@egjs/flicking 4.12.0-beta.1 → 4.12.0-beta.10

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@egjs/flicking",
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- "version": "4.12.0-beta.1",
3
+ "version": "4.12.0-beta.10",
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4
  "description": "Everyday 30 million people experience. It's reliable, flexible and extendable carousel.",
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5
  "main": "dist/flicking.cjs.js",
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6
  "module": "dist/flicking.esm.js",
@@ -12,7 +12,8 @@
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  "types": "declaration/index.d.ts",
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13
  "scripts": {
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  "start": "concurrently \"rollup -w --config ./rollup.config.dev.js\" \"http-serve\"",
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- "build": "run-s build:bundle build:declaration build:css printsizes",
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+ "build": "run-s build:bundle build:declaration printsizes",
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+ "build-react": "run-s build:bundle build:declaration && pvu --build=react-flicking",
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  "build:bundle": "rm -rf ./dist && rollup -c",
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  "build:declaration": "rm -rf ./declaration && tsc -p tsconfig.declaration.json",
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  "build:css": "run-s build:css-clear build:sass build:css-prefix build:css-min",
@@ -2,9 +2,16 @@
2
2
  position: relative
3
3
  overflow: hidden
4
4
  &.vertical
5
+ display: -webkit-inline-box
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+ display: -ms-inline-flexbox
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7
  display: inline-flex
6
8
  >.flicking-camera
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+ display: -webkit-inline-box
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+ display: -ms-inline-flexbox
7
11
  display: inline-flex
12
+ -webkit-box-orient: vertical
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+ -webkit-box-direction: normal
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+ -ms-flex-direction: column
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15
  flex-direction: column
9
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  &.flicking-hidden
10
17
  >.flicking-camera
@@ -14,10 +21,16 @@
14
21
  .flicking-camera
15
22
  width: 100%
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23
  height: 100%
24
+ display: -webkit-box
25
+ display: -ms-flexbox
17
26
  display: flex
18
27
  position: relative
28
+ -webkit-box-orient: horizontal
29
+ -webkit-box-direction: normal
30
+ -ms-flex-direction: row
19
31
  flex-direction: row
20
32
  z-index: 1
21
33
  will-change: transform
22
34
  >*
35
+ -ms-flex-negative: 0
23
36
  flex-shrink: 0
@@ -2,162 +2,320 @@
2
2
  * Copyright (c) 2015 NAVER Corp.
3
3
  * egjs projects are licensed under the MIT license
4
4
  */
5
+ import { ComponentEvent } from "@egjs/component";
6
+ import { EventKey } from "@egjs/component/declaration/types";
5
7
 
6
- import Flicking, { FlickingOptions } from "./Flicking";
7
- import { ChangedEvent, MoveEndEvent, MoveEvent } from "./type/event";
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+ import Flicking, { FlickingEvents, FlickingOptions } from "./Flicking";
9
+ import {
10
+ ChangedEvent,
11
+ HoldEndEvent,
12
+ HoldStartEvent,
13
+ MoveEndEvent,
14
+ MoveEvent,
15
+ MoveStartEvent,
16
+ WillChangeEvent
17
+ } from "./type/event";
8
18
  import { LiteralUnion, ValueOf } from "./type/internal";
9
- import { EVENTS, MOVE_DIRECTION } from "./const/external";
19
+ import { CLASS, EVENTS, MOVE_DIRECTION } from "./const/external";
20
+ import { getDataAttributes, includes, toArray } from "./utils";
10
21
 
11
- /**
12
- * @interface
13
- */
14
- export interface CrossFlickingEvents {
15
- // FlickingEvent 들을 확장하자...
22
+ export const SIDE_EVENTS = {
23
+ HOLD_START: "sideHoldStart",
24
+ HOLD_END: "sideHoldEnd",
25
+ MOVE_START: "sideMoveStart",
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+ MOVE: "sideMove",
27
+ MOVE_END: "sideMoveEnd",
28
+ WILL_CHANGE: "sideWillChange",
29
+ CHANGED: "sideChanged"
30
+ } as const;
31
+
32
+ export type CrossFlickingEvent<T> = { mainIndex: number } & T;
33
+
34
+ export interface CrossFlickingEvents extends FlickingEvents {
35
+ [SIDE_EVENTS.HOLD_START]: CrossFlickingEvent<HoldStartEvent>;
36
+ [SIDE_EVENTS.HOLD_END]: CrossFlickingEvent<HoldEndEvent>;
37
+ [SIDE_EVENTS.MOVE_START]: CrossFlickingEvent<MoveStartEvent>;
38
+ [SIDE_EVENTS.MOVE]: CrossFlickingEvent<MoveEvent>;
39
+ [SIDE_EVENTS.MOVE_END]: CrossFlickingEvent<MoveEndEvent>;
40
+ [SIDE_EVENTS.WILL_CHANGE]: CrossFlickingEvent<WillChangeEvent>;
41
+ [SIDE_EVENTS.CHANGED]: CrossFlickingEvent<ChangedEvent>;
16
42
  }
17
43
 
18
- /**
19
- * @interface
20
- */
21
- export interface CrossFlickingOptions {
22
- verticalOptions: FlickingOptions | undefined;
23
- // 한쪽 움직이면 다른 한쪽 움직임을 막을지 여부
24
- // 이전 패널 기억 여부
44
+ export interface CrossFlickingOptions extends FlickingOptions {
45
+ sideOptions: Partial<FlickingOptions> | undefined;
46
+ preserveIndex: boolean | undefined;
47
+ disableSlideOnHold: boolean | undefined;
48
+ disableIndexSync: boolean | undefined;
25
49
  }
26
50
 
27
- /**
28
- * Flicking Status returned by {@link Flicking#getStatus}
29
- * @ko {@link Flicking#getStatus}에 의해 반환된 Flicking 상태 객체
30
- * @interface
31
- * @property {number} index An index of the active panel<ko>활성화된 패널의 인덱스</ko>
32
- * @property {object} position A info to restore camera {@link Camera#position position}<ko>카메라 {@link Camera#position position}을 설정하기 위한 정보들</ko>
33
- * @property {number} [position.panel] An index of the panel camera is located at<ko>카메라가 위치한 패널의 인덱스</ko>
34
- * @property {number} [position.progressInPanel] A progress of the camera position inside the panel<ko>패널 내에서의 카메라 위치의 진행도</ko>
35
- * @property {number} visibleOffset An offset to visible panel's original index. This value is available only when `visiblePanelsOnly` is `true`
36
- * <ko>현재 보이는 패널들을 저장했을 때, 원래의 인덱스 대비 offset. `visiblePanelsOnly` 옵션을 사용했을 때만 사용 가능합니다</ko>
37
- * @property {object[]} panels A data array of panels<ko>패널의 정보를 담은 배열</ko>
38
- * @property {index} [panels.index] An index of the panel<ko>패널의 인덱스</ko>
39
- * @property {string | undefined} [panels.html] An `outerHTML` of the panel element<ko>패널 엘리먼트의 `outerHTML`</ko>
40
- */
41
- export interface VerticalState {
51
+ export interface SideState {
52
+ key: string;
42
53
  start: number;
43
54
  end: number;
44
55
  element: HTMLElement;
45
56
  }
46
57
 
47
- /**
48
- * @extends Component
49
- * @support {"ie": "9+(with polyfill)", "ch" : "latest", "ff" : "latest", "sf" : "latest", "edge" : "latest", "ios" : "7+", "an" : "4.X+"}
50
- * @requires {@link https://github.com/naver/egjs-component|@egjs/component}
51
- * @requires {@link https://github.com/naver/egjs-axes|@egjs/axes}
52
- */
53
58
  export class CrossFlicking extends Flicking {
54
59
  // Core components
55
- private _verticalFlicking: Flicking[];
60
+ private _sideFlicking: Flicking[];
56
61
 
57
62
  // Options
58
- private _verticalOptions: CrossFlickingOptions["verticalOptions"];
63
+ private _sideOptions: CrossFlickingOptions["sideOptions"];
64
+ private _preserveIndex: CrossFlickingOptions["preserveIndex"];
65
+ private _disableSlideOnHold: CrossFlickingOptions["disableSlideOnHold"];
66
+ private _disableIndexSync: CrossFlickingOptions["disableIndexSync"];
59
67
 
60
68
  // Internal State
61
- private _verticalState: VerticalState[];
62
-
69
+ private _sideState: SideState[];
63
70
  private _moveDirection: LiteralUnion<ValueOf<typeof MOVE_DIRECTION>> | null;
71
+ private _originalDragThreshold: number;
64
72
  private _nextIndex: number;
65
73
 
66
74
  // Components
67
- /**
68
- * Change active panel index on mouse/touch hold while animating.
69
- * `index` of the `willChange`/`willRestore` event will be used as new index.
70
- * @ko 애니메이션 도중 마우스/터치 입력시 현재 활성화된 패널의 인덱스를 변경합니다.
71
- * `willChange`/`willRestore` 이벤트의 `index`값이 새로운 인덱스로 사용될 것입니다.
72
- * @type {FlickingOptions}
73
- * @default undefined
74
- * @see {@link https://naver.github.io/egjs-flicking/Options#changeonhold changeOnHold ( Options )}
75
- */
76
- public get verticalOptions() {
77
- return this._verticalOptions;
75
+ public get sideFlicking() {
76
+ return this._sideFlicking;
77
+ }
78
+
79
+ public get sideState() {
80
+ return this._sideState;
78
81
  }
79
82
 
83
+ // Options Getter
84
+ public get sideOptions() { return this._sideOptions; }
85
+
86
+ public get preserveIndex() { return this._preserveIndex; }
87
+
88
+ public get disableSlideOnHold() { return this._disableSlideOnHold; }
89
+
90
+ public get disableIndexSync() { return this._disableIndexSync; }
91
+
80
92
  // Options Setter
81
- // UI / LAYOUT
82
- // public set align(val: FlickingOptions["align"]) {
83
- // this._align = val;
84
- // }
93
+ public set sideOptions(val: CrossFlickingOptions["sideOptions"]) {
94
+ this._sideOptions = val;
95
+ }
96
+
97
+ public set preserveIndex(val: CrossFlickingOptions["preserveIndex"]) {
98
+ this._preserveIndex = val;
99
+ }
100
+
101
+ public set disableSlideOnHold(val: CrossFlickingOptions["disableSlideOnHold"]) {
102
+ this._disableSlideOnHold = val;
103
+ }
104
+
105
+ public set disableIndexSync(val: CrossFlickingOptions["disableIndexSync"]) {
106
+ this._disableIndexSync = val;
107
+ }
85
108
 
86
109
  public constructor(
87
110
  root: HTMLElement | string,
88
- { verticalOptions = undefined }: Partial<CrossFlickingOptions> = {}
111
+ options: Partial<CrossFlickingOptions>
89
112
  ) {
90
- super(root);
113
+ super(root, options);
114
+ const {
115
+ sideOptions = {},
116
+ preserveIndex = true,
117
+ disableSlideOnHold = true,
118
+ disableIndexSync = false
119
+ } = options;
91
120
 
92
121
  // Internal states
93
- this._verticalState = [];
94
122
  this._moveDirection = null;
95
123
  this._nextIndex = 0;
124
+ this._originalDragThreshold = this.dragThreshold;
96
125
 
97
126
  // Bind options
98
- this._verticalOptions = verticalOptions;
99
-
100
- // Create core components
101
- // this._viewport = new Viewport(this, getElement(root));
127
+ this._sideOptions = sideOptions;
128
+ this._preserveIndex = preserveIndex;
129
+ this._disableSlideOnHold = disableSlideOnHold;
130
+ this._disableIndexSync = disableIndexSync;
102
131
  }
103
132
 
104
- /**
105
- * Initialize Flicking and move to the default index
106
- * This is automatically called on Flicking's constructor when `autoInit` is true(default)
107
- * @ko Flicking을 초기화하고, 디폴트 인덱스로 이동합니다
108
- * 이 메소드는 `autoInit` 옵션이 true(default)일 경우 Flicking이 생성될 때 자동으로 호출됩니다
109
- * @fires Flicking#ready
110
- * @return {Promise<void>}
111
- */
112
133
  public init(): Promise<void> {
113
134
  return super.init().then(() => {
114
- // data-index로 분류하기 전에 임시로 모든 children에 대해 vertical flicking으로 해보자.
115
- // camera.children들에 대해 갯수 세기
116
- let verticalPanels = ``;
117
- this._verticalState = this.camera.children.reduce(
118
- (state: VerticalState[], child: HTMLElement) => {
119
- const start = state.length ? +state[state.length - 1].end + 1 : 0;
120
- verticalPanels += child.children[0].innerHTML;
121
- return [
122
- ...state,
123
- {
124
- start,
125
- end: start + child.children[0].children.length - 1,
126
- element: child,
127
- },
128
- ];
129
- },
130
- []
131
- );
132
- this.camera.children.forEach((child) => {
133
- child.children[0].innerHTML = verticalPanels;
134
- });
135
- this._verticalFlicking = this.camera.children.map((child, i) => {
136
- return new Flicking(child, {
137
- ...this.verticalOptions,
138
- horizontal: false,
139
- panelsPerView: 1,
140
- defaultIndex: this._verticalState[i].start,
135
+ this._sideState = this._createSideState();
136
+ this._sideFlicking = this._createSideFlicking();
137
+ this._addComponentEvents();
138
+ });
139
+ }
140
+
141
+ public destroy(): void {
142
+ this._sideFlicking.forEach((flicking) => {
143
+ flicking.destroy();
144
+ });
145
+ super.destroy();
146
+ }
147
+
148
+ private _addComponentEvents(): void {
149
+ this.on(EVENTS.HOLD_START, this._onHorizontalHoldStart);
150
+ this.on(EVENTS.MOVE, this._onHorizontalMove);
151
+ this.on(EVENTS.MOVE_END, this._onHorizontalMoveEnd);
152
+
153
+ this._sideFlicking.forEach((flicking, mainIndex) => {
154
+ flicking.on(EVENTS.HOLD_START, this._onSideHoldStart);
155
+ flicking.on(EVENTS.MOVE, this._onSideMove);
156
+ flicking.on(EVENTS.MOVE_END, this._onSideMoveEnd);
157
+ flicking.on(EVENTS.CHANGED, this._onSideChanged);
158
+
159
+ Object.keys(SIDE_EVENTS).forEach((name: EventKey<FlickingEvents>) => {
160
+ flicking.on(EVENTS[name], (event) => {
161
+ this.trigger(
162
+ new ComponentEvent(SIDE_EVENTS[name], {
163
+ mainIndex,
164
+ ...event
165
+ })
166
+ );
141
167
  });
142
168
  });
169
+ });
170
+ }
171
+
172
+ private _createSideState(): SideState[] {
173
+ const viewportEl = this.element;
174
+ const cameraEl = this.camera.element;
175
+ const panels = toArray(cameraEl.children) as HTMLElement[];
176
+ const isCrossStructure = getDataAttributes(
177
+ viewportEl,
178
+ "data-cross-"
179
+ ).structure;
180
+ let sideState: SideState[] = [];
181
+
182
+ if (!isCrossStructure) {
183
+ const groupPanels = this._getGroupFromAttribute(panels);
184
+ const groupKeys = Object.keys(groupPanels);
185
+
186
+ if (groupKeys.length) {
187
+ sideState = this._getSideStateFromGroup(groupPanels);
188
+ this.remove(0, this.panelCount - groupKeys.length);
189
+ } else {
190
+ sideState = this._getSideStateFromPanels(panels);
191
+ }
192
+
193
+ this._createCrossStructure(sideState);
194
+ } else {
195
+ sideState = this._getSideStateFromCrossStructure(panels);
196
+ }
197
+
198
+ void this.resize();
199
+
200
+ return sideState;
201
+ }
202
+
203
+ private _createCrossStructure(sideState: SideState[]) {
204
+ const sideCamera = document.createElement("div");
205
+ let sidePanels: string = "";
206
+
207
+ sideCamera.classList.add(CLASS.CAMERA);
208
+ sideState.forEach((state, i) => {
209
+ const panel = this.camera.children[i];
210
+ sidePanels += state.element.innerHTML;
211
+ Array.from(panel.attributes).forEach((attribute) =>
212
+ panel.removeAttribute(attribute.name)
213
+ );
214
+ });
215
+
216
+ sideCamera.innerHTML = sidePanels;
217
+
218
+ sideState.forEach((_, i) => {
219
+ const panel = this.camera.children[i];
220
+ [CLASS.VIEWPORT, CLASS.VERTICAL].forEach((className) => {
221
+ if (!panel.classList.contains(className)) {
222
+ panel.classList.add(className);
223
+ }
224
+ });
225
+ panel.innerHTML = sideCamera.outerHTML;
226
+ });
227
+
228
+ this.element.setAttribute("data-cross-structure", "true");
229
+ }
230
+
231
+ private _getGroupFromAttribute(
232
+ panels: HTMLElement[]
233
+ ): Record<string, HTMLElement[]> {
234
+ const groupKeys: string[] = [];
235
+ const groupPanels: Record<string, HTMLElement[]> = {};
236
+
237
+ panels.forEach((panel) => {
238
+ const groupKey = getDataAttributes(panel, "data-cross-").groupkey;
239
+ if (groupKey && !includes(groupKeys, groupKey)) {
240
+ groupKeys.push(groupKey);
241
+ groupPanels[groupKey] = [panel];
242
+ } else if (groupKey) {
243
+ groupPanels[groupKey].push(panel);
244
+ }
245
+ });
246
+
247
+ return groupPanels;
248
+ }
249
+
250
+ private _getSideStateFromGroup(
251
+ groupPanels: Record<string, HTMLElement[]>
252
+ ): SideState[] {
253
+ return Object.keys(groupPanels).reduce(
254
+ (state: SideState[], key: string) => {
255
+ const start = state.length ? +state[state.length - 1].end + 1 : 0;
256
+ const element = groupPanels[key].reduce(
257
+ (el: HTMLElement, panel: HTMLElement) => {
258
+ el.innerHTML += panel.outerHTML;
259
+ return el;
260
+ },
261
+ document.createElement("div")
262
+ );
263
+ return [
264
+ ...state,
265
+ {
266
+ key,
267
+ start,
268
+ end: start + groupPanels[key].length - 1,
269
+ element: element
270
+ }
271
+ ];
272
+ },
273
+ []
274
+ );
275
+ }
143
276
 
144
- this.on(EVENTS.HOLD_START, this._onHorizontalHoldStart);
145
- this.on(EVENTS.MOVE, this._onHorizontalMove);
146
- this.on(EVENTS.MOVE_END, this._onHorizontalMoveEnd);
277
+ private _getSideStateFromPanels(panels: HTMLElement[]): SideState[] {
278
+ return panels.reduce(
279
+ (state: SideState[], panel: HTMLElement, i: number) => {
280
+ const start = state.length ? +state[state.length - 1].end + 1 : 0;
281
+ return [
282
+ ...state,
283
+ {
284
+ key: i.toString(),
285
+ start,
286
+ end: start + panel.children.length - 1,
287
+ element: panel
288
+ }
289
+ ];
290
+ },
291
+ []
292
+ );
293
+ }
294
+
295
+ private _getSideStateFromCrossStructure(panels: HTMLElement[]): SideState[] {
296
+ const groupPanels = this._getGroupFromAttribute(panels);
297
+ return this._getSideStateFromGroup(groupPanels);
298
+ }
147
299
 
148
- this._verticalFlicking.forEach((child) => {
149
- child.on(EVENTS.HOLD_START, this._onVerticalHoldStart);
150
- child.on(EVENTS.MOVE, this._onVerticalMove);
151
- child.on(EVENTS.MOVE_END, this._onVerticalMoveEnd);
152
- child.on(EVENTS.CHANGED, this._onVerticalChanged);
300
+ private _createSideFlicking(): Flicking[] {
301
+ return this.sideState.map((state, i) => {
302
+ return new Flicking(this.camera.children[i], {
303
+ ...this.sideOptions,
304
+ horizontal: false,
305
+ panelsPerView: 1,
306
+ defaultIndex: state.start
153
307
  });
154
308
  });
155
309
  }
156
310
 
157
- private _syncToCategory(index: number, outerIndex: number): void {
311
+ private _syncToCategory = (index: number, outerIndex: number): void => {
312
+ if (this._disableIndexSync) {
313
+ return;
314
+ }
315
+
158
316
  this.stopAnimation();
159
- this._verticalFlicking.forEach((child, i) => {
160
- const { start, end } = this._verticalState[i];
317
+ this._sideFlicking.forEach((child, i) => {
318
+ const { start, end } = this._sideState[i];
161
319
 
162
320
  if (start <= index && end >= index && outerIndex !== i) {
163
321
  child.stopAnimation();
@@ -165,18 +323,62 @@ export class CrossFlicking extends Flicking {
165
323
  void this.moveTo(i, 0);
166
324
  }
167
325
  });
168
- }
326
+ };
327
+
328
+ private _setDraggable = (
329
+ direction: ValueOf<typeof MOVE_DIRECTION>,
330
+ draggable: boolean
331
+ ): void => {
332
+ if (!this._disableSlideOnHold) {
333
+ return;
334
+ }
335
+
336
+ const dragThreshold = this._originalDragThreshold;
337
+ const threshold = draggable
338
+ ? dragThreshold && dragThreshold >= 10
339
+ ? dragThreshold
340
+ : 10
341
+ : Infinity;
342
+
343
+ if ((direction === MOVE_DIRECTION.HORIZONTAL) === this.horizontal) {
344
+ this.dragThreshold = threshold;
345
+ } else if ((direction === MOVE_DIRECTION.VERTICAL) === this.horizontal) {
346
+ this._sideFlicking.forEach((child) => {
347
+ child.dragThreshold = threshold;
348
+ });
349
+ }
350
+ };
351
+
352
+ private _setPreviousSideIndex = () => {
353
+ this._sideFlicking.forEach((child, i) => {
354
+ const { start, end } = this._sideState[i];
355
+
356
+ if (this._preserveIndex) {
357
+ if (this._nextIndex !== i) {
358
+ if (child.index < start) {
359
+ child.stopAnimation();
360
+ void child.moveTo(start, 0);
361
+ } else if (child.index > end) {
362
+ child.stopAnimation();
363
+ void child.moveTo(end, 0);
364
+ }
365
+ }
366
+ } else {
367
+ if (this._nextIndex !== i) {
368
+ void child.moveTo(start, 0);
369
+ }
370
+ }
371
+ });
372
+ };
169
373
 
170
374
  private _onHorizontalHoldStart = (): void => {
171
- this.dragThreshold = 10;
375
+ this._setDraggable(MOVE_DIRECTION.HORIZONTAL, true);
172
376
  this._moveDirection = null;
173
377
  };
174
378
 
175
379
  private _onHorizontalMove = (e: MoveEvent): void => {
176
380
  if (e.isTrusted && !this._moveDirection) {
177
- this._verticalFlicking.forEach((child) => {
178
- child.dragThreshold = Infinity;
179
- });
381
+ this._setDraggable(MOVE_DIRECTION.VERTICAL, false);
180
382
  this._moveDirection = MOVE_DIRECTION.HORIZONTAL;
181
383
  }
182
384
  };
@@ -184,11 +386,6 @@ export class CrossFlicking extends Flicking {
184
386
  private _onHorizontalMoveEnd = (e: MoveEndEvent): void => {
185
387
  const visiblePanels = this.visiblePanels;
186
388
 
187
- this._verticalFlicking.forEach((child) => {
188
- child.dragThreshold = 10;
189
- });
190
- this._moveDirection = null;
191
-
192
389
  if (visiblePanels.length > 1) {
193
390
  this._nextIndex =
194
391
  e.direction === "NEXT"
@@ -198,53 +395,43 @@ export class CrossFlicking extends Flicking {
198
395
  this._nextIndex = visiblePanels[0].index;
199
396
  }
200
397
 
201
- this._verticalFlicking.forEach((child, i) => {
202
- if (this._nextIndex !== i) {
203
- const { start, end } = this._verticalState[i];
398
+ this._setDraggable(MOVE_DIRECTION.VERTICAL, true);
399
+ this._moveDirection = null;
204
400
 
205
- if (child.index < start) {
206
- child.stopAnimation();
207
- void child.moveTo(start, 0);
208
- } else if (child.index > end) {
209
- child.stopAnimation();
210
- void child.moveTo(end, 0);
211
- }
212
- }
213
- });
401
+ // _syncToCategory에서 완전히 가로 이동이 이루어지기 전에 세로 방향 index 변하는 경우가 있어 requestAnimationFrame 처리
402
+ requestAnimationFrame(() => this._setPreviousSideIndex());
214
403
 
215
404
  if (e.isTrusted) {
216
405
  this._syncToCategory(
217
- this._verticalFlicking[this._nextIndex].index,
406
+ this._sideFlicking[this._nextIndex].index,
218
407
  this._nextIndex
219
408
  );
220
409
  }
221
410
  };
222
411
 
223
- private _onVerticalHoldStart = (): void => {
224
- this._verticalFlicking.forEach((child) => {
225
- child.dragThreshold = 10;
226
- });
412
+ private _onSideHoldStart = (): void => {
413
+ this._setDraggable(MOVE_DIRECTION.VERTICAL, true);
227
414
  this._moveDirection = null;
228
415
  };
229
416
 
230
- private _onVerticalMove = (e: MoveEvent): void => {
417
+ private _onSideMove = (e: MoveEvent): void => {
231
418
  if (e.isTrusted && !this._moveDirection) {
232
- this.dragThreshold = Infinity;
419
+ this._setDraggable(MOVE_DIRECTION.HORIZONTAL, false);
233
420
  this._moveDirection = MOVE_DIRECTION.VERTICAL;
234
421
  }
235
422
  };
236
423
 
237
- private _onVerticalMoveEnd = (): void => {
238
- this.dragThreshold = 10;
424
+ private _onSideMoveEnd = (): void => {
425
+ this._setDraggable(MOVE_DIRECTION.HORIZONTAL, true);
239
426
  this._moveDirection = null;
240
427
  };
241
428
 
242
- private _onVerticalChanged = (e: ChangedEvent): void => {
243
- // this.visiblePanels.length 2보다 크다면 가로 방향 Flicking이 조작 중이라는 것을 의미합니다.
244
- // 경우 가로 방향 Flicking의 이동이 완전히 끝난 _onHorizontalMoveEnd 에서 syncToCategory할 것이므로 여기서는 하지 않습니다.
429
+ private _onSideChanged = (e: ChangedEvent): void => {
430
+ // If this.visiblePanels.length >= 2, it means that horizontal flicking is being dragged.
431
+ // In this case, syncToCategory in _onHorizontalMoveEnd will fire after moving finishes, so we don't fire it here.
245
432
  if (
246
433
  this.visiblePanels.length < 2 &&
247
- this._verticalFlicking[this.index] === e.currentTarget
434
+ this._sideFlicking[this.index] === e.currentTarget
248
435
  ) {
249
436
  this._syncToCategory(e.index, this.index);
250
437
  }