@egjs/flicking 4.11.3-beta.3 → 4.11.3-beta.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/declaration/camera/Camera.d.ts +7 -0
- package/declaration/const/external.d.ts +4 -0
- package/declaration/control/Control.d.ts +2 -1
- package/dist/flicking.cjs.js +84 -23
- package/dist/flicking.cjs.js.map +1 -1
- package/dist/flicking.esm.js +83 -24
- package/dist/flicking.esm.js.map +1 -1
- package/dist/flicking.js +83 -23
- package/dist/flicking.js.map +1 -1
- package/dist/flicking.min.js +2 -2
- package/dist/flicking.min.js.map +1 -1
- package/dist/flicking.pkgd.js +83 -23
- package/dist/flicking.pkgd.js.map +1 -1
- package/dist/flicking.pkgd.min.js +2 -2
- package/dist/flicking.pkgd.min.js.map +1 -1
- package/package.json +1 -1
package/dist/flicking.esm.js
CHANGED
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@@ -4,7 +4,7 @@ name: @egjs/flicking
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license: MIT
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author: NAVER Corp.
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repository: https://github.com/naver/egjs-flicking
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-
version: 4.11.
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version: 4.11.3-beta.4
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*/
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import Component, { ComponentEvent } from '@egjs/component';
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import Axes, { PanInput } from '@egjs/axes';
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@@ -396,6 +396,17 @@ var CIRCULAR_FALLBACK = {
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LINEAR: "linear",
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BOUND: "bound"
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};
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/**
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* An object for identifying {@link https://developer.mozilla.org/en-US/docs/Web/CSS/direction direction} CSS property applied to the camera element(`.flicking-camera`)
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* @ko 카메라 엘리먼트(`.flicking-camera`)에 적용된 {@link https://developer.mozilla.org/en-US/docs/Web/CSS/direction direction} CSS 속성을 구분하기 위한 객체
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* @type {object}
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* @property {string} LTR "ltr"
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* @property {string} RTL "rtl"
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*/
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var ORDER = {
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LTR: "ltr",
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RTL: "rtl"
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};
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// eslint-disable-next-line @typescript-eslint/ban-types
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var merge = function (target) {
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@@ -689,20 +700,22 @@ var getElementSize = function (_a) {
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useFractionalSize = _a.useFractionalSize,
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useOffset = _a.useOffset,
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style = _a.style;
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var size = 0;
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if (useFractionalSize) {
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-
var baseSize = parseFloat(horizontal ? style.width : style.height);
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var baseSize = parseFloat(horizontal ? style.width : style.height) || 0;
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var isBorderBoxSizing = style.boxSizing === "border-box";
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var border = horizontal ? parseFloat(style.borderLeftWidth || "0") + parseFloat(style.borderRightWidth || "0") : parseFloat(style.borderTopWidth || "0") + parseFloat(style.borderBottomWidth || "0");
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if (isBorderBoxSizing) {
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-
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size = useOffset ? baseSize : baseSize - border;
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} else {
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var padding = horizontal ? parseFloat(style.paddingLeft || "0") + parseFloat(style.paddingRight || "0") : parseFloat(style.paddingTop || "0") + parseFloat(style.paddingBottom || "0");
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-
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size = useOffset ? baseSize + padding + border : baseSize + padding;
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}
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} else {
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var sizeStr = horizontal ? "Width" : "Height";
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-
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size = useOffset ? el["offset" + sizeStr] : el["client" + sizeStr];
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}
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return Math.max(size, 0);
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};
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var setPrototypeOf = Object.setPrototypeOf || function (obj, proto) {
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obj.__proto__ = proto;
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@@ -2086,7 +2099,7 @@ var AxesController = /*#__PURE__*/function () {
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threshold: 1,
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iOSEdgeSwipeThreshold: flicking.iOSEdgeSwipeThreshold,
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preventDefaultOnDrag: flicking.preventDefaultOnDrag,
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scale: flicking.horizontal ? [-1, 0] : [0, -1],
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scale: flicking.horizontal ? [flicking.camera.panelOrder === ORDER.RTL ? 1 : -1, 0] : [0, -1],
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releaseOnScroll: true
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});
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var axes = this._axes;
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@@ -2311,7 +2324,7 @@ var AxesController = /*#__PURE__*/function () {
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var panInput = this._panInput;
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axes.disconnect(panInput);
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axes.connect(flicking.horizontal ? [POSITION_KEY, ""] : ["", POSITION_KEY], panInput);
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panInput.options.scale = flicking.horizontal ? [-1, 0] : [0, -1];
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panInput.options.scale = flicking.horizontal ? [flicking.camera.panelOrder === ORDER.RTL ? 1 : -1, 0] : [0, -1];
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};
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__proto._resetInternalValues = function () {
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this._flicking = null;
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@@ -2576,7 +2589,7 @@ var Control = /*#__PURE__*/function () {
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var position;
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return __generator(this, function (_c) {
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position = this._getPosition(panel, direction);
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this._triggerIndexChangeEvent(panel, panel.position, axesEvent);
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this._triggerIndexChangeEvent(panel, panel.position, axesEvent, direction);
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return [2 /*return*/, this._animateToPosition({
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position: position,
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duration: duration,
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@@ -2593,6 +2606,7 @@ var Control = /*#__PURE__*/function () {
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var _a;
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var flicking = getFlickingAttached(this._flicking);
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this._activePanel = newActivePanel;
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this._nextPanel = null;
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flicking.camera.updateAdaptiveHeight();
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if (newActivePanel !== prevActivePanel) {
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flicking.trigger(new ComponentEvent(EVENTS.CHANGED, {
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@@ -2617,7 +2631,7 @@ var Control = /*#__PURE__*/function () {
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this._activePanel = control._activePanel;
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this._controller = control._controller;
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};
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__proto._triggerIndexChangeEvent = function (panel, position, axesEvent) {
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__proto._triggerIndexChangeEvent = function (panel, position, axesEvent, direction) {
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var _a;
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var flicking = getFlickingAttached(this._flicking);
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var triggeringEvent = panel !== this._activePanel ? EVENTS.WILL_CHANGE : EVENTS.WILL_RESTORE;
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@@ -2627,8 +2641,9 @@ var Control = /*#__PURE__*/function () {
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index: panel.index,
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panel: panel,
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isTrusted: (axesEvent === null || axesEvent === void 0 ? void 0 : axesEvent.isTrusted) || false,
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direction: getDirection((_a = activePanel === null || activePanel === void 0 ? void 0 : activePanel.position) !== null && _a !== void 0 ? _a : camera.position, position)
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direction: direction !== null && direction !== void 0 ? direction : getDirection((_a = activePanel === null || activePanel === void 0 ? void 0 : activePanel.position) !== null && _a !== void 0 ? _a : camera.position, position)
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});
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this._nextPanel = panel;
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flicking.trigger(event);
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if (event.isCanceled()) {
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throw new FlickingError(MESSAGE.STOP_CALLED_BY_USER, CODE.STOP_CALLED_BY_USER);
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@@ -2847,7 +2862,7 @@ var SnapControl = /*#__PURE__*/function (_super) {
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if (!activeAnchor || !anchorAtCamera) {
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return Promise.reject(new FlickingError(MESSAGE.POSITION_NOT_REACHABLE(position), CODE.POSITION_NOT_REACHABLE));
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}
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var snapThreshold = this._calcSnapThreshold(position, activeAnchor);
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var snapThreshold = this._calcSnapThreshold(flicking.threshold, position, activeAnchor);
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var posDelta = flicking.animating ? state.delta : position - camera.position;
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var absPosDelta = Math.abs(posDelta);
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var snapDelta = axesEvent && axesEvent.delta[POSITION_KEY] !== 0 ? Math.abs(axesEvent.delta[POSITION_KEY]) : absPosDelta;
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@@ -2934,7 +2949,7 @@ var SnapControl = /*#__PURE__*/function (_super) {
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var adjacentAnchor = (_a = posDelta > 0 ? camera.getNextAnchor(anchorAtCamera) : camera.getPrevAnchor(anchorAtCamera)) !== null && _a !== void 0 ? _a : anchorAtCamera;
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return adjacentAnchor;
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};
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__proto._calcSnapThreshold = function (position, activeAnchor) {
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__proto._calcSnapThreshold = function (threshold, position, activeAnchor) {
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var isNextDirection = position > activeAnchor.position;
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var panel = activeAnchor.panel;
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var panelSize = panel.size;
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@@ -2945,7 +2960,7 @@ var SnapControl = /*#__PURE__*/function (_super) {
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* |<------>|<------------>|
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* [ |<-Anchor ]
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*/
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return isNextDirection ? panelSize - alignPos + panel.margin.next : alignPos + panel.margin.prev;
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return Math.max(threshold, isNextDirection ? panelSize - alignPos + panel.margin.next : alignPos + panel.margin.prev);
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};
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return SnapControl;
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}(Control);
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@@ -3216,19 +3231,20 @@ var StrictControl = /*#__PURE__*/function (_super) {
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* @return {Promise<void>} A Promise which will be resolved after reaching the target position<ko>해당 좌표 도달시에 resolve되는 Promise</ko>
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*/
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__proto.moveToPosition = function (position, duration, axesEvent) {
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var _a;
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var flicking = getFlickingAttached(this._flicking);
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var camera = flicking.camera;
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var
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var currentPanel = (_a = this._nextPanel) !== null && _a !== void 0 ? _a : this._activePanel;
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var axesRange = this._controller.range;
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var indexRange = this._indexRange;
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var cameraRange = camera.range;
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var state = this._controller.state;
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var clampedPosition = clamp(camera.clampToReachablePosition(position), axesRange[0], axesRange[1]);
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var anchorAtPosition = camera.findAnchorIncludePosition(clampedPosition);
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if (!anchorAtPosition || !
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if (!anchorAtPosition || !currentPanel) {
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return Promise.reject(new FlickingError(MESSAGE.POSITION_NOT_REACHABLE(position), CODE.POSITION_NOT_REACHABLE));
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}
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var prevPos =
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var prevPos = currentPanel.position;
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var posDelta = flicking.animating ? state.delta : position - camera.position;
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var isOverThreshold = Math.abs(posDelta) >= flicking.threshold;
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var adjacentAnchor = position > prevPos ? camera.getNextAnchor(anchorAtPosition) : camera.getPrevAnchor(anchorAtPosition);
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var targetAnchor = position < cameraRange.min ? firstAnchor : lastAnchor;
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targetPanel = targetAnchor.panel;
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targetPos = targetAnchor.position;
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} else if (isOverThreshold && anchorAtPosition.position !==
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} else if (isOverThreshold && anchorAtPosition.position !== currentPanel.position) {
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// Move to anchor at position
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targetPanel = anchorAtPosition.panel;
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targetPos = anchorAtPosition.position;
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@@ -3983,6 +3999,19 @@ var Camera = /*#__PURE__*/function () {
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enumerable: false,
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configurable: true
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});
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Object.defineProperty(__proto, "panelOrder", {
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/**
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* {@link https://developer.mozilla.org/en-US/docs/Web/CSS/direction direction} CSS property applied to the camera element(`.flicking-camera`)
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* @ko 카메라 엘리먼트(`.flicking-camera`)에 적용된 {@link https://developer.mozilla.org/en-US/docs/Web/CSS/direction direction} CSS 속성
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* @type {string}
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* @readonly
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*/
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get: function () {
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return this._panelOrder;
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},
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enumerable: false,
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configurable: true
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});
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Object.defineProperty(__proto, "align", {
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// Options Getter
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/**
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this._el = viewportEl.firstElementChild;
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this._checkTranslateSupport();
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this._updateMode();
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this.updatePanelOrder();
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return this;
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};
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* @return {AnchorPoint | null}
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*/
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__proto.findActiveAnchor = function () {
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var _a;
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var flicking = getFlickingAttached(this._flicking);
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var
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var activePanel = flicking.control.activePanel;
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if (!activePanel) return null;
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return (_a = find(this._anchors, function (anchor) {
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return anchor.panel.index === activePanel.index;
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})) !== null && _a !== void 0 ? _a : this.findNearestAnchor(activePanel.position);
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};
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/**
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* Clamp the given position between camera's range
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this.applyTransform();
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return this;
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};
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/**
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* Update direction to match the {@link https://developer.mozilla.org/en-US/docs/Web/CSS/direction direction} CSS property applied to the camera element
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* @ko 카메라 엘리먼트에 적용된 {@link https://developer.mozilla.org/en-US/docs/Web/CSS/direction direction} CSS 속성에 맞게 방향을 업데이트합니다
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* @return {this}
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*/
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__proto.updatePanelOrder = function () {
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var flicking = getFlickingAttached(this._flicking);
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if (!flicking.horizontal) return this;
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var el = this._el;
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var direction = getStyle(el).direction;
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if (direction !== this._panelOrder) {
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this._panelOrder = direction === ORDER.RTL ? ORDER.RTL : ORDER.LTR;
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if (flicking.initialized) {
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flicking.control.controller.updateDirection();
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}
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}
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return this;
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};
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/**
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* Reset the history of {@link Flicking#event:needPanel needPanel} events so it can be triggered again
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* @ko 발생한 {@link Flicking#event:needPanel needPanel} 이벤트들을 초기화하여 다시 발생할 수 있도록 합니다
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@@ -4280,7 +4330,7 @@ var Camera = /*#__PURE__*/function () {
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var renderer = flicking.renderer;
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if (renderer.rendering || !flicking.initialized) return this;
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var actualPosition = this._position - this._alignPos - this._offset + this._circularOffset;
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el.style[this._transform] = flicking.horizontal ? "translate(" + -actualPosition + "px)" : "translate(0, " + -actualPosition + "px)";
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el.style[this._transform] = flicking.horizontal ? "translate(" + (this._panelOrder === ORDER.RTL ? actualPosition : -actualPosition) + "px)" : "translate(0, " + -actualPosition + "px)";
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return this;
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};
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__proto._resetInternalValues = function () {
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@@ -7528,15 +7578,24 @@ var Flicking = /*#__PURE__*/function (_super) {
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return [4 /*yield*/, renderer.forceRenderAllPanels()];
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case 1:
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7580
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_a.sent(); // Render all panel elements, to update sizes
|
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7581
|
+
if (!this._initialized) {
|
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7582
|
+
return [2 /*return*/];
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7583
|
+
}
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+
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renderer.updatePanelSize();
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|
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camera.updateAlignPos();
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7587
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camera.updateRange();
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|
7534
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|
camera.updateAnchors();
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camera.updateAdaptiveHeight();
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7590
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+
camera.updatePanelOrder();
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camera.updateOffset();
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return [4 /*yield*/, renderer.render()];
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case 2:
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|
7539
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|
_a.sent();
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|
7595
|
+
if (!this._initialized) {
|
|
7596
|
+
return [2 /*return*/];
|
|
7597
|
+
}
|
|
7598
|
+
|
|
7540
7599
|
if (control.animating) ; else {
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|
7541
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|
control.updatePosition(prevProgressInPanel);
|
|
7542
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|
control.updateInput();
|
|
@@ -7773,7 +7832,7 @@ var Flicking = /*#__PURE__*/function (_super) {
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|
|
7773
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|
* Flicking.VERSION; // ex) 4.0.0
|
|
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|
* ```
|
|
7775
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|
*/
|
|
7776
|
-
Flicking.VERSION = "4.11.
|
|
7835
|
+
Flicking.VERSION = "4.11.3-beta.4";
|
|
7777
7836
|
return Flicking;
|
|
7778
7837
|
}(Component);
|
|
7779
7838
|
|
|
@@ -7991,5 +8050,5 @@ var parseAlign = function (alignVal) {
|
|
|
7991
8050
|
* egjs projects are licensed under the MIT license
|
|
7992
8051
|
*/
|
|
7993
8052
|
|
|
7994
|
-
export { ALIGN, AnchorPoint, AnimatingState, AxesController, BoundCameraMode, CIRCULAR_FALLBACK, CLASS, Camera, CircularCameraMode, Control, DIRECTION, DisabledState, DraggingState, CODE as ERROR_CODE, EVENTS, ExternalRenderer, FlickingError, FreeControl, HoldingState, IdleState, LinearCameraMode, MOVE_TYPE, NormalRenderingStrategy, Panel, Renderer, SnapControl, State, StateMachine, StrictControl, VanillaElementProvider, VanillaRenderer, Viewport, VirtualElementProvider, VirtualManager, VirtualPanel, VirtualRenderingStrategy, checkExistence, circulateIndex, circulatePosition, clamp, Flicking as default, find, findIndex, findRight, getDefaultCameraTransform, getDirection, getElement, getElementSize, getFlickingAttached, getMinusCompensatedIndex, getProgress, getRenderingPanels, getStyle, includes, isBetween, isString, merge, parseAlign$1 as parseAlign, parseArithmeticExpression, parseArithmeticSize, parseBounce, parseCSSSizeValue, parseElement, parsePanelAlign, range, setPrototypeOf, setSize, sync, toArray, withFlickingMethods };
|
|
8053
|
+
export { ALIGN, AnchorPoint, AnimatingState, AxesController, BoundCameraMode, CIRCULAR_FALLBACK, CLASS, Camera, CircularCameraMode, Control, DIRECTION, DisabledState, DraggingState, CODE as ERROR_CODE, EVENTS, ExternalRenderer, FlickingError, FreeControl, HoldingState, IdleState, LinearCameraMode, MOVE_TYPE, NormalRenderingStrategy, ORDER, Panel, Renderer, SnapControl, State, StateMachine, StrictControl, VanillaElementProvider, VanillaRenderer, Viewport, VirtualElementProvider, VirtualManager, VirtualPanel, VirtualRenderingStrategy, checkExistence, circulateIndex, circulatePosition, clamp, Flicking as default, find, findIndex, findRight, getDefaultCameraTransform, getDirection, getElement, getElementSize, getFlickingAttached, getMinusCompensatedIndex, getProgress, getRenderingPanels, getStyle, includes, isBetween, isString, merge, parseAlign$1 as parseAlign, parseArithmeticExpression, parseArithmeticSize, parseBounce, parseCSSSizeValue, parseElement, parsePanelAlign, range, setPrototypeOf, setSize, sync, toArray, withFlickingMethods };
|
|
7995
8054
|
//# sourceMappingURL=flicking.esm.js.map
|