@egjs/flicking 4.11.3-beta.1 → 4.11.3-beta.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/declaration/control/Control.d.ts +1 -1
- package/dist/flicking.cjs.js +9 -11
- package/dist/flicking.cjs.js.map +1 -1
- package/dist/flicking.esm.js +9 -11
- package/dist/flicking.esm.js.map +1 -1
- package/dist/flicking.js +9 -11
- package/dist/flicking.js.map +1 -1
- package/dist/flicking.min.js +2 -2
- package/dist/flicking.min.js.map +1 -1
- package/dist/flicking.pkgd.js +9 -11
- package/dist/flicking.pkgd.js.map +1 -1
- package/dist/flicking.pkgd.min.js +2 -2
- package/dist/flicking.pkgd.min.js.map +1 -1
- package/package.json +1 -1
- package/src/camera/Camera.ts +2 -4
- package/src/control/Control.ts +3 -3
package/dist/flicking.esm.js
CHANGED
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@@ -4,7 +4,7 @@ name: @egjs/flicking
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license: MIT
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author: NAVER Corp.
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repository: https://github.com/naver/egjs-flicking
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-
version: 4.11.3-beta.
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version: 4.11.3-beta.2
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*/
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import Component, { ComponentEvent } from '@egjs/component';
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import Axes, { PanInput } from '@egjs/axes';
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@@ -2593,7 +2593,7 @@ var Control = /*#__PURE__*/function () {
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var position;
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return __generator(this, function (_c) {
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position = this._getPosition(panel, direction);
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this._triggerIndexChangeEvent(panel, panel.position, axesEvent);
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this._triggerIndexChangeEvent(panel, panel.position, axesEvent, direction);
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return [2 /*return*/, this._animateToPosition({
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position: position,
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duration: duration,
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@@ -2635,7 +2635,7 @@ var Control = /*#__PURE__*/function () {
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this._activePanel = control._activePanel;
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this._controller = control._controller;
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};
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-
__proto._triggerIndexChangeEvent = function (panel, position, axesEvent) {
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__proto._triggerIndexChangeEvent = function (panel, position, axesEvent, direction) {
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var _a;
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var flicking = getFlickingAttached(this._flicking);
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var triggeringEvent = panel !== this._activePanel ? EVENTS.WILL_CHANGE : EVENTS.WILL_RESTORE;
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@@ -2645,7 +2645,7 @@ var Control = /*#__PURE__*/function () {
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index: panel.index,
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panel: panel,
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isTrusted: (axesEvent === null || axesEvent === void 0 ? void 0 : axesEvent.isTrusted) || false,
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direction: getDirection((_a = activePanel === null || activePanel === void 0 ? void 0 : activePanel.position) !== null && _a !== void 0 ? _a : camera.position, position)
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direction: direction !== null && direction !== void 0 ? direction : getDirection((_a = activePanel === null || activePanel === void 0 ? void 0 : activePanel.position) !== null && _a !== void 0 ? _a : camera.position, position)
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});
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this._nextPanel = panel;
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flicking.trigger(event);
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@@ -4169,13 +4169,11 @@ var Camera = /*#__PURE__*/function () {
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* @return {AnchorPoint | null}
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*/
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__proto.findActiveAnchor = function () {
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var _a;
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var flicking = getFlickingAttached(this._flicking);
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var
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})) !== null && _a !== void 0 ? _a : this.findNearestAnchor(activePanel.position);
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var activeIndex = flicking.control.activeIndex;
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return find(this._anchors, function (anchor) {
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return anchor.panel.index === activeIndex;
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});
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};
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/**
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* Clamp the given position between camera's range
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@@ -7828,7 +7826,7 @@ var Flicking = /*#__PURE__*/function (_super) {
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* Flicking.VERSION; // ex) 4.0.0
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* ```
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*/
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-
Flicking.VERSION = "4.11.3-beta.
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Flicking.VERSION = "4.11.3-beta.2";
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return Flicking;
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}(Component);
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