@egjs/flicking 4.12.0-beta.3 → 4.12.0-beta.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/declaration/Flicking.d.ts +244 -244
- package/declaration/camera/Camera.d.ts +90 -89
- package/declaration/camera/index.d.ts +4 -4
- package/declaration/camera/mode/BoundCameraMode.d.ts +13 -13
- package/declaration/camera/mode/CameraMode.d.ts +20 -20
- package/declaration/camera/mode/CircularCameraMode.d.ts +19 -19
- package/declaration/camera/mode/LinearCameraMode.d.ts +9 -9
- package/declaration/camera/mode/index.d.ts +6 -6
- package/declaration/cfc/getDefaultCameraTransform.d.ts +3 -3
- package/declaration/cfc/getRenderingPanels.d.ts +4 -4
- package/declaration/cfc/index.d.ts +5 -5
- package/declaration/cfc/sync.d.ts +4 -4
- package/declaration/cfc/withFlickingMethods.d.ts +2 -2
- package/declaration/const/axes.d.ts +8 -8
- package/declaration/const/error.d.ts +34 -34
- package/declaration/const/external.d.ts +48 -54
- package/declaration/control/AxesController.d.ts +44 -44
- package/declaration/control/Control.d.ts +45 -45
- package/declaration/control/FreeControl.d.ts +14 -14
- package/declaration/control/SnapControl.d.ts +16 -16
- package/declaration/control/StateMachine.d.ts +14 -14
- package/declaration/control/StrictControl.d.ts +20 -20
- package/declaration/control/index.d.ts +14 -14
- package/declaration/control/states/AnimatingState.d.ts +9 -9
- package/declaration/control/states/DisabledState.d.ts +9 -9
- package/declaration/control/states/DraggingState.d.ts +8 -8
- package/declaration/control/states/HoldingState.d.ts +10 -10
- package/declaration/control/states/IdleState.d.ts +9 -9
- package/declaration/control/states/State.d.ts +47 -47
- package/declaration/core/AnchorPoint.d.ts +15 -15
- package/declaration/core/AutoResizer.d.ts +16 -16
- package/declaration/core/FlickingError.d.ts +5 -5
- package/declaration/core/ResizeWatcher.d.ts +33 -33
- package/declaration/core/Viewport.d.ts +25 -25
- package/declaration/core/VirtualManager.d.ts +37 -37
- package/declaration/core/index.d.ts +6 -6
- package/declaration/core/panel/Panel.d.ts +89 -89
- package/declaration/core/panel/VirtualPanel.d.ts +19 -19
- package/declaration/core/panel/index.d.ts +5 -5
- package/declaration/core/panel/provider/ElementProvider.d.ts +8 -8
- package/declaration/core/panel/provider/VanillaElementProvider.d.ts +12 -12
- package/declaration/core/panel/provider/VirtualElementProvider.d.ts +15 -15
- package/declaration/core/panel/provider/index.d.ts +5 -5
- package/declaration/index.cjs.d.ts +3 -3
- package/declaration/index.d.ts +13 -14
- package/declaration/index.umd.d.ts +2 -2
- package/declaration/renderer/ExternalRenderer.d.ts +7 -7
- package/declaration/renderer/Renderer.d.ts +59 -59
- package/declaration/renderer/VanillaRenderer.d.ts +10 -10
- package/declaration/renderer/index.d.ts +6 -6
- package/declaration/renderer/strategy/NormalRenderingStrategy.d.ts +23 -23
- package/declaration/renderer/strategy/RenderingStrategy.d.ts +15 -15
- package/declaration/renderer/strategy/VirtualRenderingStrategy.d.ts +17 -17
- package/declaration/renderer/strategy/index.d.ts +5 -5
- package/declaration/type/event.d.ts +88 -88
- package/declaration/type/external.d.ts +31 -31
- package/declaration/type/internal.d.ts +13 -13
- package/declaration/utils.d.ts +45 -47
- package/dist/flicking.cjs.js +15 -324
- package/dist/flicking.cjs.js.map +1 -1
- package/dist/flicking.esm.js +15 -316
- package/dist/flicking.esm.js.map +1 -1
- package/dist/flicking.js +15 -325
- package/dist/flicking.js.map +1 -1
- package/dist/flicking.min.js +2 -2
- package/dist/flicking.min.js.map +1 -1
- package/dist/flicking.pkgd.js +775 -1092
- package/dist/flicking.pkgd.js.map +1 -1
- package/dist/flicking.pkgd.min.js +2 -2
- package/dist/flicking.pkgd.min.js.map +1 -1
- package/package.json +2 -2
- package/src/camera/Camera.ts +9 -0
- package/src/const/external.ts +0 -14
- package/src/index.ts +0 -2
- package/src/index.umd.ts +0 -2
- package/src/utils.ts +0 -21
- package/declaration/CrossFlicking.d.ts +0 -35
- package/src/CrossFlicking.ts +0 -356
package/dist/flicking.pkgd.js
CHANGED
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@@ -4,7 +4,7 @@ name: @egjs/flicking
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license: MIT
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author: NAVER Corp.
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repository: https://github.com/naver/egjs-flicking
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version: 4.12.0-beta.
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version: 4.12.0-beta.4
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*/
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(function (global, factory) {
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typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() :
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(global = typeof globalThis !== 'undefined' ? globalThis : global || self, global.Flicking = factory());
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})(this, (function () { 'use strict';
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/*! *****************************************************************************
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Copyright (c) Microsoft Corporation.
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Permission to use, copy, modify, and/or distribute this software for any
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OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
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PERFORMANCE OF THIS SOFTWARE.
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***************************************************************************** */
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/* global Reflect, Promise
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/* global Reflect, Promise */
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extendStatics$3 = Object.setPrototypeOf || {
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}
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function step(op) {
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while (
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while (_) try {
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if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t;
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if (y = 0, t) op = [op[0] & 2, t.value];
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for (var ar = [], i = 0; i < arguments.length; i++) ar = ar.concat(__read$1(arguments[i]));
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return ar;
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}
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typeof SuppressedError === "function" ? SuppressedError : function (error, suppressed, message) {
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var e = new Error(message);
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return e.name = "SuppressedError", e.error = error, e.suppressed = suppressed, e;
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};
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/*
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Copyright (c) NAVER Corp.
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STRICT: "strict"
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};
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var CLASS = {
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VIEWPORT: "flicking-viewport",
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CAMERA: "flicking-camera",
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VERTICAL: "vertical",
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HIDDEN: "flicking-hidden",
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DEFAULT_VIRTUAL: "flicking-panel"
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LTR: "ltr",
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RTL: "rtl"
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};
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/**
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* An object that contains the direction that {@link Flicking} is moving
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* @ko {@link Flicking}이 움직이는 방향을 담고 있는 객체
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* @type {object}
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* @property {"horizontal"} HORIZONTAL horizontal<ko>수평 방향</ko>
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* @property {"vertical"} VERTICAL vertical<ko>수직 방향</ko>
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*/
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var MOVE_DIRECTION = {
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HORIZONTAL: "horizontal",
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VERTICAL: "vertical"
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};
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var Constants = {
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__proto__: null,
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CLASS: CLASS,
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CIRCULAR_FALLBACK: CIRCULAR_FALLBACK,
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ORDER: ORDER,
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MOVE_DIRECTION: MOVE_DIRECTION,
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};
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});
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};
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};
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circulateIndex: circulateIndex,
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/*
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/*! *****************************************************************************
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/*
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|
|
3021
|
+
* @property {Object} input The instance of inputType where the event occurred<ko>이벤트가 발생한 inputType 인스턴스</ko>
|
|
3022
|
+
* @property {Object} inputEvent The event object received from inputType <ko>inputType으로 부터 받은 이벤트 객체</ko>
|
|
3023
|
+
* @property {Boolean} isTrusted Returns true if an event was generated by the user action, or false if it was caused by a script or API call <ko>사용자의 액션에 의해 이벤트가 발생하였으면 true, 스크립트나 API호출에 의해 발생하였을 경우에는 false를 반환한다.</ko>
|
|
3024
|
+
*
|
|
3025
|
+
* @example
|
|
3026
|
+
* ```js
|
|
3027
|
+
* const axes = new eg.Axes({
|
|
3028
|
+
* "x": {
|
|
3029
|
+
* range: [0, 100]
|
|
3030
|
+
* },
|
|
3031
|
+
* "zoom": {
|
|
3032
|
+
* range: [50, 30]
|
|
3033
|
+
* }
|
|
3034
|
+
* }).on("hold", function(event) {
|
|
3035
|
+
* // event.pos
|
|
3036
|
+
* // event.input
|
|
3037
|
+
* // event.inputEvent
|
|
3038
|
+
* // isTrusted
|
|
3039
|
+
* });
|
|
3040
|
+
* ```
|
|
3084
3041
|
*/
|
|
3085
3042
|
var __proto = EventManager.prototype;
|
|
3086
3043
|
__proto.hold = function (pos, option) {
|
|
@@ -3092,78 +3049,78 @@ version: 4.12.0-beta.3
|
|
|
3092
3049
|
isTrusted: true
|
|
3093
3050
|
}));
|
|
3094
3051
|
};
|
|
3095
|
-
/**
|
|
3096
|
-
* Specifies the coordinates to move after the 'change' event. It works when the holding value of the change event is true.
|
|
3097
|
-
* @ko 'change' 이벤트 이후 이동할 좌표를 지정한다. change이벤트의 holding 값이 true일 경우에 동작한다
|
|
3098
|
-
* @param {Object.<string, number>} pos The coordinate to move to <ko>이동할 좌표</ko>
|
|
3099
|
-
* @example
|
|
3100
|
-
* ```js
|
|
3101
|
-
* const axes = new eg.Axes({
|
|
3102
|
-
* "x": {
|
|
3103
|
-
* range: [0, 100]
|
|
3104
|
-
* },
|
|
3105
|
-
* "zoom": {
|
|
3106
|
-
* range: [50, 30]
|
|
3107
|
-
* }
|
|
3108
|
-
* }).on("change", function(event) {
|
|
3109
|
-
* event.holding && event.set({x: 10});
|
|
3110
|
-
* });
|
|
3111
|
-
* ```
|
|
3052
|
+
/**
|
|
3053
|
+
* Specifies the coordinates to move after the 'change' event. It works when the holding value of the change event is true.
|
|
3054
|
+
* @ko 'change' 이벤트 이후 이동할 좌표를 지정한다. change이벤트의 holding 값이 true일 경우에 동작한다
|
|
3055
|
+
* @param {Object.<string, number>} pos The coordinate to move to <ko>이동할 좌표</ko>
|
|
3056
|
+
* @example
|
|
3057
|
+
* ```js
|
|
3058
|
+
* const axes = new eg.Axes({
|
|
3059
|
+
* "x": {
|
|
3060
|
+
* range: [0, 100]
|
|
3061
|
+
* },
|
|
3062
|
+
* "zoom": {
|
|
3063
|
+
* range: [50, 30]
|
|
3064
|
+
* }
|
|
3065
|
+
* }).on("change", function(event) {
|
|
3066
|
+
* event.holding && event.set({x: 10});
|
|
3067
|
+
* });
|
|
3068
|
+
* ```
|
|
3112
3069
|
*/
|
|
3113
|
-
/** Specifies the animation coordinates to move after the 'release' or 'animationStart' events.
|
|
3114
|
-
* @ko 'release' 또는 'animationStart' 이벤트 이후 이동할 좌표를 지정한다.
|
|
3115
|
-
* @param {Object.<string, number>} pos The coordinate to move to <ko>이동할 좌표</ko>
|
|
3116
|
-
* @param {Number} [duration=0] Duration of the animation (unit: ms) <ko>애니메이션 진행 시간(단위: ms)</ko>
|
|
3117
|
-
* @example
|
|
3118
|
-
* ```js
|
|
3119
|
-
* const axes = new eg.Axes({
|
|
3120
|
-
* "x": {
|
|
3121
|
-
* range: [0, 100]
|
|
3122
|
-
* },
|
|
3123
|
-
* "zoom": {
|
|
3124
|
-
* range: [50, 30]
|
|
3125
|
-
* }
|
|
3126
|
-
* }).on("animationStart", function(event) {
|
|
3127
|
-
* event.setTo({x: 10}, 2000);
|
|
3128
|
-
* });
|
|
3129
|
-
* ```
|
|
3070
|
+
/** Specifies the animation coordinates to move after the 'release' or 'animationStart' events.
|
|
3071
|
+
* @ko 'release' 또는 'animationStart' 이벤트 이후 이동할 좌표를 지정한다.
|
|
3072
|
+
* @param {Object.<string, number>} pos The coordinate to move to <ko>이동할 좌표</ko>
|
|
3073
|
+
* @param {Number} [duration=0] Duration of the animation (unit: ms) <ko>애니메이션 진행 시간(단위: ms)</ko>
|
|
3074
|
+
* @example
|
|
3075
|
+
* ```js
|
|
3076
|
+
* const axes = new eg.Axes({
|
|
3077
|
+
* "x": {
|
|
3078
|
+
* range: [0, 100]
|
|
3079
|
+
* },
|
|
3080
|
+
* "zoom": {
|
|
3081
|
+
* range: [50, 30]
|
|
3082
|
+
* }
|
|
3083
|
+
* }).on("animationStart", function(event) {
|
|
3084
|
+
* event.setTo({x: 10}, 2000);
|
|
3085
|
+
* });
|
|
3086
|
+
* ```
|
|
3130
3087
|
*/
|
|
3131
|
-
/**
|
|
3132
|
-
* This event is fired when a user release an element on the screen of the device.
|
|
3133
|
-
* @ko 사용자가 기기의 화면에서 손을 뗐을 때 발생하는 이벤트
|
|
3134
|
-
* @event Axes#release
|
|
3135
|
-
* @type {object}
|
|
3136
|
-
* @property {Object.<string, number>} depaPos The coordinates when releasing an element<ko>손을 뗐을 때의 좌표 </ko>
|
|
3137
|
-
* @property {Object.<string, number>} destPos The coordinates to move to after releasing an element<ko>손을 뗀 뒤에 이동할 좌표</ko>
|
|
3138
|
-
* @property {Object.<string, number>} delta The movement variation of coordinate <ko>좌표의 변화량</ko>
|
|
3139
|
-
* @property {Object.<string, number>} bounceRatio If the coordinates at the time of release are in the bounce area, the current bounce value divided by the maximum bounce value <ko>손을 뗐을 때의 좌표가 bounce 영역에 있는 경우 현재 bounce된 값을 최대 bounce 값으로 나눈 수치.</ko>
|
|
3140
|
-
* @property {Object} inputEvent The event object received from inputType <ko>inputType으로 부터 받은 이벤트 객체</ko>
|
|
3141
|
-
* @property {Object} input The instance of inputType where the event occurred<ko>이벤트가 발생한 inputType 인스턴스</ko>
|
|
3142
|
-
* @property {setTo} setTo Specifies the animation coordinates to move after the event <ko>이벤트 이후 이동할 애니메이션 좌표를 지정한다</ko>
|
|
3143
|
-
* @property {Boolean} isTrusted Returns true if an event was generated by the user action, or false if it was caused by a script or API call <ko>사용자의 액션에 의해 이벤트가 발생하였으면 true, 스크립트나 API호출에 의해 발생하였을 경우에는 false를 반환한다.</ko>
|
|
3144
|
-
*
|
|
3145
|
-
* @example
|
|
3146
|
-
* ```js
|
|
3147
|
-
* const axes = new eg.Axes({
|
|
3148
|
-
* "x": {
|
|
3149
|
-
* range: [0, 100]
|
|
3150
|
-
* },
|
|
3151
|
-
* "zoom": {
|
|
3152
|
-
* range: [50, 30]
|
|
3153
|
-
* }
|
|
3154
|
-
* }).on("release", function(event) {
|
|
3155
|
-
* // event.depaPos
|
|
3156
|
-
* // event.destPos
|
|
3157
|
-
* // event.delta
|
|
3158
|
-
* // event.input
|
|
3159
|
-
* // event.inputEvent
|
|
3160
|
-
* // event.setTo
|
|
3161
|
-
* // event.isTrusted
|
|
3162
|
-
*
|
|
3163
|
-
* // if you want to change the animation coordinates to move after the 'release' event.
|
|
3164
|
-
* event.setTo({x: 10}, 2000);
|
|
3165
|
-
* });
|
|
3166
|
-
* ```
|
|
3088
|
+
/**
|
|
3089
|
+
* This event is fired when a user release an element on the screen of the device.
|
|
3090
|
+
* @ko 사용자가 기기의 화면에서 손을 뗐을 때 발생하는 이벤트
|
|
3091
|
+
* @event Axes#release
|
|
3092
|
+
* @type {object}
|
|
3093
|
+
* @property {Object.<string, number>} depaPos The coordinates when releasing an element<ko>손을 뗐을 때의 좌표 </ko>
|
|
3094
|
+
* @property {Object.<string, number>} destPos The coordinates to move to after releasing an element<ko>손을 뗀 뒤에 이동할 좌표</ko>
|
|
3095
|
+
* @property {Object.<string, number>} delta The movement variation of coordinate <ko>좌표의 변화량</ko>
|
|
3096
|
+
* @property {Object.<string, number>} bounceRatio If the coordinates at the time of release are in the bounce area, the current bounce value divided by the maximum bounce value <ko>손을 뗐을 때의 좌표가 bounce 영역에 있는 경우 현재 bounce된 값을 최대 bounce 값으로 나눈 수치.</ko>
|
|
3097
|
+
* @property {Object} inputEvent The event object received from inputType <ko>inputType으로 부터 받은 이벤트 객체</ko>
|
|
3098
|
+
* @property {Object} input The instance of inputType where the event occurred<ko>이벤트가 발생한 inputType 인스턴스</ko>
|
|
3099
|
+
* @property {setTo} setTo Specifies the animation coordinates to move after the event <ko>이벤트 이후 이동할 애니메이션 좌표를 지정한다</ko>
|
|
3100
|
+
* @property {Boolean} isTrusted Returns true if an event was generated by the user action, or false if it was caused by a script or API call <ko>사용자의 액션에 의해 이벤트가 발생하였으면 true, 스크립트나 API호출에 의해 발생하였을 경우에는 false를 반환한다.</ko>
|
|
3101
|
+
*
|
|
3102
|
+
* @example
|
|
3103
|
+
* ```js
|
|
3104
|
+
* const axes = new eg.Axes({
|
|
3105
|
+
* "x": {
|
|
3106
|
+
* range: [0, 100]
|
|
3107
|
+
* },
|
|
3108
|
+
* "zoom": {
|
|
3109
|
+
* range: [50, 30]
|
|
3110
|
+
* }
|
|
3111
|
+
* }).on("release", function(event) {
|
|
3112
|
+
* // event.depaPos
|
|
3113
|
+
* // event.destPos
|
|
3114
|
+
* // event.delta
|
|
3115
|
+
* // event.input
|
|
3116
|
+
* // event.inputEvent
|
|
3117
|
+
* // event.setTo
|
|
3118
|
+
* // event.isTrusted
|
|
3119
|
+
*
|
|
3120
|
+
* // if you want to change the animation coordinates to move after the 'release' event.
|
|
3121
|
+
* event.setTo({x: 10}, 2000);
|
|
3122
|
+
* });
|
|
3123
|
+
* ```
|
|
3167
3124
|
*/
|
|
3168
3125
|
__proto.triggerRelease = function (param) {
|
|
3169
3126
|
var _a = this._getRoundPos(param.destPos, param.depaPos),
|
|
@@ -3176,43 +3133,43 @@ version: 4.12.0-beta.3
|
|
|
3176
3133
|
bounceRatio: this._getBounceRatio(roundPos)
|
|
3177
3134
|
})));
|
|
3178
3135
|
};
|
|
3179
|
-
/**
|
|
3180
|
-
* This event is fired when coordinate changes.
|
|
3181
|
-
* @ko 좌표가 변경됐을 때 발생하는 이벤트
|
|
3182
|
-
* @event Axes#change
|
|
3183
|
-
* @type {object}
|
|
3184
|
-
* @property {Object.<string, number>} pos The coordinate <ko>좌표</ko>
|
|
3185
|
-
* @property {Object.<string, number>} delta The movement variation of coordinate <ko>좌표의 변화량</ko>
|
|
3186
|
-
* @property {Object.<string, number>} bounceRatio If the current coordinates are in the bounce area, the current bounce value divided by the maximum bounce value <ko>현재 좌표가 bounce 영역에 있는 경우 현재 bounce된 값을 최대 bounce 값으로 나눈 수치.</ko>
|
|
3187
|
-
* @property {Boolean} holding Indicates whether a user holds an element on the screen of the device.<ko>사용자가 기기의 화면을 누르고 있는지 여부</ko>
|
|
3188
|
-
* @property {Object} input The instance of inputType where the event occurred. If the value is changed by animation, it returns 'null'.<ko>이벤트가 발생한 inputType 인스턴스. 애니메이션에 의해 값이 변경될 경우에는 'null'을 반환한다.</ko>
|
|
3189
|
-
* @property {Object} inputEvent The event object received from inputType. If the value is changed by animation, it returns 'null'.<ko>inputType으로 부터 받은 이벤트 객체. 애니메이션에 의해 값이 변경될 경우에는 'null'을 반환한다.</ko>
|
|
3190
|
-
* @property {set} set Specifies the coordinates to move after the event. It works when the holding value is true <ko>이벤트 이후 이동할 좌표를 지정한다. holding 값이 true일 경우에 동작한다.</ko>
|
|
3191
|
-
* @property {Boolean} isTrusted Returns true if an event was generated by the user action, or false if it was caused by a script or API call <ko>사용자의 액션에 의해 이벤트가 발생하였으면 true, 스크립트나 API호출에 의해 발생하였을 경우에는 false를 반환한다.</ko>
|
|
3192
|
-
*
|
|
3193
|
-
* @example
|
|
3194
|
-
* ```js
|
|
3195
|
-
* const axes = new eg.Axes({
|
|
3196
|
-
* "x": {
|
|
3197
|
-
* range: [0, 100]
|
|
3198
|
-
* },
|
|
3199
|
-
* "zoom": {
|
|
3200
|
-
* range: [50, 30]
|
|
3201
|
-
* }
|
|
3202
|
-
* }).on("change", function(event) {
|
|
3203
|
-
* // event.pos
|
|
3204
|
-
* // event.delta
|
|
3205
|
-
* // event.input
|
|
3206
|
-
* // event.inputEvent
|
|
3207
|
-
* // event.holding
|
|
3208
|
-
* // event.set
|
|
3209
|
-
* // event.isTrusted
|
|
3210
|
-
*
|
|
3211
|
-
* // if you want to change the coordinates to move after the 'change' event.
|
|
3212
|
-
* // it works when the holding value of the change event is true.
|
|
3213
|
-
* event.holding && event.set({x: 10});
|
|
3214
|
-
* });
|
|
3215
|
-
* ```
|
|
3136
|
+
/**
|
|
3137
|
+
* This event is fired when coordinate changes.
|
|
3138
|
+
* @ko 좌표가 변경됐을 때 발생하는 이벤트
|
|
3139
|
+
* @event Axes#change
|
|
3140
|
+
* @type {object}
|
|
3141
|
+
* @property {Object.<string, number>} pos The coordinate <ko>좌표</ko>
|
|
3142
|
+
* @property {Object.<string, number>} delta The movement variation of coordinate <ko>좌표의 변화량</ko>
|
|
3143
|
+
* @property {Object.<string, number>} bounceRatio If the current coordinates are in the bounce area, the current bounce value divided by the maximum bounce value <ko>현재 좌표가 bounce 영역에 있는 경우 현재 bounce된 값을 최대 bounce 값으로 나눈 수치.</ko>
|
|
3144
|
+
* @property {Boolean} holding Indicates whether a user holds an element on the screen of the device.<ko>사용자가 기기의 화면을 누르고 있는지 여부</ko>
|
|
3145
|
+
* @property {Object} input The instance of inputType where the event occurred. If the value is changed by animation, it returns 'null'.<ko>이벤트가 발생한 inputType 인스턴스. 애니메이션에 의해 값이 변경될 경우에는 'null'을 반환한다.</ko>
|
|
3146
|
+
* @property {Object} inputEvent The event object received from inputType. If the value is changed by animation, it returns 'null'.<ko>inputType으로 부터 받은 이벤트 객체. 애니메이션에 의해 값이 변경될 경우에는 'null'을 반환한다.</ko>
|
|
3147
|
+
* @property {set} set Specifies the coordinates to move after the event. It works when the holding value is true <ko>이벤트 이후 이동할 좌표를 지정한다. holding 값이 true일 경우에 동작한다.</ko>
|
|
3148
|
+
* @property {Boolean} isTrusted Returns true if an event was generated by the user action, or false if it was caused by a script or API call <ko>사용자의 액션에 의해 이벤트가 발생하였으면 true, 스크립트나 API호출에 의해 발생하였을 경우에는 false를 반환한다.</ko>
|
|
3149
|
+
*
|
|
3150
|
+
* @example
|
|
3151
|
+
* ```js
|
|
3152
|
+
* const axes = new eg.Axes({
|
|
3153
|
+
* "x": {
|
|
3154
|
+
* range: [0, 100]
|
|
3155
|
+
* },
|
|
3156
|
+
* "zoom": {
|
|
3157
|
+
* range: [50, 30]
|
|
3158
|
+
* }
|
|
3159
|
+
* }).on("change", function(event) {
|
|
3160
|
+
* // event.pos
|
|
3161
|
+
* // event.delta
|
|
3162
|
+
* // event.input
|
|
3163
|
+
* // event.inputEvent
|
|
3164
|
+
* // event.holding
|
|
3165
|
+
* // event.set
|
|
3166
|
+
* // event.isTrusted
|
|
3167
|
+
*
|
|
3168
|
+
* // if you want to change the coordinates to move after the 'change' event.
|
|
3169
|
+
* // it works when the holding value of the change event is true.
|
|
3170
|
+
* event.holding && event.set({x: 10});
|
|
3171
|
+
* });
|
|
3172
|
+
* ```
|
|
3216
3173
|
*/
|
|
3217
3174
|
__proto.triggerChange = function (pos, depaPos, option, holding) {
|
|
3218
3175
|
var _this = this;
|
|
@@ -3249,42 +3206,42 @@ version: 4.12.0-beta.3
|
|
|
3249
3206
|
}
|
|
3250
3207
|
return !event.isCanceled();
|
|
3251
3208
|
};
|
|
3252
|
-
/**
|
|
3253
|
-
* This event is fired when animation starts.
|
|
3254
|
-
* @ko 에니메이션이 시작할 때 발생한다.
|
|
3255
|
-
* @event Axes#animationStart
|
|
3256
|
-
* @type {object}
|
|
3257
|
-
* @property {Object.<string, number>} depaPos The coordinates when animation starts<ko>애니메이션이 시작 되었을 때의 좌표 </ko>
|
|
3258
|
-
* @property {Object.<string, number>} destPos The coordinates to move to. If you change this value, you can run the animation<ko>이동할 좌표. 이값을 변경하여 애니메이션을 동작시킬수 있다</ko>
|
|
3259
|
-
* @property {Object.<string, number>} delta The movement variation of coordinate <ko>좌표의 변화량</ko>
|
|
3260
|
-
* @property {Number} duration Duration of the animation (unit: ms). If you change this value, you can control the animation duration time.<ko>애니메이션 진행 시간(단위: ms). 이값을 변경하여 애니메이션의 이동시간을 조절할 수 있다.</ko>
|
|
3261
|
-
* @property {Object} input The instance of inputType where the event occurred. If the value is changed by animation, it returns 'null'.<ko>이벤트가 발생한 inputType 인스턴스. 애니메이션에 의해 값이 변경될 경우에는 'null'을 반환한다.</ko>
|
|
3262
|
-
* @property {Object} inputEvent The event object received from inputType <ko>inputType으로 부터 받은 이벤트 객체</ko>
|
|
3263
|
-
* @property {setTo} setTo Specifies the animation coordinates to move after the event <ko>이벤트 이후 이동할 애니메이션 좌표를 지정한다</ko>
|
|
3264
|
-
* @property {Boolean} isTrusted Returns true if an event was generated by the user action, or false if it was caused by a script or API call <ko>사용자의 액션에 의해 이벤트가 발생하였으면 true, 스크립트나 API호출에 의해 발생하였을 경우에는 false를 반환한다.</ko>
|
|
3265
|
-
*
|
|
3266
|
-
* @example
|
|
3267
|
-
* ```js
|
|
3268
|
-
* const axes = new eg.Axes({
|
|
3269
|
-
* "x": {
|
|
3270
|
-
* range: [0, 100]
|
|
3271
|
-
* },
|
|
3272
|
-
* "zoom": {
|
|
3273
|
-
* range: [50, 30]
|
|
3274
|
-
* }
|
|
3275
|
-
* }).on("release", function(event) {
|
|
3276
|
-
* // event.depaPos
|
|
3277
|
-
* // event.destPos
|
|
3278
|
-
* // event.delta
|
|
3279
|
-
* // event.input
|
|
3280
|
-
* // event.inputEvent
|
|
3281
|
-
* // event.setTo
|
|
3282
|
-
* // event.isTrusted
|
|
3283
|
-
*
|
|
3284
|
-
* // if you want to change the animation coordinates to move after the 'animationStart' event.
|
|
3285
|
-
* event.setTo({x: 10}, 2000);
|
|
3286
|
-
* });
|
|
3287
|
-
* ```
|
|
3209
|
+
/**
|
|
3210
|
+
* This event is fired when animation starts.
|
|
3211
|
+
* @ko 에니메이션이 시작할 때 발생한다.
|
|
3212
|
+
* @event Axes#animationStart
|
|
3213
|
+
* @type {object}
|
|
3214
|
+
* @property {Object.<string, number>} depaPos The coordinates when animation starts<ko>애니메이션이 시작 되었을 때의 좌표 </ko>
|
|
3215
|
+
* @property {Object.<string, number>} destPos The coordinates to move to. If you change this value, you can run the animation<ko>이동할 좌표. 이값을 변경하여 애니메이션을 동작시킬수 있다</ko>
|
|
3216
|
+
* @property {Object.<string, number>} delta The movement variation of coordinate <ko>좌표의 변화량</ko>
|
|
3217
|
+
* @property {Number} duration Duration of the animation (unit: ms). If you change this value, you can control the animation duration time.<ko>애니메이션 진행 시간(단위: ms). 이값을 변경하여 애니메이션의 이동시간을 조절할 수 있다.</ko>
|
|
3218
|
+
* @property {Object} input The instance of inputType where the event occurred. If the value is changed by animation, it returns 'null'.<ko>이벤트가 발생한 inputType 인스턴스. 애니메이션에 의해 값이 변경될 경우에는 'null'을 반환한다.</ko>
|
|
3219
|
+
* @property {Object} inputEvent The event object received from inputType <ko>inputType으로 부터 받은 이벤트 객체</ko>
|
|
3220
|
+
* @property {setTo} setTo Specifies the animation coordinates to move after the event <ko>이벤트 이후 이동할 애니메이션 좌표를 지정한다</ko>
|
|
3221
|
+
* @property {Boolean} isTrusted Returns true if an event was generated by the user action, or false if it was caused by a script or API call <ko>사용자의 액션에 의해 이벤트가 발생하였으면 true, 스크립트나 API호출에 의해 발생하였을 경우에는 false를 반환한다.</ko>
|
|
3222
|
+
*
|
|
3223
|
+
* @example
|
|
3224
|
+
* ```js
|
|
3225
|
+
* const axes = new eg.Axes({
|
|
3226
|
+
* "x": {
|
|
3227
|
+
* range: [0, 100]
|
|
3228
|
+
* },
|
|
3229
|
+
* "zoom": {
|
|
3230
|
+
* range: [50, 30]
|
|
3231
|
+
* }
|
|
3232
|
+
* }).on("release", function(event) {
|
|
3233
|
+
* // event.depaPos
|
|
3234
|
+
* // event.destPos
|
|
3235
|
+
* // event.delta
|
|
3236
|
+
* // event.input
|
|
3237
|
+
* // event.inputEvent
|
|
3238
|
+
* // event.setTo
|
|
3239
|
+
* // event.isTrusted
|
|
3240
|
+
*
|
|
3241
|
+
* // if you want to change the animation coordinates to move after the 'animationStart' event.
|
|
3242
|
+
* event.setTo({x: 10}, 2000);
|
|
3243
|
+
* });
|
|
3244
|
+
* ```
|
|
3288
3245
|
*/
|
|
3289
3246
|
__proto.triggerAnimationStart = function (param) {
|
|
3290
3247
|
var _a = this._getRoundPos(param.destPos, param.depaPos),
|
|
@@ -3297,26 +3254,26 @@ version: 4.12.0-beta.3
|
|
|
3297
3254
|
this._axes.trigger(event);
|
|
3298
3255
|
return !event.isCanceled();
|
|
3299
3256
|
};
|
|
3300
|
-
/**
|
|
3301
|
-
* This event is fired when animation ends.
|
|
3302
|
-
* @ko 에니메이션이 끝났을 때 발생한다.
|
|
3303
|
-
* @event Axes#animationEnd
|
|
3304
|
-
* @type {object}
|
|
3305
|
-
* @property {Boolean} isTrusted Returns true if an event was generated by the user action, or false if it was caused by a script or API call <ko>사용자의 액션에 의해 이벤트가 발생하였으면 true, 스크립트나 API호출에 의해 발생하였을 경우에는 false를 반환한다.</ko>
|
|
3306
|
-
*
|
|
3307
|
-
* @example
|
|
3308
|
-
* ```js
|
|
3309
|
-
* const axes = new eg.Axes({
|
|
3310
|
-
* "x": {
|
|
3311
|
-
* range: [0, 100]
|
|
3312
|
-
* },
|
|
3313
|
-
* "zoom": {
|
|
3314
|
-
* range: [50, 30]
|
|
3315
|
-
* }
|
|
3316
|
-
* }).on("animationEnd", function(event) {
|
|
3317
|
-
* // event.isTrusted
|
|
3318
|
-
* });
|
|
3319
|
-
* ```
|
|
3257
|
+
/**
|
|
3258
|
+
* This event is fired when animation ends.
|
|
3259
|
+
* @ko 에니메이션이 끝났을 때 발생한다.
|
|
3260
|
+
* @event Axes#animationEnd
|
|
3261
|
+
* @type {object}
|
|
3262
|
+
* @property {Boolean} isTrusted Returns true if an event was generated by the user action, or false if it was caused by a script or API call <ko>사용자의 액션에 의해 이벤트가 발생하였으면 true, 스크립트나 API호출에 의해 발생하였을 경우에는 false를 반환한다.</ko>
|
|
3263
|
+
*
|
|
3264
|
+
* @example
|
|
3265
|
+
* ```js
|
|
3266
|
+
* const axes = new eg.Axes({
|
|
3267
|
+
* "x": {
|
|
3268
|
+
* range: [0, 100]
|
|
3269
|
+
* },
|
|
3270
|
+
* "zoom": {
|
|
3271
|
+
* range: [50, 30]
|
|
3272
|
+
* }
|
|
3273
|
+
* }).on("animationEnd", function(event) {
|
|
3274
|
+
* // event.isTrusted
|
|
3275
|
+
* });
|
|
3276
|
+
* ```
|
|
3320
3277
|
*/
|
|
3321
3278
|
__proto.triggerAnimationEnd = function (isTrusted) {
|
|
3322
3279
|
if (isTrusted === void 0) {
|
|
@@ -3326,26 +3283,26 @@ version: 4.12.0-beta.3
|
|
|
3326
3283
|
isTrusted: isTrusted
|
|
3327
3284
|
}));
|
|
3328
3285
|
};
|
|
3329
|
-
/**
|
|
3330
|
-
* This event is fired when all actions have been completed.
|
|
3331
|
-
* @ko 에니메이션이 끝났을 때 발생한다.
|
|
3332
|
-
* @event Axes#finish
|
|
3333
|
-
* @type {object}
|
|
3334
|
-
* @property {Boolean} isTrusted Returns true if an event was generated by the user action, or false if it was caused by a script or API call <ko>사용자의 액션에 의해 이벤트가 발생하였으면 true, 스크립트나 API호출에 의해 발생하였을 경우에는 false를 반환한다.</ko>
|
|
3335
|
-
*
|
|
3336
|
-
* @example
|
|
3337
|
-
* ```js
|
|
3338
|
-
* const axes = new eg.Axes({
|
|
3339
|
-
* "x": {
|
|
3340
|
-
* range: [0, 100]
|
|
3341
|
-
* },
|
|
3342
|
-
* "zoom": {
|
|
3343
|
-
* range: [50, 30]
|
|
3344
|
-
* }
|
|
3345
|
-
* }).on("finish", function(event) {
|
|
3346
|
-
* // event.isTrusted
|
|
3347
|
-
* });
|
|
3348
|
-
* ```
|
|
3286
|
+
/**
|
|
3287
|
+
* This event is fired when all actions have been completed.
|
|
3288
|
+
* @ko 에니메이션이 끝났을 때 발생한다.
|
|
3289
|
+
* @event Axes#finish
|
|
3290
|
+
* @type {object}
|
|
3291
|
+
* @property {Boolean} isTrusted Returns true if an event was generated by the user action, or false if it was caused by a script or API call <ko>사용자의 액션에 의해 이벤트가 발생하였으면 true, 스크립트나 API호출에 의해 발생하였을 경우에는 false를 반환한다.</ko>
|
|
3292
|
+
*
|
|
3293
|
+
* @example
|
|
3294
|
+
* ```js
|
|
3295
|
+
* const axes = new eg.Axes({
|
|
3296
|
+
* "x": {
|
|
3297
|
+
* range: [0, 100]
|
|
3298
|
+
* },
|
|
3299
|
+
* "zoom": {
|
|
3300
|
+
* range: [50, 30]
|
|
3301
|
+
* }
|
|
3302
|
+
* }).on("finish", function(event) {
|
|
3303
|
+
* // event.isTrusted
|
|
3304
|
+
* });
|
|
3305
|
+
* ```
|
|
3349
3306
|
*/
|
|
3350
3307
|
__proto.triggerFinish = function (isTrusted) {
|
|
3351
3308
|
if (isTrusted === void 0) {
|
|
@@ -3427,9 +3384,9 @@ version: 4.12.0-beta.3
|
|
|
3427
3384
|
return InterruptManager;
|
|
3428
3385
|
}();
|
|
3429
3386
|
|
|
3430
|
-
/*
|
|
3431
|
-
* Copyright (c) 2015 NAVER Corp.
|
|
3432
|
-
* egjs projects are licensed under the MIT license
|
|
3387
|
+
/*
|
|
3388
|
+
* Copyright (c) 2015 NAVER Corp.
|
|
3389
|
+
* egjs projects are licensed under the MIT license
|
|
3433
3390
|
*/
|
|
3434
3391
|
var getInsidePosition = function (destPos, range, circular, bounce) {
|
|
3435
3392
|
var toDestPos = destPos;
|
|
@@ -3558,9 +3515,9 @@ version: 4.12.0-beta.3
|
|
|
3558
3515
|
});
|
|
3559
3516
|
this._complementOptions();
|
|
3560
3517
|
};
|
|
3561
|
-
/**
|
|
3562
|
-
* set up 'css' expression
|
|
3563
|
-
* @private
|
|
3518
|
+
/**
|
|
3519
|
+
* set up 'css' expression
|
|
3520
|
+
* @private
|
|
3564
3521
|
*/
|
|
3565
3522
|
__proto._complementOptions = function () {
|
|
3566
3523
|
var _this = this;
|
|
@@ -4456,15 +4413,15 @@ version: 4.12.0-beta.3
|
|
|
4456
4413
|
complete();
|
|
4457
4414
|
}
|
|
4458
4415
|
};
|
|
4459
|
-
/**
|
|
4460
|
-
* Get estimated final value.
|
|
4461
|
-
*
|
|
4462
|
-
* If destPos is within the 'error range' of the original intended position, the initial intended position is returned.
|
|
4463
|
-
* - eg. original intended pos: 100, destPos: 100.0000000004 ==> return 100;
|
|
4464
|
-
* If dest Pos is outside the 'range of error' compared to the originally intended pos, it is returned rounded based on the originally intended pos.
|
|
4465
|
-
* - eg. original intended pos: 100.123 destPos: 50.12345 => return 50.123
|
|
4466
|
-
* @param originalIntendedPos
|
|
4467
|
-
* @param destPos
|
|
4416
|
+
/**
|
|
4417
|
+
* Get estimated final value.
|
|
4418
|
+
*
|
|
4419
|
+
* If destPos is within the 'error range' of the original intended position, the initial intended position is returned.
|
|
4420
|
+
* - eg. original intended pos: 100, destPos: 100.0000000004 ==> return 100;
|
|
4421
|
+
* If dest Pos is outside the 'range of error' compared to the originally intended pos, it is returned rounded based on the originally intended pos.
|
|
4422
|
+
* - eg. original intended pos: 100.123 destPos: 50.12345 => return 50.123
|
|
4423
|
+
* @param originalIntendedPos
|
|
4424
|
+
* @param destPos
|
|
4468
4425
|
*/
|
|
4469
4426
|
__proto._getFinalPos = function (destPos, originalIntendedPos) {
|
|
4470
4427
|
var _this = this;
|
|
@@ -4590,111 +4547,111 @@ version: 4.12.0-beta.3
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4590
4547
|
return EasingManager;
|
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4591
4548
|
}(AnimationManager);
|
|
4592
4549
|
|
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4593
|
-
/**
|
|
4594
|
-
* @typedef {Object} AxisOption The Axis information. The key of the axis specifies the name to use as the logical virtual coordinate system.
|
|
4595
|
-
* @ko 축 정보. 축의 키는 논리적인 가상 좌표계로 사용할 이름을 지정한다.
|
|
4596
|
-
* @param {Number[]} [range] The range of coordinate <ko>좌표 범위</ko>
|
|
4597
|
-
* @param {Number} [range[0]=0] The coordinate of the minimum <ko>최소 좌표</ko>
|
|
4598
|
-
* @param {Number} [range[1]=0] The coordinate of the maximum <ko>최대 좌표</ko>
|
|
4599
|
-
* @param {Number} [startPos=range[0]] The coordinates to be moved when creating an instance <ko>인스턴스 생성시 이동할 좌표</ko>
|
|
4600
|
-
* @param {Number[]} [bounce] The size of bouncing area. The coordinates can exceed the coordinate area as much as the bouncing area based on user action. If the coordinates does not exceed the bouncing area when an element is dragged, the coordinates where bouncing effects are applied are retuned back into the coordinate area<ko>바운스 영역의 크기. 사용자의 동작에 따라 좌표가 좌표 영역을 넘어 바운스 영역의 크기만큼 더 이동할 수 있다. 사용자가 끌어다 놓는 동작을 했을 때 좌표가 바운스 영역에 있으면, 바운스 효과가 적용된 좌표가 다시 좌표 영역 안으로 들어온다</ko>
|
|
4601
|
-
* @param {Number} [bounce[0]=0] The size of coordinate of the minimum area <ko>최소 좌표 바운스 영역의 크기</ko>
|
|
4602
|
-
* @param {Number} [bounce[1]=0] The size of coordinate of the maximum area <ko>최대 좌표 바운스 영역의 크기</ko>
|
|
4603
|
-
* @param {Boolean[]} [circular] Indicates whether a circular element is available. If it is set to "true" and an element is dragged outside the coordinate area, the element will appear on the other side.<ko>순환 여부. 'true'로 설정한 방향의 좌표 영역 밖으로 엘리먼트가 이동하면 반대 방향에서 엘리먼트가 나타난다</ko>
|
|
4604
|
-
* @param {Boolean} [circular[0]=false] Indicates whether to circulate to the coordinate of the minimum <ko>최소 좌표 방향의 순환 여부</ko>
|
|
4605
|
-
* @param {Boolean} [circular[1]=false] Indicates whether to circulate to the coordinate of the maximum <ko>최대 좌표 방향의 순환 여부</ko>
|
|
4550
|
+
/**
|
|
4551
|
+
* @typedef {Object} AxisOption The Axis information. The key of the axis specifies the name to use as the logical virtual coordinate system.
|
|
4552
|
+
* @ko 축 정보. 축의 키는 논리적인 가상 좌표계로 사용할 이름을 지정한다.
|
|
4553
|
+
* @param {Number[]} [range] The range of coordinate <ko>좌표 범위</ko>
|
|
4554
|
+
* @param {Number} [range[0]=0] The coordinate of the minimum <ko>최소 좌표</ko>
|
|
4555
|
+
* @param {Number} [range[1]=0] The coordinate of the maximum <ko>최대 좌표</ko>
|
|
4556
|
+
* @param {Number} [startPos=range[0]] The coordinates to be moved when creating an instance <ko>인스턴스 생성시 이동할 좌표</ko>
|
|
4557
|
+
* @param {Number[]} [bounce] The size of bouncing area. The coordinates can exceed the coordinate area as much as the bouncing area based on user action. If the coordinates does not exceed the bouncing area when an element is dragged, the coordinates where bouncing effects are applied are retuned back into the coordinate area<ko>바운스 영역의 크기. 사용자의 동작에 따라 좌표가 좌표 영역을 넘어 바운스 영역의 크기만큼 더 이동할 수 있다. 사용자가 끌어다 놓는 동작을 했을 때 좌표가 바운스 영역에 있으면, 바운스 효과가 적용된 좌표가 다시 좌표 영역 안으로 들어온다</ko>
|
|
4558
|
+
* @param {Number} [bounce[0]=0] The size of coordinate of the minimum area <ko>최소 좌표 바운스 영역의 크기</ko>
|
|
4559
|
+
* @param {Number} [bounce[1]=0] The size of coordinate of the maximum area <ko>최대 좌표 바운스 영역의 크기</ko>
|
|
4560
|
+
* @param {Boolean[]} [circular] Indicates whether a circular element is available. If it is set to "true" and an element is dragged outside the coordinate area, the element will appear on the other side.<ko>순환 여부. 'true'로 설정한 방향의 좌표 영역 밖으로 엘리먼트가 이동하면 반대 방향에서 엘리먼트가 나타난다</ko>
|
|
4561
|
+
* @param {Boolean} [circular[0]=false] Indicates whether to circulate to the coordinate of the minimum <ko>최소 좌표 방향의 순환 여부</ko>
|
|
4562
|
+
* @param {Boolean} [circular[1]=false] Indicates whether to circulate to the coordinate of the maximum <ko>최대 좌표 방향의 순환 여부</ko>
|
|
4606
4563
|
**/
|
|
4607
|
-
/**
|
|
4608
|
-
* @typedef {Object} AxesOption The option object of the eg.Axes module
|
|
4609
|
-
* @ko eg.Axes 모듈의 옵션 객체
|
|
4610
|
-
* @param {Function} [easing=easing.easeOutCubic] The easing function to apply to an animation <ko>애니메이션에 적용할 easing 함수</ko>
|
|
4611
|
-
* @param {Number} [maximumDuration=Infinity] Maximum duration of the animation <ko>가속도에 의해 애니메이션이 동작할 때의 최대 좌표 이동 시간</ko>
|
|
4612
|
-
* @param {Number} [minimumDuration=0] Minimum duration of the animation <ko>가속도에 의해 애니메이션이 동작할 때의 최소 좌표 이동 시간</ko>
|
|
4613
|
-
* @param {Number} [deceleration=0.0006] Deceleration of the animation where acceleration is manually enabled by user. A higher value indicates shorter running time. <ko>사용자의 동작으로 가속도가 적용된 애니메이션의 감속도. 값이 높을수록 애니메이션 실행 시간이 짧아진다</ko>
|
|
4614
|
-
* @param {Boolean} [interruptable=true] Indicates whether an animation is interruptible.
|
|
4615
|
-
* - true: It can be paused or stopped by user action or the API.
|
|
4616
|
-
* - false: It cannot be paused or stopped by user action or the API while it is running.
|
|
4617
|
-
* <ko>진행 중인 애니메이션 중지 가능 여부.
|
|
4618
|
-
* - true: 사용자의 동작이나 API로 애니메이션을 중지할 수 있다.
|
|
4619
|
-
* - false: 애니메이션이 진행 중일 때는 사용자의 동작이나 API가 적용되지 않는다</ko>
|
|
4620
|
-
* @param {Number} [round=null] Rounding unit. For example, 0.1 rounds to 0.1 decimal point(6.1234 => 6.1), 5 rounds to 5 (93 => 95)
|
|
4621
|
-
* [Details](https://github.com/naver/egjs-axes/wiki/round-option)<ko>반올림 단위. 예를 들어 0.1 은 소숫점 0.1 까지 반올림(6.1234 => 6.1), 5 는 5 단위로 반올림(93 => 95).
|
|
4622
|
-
* [상세내용](https://github.com/naver/egjs-axes/wiki/round-option)</ko>
|
|
4623
|
-
* @param {Boolean} [nested=false] Whether the event propagates to other instances when the coordinates reach the end of the movable area <ko>좌표가 이동 가능한 영역의 끝까지 도달했을 때 다른 인스턴스들로의 이벤트 전파 여부</ko>
|
|
4564
|
+
/**
|
|
4565
|
+
* @typedef {Object} AxesOption The option object of the eg.Axes module
|
|
4566
|
+
* @ko eg.Axes 모듈의 옵션 객체
|
|
4567
|
+
* @param {Function} [easing=easing.easeOutCubic] The easing function to apply to an animation <ko>애니메이션에 적용할 easing 함수</ko>
|
|
4568
|
+
* @param {Number} [maximumDuration=Infinity] Maximum duration of the animation <ko>가속도에 의해 애니메이션이 동작할 때의 최대 좌표 이동 시간</ko>
|
|
4569
|
+
* @param {Number} [minimumDuration=0] Minimum duration of the animation <ko>가속도에 의해 애니메이션이 동작할 때의 최소 좌표 이동 시간</ko>
|
|
4570
|
+
* @param {Number} [deceleration=0.0006] Deceleration of the animation where acceleration is manually enabled by user. A higher value indicates shorter running time. <ko>사용자의 동작으로 가속도가 적용된 애니메이션의 감속도. 값이 높을수록 애니메이션 실행 시간이 짧아진다</ko>
|
|
4571
|
+
* @param {Boolean} [interruptable=true] Indicates whether an animation is interruptible.
|
|
4572
|
+
* - true: It can be paused or stopped by user action or the API.
|
|
4573
|
+
* - false: It cannot be paused or stopped by user action or the API while it is running.
|
|
4574
|
+
* <ko>진행 중인 애니메이션 중지 가능 여부.
|
|
4575
|
+
* - true: 사용자의 동작이나 API로 애니메이션을 중지할 수 있다.
|
|
4576
|
+
* - false: 애니메이션이 진행 중일 때는 사용자의 동작이나 API가 적용되지 않는다</ko>
|
|
4577
|
+
* @param {Number} [round=null] Rounding unit. For example, 0.1 rounds to 0.1 decimal point(6.1234 => 6.1), 5 rounds to 5 (93 => 95)
|
|
4578
|
+
* [Details](https://github.com/naver/egjs-axes/wiki/round-option)<ko>반올림 단위. 예를 들어 0.1 은 소숫점 0.1 까지 반올림(6.1234 => 6.1), 5 는 5 단위로 반올림(93 => 95).
|
|
4579
|
+
* [상세내용](https://github.com/naver/egjs-axes/wiki/round-option)</ko>
|
|
4580
|
+
* @param {Boolean} [nested=false] Whether the event propagates to other instances when the coordinates reach the end of the movable area <ko>좌표가 이동 가능한 영역의 끝까지 도달했을 때 다른 인스턴스들로의 이벤트 전파 여부</ko>
|
|
4624
4581
|
**/
|
|
4625
|
-
/**
|
|
4626
|
-
* A module used to change the information of user action entered by various input devices such as touch screen or mouse into the logical virtual coordinates. You can easily create a UI that responds to user actions.
|
|
4627
|
-
* @ko 터치 입력 장치나 마우스와 같은 다양한 입력 장치를 통해 전달 받은 사용자의 동작을 논리적인 가상 좌표로 변경하는 모듈이다. 사용자 동작에 반응하는 UI를 손쉽게 만들수 있다.
|
|
4628
|
-
* @extends eg.Component
|
|
4629
|
-
*
|
|
4630
|
-
* @param {Object.<string, AxisOption>} axis Axis information managed by eg.Axes. The key of the axis specifies the name to use as the logical virtual coordinate system. <ko>eg.Axes가 관리하는 축 정보. 축의 키는 논리적인 가상 좌표계로 사용할 이름을 지정한다.</ko>
|
|
4631
|
-
* @param {AxesOption} [options={}] The option object of the eg.Axes module<ko>eg.Axes 모듈의 옵션 객체</ko>
|
|
4632
|
-
* @param {Object.<string, number>} [startPos={}] The coordinates to be moved when creating an instance. It is applied with higher priority than startPos of axisOption.<ko>인스턴스 생성시 이동할 좌표, axisOption의 startPos보다 높은 우선순위로 적용된다.</ko>
|
|
4633
|
-
*
|
|
4634
|
-
* @support {"ie": "10+", "ch" : "latest", "ff" : "latest", "sf" : "latest", "edge" : "latest", "ios" : "7+", "an" : "2.3+ (except 3.x)"}
|
|
4635
|
-
* @example
|
|
4636
|
-
* ```js
|
|
4637
|
-
* // 1. Initialize eg.Axes
|
|
4638
|
-
* const axes = new eg.Axes({
|
|
4639
|
-
* something1: {
|
|
4640
|
-
* range: [0, 150],
|
|
4641
|
-
* bounce: 50
|
|
4642
|
-
* },
|
|
4643
|
-
* something2: {
|
|
4644
|
-
* range: [0, 200],
|
|
4645
|
-
* bounce: 100
|
|
4646
|
-
* },
|
|
4647
|
-
* somethingN: {
|
|
4648
|
-
* range: [1, 10],
|
|
4649
|
-
* }
|
|
4650
|
-
* }, {
|
|
4651
|
-
* deceleration : 0.0024
|
|
4652
|
-
* });
|
|
4653
|
-
*
|
|
4654
|
-
* // 2. attach event handler
|
|
4655
|
-
* axes.on({
|
|
4656
|
-
* "hold" : function(evt) {
|
|
4657
|
-
* },
|
|
4658
|
-
* "release" : function(evt) {
|
|
4659
|
-
* },
|
|
4660
|
-
* "animationStart" : function(evt) {
|
|
4661
|
-
* },
|
|
4662
|
-
* "animationEnd" : function(evt) {
|
|
4663
|
-
* },
|
|
4664
|
-
* "change" : function(evt) {
|
|
4665
|
-
* }
|
|
4666
|
-
* });
|
|
4667
|
-
*
|
|
4668
|
-
* // 3. Initialize inputTypes
|
|
4669
|
-
* const panInputArea = new eg.Axes.PanInput("#area", {
|
|
4670
|
-
* scale: [0.5, 1]
|
|
4671
|
-
* });
|
|
4672
|
-
* const panInputHmove = new eg.Axes.PanInput("#hmove");
|
|
4673
|
-
* const panInputVmove = new eg.Axes.PanInput("#vmove");
|
|
4674
|
-
* const pinchInputArea = new eg.Axes.PinchInput("#area", {
|
|
4675
|
-
* scale: 1.5
|
|
4676
|
-
* });
|
|
4677
|
-
*
|
|
4678
|
-
* // 4. Connect eg.Axes and InputTypes
|
|
4679
|
-
* // [PanInput] When the mouse or touchscreen is down and moved.
|
|
4680
|
-
* // Connect the 'something2' axis to the mouse or touchscreen x position and
|
|
4681
|
-
* // connect the 'somethingN' axis to the mouse or touchscreen y position.
|
|
4682
|
-
* axes.connect(["something2", "somethingN"], panInputArea); // or axes.connect("something2 somethingN", panInputArea);
|
|
4683
|
-
*
|
|
4684
|
-
* // Connect only one 'something1' axis to the mouse or touchscreen x position.
|
|
4685
|
-
* axes.connect(["something1"], panInputHmove); // or axes.connect("something1", panInputHmove);
|
|
4686
|
-
*
|
|
4687
|
-
* // Connect only one 'something2' axis to the mouse or touchscreen y position.
|
|
4688
|
-
* axes.connect(["", "something2"], panInputVmove); // or axes.connect(" something2", panInputVmove);
|
|
4689
|
-
*
|
|
4690
|
-
* // [PinchInput] Connect 'something2' axis when two pointers are moving toward (zoom-in) or away from each other (zoom-out).
|
|
4691
|
-
* axes.connect("something2", pinchInputArea);
|
|
4692
|
-
* ```
|
|
4582
|
+
/**
|
|
4583
|
+
* A module used to change the information of user action entered by various input devices such as touch screen or mouse into the logical virtual coordinates. You can easily create a UI that responds to user actions.
|
|
4584
|
+
* @ko 터치 입력 장치나 마우스와 같은 다양한 입력 장치를 통해 전달 받은 사용자의 동작을 논리적인 가상 좌표로 변경하는 모듈이다. 사용자 동작에 반응하는 UI를 손쉽게 만들수 있다.
|
|
4585
|
+
* @extends eg.Component
|
|
4586
|
+
*
|
|
4587
|
+
* @param {Object.<string, AxisOption>} axis Axis information managed by eg.Axes. The key of the axis specifies the name to use as the logical virtual coordinate system. <ko>eg.Axes가 관리하는 축 정보. 축의 키는 논리적인 가상 좌표계로 사용할 이름을 지정한다.</ko>
|
|
4588
|
+
* @param {AxesOption} [options={}] The option object of the eg.Axes module<ko>eg.Axes 모듈의 옵션 객체</ko>
|
|
4589
|
+
* @param {Object.<string, number>} [startPos={}] The coordinates to be moved when creating an instance. It is applied with higher priority than startPos of axisOption.<ko>인스턴스 생성시 이동할 좌표, axisOption의 startPos보다 높은 우선순위로 적용된다.</ko>
|
|
4590
|
+
*
|
|
4591
|
+
* @support {"ie": "10+", "ch" : "latest", "ff" : "latest", "sf" : "latest", "edge" : "latest", "ios" : "7+", "an" : "2.3+ (except 3.x)"}
|
|
4592
|
+
* @example
|
|
4593
|
+
* ```js
|
|
4594
|
+
* // 1. Initialize eg.Axes
|
|
4595
|
+
* const axes = new eg.Axes({
|
|
4596
|
+
* something1: {
|
|
4597
|
+
* range: [0, 150],
|
|
4598
|
+
* bounce: 50
|
|
4599
|
+
* },
|
|
4600
|
+
* something2: {
|
|
4601
|
+
* range: [0, 200],
|
|
4602
|
+
* bounce: 100
|
|
4603
|
+
* },
|
|
4604
|
+
* somethingN: {
|
|
4605
|
+
* range: [1, 10],
|
|
4606
|
+
* }
|
|
4607
|
+
* }, {
|
|
4608
|
+
* deceleration : 0.0024
|
|
4609
|
+
* });
|
|
4610
|
+
*
|
|
4611
|
+
* // 2. attach event handler
|
|
4612
|
+
* axes.on({
|
|
4613
|
+
* "hold" : function(evt) {
|
|
4614
|
+
* },
|
|
4615
|
+
* "release" : function(evt) {
|
|
4616
|
+
* },
|
|
4617
|
+
* "animationStart" : function(evt) {
|
|
4618
|
+
* },
|
|
4619
|
+
* "animationEnd" : function(evt) {
|
|
4620
|
+
* },
|
|
4621
|
+
* "change" : function(evt) {
|
|
4622
|
+
* }
|
|
4623
|
+
* });
|
|
4624
|
+
*
|
|
4625
|
+
* // 3. Initialize inputTypes
|
|
4626
|
+
* const panInputArea = new eg.Axes.PanInput("#area", {
|
|
4627
|
+
* scale: [0.5, 1]
|
|
4628
|
+
* });
|
|
4629
|
+
* const panInputHmove = new eg.Axes.PanInput("#hmove");
|
|
4630
|
+
* const panInputVmove = new eg.Axes.PanInput("#vmove");
|
|
4631
|
+
* const pinchInputArea = new eg.Axes.PinchInput("#area", {
|
|
4632
|
+
* scale: 1.5
|
|
4633
|
+
* });
|
|
4634
|
+
*
|
|
4635
|
+
* // 4. Connect eg.Axes and InputTypes
|
|
4636
|
+
* // [PanInput] When the mouse or touchscreen is down and moved.
|
|
4637
|
+
* // Connect the 'something2' axis to the mouse or touchscreen x position and
|
|
4638
|
+
* // connect the 'somethingN' axis to the mouse or touchscreen y position.
|
|
4639
|
+
* axes.connect(["something2", "somethingN"], panInputArea); // or axes.connect("something2 somethingN", panInputArea);
|
|
4640
|
+
*
|
|
4641
|
+
* // Connect only one 'something1' axis to the mouse or touchscreen x position.
|
|
4642
|
+
* axes.connect(["something1"], panInputHmove); // or axes.connect("something1", panInputHmove);
|
|
4643
|
+
*
|
|
4644
|
+
* // Connect only one 'something2' axis to the mouse or touchscreen y position.
|
|
4645
|
+
* axes.connect(["", "something2"], panInputVmove); // or axes.connect(" something2", panInputVmove);
|
|
4646
|
+
*
|
|
4647
|
+
* // [PinchInput] Connect 'something2' axis when two pointers are moving toward (zoom-in) or away from each other (zoom-out).
|
|
4648
|
+
* axes.connect("something2", pinchInputArea);
|
|
4649
|
+
* ```
|
|
4693
4650
|
*/
|
|
4694
4651
|
var Axes = /*#__PURE__*/function (_super) {
|
|
4695
4652
|
__extends$1(Axes, _super);
|
|
4696
|
-
/**
|
|
4697
|
-
*
|
|
4653
|
+
/**
|
|
4654
|
+
*
|
|
4698
4655
|
*/
|
|
4699
4656
|
function Axes(axis, options, startPos) {
|
|
4700
4657
|
if (axis === void 0) {
|
|
@@ -4734,23 +4691,23 @@ version: 4.12.0-beta.3
|
|
|
4734
4691
|
}
|
|
4735
4692
|
var __proto = Axes.prototype;
|
|
4736
4693
|
Object.defineProperty(__proto, "holding", {
|
|
4737
|
-
/**
|
|
4738
|
-
* @name Axes#holding
|
|
4739
|
-
* @desc Returns true if at least one input is in progress.
|
|
4740
|
-
* @ko 입력이 하나 이상 진행 중인지 여부를 반환한다.
|
|
4741
|
-
*
|
|
4742
|
-
* @readonly
|
|
4743
|
-
* @type {boolean}
|
|
4744
|
-
* @example
|
|
4745
|
-
* ```js
|
|
4746
|
-
* const axes = new eg.Axes({
|
|
4747
|
-
* x: {
|
|
4748
|
-
* range: [0, 100],
|
|
4749
|
-
* },
|
|
4750
|
-
* });
|
|
4751
|
-
*
|
|
4752
|
-
* axes.holding
|
|
4753
|
-
* ```
|
|
4694
|
+
/**
|
|
4695
|
+
* @name Axes#holding
|
|
4696
|
+
* @desc Returns true if at least one input is in progress.
|
|
4697
|
+
* @ko 입력이 하나 이상 진행 중인지 여부를 반환한다.
|
|
4698
|
+
*
|
|
4699
|
+
* @readonly
|
|
4700
|
+
* @type {boolean}
|
|
4701
|
+
* @example
|
|
4702
|
+
* ```js
|
|
4703
|
+
* const axes = new eg.Axes({
|
|
4704
|
+
* x: {
|
|
4705
|
+
* range: [0, 100],
|
|
4706
|
+
* },
|
|
4707
|
+
* });
|
|
4708
|
+
*
|
|
4709
|
+
* axes.holding
|
|
4710
|
+
* ```
|
|
4754
4711
|
*/
|
|
4755
4712
|
get: function () {
|
|
4756
4713
|
return this.eventManager.holdingCount > 0;
|
|
@@ -4758,30 +4715,30 @@ version: 4.12.0-beta.3
|
|
|
4758
4715
|
enumerable: false,
|
|
4759
4716
|
configurable: true
|
|
4760
4717
|
});
|
|
4761
|
-
/**
|
|
4762
|
-
* Connect the axis of eg.Axes to the inputType.
|
|
4763
|
-
* @ko eg.Axes의 축과 inputType을 연결한다
|
|
4764
|
-
* @param {(String[]|String)} axes The name of the axis to associate with inputType <ko>inputType과 연결할 축의 이름</ko>
|
|
4765
|
-
* @param {Object} inputType The inputType instance to associate with the axis of eg.Axes <ko>eg.Axes의 축과 연결할 inputType 인스턴스</ko>
|
|
4766
|
-
* @return {eg.Axes} An instance of a module itself <ko>모듈 자신의 인스턴스</ko>
|
|
4767
|
-
* @example
|
|
4768
|
-
* ```js
|
|
4769
|
-
* const axes = new eg.Axes({
|
|
4770
|
-
* "x": {
|
|
4771
|
-
* range: [0, 100]
|
|
4772
|
-
* },
|
|
4773
|
-
* "xOther": {
|
|
4774
|
-
* range: [-100, 100]
|
|
4775
|
-
* }
|
|
4776
|
-
* });
|
|
4777
|
-
*
|
|
4778
|
-
* axes.connect("x", new eg.Axes.PanInput("#area1"))
|
|
4779
|
-
* .connect("x xOther", new eg.Axes.PanInput("#area2"))
|
|
4780
|
-
* .connect(" xOther", new eg.Axes.PanInput("#area3"))
|
|
4781
|
-
* .connect(["x"], new eg.Axes.PanInput("#area4"))
|
|
4782
|
-
* .connect(["xOther", "x"], new eg.Axes.PanInput("#area5"))
|
|
4783
|
-
* .connect(["", "xOther"], new eg.Axes.PanInput("#area6"));
|
|
4784
|
-
* ```
|
|
4718
|
+
/**
|
|
4719
|
+
* Connect the axis of eg.Axes to the inputType.
|
|
4720
|
+
* @ko eg.Axes의 축과 inputType을 연결한다
|
|
4721
|
+
* @param {(String[]|String)} axes The name of the axis to associate with inputType <ko>inputType과 연결할 축의 이름</ko>
|
|
4722
|
+
* @param {Object} inputType The inputType instance to associate with the axis of eg.Axes <ko>eg.Axes의 축과 연결할 inputType 인스턴스</ko>
|
|
4723
|
+
* @return {eg.Axes} An instance of a module itself <ko>모듈 자신의 인스턴스</ko>
|
|
4724
|
+
* @example
|
|
4725
|
+
* ```js
|
|
4726
|
+
* const axes = new eg.Axes({
|
|
4727
|
+
* "x": {
|
|
4728
|
+
* range: [0, 100]
|
|
4729
|
+
* },
|
|
4730
|
+
* "xOther": {
|
|
4731
|
+
* range: [-100, 100]
|
|
4732
|
+
* }
|
|
4733
|
+
* });
|
|
4734
|
+
*
|
|
4735
|
+
* axes.connect("x", new eg.Axes.PanInput("#area1"))
|
|
4736
|
+
* .connect("x xOther", new eg.Axes.PanInput("#area2"))
|
|
4737
|
+
* .connect(" xOther", new eg.Axes.PanInput("#area3"))
|
|
4738
|
+
* .connect(["x"], new eg.Axes.PanInput("#area4"))
|
|
4739
|
+
* .connect(["xOther", "x"], new eg.Axes.PanInput("#area5"))
|
|
4740
|
+
* .connect(["", "xOther"], new eg.Axes.PanInput("#area6"));
|
|
4741
|
+
* ```
|
|
4785
4742
|
*/
|
|
4786
4743
|
__proto.connect = function (axes, inputType) {
|
|
4787
4744
|
var mapped;
|
|
@@ -4799,33 +4756,33 @@ version: 4.12.0-beta.3
|
|
|
4799
4756
|
this._inputs.push(inputType);
|
|
4800
4757
|
return this;
|
|
4801
4758
|
};
|
|
4802
|
-
/**
|
|
4803
|
-
* Disconnect the axis of eg.Axes from the inputType.
|
|
4804
|
-
* @ko eg.Axes의 축과 inputType의 연결을 끊는다.
|
|
4805
|
-
* @param {Object} [inputType] An inputType instance associated with the axis of eg.Axes <ko>eg.Axes의 축과 연결한 inputType 인스턴스</ko>
|
|
4806
|
-
* @return {eg.Axes} An instance of a module itself <ko>모듈 자신의 인스턴스</ko>
|
|
4807
|
-
* @example
|
|
4808
|
-
* ```js
|
|
4809
|
-
* const axes = new eg.Axes({
|
|
4810
|
-
* "x": {
|
|
4811
|
-
* range: [0, 100]
|
|
4812
|
-
* },
|
|
4813
|
-
* "xOther": {
|
|
4814
|
-
* range: [-100, 100]
|
|
4815
|
-
* }
|
|
4816
|
-
* });
|
|
4817
|
-
*
|
|
4818
|
-
* const input1 = new eg.Axes.PanInput("#area1");
|
|
4819
|
-
* const input2 = new eg.Axes.PanInput("#area2");
|
|
4820
|
-
* const input3 = new eg.Axes.PanInput("#area3");
|
|
4821
|
-
*
|
|
4822
|
-
* axes.connect("x", input1);
|
|
4823
|
-
* .connect("x xOther", input2)
|
|
4824
|
-
* .connect(["xOther", "x"], input3);
|
|
4825
|
-
*
|
|
4826
|
-
* axes.disconnect(input1); // disconnects input1
|
|
4827
|
-
* axes.disconnect(); // disconnects all of them
|
|
4828
|
-
* ```
|
|
4759
|
+
/**
|
|
4760
|
+
* Disconnect the axis of eg.Axes from the inputType.
|
|
4761
|
+
* @ko eg.Axes의 축과 inputType의 연결을 끊는다.
|
|
4762
|
+
* @param {Object} [inputType] An inputType instance associated with the axis of eg.Axes <ko>eg.Axes의 축과 연결한 inputType 인스턴스</ko>
|
|
4763
|
+
* @return {eg.Axes} An instance of a module itself <ko>모듈 자신의 인스턴스</ko>
|
|
4764
|
+
* @example
|
|
4765
|
+
* ```js
|
|
4766
|
+
* const axes = new eg.Axes({
|
|
4767
|
+
* "x": {
|
|
4768
|
+
* range: [0, 100]
|
|
4769
|
+
* },
|
|
4770
|
+
* "xOther": {
|
|
4771
|
+
* range: [-100, 100]
|
|
4772
|
+
* }
|
|
4773
|
+
* });
|
|
4774
|
+
*
|
|
4775
|
+
* const input1 = new eg.Axes.PanInput("#area1");
|
|
4776
|
+
* const input2 = new eg.Axes.PanInput("#area2");
|
|
4777
|
+
* const input3 = new eg.Axes.PanInput("#area3");
|
|
4778
|
+
*
|
|
4779
|
+
* axes.connect("x", input1);
|
|
4780
|
+
* .connect("x xOther", input2)
|
|
4781
|
+
* .connect(["xOther", "x"], input3);
|
|
4782
|
+
*
|
|
4783
|
+
* axes.disconnect(input1); // disconnects input1
|
|
4784
|
+
* axes.disconnect(); // disconnects all of them
|
|
4785
|
+
* ```
|
|
4829
4786
|
*/
|
|
4830
4787
|
__proto.disconnect = function (inputType) {
|
|
4831
4788
|
if (inputType) {
|
|
@@ -4842,60 +4799,60 @@ version: 4.12.0-beta.3
|
|
|
4842
4799
|
}
|
|
4843
4800
|
return this;
|
|
4844
4801
|
};
|
|
4845
|
-
/**
|
|
4846
|
-
* Returns the current position of the coordinates.
|
|
4847
|
-
* @ko 좌표의 현재 위치를 반환한다
|
|
4848
|
-
* @param {Object} [axes] The names of the axis <ko>축 이름들</ko>
|
|
4849
|
-
* @return {Object.<string, number>} Axis coordinate information <ko>축 좌표 정보</ko>
|
|
4850
|
-
* @example
|
|
4851
|
-
* ```js
|
|
4852
|
-
* const axes = new eg.Axes({
|
|
4853
|
-
* "x": {
|
|
4854
|
-
* range: [0, 100]
|
|
4855
|
-
* },
|
|
4856
|
-
* "xOther": {
|
|
4857
|
-
* range: [-100, 100]
|
|
4858
|
-
* },
|
|
4859
|
-
* "zoom": {
|
|
4860
|
-
* range: [50, 30]
|
|
4861
|
-
* }
|
|
4862
|
-
* });
|
|
4863
|
-
*
|
|
4864
|
-
* axes.get(); // {"x": 0, "xOther": -100, "zoom": 50}
|
|
4865
|
-
* axes.get(["x", "zoom"]); // {"x": 0, "zoom": 50}
|
|
4866
|
-
* ```
|
|
4802
|
+
/**
|
|
4803
|
+
* Returns the current position of the coordinates.
|
|
4804
|
+
* @ko 좌표의 현재 위치를 반환한다
|
|
4805
|
+
* @param {Object} [axes] The names of the axis <ko>축 이름들</ko>
|
|
4806
|
+
* @return {Object.<string, number>} Axis coordinate information <ko>축 좌표 정보</ko>
|
|
4807
|
+
* @example
|
|
4808
|
+
* ```js
|
|
4809
|
+
* const axes = new eg.Axes({
|
|
4810
|
+
* "x": {
|
|
4811
|
+
* range: [0, 100]
|
|
4812
|
+
* },
|
|
4813
|
+
* "xOther": {
|
|
4814
|
+
* range: [-100, 100]
|
|
4815
|
+
* },
|
|
4816
|
+
* "zoom": {
|
|
4817
|
+
* range: [50, 30]
|
|
4818
|
+
* }
|
|
4819
|
+
* });
|
|
4820
|
+
*
|
|
4821
|
+
* axes.get(); // {"x": 0, "xOther": -100, "zoom": 50}
|
|
4822
|
+
* axes.get(["x", "zoom"]); // {"x": 0, "zoom": 50}
|
|
4823
|
+
* ```
|
|
4867
4824
|
*/
|
|
4868
4825
|
__proto.get = function (axes) {
|
|
4869
4826
|
return this.axisManager.get(axes);
|
|
4870
4827
|
};
|
|
4871
|
-
/**
|
|
4872
|
-
* Moves an axis to specific coordinates.
|
|
4873
|
-
* @ko 좌표를 이동한다.
|
|
4874
|
-
* @param {Object.<string, number>} pos The coordinate to move to <ko>이동할 좌표</ko>
|
|
4875
|
-
* @param {Number} [duration=0] Duration of the animation (unit: ms) <ko>애니메이션 진행 시간(단위: ms)</ko>
|
|
4876
|
-
* @return {eg.Axes} An instance of a module itself <ko>모듈 자신의 인스턴스</ko>
|
|
4877
|
-
* @example
|
|
4878
|
-
* ```js
|
|
4879
|
-
* const axes = new eg.Axes({
|
|
4880
|
-
* "x": {
|
|
4881
|
-
* range: [0, 100]
|
|
4882
|
-
* },
|
|
4883
|
-
* "xOther": {
|
|
4884
|
-
* range: [-100, 100]
|
|
4885
|
-
* },
|
|
4886
|
-
* "zoom": {
|
|
4887
|
-
* range: [50, 30]
|
|
4888
|
-
* }
|
|
4889
|
-
* });
|
|
4890
|
-
*
|
|
4891
|
-
* axes.setTo({"x": 30, "zoom": 60});
|
|
4892
|
-
* axes.get(); // {"x": 30, "xOther": -100, "zoom": 60}
|
|
4893
|
-
*
|
|
4894
|
-
* axes.setTo({"x": 100, "xOther": 60}, 1000); // animatation
|
|
4895
|
-
*
|
|
4896
|
-
* // after 1000 ms
|
|
4897
|
-
* axes.get(); // {"x": 100, "xOther": 60, "zoom": 60}
|
|
4898
|
-
* ```
|
|
4828
|
+
/**
|
|
4829
|
+
* Moves an axis to specific coordinates.
|
|
4830
|
+
* @ko 좌표를 이동한다.
|
|
4831
|
+
* @param {Object.<string, number>} pos The coordinate to move to <ko>이동할 좌표</ko>
|
|
4832
|
+
* @param {Number} [duration=0] Duration of the animation (unit: ms) <ko>애니메이션 진행 시간(단위: ms)</ko>
|
|
4833
|
+
* @return {eg.Axes} An instance of a module itself <ko>모듈 자신의 인스턴스</ko>
|
|
4834
|
+
* @example
|
|
4835
|
+
* ```js
|
|
4836
|
+
* const axes = new eg.Axes({
|
|
4837
|
+
* "x": {
|
|
4838
|
+
* range: [0, 100]
|
|
4839
|
+
* },
|
|
4840
|
+
* "xOther": {
|
|
4841
|
+
* range: [-100, 100]
|
|
4842
|
+
* },
|
|
4843
|
+
* "zoom": {
|
|
4844
|
+
* range: [50, 30]
|
|
4845
|
+
* }
|
|
4846
|
+
* });
|
|
4847
|
+
*
|
|
4848
|
+
* axes.setTo({"x": 30, "zoom": 60});
|
|
4849
|
+
* axes.get(); // {"x": 30, "xOther": -100, "zoom": 60}
|
|
4850
|
+
*
|
|
4851
|
+
* axes.setTo({"x": 100, "xOther": 60}, 1000); // animatation
|
|
4852
|
+
*
|
|
4853
|
+
* // after 1000 ms
|
|
4854
|
+
* axes.get(); // {"x": 100, "xOther": 60, "zoom": 60}
|
|
4855
|
+
* ```
|
|
4899
4856
|
*/
|
|
4900
4857
|
__proto.setTo = function (pos, duration) {
|
|
4901
4858
|
if (duration === void 0) {
|
|
@@ -4904,34 +4861,34 @@ version: 4.12.0-beta.3
|
|
|
4904
4861
|
this.animationManager.setTo(pos, duration);
|
|
4905
4862
|
return this;
|
|
4906
4863
|
};
|
|
4907
|
-
/**
|
|
4908
|
-
* Moves an axis from the current coordinates to specific coordinates.
|
|
4909
|
-
* @ko 현재 좌표를 기준으로 좌표를 이동한다.
|
|
4910
|
-
* @param {Object.<string, number>} pos The coordinate to move to <ko>이동할 좌표</ko>
|
|
4911
|
-
* @param {Number} [duration=0] Duration of the animation (unit: ms) <ko>애니메이션 진행 시간(단위: ms)</ko>
|
|
4912
|
-
* @return {eg.Axes} An instance of a module itself <ko>모듈 자신의 인스턴스</ko>
|
|
4913
|
-
* @example
|
|
4914
|
-
* ```js
|
|
4915
|
-
* const axes = new eg.Axes({
|
|
4916
|
-
* "x": {
|
|
4917
|
-
* range: [0, 100]
|
|
4918
|
-
* },
|
|
4919
|
-
* "xOther": {
|
|
4920
|
-
* range: [-100, 100]
|
|
4921
|
-
* },
|
|
4922
|
-
* "zoom": {
|
|
4923
|
-
* range: [50, 30]
|
|
4924
|
-
* }
|
|
4925
|
-
* });
|
|
4926
|
-
*
|
|
4927
|
-
* axes.setBy({"x": 30, "zoom": 10});
|
|
4928
|
-
* axes.get(); // {"x": 30, "xOther": -100, "zoom": 60}
|
|
4929
|
-
*
|
|
4930
|
-
* axes.setBy({"x": 70, "xOther": 60}, 1000); // animatation
|
|
4931
|
-
*
|
|
4932
|
-
* // after 1000 ms
|
|
4933
|
-
* axes.get(); // {"x": 100, "xOther": -40, "zoom": 60}
|
|
4934
|
-
* ```
|
|
4864
|
+
/**
|
|
4865
|
+
* Moves an axis from the current coordinates to specific coordinates.
|
|
4866
|
+
* @ko 현재 좌표를 기준으로 좌표를 이동한다.
|
|
4867
|
+
* @param {Object.<string, number>} pos The coordinate to move to <ko>이동할 좌표</ko>
|
|
4868
|
+
* @param {Number} [duration=0] Duration of the animation (unit: ms) <ko>애니메이션 진행 시간(단위: ms)</ko>
|
|
4869
|
+
* @return {eg.Axes} An instance of a module itself <ko>모듈 자신의 인스턴스</ko>
|
|
4870
|
+
* @example
|
|
4871
|
+
* ```js
|
|
4872
|
+
* const axes = new eg.Axes({
|
|
4873
|
+
* "x": {
|
|
4874
|
+
* range: [0, 100]
|
|
4875
|
+
* },
|
|
4876
|
+
* "xOther": {
|
|
4877
|
+
* range: [-100, 100]
|
|
4878
|
+
* },
|
|
4879
|
+
* "zoom": {
|
|
4880
|
+
* range: [50, 30]
|
|
4881
|
+
* }
|
|
4882
|
+
* });
|
|
4883
|
+
*
|
|
4884
|
+
* axes.setBy({"x": 30, "zoom": 10});
|
|
4885
|
+
* axes.get(); // {"x": 30, "xOther": -100, "zoom": 60}
|
|
4886
|
+
*
|
|
4887
|
+
* axes.setBy({"x": 70, "xOther": 60}, 1000); // animatation
|
|
4888
|
+
*
|
|
4889
|
+
* // after 1000 ms
|
|
4890
|
+
* axes.get(); // {"x": 100, "xOther": -40, "zoom": 60}
|
|
4891
|
+
* ```
|
|
4935
4892
|
*/
|
|
4936
4893
|
__proto.setBy = function (pos, duration) {
|
|
4937
4894
|
if (duration === void 0) {
|
|
@@ -4940,230 +4897,230 @@ version: 4.12.0-beta.3
|
|
|
4940
4897
|
this.animationManager.setBy(pos, duration);
|
|
4941
4898
|
return this;
|
|
4942
4899
|
};
|
|
4943
|
-
/**
|
|
4944
|
-
* Change the options of Axes instance.
|
|
4945
|
-
* @ko 인스턴스의 옵션을 변경한다.
|
|
4946
|
-
* @param {AxesOption} options Axes options to change <ko>변경할 옵션 목록</ko>
|
|
4947
|
-
* @return {eg.Axes} An instance of a module itself <ko>모듈 자신의 인스턴스</ko>
|
|
4948
|
-
* @example
|
|
4949
|
-
* ```js
|
|
4950
|
-
* const axes = new eg.Axes({
|
|
4951
|
-
* "x": {
|
|
4952
|
-
* range: [0, 100]
|
|
4953
|
-
* },
|
|
4954
|
-
* }, {
|
|
4955
|
-
* round: 10,
|
|
4956
|
-
* });
|
|
4957
|
-
*
|
|
4958
|
-
* axes.setTo({"x": 48});
|
|
4959
|
-
* axes.get(); // {"x": 50}
|
|
4960
|
-
*
|
|
4961
|
-
* axes.setOptions({
|
|
4962
|
-
* round: 1,
|
|
4963
|
-
* });
|
|
4964
|
-
*
|
|
4965
|
-
* axes.setTo({"x": 48});
|
|
4966
|
-
* axes.get(); // {"x": 48}
|
|
4967
|
-
* ```
|
|
4900
|
+
/**
|
|
4901
|
+
* Change the options of Axes instance.
|
|
4902
|
+
* @ko 인스턴스의 옵션을 변경한다.
|
|
4903
|
+
* @param {AxesOption} options Axes options to change <ko>변경할 옵션 목록</ko>
|
|
4904
|
+
* @return {eg.Axes} An instance of a module itself <ko>모듈 자신의 인스턴스</ko>
|
|
4905
|
+
* @example
|
|
4906
|
+
* ```js
|
|
4907
|
+
* const axes = new eg.Axes({
|
|
4908
|
+
* "x": {
|
|
4909
|
+
* range: [0, 100]
|
|
4910
|
+
* },
|
|
4911
|
+
* }, {
|
|
4912
|
+
* round: 10,
|
|
4913
|
+
* });
|
|
4914
|
+
*
|
|
4915
|
+
* axes.setTo({"x": 48});
|
|
4916
|
+
* axes.get(); // {"x": 50}
|
|
4917
|
+
*
|
|
4918
|
+
* axes.setOptions({
|
|
4919
|
+
* round: 1,
|
|
4920
|
+
* });
|
|
4921
|
+
*
|
|
4922
|
+
* axes.setTo({"x": 48});
|
|
4923
|
+
* axes.get(); // {"x": 48}
|
|
4924
|
+
* ```
|
|
4968
4925
|
*/
|
|
4969
4926
|
__proto.setOptions = function (options) {
|
|
4970
4927
|
this.options = __assign$1(__assign$1({}, this.options), options);
|
|
4971
4928
|
this.animationManager.setOptions(options);
|
|
4972
|
-
return this;
|
|
4973
|
-
};
|
|
4974
|
-
/**
|
|
4975
|
-
* Change the information of an existing axis.
|
|
4976
|
-
* @ko 존재하는 축의 정보를 변경한다.
|
|
4977
|
-
* @param {Object.<string, AxisOption>} axis Axis options to change <ko>변경할 축의 정보</ko>
|
|
4978
|
-
* @return {eg.Axes} An instance of a module itself <ko>모듈 자신의 인스턴스</ko>
|
|
4979
|
-
* @example
|
|
4980
|
-
* ```js
|
|
4981
|
-
* const axes = new eg.Axes({
|
|
4982
|
-
* "x": {
|
|
4983
|
-
* range: [0, 100]
|
|
4984
|
-
* },
|
|
4985
|
-
* });
|
|
4986
|
-
*
|
|
4987
|
-
* axes.setTo({"x": 150});
|
|
4988
|
-
* axes.get(); // {"x": 100}
|
|
4989
|
-
*
|
|
4990
|
-
* axes.setAxis({
|
|
4991
|
-
* "x": {
|
|
4992
|
-
* range: [0, 200]
|
|
4993
|
-
* },
|
|
4994
|
-
* });
|
|
4995
|
-
*
|
|
4996
|
-
* axes.setTo({"x": 150});
|
|
4997
|
-
* axes.get(); // {"x": 150}
|
|
4998
|
-
* ```
|
|
4929
|
+
return this;
|
|
4930
|
+
};
|
|
4931
|
+
/**
|
|
4932
|
+
* Change the information of an existing axis.
|
|
4933
|
+
* @ko 존재하는 축의 정보를 변경한다.
|
|
4934
|
+
* @param {Object.<string, AxisOption>} axis Axis options to change <ko>변경할 축의 정보</ko>
|
|
4935
|
+
* @return {eg.Axes} An instance of a module itself <ko>모듈 자신의 인스턴스</ko>
|
|
4936
|
+
* @example
|
|
4937
|
+
* ```js
|
|
4938
|
+
* const axes = new eg.Axes({
|
|
4939
|
+
* "x": {
|
|
4940
|
+
* range: [0, 100]
|
|
4941
|
+
* },
|
|
4942
|
+
* });
|
|
4943
|
+
*
|
|
4944
|
+
* axes.setTo({"x": 150});
|
|
4945
|
+
* axes.get(); // {"x": 100}
|
|
4946
|
+
*
|
|
4947
|
+
* axes.setAxis({
|
|
4948
|
+
* "x": {
|
|
4949
|
+
* range: [0, 200]
|
|
4950
|
+
* },
|
|
4951
|
+
* });
|
|
4952
|
+
*
|
|
4953
|
+
* axes.setTo({"x": 150});
|
|
4954
|
+
* axes.get(); // {"x": 150}
|
|
4955
|
+
* ```
|
|
4999
4956
|
*/
|
|
5000
4957
|
__proto.setAxis = function (axis) {
|
|
5001
4958
|
this.axisManager.setAxis(axis);
|
|
5002
4959
|
return this;
|
|
5003
4960
|
};
|
|
5004
|
-
/**
|
|
5005
|
-
* Stop an animation in progress.
|
|
5006
|
-
* @ko 재생 중인 애니메이션을 정지한다.
|
|
5007
|
-
* @return {eg.Axes} An instance of a module itself <ko>모듈 자신의 인스턴스</ko>
|
|
5008
|
-
* @example
|
|
5009
|
-
* ```js
|
|
5010
|
-
* const axes = new eg.Axes({
|
|
5011
|
-
* "x": {
|
|
5012
|
-
* range: [0, 100]
|
|
5013
|
-
* },
|
|
5014
|
-
* });
|
|
5015
|
-
*
|
|
5016
|
-
* axes.setTo({"x": 10}, 1000); // start animatation
|
|
5017
|
-
*
|
|
5018
|
-
* // after 500 ms
|
|
5019
|
-
* axes.stopAnimation(); // stop animation during movement.
|
|
5020
|
-
* ```
|
|
4961
|
+
/**
|
|
4962
|
+
* Stop an animation in progress.
|
|
4963
|
+
* @ko 재생 중인 애니메이션을 정지한다.
|
|
4964
|
+
* @return {eg.Axes} An instance of a module itself <ko>모듈 자신의 인스턴스</ko>
|
|
4965
|
+
* @example
|
|
4966
|
+
* ```js
|
|
4967
|
+
* const axes = new eg.Axes({
|
|
4968
|
+
* "x": {
|
|
4969
|
+
* range: [0, 100]
|
|
4970
|
+
* },
|
|
4971
|
+
* });
|
|
4972
|
+
*
|
|
4973
|
+
* axes.setTo({"x": 10}, 1000); // start animatation
|
|
4974
|
+
*
|
|
4975
|
+
* // after 500 ms
|
|
4976
|
+
* axes.stopAnimation(); // stop animation during movement.
|
|
4977
|
+
* ```
|
|
5021
4978
|
*/
|
|
5022
4979
|
__proto.stopAnimation = function () {
|
|
5023
4980
|
this.animationManager.stopAnimation();
|
|
5024
4981
|
this.animationManager.finish(false);
|
|
5025
4982
|
return this;
|
|
5026
4983
|
};
|
|
5027
|
-
/**
|
|
5028
|
-
* Change the destination of an animation in progress.
|
|
5029
|
-
* @ko 재생 중인 애니메이션의 목적지와 진행 시간을 변경한다.
|
|
5030
|
-
* @param {UpdateAnimationOption} pos The coordinate to move to <ko>이동할 좌표</ko>
|
|
5031
|
-
* @return {eg.Axes} An instance of a module itself <ko>모듈 자신의 인스턴스</ko>
|
|
5032
|
-
* @example
|
|
5033
|
-
* ```js
|
|
5034
|
-
* const axes = new eg.Axes({
|
|
5035
|
-
* "x": {
|
|
5036
|
-
* range: [0, 200]
|
|
5037
|
-
* },
|
|
5038
|
-
* "y": {
|
|
5039
|
-
* range: [0, 200]
|
|
5040
|
-
* }
|
|
5041
|
-
* });
|
|
5042
|
-
*
|
|
5043
|
-
* axes.setTo({"x": 50, "y": 50}, 1000); // trigger animation by setTo
|
|
5044
|
-
*
|
|
5045
|
-
* // after 500 ms
|
|
5046
|
-
* axes.updateAnimation({destPos: {"x": 100, "y": 100}}); // animation will end after 500 ms, at {"x": 100, "y": 100}
|
|
5047
|
-
*
|
|
5048
|
-
* // after 500 ms
|
|
5049
|
-
* axes.setTo({"x": 50, "y": 50}, 1000); // trigger animation by setTo
|
|
5050
|
-
*
|
|
5051
|
-
* // after 700 ms
|
|
5052
|
-
* axes.updateAnimation({destPos: {"x": 100, "y": 100}, duration: 1500, restart: true}); // this works same as axes.setTo({"x": 100, "y": 100}, 800) since restart is true.
|
|
5053
|
-
* ```
|
|
4984
|
+
/**
|
|
4985
|
+
* Change the destination of an animation in progress.
|
|
4986
|
+
* @ko 재생 중인 애니메이션의 목적지와 진행 시간을 변경한다.
|
|
4987
|
+
* @param {UpdateAnimationOption} pos The coordinate to move to <ko>이동할 좌표</ko>
|
|
4988
|
+
* @return {eg.Axes} An instance of a module itself <ko>모듈 자신의 인스턴스</ko>
|
|
4989
|
+
* @example
|
|
4990
|
+
* ```js
|
|
4991
|
+
* const axes = new eg.Axes({
|
|
4992
|
+
* "x": {
|
|
4993
|
+
* range: [0, 200]
|
|
4994
|
+
* },
|
|
4995
|
+
* "y": {
|
|
4996
|
+
* range: [0, 200]
|
|
4997
|
+
* }
|
|
4998
|
+
* });
|
|
4999
|
+
*
|
|
5000
|
+
* axes.setTo({"x": 50, "y": 50}, 1000); // trigger animation by setTo
|
|
5001
|
+
*
|
|
5002
|
+
* // after 500 ms
|
|
5003
|
+
* axes.updateAnimation({destPos: {"x": 100, "y": 100}}); // animation will end after 500 ms, at {"x": 100, "y": 100}
|
|
5004
|
+
*
|
|
5005
|
+
* // after 500 ms
|
|
5006
|
+
* axes.setTo({"x": 50, "y": 50}, 1000); // trigger animation by setTo
|
|
5007
|
+
*
|
|
5008
|
+
* // after 700 ms
|
|
5009
|
+
* axes.updateAnimation({destPos: {"x": 100, "y": 100}, duration: 1500, restart: true}); // this works same as axes.setTo({"x": 100, "y": 100}, 800) since restart is true.
|
|
5010
|
+
* ```
|
|
5054
5011
|
*/
|
|
5055
5012
|
__proto.updateAnimation = function (options) {
|
|
5056
5013
|
this.animationManager.updateAnimation(options);
|
|
5057
5014
|
return this;
|
|
5058
5015
|
};
|
|
5059
|
-
/**
|
|
5060
|
-
* Returns whether there is a coordinate in the bounce area of the target axis.
|
|
5061
|
-
* @ko 대상 축 중 bounce영역에 좌표가 존재하는지를 반환한다
|
|
5062
|
-
* @param {Object} [axes] The names of the axis <ko>축 이름들</ko>
|
|
5063
|
-
* @return {Boolen} Whether the bounce area exists. <ko>bounce 영역 존재 여부</ko>
|
|
5064
|
-
* @example
|
|
5065
|
-
* ```js
|
|
5066
|
-
* const axes = new eg.Axes({
|
|
5067
|
-
* "x": {
|
|
5068
|
-
* range: [0, 100]
|
|
5069
|
-
* },
|
|
5070
|
-
* "xOther": {
|
|
5071
|
-
* range: [-100, 100]
|
|
5072
|
-
* },
|
|
5073
|
-
* "zoom": {
|
|
5074
|
-
* range: [50, 30]
|
|
5075
|
-
* }
|
|
5076
|
-
* });
|
|
5077
|
-
*
|
|
5078
|
-
* axes.isBounceArea(["x"]);
|
|
5079
|
-
* axes.isBounceArea(["x", "zoom"]);
|
|
5080
|
-
* axes.isBounceArea();
|
|
5081
|
-
* ```
|
|
5016
|
+
/**
|
|
5017
|
+
* Returns whether there is a coordinate in the bounce area of the target axis.
|
|
5018
|
+
* @ko 대상 축 중 bounce영역에 좌표가 존재하는지를 반환한다
|
|
5019
|
+
* @param {Object} [axes] The names of the axis <ko>축 이름들</ko>
|
|
5020
|
+
* @return {Boolen} Whether the bounce area exists. <ko>bounce 영역 존재 여부</ko>
|
|
5021
|
+
* @example
|
|
5022
|
+
* ```js
|
|
5023
|
+
* const axes = new eg.Axes({
|
|
5024
|
+
* "x": {
|
|
5025
|
+
* range: [0, 100]
|
|
5026
|
+
* },
|
|
5027
|
+
* "xOther": {
|
|
5028
|
+
* range: [-100, 100]
|
|
5029
|
+
* },
|
|
5030
|
+
* "zoom": {
|
|
5031
|
+
* range: [50, 30]
|
|
5032
|
+
* }
|
|
5033
|
+
* });
|
|
5034
|
+
*
|
|
5035
|
+
* axes.isBounceArea(["x"]);
|
|
5036
|
+
* axes.isBounceArea(["x", "zoom"]);
|
|
5037
|
+
* axes.isBounceArea();
|
|
5038
|
+
* ```
|
|
5082
5039
|
*/
|
|
5083
5040
|
__proto.isBounceArea = function (axes) {
|
|
5084
5041
|
return this.axisManager.isOutside(axes);
|
|
5085
5042
|
};
|
|
5086
|
-
/**
|
|
5087
|
-
* Destroys properties, and events used in a module and disconnect all connections to inputTypes.
|
|
5088
|
-
* @ko 모듈에 사용한 속성, 이벤트를 해제한다. 모든 inputType과의 연결을 끊는다.
|
|
5043
|
+
/**
|
|
5044
|
+
* Destroys properties, and events used in a module and disconnect all connections to inputTypes.
|
|
5045
|
+
* @ko 모듈에 사용한 속성, 이벤트를 해제한다. 모든 inputType과의 연결을 끊는다.
|
|
5089
5046
|
*/
|
|
5090
5047
|
__proto.destroy = function () {
|
|
5091
5048
|
this.disconnect();
|
|
5092
5049
|
this.eventManager.destroy();
|
|
5093
5050
|
};
|
|
5094
|
-
/**
|
|
5095
|
-
* @name VERSION
|
|
5096
|
-
* @desc Version info string
|
|
5097
|
-
* @ko 버전정보 문자열
|
|
5098
|
-
*
|
|
5099
|
-
* @constant
|
|
5100
|
-
* @type {String}
|
|
5101
|
-
* @example
|
|
5102
|
-
* ```js
|
|
5103
|
-
* eg.Axes.VERSION; // ex) 3.3.3
|
|
5104
|
-
* ```
|
|
5051
|
+
/**
|
|
5052
|
+
* @name VERSION
|
|
5053
|
+
* @desc Version info string
|
|
5054
|
+
* @ko 버전정보 문자열
|
|
5055
|
+
*
|
|
5056
|
+
* @constant
|
|
5057
|
+
* @type {String}
|
|
5058
|
+
* @example
|
|
5059
|
+
* ```js
|
|
5060
|
+
* eg.Axes.VERSION; // ex) 3.3.3
|
|
5061
|
+
* ```
|
|
5105
5062
|
*/
|
|
5106
|
-
Axes.VERSION = "3.9.
|
|
5063
|
+
Axes.VERSION = "3.9.0";
|
|
5107
5064
|
/* eslint-enable */
|
|
5108
|
-
/**
|
|
5109
|
-
* @name TRANSFORM
|
|
5110
|
-
* @desc Returns the transform attribute with CSS vendor prefixes.
|
|
5111
|
-
* @ko CSS vendor prefixes를 붙인 transform 속성을 반환한다.
|
|
5112
|
-
*
|
|
5113
|
-
* @constant
|
|
5114
|
-
* @type {String}
|
|
5115
|
-
* @example
|
|
5116
|
-
* ```js
|
|
5117
|
-
* eg.Axes.TRANSFORM; // "transform" or "webkitTransform"
|
|
5118
|
-
* ```
|
|
5065
|
+
/**
|
|
5066
|
+
* @name TRANSFORM
|
|
5067
|
+
* @desc Returns the transform attribute with CSS vendor prefixes.
|
|
5068
|
+
* @ko CSS vendor prefixes를 붙인 transform 속성을 반환한다.
|
|
5069
|
+
*
|
|
5070
|
+
* @constant
|
|
5071
|
+
* @type {String}
|
|
5072
|
+
* @example
|
|
5073
|
+
* ```js
|
|
5074
|
+
* eg.Axes.TRANSFORM; // "transform" or "webkitTransform"
|
|
5075
|
+
* ```
|
|
5119
5076
|
*/
|
|
5120
5077
|
Axes.TRANSFORM = TRANSFORM;
|
|
5121
|
-
/**
|
|
5122
|
-
* @name DIRECTION_NONE
|
|
5123
|
-
* @constant
|
|
5124
|
-
* @type {Number}
|
|
5078
|
+
/**
|
|
5079
|
+
* @name DIRECTION_NONE
|
|
5080
|
+
* @constant
|
|
5081
|
+
* @type {Number}
|
|
5125
5082
|
*/
|
|
5126
5083
|
Axes.DIRECTION_NONE = DIRECTION_NONE;
|
|
5127
|
-
/**
|
|
5128
|
-
* @name DIRECTION_LEFT
|
|
5129
|
-
* @constant
|
|
5130
|
-
* @type {Number}
|
|
5084
|
+
/**
|
|
5085
|
+
* @name DIRECTION_LEFT
|
|
5086
|
+
* @constant
|
|
5087
|
+
* @type {Number}
|
|
5131
5088
|
*/
|
|
5132
5089
|
Axes.DIRECTION_LEFT = DIRECTION_LEFT;
|
|
5133
|
-
/**
|
|
5134
|
-
* @name DIRECTION_RIGHT
|
|
5135
|
-
* @constant
|
|
5136
|
-
* @type {Number}
|
|
5090
|
+
/**
|
|
5091
|
+
* @name DIRECTION_RIGHT
|
|
5092
|
+
* @constant
|
|
5093
|
+
* @type {Number}
|
|
5137
5094
|
*/
|
|
5138
5095
|
Axes.DIRECTION_RIGHT = DIRECTION_RIGHT;
|
|
5139
|
-
/**
|
|
5140
|
-
* @name DIRECTION_UP
|
|
5141
|
-
* @constant
|
|
5142
|
-
* @type {Number}
|
|
5096
|
+
/**
|
|
5097
|
+
* @name DIRECTION_UP
|
|
5098
|
+
* @constant
|
|
5099
|
+
* @type {Number}
|
|
5143
5100
|
*/
|
|
5144
5101
|
Axes.DIRECTION_UP = DIRECTION_UP;
|
|
5145
|
-
/**
|
|
5146
|
-
* @name DIRECTION_DOWN
|
|
5147
|
-
* @constant
|
|
5148
|
-
* @type {Number}
|
|
5102
|
+
/**
|
|
5103
|
+
* @name DIRECTION_DOWN
|
|
5104
|
+
* @constant
|
|
5105
|
+
* @type {Number}
|
|
5149
5106
|
*/
|
|
5150
5107
|
Axes.DIRECTION_DOWN = DIRECTION_DOWN;
|
|
5151
|
-
/**
|
|
5152
|
-
* @name DIRECTION_HORIZONTAL
|
|
5153
|
-
* @constant
|
|
5154
|
-
* @type {Number}
|
|
5108
|
+
/**
|
|
5109
|
+
* @name DIRECTION_HORIZONTAL
|
|
5110
|
+
* @constant
|
|
5111
|
+
* @type {Number}
|
|
5155
5112
|
*/
|
|
5156
5113
|
Axes.DIRECTION_HORIZONTAL = DIRECTION_HORIZONTAL;
|
|
5157
|
-
/**
|
|
5158
|
-
* @name DIRECTION_VERTICAL
|
|
5159
|
-
* @constant
|
|
5160
|
-
* @type {Number}
|
|
5114
|
+
/**
|
|
5115
|
+
* @name DIRECTION_VERTICAL
|
|
5116
|
+
* @constant
|
|
5117
|
+
* @type {Number}
|
|
5161
5118
|
*/
|
|
5162
5119
|
Axes.DIRECTION_VERTICAL = DIRECTION_VERTICAL;
|
|
5163
|
-
/**
|
|
5164
|
-
* @name DIRECTION_ALL
|
|
5165
|
-
* @constant
|
|
5166
|
-
* @type {Number}
|
|
5120
|
+
/**
|
|
5121
|
+
* @name DIRECTION_ALL
|
|
5122
|
+
* @constant
|
|
5123
|
+
* @type {Number}
|
|
5167
5124
|
*/
|
|
5168
5125
|
Axes.DIRECTION_ALL = DIRECTION_ALL;
|
|
5169
5126
|
__decorate([Computed], Axes.prototype, "holding", null);
|
|
@@ -5171,9 +5128,9 @@ version: 4.12.0-beta.3
|
|
|
5171
5128
|
return Axes;
|
|
5172
5129
|
}(Component);
|
|
5173
5130
|
|
|
5174
|
-
/*
|
|
5175
|
-
* Copyright (c) 2015 NAVER Corp.
|
|
5176
|
-
* egjs projects are licensed under the MIT license
|
|
5131
|
+
/*
|
|
5132
|
+
* Copyright (c) 2015 NAVER Corp.
|
|
5133
|
+
* egjs projects are licensed under the MIT license
|
|
5177
5134
|
*/
|
|
5178
5135
|
// get user's direction
|
|
5179
5136
|
var getDirectionByAngle = function (angle, thresholdAngle) {
|
|
@@ -5183,73 +5140,73 @@ version: 4.12.0-beta.3
|
|
|
5183
5140
|
var toAngle = Math.abs(angle);
|
|
5184
5141
|
return toAngle > thresholdAngle && toAngle < 180 - thresholdAngle ? DIRECTION_VERTICAL : DIRECTION_HORIZONTAL;
|
|
5185
5142
|
};
|
|
5186
|
-
/**
|
|
5187
|
-
* @typedef {Object} PanInputOption The option object of the eg.Axes.PanInput module.
|
|
5188
|
-
* @ko eg.Axes.PanInput 모듈의 옵션 객체
|
|
5189
|
-
* @param {String[]} [inputType=["touch", "mouse", "pointer"]] Types of input devices
|
|
5190
|
-
* - touch: Touch screen
|
|
5191
|
-
* - mouse: Mouse
|
|
5192
|
-
* - pointer: Mouse and touch <ko>입력 장치 종류
|
|
5193
|
-
* - touch: 터치 입력 장치
|
|
5194
|
-
* - mouse: 마우스
|
|
5195
|
-
* - pointer: 마우스 및 터치</ko>
|
|
5196
|
-
* @param {String[]} [inputKey=["any"]] List of key combinations to allow input
|
|
5197
|
-
* - any: any key
|
|
5198
|
-
* - shift: shift key
|
|
5199
|
-
* - ctrl: ctrl key and pinch gesture on the trackpad
|
|
5200
|
-
* - alt: alt key
|
|
5201
|
-
* - meta: meta key
|
|
5202
|
-
* - none: none of these keys are pressed <ko>입력을 허용할 키 조합 목록
|
|
5203
|
-
* - any: 아무 키
|
|
5204
|
-
* - shift: shift 키
|
|
5205
|
-
* - ctrl: ctrl 키 및 트랙패드의 pinch 제스쳐
|
|
5206
|
-
* - alt: alt 키
|
|
5207
|
-
* - meta: meta 키
|
|
5208
|
-
* - none: 아무 키도 눌리지 않은 상태 </ko>
|
|
5209
|
-
* @param {String[]} [inputButton=["left"]] List of buttons to allow input
|
|
5210
|
-
* - left: Left mouse button and normal touch
|
|
5211
|
-
* - middle: Mouse wheel press
|
|
5212
|
-
* - right: Right mouse button <ko>입력을 허용할 버튼 목록
|
|
5213
|
-
* - left: 마우스 왼쪽 버튼
|
|
5214
|
-
* - middle: 마우스 휠 눌림
|
|
5215
|
-
* - right: 마우스 오른쪽 버튼 </ko>
|
|
5216
|
-
* @param {Number[]} [scale] Coordinate scale that a user can move<ko>사용자의 동작으로 이동하는 좌표의 배율</ko>
|
|
5217
|
-
* @param {Number} [scale[0]=1] horizontal axis scale <ko>수평축 배율</ko>
|
|
5218
|
-
* @param {Number} [scale[1]=1] vertical axis scale <ko>수직축 배율</ko>
|
|
5219
|
-
* @param {Number} [thresholdAngle=45] The threshold value that determines whether user action is horizontal or vertical (0~90) <ko>사용자의 동작이 가로 방향인지 세로 방향인지 판단하는 기준 각도(0~90)</ko>
|
|
5220
|
-
* @param {Number} [threshold=0] Minimal pan distance required before recognizing <ko>사용자의 Pan 동작을 인식하기 위해산 최소한의 거리</ko>
|
|
5221
|
-
* @param {Boolean} [preventClickOnDrag=false] Whether to cancel the {@link https://developer.mozilla.org/en/docs/Web/API/Element/click_event click} event when the user finishes dragging more than 1 pixel <ko>사용자가 1픽셀 이상 드래그를 마쳤을 때 {@link https://developer.mozilla.org/ko/docs/Web/API/Element/click_event click} 이벤트 취소 여부</ko>
|
|
5222
|
-
* @param {Boolean} [preventDefaultOnDrag=false] Whether to use the {@link https://developer.mozilla.org/ko/docs/Web/API/Event/preventDefault preventDefault} when the user starts dragging <ko>사용자가 드래그를 시작할 때 {@link https://developer.mozilla.org/ko/docs/Web/API/Event/preventDefault preventDefault} 실행 여부</ko>
|
|
5223
|
-
* @param {Number} [iOSEdgeSwipeThreshold=30] Area (px) that can go to the next page when swiping the right edge in iOS safari <ko>iOS Safari에서 오른쪽 엣지를 스와이프 하는 경우 다음 페이지로 넘어갈 수 있는 영역(px)</ko>
|
|
5224
|
-
* @param {String} [touchAction=null] Value that overrides the element's "touch-action" css property. If set to null, it is automatically set to prevent scrolling in the direction of the connected axis. <ko>엘리먼트의 "touch-action" CSS 속성을 덮어쓰는 값. 만약 null로 설정된 경우, 연결된 축 방향으로의 스크롤을 방지하게끔 자동으로 설정된다.</ko>
|
|
5143
|
+
/**
|
|
5144
|
+
* @typedef {Object} PanInputOption The option object of the eg.Axes.PanInput module.
|
|
5145
|
+
* @ko eg.Axes.PanInput 모듈의 옵션 객체
|
|
5146
|
+
* @param {String[]} [inputType=["touch", "mouse", "pointer"]] Types of input devices
|
|
5147
|
+
* - touch: Touch screen
|
|
5148
|
+
* - mouse: Mouse
|
|
5149
|
+
* - pointer: Mouse and touch <ko>입력 장치 종류
|
|
5150
|
+
* - touch: 터치 입력 장치
|
|
5151
|
+
* - mouse: 마우스
|
|
5152
|
+
* - pointer: 마우스 및 터치</ko>
|
|
5153
|
+
* @param {String[]} [inputKey=["any"]] List of key combinations to allow input
|
|
5154
|
+
* - any: any key
|
|
5155
|
+
* - shift: shift key
|
|
5156
|
+
* - ctrl: ctrl key and pinch gesture on the trackpad
|
|
5157
|
+
* - alt: alt key
|
|
5158
|
+
* - meta: meta key
|
|
5159
|
+
* - none: none of these keys are pressed <ko>입력을 허용할 키 조합 목록
|
|
5160
|
+
* - any: 아무 키
|
|
5161
|
+
* - shift: shift 키
|
|
5162
|
+
* - ctrl: ctrl 키 및 트랙패드의 pinch 제스쳐
|
|
5163
|
+
* - alt: alt 키
|
|
5164
|
+
* - meta: meta 키
|
|
5165
|
+
* - none: 아무 키도 눌리지 않은 상태 </ko>
|
|
5166
|
+
* @param {String[]} [inputButton=["left"]] List of buttons to allow input
|
|
5167
|
+
* - left: Left mouse button and normal touch
|
|
5168
|
+
* - middle: Mouse wheel press
|
|
5169
|
+
* - right: Right mouse button <ko>입력을 허용할 버튼 목록
|
|
5170
|
+
* - left: 마우스 왼쪽 버튼
|
|
5171
|
+
* - middle: 마우스 휠 눌림
|
|
5172
|
+
* - right: 마우스 오른쪽 버튼 </ko>
|
|
5173
|
+
* @param {Number[]} [scale] Coordinate scale that a user can move<ko>사용자의 동작으로 이동하는 좌표의 배율</ko>
|
|
5174
|
+
* @param {Number} [scale[0]=1] horizontal axis scale <ko>수평축 배율</ko>
|
|
5175
|
+
* @param {Number} [scale[1]=1] vertical axis scale <ko>수직축 배율</ko>
|
|
5176
|
+
* @param {Number} [thresholdAngle=45] The threshold value that determines whether user action is horizontal or vertical (0~90) <ko>사용자의 동작이 가로 방향인지 세로 방향인지 판단하는 기준 각도(0~90)</ko>
|
|
5177
|
+
* @param {Number} [threshold=0] Minimal pan distance required before recognizing <ko>사용자의 Pan 동작을 인식하기 위해산 최소한의 거리</ko>
|
|
5178
|
+
* @param {Boolean} [preventClickOnDrag=false] Whether to cancel the {@link https://developer.mozilla.org/en/docs/Web/API/Element/click_event click} event when the user finishes dragging more than 1 pixel <ko>사용자가 1픽셀 이상 드래그를 마쳤을 때 {@link https://developer.mozilla.org/ko/docs/Web/API/Element/click_event click} 이벤트 취소 여부</ko>
|
|
5179
|
+
* @param {Boolean} [preventDefaultOnDrag=false] Whether to use the {@link https://developer.mozilla.org/ko/docs/Web/API/Event/preventDefault preventDefault} when the user starts dragging <ko>사용자가 드래그를 시작할 때 {@link https://developer.mozilla.org/ko/docs/Web/API/Event/preventDefault preventDefault} 실행 여부</ko>
|
|
5180
|
+
* @param {Number} [iOSEdgeSwipeThreshold=30] Area (px) that can go to the next page when swiping the right edge in iOS safari <ko>iOS Safari에서 오른쪽 엣지를 스와이프 하는 경우 다음 페이지로 넘어갈 수 있는 영역(px)</ko>
|
|
5181
|
+
* @param {String} [touchAction=null] Value that overrides the element's "touch-action" css property. If set to null, it is automatically set to prevent scrolling in the direction of the connected axis. <ko>엘리먼트의 "touch-action" CSS 속성을 덮어쓰는 값. 만약 null로 설정된 경우, 연결된 축 방향으로의 스크롤을 방지하게끔 자동으로 설정된다.</ko>
|
|
5225
5182
|
**/
|
|
5226
|
-
/**
|
|
5227
|
-
* A module that passes the amount of change to eg.Axes when the mouse or touchscreen is down and moved. use less than two axes.
|
|
5228
|
-
* @ko 마우스나 터치 스크린을 누르고 움직일때의 변화량을 eg.Axes에 전달하는 모듈. 두개 이하의 축을 사용한다.
|
|
5229
|
-
*
|
|
5230
|
-
* @example
|
|
5231
|
-
* ```js
|
|
5232
|
-
* const pan = new eg.Axes.PanInput("#area", {
|
|
5233
|
-
* inputType: ["touch"],
|
|
5234
|
-
* scale: [1, 1.3],
|
|
5235
|
-
* });
|
|
5236
|
-
*
|
|
5237
|
-
* // Connect the 'something2' axis to the mouse or touchscreen x position when the mouse or touchscreen is down and moved.
|
|
5238
|
-
* // Connect the 'somethingN' axis to the mouse or touchscreen y position when the mouse or touchscreen is down and moved.
|
|
5239
|
-
* axes.connect(["something2", "somethingN"], pan); // or axes.connect("something2 somethingN", pan);
|
|
5240
|
-
*
|
|
5241
|
-
* // Connect only one 'something1' axis to the mouse or touchscreen x position when the mouse or touchscreen is down and moved.
|
|
5242
|
-
* axes.connect(["something1"], pan); // or axes.connect("something1", pan);
|
|
5243
|
-
*
|
|
5244
|
-
* // Connect only one 'something2' axis to the mouse or touchscreen y position when the mouse or touchscreen is down and moved.
|
|
5245
|
-
* axes.connect(["", "something2"], pan); // or axes.connect(" something2", pan);
|
|
5246
|
-
* ```
|
|
5247
|
-
* @param {String|HTMLElement|Ref<HTMLElement>|jQuery} element An element to use the eg.Axes.PanInput module <ko>eg.Axes.PanInput 모듈을 사용할 엘리먼트</ko>
|
|
5248
|
-
* @param {PanInputOption} [options={}] The option object of the eg.Axes.PanInput module<ko>eg.Axes.PanInput 모듈의 옵션 객체</ko>
|
|
5183
|
+
/**
|
|
5184
|
+
* A module that passes the amount of change to eg.Axes when the mouse or touchscreen is down and moved. use less than two axes.
|
|
5185
|
+
* @ko 마우스나 터치 스크린을 누르고 움직일때의 변화량을 eg.Axes에 전달하는 모듈. 두개 이하의 축을 사용한다.
|
|
5186
|
+
*
|
|
5187
|
+
* @example
|
|
5188
|
+
* ```js
|
|
5189
|
+
* const pan = new eg.Axes.PanInput("#area", {
|
|
5190
|
+
* inputType: ["touch"],
|
|
5191
|
+
* scale: [1, 1.3],
|
|
5192
|
+
* });
|
|
5193
|
+
*
|
|
5194
|
+
* // Connect the 'something2' axis to the mouse or touchscreen x position when the mouse or touchscreen is down and moved.
|
|
5195
|
+
* // Connect the 'somethingN' axis to the mouse or touchscreen y position when the mouse or touchscreen is down and moved.
|
|
5196
|
+
* axes.connect(["something2", "somethingN"], pan); // or axes.connect("something2 somethingN", pan);
|
|
5197
|
+
*
|
|
5198
|
+
* // Connect only one 'something1' axis to the mouse or touchscreen x position when the mouse or touchscreen is down and moved.
|
|
5199
|
+
* axes.connect(["something1"], pan); // or axes.connect("something1", pan);
|
|
5200
|
+
*
|
|
5201
|
+
* // Connect only one 'something2' axis to the mouse or touchscreen y position when the mouse or touchscreen is down and moved.
|
|
5202
|
+
* axes.connect(["", "something2"], pan); // or axes.connect(" something2", pan);
|
|
5203
|
+
* ```
|
|
5204
|
+
* @param {String|HTMLElement|Ref<HTMLElement>|jQuery} element An element to use the eg.Axes.PanInput module <ko>eg.Axes.PanInput 모듈을 사용할 엘리먼트</ko>
|
|
5205
|
+
* @param {PanInputOption} [options={}] The option object of the eg.Axes.PanInput module<ko>eg.Axes.PanInput 모듈의 옵션 객체</ko>
|
|
5249
5206
|
*/
|
|
5250
5207
|
var PanInput = /*#__PURE__*/function () {
|
|
5251
|
-
/**
|
|
5252
|
-
*
|
|
5208
|
+
/**
|
|
5209
|
+
*
|
|
5253
5210
|
*/
|
|
5254
5211
|
function PanInput(el, options) {
|
|
5255
5212
|
var _this = this;
|
|
@@ -5298,60 +5255,56 @@ version: 4.12.0-beta.3
|
|
|
5298
5255
|
this._detachWindowEvent(this._activeEvent);
|
|
5299
5256
|
}
|
|
5300
5257
|
this._attachElementEvent(observer);
|
|
5258
|
+
this._originalCssProps = setCssProps(this.element, this.options, this._direction);
|
|
5301
5259
|
return this;
|
|
5302
5260
|
};
|
|
5303
5261
|
__proto.disconnect = function () {
|
|
5304
5262
|
this._detachElementEvent();
|
|
5305
5263
|
this._detachWindowEvent(this._activeEvent);
|
|
5264
|
+
if (!isCssPropsFromAxes(this._originalCssProps)) {
|
|
5265
|
+
revertCssProps(this.element, this._originalCssProps);
|
|
5266
|
+
}
|
|
5306
5267
|
this._direction = DIRECTION_NONE;
|
|
5307
5268
|
return this;
|
|
5308
5269
|
};
|
|
5309
|
-
/**
|
|
5310
|
-
* Destroys elements, properties, and events used in a module.
|
|
5311
|
-
* @ko 모듈에 사용한 엘리먼트와 속성, 이벤트를 해제한다.
|
|
5270
|
+
/**
|
|
5271
|
+
* Destroys elements, properties, and events used in a module.
|
|
5272
|
+
* @ko 모듈에 사용한 엘리먼트와 속성, 이벤트를 해제한다.
|
|
5312
5273
|
*/
|
|
5313
5274
|
__proto.destroy = function () {
|
|
5314
5275
|
this.disconnect();
|
|
5315
5276
|
this.element = null;
|
|
5316
5277
|
};
|
|
5317
|
-
/**
|
|
5318
|
-
* Enables input devices
|
|
5319
|
-
* @ko 입력 장치를 사용할 수 있게 한다
|
|
5320
|
-
* @return {PanInput} An instance of a module itself <ko>모듈 자신의 인스턴스</ko>
|
|
5278
|
+
/**
|
|
5279
|
+
* Enables input devices
|
|
5280
|
+
* @ko 입력 장치를 사용할 수 있게 한다
|
|
5281
|
+
* @return {PanInput} An instance of a module itself <ko>모듈 자신의 인스턴스</ko>
|
|
5321
5282
|
*/
|
|
5322
5283
|
__proto.enable = function () {
|
|
5323
|
-
|
|
5324
|
-
this._enabled = true;
|
|
5325
|
-
this._originalCssProps = setCssProps(this.element, this.options, this._direction);
|
|
5326
|
-
}
|
|
5284
|
+
this._enabled = true;
|
|
5327
5285
|
return this;
|
|
5328
5286
|
};
|
|
5329
|
-
/**
|
|
5330
|
-
* Disables input devices
|
|
5331
|
-
* @ko 입력 장치를 사용할 수 없게 한다.
|
|
5332
|
-
* @return {PanInput} An instance of a module itself <ko>모듈 자신의 인스턴스</ko>
|
|
5287
|
+
/**
|
|
5288
|
+
* Disables input devices
|
|
5289
|
+
* @ko 입력 장치를 사용할 수 없게 한다.
|
|
5290
|
+
* @return {PanInput} An instance of a module itself <ko>모듈 자신의 인스턴스</ko>
|
|
5333
5291
|
*/
|
|
5334
5292
|
__proto.disable = function () {
|
|
5335
|
-
|
|
5336
|
-
this._enabled = false;
|
|
5337
|
-
if (!isCssPropsFromAxes(this._originalCssProps)) {
|
|
5338
|
-
revertCssProps(this.element, this._originalCssProps);
|
|
5339
|
-
}
|
|
5340
|
-
}
|
|
5293
|
+
this._enabled = false;
|
|
5341
5294
|
return this;
|
|
5342
5295
|
};
|
|
5343
|
-
/**
|
|
5344
|
-
* Returns whether to use an input device
|
|
5345
|
-
* @ko 입력 장치 사용 여부를 반환한다.
|
|
5346
|
-
* @return {Boolean} Whether to use an input device <ko>입력장치 사용여부</ko>
|
|
5296
|
+
/**
|
|
5297
|
+
* Returns whether to use an input device
|
|
5298
|
+
* @ko 입력 장치 사용 여부를 반환한다.
|
|
5299
|
+
* @return {Boolean} Whether to use an input device <ko>입력장치 사용여부</ko>
|
|
5347
5300
|
*/
|
|
5348
5301
|
__proto.isEnabled = function () {
|
|
5349
5302
|
return this._enabled;
|
|
5350
5303
|
};
|
|
5351
|
-
/**
|
|
5352
|
-
* Releases current user input.
|
|
5353
|
-
* @ko 사용자의 입력을 강제로 중단시킨다.
|
|
5354
|
-
* @return {PanInput} An instance of a module itself <ko>모듈 자신의 인스턴스</ko>
|
|
5304
|
+
/**
|
|
5305
|
+
* Releases current user input.
|
|
5306
|
+
* @ko 사용자의 입력을 강제로 중단시킨다.
|
|
5307
|
+
* @return {PanInput} An instance of a module itself <ko>모듈 자신의 인스턴스</ko>
|
|
5355
5308
|
*/
|
|
5356
5309
|
__proto.release = function () {
|
|
5357
5310
|
var activeEvent = this._activeEvent;
|
|
@@ -5494,7 +5447,7 @@ version: 4.12.0-beta.3
|
|
|
5494
5447
|
throw new Error("Element to connect input does not exist.");
|
|
5495
5448
|
}
|
|
5496
5449
|
this._observer = observer;
|
|
5497
|
-
this.
|
|
5450
|
+
this._enabled = true;
|
|
5498
5451
|
this._activeEvent = activeEvent;
|
|
5499
5452
|
element.addEventListener("click", this._preventClickWhenDragged, true);
|
|
5500
5453
|
activeEvent.start.forEach(function (event) {
|
|
@@ -5518,15 +5471,15 @@ version: 4.12.0-beta.3
|
|
|
5518
5471
|
element.removeEventListener(event, _this._voidFunction);
|
|
5519
5472
|
});
|
|
5520
5473
|
}
|
|
5521
|
-
this.
|
|
5474
|
+
this._enabled = false;
|
|
5522
5475
|
this._observer = null;
|
|
5523
5476
|
};
|
|
5524
5477
|
return PanInput;
|
|
5525
5478
|
}();
|
|
5526
5479
|
|
|
5527
|
-
/*
|
|
5528
|
-
* Copyright (c) 2015 NAVER Corp.
|
|
5529
|
-
* egjs projects are licensed under the MIT license
|
|
5480
|
+
/*
|
|
5481
|
+
* Copyright (c) 2015 NAVER Corp.
|
|
5482
|
+
* egjs projects are licensed under the MIT license
|
|
5530
5483
|
*/
|
|
5531
5484
|
|
|
5532
5485
|
var Axes$1 = Axes;
|
|
@@ -7980,6 +7933,7 @@ version: 4.12.0-beta.3
|
|
|
7980
7933
|
var _this = this;
|
|
7981
7934
|
var _b = (_a === void 0 ? {} : _a).align,
|
|
7982
7935
|
align = _b === void 0 ? ALIGN.CENTER : _b;
|
|
7936
|
+
this._lookedOffset = 0;
|
|
7983
7937
|
this._checkTranslateSupport = function () {
|
|
7984
7938
|
var e_1, _a;
|
|
7985
7939
|
var transforms = ["webkitTransform", "msTransform", "MozTransform", "OTransform", "transform"];
|
|
@@ -8339,6 +8293,8 @@ version: 4.12.0-beta.3
|
|
|
8339
8293
|
*/
|
|
8340
8294
|
__proto.lookAt = function (pos) {
|
|
8341
8295
|
var _this = this;
|
|
8296
|
+
var prevOffset = this._offset;
|
|
8297
|
+
var isChangedOffset = this._lookedOffset !== prevOffset;
|
|
8342
8298
|
var flicking = getFlickingAttached(this._flicking);
|
|
8343
8299
|
var prevPos = this._position;
|
|
8344
8300
|
this._position = pos;
|
|
@@ -8349,7 +8305,12 @@ version: 4.12.0-beta.3
|
|
|
8349
8305
|
if (toggled) {
|
|
8350
8306
|
void flicking.renderer.render().then(function () {
|
|
8351
8307
|
_this.updateOffset();
|
|
8308
|
+
_this._lookedOffset = _this._offset;
|
|
8352
8309
|
});
|
|
8310
|
+
} else if (isChangedOffset) {
|
|
8311
|
+
// sync offset for renderOnlyVisible on resize
|
|
8312
|
+
this.updateOffset();
|
|
8313
|
+
this._lookedOffset = this._offset;
|
|
8353
8314
|
} else {
|
|
8354
8315
|
this.applyTransform();
|
|
8355
8316
|
}
|
|
@@ -8608,6 +8569,7 @@ version: 4.12.0-beta.3
|
|
|
8608
8569
|
};
|
|
8609
8570
|
__proto._resetInternalValues = function () {
|
|
8610
8571
|
this._position = 0;
|
|
8572
|
+
this._lookedOffset = 0;
|
|
8611
8573
|
this._alignPos = 0;
|
|
8612
8574
|
this._offset = 0;
|
|
8613
8575
|
this._circularOffset = 0;
|
|
@@ -13026,288 +12988,10 @@ version: 4.12.0-beta.3
|
|
|
13026
12988
|
* Flicking.VERSION; // ex) 4.0.0
|
|
13027
12989
|
* ```
|
|
13028
12990
|
*/
|
|
13029
|
-
Flicking.VERSION = "4.12.0-beta.
|
|
12991
|
+
Flicking.VERSION = "4.12.0-beta.4";
|
|
13030
12992
|
return Flicking;
|
|
13031
12993
|
}(Component);
|
|
13032
12994
|
|
|
13033
|
-
/*
|
|
13034
|
-
* Copyright (c) 2015 NAVER Corp.
|
|
13035
|
-
* egjs projects are licensed under the MIT license
|
|
13036
|
-
*/
|
|
13037
|
-
/**
|
|
13038
|
-
* @extends Component
|
|
13039
|
-
* @support {"ie": "9+(with polyfill)", "ch" : "latest", "ff" : "latest", "sf" : "latest", "edge" : "latest", "ios" : "7+", "an" : "4.X+"}
|
|
13040
|
-
* @requires {@link https://github.com/naver/egjs-component|@egjs/component}
|
|
13041
|
-
* @requires {@link https://github.com/naver/egjs-axes|@egjs/axes}
|
|
13042
|
-
*/
|
|
13043
|
-
var CrossFlicking = /*#__PURE__*/function (_super) {
|
|
13044
|
-
__extends$3(CrossFlicking, _super);
|
|
13045
|
-
// Options Setter
|
|
13046
|
-
// public set align(val: FlickingOptions["align"]) {
|
|
13047
|
-
// this._align = val;
|
|
13048
|
-
// }
|
|
13049
|
-
function CrossFlicking(root, _a) {
|
|
13050
|
-
var _b = (_a === void 0 ? {} : _a).verticalOptions,
|
|
13051
|
-
verticalOptions = _b === void 0 ? undefined : _b;
|
|
13052
|
-
var _this = _super.call(this, root) || this;
|
|
13053
|
-
_this._onHorizontalHoldStart = function () {
|
|
13054
|
-
_this.dragThreshold = 10;
|
|
13055
|
-
_this._moveDirection = null;
|
|
13056
|
-
};
|
|
13057
|
-
_this._onHorizontalMove = function (e) {
|
|
13058
|
-
if (e.isTrusted && !_this._moveDirection) {
|
|
13059
|
-
_this._verticalFlicking.forEach(function (child) {
|
|
13060
|
-
child.dragThreshold = Infinity;
|
|
13061
|
-
});
|
|
13062
|
-
_this._moveDirection = MOVE_DIRECTION.HORIZONTAL;
|
|
13063
|
-
}
|
|
13064
|
-
};
|
|
13065
|
-
_this._onHorizontalMoveEnd = function (e) {
|
|
13066
|
-
var visiblePanels = _this.visiblePanels;
|
|
13067
|
-
_this._verticalFlicking.forEach(function (child) {
|
|
13068
|
-
child.dragThreshold = 10;
|
|
13069
|
-
});
|
|
13070
|
-
_this._moveDirection = null;
|
|
13071
|
-
if (visiblePanels.length > 1) {
|
|
13072
|
-
_this._nextIndex = e.direction === "NEXT" ? visiblePanels[1].index : visiblePanels[0].index;
|
|
13073
|
-
} else {
|
|
13074
|
-
_this._nextIndex = visiblePanels[0].index;
|
|
13075
|
-
}
|
|
13076
|
-
_this._verticalFlicking.forEach(function (child, i) {
|
|
13077
|
-
if (_this._nextIndex !== i) {
|
|
13078
|
-
var _a = _this._verticalState[i],
|
|
13079
|
-
start = _a.start,
|
|
13080
|
-
end = _a.end;
|
|
13081
|
-
if (child.index < start) {
|
|
13082
|
-
child.stopAnimation();
|
|
13083
|
-
void child.moveTo(start, 0);
|
|
13084
|
-
} else if (child.index > end) {
|
|
13085
|
-
child.stopAnimation();
|
|
13086
|
-
void child.moveTo(end, 0);
|
|
13087
|
-
}
|
|
13088
|
-
}
|
|
13089
|
-
});
|
|
13090
|
-
if (e.isTrusted) {
|
|
13091
|
-
_this._syncToCategory(_this._verticalFlicking[_this._nextIndex].index, _this._nextIndex);
|
|
13092
|
-
}
|
|
13093
|
-
};
|
|
13094
|
-
_this._onVerticalHoldStart = function () {
|
|
13095
|
-
_this._verticalFlicking.forEach(function (child) {
|
|
13096
|
-
child.dragThreshold = 10;
|
|
13097
|
-
});
|
|
13098
|
-
_this._moveDirection = null;
|
|
13099
|
-
};
|
|
13100
|
-
_this._onVerticalMove = function (e) {
|
|
13101
|
-
if (e.isTrusted && !_this._moveDirection) {
|
|
13102
|
-
_this.dragThreshold = Infinity;
|
|
13103
|
-
_this._moveDirection = MOVE_DIRECTION.VERTICAL;
|
|
13104
|
-
}
|
|
13105
|
-
};
|
|
13106
|
-
_this._onVerticalMoveEnd = function () {
|
|
13107
|
-
_this.dragThreshold = 10;
|
|
13108
|
-
_this._moveDirection = null;
|
|
13109
|
-
};
|
|
13110
|
-
_this._onVerticalChanged = function (e) {
|
|
13111
|
-
// this.visiblePanels.length 가 2보다 크다면 가로 방향 Flicking이 조작 중이라는 것을 의미합니다.
|
|
13112
|
-
// 이 경우 가로 방향 Flicking의 이동이 완전히 끝난 뒤 _onHorizontalMoveEnd 에서 syncToCategory할 것이므로 여기서는 하지 않습니다.
|
|
13113
|
-
if (_this.visiblePanels.length < 2 && _this._verticalFlicking[_this.index] === e.currentTarget) {
|
|
13114
|
-
_this._syncToCategory(e.index, _this.index);
|
|
13115
|
-
}
|
|
13116
|
-
};
|
|
13117
|
-
// Internal states
|
|
13118
|
-
_this._verticalState = _this._createVerticalState();
|
|
13119
|
-
_this._moveDirection = null;
|
|
13120
|
-
_this._nextIndex = 0;
|
|
13121
|
-
// Bind options
|
|
13122
|
-
_this._verticalOptions = verticalOptions;
|
|
13123
|
-
// Create core components
|
|
13124
|
-
_this._verticalFlicking = _this._createVerticalFlicking();
|
|
13125
|
-
return _this;
|
|
13126
|
-
}
|
|
13127
|
-
var __proto = CrossFlicking.prototype;
|
|
13128
|
-
Object.defineProperty(__proto, "verticalFlicking", {
|
|
13129
|
-
// Components
|
|
13130
|
-
/**
|
|
13131
|
-
* {@link Control} instance of the Flicking
|
|
13132
|
-
* @ko 현재 Flicking에 활성화된 {@link Control} 인스턴스
|
|
13133
|
-
* @type {Control}
|
|
13134
|
-
* @default SnapControl
|
|
13135
|
-
* @readonly
|
|
13136
|
-
* @see Control
|
|
13137
|
-
* @see SnapControl
|
|
13138
|
-
* @see FreeControl
|
|
13139
|
-
*/
|
|
13140
|
-
get: function () {
|
|
13141
|
-
return this._verticalFlicking;
|
|
13142
|
-
},
|
|
13143
|
-
enumerable: false,
|
|
13144
|
-
configurable: true
|
|
13145
|
-
});
|
|
13146
|
-
Object.defineProperty(__proto, "verticalState", {
|
|
13147
|
-
// Internal States
|
|
13148
|
-
/**
|
|
13149
|
-
* Whether Flicking's {@link Flicking#init init()} is called.
|
|
13150
|
-
* This is `true` when {@link Flicking#init init()} is called, and is `false` after calling {@link Flicking#destroy destroy()}.
|
|
13151
|
-
* @ko Flicking의 {@link Flicking#init init()}이 호출되었는지를 나타내는 멤버 변수.
|
|
13152
|
-
* 이 값은 {@link Flicking#init init()}이 호출되었으면 `true`로 변하고, {@link Flicking#destroy destroy()}호출 이후에 다시 `false`로 변경됩니다.
|
|
13153
|
-
* @type {boolean}
|
|
13154
|
-
* @default false
|
|
13155
|
-
* @readonly
|
|
13156
|
-
*/
|
|
13157
|
-
get: function () {
|
|
13158
|
-
return this._verticalState;
|
|
13159
|
-
},
|
|
13160
|
-
enumerable: false,
|
|
13161
|
-
configurable: true
|
|
13162
|
-
});
|
|
13163
|
-
Object.defineProperty(__proto, "verticalOptions", {
|
|
13164
|
-
// Options Getter
|
|
13165
|
-
/**
|
|
13166
|
-
* Change active panel index on mouse/touch hold while animating.
|
|
13167
|
-
* `index` of the `willChange`/`willRestore` event will be used as new index.
|
|
13168
|
-
* @ko 애니메이션 도중 마우스/터치 입력시 현재 활성화된 패널의 인덱스를 변경합니다.
|
|
13169
|
-
* `willChange`/`willRestore` 이벤트의 `index`값이 새로운 인덱스로 사용될 것입니다.
|
|
13170
|
-
* @type {FlickingOptions}
|
|
13171
|
-
* @default undefined
|
|
13172
|
-
* @see {@link https://naver.github.io/egjs-flicking/Options#changeonhold changeOnHold ( Options )}
|
|
13173
|
-
*/
|
|
13174
|
-
get: function () {
|
|
13175
|
-
return this._verticalOptions;
|
|
13176
|
-
},
|
|
13177
|
-
enumerable: false,
|
|
13178
|
-
configurable: true
|
|
13179
|
-
});
|
|
13180
|
-
/**
|
|
13181
|
-
* Initialize Flicking and move to the default index
|
|
13182
|
-
* This is automatically called on Flicking's constructor when `autoInit` is true(default)
|
|
13183
|
-
* @ko Flicking을 초기화하고, 디폴트 인덱스로 이동합니다
|
|
13184
|
-
* 이 메소드는 `autoInit` 옵션이 true(default)일 경우 Flicking이 생성될 때 자동으로 호출됩니다
|
|
13185
|
-
* @fires Flicking#ready
|
|
13186
|
-
* @return {Promise<void>}
|
|
13187
|
-
*/
|
|
13188
|
-
__proto.init = function () {
|
|
13189
|
-
var _this = this;
|
|
13190
|
-
return _super.prototype.init.call(this).then(function () {
|
|
13191
|
-
return _this._addComponentEvents();
|
|
13192
|
-
});
|
|
13193
|
-
};
|
|
13194
|
-
__proto._addComponentEvents = function () {
|
|
13195
|
-
var _this = this;
|
|
13196
|
-
this.on(EVENTS.HOLD_START, this._onHorizontalHoldStart);
|
|
13197
|
-
this.on(EVENTS.MOVE, this._onHorizontalMove);
|
|
13198
|
-
this.on(EVENTS.MOVE_END, this._onHorizontalMoveEnd);
|
|
13199
|
-
this._verticalFlicking.forEach(function (flicking) {
|
|
13200
|
-
flicking.on(EVENTS.HOLD_START, _this._onVerticalHoldStart);
|
|
13201
|
-
flicking.on(EVENTS.MOVE, _this._onVerticalMove);
|
|
13202
|
-
flicking.on(EVENTS.MOVE_END, _this._onVerticalMoveEnd);
|
|
13203
|
-
flicking.on(EVENTS.CHANGED, _this._onVerticalChanged);
|
|
13204
|
-
});
|
|
13205
|
-
};
|
|
13206
|
-
__proto._createVerticalState = function () {
|
|
13207
|
-
var _this = this;
|
|
13208
|
-
// data-index로 분류하기 전에 임시로 모든 children에 대해 vertical flicking으로 해보자.
|
|
13209
|
-
// panels에 data-attributes가 붙어있을 때와 안 붙어있을 때를 다르게 처리
|
|
13210
|
-
// 붙어있다면 가상의 viewport들을 index 갯수만큼 만들어줘야 한다
|
|
13211
|
-
var cameraEl = this.camera.element;
|
|
13212
|
-
var panels = toArray$2(cameraEl.children);
|
|
13213
|
-
var verticalState;
|
|
13214
|
-
var verticalPanels = "";
|
|
13215
|
-
// check data attribute exists
|
|
13216
|
-
var groupKeys = [];
|
|
13217
|
-
var groupPanels = {};
|
|
13218
|
-
var verticalCamera = document.createElement("div");
|
|
13219
|
-
verticalCamera.classList.add(CLASS.CAMERA);
|
|
13220
|
-
panels.forEach(function (panel) {
|
|
13221
|
-
var groupKey = getDataAttributes(panel, "data-flicking-").groupkey;
|
|
13222
|
-
if (groupKey && !includes(groupKeys, groupKey)) {
|
|
13223
|
-
groupKeys.push(groupKey);
|
|
13224
|
-
groupPanels[groupKey] = [panel];
|
|
13225
|
-
} else if (groupKey) {
|
|
13226
|
-
groupPanels[groupKey].push(panel);
|
|
13227
|
-
}
|
|
13228
|
-
return groupKey;
|
|
13229
|
-
});
|
|
13230
|
-
if (groupKeys.length) {
|
|
13231
|
-
panels.forEach(function () {
|
|
13232
|
-
return _this.remove(0);
|
|
13233
|
-
});
|
|
13234
|
-
verticalState = groupKeys.reduce(function (state, key) {
|
|
13235
|
-
var start = state.length ? +state[state.length - 1].end + 1 : 0;
|
|
13236
|
-
var element = groupPanels[key].reduce(function (el, panel) {
|
|
13237
|
-
verticalPanels += panel.outerHTML;
|
|
13238
|
-
el.appendChild(panel);
|
|
13239
|
-
return el;
|
|
13240
|
-
}, document.createElement("div"));
|
|
13241
|
-
return __spread$1(state, [{
|
|
13242
|
-
key: key,
|
|
13243
|
-
start: start,
|
|
13244
|
-
end: start + groupPanels[key].length - 1,
|
|
13245
|
-
element: element
|
|
13246
|
-
}]);
|
|
13247
|
-
}, []);
|
|
13248
|
-
verticalCamera.innerHTML = verticalPanels;
|
|
13249
|
-
cameraEl.innerHTML = "";
|
|
13250
|
-
groupKeys.forEach(function () {
|
|
13251
|
-
var panel = document.createElement("div");
|
|
13252
|
-
panel.classList.add(CLASS.VIEWPORT, CLASS.VERTICAL);
|
|
13253
|
-
panel.innerHTML = verticalCamera.outerHTML;
|
|
13254
|
-
_this.append(panel);
|
|
13255
|
-
});
|
|
13256
|
-
} else {
|
|
13257
|
-
verticalState = panels.reduce(function (state, panel, i) {
|
|
13258
|
-
var start = state.length ? +state[state.length - 1].end + 1 : 0;
|
|
13259
|
-
verticalPanels += panel.innerHTML;
|
|
13260
|
-
return __spread$1(state, [{
|
|
13261
|
-
key: i.toString(),
|
|
13262
|
-
start: start,
|
|
13263
|
-
end: start + panel.children.length - 1,
|
|
13264
|
-
element: panel
|
|
13265
|
-
}]);
|
|
13266
|
-
}, []);
|
|
13267
|
-
verticalCamera.innerHTML = verticalPanels;
|
|
13268
|
-
panels.forEach(function (panel) {
|
|
13269
|
-
[CLASS.VIEWPORT, CLASS.VERTICAL].forEach(function (className) {
|
|
13270
|
-
if (!panel.classList.contains(className)) {
|
|
13271
|
-
panel.classList.add(className);
|
|
13272
|
-
}
|
|
13273
|
-
});
|
|
13274
|
-
panel.innerHTML = verticalCamera.outerHTML;
|
|
13275
|
-
});
|
|
13276
|
-
}
|
|
13277
|
-
return verticalState;
|
|
13278
|
-
};
|
|
13279
|
-
__proto._createVerticalFlicking = function () {
|
|
13280
|
-
var _this = this;
|
|
13281
|
-
return this.camera.children.map(function (panel, i) {
|
|
13282
|
-
return new Flicking(panel, __assign$2(__assign$2({}, _this.verticalOptions), {
|
|
13283
|
-
horizontal: false,
|
|
13284
|
-
panelsPerView: 1,
|
|
13285
|
-
defaultIndex: _this._verticalState[i].start
|
|
13286
|
-
}));
|
|
13287
|
-
});
|
|
13288
|
-
};
|
|
13289
|
-
__proto._syncToCategory = function (index, outerIndex) {
|
|
13290
|
-
var _this = this;
|
|
13291
|
-
this.stopAnimation();
|
|
13292
|
-
this._verticalFlicking.forEach(function (child, i) {
|
|
13293
|
-
var _a = _this._verticalState[i],
|
|
13294
|
-
start = _a.start,
|
|
13295
|
-
end = _a.end;
|
|
13296
|
-
if (start <= index && end >= index && outerIndex !== i) {
|
|
13297
|
-
child.stopAnimation();
|
|
13298
|
-
void child.moveTo(index, 0);
|
|
13299
|
-
void _this.moveTo(i, 0);
|
|
13300
|
-
}
|
|
13301
|
-
});
|
|
13302
|
-
};
|
|
13303
|
-
return CrossFlicking;
|
|
13304
|
-
}(Flicking);
|
|
13305
|
-
|
|
13306
|
-
var CrossFlicking$1 = {
|
|
13307
|
-
__proto__: null,
|
|
13308
|
-
CrossFlicking: CrossFlicking
|
|
13309
|
-
};
|
|
13310
|
-
|
|
13311
12995
|
/*
|
|
13312
12996
|
* Copyright (c) 2015 NAVER Corp.
|
|
13313
12997
|
* egjs projects are licensed under the MIT license
|
|
@@ -13553,7 +13237,6 @@ version: 4.12.0-beta.3
|
|
|
13553
13237
|
merge(Flicking, Constants);
|
|
13554
13238
|
merge(Flicking, CFC);
|
|
13555
13239
|
merge(Flicking, Utils);
|
|
13556
|
-
merge(Flicking, CrossFlicking$1);
|
|
13557
13240
|
|
|
13558
13241
|
return Flicking;
|
|
13559
13242
|
|