min, indexRange.max);
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shouldBounceToLast = position >= cameraRange.max && isBetween(lastAnchor.panel.index, indexRange.min, indexRange.max);
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if (shouldBounceToFirst || shouldBounceToLast) {
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targetAnchor = position < cameraRange.min ? firstAnchor : lastAnchor;
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targetPanel = targetAnchor.panel;
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targetPos = targetAnchor.position;
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} else if (isOverThreshold && anchorAtPosition.position !== activePanel.position) {
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// Move to anchor at position
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targetPanel = anchorAtPosition.panel;
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targetPos = anchorAtPosition.position;
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} else if (isOverThreshold && adjacentAnchor && isBetween(adjacentAnchor.index, indexRange.min, indexRange.max)) {
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// Move to adjacent anchor
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targetPanel = adjacentAnchor.panel;
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targetPos = adjacentAnchor.position;
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} else {
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// Restore to active panel
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targetPos = camera.clampToReachablePosition(activePanel.position);
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10052
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targetPanel = activePanel;
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}
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if (!anchorAtPosition || !activePanel) {
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return Promise.reject(new FlickingError(MESSAGE.POSITION_NOT_REACHABLE(position), CODE.POSITION_NOT_REACHABLE));
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10017
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}
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-
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var prevPos = activePanel.position;
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var isOverThreshold = Math.abs(position - prevPos) >= flicking.threshold;
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var adjacentAnchor = position > prevPos ? camera.getNextAnchor(anchorAtPosition) : camera.getPrevAnchor(anchorAtPosition);
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var targetPos;
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10023
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var targetPanel;
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var anchors = camera.anchorPoints;
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var firstAnchor = anchors[0];
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var lastAnchor = anchors[anchors.length - 1];
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var shouldBounceToFirst = position <= cameraRange.min && isBetween(firstAnchor.panel.index, indexRange.min, indexRange.max);
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var shouldBounceToLast = position >= cameraRange.max && isBetween(lastAnchor.panel.index, indexRange.min, indexRange.max);
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var isAdjacent = adjacentAnchor && (indexRange.min <= indexRange.max ? isBetween(adjacentAnchor.index, indexRange.min, indexRange.max) : adjacentAnchor.index >= indexRange.min || adjacentAnchor.index <= indexRange.max);
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if (shouldBounceToFirst || shouldBounceToLast) {
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10032
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// In bounce area
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var targetAnchor = position < cameraRange.min ? firstAnchor : lastAnchor;
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targetPanel = targetAnchor.panel;
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targetPos = targetAnchor.position;
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} else if (isOverThreshold && anchorAtPosition.position !== activePanel.position) {
|
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// Move to anchor at position
|
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10038
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+
targetPanel = anchorAtPosition.panel;
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targetPos = anchorAtPosition.position;
|
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10040
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+
} else if (isOverThreshold && isAdjacent) {
|
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10041
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+
// Move to adjacent anchor
|
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+
targetPanel = adjacentAnchor.panel;
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|
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targetPos = adjacentAnchor.position;
|
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+
} else {
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10045
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// Restore to active panel
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targetPos = camera.clampToReachablePosition(activePanel.position);
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targetPanel = activePanel;
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}
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})];
|
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});
|
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10050
|
+
this._triggerIndexChangeEvent(targetPanel, position, axesEvent);
|
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10051
|
+
|
|
10052
|
+
return this._animateToPosition({
|
|
10053
|
+
position: targetPos,
|
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10054
|
+
duration: duration,
|
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10055
|
+
newActivePanel: targetPanel,
|
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+
axesEvent: axesEvent
|
|
10066
10057
|
});
|
|
10067
10058
|
};
|
|
10068
10059
|
|
|
@@ -10133,6 +10124,27 @@ version: 4.6.0
|
|
|
10133
10124
|
}, null);
|
|
10134
10125
|
};
|
|
10135
10126
|
|
|
10127
|
+
__proto.findNearestAnchor = function (position) {
|
|
10128
|
+
var anchors = this._flicking.camera.anchorPoints;
|
|
10129
|
+
if (anchors.length <= 0) return null;
|
|
10130
|
+
var prevDist = Infinity;
|
|
10131
|
+
|
|
10132
|
+
for (var anchorIdx = 0; anchorIdx < anchors.length; anchorIdx++) {
|
|
10133
|
+
var anchor = anchors[anchorIdx];
|
|
10134
|
+
var dist = Math.abs(anchor.position - position);
|
|
10135
|
+
|
|
10136
|
+
if (dist > prevDist) {
|
|
10137
|
+
// Return previous anchor
|
|
10138
|
+
return anchors[anchorIdx - 1];
|
|
10139
|
+
}
|
|
10140
|
+
|
|
10141
|
+
prevDist = dist;
|
|
10142
|
+
} // Return last anchor
|
|
10143
|
+
|
|
10144
|
+
|
|
10145
|
+
return anchors[anchors.length - 1];
|
|
10146
|
+
};
|
|
10147
|
+
|
|
10136
10148
|
__proto.clampToReachablePosition = function (position) {
|
|
10137
10149
|
var camera = this._flicking.camera;
|
|
10138
10150
|
var range = camera.range;
|
|
@@ -10262,6 +10274,28 @@ version: 4.6.0
|
|
|
10262
10274
|
});
|
|
10263
10275
|
};
|
|
10264
10276
|
|
|
10277
|
+
__proto.findNearestAnchor = function (position) {
|
|
10278
|
+
var camera = this._flicking.camera;
|
|
10279
|
+
var anchors = camera.anchorPoints;
|
|
10280
|
+
if (anchors.length <= 0) return null;
|
|
10281
|
+
var camRange = camera.range;
|
|
10282
|
+
var minDist = Infinity;
|
|
10283
|
+
var minDistIndex = -1;
|
|
10284
|
+
|
|
10285
|
+
for (var anchorIdx = 0; anchorIdx < anchors.length; anchorIdx++) {
|
|
10286
|
+
var anchor = anchors[anchorIdx];
|
|
10287
|
+
var dist = Math.min(Math.abs(anchor.position - position), Math.abs(anchor.position - camRange.min + camRange.max - position), Math.abs(position - camRange.min + camRange.max - anchor.position));
|
|
10288
|
+
|
|
10289
|
+
if (dist < minDist) {
|
|
10290
|
+
minDist = dist;
|
|
10291
|
+
minDistIndex = anchorIdx;
|
|
10292
|
+
}
|
|
10293
|
+
} // Return last anchor
|
|
10294
|
+
|
|
10295
|
+
|
|
10296
|
+
return anchors[minDistIndex];
|
|
10297
|
+
};
|
|
10298
|
+
|
|
10265
10299
|
__proto.findAnchorIncludePosition = function (position) {
|
|
10266
10300
|
var camera = this._flicking.camera;
|
|
10267
10301
|
var range = camera.range;
|
|
@@ -11030,24 +11064,7 @@ version: 4.6.0
|
|
|
11030
11064
|
|
|
11031
11065
|
|
|
11032
11066
|
__proto.findNearestAnchor = function (position) {
|
|
11033
|
-
|
|
11034
|
-
if (anchors.length <= 0) return null;
|
|
11035
|
-
var prevDist = Infinity;
|
|
11036
|
-
|
|
11037
|
-
for (var anchorIdx = 0; anchorIdx < anchors.length; anchorIdx++) {
|
|
11038
|
-
var anchor = anchors[anchorIdx];
|
|
11039
|
-
var dist = Math.abs(anchor.position - position);
|
|
11040
|
-
|
|
11041
|
-
if (dist > prevDist) {
|
|
11042
|
-
// Return previous anchor
|
|
11043
|
-
return anchors[anchorIdx - 1];
|
|
11044
|
-
}
|
|
11045
|
-
|
|
11046
|
-
prevDist = dist;
|
|
11047
|
-
} // Return last anchor
|
|
11048
|
-
|
|
11049
|
-
|
|
11050
|
-
return anchors[anchors.length - 1];
|
|
11067
|
+
return this._mode.findNearestAnchor(position);
|
|
11051
11068
|
};
|
|
11052
11069
|
/**
|
|
11053
11070
|
* Return {@link AnchorPoint} that matches {@link Flicking#currentPanel}
|
|
@@ -12751,29 +12768,31 @@ version: 4.6.0
|
|
|
12751
12768
|
|
|
12752
12769
|
void this.render();
|
|
12753
12770
|
|
|
12754
|
-
if (!
|
|
12755
|
-
if (
|
|
12756
|
-
|
|
12757
|
-
|
|
12758
|
-
|
|
12759
|
-
|
|
12771
|
+
if (!flicking.animating) {
|
|
12772
|
+
if (!activePanel || activePanel.removed) {
|
|
12773
|
+
if (panels.length <= 0) {
|
|
12774
|
+
// All panels removed
|
|
12775
|
+
camera.lookAt(0);
|
|
12776
|
+
} else {
|
|
12777
|
+
var targetIndex = (_a = activePanel === null || activePanel === void 0 ? void 0 : activePanel.index) !== null && _a !== void 0 ? _a : 0;
|
|
12760
12778
|
|
|
12761
|
-
|
|
12762
|
-
|
|
12763
|
-
|
|
12779
|
+
if (targetIndex > panels.length - 1) {
|
|
12780
|
+
targetIndex = panels.length - 1;
|
|
12781
|
+
}
|
|
12764
12782
|
|
|
12765
|
-
|
|
12783
|
+
void control.moveToPanel(panels[targetIndex], {
|
|
12784
|
+
duration: 0
|
|
12785
|
+
}).catch(function () {
|
|
12786
|
+
return void 0;
|
|
12787
|
+
});
|
|
12788
|
+
}
|
|
12789
|
+
} else {
|
|
12790
|
+
void control.moveToPanel(activePanel, {
|
|
12766
12791
|
duration: 0
|
|
12767
12792
|
}).catch(function () {
|
|
12768
12793
|
return void 0;
|
|
12769
12794
|
});
|
|
12770
12795
|
}
|
|
12771
|
-
} else {
|
|
12772
|
-
void control.moveToPanel(control.activePanel, {
|
|
12773
|
-
duration: 0
|
|
12774
|
-
}).catch(function () {
|
|
12775
|
-
return void 0;
|
|
12776
|
-
});
|
|
12777
12796
|
}
|
|
12778
12797
|
|
|
12779
12798
|
flicking.camera.updateOffset();
|
|
@@ -15896,7 +15915,7 @@ version: 4.6.0
|
|
|
15896
15915
|
*/
|
|
15897
15916
|
|
|
15898
15917
|
|
|
15899
|
-
Flicking.VERSION = "4.6.
|
|
15918
|
+
Flicking.VERSION = "4.6.3";
|
|
15900
15919
|
return Flicking;
|
|
15901
15920
|
}(Component$1);
|
|
15902
15921
|
|
|
@@ -16067,7 +16086,9 @@ version: 4.6.0
|
|
|
16067
16086
|
}
|
|
16068
16087
|
}
|
|
16069
16088
|
|
|
16070
|
-
|
|
16089
|
+
if (diffResult.added.length > 0 || diffResult.removed.length > 0) {
|
|
16090
|
+
renderer.updateAfterPanelChange(added, removed);
|
|
16091
|
+
}
|
|
16071
16092
|
});
|
|
16072
16093
|
|
|
16073
16094
|
var batchInsert = function (renderer, diffResult, addedElements, startIdx, endIdx) {
|