@egjs/flicking 4.11.3-beta.3 → 4.11.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/declaration/camera/Camera.d.ts +7 -0
- package/declaration/const/external.d.ts +4 -0
- package/declaration/control/Control.d.ts +2 -1
- package/dist/flicking.cjs.js +91 -26
- package/dist/flicking.cjs.js.map +1 -1
- package/dist/flicking.esm.js +90 -27
- package/dist/flicking.esm.js.map +1 -1
- package/dist/flicking.js +90 -26
- package/dist/flicking.js.map +1 -1
- package/dist/flicking.min.js +2 -2
- package/dist/flicking.min.js.map +1 -1
- package/dist/flicking.pkgd.js +90 -26
- package/dist/flicking.pkgd.js.map +1 -1
- package/dist/flicking.pkgd.min.js +2 -2
- package/dist/flicking.pkgd.min.js.map +1 -1
- package/package.json +1 -1
package/dist/flicking.pkgd.js
CHANGED
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@@ -4,7 +4,7 @@ name: @egjs/flicking
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license: MIT
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author: NAVER Corp.
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repository: https://github.com/naver/egjs-flicking
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-
version: 4.11.
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version: 4.11.3
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*/
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(function (global, factory) {
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typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() :
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@@ -12,7 +12,7 @@ version: 4.11.0-snapshot
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(global = typeof globalThis !== 'undefined' ? globalThis : global || self, global.Flicking = factory());
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})(this, (function () { 'use strict';
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-
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/******************************************************************************
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Copyright (c) Microsoft Corporation.
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Permission to use, copy, modify, and/or distribute this software for any
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@@ -26,7 +26,7 @@ version: 4.11.0-snapshot
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OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
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PERFORMANCE OF THIS SOFTWARE.
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***************************************************************************** */
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-
/* global Reflect, Promise */
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/* global Reflect, Promise, SuppressedError, Symbol */
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var extendStatics$3 = function (d, b) {
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extendStatics$3 = Object.setPrototypeOf || {
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@@ -111,7 +111,7 @@ version: 4.11.0-snapshot
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}
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function step(op) {
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if (f) throw new TypeError("Generator is already executing.");
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while (_) try {
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while (g && (g = 0, op[0] && (_ = 0)), _) try {
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if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t;
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if (y = 0, t) op = [op[0] & 2, t.value];
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switch (op[0]) {
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@@ -215,6 +215,10 @@ version: 4.11.0-snapshot
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for (var ar = [], i = 0; i < arguments.length; i++) ar = ar.concat(__read$1(arguments[i]));
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return ar;
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}
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typeof SuppressedError === "function" ? SuppressedError : function (error, suppressed, message) {
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var e = new Error(message);
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return e.name = "SuppressedError", e.error = error, e.suppressed = suppressed, e;
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};
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/*
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Copyright (c) NAVER Corp.
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@@ -805,6 +809,17 @@ version: 4.11.0-snapshot
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LINEAR: "linear",
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BOUND: "bound"
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};
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/**
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* An object for identifying {@link https://developer.mozilla.org/en-US/docs/Web/CSS/direction direction} CSS property applied to the camera element(`.flicking-camera`)
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* @ko 카메라 엘리먼트(`.flicking-camera`)에 적용된 {@link https://developer.mozilla.org/en-US/docs/Web/CSS/direction direction} CSS 속성을 구분하기 위한 객체
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* @type {object}
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* @property {string} LTR "ltr"
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* @property {string} RTL "rtl"
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*/
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var ORDER = {
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LTR: "ltr",
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RTL: "rtl"
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};
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var Constants = {
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__proto__: null,
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MOVE_TYPE: MOVE_TYPE,
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CLASS: CLASS,
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CIRCULAR_FALLBACK: CIRCULAR_FALLBACK,
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ORDER: ORDER,
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ERROR_CODE: CODE
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};
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@@ -1109,20 +1125,22 @@ version: 4.11.0-snapshot
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useFractionalSize = _a.useFractionalSize,
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useOffset = _a.useOffset,
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style = _a.style;
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var size = 0;
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if (useFractionalSize) {
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-
var baseSize = parseFloat(horizontal ? style.width : style.height);
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var baseSize = parseFloat(horizontal ? style.width : style.height) || 0;
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var isBorderBoxSizing = style.boxSizing === "border-box";
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var border = horizontal ? parseFloat(style.borderLeftWidth || "0") + parseFloat(style.borderRightWidth || "0") : parseFloat(style.borderTopWidth || "0") + parseFloat(style.borderBottomWidth || "0");
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if (isBorderBoxSizing) {
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-
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size = useOffset ? baseSize : baseSize - border;
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} else {
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var padding = horizontal ? parseFloat(style.paddingLeft || "0") + parseFloat(style.paddingRight || "0") : parseFloat(style.paddingTop || "0") + parseFloat(style.paddingBottom || "0");
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size = useOffset ? baseSize + padding + border : baseSize + padding;
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}
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} else {
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var sizeStr = horizontal ? "Width" : "Height";
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size = useOffset ? el["offset" + sizeStr] : el["client" + sizeStr];
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}
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return Math.max(size, 0);
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};
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var setPrototypeOf = Object.setPrototypeOf || function (obj, proto) {
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obj.__proto__ = proto;
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@@ -6290,7 +6308,7 @@ version: 4.11.0-snapshot
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threshold: 1,
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iOSEdgeSwipeThreshold: flicking.iOSEdgeSwipeThreshold,
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preventDefaultOnDrag: flicking.preventDefaultOnDrag,
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-
scale: flicking.horizontal ? [-1, 0] : [0, -1],
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scale: flicking.horizontal ? [flicking.camera.panelOrder === ORDER.RTL ? 1 : -1, 0] : [0, -1],
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releaseOnScroll: true
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});
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var axes = this._axes;
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@@ -6515,7 +6533,7 @@ version: 4.11.0-snapshot
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var panInput = this._panInput;
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axes.disconnect(panInput);
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axes.connect(flicking.horizontal ? [POSITION_KEY, ""] : ["", POSITION_KEY], panInput);
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panInput.options.scale = flicking.horizontal ? [-1, 0] : [0, -1];
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panInput.options.scale = flicking.horizontal ? [flicking.camera.panelOrder === ORDER.RTL ? 1 : -1, 0] : [0, -1];
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};
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__proto._resetInternalValues = function () {
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this._flicking = null;
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@@ -6780,7 +6798,7 @@ version: 4.11.0-snapshot
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var position;
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return __generator(this, function (_c) {
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position = this._getPosition(panel, direction);
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this._triggerIndexChangeEvent(panel, panel.position, axesEvent);
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this._triggerIndexChangeEvent(panel, panel.position, axesEvent, direction);
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return [2 /*return*/, this._animateToPosition({
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position: position,
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duration: duration,
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var _a;
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var flicking = getFlickingAttached(this._flicking);
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this._activePanel = newActivePanel;
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this._nextPanel = null;
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flicking.camera.updateAdaptiveHeight();
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if (newActivePanel !== prevActivePanel) {
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flicking.trigger(new ComponentEvent$1(EVENTS.CHANGED, {
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this._activePanel = control._activePanel;
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this._controller = control._controller;
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};
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-
__proto._triggerIndexChangeEvent = function (panel, position, axesEvent) {
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__proto._triggerIndexChangeEvent = function (panel, position, axesEvent, direction) {
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var _a;
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var flicking = getFlickingAttached(this._flicking);
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var triggeringEvent = panel !== this._activePanel ? EVENTS.WILL_CHANGE : EVENTS.WILL_RESTORE;
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index: panel.index,
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panel: panel,
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isTrusted: (axesEvent === null || axesEvent === void 0 ? void 0 : axesEvent.isTrusted) || false,
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direction: getDirection$1((_a = activePanel === null || activePanel === void 0 ? void 0 : activePanel.position) !== null && _a !== void 0 ? _a : camera.position, position)
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direction: direction !== null && direction !== void 0 ? direction : getDirection$1((_a = activePanel === null || activePanel === void 0 ? void 0 : activePanel.position) !== null && _a !== void 0 ? _a : camera.position, position)
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});
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this._nextPanel = panel;
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flicking.trigger(event);
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if (event.isCanceled()) {
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throw new FlickingError(MESSAGE.STOP_CALLED_BY_USER, CODE.STOP_CALLED_BY_USER);
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if (!activeAnchor || !anchorAtCamera) {
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return Promise.reject(new FlickingError(MESSAGE.POSITION_NOT_REACHABLE(position), CODE.POSITION_NOT_REACHABLE));
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}
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var snapThreshold = this._calcSnapThreshold(position, activeAnchor);
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var snapThreshold = this._calcSnapThreshold(flicking.threshold, position, activeAnchor);
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var posDelta = flicking.animating ? state.delta : position - camera.position;
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var absPosDelta = Math.abs(posDelta);
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var snapDelta = axesEvent && axesEvent.delta[POSITION_KEY] !== 0 ? Math.abs(axesEvent.delta[POSITION_KEY]) : absPosDelta;
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var adjacentAnchor = (_a = posDelta > 0 ? camera.getNextAnchor(anchorAtCamera) : camera.getPrevAnchor(anchorAtCamera)) !== null && _a !== void 0 ? _a : anchorAtCamera;
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return adjacentAnchor;
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};
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__proto._calcSnapThreshold = function (position, activeAnchor) {
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__proto._calcSnapThreshold = function (threshold, position, activeAnchor) {
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var isNextDirection = position > activeAnchor.position;
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var panel = activeAnchor.panel;
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var panelSize = panel.size;
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* |<------>|<------------>|
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* [ |<-Anchor ]
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*/
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return isNextDirection ? panelSize - alignPos + panel.margin.next : alignPos + panel.margin.prev;
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return Math.max(threshold, isNextDirection ? panelSize - alignPos + panel.margin.next : alignPos + panel.margin.prev);
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};
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return SnapControl;
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}(Control$1);
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* @return {Promise<void>} A Promise which will be resolved after reaching the target position<ko>해당 좌표 도달시에 resolve되는 Promise</ko>
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*/
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__proto.moveToPosition = function (position, duration, axesEvent) {
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var _a;
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var flicking = getFlickingAttached(this._flicking);
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var camera = flicking.camera;
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var
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var currentPanel = (_a = this._nextPanel) !== null && _a !== void 0 ? _a : this._activePanel;
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var axesRange = this._controller.range;
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var indexRange = this._indexRange;
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var cameraRange = camera.range;
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var state = this._controller.state;
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var clampedPosition = clamp$1(camera.clampToReachablePosition(position), axesRange[0], axesRange[1]);
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var anchorAtPosition = camera.findAnchorIncludePosition(clampedPosition);
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if (!anchorAtPosition || !
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if (!anchorAtPosition || !currentPanel) {
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return Promise.reject(new FlickingError(MESSAGE.POSITION_NOT_REACHABLE(position), CODE.POSITION_NOT_REACHABLE));
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}
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var prevPos =
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var prevPos = currentPanel.position;
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var posDelta = flicking.animating ? state.delta : position - camera.position;
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var isOverThreshold = Math.abs(posDelta) >= flicking.threshold;
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var adjacentAnchor = position > prevPos ? camera.getNextAnchor(anchorAtPosition) : camera.getPrevAnchor(anchorAtPosition);
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var targetAnchor = position < cameraRange.min ? firstAnchor : lastAnchor;
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targetPanel = targetAnchor.panel;
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targetPos = targetAnchor.position;
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} else if (isOverThreshold && anchorAtPosition.position !==
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} else if (isOverThreshold && anchorAtPosition.position !== currentPanel.position) {
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// Move to anchor at position
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targetPanel = anchorAtPosition.panel;
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targetPos = anchorAtPosition.position;
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enumerable: false,
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configurable: true
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});
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Object.defineProperty(__proto, "panelOrder", {
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/**
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* {@link https://developer.mozilla.org/en-US/docs/Web/CSS/direction direction} CSS property applied to the camera element(`.flicking-camera`)
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* @ko 카메라 엘리먼트(`.flicking-camera`)에 적용된 {@link https://developer.mozilla.org/en-US/docs/Web/CSS/direction direction} CSS 속성
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* @type {string}
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* @readonly
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*/
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get: function () {
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return this._panelOrder;
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},
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enumerable: false,
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configurable: true
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});
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Object.defineProperty(__proto, "align", {
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// Options Getter
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/**
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this._el = viewportEl.firstElementChild;
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this._checkTranslateSupport();
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this._updateMode();
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this.updatePanelOrder();
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return this;
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};
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/**
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@@ -8360,11 +8395,13 @@ version: 4.11.0-snapshot
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* @return {AnchorPoint | null}
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*/
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__proto.findActiveAnchor = function () {
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+
var _a;
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var flicking = getFlickingAttached(this._flicking);
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var
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-
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var activePanel = flicking.control.activePanel;
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if (!activePanel) return null;
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return (_a = find$1(this._anchors, function (anchor) {
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+
return anchor.panel.index === activePanel.index;
|
|
8404
|
+
})) !== null && _a !== void 0 ? _a : this.findNearestAnchor(activePanel.position);
|
|
8368
8405
|
};
|
|
8369
8406
|
/**
|
|
8370
8407
|
* Clamp the given position between camera's range
|
|
@@ -8481,6 +8518,24 @@ version: 4.11.0-snapshot
|
|
|
8481
8518
|
this.applyTransform();
|
|
8482
8519
|
return this;
|
|
8483
8520
|
};
|
|
8521
|
+
/**
|
|
8522
|
+
* Update direction to match the {@link https://developer.mozilla.org/en-US/docs/Web/CSS/direction direction} CSS property applied to the camera element
|
|
8523
|
+
* @ko 카메라 엘리먼트에 적용된 {@link https://developer.mozilla.org/en-US/docs/Web/CSS/direction direction} CSS 속성에 맞게 방향을 업데이트합니다
|
|
8524
|
+
* @return {this}
|
|
8525
|
+
*/
|
|
8526
|
+
__proto.updatePanelOrder = function () {
|
|
8527
|
+
var flicking = getFlickingAttached(this._flicking);
|
|
8528
|
+
if (!flicking.horizontal) return this;
|
|
8529
|
+
var el = this._el;
|
|
8530
|
+
var direction = getStyle(el).direction;
|
|
8531
|
+
if (direction !== this._panelOrder) {
|
|
8532
|
+
this._panelOrder = direction === ORDER.RTL ? ORDER.RTL : ORDER.LTR;
|
|
8533
|
+
if (flicking.initialized) {
|
|
8534
|
+
flicking.control.controller.updateDirection();
|
|
8535
|
+
}
|
|
8536
|
+
}
|
|
8537
|
+
return this;
|
|
8538
|
+
};
|
|
8484
8539
|
/**
|
|
8485
8540
|
* Reset the history of {@link Flicking#event:needPanel needPanel} events so it can be triggered again
|
|
8486
8541
|
* @ko 발생한 {@link Flicking#event:needPanel needPanel} 이벤트들을 초기화하여 다시 발생할 수 있도록 합니다
|
|
@@ -8505,7 +8560,7 @@ version: 4.11.0-snapshot
|
|
|
8505
8560
|
var renderer = flicking.renderer;
|
|
8506
8561
|
if (renderer.rendering || !flicking.initialized) return this;
|
|
8507
8562
|
var actualPosition = this._position - this._alignPos - this._offset + this._circularOffset;
|
|
8508
|
-
el.style[this._transform] = flicking.horizontal ? "translate(" + -actualPosition + "px)" : "translate(0, " + -actualPosition + "px)";
|
|
8563
|
+
el.style[this._transform] = flicking.horizontal ? "translate(" + (this._panelOrder === ORDER.RTL ? actualPosition : -actualPosition) + "px)" : "translate(0, " + -actualPosition + "px)";
|
|
8509
8564
|
return this;
|
|
8510
8565
|
};
|
|
8511
8566
|
__proto._resetInternalValues = function () {
|
|
@@ -12650,15 +12705,24 @@ version: 4.11.0-snapshot
|
|
|
12650
12705
|
return [4 /*yield*/, renderer.forceRenderAllPanels()];
|
|
12651
12706
|
case 1:
|
|
12652
12707
|
_a.sent(); // Render all panel elements, to update sizes
|
|
12708
|
+
if (!this._initialized) {
|
|
12709
|
+
return [2 /*return*/];
|
|
12710
|
+
}
|
|
12711
|
+
|
|
12653
12712
|
renderer.updatePanelSize();
|
|
12654
12713
|
camera.updateAlignPos();
|
|
12655
12714
|
camera.updateRange();
|
|
12656
12715
|
camera.updateAnchors();
|
|
12657
12716
|
camera.updateAdaptiveHeight();
|
|
12717
|
+
camera.updatePanelOrder();
|
|
12658
12718
|
camera.updateOffset();
|
|
12659
12719
|
return [4 /*yield*/, renderer.render()];
|
|
12660
12720
|
case 2:
|
|
12661
12721
|
_a.sent();
|
|
12722
|
+
if (!this._initialized) {
|
|
12723
|
+
return [2 /*return*/];
|
|
12724
|
+
}
|
|
12725
|
+
|
|
12662
12726
|
if (control.animating) ; else {
|
|
12663
12727
|
control.updatePosition(prevProgressInPanel);
|
|
12664
12728
|
control.updateInput();
|
|
@@ -12895,7 +12959,7 @@ version: 4.11.0-snapshot
|
|
|
12895
12959
|
* Flicking.VERSION; // ex) 4.0.0
|
|
12896
12960
|
* ```
|
|
12897
12961
|
*/
|
|
12898
|
-
Flicking.VERSION = "4.11.
|
|
12962
|
+
Flicking.VERSION = "4.11.3";
|
|
12899
12963
|
return Flicking;
|
|
12900
12964
|
}(Component);
|
|
12901
12965
|
|